v8/src/d8-debug.cc
bmeurer@chromium.org 90fa8f5659 Remove socket.h include from debug.h
Looks like there is no Socket usage in debug.h, so we don't need to
include it there.

TEST=in static build, ninja -C out/Debug/ d8
R=bmeurer@chromium.org

Review URL: https://codereview.chromium.org/120933003

Patch from Thiago Farina <tfarina@chromium.org>.

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18459 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-01-07 08:27:53 +00:00

373 lines
11 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifdef ENABLE_DEBUGGER_SUPPORT
#include "d8.h"
#include "d8-debug.h"
#include "debug-agent.h"
#include "platform/socket.h"
namespace v8 {
static bool was_running = true;
void PrintPrompt(bool is_running) {
const char* prompt = is_running? "> " : "dbg> ";
was_running = is_running;
printf("%s", prompt);
fflush(stdout);
}
void PrintPrompt() {
PrintPrompt(was_running);
}
void HandleDebugEvent(const Debug::EventDetails& event_details) {
// TODO(svenpanne) There should be a way to retrieve this in the callback.
Isolate* isolate = Isolate::GetCurrent();
HandleScope scope(isolate);
DebugEvent event = event_details.GetEvent();
// Check for handled event.
if (event != Break && event != Exception && event != AfterCompile) {
return;
}
TryCatch try_catch;
// Get the toJSONProtocol function on the event and get the JSON format.
Local<String> to_json_fun_name =
String::NewFromUtf8(isolate, "toJSONProtocol");
Handle<Object> event_data = event_details.GetEventData();
Local<Function> to_json_fun =
Local<Function>::Cast(event_data->Get(to_json_fun_name));
Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL);
if (try_catch.HasCaught()) {
Shell::ReportException(isolate, &try_catch);
return;
}
// Print the event details.
Handle<Object> details =
Shell::DebugMessageDetails(isolate, Handle<String>::Cast(event_json));
if (try_catch.HasCaught()) {
Shell::ReportException(isolate, &try_catch);
return;
}
String::Utf8Value str(details->Get(String::NewFromUtf8(isolate, "text")));
if (str.length() == 0) {
// Empty string is used to signal not to process this event.
return;
}
printf("%s\n", *str);
// Get the debug command processor.
Local<String> fun_name =
String::NewFromUtf8(isolate, "debugCommandProcessor");
Handle<Object> exec_state = event_details.GetExecutionState();
Local<Function> fun = Local<Function>::Cast(exec_state->Get(fun_name));
Local<Object> cmd_processor =
Local<Object>::Cast(fun->Call(exec_state, 0, NULL));
if (try_catch.HasCaught()) {
Shell::ReportException(isolate, &try_catch);
return;
}
static const int kBufferSize = 256;
bool running = false;
while (!running) {
char command[kBufferSize];
PrintPrompt(running);
char* str = fgets(command, kBufferSize, stdin);
if (str == NULL) break;
// Ignore empty commands.
if (strlen(command) == 0) continue;
TryCatch try_catch;
// Convert the debugger command to a JSON debugger request.
Handle<Value> request = Shell::DebugCommandToJSONRequest(
isolate, String::NewFromUtf8(isolate, command));
if (try_catch.HasCaught()) {
Shell::ReportException(isolate, &try_catch);
continue;
}
// If undefined is returned the command was handled internally and there is
// no JSON to send.
if (request->IsUndefined()) {
continue;
}
Handle<String> fun_name;
Handle<Function> fun;
// All the functions used below take one argument.
static const int kArgc = 1;
Handle<Value> args[kArgc];
// Invoke the JavaScript to convert the debug command line to a JSON
// request, invoke the JSON request and convert the JSON respose to a text
// representation.
fun_name = String::NewFromUtf8(isolate, "processDebugRequest");
fun = Handle<Function>::Cast(cmd_processor->Get(fun_name));
args[0] = request;
Handle<Value> response_val = fun->Call(cmd_processor, kArgc, args);
if (try_catch.HasCaught()) {
Shell::ReportException(isolate, &try_catch);
continue;
}
Handle<String> response = Handle<String>::Cast(response_val);
// Convert the debugger response into text details and the running state.
Handle<Object> response_details =
Shell::DebugMessageDetails(isolate, response);
if (try_catch.HasCaught()) {
Shell::ReportException(isolate, &try_catch);
continue;
}
String::Utf8Value text_str(
response_details->Get(String::NewFromUtf8(isolate, "text")));
if (text_str.length() > 0) {
printf("%s\n", *text_str);
}
running = response_details->Get(String::NewFromUtf8(isolate, "running"))
->ToBoolean()
->Value();
}
}
void RunRemoteDebugger(Isolate* isolate, int port) {
RemoteDebugger debugger(isolate, port);
debugger.Run();
}
void RemoteDebugger::Run() {
bool ok;
// Connect to the debugger agent.
conn_ = new i::Socket;
static const int kPortStrSize = 6;
char port_str[kPortStrSize];
i::OS::SNPrintF(i::Vector<char>(port_str, kPortStrSize), "%d", port_);
ok = conn_->Connect("localhost", port_str);
if (!ok) {
printf("Unable to connect to debug agent %d\n", i::Socket::GetLastError());
return;
}
// Start the receiver thread.
ReceiverThread receiver(this);
receiver.Start();
// Start the keyboard thread.
KeyboardThread keyboard(this);
keyboard.Start();
PrintPrompt();
// Process events received from debugged VM and from the keyboard.
bool terminate = false;
while (!terminate) {
event_available_.Wait();
RemoteDebuggerEvent* event = GetEvent();
switch (event->type()) {
case RemoteDebuggerEvent::kMessage:
HandleMessageReceived(event->data());
break;
case RemoteDebuggerEvent::kKeyboard:
HandleKeyboardCommand(event->data());
break;
case RemoteDebuggerEvent::kDisconnect:
terminate = true;
break;
default:
UNREACHABLE();
}
delete event;
}
// Wait for the receiver thread to end.
receiver.Join();
}
void RemoteDebugger::MessageReceived(i::SmartArrayPointer<char> message) {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kMessage, message);
AddEvent(event);
}
void RemoteDebugger::KeyboardCommand(i::SmartArrayPointer<char> command) {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kKeyboard, command);
AddEvent(event);
}
void RemoteDebugger::ConnectionClosed() {
RemoteDebuggerEvent* event =
new RemoteDebuggerEvent(RemoteDebuggerEvent::kDisconnect,
i::SmartArrayPointer<char>());
AddEvent(event);
}
void RemoteDebugger::AddEvent(RemoteDebuggerEvent* event) {
i::LockGuard<i::Mutex> lock_guard(&event_access_);
if (head_ == NULL) {
ASSERT(tail_ == NULL);
head_ = event;
tail_ = event;
} else {
ASSERT(tail_ != NULL);
tail_->set_next(event);
tail_ = event;
}
event_available_.Signal();
}
RemoteDebuggerEvent* RemoteDebugger::GetEvent() {
i::LockGuard<i::Mutex> lock_guard(&event_access_);
ASSERT(head_ != NULL);
RemoteDebuggerEvent* result = head_;
head_ = head_->next();
if (head_ == NULL) {
ASSERT(tail_ == result);
tail_ = NULL;
}
return result;
}
void RemoteDebugger::HandleMessageReceived(char* message) {
Locker lock(isolate_);
HandleScope scope(isolate_);
// Print the event details.
TryCatch try_catch;
Handle<Object> details = Shell::DebugMessageDetails(
isolate_, Handle<String>::Cast(String::NewFromUtf8(isolate_, message)));
if (try_catch.HasCaught()) {
Shell::ReportException(isolate_, &try_catch);
PrintPrompt();
return;
}
String::Utf8Value str(details->Get(String::NewFromUtf8(isolate_, "text")));
if (str.length() == 0) {
// Empty string is used to signal not to process this event.
return;
}
if (*str != NULL) {
printf("%s\n", *str);
} else {
printf("???\n");
}
bool is_running = details->Get(String::NewFromUtf8(isolate_, "running"))
->ToBoolean()
->Value();
PrintPrompt(is_running);
}
void RemoteDebugger::HandleKeyboardCommand(char* command) {
Locker lock(isolate_);
HandleScope scope(isolate_);
// Convert the debugger command to a JSON debugger request.
TryCatch try_catch;
Handle<Value> request = Shell::DebugCommandToJSONRequest(
isolate_, String::NewFromUtf8(isolate_, command));
if (try_catch.HasCaught()) {
Shell::ReportException(isolate_, &try_catch);
PrintPrompt();
return;
}
// If undefined is returned the command was handled internally and there is
// no JSON to send.
if (request->IsUndefined()) {
PrintPrompt();
return;
}
// Send the JSON debugger request.
i::DebuggerAgentUtil::SendMessage(conn_, Handle<String>::Cast(request));
}
void ReceiverThread::Run() {
// Receive the connect message (with empty body).
i::SmartArrayPointer<char> message =
i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
ASSERT(message.get() == NULL);
while (true) {
// Receive a message.
i::SmartArrayPointer<char> message =
i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
if (message.get() == NULL) {
remote_debugger_->ConnectionClosed();
return;
}
// Pass the message to the main thread.
remote_debugger_->MessageReceived(message);
}
}
void KeyboardThread::Run() {
static const int kBufferSize = 256;
while (true) {
// read keyboard input.
char command[kBufferSize];
char* str = fgets(command, kBufferSize, stdin);
if (str == NULL) {
break;
}
// Pass the keyboard command to the main thread.
remote_debugger_->KeyboardCommand(
i::SmartArrayPointer<char>(i::StrDup(command)));
}
}
} // namespace v8
#endif // ENABLE_DEBUGGER_SUPPORT