90fa8f5659
Looks like there is no Socket usage in debug.h, so we don't need to include it there. TEST=in static build, ninja -C out/Debug/ d8 R=bmeurer@chromium.org Review URL: https://codereview.chromium.org/120933003 Patch from Thiago Farina <tfarina@chromium.org>. git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18459 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
373 lines
11 KiB
C++
373 lines
11 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifdef ENABLE_DEBUGGER_SUPPORT
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#include "d8.h"
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#include "d8-debug.h"
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#include "debug-agent.h"
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#include "platform/socket.h"
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namespace v8 {
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static bool was_running = true;
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void PrintPrompt(bool is_running) {
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const char* prompt = is_running? "> " : "dbg> ";
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was_running = is_running;
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printf("%s", prompt);
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fflush(stdout);
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}
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void PrintPrompt() {
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PrintPrompt(was_running);
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}
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void HandleDebugEvent(const Debug::EventDetails& event_details) {
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// TODO(svenpanne) There should be a way to retrieve this in the callback.
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Isolate* isolate = Isolate::GetCurrent();
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HandleScope scope(isolate);
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DebugEvent event = event_details.GetEvent();
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// Check for handled event.
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if (event != Break && event != Exception && event != AfterCompile) {
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return;
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}
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TryCatch try_catch;
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// Get the toJSONProtocol function on the event and get the JSON format.
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Local<String> to_json_fun_name =
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String::NewFromUtf8(isolate, "toJSONProtocol");
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Handle<Object> event_data = event_details.GetEventData();
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Local<Function> to_json_fun =
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Local<Function>::Cast(event_data->Get(to_json_fun_name));
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Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL);
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate, &try_catch);
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return;
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}
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// Print the event details.
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Handle<Object> details =
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Shell::DebugMessageDetails(isolate, Handle<String>::Cast(event_json));
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate, &try_catch);
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return;
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}
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String::Utf8Value str(details->Get(String::NewFromUtf8(isolate, "text")));
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if (str.length() == 0) {
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// Empty string is used to signal not to process this event.
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return;
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}
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printf("%s\n", *str);
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// Get the debug command processor.
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Local<String> fun_name =
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String::NewFromUtf8(isolate, "debugCommandProcessor");
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Handle<Object> exec_state = event_details.GetExecutionState();
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Local<Function> fun = Local<Function>::Cast(exec_state->Get(fun_name));
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Local<Object> cmd_processor =
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Local<Object>::Cast(fun->Call(exec_state, 0, NULL));
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate, &try_catch);
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return;
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}
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static const int kBufferSize = 256;
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bool running = false;
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while (!running) {
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char command[kBufferSize];
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PrintPrompt(running);
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char* str = fgets(command, kBufferSize, stdin);
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if (str == NULL) break;
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// Ignore empty commands.
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if (strlen(command) == 0) continue;
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TryCatch try_catch;
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// Convert the debugger command to a JSON debugger request.
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Handle<Value> request = Shell::DebugCommandToJSONRequest(
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isolate, String::NewFromUtf8(isolate, command));
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate, &try_catch);
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continue;
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}
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// If undefined is returned the command was handled internally and there is
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// no JSON to send.
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if (request->IsUndefined()) {
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continue;
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}
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Handle<String> fun_name;
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Handle<Function> fun;
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// All the functions used below take one argument.
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static const int kArgc = 1;
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Handle<Value> args[kArgc];
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// Invoke the JavaScript to convert the debug command line to a JSON
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// request, invoke the JSON request and convert the JSON respose to a text
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// representation.
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fun_name = String::NewFromUtf8(isolate, "processDebugRequest");
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fun = Handle<Function>::Cast(cmd_processor->Get(fun_name));
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args[0] = request;
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Handle<Value> response_val = fun->Call(cmd_processor, kArgc, args);
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate, &try_catch);
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continue;
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}
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Handle<String> response = Handle<String>::Cast(response_val);
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// Convert the debugger response into text details and the running state.
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Handle<Object> response_details =
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Shell::DebugMessageDetails(isolate, response);
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate, &try_catch);
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continue;
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}
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String::Utf8Value text_str(
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response_details->Get(String::NewFromUtf8(isolate, "text")));
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if (text_str.length() > 0) {
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printf("%s\n", *text_str);
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}
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running = response_details->Get(String::NewFromUtf8(isolate, "running"))
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->ToBoolean()
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->Value();
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}
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}
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void RunRemoteDebugger(Isolate* isolate, int port) {
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RemoteDebugger debugger(isolate, port);
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debugger.Run();
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}
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void RemoteDebugger::Run() {
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bool ok;
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// Connect to the debugger agent.
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conn_ = new i::Socket;
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static const int kPortStrSize = 6;
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char port_str[kPortStrSize];
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i::OS::SNPrintF(i::Vector<char>(port_str, kPortStrSize), "%d", port_);
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ok = conn_->Connect("localhost", port_str);
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if (!ok) {
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printf("Unable to connect to debug agent %d\n", i::Socket::GetLastError());
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return;
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}
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// Start the receiver thread.
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ReceiverThread receiver(this);
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receiver.Start();
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// Start the keyboard thread.
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KeyboardThread keyboard(this);
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keyboard.Start();
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PrintPrompt();
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// Process events received from debugged VM and from the keyboard.
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bool terminate = false;
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while (!terminate) {
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event_available_.Wait();
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RemoteDebuggerEvent* event = GetEvent();
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switch (event->type()) {
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case RemoteDebuggerEvent::kMessage:
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HandleMessageReceived(event->data());
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break;
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case RemoteDebuggerEvent::kKeyboard:
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HandleKeyboardCommand(event->data());
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break;
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case RemoteDebuggerEvent::kDisconnect:
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terminate = true;
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break;
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default:
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UNREACHABLE();
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}
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delete event;
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}
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// Wait for the receiver thread to end.
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receiver.Join();
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}
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void RemoteDebugger::MessageReceived(i::SmartArrayPointer<char> message) {
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RemoteDebuggerEvent* event =
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new RemoteDebuggerEvent(RemoteDebuggerEvent::kMessage, message);
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AddEvent(event);
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}
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void RemoteDebugger::KeyboardCommand(i::SmartArrayPointer<char> command) {
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RemoteDebuggerEvent* event =
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new RemoteDebuggerEvent(RemoteDebuggerEvent::kKeyboard, command);
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AddEvent(event);
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}
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void RemoteDebugger::ConnectionClosed() {
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RemoteDebuggerEvent* event =
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new RemoteDebuggerEvent(RemoteDebuggerEvent::kDisconnect,
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i::SmartArrayPointer<char>());
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AddEvent(event);
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}
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void RemoteDebugger::AddEvent(RemoteDebuggerEvent* event) {
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i::LockGuard<i::Mutex> lock_guard(&event_access_);
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if (head_ == NULL) {
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ASSERT(tail_ == NULL);
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head_ = event;
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tail_ = event;
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} else {
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ASSERT(tail_ != NULL);
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tail_->set_next(event);
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tail_ = event;
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}
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event_available_.Signal();
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}
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RemoteDebuggerEvent* RemoteDebugger::GetEvent() {
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i::LockGuard<i::Mutex> lock_guard(&event_access_);
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ASSERT(head_ != NULL);
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RemoteDebuggerEvent* result = head_;
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head_ = head_->next();
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if (head_ == NULL) {
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ASSERT(tail_ == result);
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tail_ = NULL;
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}
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return result;
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}
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void RemoteDebugger::HandleMessageReceived(char* message) {
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Locker lock(isolate_);
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HandleScope scope(isolate_);
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// Print the event details.
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TryCatch try_catch;
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Handle<Object> details = Shell::DebugMessageDetails(
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isolate_, Handle<String>::Cast(String::NewFromUtf8(isolate_, message)));
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate_, &try_catch);
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PrintPrompt();
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return;
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}
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String::Utf8Value str(details->Get(String::NewFromUtf8(isolate_, "text")));
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if (str.length() == 0) {
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// Empty string is used to signal not to process this event.
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return;
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}
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if (*str != NULL) {
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printf("%s\n", *str);
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} else {
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printf("???\n");
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}
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bool is_running = details->Get(String::NewFromUtf8(isolate_, "running"))
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->ToBoolean()
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->Value();
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PrintPrompt(is_running);
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}
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void RemoteDebugger::HandleKeyboardCommand(char* command) {
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Locker lock(isolate_);
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HandleScope scope(isolate_);
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// Convert the debugger command to a JSON debugger request.
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TryCatch try_catch;
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Handle<Value> request = Shell::DebugCommandToJSONRequest(
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isolate_, String::NewFromUtf8(isolate_, command));
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if (try_catch.HasCaught()) {
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Shell::ReportException(isolate_, &try_catch);
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PrintPrompt();
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return;
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}
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// If undefined is returned the command was handled internally and there is
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// no JSON to send.
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if (request->IsUndefined()) {
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PrintPrompt();
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return;
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}
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// Send the JSON debugger request.
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i::DebuggerAgentUtil::SendMessage(conn_, Handle<String>::Cast(request));
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}
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void ReceiverThread::Run() {
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// Receive the connect message (with empty body).
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i::SmartArrayPointer<char> message =
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i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
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ASSERT(message.get() == NULL);
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while (true) {
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// Receive a message.
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i::SmartArrayPointer<char> message =
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i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn());
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if (message.get() == NULL) {
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remote_debugger_->ConnectionClosed();
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return;
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}
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// Pass the message to the main thread.
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remote_debugger_->MessageReceived(message);
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}
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}
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void KeyboardThread::Run() {
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static const int kBufferSize = 256;
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while (true) {
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// read keyboard input.
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char command[kBufferSize];
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char* str = fgets(command, kBufferSize, stdin);
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if (str == NULL) {
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break;
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}
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// Pass the keyboard command to the main thread.
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remote_debugger_->KeyboardCommand(
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i::SmartArrayPointer<char>(i::StrDup(command)));
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}
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}
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} // namespace v8
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#endif // ENABLE_DEBUGGER_SUPPORT
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