37214d189d
Patch by Mark Lam from Hewlett-Packard Development Company, LP Review URL: http://codereview.chromium.org/6615006 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7032 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2590 lines
81 KiB
C++
2590 lines
81 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifdef LIVE_OBJECT_LIST
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#include <ctype.h>
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#include <stdlib.h>
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#include "v8.h"
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#include "checks.h"
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#include "global-handles.h"
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#include "heap.h"
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#include "inspector.h"
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#include "list-inl.h"
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#include "liveobjectlist-inl.h"
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#include "string-stream.h"
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#include "top.h"
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#include "v8utils.h"
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namespace v8 {
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namespace internal {
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typedef int (*RawComparer)(const void*, const void*);
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#ifdef CHECK_ALL_OBJECT_TYPES
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#define DEBUG_LIVE_OBJECT_TYPES(v) \
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v(Smi, "unexpected: Smi") \
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\
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v(CodeCache, "unexpected: CodeCache") \
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v(BreakPointInfo, "unexpected: BreakPointInfo") \
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v(DebugInfo, "unexpected: DebugInfo") \
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v(TypeSwitchInfo, "unexpected: TypeSwitchInfo") \
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v(SignatureInfo, "unexpected: SignatureInfo") \
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v(Script, "unexpected: Script") \
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v(ObjectTemplateInfo, "unexpected: ObjectTemplateInfo") \
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v(FunctionTemplateInfo, "unexpected: FunctionTemplateInfo") \
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v(CallHandlerInfo, "unexpected: CallHandlerInfo") \
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v(InterceptorInfo, "unexpected: InterceptorInfo") \
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v(AccessCheckInfo, "unexpected: AccessCheckInfo") \
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v(AccessorInfo, "unexpected: AccessorInfo") \
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v(ExternalTwoByteString, "unexpected: ExternalTwoByteString") \
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v(ExternalAsciiString, "unexpected: ExternalAsciiString") \
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v(ExternalString, "unexpected: ExternalString") \
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v(SeqTwoByteString, "unexpected: SeqTwoByteString") \
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v(SeqAsciiString, "unexpected: SeqAsciiString") \
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v(SeqString, "unexpected: SeqString") \
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v(JSFunctionResultCache, "unexpected: JSFunctionResultCache") \
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v(GlobalContext, "unexpected: GlobalContext") \
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v(MapCache, "unexpected: MapCache") \
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v(CodeCacheHashTable, "unexpected: CodeCacheHashTable") \
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v(CompilationCacheTable, "unexpected: CompilationCacheTable") \
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v(SymbolTable, "unexpected: SymbolTable") \
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v(Dictionary, "unexpected: Dictionary") \
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v(HashTable, "unexpected: HashTable") \
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v(DescriptorArray, "unexpected: DescriptorArray") \
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v(ExternalFloatArray, "unexpected: ExternalFloatArray") \
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v(ExternalUnsignedIntArray, "unexpected: ExternalUnsignedIntArray") \
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v(ExternalIntArray, "unexpected: ExternalIntArray") \
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v(ExternalUnsignedShortArray, "unexpected: ExternalUnsignedShortArray") \
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v(ExternalShortArray, "unexpected: ExternalShortArray") \
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v(ExternalUnsignedByteArray, "unexpected: ExternalUnsignedByteArray") \
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v(ExternalByteArray, "unexpected: ExternalByteArray") \
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v(JSValue, "unexpected: JSValue")
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#else
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#define DEBUG_LIVE_OBJECT_TYPES(v)
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#endif
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#define FOR_EACH_LIVE_OBJECT_TYPE(v) \
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DEBUG_LIVE_OBJECT_TYPES(v) \
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\
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v(JSArray, "JSArray") \
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v(JSRegExp, "JSRegExp") \
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v(JSFunction, "JSFunction") \
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v(JSGlobalObject, "JSGlobal") \
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v(JSBuiltinsObject, "JSBuiltins") \
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v(GlobalObject, "Global") \
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v(JSGlobalProxy, "JSGlobalProxy") \
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v(JSObject, "JSObject") \
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\
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v(Context, "meta: Context") \
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v(ByteArray, "meta: ByteArray") \
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v(PixelArray, "meta: PixelArray") \
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v(ExternalArray, "meta: ExternalArray") \
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v(FixedArray, "meta: FixedArray") \
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v(String, "String") \
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v(HeapNumber, "HeapNumber") \
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\
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v(Code, "meta: Code") \
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v(Map, "meta: Map") \
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v(Oddball, "Oddball") \
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v(Proxy, "meta: Proxy") \
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v(SharedFunctionInfo, "meta: SharedFunctionInfo") \
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v(Struct, "meta: Struct") \
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\
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v(HeapObject, "HeapObject")
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enum /* LiveObjectType */ {
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#define DECLARE_OBJECT_TYPE_ENUM(type, name) kType##type,
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FOR_EACH_LIVE_OBJECT_TYPE(DECLARE_OBJECT_TYPE_ENUM)
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kInvalidLiveObjType,
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kNumberOfTypes
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#undef DECLARE_OBJECT_TYPE_ENUM
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};
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LiveObjectType GetObjectType(HeapObject* heap_obj) {
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// TODO(mlam): investigate usint Map::instance_type() instead.
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#define CHECK_FOR_OBJECT_TYPE(type, name) \
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if (heap_obj->Is##type()) return kType##type;
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FOR_EACH_LIVE_OBJECT_TYPE(CHECK_FOR_OBJECT_TYPE)
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#undef CHECK_FOR_OBJECT_TYPE
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UNREACHABLE();
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return kInvalidLiveObjType;
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}
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inline const char* GetObjectTypeDesc(LiveObjectType type) {
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static const char* const name[kNumberOfTypes] = {
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#define DEFINE_OBJECT_TYPE_NAME(type, name) name,
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FOR_EACH_LIVE_OBJECT_TYPE(DEFINE_OBJECT_TYPE_NAME)
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"invalid"
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#undef DEFINE_OBJECT_TYPE_NAME
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};
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ASSERT(type < kNumberOfTypes);
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return name[type];
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}
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const char* GetObjectTypeDesc(HeapObject* heap_obj) {
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LiveObjectType type = GetObjectType(heap_obj);
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return GetObjectTypeDesc(type);
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}
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bool IsOfType(LiveObjectType type, HeapObject *obj) {
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// Note: there are types that are more general (e.g. JSObject) that would
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// have passed the Is##type_() test for more specialized types (e.g.
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// JSFunction). If we find a more specialized match but we're looking for
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// the general type, then we should reject the ones that matches the
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// specialized type.
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#define CHECK_OBJECT_TYPE(type_, name) \
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if (obj->Is##type_()) return (type == kType##type_);
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FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE)
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#undef CHECK_OBJECT_TYPE
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return false;
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}
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const AllocationSpace kInvalidSpace = static_cast<AllocationSpace>(-1);
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static AllocationSpace FindSpaceFor(String* space_str) {
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SmartPointer<char> s =
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space_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
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const char* key_str = *s;
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switch (key_str[0]) {
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case 'c':
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if (strcmp(key_str, "cell") == 0) return CELL_SPACE;
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if (strcmp(key_str, "code") == 0) return CODE_SPACE;
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break;
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case 'l':
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if (strcmp(key_str, "lo") == 0) return LO_SPACE;
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break;
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case 'm':
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if (strcmp(key_str, "map") == 0) return MAP_SPACE;
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break;
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case 'n':
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if (strcmp(key_str, "new") == 0) return NEW_SPACE;
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break;
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case 'o':
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if (strcmp(key_str, "old-pointer") == 0) return OLD_POINTER_SPACE;
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if (strcmp(key_str, "old-data") == 0) return OLD_DATA_SPACE;
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break;
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}
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return kInvalidSpace;
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}
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static bool InSpace(AllocationSpace space, HeapObject *heap_obj) {
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if (space != LO_SPACE) {
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return Heap::InSpace(heap_obj, space);
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}
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// This is an optimization to speed up the check for an object in the LO
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// space by exclusion because we know that all object pointers passed in
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// here are guaranteed to be in the heap. Hence, it is safe to infer
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// using an exclusion test.
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// Note: calling Heap::InSpace(heap_obj, LO_SPACE) is too slow for our
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// filters.
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int first_space = static_cast<int>(FIRST_SPACE);
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int last_space = static_cast<int>(LO_SPACE);
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for (int sp = first_space; sp < last_space; sp++) {
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if (Heap::InSpace(heap_obj, static_cast<AllocationSpace>(sp))) {
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return false;
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}
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}
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SLOW_ASSERT(Heap::InSpace(heap_obj, LO_SPACE));
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return true;
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}
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static LiveObjectType FindTypeFor(String* type_str) {
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SmartPointer<char> s =
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type_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
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#define CHECK_OBJECT_TYPE(type_, name) { \
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const char* type_desc = GetObjectTypeDesc(kType##type_); \
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const char* key_str = *s; \
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if (strstr(type_desc, key_str) != NULL) return kType##type_; \
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}
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FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE)
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#undef CHECK_OBJECT_TYPE
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return kInvalidLiveObjType;
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}
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class LolFilter {
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public:
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explicit LolFilter(Handle<JSObject> filter_obj);
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inline bool is_active() const { return is_active_; }
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inline bool Matches(HeapObject* obj) {
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return !is_active() || MatchesSlow(obj);
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}
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private:
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void InitTypeFilter(Handle<JSObject> filter_obj);
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void InitSpaceFilter(Handle<JSObject> filter_obj);
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void InitPropertyFilter(Handle<JSObject> filter_obj);
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bool MatchesSlow(HeapObject* obj);
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bool is_active_;
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LiveObjectType type_;
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AllocationSpace space_;
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Handle<String> prop_;
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};
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LolFilter::LolFilter(Handle<JSObject> filter_obj)
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: is_active_(false),
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type_(kInvalidLiveObjType),
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space_(kInvalidSpace),
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prop_() {
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if (filter_obj.is_null()) return;
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InitTypeFilter(filter_obj);
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InitSpaceFilter(filter_obj);
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InitPropertyFilter(filter_obj);
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}
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void LolFilter::InitTypeFilter(Handle<JSObject> filter_obj) {
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Handle<String> type_sym = Factory::LookupAsciiSymbol("type");
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MaybeObject* maybe_result = filter_obj->GetProperty(*type_sym);
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Object* type_obj;
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if (maybe_result->ToObject(&type_obj)) {
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if (type_obj->IsString()) {
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String* type_str = String::cast(type_obj);
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type_ = FindTypeFor(type_str);
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if (type_ != kInvalidLiveObjType) {
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is_active_ = true;
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}
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}
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}
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}
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void LolFilter::InitSpaceFilter(Handle<JSObject> filter_obj) {
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Handle<String> space_sym = Factory::LookupAsciiSymbol("space");
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MaybeObject* maybe_result = filter_obj->GetProperty(*space_sym);
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Object* space_obj;
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if (maybe_result->ToObject(&space_obj)) {
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if (space_obj->IsString()) {
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String* space_str = String::cast(space_obj);
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space_ = FindSpaceFor(space_str);
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if (space_ != kInvalidSpace) {
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is_active_ = true;
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}
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}
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}
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}
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void LolFilter::InitPropertyFilter(Handle<JSObject> filter_obj) {
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Handle<String> prop_sym = Factory::LookupAsciiSymbol("prop");
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MaybeObject* maybe_result = filter_obj->GetProperty(*prop_sym);
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Object* prop_obj;
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if (maybe_result->ToObject(&prop_obj)) {
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if (prop_obj->IsString()) {
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prop_ = Handle<String>(String::cast(prop_obj));
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is_active_ = true;
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}
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}
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}
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bool LolFilter::MatchesSlow(HeapObject* obj) {
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if ((type_ != kInvalidLiveObjType) && !IsOfType(type_, obj)) {
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return false; // Fail because obj is not of the type of interest.
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}
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if ((space_ != kInvalidSpace) && !InSpace(space_, obj)) {
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return false; // Fail because obj is not in the space of interest.
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}
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if (!prop_.is_null() && obj->IsJSObject()) {
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LookupResult result;
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obj->Lookup(*prop_, &result);
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if (!result.IsProperty()) {
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return false; // Fail because obj does not have the property of interest.
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}
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}
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return true;
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}
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class LolIterator {
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public:
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LolIterator(LiveObjectList* older, LiveObjectList* newer)
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: older_(older),
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newer_(newer),
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curr_(0),
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elements_(0),
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count_(0),
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index_(0) { }
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inline void Init() {
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SetCurrent(newer_);
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// If the elements_ list is empty, then move on to the next list as long
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// as we're not at the last list (indicated by done()).
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while ((elements_ == NULL) && !Done()) {
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SetCurrent(curr_->prev_);
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}
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}
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inline bool Done() const {
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return (curr_ == older_);
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}
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// Object level iteration.
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inline void Next() {
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index_++;
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if (index_ >= count_) {
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// Iterate backwards until we get to the oldest list.
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while (!Done()) {
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SetCurrent(curr_->prev_);
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// If we have elements to process, we're good to go.
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if (elements_ != NULL) break;
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// Else, we should advance to the next older list.
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}
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}
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}
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inline int Id() const {
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return elements_[index_].id_;
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}
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inline HeapObject* Obj() const {
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return elements_[index_].obj_;
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}
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inline int LolObjCount() const {
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if (curr_ != NULL) return curr_->obj_count_;
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return 0;
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}
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protected:
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inline void SetCurrent(LiveObjectList* new_curr) {
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curr_ = new_curr;
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if (curr_ != NULL) {
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elements_ = curr_->elements_;
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count_ = curr_->obj_count_;
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index_ = 0;
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}
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}
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LiveObjectList* older_;
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LiveObjectList* newer_;
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LiveObjectList* curr_;
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LiveObjectList::Element* elements_;
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int count_;
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int index_;
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};
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class LolForwardIterator : public LolIterator {
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public:
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LolForwardIterator(LiveObjectList* first, LiveObjectList* last)
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: LolIterator(first, last) {
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}
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inline void Init() {
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SetCurrent(older_);
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// If the elements_ list is empty, then move on to the next list as long
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// as we're not at the last list (indicated by Done()).
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while ((elements_ == NULL) && !Done()) {
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SetCurrent(curr_->next_);
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}
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}
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inline bool Done() const {
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return (curr_ == newer_);
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}
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// Object level iteration.
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inline void Next() {
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index_++;
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if (index_ >= count_) {
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// Done with current list. Move on to the next.
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while (!Done()) { // If not at the last list already, ...
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SetCurrent(curr_->next_);
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// If we have elements to process, we're good to go.
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if (elements_ != NULL) break;
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// Else, we should advance to the next list.
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}
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}
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}
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};
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// Minimizes the white space in a string. Tabs and newlines are replaced
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// with a space where appropriate.
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static int CompactString(char* str) {
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char* src = str;
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char* dst = str;
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char prev_ch = 0;
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while (*dst != '\0') {
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char ch = *src++;
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// We will treat non-ascii chars as '?'.
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if ((ch & 0x80) != 0) {
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ch = '?';
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}
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// Compact contiguous whitespace chars into a single ' '.
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if (isspace(ch)) {
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if (prev_ch != ' ') *dst++ = ' ';
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prev_ch = ' ';
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continue;
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}
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*dst++ = ch;
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prev_ch = ch;
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}
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return (dst - str);
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}
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// Generates a custom description based on the specific type of
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// object we're looking at. We only generate specialized
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// descriptions where we can. In all other cases, we emit the
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// generic info.
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static void GenerateObjectDesc(HeapObject* obj,
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char* buffer,
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int buffer_size) {
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Vector<char> buffer_v(buffer, buffer_size);
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ASSERT(obj != NULL);
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if (obj->IsJSArray()) {
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JSArray* jsarray = JSArray::cast(obj);
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double length = jsarray->length()->Number();
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OS::SNPrintF(buffer_v,
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"%p <%s> len %g",
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reinterpret_cast<void*>(obj),
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GetObjectTypeDesc(obj),
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length);
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} else if (obj->IsString()) {
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String *str = String::cast(obj);
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// Only grab up to 160 chars in case they are double byte.
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// We'll only dump 80 of them after we compact them.
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const int kMaxCharToDump = 80;
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const int kMaxBufferSize = kMaxCharToDump * 2;
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SmartPointer<char> str_sp = str->ToCString(DISALLOW_NULLS,
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ROBUST_STRING_TRAVERSAL,
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0,
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kMaxBufferSize);
|
|
char* str_cstr = *str_sp;
|
|
int length = CompactString(str_cstr);
|
|
OS::SNPrintF(buffer_v,
|
|
"%p <%s> '%.80s%s'",
|
|
reinterpret_cast<void*>(obj),
|
|
GetObjectTypeDesc(obj),
|
|
str_cstr,
|
|
(length > kMaxCharToDump) ? "..." : "");
|
|
|
|
} else if (obj->IsJSFunction() || obj->IsSharedFunctionInfo()) {
|
|
SharedFunctionInfo* sinfo;
|
|
if (obj->IsJSFunction()) {
|
|
JSFunction* func = JSFunction::cast(obj);
|
|
sinfo = func->shared();
|
|
} else {
|
|
sinfo = SharedFunctionInfo::cast(obj);
|
|
}
|
|
|
|
String* name = sinfo->DebugName();
|
|
SmartPointer<char> name_sp =
|
|
name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
|
|
char* name_cstr = *name_sp;
|
|
|
|
HeapStringAllocator string_allocator;
|
|
StringStream stream(&string_allocator);
|
|
sinfo->SourceCodePrint(&stream, 50);
|
|
SmartPointer<const char> source_sp = stream.ToCString();
|
|
const char* source_cstr = *source_sp;
|
|
|
|
OS::SNPrintF(buffer_v,
|
|
"%p <%s> '%s' %s",
|
|
reinterpret_cast<void*>(obj),
|
|
GetObjectTypeDesc(obj),
|
|
name_cstr,
|
|
source_cstr);
|
|
|
|
} else if (obj->IsFixedArray()) {
|
|
FixedArray* fixed = FixedArray::cast(obj);
|
|
|
|
OS::SNPrintF(buffer_v,
|
|
"%p <%s> len %d",
|
|
reinterpret_cast<void*>(obj),
|
|
GetObjectTypeDesc(obj),
|
|
fixed->length());
|
|
|
|
} else {
|
|
OS::SNPrintF(buffer_v,
|
|
"%p <%s>",
|
|
reinterpret_cast<void*>(obj),
|
|
GetObjectTypeDesc(obj));
|
|
}
|
|
}
|
|
|
|
|
|
// Utility function for filling in a line of detail in a verbose dump.
|
|
static bool AddObjDetail(Handle<FixedArray> arr,
|
|
int index,
|
|
int obj_id,
|
|
Handle<HeapObject> target,
|
|
const char* desc_str,
|
|
Handle<String> id_sym,
|
|
Handle<String> desc_sym,
|
|
Handle<String> size_sym,
|
|
Handle<JSObject> detail,
|
|
Handle<String> desc,
|
|
Handle<Object> error) {
|
|
detail = Factory::NewJSObject(Top::object_function());
|
|
if (detail->IsFailure()) {
|
|
error = detail;
|
|
return false;
|
|
}
|
|
|
|
int size = 0;
|
|
char buffer[512];
|
|
if (desc_str == NULL) {
|
|
ASSERT(!target.is_null());
|
|
HeapObject* obj = *target;
|
|
GenerateObjectDesc(obj, buffer, sizeof(buffer));
|
|
desc_str = buffer;
|
|
size = obj->Size();
|
|
}
|
|
desc = Factory::NewStringFromAscii(CStrVector(desc_str));
|
|
if (desc->IsFailure()) {
|
|
error = desc;
|
|
return false;
|
|
}
|
|
|
|
{ MaybeObject* maybe_result = detail->SetProperty(*id_sym,
|
|
Smi::FromInt(obj_id),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return false;
|
|
}
|
|
{ MaybeObject* maybe_result = detail->SetProperty(*desc_sym,
|
|
*desc,
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return false;
|
|
}
|
|
{ MaybeObject* maybe_result = detail->SetProperty(*size_sym,
|
|
Smi::FromInt(size),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return false;
|
|
}
|
|
|
|
arr->set(index, *detail);
|
|
return true;
|
|
}
|
|
|
|
|
|
class DumpWriter {
|
|
public:
|
|
virtual ~DumpWriter() {}
|
|
|
|
virtual void ComputeTotalCountAndSize(LolFilter* filter,
|
|
int* count,
|
|
int* size) = 0;
|
|
virtual bool Write(Handle<FixedArray> elements_arr,
|
|
int start,
|
|
int dump_limit,
|
|
LolFilter* filter,
|
|
Handle<Object> error) = 0;
|
|
};
|
|
|
|
|
|
class LolDumpWriter: public DumpWriter {
|
|
public:
|
|
LolDumpWriter(LiveObjectList* older, LiveObjectList* newer)
|
|
: older_(older), newer_(newer) {
|
|
}
|
|
|
|
void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
|
|
*count = 0;
|
|
*size = 0;
|
|
|
|
LolIterator it(older_, newer_);
|
|
for (it.Init(); !it.Done(); it.Next()) {
|
|
HeapObject* heap_obj = it.Obj();
|
|
if (!filter->Matches(heap_obj)) {
|
|
continue;
|
|
}
|
|
|
|
*size += heap_obj->Size();
|
|
(*count)++;
|
|
}
|
|
}
|
|
|
|
bool Write(Handle<FixedArray> elements_arr,
|
|
int start,
|
|
int dump_limit,
|
|
LolFilter* filter,
|
|
Handle<Object> error) {
|
|
// The lols are listed in latest to earliest. We want to dump from
|
|
// earliest to latest. So, compute the last element to start with.
|
|
int index = 0;
|
|
int count = 0;
|
|
|
|
// Prefetch some needed symbols.
|
|
Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
|
|
Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc");
|
|
Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
|
|
|
|
// Fill the array with the lol object details.
|
|
Handle<JSObject> detail;
|
|
Handle<String> desc;
|
|
Handle<HeapObject> target;
|
|
|
|
LiveObjectList* first_lol = (older_ != NULL) ?
|
|
older_->next_ : LiveObjectList::first_;
|
|
LiveObjectList* last_lol = (newer_ != NULL) ? newer_->next_ : NULL;
|
|
|
|
LolForwardIterator it(first_lol, last_lol);
|
|
for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) {
|
|
HeapObject* heap_obj = it.Obj();
|
|
|
|
// Skip objects that have been filtered out.
|
|
if (!filter->Matches(heap_obj)) {
|
|
continue;
|
|
}
|
|
|
|
// Only report objects that are in the section of interest.
|
|
if (count >= start) {
|
|
target = Handle<HeapObject>(heap_obj);
|
|
bool success = AddObjDetail(elements_arr,
|
|
index++,
|
|
it.Id(),
|
|
target,
|
|
NULL,
|
|
id_sym,
|
|
desc_sym,
|
|
size_sym,
|
|
detail,
|
|
desc,
|
|
error);
|
|
if (!success) return false;
|
|
}
|
|
count++;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
LiveObjectList* older_;
|
|
LiveObjectList* newer_;
|
|
};
|
|
|
|
|
|
class RetainersDumpWriter: public DumpWriter {
|
|
public:
|
|
RetainersDumpWriter(Handle<HeapObject> target,
|
|
Handle<JSObject> instance_filter,
|
|
Handle<JSFunction> args_function)
|
|
: target_(target),
|
|
instance_filter_(instance_filter),
|
|
args_function_(args_function) {
|
|
}
|
|
|
|
void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
|
|
Handle<FixedArray> retainers_arr;
|
|
Handle<Object> error;
|
|
|
|
*size = -1;
|
|
LiveObjectList::GetRetainers(target_,
|
|
instance_filter_,
|
|
retainers_arr,
|
|
0,
|
|
Smi::kMaxValue,
|
|
count,
|
|
filter,
|
|
NULL,
|
|
*args_function_,
|
|
error);
|
|
}
|
|
|
|
bool Write(Handle<FixedArray> elements_arr,
|
|
int start,
|
|
int dump_limit,
|
|
LolFilter* filter,
|
|
Handle<Object> error) {
|
|
int dummy;
|
|
int count;
|
|
|
|
// Fill the retainer objects.
|
|
count = LiveObjectList::GetRetainers(target_,
|
|
instance_filter_,
|
|
elements_arr,
|
|
start,
|
|
dump_limit,
|
|
&dummy,
|
|
filter,
|
|
NULL,
|
|
*args_function_,
|
|
error);
|
|
if (count < 0) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
Handle<HeapObject> target_;
|
|
Handle<JSObject> instance_filter_;
|
|
Handle<JSFunction> args_function_;
|
|
};
|
|
|
|
|
|
class LiveObjectSummary {
|
|
public:
|
|
explicit LiveObjectSummary(LolFilter* filter)
|
|
: total_count_(0),
|
|
total_size_(0),
|
|
found_root_(false),
|
|
found_weak_root_(false),
|
|
filter_(filter) {
|
|
memset(counts_, 0, sizeof(counts_[0]) * kNumberOfEntries);
|
|
memset(sizes_, 0, sizeof(sizes_[0]) * kNumberOfEntries);
|
|
}
|
|
|
|
void Add(HeapObject* heap_obj) {
|
|
int size = heap_obj->Size();
|
|
LiveObjectType type = GetObjectType(heap_obj);
|
|
ASSERT(type != kInvalidLiveObjType);
|
|
counts_[type]++;
|
|
sizes_[type] += size;
|
|
total_count_++;
|
|
total_size_ += size;
|
|
}
|
|
|
|
void set_found_root() { found_root_ = true; }
|
|
void set_found_weak_root() { found_weak_root_ = true; }
|
|
|
|
inline int Count(LiveObjectType type) {
|
|
return counts_[type];
|
|
}
|
|
inline int Size(LiveObjectType type) {
|
|
return sizes_[type];
|
|
}
|
|
inline int total_count() {
|
|
return total_count_;
|
|
}
|
|
inline int total_size() {
|
|
return total_size_;
|
|
}
|
|
inline bool found_root() {
|
|
return found_root_;
|
|
}
|
|
inline bool found_weak_root() {
|
|
return found_weak_root_;
|
|
}
|
|
int GetNumberOfEntries() {
|
|
int entries = 0;
|
|
for (int i = 0; i < kNumberOfEntries; i++) {
|
|
if (counts_[i]) entries++;
|
|
}
|
|
return entries;
|
|
}
|
|
|
|
inline LolFilter* filter() { return filter_; }
|
|
|
|
static const int kNumberOfEntries = kNumberOfTypes;
|
|
|
|
private:
|
|
int counts_[kNumberOfEntries];
|
|
int sizes_[kNumberOfEntries];
|
|
int total_count_;
|
|
int total_size_;
|
|
bool found_root_;
|
|
bool found_weak_root_;
|
|
|
|
LolFilter *filter_;
|
|
};
|
|
|
|
|
|
// Abstraction for a summary writer.
|
|
class SummaryWriter {
|
|
public:
|
|
virtual ~SummaryWriter() {}
|
|
virtual void Write(LiveObjectSummary* summary) = 0;
|
|
};
|
|
|
|
|
|
// A summary writer for filling in a summary of lol lists and diffs.
|
|
class LolSummaryWriter: public SummaryWriter {
|
|
public:
|
|
LolSummaryWriter(LiveObjectList *older_lol,
|
|
LiveObjectList *newer_lol)
|
|
: older_(older_lol), newer_(newer_lol) {
|
|
}
|
|
|
|
void Write(LiveObjectSummary* summary) {
|
|
LolFilter* filter = summary->filter();
|
|
|
|
// Fill the summary with the lol object details.
|
|
LolIterator it(older_, newer_);
|
|
for (it.Init(); !it.Done(); it.Next()) {
|
|
HeapObject* heap_obj = it.Obj();
|
|
if (!filter->Matches(heap_obj)) {
|
|
continue;
|
|
}
|
|
summary->Add(heap_obj);
|
|
}
|
|
}
|
|
|
|
private:
|
|
LiveObjectList* older_;
|
|
LiveObjectList* newer_;
|
|
};
|
|
|
|
|
|
// A summary writer for filling in a retainers list.
|
|
class RetainersSummaryWriter: public SummaryWriter {
|
|
public:
|
|
RetainersSummaryWriter(Handle<HeapObject> target,
|
|
Handle<JSObject> instance_filter,
|
|
Handle<JSFunction> args_function)
|
|
: target_(target),
|
|
instance_filter_(instance_filter),
|
|
args_function_(args_function) {
|
|
}
|
|
|
|
void Write(LiveObjectSummary* summary) {
|
|
Handle<FixedArray> retainers_arr;
|
|
Handle<Object> error;
|
|
int dummy_total_count;
|
|
LiveObjectList::GetRetainers(target_,
|
|
instance_filter_,
|
|
retainers_arr,
|
|
0,
|
|
Smi::kMaxValue,
|
|
&dummy_total_count,
|
|
summary->filter(),
|
|
summary,
|
|
*args_function_,
|
|
error);
|
|
}
|
|
|
|
private:
|
|
Handle<HeapObject> target_;
|
|
Handle<JSObject> instance_filter_;
|
|
Handle<JSFunction> args_function_;
|
|
};
|
|
|
|
|
|
uint32_t LiveObjectList::next_element_id_ = 1;
|
|
int LiveObjectList::list_count_ = 0;
|
|
int LiveObjectList::last_id_ = 0;
|
|
LiveObjectList* LiveObjectList::first_ = NULL;
|
|
LiveObjectList* LiveObjectList::last_ = NULL;
|
|
|
|
|
|
LiveObjectList::LiveObjectList(LiveObjectList* prev, int capacity)
|
|
: prev_(prev),
|
|
next_(NULL),
|
|
capacity_(capacity),
|
|
obj_count_(0) {
|
|
elements_ = NewArray<Element>(capacity);
|
|
id_ = ++last_id_;
|
|
|
|
list_count_++;
|
|
}
|
|
|
|
|
|
LiveObjectList::~LiveObjectList() {
|
|
DeleteArray<Element>(elements_);
|
|
delete prev_;
|
|
}
|
|
|
|
|
|
int LiveObjectList::GetTotalObjCountAndSize(int* size_p) {
|
|
int size = 0;
|
|
int count = 0;
|
|
LiveObjectList *lol = this;
|
|
do {
|
|
// Only compute total size if requested i.e. when size_p is not null.
|
|
if (size_p != NULL) {
|
|
Element* elements = lol->elements_;
|
|
for (int i = 0; i < lol->obj_count_; i++) {
|
|
HeapObject* heap_obj = elements[i].obj_;
|
|
size += heap_obj->Size();
|
|
}
|
|
}
|
|
count += lol->obj_count_;
|
|
lol = lol->prev_;
|
|
} while (lol != NULL);
|
|
|
|
if (size_p != NULL) {
|
|
*size_p = size;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
// Adds an object to the lol.
|
|
// Returns true if successful, else returns false.
|
|
bool LiveObjectList::Add(HeapObject* obj) {
|
|
// If the object is already accounted for in the prev list which we inherit
|
|
// from, then no need to add it to this list.
|
|
if ((prev() != NULL) && (prev()->Find(obj) != NULL)) {
|
|
return true;
|
|
}
|
|
ASSERT(obj_count_ <= capacity_);
|
|
if (obj_count_ == capacity_) {
|
|
// The heap must have grown and we have more objects than capacity to store
|
|
// them.
|
|
return false; // Fail this addition.
|
|
}
|
|
Element& element = elements_[obj_count_++];
|
|
element.id_ = next_element_id_++;
|
|
element.obj_ = obj;
|
|
return true;
|
|
}
|
|
|
|
|
|
// Comparator used for sorting and searching the lol.
|
|
int LiveObjectList::CompareElement(const Element* a, const Element* b) {
|
|
const HeapObject* obj1 = a->obj_;
|
|
const HeapObject* obj2 = b->obj_;
|
|
// For lol elements, it doesn't matter which comes first if 2 elements point
|
|
// to the same object (which gets culled later). Hence, we only care about
|
|
// the the greater than / less than relationships.
|
|
return (obj1 > obj2) ? 1 : (obj1 == obj2) ? 0 : -1;
|
|
}
|
|
|
|
|
|
// Looks for the specified object in the lol, and returns its element if found.
|
|
LiveObjectList::Element* LiveObjectList::Find(HeapObject* obj) {
|
|
LiveObjectList* lol = this;
|
|
Element key;
|
|
Element* result = NULL;
|
|
|
|
key.obj_ = obj;
|
|
// Iterate through the chain of lol's to look for the object.
|
|
while ((result == NULL) && (lol != NULL)) {
|
|
result = reinterpret_cast<Element*>(
|
|
bsearch(&key, lol->elements_, lol->obj_count_,
|
|
sizeof(Element),
|
|
reinterpret_cast<RawComparer>(CompareElement)));
|
|
lol = lol->prev_;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
// "Nullifies" (convert the HeapObject* into an SMI) so that it will get cleaned
|
|
// up in the GCEpilogue, while preserving the sort order of the lol.
|
|
// NOTE: the lols need to be already sorted before NullifyMostRecent() is
|
|
// called.
|
|
void LiveObjectList::NullifyMostRecent(HeapObject* obj) {
|
|
LiveObjectList* lol = last();
|
|
Element key;
|
|
Element* result = NULL;
|
|
|
|
key.obj_ = obj;
|
|
// Iterate through the chain of lol's to look for the object.
|
|
while (lol != NULL) {
|
|
result = reinterpret_cast<Element*>(
|
|
bsearch(&key, lol->elements_, lol->obj_count_,
|
|
sizeof(Element),
|
|
reinterpret_cast<RawComparer>(CompareElement)));
|
|
if (result != NULL) {
|
|
// Since there may be more than one (we are nullifying dup's after all),
|
|
// find the first in the current lol, and nullify that. The lol should
|
|
// be sorted already to make this easy (see the use of SortAll()).
|
|
int i = result - lol->elements_;
|
|
|
|
// NOTE: we sort the lol in increasing order. So, if an object has been
|
|
// "nullified" (its lowest bit will be cleared to make it look like an
|
|
// SMI), it would/should show up before the equivalent dups that have not
|
|
// yet been "nullified". Hence, we should be searching backwards for the
|
|
// first occurence of a matching object and nullify that instance. This
|
|
// will ensure that we preserve the expected sorting order.
|
|
for (i--; i > 0; i--) {
|
|
Element* element = &lol->elements_[i];
|
|
HeapObject* curr_obj = element->obj_;
|
|
if (curr_obj != obj) {
|
|
break; // No more matches. Let's move on.
|
|
}
|
|
result = element; // Let this earlier match be the result.
|
|
}
|
|
|
|
// Nullify the object.
|
|
NullifyNonLivePointer(&result->obj_);
|
|
return;
|
|
}
|
|
lol = lol->prev_;
|
|
}
|
|
}
|
|
|
|
|
|
// Sorts the lol.
|
|
void LiveObjectList::Sort() {
|
|
if (obj_count_ > 0) {
|
|
Vector<Element> elements_v(elements_, obj_count_);
|
|
elements_v.Sort(CompareElement);
|
|
}
|
|
}
|
|
|
|
|
|
// Sorts all captured lols starting from the latest.
|
|
void LiveObjectList::SortAll() {
|
|
LiveObjectList* lol = last();
|
|
while (lol != NULL) {
|
|
lol->Sort();
|
|
lol = lol->prev_;
|
|
}
|
|
}
|
|
|
|
|
|
// Counts the number of objects in the heap.
|
|
static int CountHeapObjects() {
|
|
int count = 0;
|
|
// Iterate over all the heap spaces and count the number of objects.
|
|
HeapIterator iterator(HeapIterator::kFilterFreeListNodes);
|
|
HeapObject* heap_obj = NULL;
|
|
while ((heap_obj = iterator.next()) != NULL) {
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
// Captures a current snapshot of all objects in the heap.
|
|
MaybeObject* LiveObjectList::Capture() {
|
|
HandleScope scope;
|
|
|
|
// Count the number of objects in the heap.
|
|
int total_count = CountHeapObjects();
|
|
int count = total_count;
|
|
int size = 0;
|
|
|
|
LiveObjectList* last_lol = last();
|
|
if (last_lol != NULL) {
|
|
count -= last_lol->TotalObjCount();
|
|
}
|
|
|
|
LiveObjectList* lol;
|
|
|
|
// Create a lol large enough to track all the objects.
|
|
lol = new LiveObjectList(last_lol, count);
|
|
if (lol == NULL) {
|
|
return NULL; // No memory to proceed.
|
|
}
|
|
|
|
// The HeapIterator needs to be in its own scope because it disables
|
|
// allocation, and we need allocate below.
|
|
{
|
|
// Iterate over all the heap spaces and add the objects.
|
|
HeapIterator iterator(HeapIterator::kFilterFreeListNodes);
|
|
HeapObject* heap_obj = NULL;
|
|
bool failed = false;
|
|
while (!failed && (heap_obj = iterator.next()) != NULL) {
|
|
failed = !lol->Add(heap_obj);
|
|
size += heap_obj->Size();
|
|
}
|
|
ASSERT(!failed);
|
|
|
|
lol->Sort();
|
|
|
|
// Add the current lol to the list of lols.
|
|
if (last_ != NULL) {
|
|
last_->next_ = lol;
|
|
} else {
|
|
first_ = lol;
|
|
}
|
|
last_ = lol;
|
|
|
|
#ifdef VERIFY_LOL
|
|
if (FLAG_verify_lol) {
|
|
Verify(true);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
|
|
Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
|
|
Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
|
|
|
|
Handle<JSObject> result = Factory::NewJSObject(Top::object_function());
|
|
if (result->IsFailure()) return Object::cast(*result);
|
|
|
|
{ MaybeObject* maybe_result = result->SetProperty(*id_sym,
|
|
Smi::FromInt(lol->id()),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
}
|
|
{ MaybeObject* maybe_result = result->SetProperty(*count_sym,
|
|
Smi::FromInt(total_count),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
}
|
|
{ MaybeObject* maybe_result = result->SetProperty(*size_sym,
|
|
Smi::FromInt(size),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
}
|
|
|
|
return *result;
|
|
}
|
|
|
|
|
|
// Delete doesn't actually deletes an lol. It just marks it as invisible since
|
|
// its contents are considered to be part of subsequent lists as well. The
|
|
// only time we'll actually delete the lol is when we Reset() or if the lol is
|
|
// invisible, and its element count reaches 0.
|
|
bool LiveObjectList::Delete(int id) {
|
|
LiveObjectList *lol = last();
|
|
while (lol != NULL) {
|
|
if (lol->id() == id) {
|
|
break;
|
|
}
|
|
lol = lol->prev_;
|
|
}
|
|
|
|
// If no lol is found for this id, then we fail to delete.
|
|
if (lol == NULL) return false;
|
|
|
|
// Else, mark the lol as invisible i.e. id == 0.
|
|
lol->id_ = 0;
|
|
list_count_--;
|
|
ASSERT(list_count_ >= 0);
|
|
if (lol->obj_count_ == 0) {
|
|
// Point the next lol's prev to this lol's prev.
|
|
LiveObjectList* next = lol->next_;
|
|
LiveObjectList* prev = lol->prev_;
|
|
// Point next's prev to prev.
|
|
if (next != NULL) {
|
|
next->prev_ = lol->prev_;
|
|
} else {
|
|
last_ = lol->prev_;
|
|
}
|
|
// Point prev's next to next.
|
|
if (prev != NULL) {
|
|
prev->next_ = lol->next_;
|
|
} else {
|
|
first_ = lol->next_;
|
|
}
|
|
|
|
lol->prev_ = NULL;
|
|
lol->next_ = NULL;
|
|
|
|
// Delete this now empty and invisible lol.
|
|
delete lol;
|
|
}
|
|
|
|
// Just in case we've marked everything invisible, then clean up completely.
|
|
if (list_count_ == 0) {
|
|
Reset();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
MaybeObject* LiveObjectList::Dump(int older_id,
|
|
int newer_id,
|
|
int start_idx,
|
|
int dump_limit,
|
|
Handle<JSObject> filter_obj) {
|
|
if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) {
|
|
return Failure::Exception(); // Fail: 0 is not a valid lol id.
|
|
}
|
|
if (newer_id < older_id) {
|
|
// They are not in the expected order. Swap them.
|
|
int temp = older_id;
|
|
older_id = newer_id;
|
|
newer_id = temp;
|
|
}
|
|
|
|
LiveObjectList *newer_lol = FindLolForId(newer_id, last());
|
|
LiveObjectList *older_lol = FindLolForId(older_id, newer_lol);
|
|
|
|
// If the id is defined, and we can't find a LOL for it, then we have an
|
|
// invalid id.
|
|
if ((newer_id != 0) && (newer_lol == NULL)) {
|
|
return Failure::Exception(); // Fail: the newer lol id is invalid.
|
|
}
|
|
if ((older_id != 0) && (older_lol == NULL)) {
|
|
return Failure::Exception(); // Fail: the older lol id is invalid.
|
|
}
|
|
|
|
LolFilter filter(filter_obj);
|
|
LolDumpWriter writer(older_lol, newer_lol);
|
|
return DumpPrivate(&writer, start_idx, dump_limit, &filter);
|
|
}
|
|
|
|
|
|
MaybeObject* LiveObjectList::DumpPrivate(DumpWriter* writer,
|
|
int start,
|
|
int dump_limit,
|
|
LolFilter* filter) {
|
|
HandleScope scope;
|
|
|
|
// Calculate the number of entries of the dump.
|
|
int count = -1;
|
|
int size = -1;
|
|
writer->ComputeTotalCountAndSize(filter, &count, &size);
|
|
|
|
// Adjust for where to start the dump.
|
|
if ((start < 0) || (start >= count)) {
|
|
return Failure::Exception(); // invalid start.
|
|
}
|
|
|
|
int remaining_count = count - start;
|
|
if (dump_limit > remaining_count) {
|
|
dump_limit = remaining_count;
|
|
}
|
|
|
|
// Allocate an array to hold the result.
|
|
Handle<FixedArray> elements_arr = Factory::NewFixedArray(dump_limit);
|
|
if (elements_arr->IsFailure()) return Object::cast(*elements_arr);
|
|
|
|
// Fill in the dump.
|
|
Handle<Object> error;
|
|
bool success = writer->Write(elements_arr,
|
|
start,
|
|
dump_limit,
|
|
filter,
|
|
error);
|
|
if (!success) return Object::cast(*error);
|
|
|
|
MaybeObject* maybe_result;
|
|
|
|
// Allocate the result body.
|
|
Handle<JSObject> body = Factory::NewJSObject(Top::object_function());
|
|
if (body->IsFailure()) return Object::cast(*body);
|
|
|
|
// Set the updated body.count.
|
|
Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
|
|
maybe_result = body->SetProperty(*count_sym,
|
|
Smi::FromInt(count),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
// Set the updated body.size if appropriate.
|
|
if (size >= 0) {
|
|
Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
|
|
maybe_result = body->SetProperty(*size_sym,
|
|
Smi::FromInt(size),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
}
|
|
|
|
// Set body.first_index.
|
|
Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index");
|
|
maybe_result = body->SetProperty(*first_sym,
|
|
Smi::FromInt(start),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
// Allocate the JSArray of the elements.
|
|
Handle<JSObject> elements = Factory::NewJSObject(Top::array_function());
|
|
if (elements->IsFailure()) return Object::cast(*elements);
|
|
Handle<JSArray>::cast(elements)->SetContent(*elements_arr);
|
|
|
|
// Set body.elements.
|
|
Handle<String> elements_sym = Factory::LookupAsciiSymbol("elements");
|
|
maybe_result = body->SetProperty(*elements_sym,
|
|
*elements,
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
return *body;
|
|
}
|
|
|
|
|
|
MaybeObject* LiveObjectList::Summarize(int older_id,
|
|
int newer_id,
|
|
Handle<JSObject> filter_obj) {
|
|
if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) {
|
|
return Failure::Exception(); // Fail: 0 is not a valid lol id.
|
|
}
|
|
if (newer_id < older_id) {
|
|
// They are not in the expected order. Swap them.
|
|
int temp = older_id;
|
|
older_id = newer_id;
|
|
newer_id = temp;
|
|
}
|
|
|
|
LiveObjectList *newer_lol = FindLolForId(newer_id, last());
|
|
LiveObjectList *older_lol = FindLolForId(older_id, newer_lol);
|
|
|
|
// If the id is defined, and we can't find a LOL for it, then we have an
|
|
// invalid id.
|
|
if ((newer_id != 0) && (newer_lol == NULL)) {
|
|
return Failure::Exception(); // Fail: the newer lol id is invalid.
|
|
}
|
|
if ((older_id != 0) && (older_lol == NULL)) {
|
|
return Failure::Exception(); // Fail: the older lol id is invalid.
|
|
}
|
|
|
|
LolFilter filter(filter_obj);
|
|
LolSummaryWriter writer(older_lol, newer_lol);
|
|
return SummarizePrivate(&writer, &filter, false);
|
|
}
|
|
|
|
|
|
// Creates a summary report for the debugger.
|
|
// Note: the SummaryWriter takes care of iterating over objects and filling in
|
|
// the summary.
|
|
MaybeObject* LiveObjectList::SummarizePrivate(SummaryWriter* writer,
|
|
LolFilter* filter,
|
|
bool is_tracking_roots) {
|
|
HandleScope scope;
|
|
MaybeObject* maybe_result;
|
|
|
|
LiveObjectSummary summary(filter);
|
|
writer->Write(&summary);
|
|
|
|
// The result body will look like this:
|
|
// body: {
|
|
// count: <total_count>,
|
|
// size: <total_size>,
|
|
// found_root: <boolean>, // optional.
|
|
// found_weak_root: <boolean>, // optional.
|
|
// summary: [
|
|
// {
|
|
// desc: "<object type name>",
|
|
// count: <count>,
|
|
// size: size
|
|
// },
|
|
// ...
|
|
// ]
|
|
// }
|
|
|
|
// Prefetch some needed symbols.
|
|
Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc");
|
|
Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
|
|
Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
|
|
Handle<String> summary_sym = Factory::LookupAsciiSymbol("summary");
|
|
|
|
// Allocate the summary array.
|
|
int entries_count = summary.GetNumberOfEntries();
|
|
Handle<FixedArray> summary_arr =
|
|
Factory::NewFixedArray(entries_count);
|
|
if (summary_arr->IsFailure()) return Object::cast(*summary_arr);
|
|
|
|
int idx = 0;
|
|
for (int i = 0; i < LiveObjectSummary::kNumberOfEntries; i++) {
|
|
// Allocate the summary record.
|
|
Handle<JSObject> detail = Factory::NewJSObject(Top::object_function());
|
|
if (detail->IsFailure()) return Object::cast(*detail);
|
|
|
|
// Fill in the summary record.
|
|
LiveObjectType type = static_cast<LiveObjectType>(i);
|
|
int count = summary.Count(type);
|
|
if (count) {
|
|
const char* desc_cstr = GetObjectTypeDesc(type);
|
|
Handle<String> desc = Factory::LookupAsciiSymbol(desc_cstr);
|
|
int size = summary.Size(type);
|
|
|
|
maybe_result = detail->SetProperty(*desc_sym,
|
|
*desc,
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
maybe_result = detail->SetProperty(*count_sym,
|
|
Smi::FromInt(count),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
maybe_result = detail->SetProperty(*size_sym,
|
|
Smi::FromInt(size),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
summary_arr->set(idx++, *detail);
|
|
}
|
|
}
|
|
|
|
// Wrap the summary fixed array in a JS array.
|
|
Handle<JSObject> summary_obj = Factory::NewJSObject(Top::array_function());
|
|
if (summary_obj->IsFailure()) return Object::cast(*summary_obj);
|
|
Handle<JSArray>::cast(summary_obj)->SetContent(*summary_arr);
|
|
|
|
// Create the body object.
|
|
Handle<JSObject> body = Factory::NewJSObject(Top::object_function());
|
|
if (body->IsFailure()) return Object::cast(*body);
|
|
|
|
// Fill out the body object.
|
|
int total_count = summary.total_count();
|
|
int total_size = summary.total_size();
|
|
maybe_result = body->SetProperty(*count_sym,
|
|
Smi::FromInt(total_count),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
maybe_result = body->SetProperty(*size_sym,
|
|
Smi::FromInt(total_size),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
if (is_tracking_roots) {
|
|
int found_root = summary.found_root();
|
|
int found_weak_root = summary.found_weak_root();
|
|
Handle<String> root_sym = Factory::LookupAsciiSymbol("found_root");
|
|
Handle<String> weak_root_sym =
|
|
Factory::LookupAsciiSymbol("found_weak_root");
|
|
maybe_result = body->SetProperty(*root_sym,
|
|
Smi::FromInt(found_root),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
maybe_result = body->SetProperty(*weak_root_sym,
|
|
Smi::FromInt(found_weak_root),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
}
|
|
|
|
maybe_result = body->SetProperty(*summary_sym,
|
|
*summary_obj,
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
return *body;
|
|
}
|
|
|
|
|
|
// Returns an array listing the captured lols.
|
|
// Note: only dumps the section starting at start_idx and only up to
|
|
// dump_limit entries.
|
|
MaybeObject* LiveObjectList::Info(int start_idx, int dump_limit) {
|
|
HandleScope scope;
|
|
MaybeObject* maybe_result;
|
|
|
|
int total_count = LiveObjectList::list_count();
|
|
int dump_count = total_count;
|
|
|
|
// Adjust for where to start the dump.
|
|
if (total_count == 0) {
|
|
start_idx = 0; // Ensure this to get an empty list.
|
|
} else if ((start_idx < 0) || (start_idx >= total_count)) {
|
|
return Failure::Exception(); // invalid start.
|
|
}
|
|
dump_count -= start_idx;
|
|
|
|
// Adjust for the dump limit.
|
|
if (dump_count > dump_limit) {
|
|
dump_count = dump_limit;
|
|
}
|
|
|
|
// Allocate an array to hold the result.
|
|
Handle<FixedArray> list = Factory::NewFixedArray(dump_count);
|
|
if (list->IsFailure()) return Object::cast(*list);
|
|
|
|
// Prefetch some needed symbols.
|
|
Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
|
|
Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
|
|
Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
|
|
|
|
// Fill the array with the lol details.
|
|
int idx = 0;
|
|
LiveObjectList* lol = first_;
|
|
while ((lol != NULL) && (idx < start_idx)) { // Skip tail entries.
|
|
if (lol->id() != 0) {
|
|
idx++;
|
|
}
|
|
lol = lol->next();
|
|
}
|
|
idx = 0;
|
|
while ((lol != NULL) && (dump_limit != 0)) {
|
|
if (lol->id() != 0) {
|
|
int count;
|
|
int size;
|
|
count = lol->GetTotalObjCountAndSize(&size);
|
|
|
|
Handle<JSObject> detail = Factory::NewJSObject(Top::object_function());
|
|
if (detail->IsFailure()) return Object::cast(*detail);
|
|
|
|
maybe_result = detail->SetProperty(*id_sym,
|
|
Smi::FromInt(lol->id()),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
maybe_result = detail->SetProperty(*count_sym,
|
|
Smi::FromInt(count),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
maybe_result = detail->SetProperty(*size_sym,
|
|
Smi::FromInt(size),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
list->set(idx++, *detail);
|
|
dump_limit--;
|
|
}
|
|
lol = lol->next();
|
|
}
|
|
|
|
// Return the result as a JS array.
|
|
Handle<JSObject> lols = Factory::NewJSObject(Top::array_function());
|
|
Handle<JSArray>::cast(lols)->SetContent(*list);
|
|
|
|
Handle<JSObject> result = Factory::NewJSObject(Top::object_function());
|
|
if (result->IsFailure()) return Object::cast(*result);
|
|
|
|
maybe_result = result->SetProperty(*count_sym,
|
|
Smi::FromInt(total_count),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index");
|
|
maybe_result = result->SetProperty(*first_sym,
|
|
Smi::FromInt(start_idx),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
Handle<String> lists_sym = Factory::LookupAsciiSymbol("lists");
|
|
maybe_result = result->SetProperty(*lists_sym,
|
|
*lols,
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
return *result;
|
|
}
|
|
|
|
|
|
// Deletes all captured lols.
|
|
void LiveObjectList::Reset() {
|
|
LiveObjectList *lol = last();
|
|
// Just delete the last. Each lol will delete it's prev automatically.
|
|
delete lol;
|
|
|
|
next_element_id_ = 1;
|
|
list_count_ = 0;
|
|
last_id_ = 0;
|
|
first_ = NULL;
|
|
last_ = NULL;
|
|
}
|
|
|
|
|
|
// Gets the object for the specified obj id.
|
|
Object* LiveObjectList::GetObj(int obj_id) {
|
|
Element* element = FindElementFor<int>(GetElementId, obj_id);
|
|
if (element != NULL) {
|
|
return Object::cast(element->obj_);
|
|
}
|
|
return Heap::undefined_value();
|
|
}
|
|
|
|
|
|
// Gets the obj id for the specified address if valid.
|
|
int LiveObjectList::GetObjId(Object* obj) {
|
|
// Make a heap object pointer from the address.
|
|
HeapObject* hobj = HeapObject::cast(obj);
|
|
Element* element = FindElementFor<HeapObject*>(GetElementObj, hobj);
|
|
if (element != NULL) {
|
|
return element->id_;
|
|
}
|
|
return 0; // Invalid address.
|
|
}
|
|
|
|
|
|
// Gets the obj id for the specified address if valid.
|
|
Object* LiveObjectList::GetObjId(Handle<String> address) {
|
|
SmartPointer<char> addr_str =
|
|
address->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL);
|
|
|
|
// Extract the address value from the string.
|
|
int value = static_cast<int>(StringToInt(*address, 16));
|
|
Object* obj = reinterpret_cast<Object*>(value);
|
|
return Smi::FromInt(GetObjId(obj));
|
|
}
|
|
|
|
|
|
// Helper class for copying HeapObjects.
|
|
class LolVisitor: public ObjectVisitor {
|
|
public:
|
|
|
|
LolVisitor(HeapObject* target, Handle<HeapObject> handle_to_skip)
|
|
: target_(target), handle_to_skip_(handle_to_skip), found_(false) {}
|
|
|
|
void VisitPointer(Object** p) { CheckPointer(p); }
|
|
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Check all HeapObject pointers in [start, end).
|
|
for (Object** p = start; !found() && p < end; p++) CheckPointer(p);
|
|
}
|
|
|
|
inline bool found() const { return found_; }
|
|
inline bool reset() { return found_ = false; }
|
|
|
|
private:
|
|
inline void CheckPointer(Object** p) {
|
|
Object* object = *p;
|
|
if (HeapObject::cast(object) == target_) {
|
|
// We may want to skip this handle because the handle may be a local
|
|
// handle in a handle scope in one of our callers. Once we return,
|
|
// that handle will be popped. Hence, we don't want to count it as
|
|
// a root that would have kept the target object alive.
|
|
if (!handle_to_skip_.is_null() &&
|
|
handle_to_skip_.location() == reinterpret_cast<HeapObject**>(p)) {
|
|
return; // Skip this handle.
|
|
}
|
|
found_ = true;
|
|
}
|
|
}
|
|
|
|
HeapObject* target_;
|
|
Handle<HeapObject> handle_to_skip_;
|
|
bool found_;
|
|
};
|
|
|
|
|
|
inline bool AddRootRetainerIfFound(const LolVisitor& visitor,
|
|
LolFilter* filter,
|
|
LiveObjectSummary *summary,
|
|
void (*SetRootFound)(LiveObjectSummary *s),
|
|
int start,
|
|
int dump_limit,
|
|
int* total_count,
|
|
Handle<FixedArray> retainers_arr,
|
|
int* count,
|
|
int* index,
|
|
const char* root_name,
|
|
Handle<String> id_sym,
|
|
Handle<String> desc_sym,
|
|
Handle<String> size_sym,
|
|
Handle<Object> error) {
|
|
HandleScope scope;
|
|
|
|
// Scratch handles.
|
|
Handle<JSObject> detail;
|
|
Handle<String> desc;
|
|
Handle<HeapObject> retainer;
|
|
|
|
if (visitor.found()) {
|
|
if (!filter->is_active()) {
|
|
(*total_count)++;
|
|
if (summary) {
|
|
SetRootFound(summary);
|
|
} else if ((*total_count > start) && ((*index) < dump_limit)) {
|
|
(*count)++;
|
|
if (!retainers_arr.is_null()) {
|
|
return AddObjDetail(retainers_arr,
|
|
(*index)++,
|
|
0,
|
|
retainer,
|
|
root_name,
|
|
id_sym,
|
|
desc_sym,
|
|
size_sym,
|
|
detail,
|
|
desc,
|
|
error);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
inline void SetFoundRoot(LiveObjectSummary *summary) {
|
|
summary->set_found_root();
|
|
}
|
|
|
|
|
|
inline void SetFoundWeakRoot(LiveObjectSummary *summary) {
|
|
summary->set_found_weak_root();
|
|
}
|
|
|
|
|
|
int LiveObjectList::GetRetainers(Handle<HeapObject> target,
|
|
Handle<JSObject> instance_filter,
|
|
Handle<FixedArray> retainers_arr,
|
|
int start,
|
|
int dump_limit,
|
|
int* total_count,
|
|
LolFilter* filter,
|
|
LiveObjectSummary *summary,
|
|
JSFunction* arguments_function,
|
|
Handle<Object> error) {
|
|
HandleScope scope;
|
|
|
|
// Scratch handles.
|
|
Handle<JSObject> detail;
|
|
Handle<String> desc;
|
|
Handle<HeapObject> retainer;
|
|
|
|
// Prefetch some needed symbols.
|
|
Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
|
|
Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc");
|
|
Handle<String> size_sym = Factory::LookupAsciiSymbol("size");
|
|
|
|
NoHandleAllocation ha;
|
|
int count = 0;
|
|
int index = 0;
|
|
Handle<JSObject> last_obj;
|
|
|
|
*total_count = 0;
|
|
|
|
// Iterate roots.
|
|
LolVisitor lol_visitor(*target, target);
|
|
Heap::IterateStrongRoots(&lol_visitor, VISIT_ALL);
|
|
if (!AddRootRetainerIfFound(lol_visitor,
|
|
filter,
|
|
summary,
|
|
SetFoundRoot,
|
|
start,
|
|
dump_limit,
|
|
total_count,
|
|
retainers_arr,
|
|
&count,
|
|
&index,
|
|
"<root>",
|
|
id_sym,
|
|
desc_sym,
|
|
size_sym,
|
|
error)) {
|
|
return -1;
|
|
}
|
|
|
|
lol_visitor.reset();
|
|
Heap::IterateWeakRoots(&lol_visitor, VISIT_ALL);
|
|
if (!AddRootRetainerIfFound(lol_visitor,
|
|
filter,
|
|
summary,
|
|
SetFoundWeakRoot,
|
|
start,
|
|
dump_limit,
|
|
total_count,
|
|
retainers_arr,
|
|
&count,
|
|
&index,
|
|
"<weak root>",
|
|
id_sym,
|
|
desc_sym,
|
|
size_sym,
|
|
error)) {
|
|
return -1;
|
|
}
|
|
|
|
// Iterate the live object lists.
|
|
LolIterator it(NULL, last());
|
|
for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) {
|
|
HeapObject* heap_obj = it.Obj();
|
|
|
|
// Only look at all JSObjects.
|
|
if (heap_obj->IsJSObject()) {
|
|
// Skip context extension objects and argument arrays as these are
|
|
// checked in the context of functions using them.
|
|
JSObject* obj = JSObject::cast(heap_obj);
|
|
if (obj->IsJSContextExtensionObject() ||
|
|
obj->map()->constructor() == arguments_function) {
|
|
continue;
|
|
}
|
|
|
|
// Check if the JS object has a reference to the object looked for.
|
|
if (obj->ReferencesObject(*target)) {
|
|
// Check instance filter if supplied. This is normally used to avoid
|
|
// references from mirror objects (see Runtime_IsInPrototypeChain).
|
|
if (!instance_filter->IsUndefined()) {
|
|
Object* V = obj;
|
|
while (true) {
|
|
Object* prototype = V->GetPrototype();
|
|
if (prototype->IsNull()) {
|
|
break;
|
|
}
|
|
if (*instance_filter == prototype) {
|
|
obj = NULL; // Don't add this object.
|
|
break;
|
|
}
|
|
V = prototype;
|
|
}
|
|
}
|
|
|
|
if (obj != NULL) {
|
|
// Skip objects that have been filtered out.
|
|
if (filter->Matches(heap_obj)) {
|
|
continue;
|
|
}
|
|
|
|
// Valid reference found add to instance array if supplied an update
|
|
// count.
|
|
last_obj = Handle<JSObject>(obj);
|
|
(*total_count)++;
|
|
|
|
if (summary != NULL) {
|
|
summary->Add(heap_obj);
|
|
} else if ((*total_count > start) && (index < dump_limit)) {
|
|
count++;
|
|
if (!retainers_arr.is_null()) {
|
|
retainer = Handle<HeapObject>(heap_obj);
|
|
bool success = AddObjDetail(retainers_arr,
|
|
index++,
|
|
it.Id(),
|
|
retainer,
|
|
NULL,
|
|
id_sym,
|
|
desc_sym,
|
|
size_sym,
|
|
detail,
|
|
desc,
|
|
error);
|
|
if (!success) return -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check for circular reference only. This can happen when the object is only
|
|
// referenced from mirrors and has a circular reference in which case the
|
|
// object is not really alive and would have been garbage collected if not
|
|
// referenced from the mirror.
|
|
|
|
if (*total_count == 1 && !last_obj.is_null() && *last_obj == *target) {
|
|
count = 0;
|
|
*total_count = 0;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
|
|
MaybeObject* LiveObjectList::GetObjRetainers(int obj_id,
|
|
Handle<JSObject> instance_filter,
|
|
bool verbose,
|
|
int start,
|
|
int dump_limit,
|
|
Handle<JSObject> filter_obj) {
|
|
HandleScope scope;
|
|
|
|
// Get the target object.
|
|
HeapObject* heap_obj = HeapObject::cast(GetObj(obj_id));
|
|
if (heap_obj == Heap::undefined_value()) {
|
|
return heap_obj;
|
|
}
|
|
|
|
Handle<HeapObject> target = Handle<HeapObject>(heap_obj);
|
|
|
|
// Get the constructor function for context extension and arguments array.
|
|
JSObject* arguments_boilerplate =
|
|
Top::context()->global_context()->arguments_boilerplate();
|
|
JSFunction* arguments_function =
|
|
JSFunction::cast(arguments_boilerplate->map()->constructor());
|
|
|
|
Handle<JSFunction> args_function = Handle<JSFunction>(arguments_function);
|
|
LolFilter filter(filter_obj);
|
|
|
|
if (!verbose) {
|
|
RetainersSummaryWriter writer(target, instance_filter, args_function);
|
|
return SummarizePrivate(&writer, &filter, true);
|
|
|
|
} else {
|
|
RetainersDumpWriter writer(target, instance_filter, args_function);
|
|
Object* body_obj;
|
|
MaybeObject* maybe_result =
|
|
DumpPrivate(&writer, start, dump_limit, &filter);
|
|
if (!maybe_result->ToObject(&body_obj)) {
|
|
return maybe_result;
|
|
}
|
|
|
|
// Set body.id.
|
|
Handle<JSObject> body = Handle<JSObject>(JSObject::cast(body_obj));
|
|
Handle<String> id_sym = Factory::LookupAsciiSymbol("id");
|
|
maybe_result = body->SetProperty(*id_sym,
|
|
Smi::FromInt(obj_id),
|
|
NONE,
|
|
kNonStrictMode);
|
|
if (maybe_result->IsFailure()) return maybe_result;
|
|
|
|
return *body;
|
|
}
|
|
}
|
|
|
|
|
|
Object* LiveObjectList::PrintObj(int obj_id) {
|
|
Object* obj = GetObj(obj_id);
|
|
if (!obj) {
|
|
return Heap::undefined_value();
|
|
}
|
|
|
|
EmbeddedVector<char, 128> temp_filename;
|
|
static int temp_count = 0;
|
|
const char* path_prefix = ".";
|
|
|
|
if (FLAG_lol_workdir) {
|
|
path_prefix = FLAG_lol_workdir;
|
|
}
|
|
OS::SNPrintF(temp_filename, "%s/lol-print-%d", path_prefix, ++temp_count);
|
|
|
|
FILE* f = OS::FOpen(temp_filename.start(), "w+");
|
|
|
|
PrintF(f, "@%d ", LiveObjectList::GetObjId(obj));
|
|
#ifdef OBJECT_PRINT
|
|
#ifdef INSPECTOR
|
|
Inspector::DumpObjectType(f, obj);
|
|
#endif // INSPECTOR
|
|
PrintF(f, "\n");
|
|
obj->Print(f);
|
|
#else // !OBJECT_PRINT
|
|
obj->ShortPrint(f);
|
|
#endif // !OBJECT_PRINT
|
|
PrintF(f, "\n");
|
|
Flush(f);
|
|
fclose(f);
|
|
|
|
// Create a string from the temp_file.
|
|
// Note: the mmapped resource will take care of closing the file.
|
|
MemoryMappedExternalResource* resource =
|
|
new MemoryMappedExternalResource(temp_filename.start(), true);
|
|
if (resource->exists() && !resource->is_empty()) {
|
|
ASSERT(resource->IsAscii());
|
|
Handle<String> dump_string =
|
|
Factory::NewExternalStringFromAscii(resource);
|
|
ExternalStringTable::AddString(*dump_string);
|
|
return *dump_string;
|
|
} else {
|
|
delete resource;
|
|
}
|
|
return Heap::undefined_value();
|
|
}
|
|
|
|
|
|
class LolPathTracer: public PathTracer {
|
|
public:
|
|
LolPathTracer(FILE* out,
|
|
Object* search_target,
|
|
WhatToFind what_to_find)
|
|
: PathTracer(search_target, what_to_find, VISIT_ONLY_STRONG), out_(out) {}
|
|
|
|
private:
|
|
void ProcessResults();
|
|
|
|
FILE* out_;
|
|
};
|
|
|
|
|
|
void LolPathTracer::ProcessResults() {
|
|
if (found_target_) {
|
|
PrintF(out_, "=====================================\n");
|
|
PrintF(out_, "==== Path to object ====\n");
|
|
PrintF(out_, "=====================================\n\n");
|
|
|
|
ASSERT(!object_stack_.is_empty());
|
|
Object* prev = NULL;
|
|
for (int i = 0, index = 0; i < object_stack_.length(); i++) {
|
|
Object* obj = object_stack_[i];
|
|
|
|
// Skip this object if it is basically the internals of the
|
|
// previous object (which would have dumped its details already).
|
|
if (prev && prev->IsJSObject() &&
|
|
(obj != search_target_)) {
|
|
JSObject* jsobj = JSObject::cast(prev);
|
|
if (obj->IsFixedArray() &&
|
|
jsobj->properties() == FixedArray::cast(obj)) {
|
|
// Skip this one because it would have been printed as the
|
|
// properties of the last object already.
|
|
continue;
|
|
} else if (obj->IsHeapObject() &&
|
|
jsobj->elements() == HeapObject::cast(obj)) {
|
|
// Skip this one because it would have been printed as the
|
|
// elements of the last object already.
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Print a connecting arrow.
|
|
if (i > 0) PrintF(out_, "\n |\n |\n V\n\n");
|
|
|
|
// Print the object index.
|
|
PrintF(out_, "[%d] ", ++index);
|
|
|
|
// Print the LOL object ID:
|
|
int id = LiveObjectList::GetObjId(obj);
|
|
if (id > 0) PrintF(out_, "@%d ", id);
|
|
|
|
#ifdef OBJECT_PRINT
|
|
#ifdef INSPECTOR
|
|
Inspector::DumpObjectType(out_, obj);
|
|
#endif // INSPECTOR
|
|
PrintF(out_, "\n");
|
|
obj->Print(out_);
|
|
#else // !OBJECT_PRINT
|
|
obj->ShortPrint(out_);
|
|
PrintF(out_, "\n");
|
|
#endif // !OBJECT_PRINT
|
|
Flush(out_);
|
|
}
|
|
PrintF(out_, "\n");
|
|
PrintF(out_, "=====================================\n\n");
|
|
Flush(out_);
|
|
}
|
|
}
|
|
|
|
|
|
Object* LiveObjectList::GetPathPrivate(HeapObject* obj1, HeapObject* obj2) {
|
|
EmbeddedVector<char, 128> temp_filename;
|
|
static int temp_count = 0;
|
|
const char* path_prefix = ".";
|
|
|
|
if (FLAG_lol_workdir) {
|
|
path_prefix = FLAG_lol_workdir;
|
|
}
|
|
OS::SNPrintF(temp_filename, "%s/lol-getpath-%d", path_prefix, ++temp_count);
|
|
|
|
FILE* f = OS::FOpen(temp_filename.start(), "w+");
|
|
|
|
// Save the previous verbosity.
|
|
bool prev_verbosity = FLAG_use_verbose_printer;
|
|
FLAG_use_verbose_printer = false;
|
|
|
|
// Dump the paths.
|
|
{
|
|
// The tracer needs to be scoped because its usage asserts no allocation,
|
|
// and we need to allocate the result string below.
|
|
LolPathTracer tracer(f, obj2, LolPathTracer::FIND_FIRST);
|
|
|
|
bool found = false;
|
|
if (obj1 == NULL) {
|
|
// Check for ObjectGroups that references this object.
|
|
// TODO(mlam): refactor this to be more modular.
|
|
{
|
|
List<ObjectGroup*>* groups = GlobalHandles::ObjectGroups();
|
|
for (int i = 0; i < groups->length(); i++) {
|
|
ObjectGroup* group = groups->at(i);
|
|
if (group == NULL) continue;
|
|
|
|
bool found_group = false;
|
|
List<Object**>& objects = group->objects_;
|
|
for (int j = 0; j < objects.length(); j++) {
|
|
Object* object = *objects[j];
|
|
HeapObject* hobj = HeapObject::cast(object);
|
|
if (obj2 == hobj) {
|
|
found_group = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found_group) {
|
|
PrintF(f,
|
|
"obj %p is a member of object group %p {\n",
|
|
reinterpret_cast<void*>(obj2),
|
|
reinterpret_cast<void*>(group));
|
|
for (int j = 0; j < objects.length(); j++) {
|
|
Object* object = *objects[j];
|
|
if (!object->IsHeapObject()) continue;
|
|
|
|
HeapObject* hobj = HeapObject::cast(object);
|
|
int id = GetObjId(hobj);
|
|
if (id != 0) {
|
|
PrintF(f, " @%d:", id);
|
|
} else {
|
|
PrintF(f, " <no id>:");
|
|
}
|
|
|
|
char buffer[512];
|
|
GenerateObjectDesc(hobj, buffer, sizeof(buffer));
|
|
PrintF(f, " %s", buffer);
|
|
if (hobj == obj2) {
|
|
PrintF(f, " <===");
|
|
}
|
|
PrintF(f, "\n");
|
|
}
|
|
PrintF(f, "}\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
PrintF(f, "path from roots to obj %p\n", reinterpret_cast<void*>(obj2));
|
|
Heap::IterateRoots(&tracer, VISIT_ONLY_STRONG);
|
|
found = tracer.found();
|
|
|
|
if (!found) {
|
|
PrintF(f, " No paths found. Checking symbol tables ...\n");
|
|
SymbolTable* symbol_table = Heap::raw_unchecked_symbol_table();
|
|
tracer.VisitPointers(reinterpret_cast<Object**>(&symbol_table),
|
|
reinterpret_cast<Object**>(&symbol_table)+1);
|
|
found = tracer.found();
|
|
if (!found) {
|
|
symbol_table->IteratePrefix(&tracer);
|
|
found = tracer.found();
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
PrintF(f, " No paths found. Checking weak roots ...\n");
|
|
// Check weak refs next.
|
|
GlobalHandles::IterateWeakRoots(&tracer);
|
|
found = tracer.found();
|
|
}
|
|
|
|
} else {
|
|
PrintF(f, "path from obj %p to obj %p:\n",
|
|
reinterpret_cast<void*>(obj1), reinterpret_cast<void*>(obj2));
|
|
tracer.TracePathFrom(reinterpret_cast<Object**>(&obj1));
|
|
found = tracer.found();
|
|
}
|
|
|
|
if (!found) {
|
|
PrintF(f, " No paths found\n\n");
|
|
}
|
|
}
|
|
|
|
// Flush and clean up the dumped file.
|
|
Flush(f);
|
|
fclose(f);
|
|
|
|
// Restore the previous verbosity.
|
|
FLAG_use_verbose_printer = prev_verbosity;
|
|
|
|
// Create a string from the temp_file.
|
|
// Note: the mmapped resource will take care of closing the file.
|
|
MemoryMappedExternalResource* resource =
|
|
new MemoryMappedExternalResource(temp_filename.start(), true);
|
|
if (resource->exists() && !resource->is_empty()) {
|
|
ASSERT(resource->IsAscii());
|
|
Handle<String> path_string =
|
|
Factory::NewExternalStringFromAscii(resource);
|
|
ExternalStringTable::AddString(*path_string);
|
|
return *path_string;
|
|
} else {
|
|
delete resource;
|
|
}
|
|
return Heap::undefined_value();
|
|
}
|
|
|
|
|
|
Object* LiveObjectList::GetPath(int obj_id1,
|
|
int obj_id2,
|
|
Handle<JSObject> instance_filter) {
|
|
HandleScope scope;
|
|
|
|
// Get the target object.
|
|
HeapObject* obj1 = NULL;
|
|
if (obj_id1 != 0) {
|
|
obj1 = HeapObject::cast(GetObj(obj_id1));
|
|
if (obj1 == Heap::undefined_value()) {
|
|
return obj1;
|
|
}
|
|
}
|
|
|
|
HeapObject* obj2 = HeapObject::cast(GetObj(obj_id2));
|
|
if (obj2 == Heap::undefined_value()) {
|
|
return obj2;
|
|
}
|
|
|
|
return GetPathPrivate(obj1, obj2);
|
|
}
|
|
|
|
|
|
void LiveObjectList::DoProcessNonLive(HeapObject *obj) {
|
|
// We should only be called if we have at least one lol to search.
|
|
ASSERT(last() != NULL);
|
|
Element* element = last()->Find(obj);
|
|
if (element != NULL) {
|
|
NullifyNonLivePointer(&element->obj_);
|
|
}
|
|
}
|
|
|
|
|
|
void LiveObjectList::IterateElementsPrivate(ObjectVisitor* v) {
|
|
LiveObjectList* lol = last();
|
|
while (lol != NULL) {
|
|
Element* elements = lol->elements_;
|
|
int count = lol->obj_count_;
|
|
for (int i = 0; i < count; i++) {
|
|
HeapObject** p = &elements[i].obj_;
|
|
v->VisitPointer(reinterpret_cast<Object **>(p));
|
|
}
|
|
lol = lol->prev_;
|
|
}
|
|
}
|
|
|
|
|
|
// Purpose: Called by GCEpilogue to purge duplicates. Not to be called by
|
|
// anyone else.
|
|
void LiveObjectList::PurgeDuplicates() {
|
|
bool is_sorted = false;
|
|
LiveObjectList* lol = last();
|
|
if (!lol) {
|
|
return; // Nothing to purge.
|
|
}
|
|
|
|
int total_count = lol->TotalObjCount();
|
|
if (!total_count) {
|
|
return; // Nothing to purge.
|
|
}
|
|
|
|
Element* elements = NewArray<Element>(total_count);
|
|
int count = 0;
|
|
|
|
// Copy all the object elements into a consecutive array.
|
|
while (lol) {
|
|
memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
|
|
count += lol->obj_count_;
|
|
lol = lol->prev_;
|
|
}
|
|
qsort(elements, total_count, sizeof(Element),
|
|
reinterpret_cast<RawComparer>(CompareElement));
|
|
|
|
ASSERT(count == total_count);
|
|
|
|
// Iterate over all objects in the consolidated list and check for dups.
|
|
total_count--;
|
|
for (int i = 0; i < total_count; ) {
|
|
Element* curr = &elements[i];
|
|
HeapObject* curr_obj = curr->obj_;
|
|
int j = i+1;
|
|
bool done = false;
|
|
|
|
while (!done && (j < total_count)) {
|
|
// Process if the element's object is still live after the current GC.
|
|
// Non-live objects will be converted to SMIs i.e. not HeapObjects.
|
|
if (curr_obj->IsHeapObject()) {
|
|
Element* next = &elements[j];
|
|
HeapObject* next_obj = next->obj_;
|
|
if (next_obj->IsHeapObject()) {
|
|
if (curr_obj != next_obj) {
|
|
done = true;
|
|
continue; // Live object but no match. Move on.
|
|
}
|
|
|
|
// NOTE: we've just GCed the LOLs. Hence, they are no longer sorted.
|
|
// Since we detected at least one need to search for entries, we'll
|
|
// sort it to enable the use of NullifyMostRecent() below. We only
|
|
// need to sort it once (except for one exception ... see below).
|
|
if (!is_sorted) {
|
|
SortAll();
|
|
is_sorted = true;
|
|
}
|
|
|
|
// We have a match. Need to nullify the most recent ref to this
|
|
// object. We'll keep the oldest ref:
|
|
// Note: we will nullify the element record in the LOL
|
|
// database, not in the local sorted copy of the elements.
|
|
NullifyMostRecent(curr_obj);
|
|
}
|
|
}
|
|
// Either the object was already marked for purging, or we just marked
|
|
// it. Either way, if there's more than one dup, then we need to check
|
|
// the next element for another possible dup against the current as well
|
|
// before we move on. So, here we go.
|
|
j++;
|
|
}
|
|
|
|
// We can move on to checking the match on the next element.
|
|
i = j;
|
|
}
|
|
|
|
DeleteArray<Element>(elements);
|
|
}
|
|
|
|
|
|
// Purpose: Purges dead objects and resorts the LOLs.
|
|
void LiveObjectList::GCEpiloguePrivate() {
|
|
// Note: During the GC, ConsStrings may be collected and pointers may be
|
|
// forwarded to its constituent string. As a result, we may find dupes of
|
|
// objects references in the LOL list.
|
|
// Another common way we get dups is that free chunks that have been swept
|
|
// in the oldGen heap may be kept as ByteArray objects in a free list.
|
|
//
|
|
// When we promote live objects from the youngGen, the object may be moved
|
|
// to the start of these free chunks. Since there is no free or move event
|
|
// for the free chunks, their addresses will show up 2 times: once for their
|
|
// original free ByteArray selves, and once for the newly promoted youngGen
|
|
// object. Hence, we can get a duplicate address in the LOL again.
|
|
//
|
|
// We need to eliminate these dups because the LOL implementation expects to
|
|
// only have at most one unique LOL reference to any object at any time.
|
|
PurgeDuplicates();
|
|
|
|
// After the GC, sweep away all free'd Elements and compact.
|
|
LiveObjectList *prev = NULL;
|
|
LiveObjectList *next = NULL;
|
|
|
|
// Iterating from the youngest lol to the oldest lol.
|
|
for (LiveObjectList *lol = last(); lol; lol = prev) {
|
|
Element* elements = lol->elements_;
|
|
prev = lol->prev(); // Save the prev.
|
|
|
|
// Remove any references to collected objects.
|
|
int i = 0;
|
|
while (i < lol->obj_count_) {
|
|
Element& element = elements[i];
|
|
if (!element.obj_->IsHeapObject()) {
|
|
// If the HeapObject address was converted into a SMI, then this
|
|
// is a dead object. Copy the last element over this one.
|
|
element = elements[lol->obj_count_ - 1];
|
|
lol->obj_count_--;
|
|
// We've just moved the last element into this index. We'll revisit
|
|
// this index again. Hence, no need to increment the iterator.
|
|
} else {
|
|
i++; // Look at the next element next.
|
|
}
|
|
}
|
|
|
|
int new_count = lol->obj_count_;
|
|
|
|
// Check if there are any more elements to keep after purging the dead ones.
|
|
if (new_count == 0) {
|
|
DeleteArray<Element>(elements);
|
|
lol->elements_ = NULL;
|
|
lol->capacity_ = 0;
|
|
ASSERT(lol->obj_count_ == 0);
|
|
|
|
// If the list is also invisible, the clean up the list as well.
|
|
if (lol->id_ == 0) {
|
|
// Point the next lol's prev to this lol's prev.
|
|
if (next) {
|
|
next->prev_ = lol->prev_;
|
|
} else {
|
|
last_ = lol->prev_;
|
|
}
|
|
|
|
// Delete this now empty and invisible lol.
|
|
delete lol;
|
|
|
|
// Don't point the next to this lol since it is now deleted.
|
|
// Leave the next pointer pointing to the current lol.
|
|
continue;
|
|
}
|
|
|
|
} else {
|
|
// If the obj_count_ is less than the capacity and the difference is
|
|
// greater than a specified threshold, then we should shrink the list.
|
|
int diff = lol->capacity_ - new_count;
|
|
const int kMaxUnusedSpace = 64;
|
|
if (diff > kMaxUnusedSpace) { // Threshold for shrinking.
|
|
// Shrink the list.
|
|
Element *new_elements = NewArray<Element>(new_count);
|
|
memcpy(new_elements, elements, new_count * sizeof(Element));
|
|
|
|
DeleteArray<Element>(elements);
|
|
lol->elements_ = new_elements;
|
|
lol->capacity_ = new_count;
|
|
}
|
|
ASSERT(lol->obj_count_ == new_count);
|
|
|
|
lol->Sort(); // We've moved objects. Re-sort in case.
|
|
}
|
|
|
|
// Save the next (for the previous link) in case we need it later.
|
|
next = lol;
|
|
}
|
|
|
|
#ifdef VERIFY_LOL
|
|
if (FLAG_verify_lol) {
|
|
Verify();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifdef VERIFY_LOL
|
|
void LiveObjectList::Verify(bool match_heap_exactly) {
|
|
OS::Print("Verifying the LiveObjectList database:\n");
|
|
|
|
LiveObjectList* lol = last();
|
|
if (lol == NULL) {
|
|
OS::Print(" No lol database to verify\n");
|
|
return;
|
|
}
|
|
|
|
OS::Print(" Preparing the lol database ...\n");
|
|
int total_count = lol->TotalObjCount();
|
|
|
|
Element* elements = NewArray<Element>(total_count);
|
|
int count = 0;
|
|
|
|
// Copy all the object elements into a consecutive array.
|
|
OS::Print(" Copying the lol database ...\n");
|
|
while (lol != NULL) {
|
|
memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
|
|
count += lol->obj_count_;
|
|
lol = lol->prev_;
|
|
}
|
|
qsort(elements, total_count, sizeof(Element),
|
|
reinterpret_cast<RawComparer>(CompareElement));
|
|
|
|
ASSERT(count == total_count);
|
|
|
|
// Iterate over all objects in the heap and check for:
|
|
// 1. object in LOL but not in heap i.e. error.
|
|
// 2. object in heap but not in LOL (possibly not an error). Usually
|
|
// just means that we don't have the a capture of the latest heap.
|
|
// That is unless we did this verify immediately after a capture,
|
|
// and specified match_heap_exactly = true.
|
|
|
|
int number_of_heap_objects = 0;
|
|
int number_of_matches = 0;
|
|
int number_not_in_heap = total_count;
|
|
int number_not_in_lol = 0;
|
|
|
|
OS::Print(" Start verify ...\n");
|
|
OS::Print(" Verifying ...");
|
|
Flush();
|
|
HeapIterator iterator(HeapIterator::kFilterFreeListNodes);
|
|
HeapObject* heap_obj = NULL;
|
|
while ((heap_obj = iterator.next()) != NULL) {
|
|
number_of_heap_objects++;
|
|
|
|
// Check if the heap_obj is in the lol.
|
|
Element key;
|
|
key.obj_ = heap_obj;
|
|
|
|
Element* result = reinterpret_cast<Element*>(
|
|
bsearch(&key, elements, total_count, sizeof(Element),
|
|
reinterpret_cast<RawComparer>(CompareElement)));
|
|
|
|
if (result != NULL) {
|
|
number_of_matches++;
|
|
number_not_in_heap--;
|
|
// Mark it as found by changing it into a SMI (mask off low bit).
|
|
// Note: we cannot use HeapObject::cast() here because it asserts that
|
|
// the HeapObject bit is set on the address, but we're unsetting it on
|
|
// purpose here for our marking.
|
|
result->obj_ = reinterpret_cast<HeapObject*>(heap_obj->address());
|
|
|
|
} else {
|
|
number_not_in_lol++;
|
|
if (match_heap_exactly) {
|
|
OS::Print("heap object %p NOT in lol database\n", heap_obj);
|
|
}
|
|
}
|
|
// Show some sign of life.
|
|
if (number_of_heap_objects % 1000 == 0) {
|
|
OS::Print(".");
|
|
fflush(stdout);
|
|
}
|
|
}
|
|
OS::Print("\n");
|
|
|
|
// Reporting lol objects not found in the heap.
|
|
if (number_not_in_heap) {
|
|
int found = 0;
|
|
for (int i = 0; (i < total_count) && (found < number_not_in_heap); i++) {
|
|
Element& element = elements[i];
|
|
if (element.obj_->IsHeapObject()) {
|
|
OS::Print("lol database object [%d of %d] %p NOT in heap\n",
|
|
i, total_count, element.obj_);
|
|
found++;
|
|
}
|
|
}
|
|
}
|
|
|
|
DeleteArray<Element>(elements);
|
|
|
|
OS::Print("number of objects in lol database %d\n", total_count);
|
|
OS::Print("number of heap objects .......... %d\n", number_of_heap_objects);
|
|
OS::Print("number of matches ............... %d\n", number_of_matches);
|
|
OS::Print("number NOT in heap .............. %d\n", number_not_in_heap);
|
|
OS::Print("number NOT in lol database ...... %d\n", number_not_in_lol);
|
|
|
|
if (number_of_matches != total_count) {
|
|
OS::Print(" *** ERROR: "
|
|
"NOT all lol database objects match heap objects.\n");
|
|
}
|
|
if (number_not_in_heap != 0) {
|
|
OS::Print(" *** ERROR: %d lol database objects not found in heap.\n",
|
|
number_not_in_heap);
|
|
}
|
|
if (match_heap_exactly) {
|
|
if (!(number_not_in_lol == 0)) {
|
|
OS::Print(" *** ERROR: %d heap objects NOT found in lol database.\n",
|
|
number_not_in_lol);
|
|
}
|
|
}
|
|
|
|
ASSERT(number_of_matches == total_count);
|
|
ASSERT(number_not_in_heap == 0);
|
|
ASSERT(number_not_in_lol == (number_of_heap_objects - total_count));
|
|
if (match_heap_exactly) {
|
|
ASSERT(total_count == number_of_heap_objects);
|
|
ASSERT(number_not_in_lol == 0);
|
|
}
|
|
|
|
OS::Print(" Verify the lol database is sorted ...\n");
|
|
lol = last();
|
|
while (lol != NULL) {
|
|
Element* elements = lol->elements_;
|
|
for (int i = 0; i < lol->obj_count_ - 1; i++) {
|
|
if (elements[i].obj_ >= elements[i+1].obj_) {
|
|
OS::Print(" *** ERROR: lol %p obj[%d] %p > obj[%d] %p\n",
|
|
lol, i, elements[i].obj_, i+1, elements[i+1].obj_);
|
|
}
|
|
}
|
|
lol = lol->prev_;
|
|
}
|
|
|
|
OS::Print(" DONE verifying.\n\n\n");
|
|
}
|
|
|
|
|
|
void LiveObjectList::VerifyNotInFromSpace() {
|
|
OS::Print("VerifyNotInFromSpace() ...\n");
|
|
LolIterator it(NULL, last());
|
|
int i = 0;
|
|
for (it.Init(); !it.Done(); it.Next()) {
|
|
HeapObject* heap_obj = it.Obj();
|
|
if (Heap::InFromSpace(heap_obj)) {
|
|
OS::Print(" ERROR: VerifyNotInFromSpace: [%d] obj %p in From space %p\n",
|
|
i++, heap_obj, Heap::new_space()->FromSpaceLow());
|
|
}
|
|
}
|
|
}
|
|
#endif // VERIFY_LOL
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // LIVE_OBJECT_LIST
|
|
|