v8/include/v8-inspector.h
Sigurd Schneider 9e52d5c5d7 [debugger] Allow termination-on-resume when paused at a breakpoint
This CL implements functionality to allow an embedder to mark a
debug scope as terminate-on-resume. This results in a termination
exception when that debug scope is left and execution is resumed.
Execution of JavaScript remains possible after a debug scope is
marked as terminate-on-resume (but before execution of the paused
code resumes).
This is used by blink to correctly prevent resuming JavaScript
execution upon reload while being paused at a breakpoint.

This is important for handling reloads while paused at a breakpoint
in blink. The resume command terminates blink's nested message loop
that is used while to keep the frame responsive while the debugger
is paused. But if a reload is triggered while execution is paused
on a breakpoint, but before execution is actually resumed from the
 breakpoint (that means before returning into the V8 JavaScript
frames that are paused on the stack below the C++ frames that belong
to the nested message loop), we re-enter V8 to do tear-down actions
of the old frame. In this case Runtime.terminateExecution() cannot be
used before Debugger.resume(), because the tear-down actions that
re-enter V8 would trigger the termination exception and crash the
browser (because the browser expected the tear-down to succeed).

Hence we introduce this flag on V8 that says: It is OK if someone
re-enters V8 (to execute JS), but upon resuming from the breakpoint
(i.e. returning to the paused frames that are on the stack below),
generate a termination exception.

We deliberated adding a corresponding logic on the blink side (instead
of V8) but we think this is the simplest solution.

More details in the design doc:

https://docs.google.com/document/d/1aO9v0YhoKNqKleqfACGUpwrBUayLFGqktz9ltdgKHMk

Bug: chromium:1004038, chromium:1014415

Change-Id: I896692d4c21cb0acae89c1d783d37ce45b73c113
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1924366
Commit-Queue: Sigurd Schneider <sigurds@chromium.org>
Reviewed-by: Toon Verwaest <verwaest@chromium.org>
Reviewed-by: Dmitry Gozman <dgozman@chromium.org>
Reviewed-by: Yang Guo <yangguo@chromium.org>
Cr-Commit-Position: refs/heads/master@{#66084}
2020-02-03 16:33:29 +00:00

328 lines
11 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_V8_INSPECTOR_H_
#define V8_V8_INSPECTOR_H_
#include <stdint.h>
#include <cctype>
#include <memory>
#include <unordered_map>
#include "v8.h" // NOLINT(build/include)
namespace v8_inspector {
namespace protocol {
namespace Debugger {
namespace API {
class SearchMatch;
}
}
namespace Runtime {
namespace API {
class RemoteObject;
class StackTrace;
class StackTraceId;
}
}
namespace Schema {
namespace API {
class Domain;
}
}
} // namespace protocol
class V8_EXPORT StringView {
public:
StringView() : m_is8Bit(true), m_length(0), m_characters8(nullptr) {}
StringView(const uint8_t* characters, size_t length)
: m_is8Bit(true), m_length(length), m_characters8(characters) {}
StringView(const uint16_t* characters, size_t length)
: m_is8Bit(false), m_length(length), m_characters16(characters) {}
bool is8Bit() const { return m_is8Bit; }
size_t length() const { return m_length; }
// TODO(dgozman): add DCHECK(m_is8Bit) to accessors once platform can be used
// here.
const uint8_t* characters8() const { return m_characters8; }
const uint16_t* characters16() const { return m_characters16; }
private:
bool m_is8Bit;
size_t m_length;
union {
const uint8_t* m_characters8;
const uint16_t* m_characters16;
};
};
class V8_EXPORT StringBuffer {
public:
virtual ~StringBuffer() = default;
virtual const StringView& string() = 0;
// This method copies contents.
static std::unique_ptr<StringBuffer> create(const StringView&);
};
class V8_EXPORT V8ContextInfo {
public:
V8ContextInfo(v8::Local<v8::Context> context, int contextGroupId,
const StringView& humanReadableName)
: context(context),
contextGroupId(contextGroupId),
humanReadableName(humanReadableName),
hasMemoryOnConsole(false) {}
v8::Local<v8::Context> context;
// Each v8::Context is a part of a group. The group id must be non-zero.
int contextGroupId;
StringView humanReadableName;
StringView origin;
StringView auxData;
bool hasMemoryOnConsole;
static int executionContextId(v8::Local<v8::Context> context);
// Disallow copying and allocating this one.
enum NotNullTagEnum { NotNullLiteral };
void* operator new(size_t) = delete;
void* operator new(size_t, NotNullTagEnum, void*) = delete;
void* operator new(size_t, void*) = delete;
V8ContextInfo(const V8ContextInfo&) = delete;
V8ContextInfo& operator=(const V8ContextInfo&) = delete;
};
class V8_EXPORT V8StackTrace {
public:
virtual StringView firstNonEmptySourceURL() const = 0;
virtual bool isEmpty() const = 0;
virtual StringView topSourceURL() const = 0;
virtual int topLineNumber() const = 0;
virtual int topColumnNumber() const = 0;
virtual StringView topScriptId() const = 0;
virtual StringView topFunctionName() const = 0;
virtual ~V8StackTrace() = default;
virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
buildInspectorObject() const = 0;
virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
buildInspectorObject(int maxAsyncDepth) const = 0;
virtual std::unique_ptr<StringBuffer> toString() const = 0;
// Safe to pass between threads, drops async chain.
virtual std::unique_ptr<V8StackTrace> clone() = 0;
};
class V8_EXPORT V8InspectorSession {
public:
virtual ~V8InspectorSession() = default;
// Cross-context inspectable values (DOM nodes in different worlds, etc.).
class V8_EXPORT Inspectable {
public:
virtual v8::Local<v8::Value> get(v8::Local<v8::Context>) = 0;
virtual ~Inspectable() = default;
};
virtual void addInspectedObject(std::unique_ptr<Inspectable>) = 0;
// Dispatching protocol messages.
static bool canDispatchMethod(const StringView& method);
virtual void dispatchProtocolMessage(const StringView& message) = 0;
virtual std::vector<uint8_t> state() = 0;
virtual std::vector<std::unique_ptr<protocol::Schema::API::Domain>>
supportedDomains() = 0;
// Debugger actions.
virtual void schedulePauseOnNextStatement(const StringView& breakReason,
const StringView& breakDetails) = 0;
virtual void cancelPauseOnNextStatement() = 0;
virtual void breakProgram(const StringView& breakReason,
const StringView& breakDetails) = 0;
virtual void setSkipAllPauses(bool) = 0;
virtual void resume(bool setTerminateOnResume = false) = 0;
virtual void stepOver() = 0;
virtual std::vector<std::unique_ptr<protocol::Debugger::API::SearchMatch>>
searchInTextByLines(const StringView& text, const StringView& query,
bool caseSensitive, bool isRegex) = 0;
// Remote objects.
virtual std::unique_ptr<protocol::Runtime::API::RemoteObject> wrapObject(
v8::Local<v8::Context>, v8::Local<v8::Value>, const StringView& groupName,
bool generatePreview) = 0;
virtual bool unwrapObject(std::unique_ptr<StringBuffer>* error,
const StringView& objectId, v8::Local<v8::Value>*,
v8::Local<v8::Context>*,
std::unique_ptr<StringBuffer>* objectGroup) = 0;
virtual void releaseObjectGroup(const StringView&) = 0;
virtual void triggerPreciseCoverageDeltaUpdate(
const StringView& occassion) = 0;
};
class V8_EXPORT V8InspectorClient {
public:
virtual ~V8InspectorClient() = default;
virtual void runMessageLoopOnPause(int contextGroupId) {}
virtual void quitMessageLoopOnPause() {}
virtual void runIfWaitingForDebugger(int contextGroupId) {}
virtual void muteMetrics(int contextGroupId) {}
virtual void unmuteMetrics(int contextGroupId) {}
virtual void beginUserGesture() {}
virtual void endUserGesture() {}
virtual std::unique_ptr<StringBuffer> valueSubtype(v8::Local<v8::Value>) {
return nullptr;
}
virtual bool formatAccessorsAsProperties(v8::Local<v8::Value>) {
return false;
}
virtual bool isInspectableHeapObject(v8::Local<v8::Object>) { return true; }
virtual v8::Local<v8::Context> ensureDefaultContextInGroup(
int contextGroupId) {
return v8::Local<v8::Context>();
}
virtual void beginEnsureAllContextsInGroup(int contextGroupId) {}
virtual void endEnsureAllContextsInGroup(int contextGroupId) {}
virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>,
v8::Local<v8::Object>) {}
virtual void consoleAPIMessage(int contextGroupId,
v8::Isolate::MessageErrorLevel level,
const StringView& message,
const StringView& url, unsigned lineNumber,
unsigned columnNumber, V8StackTrace*) {}
virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*,
v8::Local<v8::Context>) {
return v8::MaybeLocal<v8::Value>();
}
virtual void consoleTime(const StringView& title) {}
virtual void consoleTimeEnd(const StringView& title) {}
virtual void consoleTimeStamp(const StringView& title) {}
virtual void consoleClear(int contextGroupId) {}
virtual double currentTimeMS() { return 0; }
typedef void (*TimerCallback)(void*);
virtual void startRepeatingTimer(double, TimerCallback, void* data) {}
virtual void cancelTimer(void* data) {}
// TODO(dgozman): this was added to support service worker shadow page. We
// should not connect at all.
virtual bool canExecuteScripts(int contextGroupId) { return true; }
virtual void maxAsyncCallStackDepthChanged(int depth) {}
virtual std::unique_ptr<StringBuffer> resourceNameToUrl(
const StringView& resourceName) {
return nullptr;
}
};
// These stack trace ids are intended to be passed between debuggers and be
// resolved later. This allows to track cross-debugger calls and step between
// them if a single client connects to multiple debuggers.
struct V8_EXPORT V8StackTraceId {
uintptr_t id;
std::pair<int64_t, int64_t> debugger_id;
bool should_pause = false;
V8StackTraceId();
V8StackTraceId(const V8StackTraceId&) = default;
V8StackTraceId(uintptr_t id, const std::pair<int64_t, int64_t> debugger_id);
V8StackTraceId(uintptr_t id, const std::pair<int64_t, int64_t> debugger_id,
bool should_pause);
explicit V8StackTraceId(const StringView&);
V8StackTraceId& operator=(const V8StackTraceId&) = default;
V8StackTraceId& operator=(V8StackTraceId&&) noexcept = default;
~V8StackTraceId() = default;
bool IsInvalid() const;
std::unique_ptr<StringBuffer> ToString();
};
class V8_EXPORT V8Inspector {
public:
static std::unique_ptr<V8Inspector> create(v8::Isolate*, V8InspectorClient*);
virtual ~V8Inspector() = default;
// Contexts instrumentation.
virtual void contextCreated(const V8ContextInfo&) = 0;
virtual void contextDestroyed(v8::Local<v8::Context>) = 0;
virtual void resetContextGroup(int contextGroupId) = 0;
virtual v8::MaybeLocal<v8::Context> contextById(int contextId) = 0;
// Various instrumentation.
virtual void idleStarted() = 0;
virtual void idleFinished() = 0;
// Async stack traces instrumentation.
virtual void asyncTaskScheduled(const StringView& taskName, void* task,
bool recurring) = 0;
virtual void asyncTaskCanceled(void* task) = 0;
virtual void asyncTaskStarted(void* task) = 0;
virtual void asyncTaskFinished(void* task) = 0;
virtual void allAsyncTasksCanceled() = 0;
virtual V8StackTraceId storeCurrentStackTrace(
const StringView& description) = 0;
virtual void externalAsyncTaskStarted(const V8StackTraceId& parent) = 0;
virtual void externalAsyncTaskFinished(const V8StackTraceId& parent) = 0;
// Exceptions instrumentation.
virtual unsigned exceptionThrown(
v8::Local<v8::Context>, const StringView& message,
v8::Local<v8::Value> exception, const StringView& detailedMessage,
const StringView& url, unsigned lineNumber, unsigned columnNumber,
std::unique_ptr<V8StackTrace>, int scriptId) = 0;
virtual void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId,
const StringView& message) = 0;
// Connection.
class V8_EXPORT Channel {
public:
virtual ~Channel() = default;
virtual void sendResponse(int callId,
std::unique_ptr<StringBuffer> message) = 0;
virtual void sendNotification(std::unique_ptr<StringBuffer> message) = 0;
virtual void flushProtocolNotifications() = 0;
};
virtual std::unique_ptr<V8InspectorSession> connect(
int contextGroupId, Channel*, const StringView& state) = 0;
// API methods.
virtual std::unique_ptr<V8StackTrace> createStackTrace(
v8::Local<v8::StackTrace>) = 0;
virtual std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) = 0;
// Performance counters.
class V8_EXPORT Counters : public std::enable_shared_from_this<Counters> {
public:
explicit Counters(v8::Isolate* isolate);
~Counters();
const std::unordered_map<std::string, int>& getCountersMap() const {
return m_countersMap;
}
private:
static int* getCounterPtr(const char* name);
v8::Isolate* m_isolate;
std::unordered_map<std::string, int> m_countersMap;
};
virtual std::shared_ptr<Counters> enableCounters() = 0;
};
} // namespace v8_inspector
#endif // V8_V8_INSPECTOR_H_