9e52d5c5d7
This CL implements functionality to allow an embedder to mark a debug scope as terminate-on-resume. This results in a termination exception when that debug scope is left and execution is resumed. Execution of JavaScript remains possible after a debug scope is marked as terminate-on-resume (but before execution of the paused code resumes). This is used by blink to correctly prevent resuming JavaScript execution upon reload while being paused at a breakpoint. This is important for handling reloads while paused at a breakpoint in blink. The resume command terminates blink's nested message loop that is used while to keep the frame responsive while the debugger is paused. But if a reload is triggered while execution is paused on a breakpoint, but before execution is actually resumed from the breakpoint (that means before returning into the V8 JavaScript frames that are paused on the stack below the C++ frames that belong to the nested message loop), we re-enter V8 to do tear-down actions of the old frame. In this case Runtime.terminateExecution() cannot be used before Debugger.resume(), because the tear-down actions that re-enter V8 would trigger the termination exception and crash the browser (because the browser expected the tear-down to succeed). Hence we introduce this flag on V8 that says: It is OK if someone re-enters V8 (to execute JS), but upon resuming from the breakpoint (i.e. returning to the paused frames that are on the stack below), generate a termination exception. We deliberated adding a corresponding logic on the blink side (instead of V8) but we think this is the simplest solution. More details in the design doc: https://docs.google.com/document/d/1aO9v0YhoKNqKleqfACGUpwrBUayLFGqktz9ltdgKHMk Bug: chromium:1004038, chromium:1014415 Change-Id: I896692d4c21cb0acae89c1d783d37ce45b73c113 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1924366 Commit-Queue: Sigurd Schneider <sigurds@chromium.org> Reviewed-by: Toon Verwaest <verwaest@chromium.org> Reviewed-by: Dmitry Gozman <dgozman@chromium.org> Reviewed-by: Yang Guo <yangguo@chromium.org> Cr-Commit-Position: refs/heads/master@{#66084}
328 lines
11 KiB
C++
328 lines
11 KiB
C++
// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_V8_INSPECTOR_H_
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#define V8_V8_INSPECTOR_H_
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#include <stdint.h>
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#include <cctype>
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#include <memory>
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#include <unordered_map>
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#include "v8.h" // NOLINT(build/include)
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namespace v8_inspector {
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namespace protocol {
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namespace Debugger {
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namespace API {
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class SearchMatch;
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}
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}
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namespace Runtime {
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namespace API {
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class RemoteObject;
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class StackTrace;
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class StackTraceId;
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}
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}
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namespace Schema {
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namespace API {
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class Domain;
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}
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}
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} // namespace protocol
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class V8_EXPORT StringView {
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public:
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StringView() : m_is8Bit(true), m_length(0), m_characters8(nullptr) {}
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StringView(const uint8_t* characters, size_t length)
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: m_is8Bit(true), m_length(length), m_characters8(characters) {}
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StringView(const uint16_t* characters, size_t length)
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: m_is8Bit(false), m_length(length), m_characters16(characters) {}
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bool is8Bit() const { return m_is8Bit; }
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size_t length() const { return m_length; }
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// TODO(dgozman): add DCHECK(m_is8Bit) to accessors once platform can be used
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// here.
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const uint8_t* characters8() const { return m_characters8; }
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const uint16_t* characters16() const { return m_characters16; }
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private:
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bool m_is8Bit;
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size_t m_length;
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union {
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const uint8_t* m_characters8;
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const uint16_t* m_characters16;
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};
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};
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class V8_EXPORT StringBuffer {
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public:
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virtual ~StringBuffer() = default;
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virtual const StringView& string() = 0;
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// This method copies contents.
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static std::unique_ptr<StringBuffer> create(const StringView&);
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};
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class V8_EXPORT V8ContextInfo {
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public:
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V8ContextInfo(v8::Local<v8::Context> context, int contextGroupId,
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const StringView& humanReadableName)
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: context(context),
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contextGroupId(contextGroupId),
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humanReadableName(humanReadableName),
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hasMemoryOnConsole(false) {}
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v8::Local<v8::Context> context;
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// Each v8::Context is a part of a group. The group id must be non-zero.
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int contextGroupId;
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StringView humanReadableName;
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StringView origin;
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StringView auxData;
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bool hasMemoryOnConsole;
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static int executionContextId(v8::Local<v8::Context> context);
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// Disallow copying and allocating this one.
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enum NotNullTagEnum { NotNullLiteral };
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void* operator new(size_t) = delete;
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void* operator new(size_t, NotNullTagEnum, void*) = delete;
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void* operator new(size_t, void*) = delete;
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V8ContextInfo(const V8ContextInfo&) = delete;
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V8ContextInfo& operator=(const V8ContextInfo&) = delete;
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};
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class V8_EXPORT V8StackTrace {
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public:
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virtual StringView firstNonEmptySourceURL() const = 0;
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virtual bool isEmpty() const = 0;
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virtual StringView topSourceURL() const = 0;
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virtual int topLineNumber() const = 0;
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virtual int topColumnNumber() const = 0;
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virtual StringView topScriptId() const = 0;
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virtual StringView topFunctionName() const = 0;
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virtual ~V8StackTrace() = default;
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virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
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buildInspectorObject() const = 0;
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virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
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buildInspectorObject(int maxAsyncDepth) const = 0;
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virtual std::unique_ptr<StringBuffer> toString() const = 0;
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// Safe to pass between threads, drops async chain.
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virtual std::unique_ptr<V8StackTrace> clone() = 0;
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};
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class V8_EXPORT V8InspectorSession {
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public:
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virtual ~V8InspectorSession() = default;
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// Cross-context inspectable values (DOM nodes in different worlds, etc.).
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class V8_EXPORT Inspectable {
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public:
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virtual v8::Local<v8::Value> get(v8::Local<v8::Context>) = 0;
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virtual ~Inspectable() = default;
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};
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virtual void addInspectedObject(std::unique_ptr<Inspectable>) = 0;
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// Dispatching protocol messages.
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static bool canDispatchMethod(const StringView& method);
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virtual void dispatchProtocolMessage(const StringView& message) = 0;
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virtual std::vector<uint8_t> state() = 0;
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virtual std::vector<std::unique_ptr<protocol::Schema::API::Domain>>
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supportedDomains() = 0;
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// Debugger actions.
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virtual void schedulePauseOnNextStatement(const StringView& breakReason,
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const StringView& breakDetails) = 0;
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virtual void cancelPauseOnNextStatement() = 0;
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virtual void breakProgram(const StringView& breakReason,
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const StringView& breakDetails) = 0;
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virtual void setSkipAllPauses(bool) = 0;
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virtual void resume(bool setTerminateOnResume = false) = 0;
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virtual void stepOver() = 0;
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virtual std::vector<std::unique_ptr<protocol::Debugger::API::SearchMatch>>
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searchInTextByLines(const StringView& text, const StringView& query,
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bool caseSensitive, bool isRegex) = 0;
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// Remote objects.
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virtual std::unique_ptr<protocol::Runtime::API::RemoteObject> wrapObject(
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v8::Local<v8::Context>, v8::Local<v8::Value>, const StringView& groupName,
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bool generatePreview) = 0;
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virtual bool unwrapObject(std::unique_ptr<StringBuffer>* error,
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const StringView& objectId, v8::Local<v8::Value>*,
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v8::Local<v8::Context>*,
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std::unique_ptr<StringBuffer>* objectGroup) = 0;
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virtual void releaseObjectGroup(const StringView&) = 0;
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virtual void triggerPreciseCoverageDeltaUpdate(
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const StringView& occassion) = 0;
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};
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class V8_EXPORT V8InspectorClient {
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public:
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virtual ~V8InspectorClient() = default;
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virtual void runMessageLoopOnPause(int contextGroupId) {}
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virtual void quitMessageLoopOnPause() {}
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virtual void runIfWaitingForDebugger(int contextGroupId) {}
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virtual void muteMetrics(int contextGroupId) {}
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virtual void unmuteMetrics(int contextGroupId) {}
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virtual void beginUserGesture() {}
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virtual void endUserGesture() {}
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virtual std::unique_ptr<StringBuffer> valueSubtype(v8::Local<v8::Value>) {
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return nullptr;
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}
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virtual bool formatAccessorsAsProperties(v8::Local<v8::Value>) {
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return false;
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}
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virtual bool isInspectableHeapObject(v8::Local<v8::Object>) { return true; }
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virtual v8::Local<v8::Context> ensureDefaultContextInGroup(
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int contextGroupId) {
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return v8::Local<v8::Context>();
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}
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virtual void beginEnsureAllContextsInGroup(int contextGroupId) {}
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virtual void endEnsureAllContextsInGroup(int contextGroupId) {}
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virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>,
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v8::Local<v8::Object>) {}
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virtual void consoleAPIMessage(int contextGroupId,
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v8::Isolate::MessageErrorLevel level,
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const StringView& message,
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const StringView& url, unsigned lineNumber,
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unsigned columnNumber, V8StackTrace*) {}
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virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*,
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v8::Local<v8::Context>) {
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return v8::MaybeLocal<v8::Value>();
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}
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virtual void consoleTime(const StringView& title) {}
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virtual void consoleTimeEnd(const StringView& title) {}
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virtual void consoleTimeStamp(const StringView& title) {}
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virtual void consoleClear(int contextGroupId) {}
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virtual double currentTimeMS() { return 0; }
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typedef void (*TimerCallback)(void*);
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virtual void startRepeatingTimer(double, TimerCallback, void* data) {}
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virtual void cancelTimer(void* data) {}
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// TODO(dgozman): this was added to support service worker shadow page. We
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// should not connect at all.
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virtual bool canExecuteScripts(int contextGroupId) { return true; }
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virtual void maxAsyncCallStackDepthChanged(int depth) {}
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virtual std::unique_ptr<StringBuffer> resourceNameToUrl(
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const StringView& resourceName) {
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return nullptr;
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}
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};
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// These stack trace ids are intended to be passed between debuggers and be
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// resolved later. This allows to track cross-debugger calls and step between
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// them if a single client connects to multiple debuggers.
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struct V8_EXPORT V8StackTraceId {
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uintptr_t id;
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std::pair<int64_t, int64_t> debugger_id;
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bool should_pause = false;
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V8StackTraceId();
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V8StackTraceId(const V8StackTraceId&) = default;
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V8StackTraceId(uintptr_t id, const std::pair<int64_t, int64_t> debugger_id);
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V8StackTraceId(uintptr_t id, const std::pair<int64_t, int64_t> debugger_id,
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bool should_pause);
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explicit V8StackTraceId(const StringView&);
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V8StackTraceId& operator=(const V8StackTraceId&) = default;
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V8StackTraceId& operator=(V8StackTraceId&&) noexcept = default;
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~V8StackTraceId() = default;
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bool IsInvalid() const;
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std::unique_ptr<StringBuffer> ToString();
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};
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class V8_EXPORT V8Inspector {
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public:
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static std::unique_ptr<V8Inspector> create(v8::Isolate*, V8InspectorClient*);
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virtual ~V8Inspector() = default;
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// Contexts instrumentation.
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virtual void contextCreated(const V8ContextInfo&) = 0;
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virtual void contextDestroyed(v8::Local<v8::Context>) = 0;
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virtual void resetContextGroup(int contextGroupId) = 0;
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virtual v8::MaybeLocal<v8::Context> contextById(int contextId) = 0;
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// Various instrumentation.
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virtual void idleStarted() = 0;
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virtual void idleFinished() = 0;
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// Async stack traces instrumentation.
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virtual void asyncTaskScheduled(const StringView& taskName, void* task,
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bool recurring) = 0;
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virtual void asyncTaskCanceled(void* task) = 0;
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virtual void asyncTaskStarted(void* task) = 0;
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virtual void asyncTaskFinished(void* task) = 0;
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virtual void allAsyncTasksCanceled() = 0;
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virtual V8StackTraceId storeCurrentStackTrace(
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const StringView& description) = 0;
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virtual void externalAsyncTaskStarted(const V8StackTraceId& parent) = 0;
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virtual void externalAsyncTaskFinished(const V8StackTraceId& parent) = 0;
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// Exceptions instrumentation.
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virtual unsigned exceptionThrown(
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v8::Local<v8::Context>, const StringView& message,
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v8::Local<v8::Value> exception, const StringView& detailedMessage,
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const StringView& url, unsigned lineNumber, unsigned columnNumber,
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std::unique_ptr<V8StackTrace>, int scriptId) = 0;
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virtual void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId,
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const StringView& message) = 0;
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// Connection.
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class V8_EXPORT Channel {
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public:
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virtual ~Channel() = default;
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virtual void sendResponse(int callId,
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std::unique_ptr<StringBuffer> message) = 0;
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virtual void sendNotification(std::unique_ptr<StringBuffer> message) = 0;
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virtual void flushProtocolNotifications() = 0;
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};
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virtual std::unique_ptr<V8InspectorSession> connect(
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int contextGroupId, Channel*, const StringView& state) = 0;
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// API methods.
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virtual std::unique_ptr<V8StackTrace> createStackTrace(
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v8::Local<v8::StackTrace>) = 0;
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virtual std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) = 0;
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// Performance counters.
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class V8_EXPORT Counters : public std::enable_shared_from_this<Counters> {
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public:
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explicit Counters(v8::Isolate* isolate);
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~Counters();
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const std::unordered_map<std::string, int>& getCountersMap() const {
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return m_countersMap;
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}
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private:
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static int* getCounterPtr(const char* name);
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v8::Isolate* m_isolate;
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std::unordered_map<std::string, int> m_countersMap;
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};
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virtual std::shared_ptr<Counters> enableCounters() = 0;
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};
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} // namespace v8_inspector
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#endif // V8_V8_INSPECTOR_H_
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