2caaf7a580
We are trying to get rid of ZoneList now that List is gone, so here is a decent place to start. Bug: v8:6333, v8:6921 Change-Id: Ie02d3f95767a5d9946586b0efbd64ec265326fbc Reviewed-on: https://chromium-review.googlesource.com/718377 Reviewed-by: Michael Starzinger <mstarzinger@chromium.org> Commit-Queue: Peter Marshall <petermarshall@chromium.org> Cr-Commit-Position: refs/heads/master@{#48554}
154 lines
5.0 KiB
C++
154 lines
5.0 KiB
C++
// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compilation-dependencies.h"
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#include "src/factory.h"
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#include "src/handles-inl.h"
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#include "src/isolate.h"
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#include "src/objects-inl.h"
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#include "src/zone/zone.h"
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namespace v8 {
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namespace internal {
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DependentCode* CompilationDependencies::Get(Handle<Object> object) const {
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if (object->IsMap()) {
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return Handle<Map>::cast(object)->dependent_code();
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} else if (object->IsPropertyCell()) {
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return Handle<PropertyCell>::cast(object)->dependent_code();
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} else if (object->IsAllocationSite()) {
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return Handle<AllocationSite>::cast(object)->dependent_code();
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}
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UNREACHABLE();
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}
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void CompilationDependencies::Set(Handle<Object> object,
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Handle<DependentCode> dep) {
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if (object->IsMap()) {
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Handle<Map>::cast(object)->set_dependent_code(*dep);
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} else if (object->IsPropertyCell()) {
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Handle<PropertyCell>::cast(object)->set_dependent_code(*dep);
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} else if (object->IsAllocationSite()) {
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Handle<AllocationSite>::cast(object)->set_dependent_code(*dep);
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} else {
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UNREACHABLE();
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}
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}
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void CompilationDependencies::Insert(DependentCode::DependencyGroup group,
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Handle<HeapObject> object) {
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if (groups_[group] == nullptr) {
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groups_[group] = new (zone_->New(sizeof(ZoneVector<Handle<HeapObject>>)))
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ZoneVector<Handle<HeapObject>>(zone_);
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}
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groups_[group]->push_back(object);
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if (object_wrapper_.is_null()) {
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// Allocate the wrapper if necessary.
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object_wrapper_ =
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isolate_->factory()->NewForeign(reinterpret_cast<Address>(this));
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}
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// Get the old dependent code list.
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Handle<DependentCode> old_dependent_code =
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Handle<DependentCode>(Get(object), isolate_);
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Handle<DependentCode> new_dependent_code =
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DependentCode::InsertCompilationDependencies(old_dependent_code, group,
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object_wrapper_);
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// Set the new dependent code list if the head of the list changed.
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if (!new_dependent_code.is_identical_to(old_dependent_code)) {
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Set(object, new_dependent_code);
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}
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}
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void CompilationDependencies::Commit(Handle<Code> code) {
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if (IsEmpty()) return;
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DCHECK(!object_wrapper_.is_null());
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Handle<WeakCell> cell = Code::WeakCellFor(code);
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AllowDeferredHandleDereference get_wrapper;
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for (int i = 0; i < DependentCode::kGroupCount; i++) {
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ZoneVector<Handle<HeapObject>>* group_objects = groups_[i];
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if (group_objects == nullptr) continue;
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DependentCode::DependencyGroup group =
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static_cast<DependentCode::DependencyGroup>(i);
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for (size_t j = 0; j < group_objects->size(); j++) {
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DependentCode* dependent_code = Get(group_objects->at(j));
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dependent_code->UpdateToFinishedCode(group, *object_wrapper_, *cell);
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}
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groups_[i] = nullptr; // Zone-allocated, no need to delete.
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}
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}
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void CompilationDependencies::Rollback() {
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if (IsEmpty()) return;
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AllowDeferredHandleDereference get_wrapper;
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// Unregister from all dependent maps if not yet committed.
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for (int i = 0; i < DependentCode::kGroupCount; i++) {
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ZoneVector<Handle<HeapObject>>* group_objects = groups_[i];
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if (group_objects == nullptr) continue;
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DependentCode::DependencyGroup group =
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static_cast<DependentCode::DependencyGroup>(i);
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for (size_t j = 0; j < group_objects->size(); j++) {
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DependentCode* dependent_code = Get(group_objects->at(j));
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dependent_code->RemoveCompilationDependencies(group, *object_wrapper_);
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}
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groups_[i] = nullptr; // Zone-allocated, no need to delete.
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}
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}
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void CompilationDependencies::AssumeMapNotDeprecated(Handle<Map> map) {
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DCHECK(!map->is_deprecated());
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// Do nothing if the map cannot be deprecated.
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if (map->CanBeDeprecated()) {
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Insert(DependentCode::kTransitionGroup, map);
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}
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}
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void CompilationDependencies::AssumeMapStable(Handle<Map> map) {
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DCHECK(map->is_stable());
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// Do nothing if the map cannot transition.
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if (map->CanTransition()) {
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Insert(DependentCode::kPrototypeCheckGroup, map);
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}
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}
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void CompilationDependencies::AssumePrototypeMapsStable(
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Handle<Map> map, MaybeHandle<JSReceiver> prototype) {
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for (PrototypeIterator i(map); !i.IsAtEnd(); i.Advance()) {
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Handle<JSReceiver> const current =
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PrototypeIterator::GetCurrent<JSReceiver>(i);
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AssumeMapStable(handle(current->map()));
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Handle<JSReceiver> last;
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if (prototype.ToHandle(&last) && last.is_identical_to(current)) {
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break;
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}
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}
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}
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void CompilationDependencies::AssumeTransitionStable(
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Handle<AllocationSite> site) {
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// Do nothing if the object doesn't have any useful element transitions left.
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ElementsKind kind = site->PointsToLiteral()
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? site->boilerplate()->GetElementsKind()
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: site->GetElementsKind();
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if (AllocationSite::ShouldTrack(kind)) {
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Insert(DependentCode::kAllocationSiteTransitionChangedGroup, site);
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}
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}
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} // namespace internal
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} // namespace v8
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