v8/src/isolate.h
kozyatinskiy cb545a8c0c [inspector] change target promise for kDebugWillHandle & kDebugDidHandle
- kDebugPromiseCreated(task, parent_task)
This event occurs when promise is created (PromiseHookType::Init). V8Debugger uses this event to maintain task -> parent task map.

- kDebugEnqueueAsyncFunction(task)
This event occurs when first internal promise for async function is created. V8Debugger collects stack trace at this point.

- kDebugEnqueuePromiseResolve(task),
This event occurs when Promise fulfills with resolved status. V8Debugger collects stack trace at this point.

- kDebugEnqueuePromiseReject(task),
This event occurs when Promise fulfills with rejected status. V8Debugger collects stack trace at this point.

- kDebugPromiseCollected,
This event occurs when Promise is collected and no other chained callbacks can be added. V8Debugger removes information about async task for this promise.

- kDebugWillHandle,
This event occurs when chained promise function (either resolve or reject handler) is called. V8Debugger installs parent promise's stack (based on task -> parent_task map) as current if available or current promise's scheduled stack otherwise.

- kDebugDidHandle,
This event occurs after chained promise function has finished. V8Debugger restores asynchronous call chain to previous one.

With this change all instrumentation calls are related to current promise (before WillHandle and DidHandle were related to next async task).

Before V8Debugger supported only the following:
- asyncTaskScheduled(task1)
- asyncTaskStarted(task1)
- asyncTaskFinished(task1)

Now V8Debugger supports the following:
- asyncTaskScheduled(parent_task)
..
- asyncTaskCreated(task, parent_task),
- asyncTaskStarted(task), uses parent_task scheduled stack
- asyncTaskScheduled(task)
- asyncTaskFinished(task)

Additionally: WillHandle and DidHandle were migrated to PromiseHook API.

More details: https://docs.google.com/document/d/1u19N45f1gSF7M39mGsycJEK3IPyJgIXCBnWyiPeuJFE

BUG=v8:5738
R=dgozman@chromium.org,gsathya@chromium.org,yangguo@chromium.org

Review-Url: https://codereview.chromium.org/2650803003
Cr-Commit-Position: refs/heads/master@{#42644}
2017-01-25 07:05:43 +00:00

1720 lines
58 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_ISOLATE_H_
#define V8_ISOLATE_H_
#include <memory>
#include <queue>
#include "include/v8-debug.h"
#include "src/allocation.h"
#include "src/base/atomicops.h"
#include "src/builtins/builtins.h"
#include "src/contexts.h"
#include "src/date.h"
#include "src/execution.h"
#include "src/frames.h"
#include "src/futex-emulation.h"
#include "src/global-handles.h"
#include "src/handles.h"
#include "src/heap/heap.h"
#include "src/messages.h"
#include "src/regexp/regexp-stack.h"
#include "src/runtime/runtime.h"
#include "src/zone/zone.h"
namespace v8 {
namespace base {
class RandomNumberGenerator;
}
namespace internal {
class AccessCompilerData;
class AddressToIndexHashMap;
class AstStringConstants;
class BasicBlockProfiler;
class Bootstrapper;
class CancelableTaskManager;
class CallInterfaceDescriptorData;
class CodeAgingHelper;
class CodeEventDispatcher;
class CodeGenerator;
class CodeRange;
class CodeStubDescriptor;
class CodeTracer;
class CompilationCache;
class CompilerDispatcher;
class CompilationStatistics;
class ContextSlotCache;
class Counters;
class CpuFeatures;
class CpuProfiler;
class DeoptimizerData;
class DescriptorLookupCache;
class Deserializer;
class EmptyStatement;
class ExternalCallbackScope;
class ExternalReferenceTable;
class Factory;
class HandleScopeImplementer;
class HeapObjectToIndexHashMap;
class HeapProfiler;
class HStatistics;
class HTracer;
class InlineRuntimeFunctionsTable;
class InnerPointerToCodeCache;
class Logger;
class MaterializedObjectStore;
class OptimizingCompileDispatcher;
class RegExpStack;
class RuntimeProfiler;
class SaveContext;
class StatsTable;
class StringTracker;
class StubCache;
class SweeperThread;
class ThreadManager;
class ThreadState;
class ThreadVisitor; // Defined in v8threads.h
class UnicodeCache;
template <StateTag Tag> class VMState;
// 'void function pointer', used to roundtrip the
// ExternalReference::ExternalReferenceRedirector since we can not include
// assembler.h, where it is defined, here.
typedef void* ExternalReferenceRedirectorPointer();
class Debug;
class PromiseOnStack;
class Redirection;
class Simulator;
namespace interpreter {
class Interpreter;
}
#define RETURN_FAILURE_IF_SCHEDULED_EXCEPTION(isolate) \
do { \
Isolate* __isolate__ = (isolate); \
if (__isolate__->has_scheduled_exception()) { \
return __isolate__->PromoteScheduledException(); \
} \
} while (false)
// Macros for MaybeHandle.
#define RETURN_VALUE_IF_SCHEDULED_EXCEPTION(isolate, value) \
do { \
Isolate* __isolate__ = (isolate); \
if (__isolate__->has_scheduled_exception()) { \
__isolate__->PromoteScheduledException(); \
return value; \
} \
} while (false)
#define RETURN_EXCEPTION_IF_SCHEDULED_EXCEPTION(isolate, T) \
RETURN_VALUE_IF_SCHEDULED_EXCEPTION(isolate, MaybeHandle<T>())
#define RETURN_RESULT_OR_FAILURE(isolate, call) \
do { \
Handle<Object> __result__; \
Isolate* __isolate__ = (isolate); \
if (!(call).ToHandle(&__result__)) { \
DCHECK(__isolate__->has_pending_exception()); \
return __isolate__->heap()->exception(); \
} \
return *__result__; \
} while (false)
#define ASSIGN_RETURN_ON_EXCEPTION_VALUE(isolate, dst, call, value) \
do { \
if (!(call).ToHandle(&dst)) { \
DCHECK((isolate)->has_pending_exception()); \
return value; \
} \
} while (false)
#define ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, dst, call) \
do { \
Isolate* __isolate__ = (isolate); \
ASSIGN_RETURN_ON_EXCEPTION_VALUE(__isolate__, dst, call, \
__isolate__->heap()->exception()); \
} while (false)
#define ASSIGN_RETURN_ON_EXCEPTION(isolate, dst, call, T) \
ASSIGN_RETURN_ON_EXCEPTION_VALUE(isolate, dst, call, MaybeHandle<T>())
#define THROW_NEW_ERROR(isolate, call, T) \
do { \
Isolate* __isolate__ = (isolate); \
return __isolate__->Throw<T>(__isolate__->factory()->call); \
} while (false)
#define THROW_NEW_ERROR_RETURN_FAILURE(isolate, call) \
do { \
Isolate* __isolate__ = (isolate); \
return __isolate__->Throw(*__isolate__->factory()->call); \
} while (false)
#define RETURN_ON_EXCEPTION_VALUE(isolate, call, value) \
do { \
if ((call).is_null()) { \
DCHECK((isolate)->has_pending_exception()); \
return value; \
} \
} while (false)
#define RETURN_FAILURE_ON_EXCEPTION(isolate, call) \
do { \
Isolate* __isolate__ = (isolate); \
RETURN_ON_EXCEPTION_VALUE(__isolate__, call, \
__isolate__->heap()->exception()); \
} while (false);
#define RETURN_ON_EXCEPTION(isolate, call, T) \
RETURN_ON_EXCEPTION_VALUE(isolate, call, MaybeHandle<T>())
#define FOR_EACH_ISOLATE_ADDRESS_NAME(C) \
C(Handler, handler) \
C(CEntryFP, c_entry_fp) \
C(CFunction, c_function) \
C(Context, context) \
C(PendingException, pending_exception) \
C(PendingHandlerContext, pending_handler_context) \
C(PendingHandlerCode, pending_handler_code) \
C(PendingHandlerOffset, pending_handler_offset) \
C(PendingHandlerFP, pending_handler_fp) \
C(PendingHandlerSP, pending_handler_sp) \
C(ExternalCaughtException, external_caught_exception) \
C(JSEntrySP, js_entry_sp)
#define FOR_WITH_HANDLE_SCOPE(isolate, loop_var_type, init, loop_var, \
limit_check, increment, body) \
do { \
loop_var_type init; \
loop_var_type for_with_handle_limit = loop_var; \
Isolate* for_with_handle_isolate = isolate; \
while (limit_check) { \
for_with_handle_limit += 1024; \
HandleScope loop_scope(for_with_handle_isolate); \
for (; limit_check && loop_var < for_with_handle_limit; increment) { \
body \
} \
} \
} while (false)
// Platform-independent, reliable thread identifier.
class ThreadId {
public:
// Creates an invalid ThreadId.
ThreadId() { base::NoBarrier_Store(&id_, kInvalidId); }
ThreadId& operator=(const ThreadId& other) {
base::NoBarrier_Store(&id_, base::NoBarrier_Load(&other.id_));
return *this;
}
// Returns ThreadId for current thread.
static ThreadId Current() { return ThreadId(GetCurrentThreadId()); }
// Returns invalid ThreadId (guaranteed not to be equal to any thread).
static ThreadId Invalid() { return ThreadId(kInvalidId); }
// Compares ThreadIds for equality.
INLINE(bool Equals(const ThreadId& other) const) {
return base::NoBarrier_Load(&id_) == base::NoBarrier_Load(&other.id_);
}
// Checks whether this ThreadId refers to any thread.
INLINE(bool IsValid() const) {
return base::NoBarrier_Load(&id_) != kInvalidId;
}
// Converts ThreadId to an integer representation
// (required for public API: V8::V8::GetCurrentThreadId).
int ToInteger() const { return static_cast<int>(base::NoBarrier_Load(&id_)); }
// Converts ThreadId to an integer representation
// (required for public API: V8::V8::TerminateExecution).
static ThreadId FromInteger(int id) { return ThreadId(id); }
private:
static const int kInvalidId = -1;
explicit ThreadId(int id) { base::NoBarrier_Store(&id_, id); }
static int AllocateThreadId();
V8_EXPORT_PRIVATE static int GetCurrentThreadId();
base::Atomic32 id_;
static base::Atomic32 highest_thread_id_;
friend class Isolate;
};
#define FIELD_ACCESSOR(type, name) \
inline void set_##name(type v) { name##_ = v; } \
inline type name() const { return name##_; }
class ThreadLocalTop BASE_EMBEDDED {
public:
// Does early low-level initialization that does not depend on the
// isolate being present.
ThreadLocalTop();
// Initialize the thread data.
void Initialize();
// Get the top C++ try catch handler or NULL if none are registered.
//
// This method is not guaranteed to return an address that can be
// used for comparison with addresses into the JS stack. If such an
// address is needed, use try_catch_handler_address.
FIELD_ACCESSOR(v8::TryCatch*, try_catch_handler)
// Get the address of the top C++ try catch handler or NULL if
// none are registered.
//
// This method always returns an address that can be compared to
// pointers into the JavaScript stack. When running on actual
// hardware, try_catch_handler_address and TryCatchHandler return
// the same pointer. When running on a simulator with a separate JS
// stack, try_catch_handler_address returns a JS stack address that
// corresponds to the place on the JS stack where the C++ handler
// would have been if the stack were not separate.
Address try_catch_handler_address() {
return reinterpret_cast<Address>(
v8::TryCatch::JSStackComparableAddress(try_catch_handler()));
}
void Free();
Isolate* isolate_;
// The context where the current execution method is created and for variable
// lookups.
Context* context_;
ThreadId thread_id_;
Object* pending_exception_;
// Communication channel between Isolate::FindHandler and the CEntryStub.
Context* pending_handler_context_;
Code* pending_handler_code_;
intptr_t pending_handler_offset_;
Address pending_handler_fp_;
Address pending_handler_sp_;
// Communication channel between Isolate::Throw and message consumers.
bool rethrowing_message_;
Object* pending_message_obj_;
// Use a separate value for scheduled exceptions to preserve the
// invariants that hold about pending_exception. We may want to
// unify them later.
Object* scheduled_exception_;
bool external_caught_exception_;
SaveContext* save_context_;
// Stack.
Address c_entry_fp_; // the frame pointer of the top c entry frame
Address handler_; // try-blocks are chained through the stack
Address c_function_; // C function that was called at c entry.
// Throwing an exception may cause a Promise rejection. For this purpose
// we keep track of a stack of nested promises and the corresponding
// try-catch handlers.
PromiseOnStack* promise_on_stack_;
#ifdef USE_SIMULATOR
Simulator* simulator_;
#endif
Address js_entry_sp_; // the stack pointer of the bottom JS entry frame
// the external callback we're currently in
ExternalCallbackScope* external_callback_scope_;
StateTag current_vm_state_;
// Call back function to report unsafe JS accesses.
v8::FailedAccessCheckCallback failed_access_check_callback_;
private:
void InitializeInternal();
v8::TryCatch* try_catch_handler_;
};
#if USE_SIMULATOR
#define ISOLATE_INIT_SIMULATOR_LIST(V) \
V(bool, simulator_initialized, false) \
V(base::CustomMatcherHashMap*, simulator_i_cache, NULL) \
V(Redirection*, simulator_redirection, NULL)
#else
#define ISOLATE_INIT_SIMULATOR_LIST(V)
#endif
#ifdef DEBUG
#define ISOLATE_INIT_DEBUG_ARRAY_LIST(V) \
V(CommentStatistic, paged_space_comments_statistics, \
CommentStatistic::kMaxComments + 1) \
V(int, code_kind_statistics, AbstractCode::NUMBER_OF_KINDS)
#else
#define ISOLATE_INIT_DEBUG_ARRAY_LIST(V)
#endif
#define ISOLATE_INIT_ARRAY_LIST(V) \
/* SerializerDeserializer state. */ \
V(int32_t, jsregexp_static_offsets_vector, kJSRegexpStaticOffsetsVectorSize) \
V(int, bad_char_shift_table, kUC16AlphabetSize) \
V(int, good_suffix_shift_table, (kBMMaxShift + 1)) \
V(int, suffix_table, (kBMMaxShift + 1)) \
ISOLATE_INIT_DEBUG_ARRAY_LIST(V)
typedef List<HeapObject*> DebugObjectCache;
#define ISOLATE_INIT_LIST(V) \
/* Assembler state. */ \
V(FatalErrorCallback, exception_behavior, nullptr) \
V(OOMErrorCallback, oom_behavior, nullptr) \
V(LogEventCallback, event_logger, nullptr) \
V(AllowCodeGenerationFromStringsCallback, allow_code_gen_callback, nullptr) \
V(ExternalReferenceRedirectorPointer*, external_reference_redirector, \
nullptr) \
/* State for Relocatable. */ \
V(Relocatable*, relocatable_top, nullptr) \
V(DebugObjectCache*, string_stream_debug_object_cache, nullptr) \
V(Object*, string_stream_current_security_token, nullptr) \
V(ExternalReferenceTable*, external_reference_table, nullptr) \
V(intptr_t*, api_external_references, nullptr) \
V(AddressToIndexHashMap*, external_reference_map, nullptr) \
V(HeapObjectToIndexHashMap*, root_index_map, nullptr) \
V(int, pending_microtask_count, 0) \
V(HStatistics*, hstatistics, nullptr) \
V(CompilationStatistics*, turbo_statistics, nullptr) \
V(HTracer*, htracer, nullptr) \
V(CodeTracer*, code_tracer, nullptr) \
V(uint32_t, per_isolate_assert_data, 0xFFFFFFFFu) \
V(PromiseRejectCallback, promise_reject_callback, nullptr) \
V(const v8::StartupData*, snapshot_blob, nullptr) \
V(int, code_and_metadata_size, 0) \
V(int, bytecode_and_metadata_size, 0) \
/* true if being profiled. Causes collection of extra compile info. */ \
V(bool, is_profiling, false) \
/* true if a trace is being formatted through Error.prepareStackTrace. */ \
V(bool, formatting_stack_trace, false) \
/* Perform side effect checks on function call and API callbacks. */ \
V(bool, needs_side_effect_check, false) \
ISOLATE_INIT_SIMULATOR_LIST(V)
#define THREAD_LOCAL_TOP_ACCESSOR(type, name) \
inline void set_##name(type v) { thread_local_top_.name##_ = v; } \
inline type name() const { return thread_local_top_.name##_; }
#define THREAD_LOCAL_TOP_ADDRESS(type, name) \
type* name##_address() { return &thread_local_top_.name##_; }
class Isolate {
// These forward declarations are required to make the friend declarations in
// PerIsolateThreadData work on some older versions of gcc.
class ThreadDataTable;
class EntryStackItem;
public:
~Isolate();
// A thread has a PerIsolateThreadData instance for each isolate that it has
// entered. That instance is allocated when the isolate is initially entered
// and reused on subsequent entries.
class PerIsolateThreadData {
public:
PerIsolateThreadData(Isolate* isolate, ThreadId thread_id)
: isolate_(isolate),
thread_id_(thread_id),
stack_limit_(0),
thread_state_(NULL),
#if USE_SIMULATOR
simulator_(NULL),
#endif
next_(NULL),
prev_(NULL) { }
~PerIsolateThreadData();
Isolate* isolate() const { return isolate_; }
ThreadId thread_id() const { return thread_id_; }
FIELD_ACCESSOR(uintptr_t, stack_limit)
FIELD_ACCESSOR(ThreadState*, thread_state)
#if USE_SIMULATOR
FIELD_ACCESSOR(Simulator*, simulator)
#endif
bool Matches(Isolate* isolate, ThreadId thread_id) const {
return isolate_ == isolate && thread_id_.Equals(thread_id);
}
private:
Isolate* isolate_;
ThreadId thread_id_;
uintptr_t stack_limit_;
ThreadState* thread_state_;
#if USE_SIMULATOR
Simulator* simulator_;
#endif
PerIsolateThreadData* next_;
PerIsolateThreadData* prev_;
friend class Isolate;
friend class ThreadDataTable;
friend class EntryStackItem;
DISALLOW_COPY_AND_ASSIGN(PerIsolateThreadData);
};
enum AddressId {
#define DECLARE_ENUM(CamelName, hacker_name) k##CamelName##Address,
FOR_EACH_ISOLATE_ADDRESS_NAME(DECLARE_ENUM)
#undef DECLARE_ENUM
kIsolateAddressCount
};
static void InitializeOncePerProcess();
// Returns the PerIsolateThreadData for the current thread (or NULL if one is
// not currently set).
static PerIsolateThreadData* CurrentPerIsolateThreadData() {
return reinterpret_cast<PerIsolateThreadData*>(
base::Thread::GetThreadLocal(per_isolate_thread_data_key_));
}
// Returns the isolate inside which the current thread is running.
INLINE(static Isolate* Current()) {
DCHECK(base::NoBarrier_Load(&isolate_key_created_) == 1);
Isolate* isolate = reinterpret_cast<Isolate*>(
base::Thread::GetExistingThreadLocal(isolate_key_));
DCHECK(isolate != NULL);
return isolate;
}
// Usually called by Init(), but can be called early e.g. to allow
// testing components that require logging but not the whole
// isolate.
//
// Safe to call more than once.
void InitializeLoggingAndCounters();
bool Init(Deserializer* des);
// True if at least one thread Enter'ed this isolate.
bool IsInUse() { return entry_stack_ != NULL; }
// Destroys the non-default isolates.
// Sets default isolate into "has_been_disposed" state rather then destroying,
// for legacy API reasons.
void TearDown();
static void GlobalTearDown();
void ClearSerializerData();
// Find the PerThread for this particular (isolate, thread) combination
// If one does not yet exist, return null.
PerIsolateThreadData* FindPerThreadDataForThisThread();
// Find the PerThread for given (isolate, thread) combination
// If one does not yet exist, return null.
PerIsolateThreadData* FindPerThreadDataForThread(ThreadId thread_id);
// Discard the PerThread for this particular (isolate, thread) combination
// If one does not yet exist, no-op.
void DiscardPerThreadDataForThisThread();
// Returns the key used to store the pointer to the current isolate.
// Used internally for V8 threads that do not execute JavaScript but still
// are part of the domain of an isolate (like the context switcher).
static base::Thread::LocalStorageKey isolate_key() {
return isolate_key_;
}
// Returns the key used to store process-wide thread IDs.
static base::Thread::LocalStorageKey thread_id_key() {
return thread_id_key_;
}
static base::Thread::LocalStorageKey per_isolate_thread_data_key();
// Mutex for serializing access to break control structures.
base::RecursiveMutex* break_access() { return &break_access_; }
Address get_address_from_id(AddressId id);
// Access to top context (where the current function object was created).
Context* context() { return thread_local_top_.context_; }
inline void set_context(Context* context);
Context** context_address() { return &thread_local_top_.context_; }
THREAD_LOCAL_TOP_ACCESSOR(SaveContext*, save_context)
// Access to current thread id.
THREAD_LOCAL_TOP_ACCESSOR(ThreadId, thread_id)
// Interface to pending exception.
inline Object* pending_exception();
inline void set_pending_exception(Object* exception_obj);
inline void clear_pending_exception();
THREAD_LOCAL_TOP_ADDRESS(Object*, pending_exception)
inline bool has_pending_exception();
THREAD_LOCAL_TOP_ADDRESS(Context*, pending_handler_context)
THREAD_LOCAL_TOP_ADDRESS(Code*, pending_handler_code)
THREAD_LOCAL_TOP_ADDRESS(intptr_t, pending_handler_offset)
THREAD_LOCAL_TOP_ADDRESS(Address, pending_handler_fp)
THREAD_LOCAL_TOP_ADDRESS(Address, pending_handler_sp)
THREAD_LOCAL_TOP_ACCESSOR(bool, external_caught_exception)
v8::TryCatch* try_catch_handler() {
return thread_local_top_.try_catch_handler();
}
bool* external_caught_exception_address() {
return &thread_local_top_.external_caught_exception_;
}
THREAD_LOCAL_TOP_ADDRESS(Object*, scheduled_exception)
inline void clear_pending_message();
Address pending_message_obj_address() {
return reinterpret_cast<Address>(&thread_local_top_.pending_message_obj_);
}
inline Object* scheduled_exception();
inline bool has_scheduled_exception();
inline void clear_scheduled_exception();
bool IsJavaScriptHandlerOnTop(Object* exception);
bool IsExternalHandlerOnTop(Object* exception);
inline bool is_catchable_by_javascript(Object* exception);
inline bool is_catchable_by_wasm(Object* exception);
// JS execution stack (see frames.h).
static Address c_entry_fp(ThreadLocalTop* thread) {
return thread->c_entry_fp_;
}
static Address handler(ThreadLocalTop* thread) { return thread->handler_; }
Address c_function() { return thread_local_top_.c_function_; }
inline Address* c_entry_fp_address() {
return &thread_local_top_.c_entry_fp_;
}
inline Address* handler_address() { return &thread_local_top_.handler_; }
inline Address* c_function_address() {
return &thread_local_top_.c_function_;
}
// Bottom JS entry.
Address js_entry_sp() {
return thread_local_top_.js_entry_sp_;
}
inline Address* js_entry_sp_address() {
return &thread_local_top_.js_entry_sp_;
}
// Returns the global object of the current context. It could be
// a builtin object, or a JS global object.
inline Handle<JSGlobalObject> global_object();
// Returns the global proxy object of the current context.
inline Handle<JSObject> global_proxy();
static int ArchiveSpacePerThread() { return sizeof(ThreadLocalTop); }
void FreeThreadResources() { thread_local_top_.Free(); }
// This method is called by the api after operations that may throw
// exceptions. If an exception was thrown and not handled by an external
// handler the exception is scheduled to be rethrown when we return to running
// JavaScript code. If an exception is scheduled true is returned.
bool OptionalRescheduleException(bool is_bottom_call);
// Push and pop a promise and the current try-catch handler.
void PushPromise(Handle<JSObject> promise);
void PopPromise();
// Return the relevant Promise that a throw/rejection pertains to, based
// on the contents of the Promise stack
Handle<Object> GetPromiseOnStackOnThrow();
// Heuristically guess whether a Promise is handled by user catch handler
bool PromiseHasUserDefinedRejectHandler(Handle<Object> promise);
class ExceptionScope {
public:
// Scope currently can only be used for regular exceptions,
// not termination exception.
inline explicit ExceptionScope(Isolate* isolate);
inline ~ExceptionScope();
private:
Isolate* isolate_;
Handle<Object> pending_exception_;
};
void SetCaptureStackTraceForUncaughtExceptions(
bool capture,
int frame_limit,
StackTrace::StackTraceOptions options);
void SetAbortOnUncaughtExceptionCallback(
v8::Isolate::AbortOnUncaughtExceptionCallback callback);
enum PrintStackMode { kPrintStackConcise, kPrintStackVerbose };
void PrintCurrentStackTrace(FILE* out);
void PrintStack(StringStream* accumulator,
PrintStackMode mode = kPrintStackVerbose);
void PrintStack(FILE* out, PrintStackMode mode = kPrintStackVerbose);
Handle<String> StackTraceString();
NO_INLINE(void PushStackTraceAndDie(unsigned int magic, void* ptr1,
void* ptr2, unsigned int magic2));
Handle<JSArray> CaptureCurrentStackTrace(
int frame_limit,
StackTrace::StackTraceOptions options);
Handle<Object> CaptureSimpleStackTrace(Handle<JSReceiver> error_object,
FrameSkipMode mode,
Handle<Object> caller);
MaybeHandle<JSReceiver> CaptureAndSetDetailedStackTrace(
Handle<JSReceiver> error_object);
MaybeHandle<JSReceiver> CaptureAndSetSimpleStackTrace(
Handle<JSReceiver> error_object, FrameSkipMode mode,
Handle<Object> caller);
Handle<JSArray> GetDetailedStackTrace(Handle<JSObject> error_object);
// Returns if the given context may access the given global object. If
// the result is false, the pending exception is guaranteed to be
// set.
bool MayAccess(Handle<Context> accessing_context, Handle<JSObject> receiver);
void SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback);
void ReportFailedAccessCheck(Handle<JSObject> receiver);
// Exception throwing support. The caller should use the result
// of Throw() as its return value.
Object* Throw(Object* exception, MessageLocation* location = NULL);
Object* ThrowIllegalOperation();
template <typename T>
MUST_USE_RESULT MaybeHandle<T> Throw(Handle<Object> exception,
MessageLocation* location = NULL) {
Throw(*exception, location);
return MaybeHandle<T>();
}
// Re-throw an exception. This involves no error reporting since error
// reporting was handled when the exception was thrown originally.
Object* ReThrow(Object* exception);
// Find the correct handler for the current pending exception. This also
// clears and returns the current pending exception.
Object* UnwindAndFindHandler();
// Tries to predict whether an exception will be caught. Note that this can
// only produce an estimate, because it is undecidable whether a finally
// clause will consume or re-throw an exception.
enum CatchType {
NOT_CAUGHT,
CAUGHT_BY_JAVASCRIPT,
CAUGHT_BY_EXTERNAL,
CAUGHT_BY_DESUGARING,
CAUGHT_BY_PROMISE,
CAUGHT_BY_ASYNC_AWAIT
};
CatchType PredictExceptionCatcher();
void ScheduleThrow(Object* exception);
// Re-set pending message, script and positions reported to the TryCatch
// back to the TLS for re-use when rethrowing.
void RestorePendingMessageFromTryCatch(v8::TryCatch* handler);
// Un-schedule an exception that was caught by a TryCatch handler.
void CancelScheduledExceptionFromTryCatch(v8::TryCatch* handler);
void ReportPendingMessages();
// Return pending location if any or unfilled structure.
MessageLocation GetMessageLocation();
// Promote a scheduled exception to pending. Asserts has_scheduled_exception.
Object* PromoteScheduledException();
// Attempts to compute the current source location, storing the
// result in the target out parameter. The source location is attached to a
// Message object as the location which should be shown to the user. It's
// typically the top-most meaningful location on the stack.
bool ComputeLocation(MessageLocation* target);
bool ComputeLocationFromException(MessageLocation* target,
Handle<Object> exception);
bool ComputeLocationFromStackTrace(MessageLocation* target,
Handle<Object> exception);
Handle<JSMessageObject> CreateMessage(Handle<Object> exception,
MessageLocation* location);
// Out of resource exception helpers.
Object* StackOverflow();
Object* TerminateExecution();
void CancelTerminateExecution();
void RequestInterrupt(InterruptCallback callback, void* data);
void InvokeApiInterruptCallbacks();
// Administration
void Iterate(ObjectVisitor* v);
void Iterate(ObjectVisitor* v, ThreadLocalTop* t);
char* Iterate(ObjectVisitor* v, char* t);
void IterateThread(ThreadVisitor* v, char* t);
// Returns the current native context.
inline Handle<Context> native_context();
inline Context* raw_native_context();
// Returns the native context of the calling JavaScript code. That
// is, the native context of the top-most JavaScript frame.
Handle<Context> GetCallingNativeContext();
void RegisterTryCatchHandler(v8::TryCatch* that);
void UnregisterTryCatchHandler(v8::TryCatch* that);
char* ArchiveThread(char* to);
char* RestoreThread(char* from);
static const int kUC16AlphabetSize = 256; // See StringSearchBase.
static const int kBMMaxShift = 250; // See StringSearchBase.
// Accessors.
#define GLOBAL_ACCESSOR(type, name, initialvalue) \
inline type name() const { \
DCHECK(OFFSET_OF(Isolate, name##_) == name##_debug_offset_); \
return name##_; \
} \
inline void set_##name(type value) { \
DCHECK(OFFSET_OF(Isolate, name##_) == name##_debug_offset_); \
name##_ = value; \
}
ISOLATE_INIT_LIST(GLOBAL_ACCESSOR)
#undef GLOBAL_ACCESSOR
#define GLOBAL_ARRAY_ACCESSOR(type, name, length) \
inline type* name() { \
DCHECK(OFFSET_OF(Isolate, name##_) == name##_debug_offset_); \
return &(name##_)[0]; \
}
ISOLATE_INIT_ARRAY_LIST(GLOBAL_ARRAY_ACCESSOR)
#undef GLOBAL_ARRAY_ACCESSOR
#define NATIVE_CONTEXT_FIELD_ACCESSOR(index, type, name) \
inline Handle<type> name(); \
inline bool is_##name(type* value);
NATIVE_CONTEXT_FIELDS(NATIVE_CONTEXT_FIELD_ACCESSOR)
#undef NATIVE_CONTEXT_FIELD_ACCESSOR
Bootstrapper* bootstrapper() { return bootstrapper_; }
Counters* counters() {
// Call InitializeLoggingAndCounters() if logging is needed before
// the isolate is fully initialized.
DCHECK(counters_ != NULL);
return counters_;
}
RuntimeProfiler* runtime_profiler() { return runtime_profiler_; }
CompilationCache* compilation_cache() { return compilation_cache_; }
Logger* logger() {
// Call InitializeLoggingAndCounters() if logging is needed before
// the isolate is fully initialized.
DCHECK(logger_ != NULL);
return logger_;
}
StackGuard* stack_guard() { return &stack_guard_; }
Heap* heap() { return &heap_; }
StatsTable* stats_table();
StubCache* load_stub_cache() { return load_stub_cache_; }
StubCache* store_stub_cache() { return store_stub_cache_; }
CodeAgingHelper* code_aging_helper() { return code_aging_helper_; }
DeoptimizerData* deoptimizer_data() { return deoptimizer_data_; }
bool deoptimizer_lazy_throw() const { return deoptimizer_lazy_throw_; }
void set_deoptimizer_lazy_throw(bool value) {
deoptimizer_lazy_throw_ = value;
}
ThreadLocalTop* thread_local_top() { return &thread_local_top_; }
MaterializedObjectStore* materialized_object_store() {
return materialized_object_store_;
}
ContextSlotCache* context_slot_cache() {
return context_slot_cache_;
}
DescriptorLookupCache* descriptor_lookup_cache() {
return descriptor_lookup_cache_;
}
HandleScopeData* handle_scope_data() { return &handle_scope_data_; }
HandleScopeImplementer* handle_scope_implementer() {
DCHECK(handle_scope_implementer_);
return handle_scope_implementer_;
}
UnicodeCache* unicode_cache() {
return unicode_cache_;
}
InnerPointerToCodeCache* inner_pointer_to_code_cache() {
return inner_pointer_to_code_cache_;
}
GlobalHandles* global_handles() { return global_handles_; }
EternalHandles* eternal_handles() { return eternal_handles_; }
ThreadManager* thread_manager() { return thread_manager_; }
unibrow::Mapping<unibrow::Ecma262UnCanonicalize>* jsregexp_uncanonicalize() {
return &jsregexp_uncanonicalize_;
}
unibrow::Mapping<unibrow::CanonicalizationRange>* jsregexp_canonrange() {
return &jsregexp_canonrange_;
}
RuntimeState* runtime_state() { return &runtime_state_; }
Builtins* builtins() { return &builtins_; }
unibrow::Mapping<unibrow::Ecma262Canonicalize>*
regexp_macro_assembler_canonicalize() {
return &regexp_macro_assembler_canonicalize_;
}
RegExpStack* regexp_stack() { return regexp_stack_; }
List<int>* regexp_indices() { return &regexp_indices_; }
unibrow::Mapping<unibrow::Ecma262Canonicalize>*
interp_canonicalize_mapping() {
return &regexp_macro_assembler_canonicalize_;
}
Debug* debug() { return debug_; }
bool* is_profiling_address() { return &is_profiling_; }
CodeEventDispatcher* code_event_dispatcher() const {
return code_event_dispatcher_.get();
}
HeapProfiler* heap_profiler() const { return heap_profiler_; }
#ifdef DEBUG
HistogramInfo* heap_histograms() { return heap_histograms_; }
JSObject::SpillInformation* js_spill_information() {
return &js_spill_information_;
}
#endif
Factory* factory() { return reinterpret_cast<Factory*>(this); }
static const int kJSRegexpStaticOffsetsVectorSize = 128;
THREAD_LOCAL_TOP_ACCESSOR(ExternalCallbackScope*, external_callback_scope)
THREAD_LOCAL_TOP_ACCESSOR(StateTag, current_vm_state)
void SetData(uint32_t slot, void* data) {
DCHECK(slot < Internals::kNumIsolateDataSlots);
embedder_data_[slot] = data;
}
void* GetData(uint32_t slot) {
DCHECK(slot < Internals::kNumIsolateDataSlots);
return embedder_data_[slot];
}
bool serializer_enabled() const { return serializer_enabled_; }
bool snapshot_available() const {
return snapshot_blob_ != NULL && snapshot_blob_->raw_size != 0;
}
bool IsDead() { return has_fatal_error_; }
void SignalFatalError() { has_fatal_error_ = true; }
bool use_crankshaft() const;
bool initialized_from_snapshot() { return initialized_from_snapshot_; }
bool NeedsSourcePositionsForProfiling() const;
double time_millis_since_init() {
return heap_.MonotonicallyIncreasingTimeInMs() - time_millis_at_init_;
}
DateCache* date_cache() {
return date_cache_;
}
void set_date_cache(DateCache* date_cache) {
if (date_cache != date_cache_) {
delete date_cache_;
}
date_cache_ = date_cache;
}
Map* get_initial_js_array_map(ElementsKind kind);
static const int kProtectorValid = 1;
static const int kProtectorInvalid = 0;
bool IsFastArrayConstructorPrototypeChainIntact();
inline bool IsArraySpeciesLookupChainIntact();
inline bool IsHasInstanceLookupChainIntact();
bool IsIsConcatSpreadableLookupChainIntact();
bool IsIsConcatSpreadableLookupChainIntact(JSReceiver* receiver);
inline bool IsStringLengthOverflowIntact();
inline bool IsArrayIteratorLookupChainIntact();
// Avoid deopt loops if fast Array Iterators migrate to slow Array Iterators.
inline bool IsFastArrayIterationIntact();
// Make sure we do check for neutered array buffers.
inline bool IsArrayBufferNeuteringIntact();
// On intent to set an element in object, make sure that appropriate
// notifications occur if the set is on the elements of the array or
// object prototype. Also ensure that changes to prototype chain between
// Array and Object fire notifications.
void UpdateArrayProtectorOnSetElement(Handle<JSObject> object);
void UpdateArrayProtectorOnSetLength(Handle<JSObject> object) {
UpdateArrayProtectorOnSetElement(object);
}
void UpdateArrayProtectorOnSetPrototype(Handle<JSObject> object) {
UpdateArrayProtectorOnSetElement(object);
}
void UpdateArrayProtectorOnNormalizeElements(Handle<JSObject> object) {
UpdateArrayProtectorOnSetElement(object);
}
void InvalidateArraySpeciesProtector();
void InvalidateHasInstanceProtector();
void InvalidateIsConcatSpreadableProtector();
void InvalidateStringLengthOverflowProtector();
void InvalidateArrayIteratorProtector();
void InvalidateArrayBufferNeuteringProtector();
// Returns true if array is the initial array prototype in any native context.
bool IsAnyInitialArrayPrototype(Handle<JSArray> array);
V8_EXPORT_PRIVATE CallInterfaceDescriptorData* call_descriptor_data(
int index);
AccessCompilerData* access_compiler_data() { return access_compiler_data_; }
void IterateDeferredHandles(ObjectVisitor* visitor);
void LinkDeferredHandles(DeferredHandles* deferred_handles);
void UnlinkDeferredHandles(DeferredHandles* deferred_handles);
#ifdef DEBUG
bool IsDeferredHandle(Object** location);
#endif // DEBUG
bool concurrent_recompilation_enabled() {
// Thread is only available with flag enabled.
DCHECK(optimizing_compile_dispatcher_ == NULL ||
FLAG_concurrent_recompilation);
return optimizing_compile_dispatcher_ != NULL;
}
OptimizingCompileDispatcher* optimizing_compile_dispatcher() {
return optimizing_compile_dispatcher_;
}
int id() const { return static_cast<int>(id_); }
HStatistics* GetHStatistics();
CompilationStatistics* GetTurboStatistics();
HTracer* GetHTracer();
CodeTracer* GetCodeTracer();
void DumpAndResetCompilationStats();
FunctionEntryHook function_entry_hook() { return function_entry_hook_; }
void set_function_entry_hook(FunctionEntryHook function_entry_hook) {
function_entry_hook_ = function_entry_hook;
}
void* stress_deopt_count_address() { return &stress_deopt_count_; }
V8_EXPORT_PRIVATE base::RandomNumberGenerator* random_number_generator();
// Generates a random number that is non-zero when masked
// with the provided mask.
int GenerateIdentityHash(uint32_t mask);
// Given an address occupied by a live code object, return that object.
Code* FindCodeObject(Address a);
int NextOptimizationId() {
int id = next_optimization_id_++;
if (!Smi::IsValid(next_optimization_id_)) {
next_optimization_id_ = 0;
}
return id;
}
void AddCallCompletedCallback(CallCompletedCallback callback);
void RemoveCallCompletedCallback(CallCompletedCallback callback);
void FireCallCompletedCallback();
void AddBeforeCallEnteredCallback(BeforeCallEnteredCallback callback);
void RemoveBeforeCallEnteredCallback(BeforeCallEnteredCallback callback);
inline void FireBeforeCallEnteredCallback();
void AddMicrotasksCompletedCallback(MicrotasksCompletedCallback callback);
void RemoveMicrotasksCompletedCallback(MicrotasksCompletedCallback callback);
void FireMicrotasksCompletedCallback();
void SetPromiseRejectCallback(PromiseRejectCallback callback);
void ReportPromiseReject(Handle<JSObject> promise, Handle<Object> value,
v8::PromiseRejectEvent event);
void PromiseReactionJob(Handle<PromiseReactionJobInfo> info,
MaybeHandle<Object>* result,
MaybeHandle<Object>* maybe_exception);
void PromiseResolveThenableJob(Handle<PromiseResolveThenableJobInfo> info,
MaybeHandle<Object>* result,
MaybeHandle<Object>* maybe_exception);
void EnqueueMicrotask(Handle<Object> microtask);
void RunMicrotasks();
bool IsRunningMicrotasks() const { return is_running_microtasks_; }
Handle<Symbol> SymbolFor(Heap::RootListIndex dictionary_index,
Handle<String> name, bool private_symbol);
void SetUseCounterCallback(v8::Isolate::UseCounterCallback callback);
void CountUsage(v8::Isolate::UseCounterFeature feature);
BasicBlockProfiler* GetOrCreateBasicBlockProfiler();
BasicBlockProfiler* basic_block_profiler() { return basic_block_profiler_; }
std::string GetTurboCfgFileName();
#if TRACE_MAPS
int GetNextUniqueSharedFunctionInfoId() { return next_unique_sfi_id_++; }
#endif
Address promise_hook_or_debug_is_active_address() {
return reinterpret_cast<Address>(&promise_hook_or_debug_is_active_);
}
void DebugStateUpdated();
void SetPromiseHook(PromiseHook hook);
void RunPromiseHook(PromiseHookType type, Handle<JSPromise> promise,
Handle<Object> parent);
// Support for dynamically disabling tail call elimination.
Address is_tail_call_elimination_enabled_address() {
return reinterpret_cast<Address>(&is_tail_call_elimination_enabled_);
}
bool is_tail_call_elimination_enabled() const {
return is_tail_call_elimination_enabled_;
}
void SetTailCallEliminationEnabled(bool enabled);
void AddDetachedContext(Handle<Context> context);
void CheckDetachedContextsAfterGC();
List<Object*>* partial_snapshot_cache() { return &partial_snapshot_cache_; }
void set_array_buffer_allocator(v8::ArrayBuffer::Allocator* allocator) {
array_buffer_allocator_ = allocator;
}
v8::ArrayBuffer::Allocator* array_buffer_allocator() const {
return array_buffer_allocator_;
}
FutexWaitListNode* futex_wait_list_node() { return &futex_wait_list_node_; }
CancelableTaskManager* cancelable_task_manager() {
return cancelable_task_manager_;
}
AstStringConstants* ast_string_constants() const {
return ast_string_constants_;
}
interpreter::Interpreter* interpreter() const { return interpreter_; }
AccountingAllocator* allocator() { return allocator_; }
CompilerDispatcher* compiler_dispatcher() const {
return compiler_dispatcher_;
}
// Clear all optimized code stored in native contexts.
void ClearOSROptimizedCode();
// Ensure that a particular optimized code is evicted.
void EvictOSROptimizedCode(Code* code, const char* reason);
bool IsInAnyContext(Object* object, uint32_t index);
void SetRAILMode(RAILMode rail_mode);
RAILMode rail_mode() { return rail_mode_.Value(); }
double LoadStartTimeMs();
void IsolateInForegroundNotification();
void IsolateInBackgroundNotification();
bool IsIsolateInBackground() { return is_isolate_in_background_; }
PRINTF_FORMAT(2, 3) void PrintWithTimestamp(const char* format, ...);
#ifdef USE_SIMULATOR
base::Mutex* simulator_i_cache_mutex() { return &simulator_i_cache_mutex_; }
#endif
void set_allow_atomics_wait(bool set) { allow_atomics_wait_ = set; }
bool allow_atomics_wait() { return allow_atomics_wait_; }
protected:
explicit Isolate(bool enable_serializer);
bool IsArrayOrObjectPrototype(Object* object);
private:
friend struct GlobalState;
friend struct InitializeGlobalState;
// These fields are accessed through the API, offsets must be kept in sync
// with v8::internal::Internals (in include/v8.h) constants. This is also
// verified in Isolate::Init() using runtime checks.
void* embedder_data_[Internals::kNumIsolateDataSlots];
Heap heap_;
// The per-process lock should be acquired before the ThreadDataTable is
// modified.
class ThreadDataTable {
public:
ThreadDataTable();
~ThreadDataTable();
PerIsolateThreadData* Lookup(Isolate* isolate, ThreadId thread_id);
void Insert(PerIsolateThreadData* data);
void Remove(PerIsolateThreadData* data);
void RemoveAllThreads(Isolate* isolate);
private:
PerIsolateThreadData* list_;
};
// These items form a stack synchronously with threads Enter'ing and Exit'ing
// the Isolate. The top of the stack points to a thread which is currently
// running the Isolate. When the stack is empty, the Isolate is considered
// not entered by any thread and can be Disposed.
// If the same thread enters the Isolate more than once, the entry_count_
// is incremented rather then a new item pushed to the stack.
class EntryStackItem {
public:
EntryStackItem(PerIsolateThreadData* previous_thread_data,
Isolate* previous_isolate,
EntryStackItem* previous_item)
: entry_count(1),
previous_thread_data(previous_thread_data),
previous_isolate(previous_isolate),
previous_item(previous_item) { }
int entry_count;
PerIsolateThreadData* previous_thread_data;
Isolate* previous_isolate;
EntryStackItem* previous_item;
private:
DISALLOW_COPY_AND_ASSIGN(EntryStackItem);
};
static base::LazyMutex thread_data_table_mutex_;
static base::Thread::LocalStorageKey per_isolate_thread_data_key_;
static base::Thread::LocalStorageKey isolate_key_;
static base::Thread::LocalStorageKey thread_id_key_;
static ThreadDataTable* thread_data_table_;
// A global counter for all generated Isolates, might overflow.
static base::Atomic32 isolate_counter_;
#if DEBUG
static base::Atomic32 isolate_key_created_;
#endif
void Deinit();
static void SetIsolateThreadLocals(Isolate* isolate,
PerIsolateThreadData* data);
// Find the PerThread for this particular (isolate, thread) combination.
// If one does not yet exist, allocate a new one.
PerIsolateThreadData* FindOrAllocatePerThreadDataForThisThread();
// Initializes the current thread to run this Isolate.
// Not thread-safe. Multiple threads should not Enter/Exit the same isolate
// at the same time, this should be prevented using external locking.
void Enter();
// Exits the current thread. The previosuly entered Isolate is restored
// for the thread.
// Not thread-safe. Multiple threads should not Enter/Exit the same isolate
// at the same time, this should be prevented using external locking.
void Exit();
void InitializeThreadLocal();
void MarkCompactPrologue(bool is_compacting,
ThreadLocalTop* archived_thread_data);
void MarkCompactEpilogue(bool is_compacting,
ThreadLocalTop* archived_thread_data);
void FillCache();
// Propagate pending exception message to the v8::TryCatch.
// If there is no external try-catch or message was successfully propagated,
// then return true.
bool PropagatePendingExceptionToExternalTryCatch();
// Remove per-frame stored materialized objects when we are unwinding
// the frame.
void RemoveMaterializedObjectsOnUnwind(StackFrame* frame);
void RunMicrotasksInternal();
const char* RAILModeName(RAILMode rail_mode) const {
switch (rail_mode) {
case PERFORMANCE_RESPONSE:
return "RESPONSE";
case PERFORMANCE_ANIMATION:
return "ANIMATION";
case PERFORMANCE_IDLE:
return "IDLE";
case PERFORMANCE_LOAD:
return "LOAD";
}
return "";
}
// TODO(alph): Remove along with the deprecated GetCpuProfiler().
friend v8::CpuProfiler* v8::Isolate::GetCpuProfiler();
CpuProfiler* cpu_profiler() const { return cpu_profiler_; }
base::Atomic32 id_;
EntryStackItem* entry_stack_;
int stack_trace_nesting_level_;
StringStream* incomplete_message_;
Address isolate_addresses_[kIsolateAddressCount + 1]; // NOLINT
Bootstrapper* bootstrapper_;
RuntimeProfiler* runtime_profiler_;
CompilationCache* compilation_cache_;
Counters* counters_;
base::RecursiveMutex break_access_;
Logger* logger_;
StackGuard stack_guard_;
StatsTable* stats_table_;
StubCache* load_stub_cache_;
StubCache* store_stub_cache_;
CodeAgingHelper* code_aging_helper_;
DeoptimizerData* deoptimizer_data_;
bool deoptimizer_lazy_throw_;
MaterializedObjectStore* materialized_object_store_;
ThreadLocalTop thread_local_top_;
bool capture_stack_trace_for_uncaught_exceptions_;
int stack_trace_for_uncaught_exceptions_frame_limit_;
StackTrace::StackTraceOptions stack_trace_for_uncaught_exceptions_options_;
ContextSlotCache* context_slot_cache_;
DescriptorLookupCache* descriptor_lookup_cache_;
HandleScopeData handle_scope_data_;
HandleScopeImplementer* handle_scope_implementer_;
UnicodeCache* unicode_cache_;
AccountingAllocator* allocator_;
InnerPointerToCodeCache* inner_pointer_to_code_cache_;
GlobalHandles* global_handles_;
EternalHandles* eternal_handles_;
ThreadManager* thread_manager_;
RuntimeState runtime_state_;
Builtins builtins_;
unibrow::Mapping<unibrow::Ecma262UnCanonicalize> jsregexp_uncanonicalize_;
unibrow::Mapping<unibrow::CanonicalizationRange> jsregexp_canonrange_;
unibrow::Mapping<unibrow::Ecma262Canonicalize>
regexp_macro_assembler_canonicalize_;
RegExpStack* regexp_stack_;
List<int> regexp_indices_;
DateCache* date_cache_;
CallInterfaceDescriptorData* call_descriptor_data_;
AccessCompilerData* access_compiler_data_;
base::RandomNumberGenerator* random_number_generator_;
base::AtomicValue<RAILMode> rail_mode_;
bool promise_hook_or_debug_is_active_;
PromiseHook promise_hook_;
base::Mutex rail_mutex_;
double load_start_time_ms_;
// Whether the isolate has been created for snapshotting.
bool serializer_enabled_;
// True if fatal error has been signaled for this isolate.
bool has_fatal_error_;
// True if this isolate was initialized from a snapshot.
bool initialized_from_snapshot_;
// True if ES2015 tail call elimination feature is enabled.
bool is_tail_call_elimination_enabled_;
// True if the isolate is in background. This flag is used
// to prioritize between memory usage and latency.
bool is_isolate_in_background_;
// Time stamp at initialization.
double time_millis_at_init_;
#ifdef DEBUG
// A static array of histogram info for each type.
HistogramInfo heap_histograms_[LAST_TYPE + 1];
JSObject::SpillInformation js_spill_information_;
#endif
Debug* debug_;
CpuProfiler* cpu_profiler_;
HeapProfiler* heap_profiler_;
std::unique_ptr<CodeEventDispatcher> code_event_dispatcher_;
FunctionEntryHook function_entry_hook_;
AstStringConstants* ast_string_constants_;
interpreter::Interpreter* interpreter_;
CompilerDispatcher* compiler_dispatcher_;
typedef std::pair<InterruptCallback, void*> InterruptEntry;
std::queue<InterruptEntry> api_interrupts_queue_;
#define GLOBAL_BACKING_STORE(type, name, initialvalue) \
type name##_;
ISOLATE_INIT_LIST(GLOBAL_BACKING_STORE)
#undef GLOBAL_BACKING_STORE
#define GLOBAL_ARRAY_BACKING_STORE(type, name, length) \
type name##_[length];
ISOLATE_INIT_ARRAY_LIST(GLOBAL_ARRAY_BACKING_STORE)
#undef GLOBAL_ARRAY_BACKING_STORE
#ifdef DEBUG
// This class is huge and has a number of fields controlled by
// preprocessor defines. Make sure the offsets of these fields agree
// between compilation units.
#define ISOLATE_FIELD_OFFSET(type, name, ignored) \
static const intptr_t name##_debug_offset_;
ISOLATE_INIT_LIST(ISOLATE_FIELD_OFFSET)
ISOLATE_INIT_ARRAY_LIST(ISOLATE_FIELD_OFFSET)
#undef ISOLATE_FIELD_OFFSET
#endif
DeferredHandles* deferred_handles_head_;
OptimizingCompileDispatcher* optimizing_compile_dispatcher_;
// Counts deopt points if deopt_every_n_times is enabled.
unsigned int stress_deopt_count_;
int next_optimization_id_;
#if TRACE_MAPS
int next_unique_sfi_id_;
#endif
// List of callbacks before a Call starts execution.
List<BeforeCallEnteredCallback> before_call_entered_callbacks_;
// List of callbacks when a Call completes.
List<CallCompletedCallback> call_completed_callbacks_;
// List of callbacks after microtasks were run.
List<MicrotasksCompletedCallback> microtasks_completed_callbacks_;
bool is_running_microtasks_;
v8::Isolate::UseCounterCallback use_counter_callback_;
BasicBlockProfiler* basic_block_profiler_;
List<Object*> partial_snapshot_cache_;
v8::ArrayBuffer::Allocator* array_buffer_allocator_;
FutexWaitListNode futex_wait_list_node_;
CancelableTaskManager* cancelable_task_manager_;
v8::Isolate::AbortOnUncaughtExceptionCallback
abort_on_uncaught_exception_callback_;
#ifdef USE_SIMULATOR
base::Mutex simulator_i_cache_mutex_;
#endif
bool allow_atomics_wait_;
friend class ExecutionAccess;
friend class HandleScopeImplementer;
friend class HeapTester;
friend class OptimizingCompileDispatcher;
friend class SweeperThread;
friend class ThreadManager;
friend class Simulator;
friend class StackGuard;
friend class ThreadId;
friend class v8::Isolate;
friend class v8::Locker;
friend class v8::Unlocker;
friend class v8::SnapshotCreator;
friend v8::StartupData v8::V8::CreateSnapshotDataBlob(const char*);
friend v8::StartupData v8::V8::WarmUpSnapshotDataBlob(v8::StartupData,
const char*);
DISALLOW_COPY_AND_ASSIGN(Isolate);
};
#undef FIELD_ACCESSOR
#undef THREAD_LOCAL_TOP_ACCESSOR
class PromiseOnStack {
public:
PromiseOnStack(Handle<JSObject> promise, PromiseOnStack* prev)
: promise_(promise), prev_(prev) {}
Handle<JSObject> promise() { return promise_; }
PromiseOnStack* prev() { return prev_; }
private:
Handle<JSObject> promise_;
PromiseOnStack* prev_;
};
// If the GCC version is 4.1.x or 4.2.x an additional field is added to the
// class as a work around for a bug in the generated code found with these
// versions of GCC. See V8 issue 122 for details.
class SaveContext BASE_EMBEDDED {
public:
explicit SaveContext(Isolate* isolate);
~SaveContext();
Handle<Context> context() { return context_; }
SaveContext* prev() { return prev_; }
// Returns true if this save context is below a given JavaScript frame.
bool IsBelowFrame(StandardFrame* frame) {
return (c_entry_fp_ == 0) || (c_entry_fp_ > frame->sp());
}
private:
Isolate* const isolate_;
Handle<Context> context_;
SaveContext* const prev_;
Address c_entry_fp_;
};
class AssertNoContextChange BASE_EMBEDDED {
#ifdef DEBUG
public:
explicit AssertNoContextChange(Isolate* isolate);
~AssertNoContextChange() {
DCHECK(isolate_->context() == *context_);
}
private:
Isolate* isolate_;
Handle<Context> context_;
#else
public:
explicit AssertNoContextChange(Isolate* isolate) { }
#endif
};
class ExecutionAccess BASE_EMBEDDED {
public:
explicit ExecutionAccess(Isolate* isolate) : isolate_(isolate) {
Lock(isolate);
}
~ExecutionAccess() { Unlock(isolate_); }
static void Lock(Isolate* isolate) { isolate->break_access()->Lock(); }
static void Unlock(Isolate* isolate) { isolate->break_access()->Unlock(); }
static bool TryLock(Isolate* isolate) {
return isolate->break_access()->TryLock();
}
private:
Isolate* isolate_;
};
// Support for checking for stack-overflows.
class StackLimitCheck BASE_EMBEDDED {
public:
explicit StackLimitCheck(Isolate* isolate) : isolate_(isolate) { }
// Use this to check for stack-overflows in C++ code.
bool HasOverflowed() const {
StackGuard* stack_guard = isolate_->stack_guard();
return GetCurrentStackPosition() < stack_guard->real_climit();
}
// Use this to check for interrupt request in C++ code.
bool InterruptRequested() {
StackGuard* stack_guard = isolate_->stack_guard();
return GetCurrentStackPosition() < stack_guard->climit();
}
// Use this to check for stack-overflow when entering runtime from JS code.
bool JsHasOverflowed(uintptr_t gap = 0) const;
private:
Isolate* isolate_;
};
#define STACK_CHECK(isolate, result_value) \
do { \
StackLimitCheck stack_check(isolate); \
if (stack_check.HasOverflowed()) { \
isolate->StackOverflow(); \
return result_value; \
} \
} while (false)
// Support for temporarily postponing interrupts. When the outermost
// postpone scope is left the interrupts will be re-enabled and any
// interrupts that occurred while in the scope will be taken into
// account.
class PostponeInterruptsScope BASE_EMBEDDED {
public:
PostponeInterruptsScope(Isolate* isolate,
int intercept_mask = StackGuard::ALL_INTERRUPTS)
: stack_guard_(isolate->stack_guard()),
intercept_mask_(intercept_mask),
intercepted_flags_(0) {
stack_guard_->PushPostponeInterruptsScope(this);
}
~PostponeInterruptsScope() {
stack_guard_->PopPostponeInterruptsScope();
}
// Find the bottom-most scope that intercepts this interrupt.
// Return whether the interrupt has been intercepted.
bool Intercept(StackGuard::InterruptFlag flag);
private:
StackGuard* stack_guard_;
int intercept_mask_;
int intercepted_flags_;
PostponeInterruptsScope* prev_;
friend class StackGuard;
};
class CodeTracer final : public Malloced {
public:
explicit CodeTracer(int isolate_id)
: file_(NULL),
scope_depth_(0) {
if (!ShouldRedirect()) {
file_ = stdout;
return;
}
if (FLAG_redirect_code_traces_to == NULL) {
SNPrintF(filename_,
"code-%d-%d.asm",
base::OS::GetCurrentProcessId(),
isolate_id);
} else {
StrNCpy(filename_, FLAG_redirect_code_traces_to, filename_.length());
}
WriteChars(filename_.start(), "", 0, false);
}
class Scope {
public:
explicit Scope(CodeTracer* tracer) : tracer_(tracer) { tracer->OpenFile(); }
~Scope() { tracer_->CloseFile(); }
FILE* file() const { return tracer_->file(); }
private:
CodeTracer* tracer_;
};
void OpenFile() {
if (!ShouldRedirect()) {
return;
}
if (file_ == NULL) {
file_ = base::OS::FOpen(filename_.start(), "ab");
}
scope_depth_++;
}
void CloseFile() {
if (!ShouldRedirect()) {
return;
}
if (--scope_depth_ == 0) {
fclose(file_);
file_ = NULL;
}
}
FILE* file() const { return file_; }
private:
static bool ShouldRedirect() {
return FLAG_redirect_code_traces;
}
EmbeddedVector<char, 128> filename_;
FILE* file_;
int scope_depth_;
};
} // namespace internal
} // namespace v8
#endif // V8_ISOLATE_H_