v8/src/ic.h
kmillikin@chromium.org 6af6a82ae3 Streamline the calling convention of the call ICs by passing the
property name in a register rather than on the stack below the
receiver and arguments.

Implemented only for IA32, passing the name in the ecx register to
match the calling convention of the load ICs.

Review URL: http://codereview.chromium.org/502028

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3484 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-12-17 10:23:20 +00:00

433 lines
15 KiB
C++

// Copyright 2006-2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_IC_H_
#define V8_IC_H_
#include "assembler.h"
namespace v8 {
namespace internal {
// Flag indicating whether an IC stub needs to check that a backing
// store is in dictionary case.
enum DictionaryCheck { CHECK_DICTIONARY, DICTIONARY_CHECK_DONE };
// IC_UTIL_LIST defines all utility functions called from generated
// inline caching code. The argument for the macro, ICU, is the function name.
#define IC_UTIL_LIST(ICU) \
ICU(LoadIC_Miss) \
ICU(KeyedLoadIC_Miss) \
ICU(CallIC_Miss) \
ICU(StoreIC_Miss) \
ICU(SharedStoreIC_ExtendStorage) \
ICU(KeyedStoreIC_Miss) \
/* Utilities for IC stubs. */ \
ICU(LoadCallbackProperty) \
ICU(StoreCallbackProperty) \
ICU(LoadPropertyWithInterceptorOnly) \
ICU(LoadPropertyWithInterceptorForLoad) \
ICU(LoadPropertyWithInterceptorForCall) \
ICU(StoreInterceptorProperty)
//
// IC is the base class for LoadIC, StoreIC, CallIC, KeyedLoadIC,
// and KeyedStoreIC.
//
class IC {
public:
// The ids for utility called from the generated code.
enum UtilityId {
#define CONST_NAME(name) k##name,
IC_UTIL_LIST(CONST_NAME)
#undef CONST_NAME
kUtilityCount
};
// Looks up the address of the named utility.
static Address AddressFromUtilityId(UtilityId id);
// Alias the inline cache state type to make the IC code more readable.
typedef InlineCacheState State;
// The IC code is either invoked with no extra frames on the stack
// or with a single extra frame for supporting calls.
enum FrameDepth {
NO_EXTRA_FRAME = 0,
EXTRA_CALL_FRAME = 1
};
// Construct the IC structure with the given number of extra
// JavaScript frames on the stack.
explicit IC(FrameDepth depth);
// Get the call-site target; used for determining the state.
Code* target() { return GetTargetAtAddress(address()); }
inline Address address();
// Compute the current IC state based on the target stub and the receiver.
static State StateFrom(Code* target, Object* receiver);
// Clear the inline cache to initial state.
static void Clear(Address address);
// Computes the reloc info for this IC. This is a fairly expensive
// operation as it has to search through the heap to find the code
// object that contains this IC site.
RelocInfo::Mode ComputeMode();
// Returns if this IC is for contextual (no explicit receiver)
// access to properties.
bool IsContextual(Handle<Object> receiver) {
if (receiver->IsGlobalObject()) {
return SlowIsContextual();
} else {
ASSERT(!SlowIsContextual());
return false;
}
}
bool SlowIsContextual() {
return ComputeMode() == RelocInfo::CODE_TARGET_CONTEXT;
}
// Returns the map to use for caching stubs for a given object.
// This method should not be called with undefined or null.
static inline Map* GetCodeCacheMapForObject(Object* object);
protected:
Address fp() const { return fp_; }
Address pc() const { return *pc_address_; }
#ifdef ENABLE_DEBUGGER_SUPPORT
// Computes the address in the original code when the code running is
// containing break points (calls to DebugBreakXXX builtins).
Address OriginalCodeAddress();
#endif
// Set the call-site target.
void set_target(Code* code) { SetTargetAtAddress(address(), code); }
#ifdef DEBUG
static void TraceIC(const char* type,
Handle<String> name,
State old_state,
Code* new_target,
const char* extra_info = "");
#endif
static Failure* TypeError(const char* type,
Handle<Object> object,
Handle<String> name);
static Failure* ReferenceError(const char* type, Handle<String> name);
// Access the target code for the given IC address.
static inline Code* GetTargetAtAddress(Address address);
static inline void SetTargetAtAddress(Address address, Code* target);
private:
// Frame pointer for the frame that uses (calls) the IC.
Address fp_;
// All access to the program counter of an IC structure is indirect
// to make the code GC safe. This feature is crucial since
// GetProperty and SetProperty are called and they in turn might
// invoke the garbage collector.
Address* pc_address_;
DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
};
// An IC_Utility encapsulates IC::UtilityId. It exists mainly because you
// cannot make forward declarations to an enum.
class IC_Utility {
public:
explicit IC_Utility(IC::UtilityId id)
: address_(IC::AddressFromUtilityId(id)), id_(id) {}
Address address() const { return address_; }
IC::UtilityId id() const { return id_; }
private:
Address address_;
IC::UtilityId id_;
};
class CallIC: public IC {
public:
CallIC() : IC(EXTRA_CALL_FRAME) { ASSERT(target()->is_call_stub()); }
Object* LoadFunction(State state, Handle<Object> object, Handle<String> name);
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm, int argc) {
GenerateMiss(masm, argc);
}
static void GenerateMiss(MacroAssembler* masm, int argc);
static void GenerateMegamorphic(MacroAssembler* masm, int argc);
static void GenerateNormal(MacroAssembler* masm, int argc);
private:
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state,
Handle<Object> object,
Handle<String> name);
// Returns a JSFunction if the object can be called as a function,
// and patches the stack to be ready for the call.
// Otherwise, it returns the undefined value.
Object* TryCallAsFunction(Object* object);
static void Clear(Address address, Code* target);
friend class IC;
};
class LoadIC: public IC {
public:
LoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_load_stub()); }
Object* Load(State state, Handle<Object> object, Handle<String> name);
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm);
static void GeneratePreMonomorphic(MacroAssembler* masm);
static void GenerateMiss(MacroAssembler* masm);
static void GenerateMegamorphic(MacroAssembler* masm);
static void GenerateNormal(MacroAssembler* masm);
// Specialized code generator routines.
static void GenerateArrayLength(MacroAssembler* masm);
static void GenerateStringLength(MacroAssembler* masm);
static void GenerateFunctionPrototype(MacroAssembler* masm);
// The offset from the inlined patch site to the start of the
// inlined load instruction. It is architecture-dependent, and not
// used on ARM.
static const int kOffsetToLoadInstruction;
private:
static void Generate(MacroAssembler* masm, const ExternalReference& f);
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state,
Handle<Object> object,
Handle<String> name);
// Stub accessors.
static Code* megamorphic_stub() {
return Builtins::builtin(Builtins::LoadIC_Megamorphic);
}
static Code* initialize_stub() {
return Builtins::builtin(Builtins::LoadIC_Initialize);
}
static Code* pre_monomorphic_stub() {
return Builtins::builtin(Builtins::LoadIC_PreMonomorphic);
}
static void Clear(Address address, Code* target);
// Clear the use of the inlined version.
static void ClearInlinedVersion(Address address);
static bool PatchInlinedLoad(Address address, Object* map, int index);
friend class IC;
};
class KeyedLoadIC: public IC {
public:
KeyedLoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_keyed_load_stub()); }
Object* Load(State state, Handle<Object> object, Handle<Object> key);
// Code generator routines.
static void GenerateMiss(MacroAssembler* masm);
static void GenerateInitialize(MacroAssembler* masm);
static void GeneratePreMonomorphic(MacroAssembler* masm);
static void GenerateGeneric(MacroAssembler* masm);
// Generators for external array types. See objects.h.
// These are similar to the generic IC; they optimize the case of
// operating upon external array types but fall back to the runtime
// for all other types.
static void GenerateExternalArray(MacroAssembler* masm,
ExternalArrayType array_type);
// Clear the use of the inlined version.
static void ClearInlinedVersion(Address address);
private:
static void Generate(MacroAssembler* masm, const ExternalReference& f);
// Update the inline cache.
void UpdateCaches(LookupResult* lookup,
State state,
Handle<Object> object,
Handle<String> name);
// Stub accessors.
static Code* initialize_stub() {
return Builtins::builtin(Builtins::KeyedLoadIC_Initialize);
}
static Code* megamorphic_stub() {
return Builtins::builtin(Builtins::KeyedLoadIC_Generic);
}
static Code* generic_stub() {
return Builtins::builtin(Builtins::KeyedLoadIC_Generic);
}
static Code* pre_monomorphic_stub() {
return Builtins::builtin(Builtins::KeyedLoadIC_PreMonomorphic);
}
static Code* external_array_stub(JSObject::ElementsKind elements_kind);
static void Clear(Address address, Code* target);
// Support for patching the map that is checked in an inlined
// version of keyed load.
static bool PatchInlinedLoad(Address address, Object* map);
friend class IC;
};
class StoreIC: public IC {
public:
StoreIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_store_stub()); }
Object* Store(State state,
Handle<Object> object,
Handle<String> name,
Handle<Object> value);
// Code generators for stub routines. Only called once at startup.
static void GenerateInitialize(MacroAssembler* masm);
static void GenerateMiss(MacroAssembler* masm);
static void GenerateMegamorphic(MacroAssembler* masm);
static void GenerateExtendStorage(MacroAssembler* masm);
private:
static void Generate(MacroAssembler* masm, const ExternalReference& f);
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state, Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
// Stub accessors.
static Code* megamorphic_stub() {
return Builtins::builtin(Builtins::StoreIC_Megamorphic);
}
static Code* initialize_stub() {
return Builtins::builtin(Builtins::StoreIC_Initialize);
}
static void Clear(Address address, Code* target);
friend class IC;
};
class KeyedStoreIC: public IC {
public:
KeyedStoreIC() : IC(NO_EXTRA_FRAME) { }
Object* Store(State state,
Handle<Object> object,
Handle<Object> name,
Handle<Object> value);
// Code generators for stub routines. Only called once at startup.
static void GenerateInitialize(MacroAssembler* masm);
static void GenerateMiss(MacroAssembler* masm);
static void GenerateGeneric(MacroAssembler* masm);
static void GenerateExtendStorage(MacroAssembler* masm);
// Generators for external array types. See objects.h.
// These are similar to the generic IC; they optimize the case of
// operating upon external array types but fall back to the runtime
// for all other types.
static void GenerateExternalArray(MacroAssembler* masm,
ExternalArrayType array_type);
// Clear the inlined version so the IC is always hit.
static void ClearInlinedVersion(Address address);
// Restore the inlined version so the fast case can get hit.
static void RestoreInlinedVersion(Address address);
private:
static void Generate(MacroAssembler* masm, const ExternalReference& f);
// Update the inline cache.
void UpdateCaches(LookupResult* lookup,
State state,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
// Stub accessors.
static Code* initialize_stub() {
return Builtins::builtin(Builtins::KeyedStoreIC_Initialize);
}
static Code* megamorphic_stub() {
return Builtins::builtin(Builtins::KeyedStoreIC_Generic);
}
static Code* generic_stub() {
return Builtins::builtin(Builtins::KeyedStoreIC_Generic);
}
static Code* external_array_stub(JSObject::ElementsKind elements_kind);
static void Clear(Address address, Code* target);
// Support for patching the map that is checked in an inlined
// version of keyed store.
// The address is the patch point for the IC call
// (Assembler::kCallTargetAddressOffset before the end of
// the call/return address).
// The map is the new map that the inlined code should check against.
static bool PatchInlinedStore(Address address, Object* map);
friend class IC;
};
} } // namespace v8::internal
#endif // V8_IC_H_