v8/src/frames.h
mstarzinger 38a719f965 Switch full-codegen from StackHandlers to handler table.
This switches full-codegen to no longer push and pop StackHandler
markers onto the operand stack, but relies on a range-based handler
table instead. We only use StackHandlers in JSEntryStubs to mark the
transition from C to JS code.

Note that this makes deoptimization and OSR from within any try-block
work out of the box, makes the non-exception paths faster and should
overall be neutral on the memory footprint (pros).

On the other hand it makes the exception paths slower and actually
throwing and exception more expensive (cons).

R=yangguo@chromium.org
TEST=cctest/test-run-jsexceptions/DeoptTry

Review URL: https://codereview.chromium.org/1010883002

Cr-Commit-Position: refs/heads/master@{#27440}
2015-03-25 13:14:02 +00:00

907 lines
27 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_FRAMES_H_
#define V8_FRAMES_H_
#include "src/allocation.h"
#include "src/handles.h"
#include "src/safepoint-table.h"
namespace v8 {
namespace internal {
#if V8_TARGET_ARCH_ARM64
typedef uint64_t RegList;
#else
typedef uint32_t RegList;
#endif
// Get the number of registers in a given register list.
int NumRegs(RegList list);
void SetUpJSCallerSavedCodeData();
// Return the code of the n-th saved register available to JavaScript.
int JSCallerSavedCode(int n);
// Forward declarations.
class ExternalCallbackScope;
class StackFrameIteratorBase;
class ThreadLocalTop;
class Isolate;
class InnerPointerToCodeCache {
public:
struct InnerPointerToCodeCacheEntry {
Address inner_pointer;
Code* code;
SafepointEntry safepoint_entry;
};
explicit InnerPointerToCodeCache(Isolate* isolate) : isolate_(isolate) {
Flush();
}
Code* GcSafeFindCodeForInnerPointer(Address inner_pointer);
Code* GcSafeCastToCode(HeapObject* object, Address inner_pointer);
void Flush() {
memset(&cache_[0], 0, sizeof(cache_));
}
InnerPointerToCodeCacheEntry* GetCacheEntry(Address inner_pointer);
private:
InnerPointerToCodeCacheEntry* cache(int index) { return &cache_[index]; }
Isolate* isolate_;
static const int kInnerPointerToCodeCacheSize = 1024;
InnerPointerToCodeCacheEntry cache_[kInnerPointerToCodeCacheSize];
DISALLOW_COPY_AND_ASSIGN(InnerPointerToCodeCache);
};
// Every try-block pushes the context register.
class TryBlockConstant : public AllStatic {
public:
static const int kElementCount = 1;
};
class StackHandlerConstants : public AllStatic {
public:
static const int kNextOffset = 0 * kPointerSize;
static const int kSize = kNextOffset + kPointerSize;
static const int kSlotCount = kSize >> kPointerSizeLog2;
};
class StackHandler BASE_EMBEDDED {
public:
// Get the address of this stack handler.
inline Address address() const;
// Get the next stack handler in the chain.
inline StackHandler* next() const;
// Conversion support.
static inline StackHandler* FromAddress(Address address);
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(StackHandler);
};
#define STACK_FRAME_TYPE_LIST(V) \
V(ENTRY, EntryFrame) \
V(ENTRY_CONSTRUCT, EntryConstructFrame) \
V(EXIT, ExitFrame) \
V(JAVA_SCRIPT, JavaScriptFrame) \
V(OPTIMIZED, OptimizedFrame) \
V(STUB, StubFrame) \
V(STUB_FAILURE_TRAMPOLINE, StubFailureTrampolineFrame) \
V(INTERNAL, InternalFrame) \
V(CONSTRUCT, ConstructFrame) \
V(ARGUMENTS_ADAPTOR, ArgumentsAdaptorFrame)
class StandardFrameConstants : public AllStatic {
public:
// Fixed part of the frame consists of return address, caller fp,
// constant pool (if FLAG_enable_ool_constant_pool), context, and function.
// StandardFrame::IterateExpressions assumes that kLastObjectOffset is the
// last object pointer.
static const int kCPSlotSize =
FLAG_enable_ool_constant_pool ? kPointerSize : 0;
static const int kFixedFrameSizeFromFp = 2 * kPointerSize + kCPSlotSize;
static const int kFixedFrameSize = kPCOnStackSize + kFPOnStackSize +
kFixedFrameSizeFromFp;
static const int kExpressionsOffset = -3 * kPointerSize - kCPSlotSize;
static const int kMarkerOffset = -2 * kPointerSize - kCPSlotSize;
static const int kContextOffset = -1 * kPointerSize - kCPSlotSize;
static const int kConstantPoolOffset = FLAG_enable_ool_constant_pool ?
-1 * kPointerSize : 0;
static const int kCallerFPOffset = 0 * kPointerSize;
static const int kCallerPCOffset = +1 * kFPOnStackSize;
static const int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize;
static const int kLastObjectOffset = FLAG_enable_ool_constant_pool ?
kConstantPoolOffset : kContextOffset;
};
// Abstract base class for all stack frames.
class StackFrame BASE_EMBEDDED {
public:
#define DECLARE_TYPE(type, ignore) type,
enum Type {
NONE = 0,
STACK_FRAME_TYPE_LIST(DECLARE_TYPE)
NUMBER_OF_TYPES,
// Used by FrameScope to indicate that the stack frame is constructed
// manually and the FrameScope does not need to emit code.
MANUAL
};
#undef DECLARE_TYPE
// Opaque data type for identifying stack frames. Used extensively
// by the debugger.
// ID_MIN_VALUE and ID_MAX_VALUE are specified to ensure that enumeration type
// has correct value range (see Issue 830 for more details).
enum Id {
ID_MIN_VALUE = kMinInt,
ID_MAX_VALUE = kMaxInt,
NO_ID = 0
};
// Used to mark the outermost JS entry frame.
enum JsFrameMarker {
INNER_JSENTRY_FRAME = 0,
OUTERMOST_JSENTRY_FRAME = 1
};
struct State {
State() : sp(NULL), fp(NULL), pc_address(NULL),
constant_pool_address(NULL) { }
Address sp;
Address fp;
Address* pc_address;
Address* constant_pool_address;
};
// Copy constructor; it breaks the connection to host iterator
// (as an iterator usually lives on stack).
StackFrame(const StackFrame& original) {
this->state_ = original.state_;
this->iterator_ = NULL;
this->isolate_ = original.isolate_;
}
// Type testers.
bool is_entry() const { return type() == ENTRY; }
bool is_entry_construct() const { return type() == ENTRY_CONSTRUCT; }
bool is_exit() const { return type() == EXIT; }
bool is_optimized() const { return type() == OPTIMIZED; }
bool is_arguments_adaptor() const { return type() == ARGUMENTS_ADAPTOR; }
bool is_internal() const { return type() == INTERNAL; }
bool is_stub_failure_trampoline() const {
return type() == STUB_FAILURE_TRAMPOLINE;
}
bool is_construct() const { return type() == CONSTRUCT; }
virtual bool is_standard() const { return false; }
bool is_java_script() const {
Type type = this->type();
return (type == JAVA_SCRIPT) || (type == OPTIMIZED);
}
// Accessors.
Address sp() const { return state_.sp; }
Address fp() const { return state_.fp; }
Address caller_sp() const { return GetCallerStackPointer(); }
// If this frame is optimized and was dynamically aligned return its old
// unaligned frame pointer. When the frame is deoptimized its FP will shift
// up one word and become unaligned.
Address UnpaddedFP() const;
Address pc() const { return *pc_address(); }
void set_pc(Address pc) { *pc_address() = pc; }
Address constant_pool() const { return *constant_pool_address(); }
void set_constant_pool(ConstantPoolArray* constant_pool) {
*constant_pool_address() = reinterpret_cast<Address>(constant_pool);
}
virtual void SetCallerFp(Address caller_fp) = 0;
// Manually changes value of fp in this object.
void UpdateFp(Address fp) { state_.fp = fp; }
Address* pc_address() const { return state_.pc_address; }
Address* constant_pool_address() const {
return state_.constant_pool_address;
}
// Get the id of this stack frame.
Id id() const { return static_cast<Id>(OffsetFrom(caller_sp())); }
// Get the top handler from the current stack iterator.
inline StackHandler* top_handler() const;
// Get the type of this frame.
virtual Type type() const = 0;
// Get the code associated with this frame.
// This method could be called during marking phase of GC.
virtual Code* unchecked_code() const = 0;
// Get the code associated with this frame.
inline Code* LookupCode() const;
// Get the code object that contains the given pc.
static inline Code* GetContainingCode(Isolate* isolate, Address pc);
// Get the code object containing the given pc and fill in the
// safepoint entry and the number of stack slots. The pc must be at
// a safepoint.
static Code* GetSafepointData(Isolate* isolate,
Address pc,
SafepointEntry* safepoint_entry,
unsigned* stack_slots);
virtual void Iterate(ObjectVisitor* v) const = 0;
static void IteratePc(ObjectVisitor* v, Address* pc_address, Code* holder);
// Sets a callback function for return-address rewriting profilers
// to resolve the location of a return address to the location of the
// profiler's stashed return address.
static void SetReturnAddressLocationResolver(
ReturnAddressLocationResolver resolver);
// Resolves pc_address through the resolution address function if one is set.
static inline Address* ResolveReturnAddressLocation(Address* pc_address);
// Printing support.
enum PrintMode { OVERVIEW, DETAILS };
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const { }
Isolate* isolate() const { return isolate_; }
protected:
inline explicit StackFrame(StackFrameIteratorBase* iterator);
virtual ~StackFrame() { }
// Compute the stack pointer for the calling frame.
virtual Address GetCallerStackPointer() const = 0;
// Printing support.
static void PrintIndex(StringStream* accumulator,
PrintMode mode,
int index);
// Compute the stack frame type for the given state.
static Type ComputeType(const StackFrameIteratorBase* iterator, State* state);
#ifdef DEBUG
bool can_access_heap_objects() const;
#endif
private:
const StackFrameIteratorBase* iterator_;
Isolate* isolate_;
State state_;
static ReturnAddressLocationResolver return_address_location_resolver_;
// Fill in the state of the calling frame.
virtual void ComputeCallerState(State* state) const = 0;
// Get the type and the state of the calling frame.
virtual Type GetCallerState(State* state) const;
static const intptr_t kIsolateTag = 1;
friend class StackFrameIterator;
friend class StackFrameIteratorBase;
friend class StackHandlerIterator;
friend class SafeStackFrameIterator;
private:
void operator=(const StackFrame& original);
};
// Entry frames are used to enter JavaScript execution from C.
class EntryFrame: public StackFrame {
public:
virtual Type type() const { return ENTRY; }
virtual Code* unchecked_code() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
static EntryFrame* cast(StackFrame* frame) {
DCHECK(frame->is_entry());
return static_cast<EntryFrame*>(frame);
}
virtual void SetCallerFp(Address caller_fp);
protected:
inline explicit EntryFrame(StackFrameIteratorBase* iterator);
// The caller stack pointer for entry frames is always zero. The
// real information about the caller frame is available through the
// link to the top exit frame.
virtual Address GetCallerStackPointer() const { return 0; }
private:
virtual void ComputeCallerState(State* state) const;
virtual Type GetCallerState(State* state) const;
friend class StackFrameIteratorBase;
};
class EntryConstructFrame: public EntryFrame {
public:
virtual Type type() const { return ENTRY_CONSTRUCT; }
virtual Code* unchecked_code() const;
static EntryConstructFrame* cast(StackFrame* frame) {
DCHECK(frame->is_entry_construct());
return static_cast<EntryConstructFrame*>(frame);
}
protected:
inline explicit EntryConstructFrame(StackFrameIteratorBase* iterator);
private:
friend class StackFrameIteratorBase;
};
// Exit frames are used to exit JavaScript execution and go to C.
class ExitFrame: public StackFrame {
public:
virtual Type type() const { return EXIT; }
virtual Code* unchecked_code() const;
Object*& code_slot() const;
Object*& constant_pool_slot() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
virtual void SetCallerFp(Address caller_fp);
static ExitFrame* cast(StackFrame* frame) {
DCHECK(frame->is_exit());
return static_cast<ExitFrame*>(frame);
}
// Compute the state and type of an exit frame given a frame
// pointer. Used when constructing the first stack frame seen by an
// iterator and the frames following entry frames.
static Type GetStateForFramePointer(Address fp, State* state);
static Address ComputeStackPointer(Address fp);
static void FillState(Address fp, Address sp, State* state);
protected:
inline explicit ExitFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
virtual void ComputeCallerState(State* state) const;
friend class StackFrameIteratorBase;
};
class StandardFrame: public StackFrame {
public:
// Testers.
virtual bool is_standard() const { return true; }
// Accessors.
inline Object* context() const;
// Access the expressions in the stack frame including locals.
inline Object* GetExpression(int index) const;
inline void SetExpression(int index, Object* value);
int ComputeExpressionsCount() const;
static Object* GetExpression(Address fp, int index);
virtual void SetCallerFp(Address caller_fp);
static StandardFrame* cast(StackFrame* frame) {
DCHECK(frame->is_standard());
return static_cast<StandardFrame*>(frame);
}
protected:
inline explicit StandardFrame(StackFrameIteratorBase* iterator);
virtual void ComputeCallerState(State* state) const;
// Accessors.
inline Address caller_fp() const;
inline Address caller_pc() const;
// Computes the address of the PC field in the standard frame given
// by the provided frame pointer.
static inline Address ComputePCAddress(Address fp);
// Computes the address of the constant pool field in the standard
// frame given by the provided frame pointer.
static inline Address ComputeConstantPoolAddress(Address fp);
// Iterate over expression stack including stack handlers, locals,
// and parts of the fixed part including context and code fields.
void IterateExpressions(ObjectVisitor* v) const;
// Returns the address of the n'th expression stack element.
Address GetExpressionAddress(int n) const;
static Address GetExpressionAddress(Address fp, int n);
// Determines if the standard frame for the given frame pointer is
// an arguments adaptor frame.
static inline bool IsArgumentsAdaptorFrame(Address fp);
// Determines if the standard frame for the given frame pointer is a
// construct frame.
static inline bool IsConstructFrame(Address fp);
// Used by OptimizedFrames and StubFrames.
void IterateCompiledFrame(ObjectVisitor* v) const;
private:
friend class StackFrame;
friend class SafeStackFrameIterator;
};
class FrameSummary BASE_EMBEDDED {
public:
FrameSummary(Object* receiver,
JSFunction* function,
Code* code,
int offset,
bool is_constructor)
: receiver_(receiver, function->GetIsolate()),
function_(function),
code_(code),
offset_(offset),
is_constructor_(is_constructor) { }
Handle<Object> receiver() { return receiver_; }
Handle<JSFunction> function() { return function_; }
Handle<Code> code() { return code_; }
Address pc() { return code_->address() + offset_; }
int offset() { return offset_; }
bool is_constructor() { return is_constructor_; }
void Print();
private:
Handle<Object> receiver_;
Handle<JSFunction> function_;
Handle<Code> code_;
int offset_;
bool is_constructor_;
};
class JavaScriptFrame: public StandardFrame {
public:
virtual Type type() const { return JAVA_SCRIPT; }
// Accessors.
inline JSFunction* function() const;
inline Object* receiver() const;
inline void set_receiver(Object* value);
// Access the parameters.
inline Address GetParameterSlot(int index) const;
inline Object* GetParameter(int index) const;
inline int ComputeParametersCount() const {
return GetNumberOfIncomingArguments();
}
// Access the operand stack.
inline Address GetOperandSlot(int index) const;
inline Object* GetOperand(int index) const;
inline int ComputeOperandsCount() const;
// Generator support to preserve operand stack.
void SaveOperandStack(FixedArray* store) const;
void RestoreOperandStack(FixedArray* store);
// Debugger access.
void SetParameterValue(int index, Object* value) const;
// Check if this frame is a constructor frame invoked through 'new'.
bool IsConstructor() const;
// Check if this frame has "adapted" arguments in the sense that the
// actual passed arguments are available in an arguments adaptor
// frame below it on the stack.
inline bool has_adapted_arguments() const;
int GetArgumentsLength() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
// Printing support.
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const;
// Determine the code for the frame.
virtual Code* unchecked_code() const;
// Returns the levels of inlining for this frame.
virtual int GetInlineCount() { return 1; }
// Return a list with JSFunctions of this frame.
virtual void GetFunctions(List<JSFunction*>* functions);
// Build a list with summaries for this frame including all inlined frames.
virtual void Summarize(List<FrameSummary>* frames);
// Lookup exception handler for current {pc}, returns -1 if none found. Also
// returns the expected number of stack slots at the handler site.
virtual int LookupExceptionHandlerInTable(int* stack_slots);
// Architecture-specific register description.
static Register fp_register();
static Register context_register();
static Register constant_pool_pointer_register();
static JavaScriptFrame* cast(StackFrame* frame) {
DCHECK(frame->is_java_script());
return static_cast<JavaScriptFrame*>(frame);
}
static void PrintFunctionAndOffset(JSFunction* function, Code* code,
Address pc, FILE* file,
bool print_line_number);
static void PrintTop(Isolate* isolate, FILE* file, bool print_args,
bool print_line_number);
protected:
inline explicit JavaScriptFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
virtual int GetNumberOfIncomingArguments() const;
// Garbage collection support. Iterates over incoming arguments,
// receiver, and any callee-saved registers.
void IterateArguments(ObjectVisitor* v) const;
private:
inline Object* function_slot_object() const;
friend class StackFrameIteratorBase;
};
class StubFrame : public StandardFrame {
public:
virtual Type type() const { return STUB; }
// GC support.
virtual void Iterate(ObjectVisitor* v) const;
// Determine the code for the frame.
virtual Code* unchecked_code() const;
protected:
inline explicit StubFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
virtual int GetNumberOfIncomingArguments() const;
friend class StackFrameIteratorBase;
};
class OptimizedFrame : public JavaScriptFrame {
public:
virtual Type type() const { return OPTIMIZED; }
// GC support.
virtual void Iterate(ObjectVisitor* v) const;
virtual int GetInlineCount();
// Return a list with JSFunctions of this frame.
// The functions are ordered bottom-to-top (i.e. functions.last()
// is the top-most activation)
virtual void GetFunctions(List<JSFunction*>* functions);
virtual void Summarize(List<FrameSummary>* frames);
// Lookup exception handler for current {pc}, returns -1 if none found. Also
// returns the expected number of stack slots at the handler site.
virtual int LookupExceptionHandlerInTable(int* stack_slots);
DeoptimizationInputData* GetDeoptimizationData(int* deopt_index);
protected:
inline explicit OptimizedFrame(StackFrameIteratorBase* iterator);
private:
JSFunction* LiteralAt(FixedArray* literal_array, int literal_id);
friend class StackFrameIteratorBase;
};
// Arguments adaptor frames are automatically inserted below
// JavaScript frames when the actual number of parameters does not
// match the formal number of parameters.
class ArgumentsAdaptorFrame: public JavaScriptFrame {
public:
virtual Type type() const { return ARGUMENTS_ADAPTOR; }
// Determine the code for the frame.
virtual Code* unchecked_code() const;
static ArgumentsAdaptorFrame* cast(StackFrame* frame) {
DCHECK(frame->is_arguments_adaptor());
return static_cast<ArgumentsAdaptorFrame*>(frame);
}
// Printing support.
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const;
protected:
inline explicit ArgumentsAdaptorFrame(StackFrameIteratorBase* iterator);
virtual int GetNumberOfIncomingArguments() const;
virtual Address GetCallerStackPointer() const;
private:
friend class StackFrameIteratorBase;
};
class InternalFrame: public StandardFrame {
public:
virtual Type type() const { return INTERNAL; }
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
// Determine the code for the frame.
virtual Code* unchecked_code() const;
static InternalFrame* cast(StackFrame* frame) {
DCHECK(frame->is_internal());
return static_cast<InternalFrame*>(frame);
}
protected:
inline explicit InternalFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
friend class StackFrameIteratorBase;
};
class StubFailureTrampolineFrame: public StandardFrame {
public:
// sizeof(Arguments) - sizeof(Arguments*) is 3 * kPointerSize), but the
// presubmit script complains about using sizeof() on a type.
static const int kFirstRegisterParameterFrameOffset =
StandardFrameConstants::kMarkerOffset - 3 * kPointerSize;
static const int kCallerStackParameterCountFrameOffset =
StandardFrameConstants::kMarkerOffset - 2 * kPointerSize;
virtual Type type() const { return STUB_FAILURE_TRAMPOLINE; }
// Get the code associated with this frame.
// This method could be called during marking phase of GC.
virtual Code* unchecked_code() const;
virtual void Iterate(ObjectVisitor* v) const;
// Architecture-specific register description.
static Register fp_register();
static Register context_register();
static Register constant_pool_pointer_register();
protected:
inline explicit StubFailureTrampolineFrame(
StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
friend class StackFrameIteratorBase;
};
// Construct frames are special trampoline frames introduced to handle
// function invocations through 'new'.
class ConstructFrame: public InternalFrame {
public:
virtual Type type() const { return CONSTRUCT; }
static ConstructFrame* cast(StackFrame* frame) {
DCHECK(frame->is_construct());
return static_cast<ConstructFrame*>(frame);
}
protected:
inline explicit ConstructFrame(StackFrameIteratorBase* iterator);
private:
friend class StackFrameIteratorBase;
};
class StackFrameIteratorBase BASE_EMBEDDED {
public:
Isolate* isolate() const { return isolate_; }
bool done() const { return frame_ == NULL; }
protected:
// An iterator that iterates over a given thread's stack.
StackFrameIteratorBase(Isolate* isolate, bool can_access_heap_objects);
Isolate* isolate_;
#define DECLARE_SINGLETON(ignore, type) type type##_;
STACK_FRAME_TYPE_LIST(DECLARE_SINGLETON)
#undef DECLARE_SINGLETON
StackFrame* frame_;
StackHandler* handler_;
const bool can_access_heap_objects_;
StackHandler* handler() const {
DCHECK(!done());
return handler_;
}
// Get the type-specific frame singleton in a given state.
StackFrame* SingletonFor(StackFrame::Type type, StackFrame::State* state);
// A helper function, can return a NULL pointer.
StackFrame* SingletonFor(StackFrame::Type type);
private:
friend class StackFrame;
DISALLOW_COPY_AND_ASSIGN(StackFrameIteratorBase);
};
class StackFrameIterator: public StackFrameIteratorBase {
public:
// An iterator that iterates over the isolate's current thread's stack,
explicit StackFrameIterator(Isolate* isolate);
// An iterator that iterates over a given thread's stack.
StackFrameIterator(Isolate* isolate, ThreadLocalTop* t);
StackFrame* frame() const {
DCHECK(!done());
return frame_;
}
void Advance();
private:
// Go back to the first frame.
void Reset(ThreadLocalTop* top);
DISALLOW_COPY_AND_ASSIGN(StackFrameIterator);
};
// Iterator that supports iterating through all JavaScript frames.
class JavaScriptFrameIterator BASE_EMBEDDED {
public:
inline explicit JavaScriptFrameIterator(Isolate* isolate);
inline JavaScriptFrameIterator(Isolate* isolate, ThreadLocalTop* top);
// Skip frames until the frame with the given id is reached.
JavaScriptFrameIterator(Isolate* isolate, StackFrame::Id id);
inline JavaScriptFrame* frame() const;
bool done() const { return iterator_.done(); }
void Advance();
// Advance to the frame holding the arguments for the current
// frame. This only affects the current frame if it has adapted
// arguments.
void AdvanceToArgumentsFrame();
private:
StackFrameIterator iterator_;
};
// NOTE: The stack trace frame iterator is an iterator that only
// traverse proper JavaScript frames; that is JavaScript frames that
// have proper JavaScript functions. This excludes the problematic
// functions in runtime.js.
class StackTraceFrameIterator: public JavaScriptFrameIterator {
public:
explicit StackTraceFrameIterator(Isolate* isolate);
void Advance();
private:
bool IsValidFrame();
};
class SafeStackFrameIterator: public StackFrameIteratorBase {
public:
SafeStackFrameIterator(Isolate* isolate,
Address fp, Address sp,
Address js_entry_sp);
inline StackFrame* frame() const;
void Advance();
StackFrame::Type top_frame_type() const { return top_frame_type_; }
private:
void AdvanceOneFrame();
bool IsValidStackAddress(Address addr) const {
return low_bound_ <= addr && addr <= high_bound_;
}
bool IsValidFrame(StackFrame* frame) const;
bool IsValidCaller(StackFrame* frame);
bool IsValidExitFrame(Address fp) const;
bool IsValidTop(ThreadLocalTop* top) const;
const Address low_bound_;
const Address high_bound_;
StackFrame::Type top_frame_type_;
ExternalCallbackScope* external_callback_scope_;
};
class StackFrameLocator BASE_EMBEDDED {
public:
explicit StackFrameLocator(Isolate* isolate) : iterator_(isolate) {}
// Find the nth JavaScript frame on the stack. The caller must
// guarantee that such a frame exists.
JavaScriptFrame* FindJavaScriptFrame(int n);
private:
StackFrameIterator iterator_;
};
// Reads all frames on the current stack and copies them into the current
// zone memory.
Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone);
} } // namespace v8::internal
#endif // V8_FRAMES_H_