v8/test/debugger/debug/es8/debug-async-liveedit.js
yangguo 3f47c63ded [liveedit] reimplement frame restarting.
Previously, when restarting a frame, we would rewrite all frames
between the debugger activation and the frame to restart to squash
them, and replace the return address with that of a builtin to
leave that rewritten frame, and restart the function by calling it.

We now simply remember the frame to drop to, and upon returning
from the debugger, we check whether to drop the frame, load the
new FP, and restart the function.

R=jgruber@chromium.org, mstarzinger@chromium.org
BUG=v8:5587

Review-Url: https://codereview.chromium.org/2636913002
Cr-Commit-Position: refs/heads/master@{#42725}
2017-01-27 07:31:03 +00:00

150 lines
4.2 KiB
JavaScript

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
var Debug = debug.Debug;
var LiveEdit = Debug.LiveEdit;
unique_id = 0;
var AsyncFunction = (async function(){}).constructor;
function assertPromiseValue(value, promise) {
promise.then(resolve => {
went = true;
if (resolve !== value) {
print(`expected ${value} found ${resolve}`);
quit(1);
}
}, reject => {
print(`rejected ${reject}`);
quit(1);
});
}
function MakeAsyncFunction() {
// Prevents eval script caching.
unique_id++;
return AsyncFunction('callback',
"/* " + unique_id + "*/\n" +
"await callback();\n" +
"return 'Cat';\n");
}
function MakeFunction() {
// Prevents eval script caching.
unique_id++;
return Function('callback',
"/* " + unique_id + "*/\n" +
"callback();\n" +
"return 'Cat';\n");
}
// First, try MakeGenerator with no perturbations.
(function(){
var asyncfn = MakeAsyncFunction();
function callback() {};
var promise = asyncfn(callback);
assertPromiseValue('Cat', promise);
})();
function ExecuteInDebugContext(f) {
var result;
var exception = null;
Debug.setListener(function(event) {
if (event == Debug.DebugEvent.Break) {
try {
result = f();
} catch (e) {
// Rethrow this exception later.
exception = e;
}
}
});
debugger;
Debug.setListener(null);
if (exception !== null) throw exception;
return result;
}
function patch(fun, from, to) {
function debug() {
var log = new Array();
var script = Debug.findScript(fun);
var pos = script.source.indexOf(from);
print(`pos ${pos}`);
try {
LiveEdit.TestApi.ApplySingleChunkPatch(script, pos, from.length, to,
log);
} finally {
print("Change log: " + JSON.stringify(log) + "\n");
}
}
ExecuteInDebugContext(debug);
}
// Try to edit a MakeAsyncFunction while it's running, then again while it's
// stopped.
(function(){
var asyncfn = MakeAsyncFunction();
var patch_attempted = false;
function attempt_patch() {
assertFalse(patch_attempted);
patch_attempted = true;
assertThrows(function() { patch(asyncfn, "'Cat'", "'Capybara'") },
LiveEdit.Failure);
};
var promise = asyncfn(attempt_patch);
// Patch should not succeed because there is a live async function activation
// on the stack.
assertPromiseValue("Cat", promise);
assertTrue(patch_attempted);
%RunMicrotasks();
// At this point one iterator is live, but closed, so the patch will succeed.
patch(asyncfn, "'Cat'", "'Capybara'");
promise = asyncfn(function(){});
// Patch successful.
assertPromiseValue("Capybara", promise);
// Patching will fail however when an async function is suspended.
var resolve;
promise = asyncfn(function(){return new Promise(function(r){resolve = r})});
assertThrows(function() { patch(asyncfn, "'Capybara'", "'Tapir'") },
LiveEdit.Failure);
resolve();
assertPromiseValue("Capybara", promise);
// Try to patch functions with activations inside and outside async
// function activations. We should succeed in the former case, but not in the
// latter.
var fun_outside = MakeFunction();
var fun_inside = MakeFunction();
var fun_patch_attempted = false;
var fun_patch_restarted = false;
function attempt_fun_patches() {
if (fun_patch_attempted) {
assertFalse(fun_patch_restarted);
fun_patch_restarted = true;
return;
}
fun_patch_attempted = true;
// Patching outside an async function activation must fail.
assertThrows(function() { patch(fun_outside, "'Cat'", "'Cobra'") },
LiveEdit.Failure);
// Patching inside an async function activation may succeed.
patch(fun_inside, "'Cat'", "'Koala'");
}
promise = asyncfn(function() { return fun_inside(attempt_fun_patches) });
assertEquals('Cat',
fun_outside(function () {
assertPromiseValue('Capybara', promise);
assertTrue(fun_patch_restarted);
assertTrue(fun_inside.toString().includes("'Koala'"));
}));
})();
%RunMicrotasks();