6c69379497
Drive-by-fix: - Remove duplicated LazyTable - Introduce more pseudo private _* fields - Remove MapPanel.mapDetails getter - Rename MapDetails.setSelectedMap to .map Bug: v8:10644 Change-Id: I0f976ab86f24de2677e024e386e7d4169c9abbb3 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2523192 Commit-Queue: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Sathya Gunasekaran <gsathya@chromium.org> Cr-Commit-Position: refs/heads/master@{#71093}
519 lines
15 KiB
JavaScript
519 lines
15 KiB
JavaScript
// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import {FocusEvent, SelectionEvent, SelectTimeEvent, SynchronizeSelectionEvent} from '../events.mjs';
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import {CSSColor, delay, DOM, V8CustomElement} from '../helper.mjs';
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import {kChunkHeight, kChunkWidth} from '../log/map.mjs';
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const kColors = [
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CSSColor.green,
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CSSColor.violet,
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CSSColor.orange,
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CSSColor.yellow,
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CSSColor.primaryColor,
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CSSColor.red,
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CSSColor.blue,
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CSSColor.yellow,
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CSSColor.secondaryColor,
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];
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DOM.defineCustomElement('./timeline/timeline-track',
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(templateText) =>
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class TimelineTrack extends V8CustomElement {
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// TODO turn into static field once Safari supports it.
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static get SELECTION_OFFSET() {
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return 10
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};
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_timeline;
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_nofChunks = 400;
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_chunks;
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_selectedEntry;
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_timeToPixel;
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_timeSelection = {start: -1, end: Infinity};
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_timeStartOffset;
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_selectionOriginTime;
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_typeToColor;
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constructor() {
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super(templateText);
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this.timeline.addEventListener('scroll', e => this.handleTimelineScroll(e));
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this.timeline.addEventListener(
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'mousedown', e => this.handleTimeSelectionMouseDown(e));
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this.timeline.addEventListener(
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'mouseup', e => this.handleTimeSelectionMouseUp(e));
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this.timeline.addEventListener(
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'mousemove', e => this.handleTimeSelectionMouseMove(e));
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this.backgroundCanvas = document.createElement('canvas');
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this.isLocked = false;
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}
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handleTimeSelectionMouseDown(e) {
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let xPosition = e.clientX
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// Update origin time in case we click on a handle.
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if (this.isOnLeftHandle(xPosition)) {
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xPosition = this.rightHandlePosX;
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}
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else if (this.isOnRightHandle(xPosition)) {
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xPosition = this.leftHandlePosX;
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}
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this._selectionOriginTime = this.positionToTime(xPosition);
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}
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isOnLeftHandle(posX) {
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return (
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Math.abs(this.leftHandlePosX - posX) <= TimelineTrack.SELECTION_OFFSET);
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}
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isOnRightHandle(posX) {
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return (
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Math.abs(this.rightHandlePosX - posX) <=
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TimelineTrack.SELECTION_OFFSET);
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}
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handleTimeSelectionMouseMove(e) {
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if (!this._isSelecting) return;
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const currentTime = this.positionToTime(e.clientX);
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this.dispatchEvent(new SynchronizeSelectionEvent(
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Math.min(this._selectionOriginTime, currentTime),
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Math.max(this._selectionOriginTime, currentTime)));
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}
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handleTimeSelectionMouseUp(e) {
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this._selectionOriginTime = -1;
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const delta = this._timeSelection.end - this._timeSelection.start;
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if (delta <= 1 || isNaN(delta)) return;
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this.dispatchEvent(new SelectTimeEvent(
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this._timeSelection.start, this._timeSelection.end));
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}
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set timeSelection(selection) {
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this._timeSelection.start = selection.start;
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this._timeSelection.end = selection.end;
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this.updateSelection();
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}
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get _isSelecting() {
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return this._selectionOriginTime >= 0;
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}
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updateSelection() {
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const startPosition = this.timeToPosition(this._timeSelection.start);
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const endPosition = this.timeToPosition(this._timeSelection.end);
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const delta = endPosition - startPosition;
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this.leftHandle.style.left = startPosition + 'px';
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this.selection.style.left = startPosition + 'px';
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this.rightHandle.style.left = endPosition + 'px';
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this.selection.style.width = delta + 'px';
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}
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get leftHandlePosX() {
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return this.leftHandle.getBoundingClientRect().x;
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}
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get rightHandlePosX() {
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return this.rightHandle.getBoundingClientRect().x;
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}
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// Maps the clicked x position to the x position on timeline canvas
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positionOnTimeline(posX) {
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let rect = this.timeline.getBoundingClientRect();
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let posClickedX = posX - rect.left + this.timeline.scrollLeft;
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return posClickedX;
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}
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positionToTime(posX) {
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let posTimelineX = this.positionOnTimeline(posX) + this._timeStartOffset;
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return posTimelineX / this._timeToPixel;
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}
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timeToPosition(time) {
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let posX = time * this._timeToPixel;
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posX -= this._timeStartOffset
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return posX;
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}
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get leftHandle() {
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return this.$('.leftHandle');
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}
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get rightHandle() {
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return this.$('.rightHandle');
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}
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get selection() {
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return this.$('.selection');
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}
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get timelineCanvas() {
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return this.$('#timelineCanvas');
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}
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get timelineChunks() {
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return this.$('#timelineChunks');
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}
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get timeline() {
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return this.$('#timeline');
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}
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get timelineLegend() {
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return this.$('#legend');
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}
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get timelineLegendContent() {
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return this.$('#legendContent');
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}
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set data(value) {
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this._timeline = value;
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this._resetTypeToColorCache();
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this.update();
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}
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_update() {
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this._updateChunks();
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this._updateTimeline();
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this._renderLegend();
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}
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_resetTypeToColorCache() {
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this._typeToColor = new Map();
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let lastIndex = 0;
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for (const type of this.data.uniqueTypes.keys()) {
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this._typeToColor.set(type, kColors[lastIndex++]);
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}
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}
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get data() {
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return this._timeline;
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}
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set nofChunks(count) {
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this._nofChunks = count;
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this.update();
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}
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get nofChunks() {
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return this._nofChunks;
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}
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_updateChunks() {
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this._chunks = this.data.chunks(this.nofChunks);
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}
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get chunks() {
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return this._chunks;
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}
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set selectedEntry(value) {
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this._selectedEntry = value;
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if (value.edge) this.redraw();
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}
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get selectedEntry() {
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return this._selectedEntry;
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}
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set scrollLeft(offset) {
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this.timeline.scrollLeft = offset;
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}
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typeToColor(type) {
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return this._typeToColor.get(type);
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}
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_renderLegend() {
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let timelineLegendContent = this.timelineLegendContent;
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DOM.removeAllChildren(timelineLegendContent);
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this._timeline.uniqueTypes.forEach((entries, type) => {
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let row = DOM.tr('clickable');
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row.entries = entries;
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row.addEventListener('dblclick', e => this.handleEntryTypeDblClick(e));
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let color = this.typeToColor(type);
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if (color !== null) {
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let div = DOM.div('colorbox');
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div.style.backgroundColor = color;
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row.appendChild(DOM.td(div));
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} else {
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row.appendChild(DOM.td());
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}
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let td = DOM.td(type);
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row.appendChild(td);
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row.appendChild(DOM.td(entries.length));
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let percent = (entries.length / this.data.all.length) * 100;
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row.appendChild(DOM.td(percent.toFixed(1) + '%'));
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timelineLegendContent.appendChild(row);
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});
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// Add Total row.
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let row = DOM.tr();
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row.appendChild(DOM.td(''));
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row.appendChild(DOM.td('All'));
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row.appendChild(DOM.td(this.data.all.length));
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row.appendChild(DOM.td('100%'));
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timelineLegendContent.appendChild(row);
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this.timelineLegend.appendChild(timelineLegendContent);
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}
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handleEntryTypeDblClick(e) {
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this.dispatchEvent(new SelectionEvent(e.target.parentNode.entries));
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}
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timelineIndicatorMove(offset) {
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this.timeline.scrollLeft += offset;
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}
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handleTimelineScroll(e) {
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let horizontal = e.currentTarget.scrollLeft;
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this.dispatchEvent(new CustomEvent(
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'scrolltrack', {bubbles: true, composed: true, detail: horizontal}));
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}
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async setChunkBackgrounds(backgroundTodo) {
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const kMaxDuration = 50;
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let lastTime = 0;
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for (let [chunk, node] of backgroundTodo) {
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const current = performance.now();
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if (current - lastTime > kMaxDuration) {
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await delay(25);
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lastTime = current;
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}
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this.setChunkBackground(chunk, node);
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}
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}
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setChunkBackground(chunk, node) {
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// Render the types of transitions as bar charts
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const kHeight = chunk.height;
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const kWidth = 1;
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this.backgroundCanvas.width = kWidth;
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this.backgroundCanvas.height = kHeight;
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let ctx = this.backgroundCanvas.getContext('2d');
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ctx.clearRect(0, 0, kWidth, kHeight);
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let y = 0;
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let total = chunk.size();
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let type, count;
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if (true) {
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chunk.getBreakdown(map => map.type).forEach(([type, count]) => {
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ctx.fillStyle = this.typeToColor(type);
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let height = count / total * kHeight;
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ctx.fillRect(0, y, kWidth, y + height);
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y += height;
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});
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} else {
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chunk.items.forEach(map => {
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ctx.fillStyle = this.typeToColor(map.type);
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let y = chunk.yOffset(map);
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ctx.fillRect(0, y, kWidth, y + 1);
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});
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}
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let imageData = this.backgroundCanvas.toDataURL('image/webp', 0.2);
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node.style.backgroundImage = `url(${imageData})`;
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}
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_updateTimeline() {
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let chunksNode = this.timelineChunks;
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DOM.removeAllChildren(chunksNode);
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let chunks = this.chunks;
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let max = chunks.max(each => each.size());
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let start = this.data.startTime;
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let end = this.data.endTime;
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let duration = end - start;
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this._timeToPixel = chunks.length * kChunkWidth / duration;
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this._timeStartOffset = start * this._timeToPixel;
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let addTimestamp = (time, name) => {
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let timeNode = DOM.div('timestamp');
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timeNode.innerText = name;
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timeNode.style.left = ((time - start) * this._timeToPixel) + 'px';
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chunksNode.appendChild(timeNode);
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};
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let backgroundTodo = [];
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for (let i = 0; i < chunks.length; i++) {
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let chunk = chunks[i];
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let height = (chunk.size() / max * kChunkHeight);
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chunk.height = height;
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if (chunk.isEmpty()) continue;
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let node = DOM.div();
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node.className = 'chunk';
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node.style.left = ((chunks[i].start - start) * this._timeToPixel) + 'px';
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node.style.height = height + 'px';
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node.chunk = chunk;
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node.addEventListener('mousemove', e => this.handleChunkMouseMove(e));
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node.addEventListener('click', e => this.handleChunkClick(e));
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node.addEventListener('dblclick', e => this.handleChunkDoubleClick(e));
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backgroundTodo.push([chunk, node])
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chunksNode.appendChild(node);
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}
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this.setChunkBackgrounds(backgroundTodo);
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// Put a time marker roughly every 20 chunks.
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let expected = duration / chunks.length * 20;
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let interval = (10 ** Math.floor(Math.log10(expected)));
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let correction = Math.log10(expected / interval);
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correction = (correction < 0.33) ? 1 : (correction < 0.75) ? 2.5 : 5;
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interval *= correction;
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let time = start;
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while (time < end) {
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addTimestamp(time, ((time - start) / 1000) + ' ms');
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time += interval;
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}
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this.redraw();
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}
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handleChunkMouseMove(event) {
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if (this.isLocked) return false;
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if (this._isSelecting) return false;
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let chunk = event.target.chunk;
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if (!chunk) return;
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// topmost map (at chunk.height) == map #0.
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let relativeIndex =
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Math.round(event.layerY / event.target.offsetHeight * chunk.size());
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let map = chunk.at(relativeIndex);
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this.dispatchEvent(new FocusEvent(map));
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}
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handleChunkClick(event) {
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this.isLocked = !this.isLocked;
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}
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handleChunkDoubleClick(event) {
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let chunk = event.target.chunk;
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if (!chunk) return;
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this.dispatchEvent(new SelectTimeEvent(chunk.start, chunk.end));
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}
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redraw() {
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let canvas = this.timelineCanvas;
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canvas.width = (this.chunks.length + 1) * kChunkWidth;
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canvas.height = kChunkHeight;
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let ctx = canvas.getContext('2d');
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ctx.clearRect(0, 0, canvas.width, kChunkHeight);
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if (!this.selectedEntry || !this.selectedEntry.edge) return;
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this.drawEdges(ctx);
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}
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setMapStyle(map, ctx) {
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ctx.fillStyle = map.edge && map.edge.from ? CSSColor.onBackgroundColor :
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CSSColor.onPrimaryColor;
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}
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setEdgeStyle(edge, ctx) {
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let color = this.typeToColor(edge.type);
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ctx.strokeStyle = color;
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ctx.fillStyle = color;
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}
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markMap(ctx, map) {
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let [x, y] = map.position(this.chunks);
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ctx.beginPath();
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this.setMapStyle(map, ctx);
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ctx.arc(x, y, 3, 0, 2 * Math.PI);
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ctx.fill();
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ctx.beginPath();
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ctx.fillStyle = CSSColor.onBackgroundColor;
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ctx.arc(x, y, 2, 0, 2 * Math.PI);
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ctx.fill();
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}
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markSelectedMap(ctx, map) {
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let [x, y] = map.position(this.chunks);
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ctx.beginPath();
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this.setMapStyle(map, ctx);
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ctx.arc(x, y, 6, 0, 2 * Math.PI);
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ctx.strokeStyle = CSSColor.onBackgroundColor;
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ctx.stroke();
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}
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drawEdges(ctx) {
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// Draw the trace of maps in reverse order to make sure the outgoing
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// transitions of previous maps aren't drawn over.
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const kMaxOutgoingEdges = 100;
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let nofEdges = 0;
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let stack = [];
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let current = this.selectedEntry;
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while (current && nofEdges < kMaxOutgoingEdges) {
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nofEdges += current.children.length;
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stack.push(current);
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current = current.parent();
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}
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ctx.save();
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this.drawOutgoingEdges(ctx, this.selectedEntry, 3);
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ctx.restore();
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let labelOffset = 15;
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let xPrev = 0;
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while (current = stack.pop()) {
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if (current.edge) {
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this.setEdgeStyle(current.edge, ctx);
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let [xTo, yTo] = this.drawEdge(ctx, current.edge, true, labelOffset);
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if (xTo == xPrev) {
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labelOffset += 8;
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} else {
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labelOffset = 15
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}
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xPrev = xTo;
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}
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this.markMap(ctx, current);
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current = current.parent();
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ctx.save();
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// this.drawOutgoingEdges(ctx, current, 1);
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ctx.restore();
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}
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// Mark selected map
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this.markSelectedMap(ctx, this.selectedEntry);
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}
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drawEdge(ctx, edge, showLabel = true, labelOffset = 20) {
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if (!edge.from || !edge.to) return [-1, -1];
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let [xFrom, yFrom] = edge.from.position(this.chunks);
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let [xTo, yTo] = edge.to.position(this.chunks);
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let sameChunk = xTo == xFrom;
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if (sameChunk) labelOffset += 8;
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ctx.beginPath();
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ctx.moveTo(xFrom, yFrom);
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let offsetX = 20;
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let offsetY = 20;
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let midX = xFrom + (xTo - xFrom) / 2;
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let midY = (yFrom + yTo) / 2 - 100;
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if (!sameChunk) {
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ctx.quadraticCurveTo(midX, midY, xTo, yTo);
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} else {
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ctx.lineTo(xTo, yTo);
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}
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if (!showLabel) {
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ctx.stroke();
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} else {
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let centerX, centerY;
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if (!sameChunk) {
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centerX = (xFrom / 2 + midX + xTo / 2) / 2;
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centerY = (yFrom / 2 + midY + yTo / 2) / 2;
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} else {
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centerX = xTo;
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centerY = yTo;
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}
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ctx.moveTo(centerX, centerY);
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ctx.lineTo(centerX + offsetX, centerY - labelOffset);
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ctx.stroke();
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ctx.textAlign = 'left';
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ctx.fillStyle = this.typeToColor(edge.type);
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ctx.fillText(
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edge.toString(), centerX + offsetX + 2, centerY - labelOffset);
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}
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return [xTo, yTo];
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}
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drawOutgoingEdges(ctx, map, max = 10, depth = 0) {
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if (!map) return;
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if (depth >= max) return;
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ctx.globalAlpha = 0.5 - depth * (0.3 / max);
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ctx.strokeStyle = CSSColor.timelineBackgroundColor;
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const limit = Math.min(map.children.length, 100)
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for (let i = 0; i < limit; i++) {
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let edge = map.children[i];
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this.drawEdge(ctx, edge, true);
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this.drawOutgoingEdges(ctx, edge.to, max, depth + 1);
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}
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}
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});
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