8ddc260d3b
BUG=v8:5614 Review-Url: https://codereview.chromium.org/2481013010 Cr-Commit-Position: refs/heads/master@{#40927}
846 lines
30 KiB
C++
846 lines
30 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/parsing/scanner-character-streams.h"
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#include "include/v8.h"
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#include "src/globals.h"
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#include "src/handles.h"
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#include "src/objects-inl.h"
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#include "src/parsing/scanner.h"
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#include "src/unicode-inl.h"
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namespace v8 {
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namespace internal {
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// ----------------------------------------------------------------------------
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// BufferedUtf16CharacterStreams
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//
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// A buffered character stream based on a random access character
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// source (ReadBlock can be called with pos() pointing to any position,
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// even positions before the current).
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class BufferedUtf16CharacterStream : public Utf16CharacterStream {
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public:
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BufferedUtf16CharacterStream();
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protected:
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static const size_t kBufferSize = 512;
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bool ReadBlock() override;
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// FillBuffer should read up to kBufferSize characters at position and store
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// them into buffer_[0..]. It returns the number of characters stored.
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virtual size_t FillBuffer(size_t position) = 0;
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// Fixed sized buffer that this class reads from.
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// The base class' buffer_start_ should always point to buffer_.
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uc16 buffer_[kBufferSize];
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};
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BufferedUtf16CharacterStream::BufferedUtf16CharacterStream()
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: Utf16CharacterStream(buffer_, buffer_, buffer_, 0) {}
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bool BufferedUtf16CharacterStream::ReadBlock() {
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DCHECK_EQ(buffer_start_, buffer_);
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size_t position = pos();
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buffer_pos_ = position;
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buffer_cursor_ = buffer_;
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buffer_end_ = buffer_ + FillBuffer(position);
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DCHECK_EQ(pos(), position);
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DCHECK_LE(buffer_end_, buffer_start_ + kBufferSize);
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return buffer_cursor_ < buffer_end_;
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}
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// ----------------------------------------------------------------------------
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// GenericStringUtf16CharacterStream.
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//
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// A stream w/ a data source being a (flattened) Handle<String>.
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class GenericStringUtf16CharacterStream : public BufferedUtf16CharacterStream {
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public:
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GenericStringUtf16CharacterStream(Handle<String> data, size_t start_position,
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size_t end_position);
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protected:
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size_t FillBuffer(size_t position) override;
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Handle<String> string_;
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size_t length_;
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};
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GenericStringUtf16CharacterStream::GenericStringUtf16CharacterStream(
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Handle<String> data, size_t start_position, size_t end_position)
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: string_(data), length_(end_position) {
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DCHECK_GE(end_position, start_position);
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DCHECK_GE(static_cast<size_t>(string_->length()),
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end_position - start_position);
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buffer_pos_ = start_position;
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}
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size_t GenericStringUtf16CharacterStream::FillBuffer(size_t from_pos) {
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if (from_pos >= length_) return 0;
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size_t length = i::Min(kBufferSize, length_ - from_pos);
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String::WriteToFlat<uc16>(*string_, buffer_, static_cast<int>(from_pos),
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static_cast<int>(from_pos + length));
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return length;
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}
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// ----------------------------------------------------------------------------
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// ExternalTwoByteStringUtf16CharacterStream.
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//
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// A stream whose data source is a Handle<ExternalTwoByteString>. It avoids
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// all data copying.
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class ExternalTwoByteStringUtf16CharacterStream : public Utf16CharacterStream {
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public:
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ExternalTwoByteStringUtf16CharacterStream(Handle<ExternalTwoByteString> data,
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size_t start_position,
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size_t end_position);
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private:
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bool ReadBlock() override;
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const uc16* raw_data_; // Pointer to the actual array of characters.
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size_t start_pos_;
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size_t end_pos_;
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};
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ExternalTwoByteStringUtf16CharacterStream::
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ExternalTwoByteStringUtf16CharacterStream(
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Handle<ExternalTwoByteString> data, size_t start_position,
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size_t end_position)
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: raw_data_(data->GetTwoByteData(static_cast<int>(start_position))),
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start_pos_(start_position),
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end_pos_(end_position) {
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buffer_start_ = raw_data_;
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buffer_cursor_ = raw_data_;
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buffer_end_ = raw_data_ + (end_pos_ - start_pos_);
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buffer_pos_ = start_pos_;
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}
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bool ExternalTwoByteStringUtf16CharacterStream::ReadBlock() {
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size_t position = pos();
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bool have_data = start_pos_ <= position && position < end_pos_;
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if (have_data) {
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buffer_pos_ = start_pos_;
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buffer_cursor_ = raw_data_ + (position - start_pos_),
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buffer_end_ = raw_data_ + (end_pos_ - start_pos_);
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} else {
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buffer_pos_ = position;
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buffer_cursor_ = raw_data_;
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buffer_end_ = raw_data_;
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}
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return have_data;
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}
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// ----------------------------------------------------------------------------
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// ExternalOneByteStringUtf16CharacterStream
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//
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// A stream whose data source is a Handle<ExternalOneByteString>.
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class ExternalOneByteStringUtf16CharacterStream
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: public BufferedUtf16CharacterStream {
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public:
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ExternalOneByteStringUtf16CharacterStream(Handle<ExternalOneByteString> data,
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size_t start_position,
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size_t end_position);
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// For testing:
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ExternalOneByteStringUtf16CharacterStream(const char* data, size_t length);
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protected:
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size_t FillBuffer(size_t position) override;
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const uint8_t* raw_data_; // Pointer to the actual array of characters.
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size_t length_;
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};
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ExternalOneByteStringUtf16CharacterStream::
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ExternalOneByteStringUtf16CharacterStream(
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Handle<ExternalOneByteString> data, size_t start_position,
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size_t end_position)
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: raw_data_(data->GetChars()), length_(end_position) {
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DCHECK(end_position >= start_position);
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buffer_pos_ = start_position;
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}
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ExternalOneByteStringUtf16CharacterStream::
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ExternalOneByteStringUtf16CharacterStream(const char* data, size_t length)
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: raw_data_(reinterpret_cast<const uint8_t*>(data)), length_(length) {}
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size_t ExternalOneByteStringUtf16CharacterStream::FillBuffer(size_t from_pos) {
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if (from_pos >= length_) return 0;
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size_t length = Min(kBufferSize, length_ - from_pos);
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i::CopyCharsUnsigned(buffer_, raw_data_ + from_pos, length);
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return length;
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}
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// ----------------------------------------------------------------------------
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// Utf8ExternalStreamingStream - chunked streaming of Utf-8 data.
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//
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// This implementation is fairly complex, since data arrives in chunks which
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// may 'cut' arbitrarily into utf-8 characters. Also, seeking to a given
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// character position is tricky because the byte position cannot be dericed
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// from the character position.
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class Utf8ExternalStreamingStream : public BufferedUtf16CharacterStream {
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public:
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Utf8ExternalStreamingStream(
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ScriptCompiler::ExternalSourceStream* source_stream)
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: current_({0, {0, 0, unibrow::Utf8::Utf8IncrementalBuffer(0)}}),
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source_stream_(source_stream) {}
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~Utf8ExternalStreamingStream() override {
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for (size_t i = 0; i < chunks_.size(); i++) delete[] chunks_[i].data;
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}
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protected:
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size_t FillBuffer(size_t position) override;
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private:
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// A position within the data stream. It stores:
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// - The 'physical' position (# of bytes in the stream),
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// - the 'logical' position (# of ucs-2 characters, also within the stream),
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// - a possibly incomplete utf-8 char at the current 'physical' position.
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struct StreamPosition {
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size_t bytes;
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size_t chars;
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unibrow::Utf8::Utf8IncrementalBuffer incomplete_char;
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};
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// Position contains a StreamPosition and the index of the chunk the position
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// points into. (The chunk_no could be derived from pos, but that'd be
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// an expensive search through all chunks.)
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struct Position {
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size_t chunk_no;
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StreamPosition pos;
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};
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// A chunk in the list of chunks, containing:
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// - The chunk data (data pointer and length), and
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// - the position at the first byte of the chunk.
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struct Chunk {
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const uint8_t* data;
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size_t length;
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StreamPosition start;
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};
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// Within the current chunk, skip forward from current_ towards position.
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bool SkipToPosition(size_t position);
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// Within the current chunk, fill the buffer_ (while it has capacity).
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void FillBufferFromCurrentChunk();
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// Fetch a new chunk (assuming current_ is at the end of the current data).
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bool FetchChunk();
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// Search through the chunks and set current_ to point to the given position.
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// (This call is potentially expensive.)
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void SearchPosition(size_t position);
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std::vector<Chunk> chunks_;
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Position current_;
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ScriptCompiler::ExternalSourceStream* source_stream_;
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};
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bool Utf8ExternalStreamingStream::SkipToPosition(size_t position) {
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DCHECK_LE(current_.pos.chars, position); // We can only skip forward.
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// Already there? Then return immediately.
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if (current_.pos.chars == position) return true;
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const Chunk& chunk = chunks_[current_.chunk_no];
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DCHECK(current_.pos.bytes >= chunk.start.bytes);
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unibrow::Utf8::Utf8IncrementalBuffer incomplete_char =
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chunk.start.incomplete_char;
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size_t it = current_.pos.bytes - chunk.start.bytes;
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size_t chars = chunk.start.chars;
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while (it < chunk.length && chars < position) {
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unibrow::uchar t =
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unibrow::Utf8::ValueOfIncremental(chunk.data[it], &incomplete_char);
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if (t != unibrow::Utf8::kIncomplete) {
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chars++;
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if (t > unibrow::Utf16::kMaxNonSurrogateCharCode) chars++;
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}
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it++;
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}
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current_.pos.bytes += it;
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current_.pos.chars = chars;
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current_.pos.incomplete_char = incomplete_char;
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current_.chunk_no += (it == chunk.length);
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return current_.pos.chars == position;
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}
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void Utf8ExternalStreamingStream::FillBufferFromCurrentChunk() {
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DCHECK_LT(current_.chunk_no, chunks_.size());
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DCHECK_EQ(buffer_start_, buffer_cursor_);
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DCHECK_LT(buffer_end_ + 1, buffer_start_ + kBufferSize);
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const Chunk& chunk = chunks_[current_.chunk_no];
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// The buffer_ is writable, but buffer_*_ members are const. So we get a
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// non-const pointer into buffer that points to the same char as buffer_end_.
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uint16_t* cursor = buffer_ + (buffer_end_ - buffer_start_);
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DCHECK_EQ(cursor, buffer_end_);
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// If the current chunk is the last (empty) chunk we'll have to process
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// any left-over, partial characters.
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if (chunk.length == 0) {
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unibrow::uchar t =
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unibrow::Utf8::ValueOfIncrementalFinish(¤t_.pos.incomplete_char);
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if (t != unibrow::Utf8::kBufferEmpty) {
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DCHECK(t < unibrow::Utf16::kMaxNonSurrogateCharCode);
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*cursor = static_cast<uc16>(t);
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buffer_end_++;
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current_.pos.chars++;
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}
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return;
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}
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static const unibrow::uchar kUtf8Bom = 0xfeff;
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unibrow::Utf8::Utf8IncrementalBuffer incomplete_char =
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current_.pos.incomplete_char;
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size_t it;
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for (it = current_.pos.bytes - chunk.start.bytes;
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it < chunk.length && cursor + 1 < buffer_start_ + kBufferSize; it++) {
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unibrow::uchar t =
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unibrow::Utf8::ValueOfIncremental(chunk.data[it], &incomplete_char);
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if (t == unibrow::Utf8::kIncomplete) continue;
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if (V8_LIKELY(t < kUtf8Bom)) {
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*(cursor++) = static_cast<uc16>(t); // The by most frequent case.
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} else if (t == kUtf8Bom && current_.pos.bytes + it == 2) {
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// BOM detected at beginning of the stream. Don't copy it.
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} else if (t <= unibrow::Utf16::kMaxNonSurrogateCharCode) {
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*(cursor++) = static_cast<uc16>(t);
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} else {
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*(cursor++) = unibrow::Utf16::LeadSurrogate(t);
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*(cursor++) = unibrow::Utf16::TrailSurrogate(t);
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}
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}
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current_.pos.bytes = chunk.start.bytes + it;
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current_.pos.chars += (cursor - buffer_end_);
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current_.pos.incomplete_char = incomplete_char;
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current_.chunk_no += (it == chunk.length);
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buffer_end_ = cursor;
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}
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bool Utf8ExternalStreamingStream::FetchChunk() {
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DCHECK_EQ(current_.chunk_no, chunks_.size());
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DCHECK(chunks_.empty() || chunks_.back().length != 0);
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const uint8_t* chunk = nullptr;
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size_t length = source_stream_->GetMoreData(&chunk);
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chunks_.push_back({chunk, length, current_.pos});
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return length > 0;
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}
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void Utf8ExternalStreamingStream::SearchPosition(size_t position) {
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// If current_ already points to the right position, we're done.
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//
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// This is expected to be the common case, since we typically call
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// FillBuffer right after the current buffer.
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if (current_.pos.chars == position) return;
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// No chunks. Fetch at least one, so we can assume !chunks_.empty() below.
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if (chunks_.empty()) {
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DCHECK_EQ(current_.chunk_no, 0u);
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DCHECK_EQ(current_.pos.bytes, 0u);
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DCHECK_EQ(current_.pos.chars, 0u);
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FetchChunk();
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}
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// Search for the last chunk whose start position is less or equal to
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// position.
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size_t chunk_no = chunks_.size() - 1;
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while (chunk_no > 0 && chunks_[chunk_no].start.chars > position) {
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chunk_no--;
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}
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// Did we find the terminating (zero-length) chunk? Then we're seeking
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// behind the end of the data, and position does not exist.
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// Set current_ to point to the terminating chunk.
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if (chunks_[chunk_no].length == 0) {
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current_ = {chunk_no, chunks_[chunk_no].start};
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return;
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}
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// Did we find the non-last chunk? Then our position must be within chunk_no.
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if (chunk_no + 1 < chunks_.size()) {
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// Fancy-pants optimization for ASCII chunks within a utf-8 stream.
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// (Many web sites declare utf-8 encoding, but use only (or almost only) the
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// ASCII subset for their JavaScript sources. We can exploit this, by
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// checking whether the # bytes in a chunk are equal to the # chars, and if
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// so avoid the expensive SkipToPosition.)
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bool ascii_only_chunk =
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(chunks_[chunk_no + 1].start.bytes - chunks_[chunk_no].start.bytes) ==
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(chunks_[chunk_no + 1].start.chars - chunks_[chunk_no].start.chars);
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if (ascii_only_chunk) {
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size_t skip = position - chunks_[chunk_no].start.chars;
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current_ = {chunk_no,
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{chunks_[chunk_no].start.bytes + skip,
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chunks_[chunk_no].start.chars + skip,
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unibrow::Utf8::Utf8IncrementalBuffer(0)}};
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} else {
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current_ = {chunk_no, chunks_[chunk_no].start};
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SkipToPosition(position);
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}
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// Since position was within the chunk, SkipToPosition should have found
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// something.
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DCHECK_EQ(position, current_.pos.chars);
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return;
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}
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// What's left: We're in the last, non-terminating chunk. Our position
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// may be in the chunk, but it may also be in 'future' chunks, which we'll
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// have to obtain.
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DCHECK_EQ(chunk_no, chunks_.size() - 1);
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current_ = {chunk_no, chunks_[chunk_no].start};
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bool have_more_data = true;
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bool found = SkipToPosition(position);
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while (have_more_data && !found) {
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DCHECK_EQ(current_.chunk_no, chunks_.size());
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have_more_data = FetchChunk();
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found = have_more_data && SkipToPosition(position);
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}
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// We'll return with a postion != the desired position only if we're out
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// of data. In that case, we'll point to the terminating chunk.
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DCHECK_EQ(found, current_.pos.chars == position);
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DCHECK_EQ(have_more_data, chunks_.back().length != 0);
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DCHECK_IMPLIES(!found, !have_more_data);
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DCHECK_IMPLIES(!found, current_.chunk_no == chunks_.size() - 1);
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}
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size_t Utf8ExternalStreamingStream::FillBuffer(size_t position) {
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buffer_cursor_ = buffer_;
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buffer_end_ = buffer_;
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SearchPosition(position);
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bool out_of_data = current_.chunk_no != chunks_.size() &&
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chunks_[current_.chunk_no].length == 0;
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if (out_of_data) return 0;
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// Fill the buffer, until we have at least one char (or are out of data).
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// (The embedder might give us 1-byte blocks within a utf-8 char, so we
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// can't guarantee progress with one chunk. Thus we iterate.)
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while (!out_of_data && buffer_cursor_ == buffer_end_) {
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// At end of current data, but there might be more? Then fetch it.
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if (current_.chunk_no == chunks_.size()) {
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out_of_data = !FetchChunk();
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}
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FillBufferFromCurrentChunk();
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}
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DCHECK_EQ(current_.pos.chars - position,
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static_cast<size_t>(buffer_end_ - buffer_cursor_));
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return buffer_end_ - buffer_cursor_;
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}
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// ----------------------------------------------------------------------------
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// Chunks - helper for One- + TwoByteExternalStreamingStream
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namespace {
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struct Chunk {
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const uint8_t* data;
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size_t byte_length;
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size_t byte_pos;
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};
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typedef std::vector<struct Chunk> Chunks;
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void DeleteChunks(Chunks& chunks) {
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for (size_t i = 0; i < chunks.size(); i++) delete[] chunks[i].data;
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}
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// Return the chunk index for the chunk containing position.
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// If position is behind the end of the stream, the index of the last,
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// zero-length chunk is returned.
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size_t FindChunk(Chunks& chunks, ScriptCompiler::ExternalSourceStream* source_,
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size_t position) {
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size_t end_pos =
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chunks.empty() ? 0 : (chunks.back().byte_pos + chunks.back().byte_length);
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// Get more data if needed. We usually won't enter the loop body.
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bool out_of_data = !chunks.empty() && chunks.back().byte_length == 0;
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while (!out_of_data && end_pos <= position + 1) {
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const uint8_t* chunk = nullptr;
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size_t len = source_->GetMoreData(&chunk);
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chunks.push_back({chunk, len, end_pos});
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end_pos += len;
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out_of_data = (len == 0);
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}
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// Here, we should always have at least one chunk, and we either have the
|
|
// chunk we were looking for, or we're out of data. Also, out_of_data and
|
|
// end_pos are current (and designate whether we have exhausted the stream,
|
|
// and the length of data received so far, respectively).
|
|
DCHECK(!chunks.empty());
|
|
DCHECK_EQ(end_pos, chunks.back().byte_pos + chunks.back().byte_length);
|
|
DCHECK_EQ(out_of_data, chunks.back().byte_length == 0);
|
|
DCHECK(position < end_pos || out_of_data);
|
|
|
|
// Edge case: position is behind the end of stream: Return the last (length 0)
|
|
// chunk to indicate the end of the stream.
|
|
if (position >= end_pos) {
|
|
DCHECK(out_of_data);
|
|
return chunks.size() - 1;
|
|
}
|
|
|
|
// We almost always 'stream', meaning we want data from the last chunk, so
|
|
// let's look at chunks back-to-front.
|
|
size_t chunk_no = chunks.size() - 1;
|
|
while (chunks[chunk_no].byte_pos > position) {
|
|
DCHECK_NE(chunk_no, 0u);
|
|
chunk_no--;
|
|
}
|
|
DCHECK_LE(chunks[chunk_no].byte_pos, position);
|
|
DCHECK_LT(position, chunks[chunk_no].byte_pos + chunks[chunk_no].byte_length);
|
|
return chunk_no;
|
|
}
|
|
|
|
} // anonymous namespace
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// OneByteExternalStreamingStream
|
|
//
|
|
// A stream of latin-1 encoded, chunked data.
|
|
|
|
class OneByteExternalStreamingStream : public BufferedUtf16CharacterStream {
|
|
public:
|
|
explicit OneByteExternalStreamingStream(
|
|
ScriptCompiler::ExternalSourceStream* source)
|
|
: source_(source) {}
|
|
~OneByteExternalStreamingStream() override { DeleteChunks(chunks_); }
|
|
|
|
protected:
|
|
size_t FillBuffer(size_t position) override;
|
|
|
|
private:
|
|
Chunks chunks_;
|
|
ScriptCompiler::ExternalSourceStream* source_;
|
|
};
|
|
|
|
size_t OneByteExternalStreamingStream::FillBuffer(size_t position) {
|
|
const Chunk& chunk = chunks_[FindChunk(chunks_, source_, position)];
|
|
if (chunk.byte_length == 0) return 0;
|
|
|
|
size_t start_pos = position - chunk.byte_pos;
|
|
size_t len = i::Min(kBufferSize, chunk.byte_length - start_pos);
|
|
i::CopyCharsUnsigned(buffer_, chunk.data + start_pos, len);
|
|
return len;
|
|
}
|
|
|
|
#if !(V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64)
|
|
// ----------------------------------------------------------------------------
|
|
// TwoByteExternalStreamingStream
|
|
//
|
|
// A stream of ucs-2 data, delivered in chunks. Chunks may be 'cut' into the
|
|
// middle of characters (or even contain only one byte), which adds a bit
|
|
// of complexity. This stream avoid all data copying, except for characters
|
|
// that cross chunk boundaries.
|
|
|
|
class TwoByteExternalStreamingStream : public Utf16CharacterStream {
|
|
public:
|
|
explicit TwoByteExternalStreamingStream(
|
|
ScriptCompiler::ExternalSourceStream* source);
|
|
~TwoByteExternalStreamingStream() override;
|
|
|
|
protected:
|
|
bool ReadBlock() override;
|
|
|
|
Chunks chunks_;
|
|
ScriptCompiler::ExternalSourceStream* source_;
|
|
uc16 one_char_buffer_;
|
|
};
|
|
|
|
TwoByteExternalStreamingStream::TwoByteExternalStreamingStream(
|
|
ScriptCompiler::ExternalSourceStream* source)
|
|
: Utf16CharacterStream(&one_char_buffer_, &one_char_buffer_,
|
|
&one_char_buffer_, 0),
|
|
source_(source),
|
|
one_char_buffer_(0) {}
|
|
|
|
TwoByteExternalStreamingStream::~TwoByteExternalStreamingStream() {
|
|
DeleteChunks(chunks_);
|
|
}
|
|
|
|
bool TwoByteExternalStreamingStream::ReadBlock() {
|
|
size_t position = pos();
|
|
|
|
// We'll search for the 2nd byte of our character, to make sure we
|
|
// have enough data for at least one character.
|
|
size_t chunk_no = FindChunk(chunks_, source_, 2 * position + 1);
|
|
|
|
// Out of data? Return 0.
|
|
if (chunks_[chunk_no].byte_length == 0) {
|
|
buffer_cursor_ = buffer_start_;
|
|
buffer_end_ = buffer_start_;
|
|
return false;
|
|
}
|
|
|
|
Chunk& current = chunks_[chunk_no];
|
|
|
|
// Annoying edge case: Chunks may not be 2-byte aligned, meaning that a
|
|
// character may be split between the previous and the current chunk.
|
|
// If we find such a lonely byte at the beginning of the chunk, we'll use
|
|
// one_char_buffer_ to hold the full character.
|
|
bool lonely_byte = (chunks_[chunk_no].byte_pos == (2 * position + 1));
|
|
if (lonely_byte) {
|
|
DCHECK_NE(chunk_no, 0u);
|
|
Chunk& previous_chunk = chunks_[chunk_no - 1];
|
|
#ifdef V8_TARGET_BIG_ENDIAN
|
|
uc16 character = current.data[0] |
|
|
previous_chunk.data[previous_chunk.byte_length - 1] << 8;
|
|
#else
|
|
uc16 character = previous_chunk.data[previous_chunk.byte_length - 1] |
|
|
current.data[0] << 8;
|
|
#endif
|
|
|
|
one_char_buffer_ = character;
|
|
buffer_pos_ = position;
|
|
buffer_start_ = &one_char_buffer_;
|
|
buffer_cursor_ = &one_char_buffer_;
|
|
buffer_end_ = &one_char_buffer_ + 1;
|
|
return true;
|
|
}
|
|
|
|
// Common case: character is in current chunk.
|
|
DCHECK_LE(current.byte_pos, 2 * position);
|
|
DCHECK_LT(2 * position + 1, current.byte_pos + current.byte_length);
|
|
|
|
// Determine # of full ucs-2 chars in stream, and whether we started on an odd
|
|
// byte boundary.
|
|
bool odd_start = (current.byte_pos % 2) == 1;
|
|
size_t number_chars = (current.byte_length - odd_start) / 2;
|
|
|
|
// Point the buffer_*_ members into the current chunk and set buffer_cursor_
|
|
// to point to position. Be careful when converting the byte positions (in
|
|
// Chunk) to the ucs-2 character positions (in buffer_*_ members).
|
|
buffer_start_ = reinterpret_cast<const uint16_t*>(current.data + odd_start);
|
|
buffer_end_ = buffer_start_ + number_chars;
|
|
buffer_pos_ = (current.byte_pos + odd_start) / 2;
|
|
buffer_cursor_ = buffer_start_ + (position - buffer_pos_);
|
|
DCHECK_EQ(position, pos());
|
|
return true;
|
|
}
|
|
|
|
#else
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// TwoByteExternalBufferedStream
|
|
//
|
|
// This class is made specifically to address unaligned access to 16-bit data
|
|
// in MIPS and ARM architectures. It replaces class
|
|
// TwoByteExternalStreamingStream which in some cases does have unaligned
|
|
// accesse to 16-bit data
|
|
|
|
class TwoByteExternalBufferedStream : public Utf16CharacterStream {
|
|
public:
|
|
explicit TwoByteExternalBufferedStream(
|
|
ScriptCompiler::ExternalSourceStream* source);
|
|
~TwoByteExternalBufferedStream();
|
|
|
|
protected:
|
|
static const size_t kBufferSize = 512;
|
|
|
|
bool ReadBlock() override;
|
|
|
|
// FillBuffer should read up to kBufferSize characters at position and store
|
|
// them into buffer_[0..]. It returns the number of characters stored.
|
|
size_t FillBuffer(size_t position, size_t chunk_no);
|
|
|
|
// Fixed sized buffer that this class reads from.
|
|
// The base class' buffer_start_ should always point to buffer_.
|
|
uc16 buffer_[kBufferSize];
|
|
|
|
Chunks chunks_;
|
|
ScriptCompiler::ExternalSourceStream* source_;
|
|
};
|
|
|
|
TwoByteExternalBufferedStream::TwoByteExternalBufferedStream(
|
|
ScriptCompiler::ExternalSourceStream* source)
|
|
: Utf16CharacterStream(buffer_, buffer_, buffer_, 0), source_(source) {}
|
|
|
|
TwoByteExternalBufferedStream::~TwoByteExternalBufferedStream() {
|
|
DeleteChunks(chunks_);
|
|
}
|
|
|
|
bool TwoByteExternalBufferedStream::ReadBlock() {
|
|
size_t position = pos();
|
|
// Find chunk in which the position belongs
|
|
size_t chunk_no = FindChunk(chunks_, source_, 2 * position + 1);
|
|
|
|
// Out of data? Return 0.
|
|
if (chunks_[chunk_no].byte_length == 0) {
|
|
buffer_cursor_ = buffer_start_;
|
|
buffer_end_ = buffer_start_;
|
|
return false;
|
|
}
|
|
|
|
Chunk& current = chunks_[chunk_no];
|
|
|
|
bool odd_start = current.byte_pos % 2;
|
|
// Common case: character is in current chunk.
|
|
DCHECK_LE(current.byte_pos, 2 * position + odd_start);
|
|
DCHECK_LT(2 * position + 1, current.byte_pos + current.byte_length);
|
|
|
|
// If character starts on odd address copy text in buffer so there is always
|
|
// aligned access to characters. This is important on MIPS and ARM
|
|
// architectures. Otherwise read characters from memory directly.
|
|
if (!odd_start) {
|
|
buffer_start_ = reinterpret_cast<const uint16_t*>(current.data);
|
|
size_t number_chars = current.byte_length / 2;
|
|
buffer_end_ = buffer_start_ + number_chars;
|
|
buffer_pos_ = current.byte_pos / 2;
|
|
buffer_cursor_ = buffer_start_ + (position - buffer_pos_);
|
|
DCHECK_EQ(position, pos());
|
|
return true;
|
|
} else {
|
|
buffer_start_ = buffer_;
|
|
buffer_pos_ = position;
|
|
buffer_cursor_ = buffer_;
|
|
buffer_end_ = buffer_ + FillBuffer(position, chunk_no);
|
|
DCHECK_EQ(pos(), position);
|
|
DCHECK_LE(buffer_end_, buffer_start_ + kBufferSize);
|
|
return buffer_cursor_ < buffer_end_;
|
|
}
|
|
}
|
|
|
|
size_t TwoByteExternalBufferedStream::FillBuffer(size_t position,
|
|
size_t chunk_no) {
|
|
DCHECK_EQ(chunks_[chunk_no].byte_pos % 2, 1u);
|
|
bool odd_start = true;
|
|
// Align buffer_pos_ to the size of the buffer.
|
|
{
|
|
size_t new_pos = position / kBufferSize * kBufferSize;
|
|
if (new_pos != position) {
|
|
chunk_no = FindChunk(chunks_, source_, 2 * new_pos + 1);
|
|
buffer_pos_ = new_pos;
|
|
buffer_cursor_ = buffer_start_ + (position - buffer_pos_);
|
|
position = new_pos;
|
|
odd_start = chunks_[chunk_no].byte_pos % 2;
|
|
}
|
|
}
|
|
|
|
Chunk* current = &chunks_[chunk_no];
|
|
|
|
// Annoying edge case: Chunks may not be 2-byte aligned, meaning that a
|
|
// character may be split between the previous and the current chunk.
|
|
// If we find such a lonely byte at the beginning of the chunk, we'll copy
|
|
// it to the first byte in buffer_.
|
|
size_t totalLength = 0;
|
|
bool lonely_byte = (current->byte_pos == (2 * position + 1));
|
|
if (lonely_byte) {
|
|
DCHECK_NE(chunk_no, 0u);
|
|
Chunk& previous_chunk = chunks_[chunk_no - 1];
|
|
*reinterpret_cast<uint8_t*>(buffer_) =
|
|
previous_chunk.data[previous_chunk.byte_length - 1];
|
|
totalLength++;
|
|
}
|
|
|
|
// Common case: character is in current chunk.
|
|
DCHECK_LE(current->byte_pos, 2 * position + odd_start);
|
|
DCHECK_LT(2 * position + 1, current->byte_pos + current->byte_length);
|
|
|
|
// Copy characters from current chunk starting from chunk_pos to the end of
|
|
// buffer or chunk.
|
|
size_t chunk_pos = position - current->byte_pos / 2;
|
|
size_t start_offset = odd_start && chunk_pos != 0;
|
|
size_t bytes_to_move =
|
|
i::Min(2 * kBufferSize - lonely_byte,
|
|
current->byte_length - 2 * chunk_pos + start_offset);
|
|
i::MemMove(reinterpret_cast<uint8_t*>(buffer_) + lonely_byte,
|
|
current->data + 2 * chunk_pos - start_offset, bytes_to_move);
|
|
|
|
// Fill up the rest of the buffer if there is space and data left.
|
|
totalLength += bytes_to_move;
|
|
position = (current->byte_pos + current->byte_length) / 2;
|
|
if (position - buffer_pos_ < kBufferSize) {
|
|
chunk_no = FindChunk(chunks_, source_, 2 * position + 1);
|
|
current = &chunks_[chunk_no];
|
|
odd_start = current->byte_pos % 2;
|
|
bytes_to_move = i::Min(2 * kBufferSize - totalLength, current->byte_length);
|
|
while (bytes_to_move) {
|
|
// Common case: character is in current chunk.
|
|
DCHECK_LE(current->byte_pos, 2 * position + odd_start);
|
|
DCHECK_LT(2 * position + 1, current->byte_pos + current->byte_length);
|
|
|
|
i::MemMove(reinterpret_cast<uint8_t*>(buffer_) + totalLength,
|
|
current->data, bytes_to_move);
|
|
totalLength += bytes_to_move;
|
|
position = (current->byte_pos + current->byte_length) / 2;
|
|
chunk_no = FindChunk(chunks_, source_, 2 * position + 1);
|
|
current = &chunks_[chunk_no];
|
|
odd_start = current->byte_pos % 2;
|
|
bytes_to_move =
|
|
i::Min(2 * kBufferSize - totalLength, current->byte_length);
|
|
}
|
|
}
|
|
return totalLength / 2;
|
|
}
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// ScannerStream: Create stream instances.
|
|
|
|
Utf16CharacterStream* ScannerStream::For(Handle<String> data) {
|
|
return ScannerStream::For(data, 0, data->length());
|
|
}
|
|
|
|
Utf16CharacterStream* ScannerStream::For(Handle<String> data, int start_pos,
|
|
int end_pos) {
|
|
DCHECK(start_pos >= 0);
|
|
DCHECK(end_pos <= data->length());
|
|
if (data->IsExternalOneByteString()) {
|
|
return new ExternalOneByteStringUtf16CharacterStream(
|
|
Handle<ExternalOneByteString>::cast(data), start_pos, end_pos);
|
|
} else if (data->IsExternalTwoByteString()) {
|
|
return new ExternalTwoByteStringUtf16CharacterStream(
|
|
Handle<ExternalTwoByteString>::cast(data), start_pos, end_pos);
|
|
} else {
|
|
// TODO(vogelheim): Maybe call data.Flatten() first?
|
|
return new GenericStringUtf16CharacterStream(data, start_pos, end_pos);
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
|
|
const char* data) {
|
|
return ScannerStream::ForTesting(data, strlen(data));
|
|
}
|
|
|
|
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
|
|
const char* data, size_t length) {
|
|
return std::unique_ptr<Utf16CharacterStream>(
|
|
new ExternalOneByteStringUtf16CharacterStream(data, length));
|
|
}
|
|
|
|
Utf16CharacterStream* ScannerStream::For(
|
|
ScriptCompiler::ExternalSourceStream* source_stream,
|
|
v8::ScriptCompiler::StreamedSource::Encoding encoding) {
|
|
switch (encoding) {
|
|
case v8::ScriptCompiler::StreamedSource::TWO_BYTE:
|
|
#if !(V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64)
|
|
return new TwoByteExternalStreamingStream(source_stream);
|
|
#else
|
|
return new TwoByteExternalBufferedStream(source_stream);
|
|
#endif
|
|
case v8::ScriptCompiler::StreamedSource::ONE_BYTE:
|
|
return new OneByteExternalStreamingStream(source_stream);
|
|
case v8::ScriptCompiler::StreamedSource::UTF8:
|
|
return new Utf8ExternalStreamingStream(source_stream);
|
|
}
|
|
UNREACHABLE();
|
|
return nullptr;
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace v8
|