v8/src/snapshot-empty.cc
erik.corry@gmail.com 5a8d1764bc Refactoring of snapshots. This simplifies and improves
the speed of deserializing code.  The current startup
time improvement for V8 is around 6%, but code deserialization
is speeded up disproportionately, and we will soon have more
code in the snapshot.
* Removed support for deserializing into large object space.
  The regular pages are 1Mbyte now and that is plenty.  This
  is a big simplification.
* Instead of reserving space for the snapshot we actually
  allocate it now.  This removes some special casing from
  the memory management and simplifies deserialization since
  we are just bumping a pointer rather than calling the
  normal allocation routines during deserialization.
* Record in the snapshot how much we need to boot up and
  allocate it instead of just assuming that allocations in
  a new VM will always be linear.
* In the snapshot we always address an object as a negative
  offset from the current allocation point.  We used to
  sometimes address from the start of the deserialized data,
  but this is less useful now that we have good support for
  roots and repetitions in the deserialization data.
* Code objects were previously deserialized (like other
  objects) by alternating raw data (deserialized with memcpy)
  and pointers (to external references, other objects, etc.).
  Now we deserialize code objects with a single memcpy,
  followed by a series of skips and pointers that partially
  overwrite the code we memcopied out of the snapshot.
  The skips are sometimes merged into the following
  instruction in the deserialization data to reduce dispatch
  time.
* Integers in the snapshot were stored in a variable length
  format that gives a compact representation for small positive
  integers.  This is still the case, but the new encoding can
  be decoded without branches or conditional instructions,
  which is faster on a modern CPU.
Review URL: https://chromiumcodereview.appspot.com/10918067

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12505 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2012-09-14 11:16:56 +00:00

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C++

// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Used for building without snapshots.
#include "v8.h"
#include "snapshot.h"
namespace v8 {
namespace internal {
const byte Snapshot::data_[] = { 0 };
const byte* Snapshot::raw_data_ = NULL;
const int Snapshot::size_ = 0;
const int Snapshot::raw_size_ = 0;
const byte Snapshot::context_data_[] = { 0 };
const byte* Snapshot::context_raw_data_ = NULL;
const int Snapshot::context_size_ = 0;
const int Snapshot::context_raw_size_ = 0;
const int Snapshot::new_space_used_ = 0;
const int Snapshot::pointer_space_used_ = 0;
const int Snapshot::data_space_used_ = 0;
const int Snapshot::code_space_used_ = 0;
const int Snapshot::map_space_used_ = 0;
const int Snapshot::cell_space_used_ = 0;
const int Snapshot::context_new_space_used_ = 0;
const int Snapshot::context_pointer_space_used_ = 0;
const int Snapshot::context_data_space_used_ = 0;
const int Snapshot::context_code_space_used_ = 0;
const int Snapshot::context_map_space_used_ = 0;
const int Snapshot::context_cell_space_used_ = 0;
} } // namespace v8::internal