v8/test/cctest/test-transitions.cc
Jakob Kummerow cfc6a5c2c6 Reland: [cleanup] Refactor the Factory
There is no good reason to have the meat of most objects' initialization
logic in heap.cc, all wrapped by the CALL_HEAP_FUNCTION macro. Instead,
this CL changes the protocol between Heap and Factory to be AllocateRaw,
and all object initialization work after (possibly retried) successful
raw allocation happens in the Factory.

This saves about 20KB of binary size on x64.

Original review: https://chromium-review.googlesource.com/c/v8/v8/+/959533
Originally landed as r52416 / f9a2e24bbc

Cq-Include-Trybots: luci.v8.try:v8_linux_noi18n_rel_ng
Change-Id: Id072cbe6b3ed30afd339c7e502844b99ca12a647
Reviewed-on: https://chromium-review.googlesource.com/1000540
Commit-Queue: Jakob Kummerow <jkummerow@chromium.org>
Reviewed-by: Hannes Payer <hpayer@chromium.org>
Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
Cr-Commit-Position: refs/heads/master@{#52492}
2018-04-09 19:52:22 +00:00

307 lines
10 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdlib.h>
#include <utility>
#include "src/v8.h"
#include "src/compilation-cache.h"
#include "src/execution.h"
#include "src/field-type.h"
#include "src/global-handles.h"
#include "src/heap/factory.h"
#include "src/objects-inl.h"
#include "src/transitions.h"
#include "test/cctest/cctest.h"
#include "test/cctest/test-transitions.h"
namespace v8 {
namespace internal {
TEST(TransitionArray_SimpleFieldTransitions) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
Handle<String> name1 = factory->InternalizeUtf8String("foo");
Handle<String> name2 = factory->InternalizeUtf8String("bar");
PropertyAttributes attributes = NONE;
Handle<Map> map0 = Map::Create(isolate, 0);
Handle<Map> map1 =
Map::CopyWithField(map0, name1, handle(FieldType::Any(), isolate),
attributes, kMutable, Representation::Tagged(),
OMIT_TRANSITION)
.ToHandleChecked();
Handle<Map> map2 =
Map::CopyWithField(map0, name2, handle(FieldType::Any(), isolate),
attributes, kMutable, Representation::Tagged(),
OMIT_TRANSITION)
.ToHandleChecked();
CHECK(map0->raw_transitions()->IsSmi());
{
TestTransitionsAccessor transitions(map0);
transitions.Insert(name1, map1, SIMPLE_PROPERTY_TRANSITION);
}
{
TestTransitionsAccessor transitions(map0);
CHECK(transitions.IsWeakRefEncoding());
CHECK_EQ(*map1, transitions.SearchTransition(*name1, kData, attributes));
CHECK_EQ(1, transitions.NumberOfTransitions());
CHECK_EQ(*name1, transitions.GetKey(0));
CHECK_EQ(*map1, transitions.GetTarget(0));
transitions.Insert(name2, map2, SIMPLE_PROPERTY_TRANSITION);
}
{
TestTransitionsAccessor transitions(map0);
CHECK(transitions.IsFullTransitionArrayEncoding());
CHECK_EQ(*map1, transitions.SearchTransition(*name1, kData, attributes));
CHECK_EQ(*map2, transitions.SearchTransition(*name2, kData, attributes));
CHECK_EQ(2, transitions.NumberOfTransitions());
for (int i = 0; i < 2; i++) {
Name* key = transitions.GetKey(i);
Map* target = transitions.GetTarget(i);
CHECK((key == *name1 && target == *map1) ||
(key == *name2 && target == *map2));
}
DCHECK(transitions.IsSortedNoDuplicates());
}
}
TEST(TransitionArray_FullFieldTransitions) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
Handle<String> name1 = factory->InternalizeUtf8String("foo");
Handle<String> name2 = factory->InternalizeUtf8String("bar");
PropertyAttributes attributes = NONE;
Handle<Map> map0 = Map::Create(isolate, 0);
Handle<Map> map1 =
Map::CopyWithField(map0, name1, handle(FieldType::Any(), isolate),
attributes, kMutable, Representation::Tagged(),
OMIT_TRANSITION)
.ToHandleChecked();
Handle<Map> map2 =
Map::CopyWithField(map0, name2, handle(FieldType::Any(), isolate),
attributes, kMutable, Representation::Tagged(),
OMIT_TRANSITION)
.ToHandleChecked();
CHECK(map0->raw_transitions()->IsSmi());
{
TestTransitionsAccessor transitions(map0);
transitions.Insert(name1, map1, PROPERTY_TRANSITION);
}
{
TestTransitionsAccessor transitions(map0);
CHECK(transitions.IsFullTransitionArrayEncoding());
CHECK_EQ(*map1, transitions.SearchTransition(*name1, kData, attributes));
CHECK_EQ(1, transitions.NumberOfTransitions());
CHECK_EQ(*name1, transitions.GetKey(0));
CHECK_EQ(*map1, transitions.GetTarget(0));
transitions.Insert(name2, map2, PROPERTY_TRANSITION);
}
{
TestTransitionsAccessor transitions(map0);
CHECK(transitions.IsFullTransitionArrayEncoding());
CHECK_EQ(*map1, transitions.SearchTransition(*name1, kData, attributes));
CHECK_EQ(*map2, transitions.SearchTransition(*name2, kData, attributes));
CHECK_EQ(2, transitions.NumberOfTransitions());
for (int i = 0; i < 2; i++) {
Name* key = transitions.GetKey(i);
Map* target = transitions.GetTarget(i);
CHECK((key == *name1 && target == *map1) ||
(key == *name2 && target == *map2));
}
DCHECK(transitions.IsSortedNoDuplicates());
}
}
TEST(TransitionArray_DifferentFieldNames) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
const int PROPS_COUNT = 10;
Handle<String> names[PROPS_COUNT];
Handle<Map> maps[PROPS_COUNT];
PropertyAttributes attributes = NONE;
Handle<Map> map0 = Map::Create(isolate, 0);
CHECK(map0->raw_transitions()->IsSmi());
for (int i = 0; i < PROPS_COUNT; i++) {
EmbeddedVector<char, 64> buffer;
SNPrintF(buffer, "prop%d", i);
Handle<String> name = factory->InternalizeUtf8String(buffer.start());
Handle<Map> map =
Map::CopyWithField(map0, name, handle(FieldType::Any(), isolate),
attributes, kMutable, Representation::Tagged(),
OMIT_TRANSITION)
.ToHandleChecked();
names[i] = name;
maps[i] = map;
TransitionsAccessor(map0).Insert(name, map, PROPERTY_TRANSITION);
}
TransitionsAccessor transitions(map0);
for (int i = 0; i < PROPS_COUNT; i++) {
CHECK_EQ(*maps[i],
transitions.SearchTransition(*names[i], kData, attributes));
}
for (int i = 0; i < PROPS_COUNT; i++) {
Name* key = transitions.GetKey(i);
Map* target = transitions.GetTarget(i);
for (int j = 0; j < PROPS_COUNT; j++) {
if (*names[i] == key) {
CHECK_EQ(*maps[i], target);
break;
}
}
}
DCHECK(transitions.IsSortedNoDuplicates());
}
TEST(TransitionArray_SameFieldNamesDifferentAttributesSimple) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
Handle<Map> map0 = Map::Create(isolate, 0);
CHECK(map0->raw_transitions()->IsSmi());
const int ATTRS_COUNT = (READ_ONLY | DONT_ENUM | DONT_DELETE) + 1;
STATIC_ASSERT(ATTRS_COUNT == 8);
Handle<Map> attr_maps[ATTRS_COUNT];
Handle<String> name = factory->InternalizeUtf8String("foo");
// Add transitions for same field name but different attributes.
for (int i = 0; i < ATTRS_COUNT; i++) {
PropertyAttributes attributes = static_cast<PropertyAttributes>(i);
Handle<Map> map =
Map::CopyWithField(map0, name, FieldType::Any(isolate), attributes,
kMutable, Representation::Tagged(), OMIT_TRANSITION)
.ToHandleChecked();
attr_maps[i] = map;
TransitionsAccessor(map0).Insert(name, map, PROPERTY_TRANSITION);
}
// Ensure that transitions for |name| field are valid.
TransitionsAccessor transitions(map0);
for (int i = 0; i < ATTRS_COUNT; i++) {
PropertyAttributes attributes = static_cast<PropertyAttributes>(i);
CHECK_EQ(*attr_maps[i],
transitions.SearchTransition(*name, kData, attributes));
// All transitions use the same key, so this check doesn't need to
// care about ordering.
CHECK_EQ(*name, transitions.GetKey(i));
}
DCHECK(transitions.IsSortedNoDuplicates());
}
TEST(TransitionArray_SameFieldNamesDifferentAttributes) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
const int PROPS_COUNT = 10;
Handle<String> names[PROPS_COUNT];
Handle<Map> maps[PROPS_COUNT];
Handle<Map> map0 = Map::Create(isolate, 0);
CHECK(map0->raw_transitions()->IsSmi());
// Some number of fields.
for (int i = 0; i < PROPS_COUNT; i++) {
EmbeddedVector<char, 64> buffer;
SNPrintF(buffer, "prop%d", i);
Handle<String> name = factory->InternalizeUtf8String(buffer.start());
Handle<Map> map =
Map::CopyWithField(map0, name, handle(FieldType::Any(), isolate), NONE,
kMutable, Representation::Tagged(), OMIT_TRANSITION)
.ToHandleChecked();
names[i] = name;
maps[i] = map;
TransitionsAccessor(map0).Insert(name, map, PROPERTY_TRANSITION);
}
const int ATTRS_COUNT = (READ_ONLY | DONT_ENUM | DONT_DELETE) + 1;
STATIC_ASSERT(ATTRS_COUNT == 8);
Handle<Map> attr_maps[ATTRS_COUNT];
Handle<String> name = factory->InternalizeUtf8String("foo");
// Add transitions for same field name but different attributes.
for (int i = 0; i < ATTRS_COUNT; i++) {
PropertyAttributes attributes = static_cast<PropertyAttributes>(i);
Handle<Map> map =
Map::CopyWithField(map0, name, handle(FieldType::Any(), isolate),
attributes, kMutable, Representation::Tagged(),
OMIT_TRANSITION)
.ToHandleChecked();
attr_maps[i] = map;
TransitionsAccessor(map0).Insert(name, map, PROPERTY_TRANSITION);
}
// Ensure that transitions for |name| field are valid.
TransitionsAccessor transitions(map0);
for (int i = 0; i < ATTRS_COUNT; i++) {
PropertyAttributes attr = static_cast<PropertyAttributes>(i);
CHECK_EQ(*attr_maps[i], transitions.SearchTransition(*name, kData, attr));
}
// Ensure that info about the other fields still valid.
CHECK_EQ(PROPS_COUNT + ATTRS_COUNT, transitions.NumberOfTransitions());
for (int i = 0; i < PROPS_COUNT + ATTRS_COUNT; i++) {
Name* key = transitions.GetKey(i);
Map* target = transitions.GetTarget(i);
if (key == *name) {
// Attributes transition.
PropertyAttributes attributes =
target->GetLastDescriptorDetails().attributes();
CHECK_EQ(*attr_maps[static_cast<int>(attributes)], target);
} else {
for (int j = 0; j < PROPS_COUNT; j++) {
if (*names[j] == key) {
CHECK_EQ(*maps[j], target);
break;
}
}
}
}
DCHECK(transitions.IsSortedNoDuplicates());
}
} // namespace internal
} // namespace v8