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In the process: * Augment C++-generated Torque classes with SizeFor methods to calculate size of instances. * Add a new "@generateBodyDescriptor" annotation that causes Torque to generate C++ BodyDescriptors code that can be used to visit objects compatible with existing V8 mechanisms, e.g. GC * Fully automate C++ macro machinery so that adding non-extern Torque class doesn't require any C++ changes, including ensuring generation of instance types and proper boilerplate for validators and printers. * Make handling of @export a true annotation, allowing the modifier to be used on class declarations. * Add functionality such that classes with the @export annotation are available to be used from C++. Field accessors for exported classes are public and factory methods are generated to create instances of the objects from C++. * Change the Torque compiler such that Non-exported classes implicitly have the @generateBodyDescriptor annotation added and causes both verifiers and printers to be generated. * Switch non-extern Torque classes from using existing Struct-based machinery to being first-class classes that support more existing Torque class features. Change-Id: Ic60e60c2c6bd7acd57f949bce086898ad14a3b03 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2007490 Commit-Queue: Tobias Tebbi <tebbi@chromium.org> Reviewed-by: Tobias Tebbi <tebbi@chromium.org> Cr-Commit-Position: refs/heads/master@{#66621} |
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test-torque.tq |