v8/build/landmines.py
machenbach@chromium.org 7f156ffefa Fix v8 landmines script.
Currently, some builders are in a clobber-landmine loop.

Clobber deletes the .landmines tracker (sigh). Difficult to
know if we are right after a clobber or if it is first-time
landmines deployment. Also, a landmine-triggered clobber
right after a clobber is not possible. Different clobber
methods for msvs, xcode and make all have different
blacklists of files that are not deleted.

After the branch point, all v8 branch builders have to be
manually clobbered, because the appearance of the
landmines.py script and the first landmine request are in
the same branch CL.

TBR=jochen@chromium.org

Review URL: https://codereview.chromium.org/457063002

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23012 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-08-09 08:31:01 +00:00

140 lines
4.8 KiB
Python
Executable File

#!/usr/bin/env python
# Copyright 2014 the V8 project authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""
This script runs every build as a hook. If it detects that the build should
be clobbered, it will touch the file <build_dir>/.landmine_triggered. The
various build scripts will then check for the presence of this file and clobber
accordingly. The script will also emit the reasons for the clobber to stdout.
A landmine is tripped when a builder checks out a different revision, and the
diff between the new landmines and the old ones is non-null. At this point, the
build is clobbered.
"""
import difflib
import logging
import optparse
import os
import sys
import subprocess
import time
import landmine_utils
SRC_DIR = os.path.dirname(os.path.dirname(os.path.realpath(__file__)))
def get_target_build_dir(build_tool, target):
"""
Returns output directory absolute path dependent on build and targets.
Examples:
r'c:\b\build\slave\win\build\src\out\Release'
'/mnt/data/b/build/slave/linux/build/src/out/Debug'
'/b/build/slave/ios_rel_device/build/src/xcodebuild/Release-iphoneos'
Keep this function in sync with tools/build/scripts/slave/compile.py
"""
ret = None
if build_tool == 'xcode':
ret = os.path.join(SRC_DIR, 'xcodebuild', target)
elif build_tool in ['make', 'ninja', 'ninja-ios']: # TODO: Remove ninja-ios.
ret = os.path.join(SRC_DIR, 'out', target)
elif build_tool in ['msvs', 'vs', 'ib']:
ret = os.path.join(SRC_DIR, 'build', target)
else:
raise NotImplementedError('Unexpected GYP_GENERATORS (%s)' % build_tool)
return os.path.abspath(ret)
def set_up_landmines(target, new_landmines):
"""Does the work of setting, planting, and triggering landmines."""
out_dir = get_target_build_dir(landmine_utils.builder(), target)
landmines_path = os.path.join(out_dir, '.landmines')
if not os.path.exists(out_dir):
return
if not os.path.exists(landmines_path):
print "Landmines tracker didn't exists."
# FIXME(machenbach): Clobber deletes the .landmines tracker. Difficult
# to know if we are right after a clobber or if it is first-time landmines
# deployment. Also, a landmine-triggered clobber right after a clobber is
# not possible. Different clobber methods for msvs, xcode and make all
# have different blacklists of files that are not deleted.
if os.path.exists(landmines_path):
triggered = os.path.join(out_dir, '.landmines_triggered')
with open(landmines_path, 'r') as f:
old_landmines = f.readlines()
if old_landmines != new_landmines:
old_date = time.ctime(os.stat(landmines_path).st_ctime)
diff = difflib.unified_diff(old_landmines, new_landmines,
fromfile='old_landmines', tofile='new_landmines',
fromfiledate=old_date, tofiledate=time.ctime(), n=0)
with open(triggered, 'w') as f:
f.writelines(diff)
print "Setting landmine: %s" % triggered
elif os.path.exists(triggered):
# Remove false triggered landmines.
os.remove(triggered)
print "Removing landmine: %s" % triggered
with open(landmines_path, 'w') as f:
f.writelines(new_landmines)
def process_options():
"""Returns a list of landmine emitting scripts."""
parser = optparse.OptionParser()
parser.add_option(
'-s', '--landmine-scripts', action='append',
default=[os.path.join(SRC_DIR, 'build', 'get_landmines.py')],
help='Path to the script which emits landmines to stdout. The target '
'is passed to this script via option -t. Note that an extra '
'script can be specified via an env var EXTRA_LANDMINES_SCRIPT.')
parser.add_option('-v', '--verbose', action='store_true',
default=('LANDMINES_VERBOSE' in os.environ),
help=('Emit some extra debugging information (default off). This option '
'is also enabled by the presence of a LANDMINES_VERBOSE environment '
'variable.'))
options, args = parser.parse_args()
if args:
parser.error('Unknown arguments %s' % args)
logging.basicConfig(
level=logging.DEBUG if options.verbose else logging.ERROR)
extra_script = os.environ.get('EXTRA_LANDMINES_SCRIPT')
if extra_script:
return options.landmine_scripts + [extra_script]
else:
return options.landmine_scripts
def main():
landmine_scripts = process_options()
if landmine_utils.builder() in ('dump_dependency_json', 'eclipse'):
return 0
landmines = []
for s in landmine_scripts:
proc = subprocess.Popen([sys.executable, s], stdout=subprocess.PIPE)
output, _ = proc.communicate()
landmines.extend([('%s\n' % l.strip()) for l in output.splitlines()])
for target in ('Debug', 'Release'):
set_up_landmines(target, landmines)
return 0
if __name__ == '__main__':
sys.exit(main())