v8/test/cctest/test-accessors.cc
mstarzinger@chromium.org 2f732c2728 Add isolate accessor to AccessorInfo and Arguments.
This passes the isolate through to API callback functions so that it is
available through AccessorInfo and Arguments. This allows bindings to
avoid unnecessary TLS lookups to retrieve the current isolate.

R=danno@chromium.org
TEST=cctest/test-api,cctest/test-accessors

Review URL: https://chromiumcodereview.appspot.com/10069050

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@11306 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2012-04-13 09:38:00 +00:00

456 lines
15 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdlib.h>
#include "v8.h"
#include "api.h"
#include "cctest.h"
#include "frames-inl.h"
#include "string-stream.h"
using ::v8::ObjectTemplate;
using ::v8::Value;
using ::v8::Context;
using ::v8::Local;
using ::v8::String;
using ::v8::Script;
using ::v8::Function;
using ::v8::AccessorInfo;
using ::v8::Extension;
static v8::Handle<Value> handle_property(Local<String> name,
const AccessorInfo&) {
ApiTestFuzzer::Fuzz();
return v8_num(900);
}
THREADED_TEST(PropertyHandler) {
v8::HandleScope scope;
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
fun_templ->InstanceTemplate()->SetAccessor(v8_str("foo"), handle_property);
LocalContext env;
Local<Function> fun = fun_templ->GetFunction();
env->Global()->Set(v8_str("Fun"), fun);
Local<Script> getter = v8_compile("var obj = new Fun(); obj.foo;");
CHECK_EQ(900, getter->Run()->Int32Value());
Local<Script> setter = v8_compile("obj.foo = 901;");
CHECK_EQ(901, setter->Run()->Int32Value());
}
static v8::Handle<Value> GetIntValue(Local<String> property,
const AccessorInfo& info) {
ApiTestFuzzer::Fuzz();
int* value =
static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
return v8_num(*value);
}
static void SetIntValue(Local<String> property,
Local<Value> value,
const AccessorInfo& info) {
int* field =
static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
*field = value->Int32Value();
}
int foo, bar, baz;
THREADED_TEST(GlobalVariableAccess) {
foo = 0;
bar = -4;
baz = 10;
v8::HandleScope scope;
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
templ->InstanceTemplate()->SetAccessor(v8_str("foo"),
GetIntValue,
SetIntValue,
v8::External::New(&foo));
templ->InstanceTemplate()->SetAccessor(v8_str("bar"),
GetIntValue,
SetIntValue,
v8::External::New(&bar));
templ->InstanceTemplate()->SetAccessor(v8_str("baz"),
GetIntValue,
SetIntValue,
v8::External::New(&baz));
LocalContext env(0, templ->InstanceTemplate());
v8_compile("foo = (++bar) + baz")->Run();
CHECK_EQ(bar, -3);
CHECK_EQ(foo, 7);
}
static int x_register = 0;
static v8::Handle<v8::Object> x_receiver;
static v8::Handle<v8::Object> x_holder;
static v8::Handle<Value> XGetter(Local<String> name, const AccessorInfo& info) {
ApiTestFuzzer::Fuzz();
v8::Isolate* isolate = v8::Isolate::GetCurrent();
CHECK_EQ(isolate, info.GetIsolate());
CHECK_EQ(x_receiver, info.This());
CHECK_EQ(x_holder, info.Holder());
return v8_num(x_register);
}
static void XSetter(Local<String> name,
Local<Value> value,
const AccessorInfo& info) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
CHECK_EQ(isolate, info.GetIsolate());
CHECK_EQ(x_holder, info.This());
CHECK_EQ(x_holder, info.Holder());
x_register = value->Int32Value();
}
THREADED_TEST(AccessorIC) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("x"), XGetter, XSetter);
LocalContext context;
x_holder = obj->NewInstance();
context->Global()->Set(v8_str("holder"), x_holder);
x_receiver = v8::Object::New();
context->Global()->Set(v8_str("obj"), x_receiver);
v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun(
"obj.__proto__ = holder;"
"var result = [];"
"for (var i = 0; i < 10; i++) {"
" holder.x = i;"
" result.push(obj.x);"
"}"
"result"));
CHECK_EQ(10, array->Length());
for (int i = 0; i < 10; i++) {
v8::Handle<Value> entry = array->Get(v8::Integer::New(i));
CHECK_EQ(v8::Integer::New(i), entry);
}
}
static v8::Handle<Value> AccessorProhibitsOverwritingGetter(
Local<String> name,
const AccessorInfo& info) {
ApiTestFuzzer::Fuzz();
return v8::True();
}
THREADED_TEST(AccessorProhibitsOverwriting) {
v8::HandleScope scope;
LocalContext context;
Local<ObjectTemplate> templ = ObjectTemplate::New();
templ->SetAccessor(v8_str("x"),
AccessorProhibitsOverwritingGetter,
0,
v8::Handle<Value>(),
v8::PROHIBITS_OVERWRITING,
v8::ReadOnly);
Local<v8::Object> instance = templ->NewInstance();
context->Global()->Set(v8_str("obj"), instance);
Local<Value> value = CompileRun(
"obj.__defineGetter__('x', function() { return false; });"
"obj.x");
CHECK(value->BooleanValue());
value = CompileRun(
"var setter_called = false;"
"obj.__defineSetter__('x', function() { setter_called = true; });"
"obj.x = 42;"
"setter_called");
CHECK(!value->BooleanValue());
value = CompileRun(
"obj2 = {};"
"obj2.__proto__ = obj;"
"obj2.__defineGetter__('x', function() { return false; });"
"obj2.x");
CHECK(value->BooleanValue());
value = CompileRun(
"var setter_called = false;"
"obj2 = {};"
"obj2.__proto__ = obj;"
"obj2.__defineSetter__('x', function() { setter_called = true; });"
"obj2.x = 42;"
"setter_called");
CHECK(!value->BooleanValue());
}
template <int C>
static v8::Handle<Value> HandleAllocatingGetter(Local<String> name,
const AccessorInfo& info) {
ApiTestFuzzer::Fuzz();
for (int i = 0; i < C; i++)
v8::String::New("foo");
return v8::String::New("foo");
}
THREADED_TEST(HandleScopePop) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("one"), HandleAllocatingGetter<1>);
obj->SetAccessor(v8_str("many"), HandleAllocatingGetter<1024>);
LocalContext context;
v8::Handle<v8::Object> inst = obj->NewInstance();
context->Global()->Set(v8::String::New("obj"), inst);
int count_before = i::HandleScope::NumberOfHandles();
{
v8::HandleScope scope;
CompileRun(
"for (var i = 0; i < 1000; i++) {"
" obj.one;"
" obj.many;"
"}");
}
int count_after = i::HandleScope::NumberOfHandles();
CHECK_EQ(count_before, count_after);
}
static v8::Handle<Value> CheckAccessorArgsCorrect(Local<String> name,
const AccessorInfo& info) {
CHECK(info.GetIsolate() == v8::Isolate::GetCurrent());
CHECK(info.This() == info.Holder());
CHECK(info.Data()->Equals(v8::String::New("data")));
ApiTestFuzzer::Fuzz();
CHECK(info.GetIsolate() == v8::Isolate::GetCurrent());
CHECK(info.This() == info.Holder());
CHECK(info.Data()->Equals(v8::String::New("data")));
HEAP->CollectAllGarbage(i::Heap::kNoGCFlags);
CHECK(info.GetIsolate() == v8::Isolate::GetCurrent());
CHECK(info.This() == info.Holder());
CHECK(info.Data()->Equals(v8::String::New("data")));
return v8::Integer::New(17);
}
THREADED_TEST(DirectCall) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("xxx"),
CheckAccessorArgsCorrect,
NULL,
v8::String::New("data"));
LocalContext context;
v8::Handle<v8::Object> inst = obj->NewInstance();
context->Global()->Set(v8::String::New("obj"), inst);
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
for (int i = 0; i < 10; i++) {
Local<Value> result = scr->Run();
CHECK(!result.IsEmpty());
CHECK_EQ(17, result->Int32Value());
}
}
static v8::Handle<Value> EmptyGetter(Local<String> name,
const AccessorInfo& info) {
CheckAccessorArgsCorrect(name, info);
ApiTestFuzzer::Fuzz();
CheckAccessorArgsCorrect(name, info);
return v8::Handle<v8::Value>();
}
THREADED_TEST(EmptyResult) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("xxx"), EmptyGetter, NULL, v8::String::New("data"));
LocalContext context;
v8::Handle<v8::Object> inst = obj->NewInstance();
context->Global()->Set(v8::String::New("obj"), inst);
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
for (int i = 0; i < 10; i++) {
Local<Value> result = scr->Run();
CHECK(result == v8::Undefined());
}
}
THREADED_TEST(NoReuseRegress) {
// Check that the IC generated for the one test doesn't get reused
// for the other.
v8::HandleScope scope;
{
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("xxx"), EmptyGetter, NULL, v8::String::New("data"));
LocalContext context;
v8::Handle<v8::Object> inst = obj->NewInstance();
context->Global()->Set(v8::String::New("obj"), inst);
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
for (int i = 0; i < 2; i++) {
Local<Value> result = scr->Run();
CHECK(result == v8::Undefined());
}
}
{
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("xxx"),
CheckAccessorArgsCorrect,
NULL,
v8::String::New("data"));
LocalContext context;
v8::Handle<v8::Object> inst = obj->NewInstance();
context->Global()->Set(v8::String::New("obj"), inst);
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
for (int i = 0; i < 10; i++) {
Local<Value> result = scr->Run();
CHECK(!result.IsEmpty());
CHECK_EQ(17, result->Int32Value());
}
}
}
static v8::Handle<Value> ThrowingGetAccessor(Local<String> name,
const AccessorInfo& info) {
ApiTestFuzzer::Fuzz();
return v8::ThrowException(v8_str("g"));
}
static void ThrowingSetAccessor(Local<String> name,
Local<Value> value,
const AccessorInfo& info) {
v8::ThrowException(value);
}
THREADED_TEST(Regress1054726) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("x"),
ThrowingGetAccessor,
ThrowingSetAccessor,
Local<Value>());
LocalContext env;
env->Global()->Set(v8_str("obj"), obj->NewInstance());
// Use the throwing property setter/getter in a loop to force
// the accessor ICs to be initialized.
v8::Handle<Value> result;
result = Script::Compile(v8_str(
"var result = '';"
"for (var i = 0; i < 5; i++) {"
" try { obj.x; } catch (e) { result += e; }"
"}; result"))->Run();
CHECK_EQ(v8_str("ggggg"), result);
result = Script::Compile(String::New(
"var result = '';"
"for (var i = 0; i < 5; i++) {"
" try { obj.x = i; } catch (e) { result += e; }"
"}; result"))->Run();
CHECK_EQ(v8_str("01234"), result);
}
static v8::Handle<Value> AllocGetter(Local<String> name,
const AccessorInfo& info) {
ApiTestFuzzer::Fuzz();
return v8::Array::New(1000);
}
THREADED_TEST(Gc) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("xxx"), AllocGetter);
LocalContext env;
env->Global()->Set(v8_str("obj"), obj->NewInstance());
Script::Compile(String::New(
"var last = [];"
"for (var i = 0; i < 2048; i++) {"
" var result = obj.xxx;"
" result[0] = last;"
" last = result;"
"}"))->Run();
}
static v8::Handle<Value> StackCheck(Local<String> name,
const AccessorInfo& info) {
i::StackFrameIterator iter;
for (int i = 0; !iter.done(); i++) {
i::StackFrame* frame = iter.frame();
CHECK(i != 0 || (frame->type() == i::StackFrame::EXIT));
i::Code* code = frame->LookupCode();
CHECK(code->IsCode());
i::Address pc = frame->pc();
CHECK(code->contains(pc));
iter.Advance();
}
return v8::Undefined();
}
THREADED_TEST(StackIteration) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
i::StringStream::ClearMentionedObjectCache();
obj->SetAccessor(v8_str("xxx"), StackCheck);
LocalContext env;
env->Global()->Set(v8_str("obj"), obj->NewInstance());
Script::Compile(String::New(
"function foo() {"
" return obj.xxx;"
"}"
"for (var i = 0; i < 100; i++) {"
" foo();"
"}"))->Run();
}
static v8::Handle<Value> AllocateHandles(Local<String> name,
const AccessorInfo& info) {
for (int i = 0; i < i::kHandleBlockSize + 1; i++) {
v8::Local<v8::Value>::New(name);
}
return v8::Integer::New(100);
}
THREADED_TEST(HandleScopeSegment) {
// Check that we can return values past popping of handle scope
// segments.
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
obj->SetAccessor(v8_str("xxx"), AllocateHandles);
LocalContext env;
env->Global()->Set(v8_str("obj"), obj->NewInstance());
v8::Handle<v8::Value> result = Script::Compile(String::New(
"var result;"
"for (var i = 0; i < 4; i++)"
" result = obj.xxx;"
"result;"))->Run();
CHECK_EQ(100, result->Int32Value());
}