v8/src/futex-emulation.cc
Clemens Hammacher 5f6510825a [cleanup] Fix remaining (D)CHECK macro usages
This CL fixes all occurences that don't require special OWNER reviews,
or can be reviewed by Michi.

After this one, we should be able to reenable the readability/check
cpplint check.

R=mstarzinger@chromium.org

Bug: v8:6837, v8:6921
Cq-Include-Trybots: master.tryserver.chromium.linux:linux_chromium_rel_ng;master.tryserver.v8:v8_linux_noi18n_rel_ng
Change-Id: Ic81d68d5534eaa795b7197fed5c41ed158361d62
Reviewed-on: https://chromium-review.googlesource.com/721120
Commit-Queue: Clemens Hammacher <clemensh@chromium.org>
Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
Cr-Commit-Position: refs/heads/master@{#48670}
2017-10-18 10:12:31 +00:00

241 lines
7.1 KiB
C++

// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/futex-emulation.h"
#include <limits>
#include "src/base/macros.h"
#include "src/base/platform/time.h"
#include "src/conversions.h"
#include "src/handles-inl.h"
#include "src/isolate.h"
#include "src/objects-inl.h"
namespace v8 {
namespace internal {
base::LazyMutex FutexEmulation::mutex_ = LAZY_MUTEX_INITIALIZER;
base::LazyInstance<FutexWaitList>::type FutexEmulation::wait_list_ =
LAZY_INSTANCE_INITIALIZER;
void FutexWaitListNode::NotifyWake() {
// Lock the FutexEmulation mutex before notifying. We know that the mutex
// will have been unlocked if we are currently waiting on the condition
// variable.
//
// The mutex may also not be locked if the other thread is currently handling
// interrupts, or if FutexEmulation::Wait was just called and the mutex
// hasn't been locked yet. In either of those cases, we set the interrupted
// flag to true, which will be tested after the mutex is re-locked.
base::LockGuard<base::Mutex> lock_guard(FutexEmulation::mutex_.Pointer());
if (waiting_) {
cond_.NotifyOne();
interrupted_ = true;
}
}
FutexWaitList::FutexWaitList() : head_(nullptr), tail_(nullptr) {}
void FutexWaitList::AddNode(FutexWaitListNode* node) {
DCHECK(node->prev_ == nullptr && node->next_ == nullptr);
if (tail_) {
tail_->next_ = node;
} else {
head_ = node;
}
node->prev_ = tail_;
node->next_ = nullptr;
tail_ = node;
}
void FutexWaitList::RemoveNode(FutexWaitListNode* node) {
if (node->prev_) {
node->prev_->next_ = node->next_;
} else {
head_ = node->next_;
}
if (node->next_) {
node->next_->prev_ = node->prev_;
} else {
tail_ = node->prev_;
}
node->prev_ = node->next_ = nullptr;
}
Object* FutexEmulation::Wait(Isolate* isolate,
Handle<JSArrayBuffer> array_buffer, size_t addr,
int32_t value, double rel_timeout_ms) {
DCHECK(addr < NumberToSize(array_buffer->byte_length()));
void* backing_store = array_buffer->backing_store();
int32_t* p =
reinterpret_cast<int32_t*>(static_cast<int8_t*>(backing_store) + addr);
base::LockGuard<base::Mutex> lock_guard(mutex_.Pointer());
if (*p != value) {
return isolate->heap()->not_equal();
}
FutexWaitListNode* node = isolate->futex_wait_list_node();
node->backing_store_ = backing_store;
node->wait_addr_ = addr;
node->waiting_ = true;
bool use_timeout = rel_timeout_ms != V8_INFINITY;
base::TimeDelta rel_timeout;
if (use_timeout) {
// Convert to nanoseconds.
double rel_timeout_ns = rel_timeout_ms *
base::Time::kNanosecondsPerMicrosecond *
base::Time::kMicrosecondsPerMillisecond;
if (rel_timeout_ns >
static_cast<double>(std::numeric_limits<int64_t>::max())) {
// 2**63 nanoseconds is 292 years. Let's just treat anything greater as
// infinite.
use_timeout = false;
} else {
rel_timeout = base::TimeDelta::FromNanoseconds(
static_cast<int64_t>(rel_timeout_ns));
}
}
base::TimeTicks start_time = base::TimeTicks::Now();
base::TimeTicks timeout_time = start_time + rel_timeout;
base::TimeTicks current_time = start_time;
wait_list_.Pointer()->AddNode(node);
Object* result;
while (true) {
bool interrupted = node->interrupted_;
node->interrupted_ = false;
// Unlock the mutex here to prevent deadlock from lock ordering between
// mutex_ and mutexes locked by HandleInterrupts.
mutex_.Pointer()->Unlock();
// Because the mutex is unlocked, we have to be careful about not dropping
// an interrupt. The notification can happen in three different places:
// 1) Before Wait is called: the notification will be dropped, but
// interrupted_ will be set to 1. This will be checked below.
// 2) After interrupted has been checked here, but before mutex_ is
// acquired: interrupted is checked again below, with mutex_ locked.
// Because the wakeup signal also acquires mutex_, we know it will not
// be able to notify until mutex_ is released below, when waiting on the
// condition variable.
// 3) After the mutex is released in the call to WaitFor(): this
// notification will wake up the condition variable. node->waiting() will
// be false, so we'll loop and then check interrupts.
if (interrupted) {
Object* interrupt_object = isolate->stack_guard()->HandleInterrupts();
if (interrupt_object->IsException(isolate)) {
result = interrupt_object;
mutex_.Pointer()->Lock();
break;
}
}
mutex_.Pointer()->Lock();
if (node->interrupted_) {
// An interrupt occurred while the mutex_ was unlocked. Don't wait yet.
continue;
}
if (!node->waiting_) {
result = isolate->heap()->ok();
break;
}
// No interrupts, now wait.
if (use_timeout) {
current_time = base::TimeTicks::Now();
if (current_time >= timeout_time) {
result = isolate->heap()->timed_out();
break;
}
base::TimeDelta time_until_timeout = timeout_time - current_time;
DCHECK_GE(time_until_timeout.InMicroseconds(), 0);
bool wait_for_result =
node->cond_.WaitFor(mutex_.Pointer(), time_until_timeout);
USE(wait_for_result);
} else {
node->cond_.Wait(mutex_.Pointer());
}
// Spurious wakeup, interrupt or timeout.
}
wait_list_.Pointer()->RemoveNode(node);
node->waiting_ = false;
return result;
}
Object* FutexEmulation::Wake(Isolate* isolate,
Handle<JSArrayBuffer> array_buffer, size_t addr,
uint32_t num_waiters_to_wake) {
DCHECK(addr < NumberToSize(array_buffer->byte_length()));
int waiters_woken = 0;
void* backing_store = array_buffer->backing_store();
base::LockGuard<base::Mutex> lock_guard(mutex_.Pointer());
FutexWaitListNode* node = wait_list_.Pointer()->head_;
while (node && num_waiters_to_wake > 0) {
if (backing_store == node->backing_store_ && addr == node->wait_addr_) {
node->waiting_ = false;
node->cond_.NotifyOne();
if (num_waiters_to_wake != kWakeAll) {
--num_waiters_to_wake;
}
waiters_woken++;
}
node = node->next_;
}
return Smi::FromInt(waiters_woken);
}
Object* FutexEmulation::NumWaitersForTesting(Isolate* isolate,
Handle<JSArrayBuffer> array_buffer,
size_t addr) {
DCHECK(addr < NumberToSize(array_buffer->byte_length()));
void* backing_store = array_buffer->backing_store();
base::LockGuard<base::Mutex> lock_guard(mutex_.Pointer());
int waiters = 0;
FutexWaitListNode* node = wait_list_.Pointer()->head_;
while (node) {
if (backing_store == node->backing_store_ && addr == node->wait_addr_ &&
node->waiting_) {
waiters++;
}
node = node->next_;
}
return Smi::FromInt(waiters);
}
} // namespace internal
} // namespace v8