43fd945eee
This change adds the option to peel off the first iteration of inner loops. Loop peeling is off by default and can enabled by a flag. It also requires building a flow graph. As part of this I added the possibility to clone AST nodes. Review URL: http://codereview.chromium.org/998001 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4205 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
206 lines
6.2 KiB
C++
206 lines
6.2 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
#ifndef V8_VARIABLES_H_
|
|
#define V8_VARIABLES_H_
|
|
|
|
#include "zone.h"
|
|
|
|
namespace v8 {
|
|
namespace internal {
|
|
|
|
// Variables and AST expression nodes can track their "type" to enable
|
|
// optimizations and removal of redundant checks when generating code.
|
|
|
|
class StaticType {
|
|
public:
|
|
enum Kind {
|
|
UNKNOWN,
|
|
LIKELY_SMI
|
|
};
|
|
|
|
StaticType() : kind_(UNKNOWN) {}
|
|
|
|
bool Is(Kind kind) const { return kind_ == kind; }
|
|
|
|
bool IsKnown() const { return !Is(UNKNOWN); }
|
|
bool IsUnknown() const { return Is(UNKNOWN); }
|
|
bool IsLikelySmi() const { return Is(LIKELY_SMI); }
|
|
|
|
void CopyFrom(StaticType* other) {
|
|
kind_ = other->kind_;
|
|
}
|
|
|
|
static const char* Type2String(StaticType* type);
|
|
|
|
// LIKELY_SMI accessors
|
|
void SetAsLikelySmi() {
|
|
kind_ = LIKELY_SMI;
|
|
}
|
|
|
|
void SetAsLikelySmiIfUnknown() {
|
|
if (IsUnknown()) {
|
|
SetAsLikelySmi();
|
|
}
|
|
}
|
|
|
|
private:
|
|
Kind kind_;
|
|
};
|
|
|
|
|
|
// The AST refers to variables via VariableProxies - placeholders for the actual
|
|
// variables. Variables themselves are never directly referred to from the AST,
|
|
// they are maintained by scopes, and referred to from VariableProxies and Slots
|
|
// after binding and variable allocation.
|
|
|
|
class Variable: public ZoneObject {
|
|
public:
|
|
enum Mode {
|
|
// User declared variables:
|
|
VAR, // declared via 'var', and 'function' declarations
|
|
|
|
CONST, // declared via 'const' declarations
|
|
|
|
// Variables introduced by the compiler:
|
|
DYNAMIC, // always require dynamic lookup (we don't know
|
|
// the declaration)
|
|
|
|
DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
|
|
// variable is global unless it has been shadowed
|
|
// by an eval-introduced variable
|
|
|
|
DYNAMIC_LOCAL, // requires dynamic lookup, but we know that the
|
|
// variable is local and where it is unless it
|
|
// has been shadowed by an eval-introduced
|
|
// variable
|
|
|
|
INTERNAL, // like VAR, but not user-visible (may or may not
|
|
// be in a context)
|
|
|
|
TEMPORARY // temporary variables (not user-visible), never
|
|
// in a context
|
|
};
|
|
|
|
enum Kind {
|
|
NORMAL,
|
|
THIS,
|
|
ARGUMENTS
|
|
};
|
|
|
|
Variable(Scope* scope,
|
|
Handle<String> name,
|
|
Mode mode,
|
|
bool is_valid_lhs,
|
|
Kind kind);
|
|
|
|
// Printing support
|
|
static const char* Mode2String(Mode mode);
|
|
|
|
// Type testing & conversion
|
|
Property* AsProperty();
|
|
Variable* AsVariable();
|
|
bool IsValidLeftHandSide() { return is_valid_LHS_; }
|
|
|
|
// The source code for an eval() call may refer to a variable that is
|
|
// in an outer scope about which we don't know anything (it may not
|
|
// be the global scope). scope() is NULL in that case. Currently the
|
|
// scope is only used to follow the context chain length.
|
|
Scope* scope() const { return scope_; }
|
|
|
|
Handle<String> name() const { return name_; }
|
|
Mode mode() const { return mode_; }
|
|
bool is_accessed_from_inner_scope() const {
|
|
return is_accessed_from_inner_scope_;
|
|
}
|
|
bool is_used() { return is_used_; }
|
|
void set_is_used(bool flag) { is_used_ = flag; }
|
|
|
|
bool IsVariable(Handle<String> n) const {
|
|
return !is_this() && name().is_identical_to(n);
|
|
}
|
|
|
|
bool IsStackAllocated() const;
|
|
|
|
bool is_dynamic() const {
|
|
return (mode_ == DYNAMIC ||
|
|
mode_ == DYNAMIC_GLOBAL ||
|
|
mode_ == DYNAMIC_LOCAL);
|
|
}
|
|
|
|
bool is_global() const;
|
|
bool is_this() const { return kind_ == THIS; }
|
|
bool is_arguments() const { return kind_ == ARGUMENTS; }
|
|
|
|
// True if the variable is named eval and not known to be shadowed.
|
|
bool is_possibly_eval() const {
|
|
return IsVariable(Factory::eval_symbol()) &&
|
|
(mode_ == DYNAMIC || mode_ == DYNAMIC_GLOBAL);
|
|
}
|
|
|
|
Variable* local_if_not_shadowed() const {
|
|
ASSERT(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
|
|
return local_if_not_shadowed_;
|
|
}
|
|
|
|
void set_local_if_not_shadowed(Variable* local) {
|
|
local_if_not_shadowed_ = local;
|
|
}
|
|
|
|
Expression* rewrite() const { return rewrite_; }
|
|
Slot* slot() const;
|
|
|
|
StaticType* type() { return &type_; }
|
|
|
|
private:
|
|
Scope* scope_;
|
|
Handle<String> name_;
|
|
Mode mode_;
|
|
bool is_valid_LHS_;
|
|
Kind kind_;
|
|
|
|
Variable* local_if_not_shadowed_;
|
|
|
|
// Usage info.
|
|
bool is_accessed_from_inner_scope_; // set by variable resolver
|
|
bool is_used_;
|
|
|
|
// Static type information
|
|
StaticType type_;
|
|
|
|
// Code generation.
|
|
// rewrite_ is usually a Slot or a Property, but may be any expression.
|
|
Expression* rewrite_;
|
|
|
|
friend class Scope; // Has explicit access to rewrite_.
|
|
};
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_VARIABLES_H_
|