v8/src/api.cc
loislo@chromium.org a0140093ba CPUProfiler: propagate scriptId to the front-end
Each CpuProfileNode has resource_name string property.
It cost us N * strlen(resource_name) where N is number of functions in the collected profile.
We could transfer script_id instead of resource_name so it would reduce transfer
size and help us to solve the problem with evals and sourceURL.

BUG=none
TEST=test-cpu-profiler/CollectCpuProfile
R=jkummerow@chromium.org, yurys@chromium.org

Committed: https://code.google.com/p/v8/source/detail?r=15429

Review URL: https://codereview.chromium.org/17642009

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15433 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2013-07-02 06:14:01 +00:00

8049 lines
269 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "api.h"
#include <string.h> // For memcpy, strlen.
#include <cmath> // For isnan.
#include "../include/v8-debug.h"
#include "../include/v8-profiler.h"
#include "../include/v8-testing.h"
#include "assert-scope.h"
#include "bootstrapper.h"
#include "code-stubs.h"
#include "compiler.h"
#include "conversions-inl.h"
#include "counters.h"
#include "debug.h"
#include "deoptimizer.h"
#include "execution.h"
#include "global-handles.h"
#include "heap-profiler.h"
#include "heap-snapshot-generator-inl.h"
#include "messages.h"
#ifdef COMPRESS_STARTUP_DATA_BZ2
#include "natives.h"
#endif
#include "parser.h"
#include "platform.h"
#include "profile-generator-inl.h"
#include "property-details.h"
#include "property.h"
#include "runtime.h"
#include "runtime-profiler.h"
#include "scanner-character-streams.h"
#include "snapshot.h"
#include "unicode-inl.h"
#include "v8threads.h"
#include "version.h"
#include "vm-state-inl.h"
#define LOG_API(isolate, expr) LOG(isolate, ApiEntryCall(expr))
#define ENTER_V8(isolate) \
ASSERT((isolate)->IsInitialized()); \
i::VMState<i::OTHER> __state__((isolate))
namespace v8 {
#define ON_BAILOUT(isolate, location, code) \
if (IsDeadCheck(isolate, location) || \
IsExecutionTerminatingCheck(isolate)) { \
code; \
UNREACHABLE(); \
}
#define EXCEPTION_PREAMBLE(isolate) \
(isolate)->handle_scope_implementer()->IncrementCallDepth(); \
ASSERT(!(isolate)->external_caught_exception()); \
bool has_pending_exception = false
#define EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, do_callback) \
do { \
i::HandleScopeImplementer* handle_scope_implementer = \
(isolate)->handle_scope_implementer(); \
handle_scope_implementer->DecrementCallDepth(); \
if (has_pending_exception) { \
if (handle_scope_implementer->CallDepthIsZero() && \
(isolate)->is_out_of_memory()) { \
if (!(isolate)->ignore_out_of_memory()) \
i::V8::FatalProcessOutOfMemory(NULL); \
} \
bool call_depth_is_zero = handle_scope_implementer->CallDepthIsZero(); \
(isolate)->OptionalRescheduleException(call_depth_is_zero); \
do_callback \
return value; \
} \
do_callback \
} while (false)
#define EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, value) \
EXCEPTION_BAILOUT_CHECK_GENERIC( \
isolate, value, i::V8::FireCallCompletedCallback(isolate);)
#define EXCEPTION_BAILOUT_CHECK(isolate, value) \
EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, ;)
#define API_ENTRY_CHECK(isolate, msg) \
do { \
if (v8::Locker::IsActive()) { \
ApiCheck(isolate->thread_manager()->IsLockedByCurrentThread(), \
msg, \
"Entering the V8 API without proper locking in place"); \
} \
} while (false)
// --- E x c e p t i o n B e h a v i o r ---
static void DefaultFatalErrorHandler(const char* location,
const char* message) {
i::Isolate* isolate = i::Isolate::Current();
if (isolate->IsInitialized()) {
i::VMState<i::OTHER> state(isolate);
API_Fatal(location, message);
} else {
API_Fatal(location, message);
}
}
static FatalErrorCallback GetFatalErrorHandler() {
i::Isolate* isolate = i::Isolate::Current();
if (isolate->exception_behavior() == NULL) {
isolate->set_exception_behavior(DefaultFatalErrorHandler);
}
return isolate->exception_behavior();
}
void i::FatalProcessOutOfMemory(const char* location) {
i::V8::FatalProcessOutOfMemory(location, false);
}
// When V8 cannot allocated memory FatalProcessOutOfMemory is called.
// The default fatal error handler is called and execution is stopped.
void i::V8::FatalProcessOutOfMemory(const char* location, bool take_snapshot) {
i::HeapStats heap_stats;
int start_marker;
heap_stats.start_marker = &start_marker;
int new_space_size;
heap_stats.new_space_size = &new_space_size;
int new_space_capacity;
heap_stats.new_space_capacity = &new_space_capacity;
intptr_t old_pointer_space_size;
heap_stats.old_pointer_space_size = &old_pointer_space_size;
intptr_t old_pointer_space_capacity;
heap_stats.old_pointer_space_capacity = &old_pointer_space_capacity;
intptr_t old_data_space_size;
heap_stats.old_data_space_size = &old_data_space_size;
intptr_t old_data_space_capacity;
heap_stats.old_data_space_capacity = &old_data_space_capacity;
intptr_t code_space_size;
heap_stats.code_space_size = &code_space_size;
intptr_t code_space_capacity;
heap_stats.code_space_capacity = &code_space_capacity;
intptr_t map_space_size;
heap_stats.map_space_size = &map_space_size;
intptr_t map_space_capacity;
heap_stats.map_space_capacity = &map_space_capacity;
intptr_t cell_space_size;
heap_stats.cell_space_size = &cell_space_size;
intptr_t cell_space_capacity;
heap_stats.cell_space_capacity = &cell_space_capacity;
intptr_t property_cell_space_size;
heap_stats.property_cell_space_size = &property_cell_space_size;
intptr_t property_cell_space_capacity;
heap_stats.property_cell_space_capacity = &property_cell_space_capacity;
intptr_t lo_space_size;
heap_stats.lo_space_size = &lo_space_size;
int global_handle_count;
heap_stats.global_handle_count = &global_handle_count;
int weak_global_handle_count;
heap_stats.weak_global_handle_count = &weak_global_handle_count;
int pending_global_handle_count;
heap_stats.pending_global_handle_count = &pending_global_handle_count;
int near_death_global_handle_count;
heap_stats.near_death_global_handle_count = &near_death_global_handle_count;
int free_global_handle_count;
heap_stats.free_global_handle_count = &free_global_handle_count;
intptr_t memory_allocator_size;
heap_stats.memory_allocator_size = &memory_allocator_size;
intptr_t memory_allocator_capacity;
heap_stats.memory_allocator_capacity = &memory_allocator_capacity;
int objects_per_type[LAST_TYPE + 1] = {0};
heap_stats.objects_per_type = objects_per_type;
int size_per_type[LAST_TYPE + 1] = {0};
heap_stats.size_per_type = size_per_type;
int os_error;
heap_stats.os_error = &os_error;
int end_marker;
heap_stats.end_marker = &end_marker;
i::Isolate* isolate = i::Isolate::Current();
if (isolate->heap()->HasBeenSetUp()) {
// BUG(1718): Don't use the take_snapshot since we don't support
// HeapIterator here without doing a special GC.
isolate->heap()->RecordStats(&heap_stats, false);
}
i::V8::SetFatalError();
FatalErrorCallback callback = GetFatalErrorHandler();
const char* message = "Allocation failed - process out of memory";
callback(location, message);
// If the callback returns, we stop execution.
UNREACHABLE();
}
bool Utils::ReportApiFailure(const char* location, const char* message) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, message);
i::V8::SetFatalError();
return false;
}
bool V8::IsDead() {
return i::V8::IsDead();
}
static inline bool ApiCheck(bool condition,
const char* location,
const char* message) {
return condition ? true : Utils::ReportApiFailure(location, message);
}
static bool ReportV8Dead(const char* location) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, "V8 is no longer usable");
return true;
}
static bool ReportEmptyHandle(const char* location) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, "Reading from empty handle");
return true;
}
/**
* IsDeadCheck checks that the vm is usable. If, for instance, the vm has been
* out of memory at some point this check will fail. It should be called on
* entry to all methods that touch anything in the heap, except destructors
* which you sometimes can't avoid calling after the vm has crashed. Functions
* that call EnsureInitialized or ON_BAILOUT don't have to also call
* IsDeadCheck. ON_BAILOUT has the advantage over EnsureInitialized that you
* can arrange to return if the VM is dead. This is needed to ensure that no VM
* heap allocations are attempted on a dead VM. EnsureInitialized has the
* advantage over ON_BAILOUT that it actually initializes the VM if this has not
* yet been done.
*/
static inline bool IsDeadCheck(i::Isolate* isolate, const char* location) {
return !isolate->IsInitialized()
&& i::V8::IsDead() ? ReportV8Dead(location) : false;
}
static inline bool IsExecutionTerminatingCheck(i::Isolate* isolate) {
if (!isolate->IsInitialized()) return false;
if (isolate->has_scheduled_exception()) {
return isolate->scheduled_exception() ==
isolate->heap()->termination_exception();
}
return false;
}
static inline bool EmptyCheck(const char* location, v8::Handle<v8::Data> obj) {
return obj.IsEmpty() ? ReportEmptyHandle(location) : false;
}
static inline bool EmptyCheck(const char* location, const v8::Data* obj) {
return (obj == 0) ? ReportEmptyHandle(location) : false;
}
// --- S t a t i c s ---
static bool InitializeHelper(i::Isolate* isolate) {
// If the isolate has a function entry hook, it needs to re-build all its
// code stubs with entry hooks embedded, so let's deserialize a snapshot.
if (isolate == NULL || isolate->function_entry_hook() == NULL) {
if (i::Snapshot::Initialize())
return true;
}
return i::V8::Initialize(NULL);
}
static inline bool EnsureInitializedForIsolate(i::Isolate* isolate,
const char* location) {
if (IsDeadCheck(isolate, location)) return false;
if (isolate != NULL) {
if (isolate->IsInitialized()) return true;
}
ASSERT(isolate == i::Isolate::Current());
return ApiCheck(InitializeHelper(isolate), location, "Error initializing V8");
}
// Some initializing API functions are called early and may be
// called on a thread different from static initializer thread.
// If Isolate API is used, Isolate::Enter() will initialize TLS so
// Isolate::Current() works. If it's a legacy case, then the thread
// may not have TLS initialized yet. However, in initializing APIs it
// may be too early to call EnsureInitialized() - some pre-init
// parameters still have to be configured.
static inline i::Isolate* EnterIsolateIfNeeded() {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
if (isolate != NULL)
return isolate;
i::Isolate::EnterDefaultIsolate();
isolate = i::Isolate::Current();
return isolate;
}
StartupDataDecompressor::StartupDataDecompressor()
: raw_data(i::NewArray<char*>(V8::GetCompressedStartupDataCount())) {
for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) {
raw_data[i] = NULL;
}
}
StartupDataDecompressor::~StartupDataDecompressor() {
for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) {
i::DeleteArray(raw_data[i]);
}
i::DeleteArray(raw_data);
}
int StartupDataDecompressor::Decompress() {
int compressed_data_count = V8::GetCompressedStartupDataCount();
StartupData* compressed_data =
i::NewArray<StartupData>(compressed_data_count);
V8::GetCompressedStartupData(compressed_data);
for (int i = 0; i < compressed_data_count; ++i) {
char* decompressed = raw_data[i] =
i::NewArray<char>(compressed_data[i].raw_size);
if (compressed_data[i].compressed_size != 0) {
int result = DecompressData(decompressed,
&compressed_data[i].raw_size,
compressed_data[i].data,
compressed_data[i].compressed_size);
if (result != 0) return result;
} else {
ASSERT_EQ(0, compressed_data[i].raw_size);
}
compressed_data[i].data = decompressed;
}
V8::SetDecompressedStartupData(compressed_data);
i::DeleteArray(compressed_data);
return 0;
}
StartupData::CompressionAlgorithm V8::GetCompressedStartupDataAlgorithm() {
#ifdef COMPRESS_STARTUP_DATA_BZ2
return StartupData::kBZip2;
#else
return StartupData::kUncompressed;
#endif
}
enum CompressedStartupDataItems {
kSnapshot = 0,
kSnapshotContext,
kLibraries,
kExperimentalLibraries,
kCompressedStartupDataCount
};
int V8::GetCompressedStartupDataCount() {
#ifdef COMPRESS_STARTUP_DATA_BZ2
return kCompressedStartupDataCount;
#else
return 0;
#endif
}
void V8::GetCompressedStartupData(StartupData* compressed_data) {
#ifdef COMPRESS_STARTUP_DATA_BZ2
compressed_data[kSnapshot].data =
reinterpret_cast<const char*>(i::Snapshot::data());
compressed_data[kSnapshot].compressed_size = i::Snapshot::size();
compressed_data[kSnapshot].raw_size = i::Snapshot::raw_size();
compressed_data[kSnapshotContext].data =
reinterpret_cast<const char*>(i::Snapshot::context_data());
compressed_data[kSnapshotContext].compressed_size =
i::Snapshot::context_size();
compressed_data[kSnapshotContext].raw_size = i::Snapshot::context_raw_size();
i::Vector<const i::byte> libraries_source = i::Natives::GetScriptsSource();
compressed_data[kLibraries].data =
reinterpret_cast<const char*>(libraries_source.start());
compressed_data[kLibraries].compressed_size = libraries_source.length();
compressed_data[kLibraries].raw_size = i::Natives::GetRawScriptsSize();
i::Vector<const i::byte> exp_libraries_source =
i::ExperimentalNatives::GetScriptsSource();
compressed_data[kExperimentalLibraries].data =
reinterpret_cast<const char*>(exp_libraries_source.start());
compressed_data[kExperimentalLibraries].compressed_size =
exp_libraries_source.length();
compressed_data[kExperimentalLibraries].raw_size =
i::ExperimentalNatives::GetRawScriptsSize();
#endif
}
void V8::SetDecompressedStartupData(StartupData* decompressed_data) {
#ifdef COMPRESS_STARTUP_DATA_BZ2
ASSERT_EQ(i::Snapshot::raw_size(), decompressed_data[kSnapshot].raw_size);
i::Snapshot::set_raw_data(
reinterpret_cast<const i::byte*>(decompressed_data[kSnapshot].data));
ASSERT_EQ(i::Snapshot::context_raw_size(),
decompressed_data[kSnapshotContext].raw_size);
i::Snapshot::set_context_raw_data(
reinterpret_cast<const i::byte*>(
decompressed_data[kSnapshotContext].data));
ASSERT_EQ(i::Natives::GetRawScriptsSize(),
decompressed_data[kLibraries].raw_size);
i::Vector<const char> libraries_source(
decompressed_data[kLibraries].data,
decompressed_data[kLibraries].raw_size);
i::Natives::SetRawScriptsSource(libraries_source);
ASSERT_EQ(i::ExperimentalNatives::GetRawScriptsSize(),
decompressed_data[kExperimentalLibraries].raw_size);
i::Vector<const char> exp_libraries_source(
decompressed_data[kExperimentalLibraries].data,
decompressed_data[kExperimentalLibraries].raw_size);
i::ExperimentalNatives::SetRawScriptsSource(exp_libraries_source);
#endif
}
void V8::SetFatalErrorHandler(FatalErrorCallback that) {
i::Isolate* isolate = EnterIsolateIfNeeded();
isolate->set_exception_behavior(that);
}
void V8::SetAllowCodeGenerationFromStringsCallback(
AllowCodeGenerationFromStringsCallback callback) {
i::Isolate* isolate = EnterIsolateIfNeeded();
isolate->set_allow_code_gen_callback(callback);
}
void V8::SetFlagsFromString(const char* str, int length) {
i::FlagList::SetFlagsFromString(str, length);
}
void V8::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) {
i::FlagList::SetFlagsFromCommandLine(argc, argv, remove_flags);
}
v8::Handle<Value> ThrowException(v8::Handle<v8::Value> value) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::ThrowException()")) {
return v8::Handle<Value>();
}
ENTER_V8(isolate);
// If we're passed an empty handle, we throw an undefined exception
// to deal more gracefully with out of memory situations.
if (value.IsEmpty()) {
isolate->ScheduleThrow(isolate->heap()->undefined_value());
} else {
isolate->ScheduleThrow(*Utils::OpenHandle(*value));
}
return v8::Undefined();
}
RegisteredExtension* RegisteredExtension::first_extension_ = NULL;
RegisteredExtension::RegisteredExtension(Extension* extension)
: extension_(extension) { }
void RegisteredExtension::Register(RegisteredExtension* that) {
that->next_ = first_extension_;
first_extension_ = that;
}
void RegisteredExtension::UnregisterAll() {
RegisteredExtension* re = first_extension_;
while (re != NULL) {
RegisteredExtension* next = re->next();
delete re;
re = next;
}
}
void RegisterExtension(Extension* that) {
RegisteredExtension* extension = new RegisteredExtension(that);
RegisteredExtension::Register(extension);
}
Extension::Extension(const char* name,
const char* source,
int dep_count,
const char** deps,
int source_length)
: name_(name),
source_length_(source_length >= 0 ?
source_length :
(source ? static_cast<int>(strlen(source)) : 0)),
source_(source, source_length_),
dep_count_(dep_count),
deps_(deps),
auto_enable_(false) {
CHECK(source != NULL || source_length_ == 0);
}
v8::Handle<Primitive> Undefined() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Undefined()")) {
return v8::Handle<v8::Primitive>();
}
return ToApiHandle<Primitive>(isolate->factory()->undefined_value());
}
v8::Handle<Primitive> Null() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Null()")) {
return v8::Handle<v8::Primitive>();
}
return ToApiHandle<Primitive>(isolate->factory()->null_value());
}
v8::Handle<Boolean> True() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::True()")) {
return v8::Handle<Boolean>();
}
return ToApiHandle<Boolean>(isolate->factory()->true_value());
}
v8::Handle<Boolean> False() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::False()")) {
return v8::Handle<Boolean>();
}
return ToApiHandle<Boolean>(isolate->factory()->false_value());
}
ResourceConstraints::ResourceConstraints()
: max_young_space_size_(0),
max_old_space_size_(0),
max_executable_size_(0),
stack_limit_(NULL) { }
bool SetResourceConstraints(ResourceConstraints* constraints) {
i::Isolate* isolate = EnterIsolateIfNeeded();
int young_space_size = constraints->max_young_space_size();
int old_gen_size = constraints->max_old_space_size();
int max_executable_size = constraints->max_executable_size();
if (young_space_size != 0 || old_gen_size != 0 || max_executable_size != 0) {
// After initialization it's too late to change Heap constraints.
ASSERT(!isolate->IsInitialized());
bool result = isolate->heap()->ConfigureHeap(young_space_size / 2,
old_gen_size,
max_executable_size);
if (!result) return false;
}
if (constraints->stack_limit() != NULL) {
uintptr_t limit = reinterpret_cast<uintptr_t>(constraints->stack_limit());
isolate->stack_guard()->SetStackLimit(limit);
}
return true;
}
i::Object** V8::GlobalizeReference(i::Isolate* isolate, i::Object** obj) {
if (IsDeadCheck(isolate, "V8::Persistent::New")) return NULL;
LOG_API(isolate, "Persistent::New");
i::Handle<i::Object> result = isolate->global_handles()->Create(*obj);
#ifdef DEBUG
(*obj)->Verify();
#endif // DEBUG
return result.location();
}
void V8::MakeWeak(i::Object** object,
void* parameters,
RevivableCallback weak_reference_callback) {
i::GlobalHandles::MakeWeak(object,
parameters,
weak_reference_callback);
}
void V8::ClearWeak(i::Object** obj) {
i::GlobalHandles::ClearWeakness(obj);
}
void V8::DisposeGlobal(i::Object** obj) {
i::GlobalHandles::Destroy(obj);
}
// --- H a n d l e s ---
HandleScope::HandleScope() {
Initialize(reinterpret_cast<Isolate*>(i::Isolate::Current()));
}
HandleScope::HandleScope(Isolate* isolate) {
Initialize(isolate);
}
void HandleScope::Initialize(Isolate* isolate) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
API_ENTRY_CHECK(internal_isolate, "HandleScope::HandleScope");
v8::ImplementationUtilities::HandleScopeData* current =
internal_isolate->handle_scope_data();
isolate_ = internal_isolate;
prev_next_ = current->next;
prev_limit_ = current->limit;
is_closed_ = false;
current->level++;
}
HandleScope::~HandleScope() {
if (!is_closed_) {
Leave();
}
}
void HandleScope::Leave() {
return i::HandleScope::CloseScope(isolate_, prev_next_, prev_limit_);
}
int HandleScope::NumberOfHandles() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "HandleScope::NumberOfHandles")) {
return 0;
}
return i::HandleScope::NumberOfHandles(isolate);
}
i::Object** HandleScope::CreateHandle(i::Object* value) {
return i::HandleScope::CreateHandle(i::Isolate::Current(), value);
}
i::Object** HandleScope::CreateHandle(i::Isolate* isolate, i::Object* value) {
ASSERT(isolate == i::Isolate::Current());
return i::HandleScope::CreateHandle(isolate, value);
}
i::Object** HandleScope::CreateHandle(i::HeapObject* value) {
ASSERT(value->IsHeapObject());
return reinterpret_cast<i::Object**>(
i::HandleScope::CreateHandle(value->GetIsolate(), value));
}
void Context::Enter() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::Enter()")) return;
ENTER_V8(isolate);
isolate->handle_scope_implementer()->EnterContext(env);
isolate->handle_scope_implementer()->SaveContext(isolate->context());
isolate->set_context(*env);
}
void Context::Exit() {
// Exit is essentially a static function and doesn't use the
// receiver, so we have to get the current isolate from the thread
// local.
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return;
if (!ApiCheck(isolate->handle_scope_implementer()->LeaveLastContext(),
"v8::Context::Exit()",
"Cannot exit non-entered context")) {
return;
}
// Content of 'last_context' could be NULL.
i::Context* last_context =
isolate->handle_scope_implementer()->RestoreContext();
isolate->set_context(last_context);
isolate->set_context_exit_happened(true);
}
static void* DecodeSmiToAligned(i::Object* value, const char* location) {
ApiCheck(value->IsSmi(), location, "Not a Smi");
return reinterpret_cast<void*>(value);
}
static i::Smi* EncodeAlignedAsSmi(void* value, const char* location) {
i::Smi* smi = reinterpret_cast<i::Smi*>(value);
ApiCheck(smi->IsSmi(), location, "Pointer is not aligned");
return smi;
}
static i::Handle<i::FixedArray> EmbedderDataFor(Context* context,
int index,
bool can_grow,
const char* location) {
i::Handle<i::Context> env = Utils::OpenHandle(context);
bool ok = !IsDeadCheck(env->GetIsolate(), location) &&
ApiCheck(env->IsNativeContext(), location, "Not a native context") &&
ApiCheck(index >= 0, location, "Negative index");
if (!ok) return i::Handle<i::FixedArray>();
i::Handle<i::FixedArray> data(env->embedder_data());
if (index < data->length()) return data;
if (!can_grow) {
Utils::ReportApiFailure(location, "Index too large");
return i::Handle<i::FixedArray>();
}
int new_size = i::Max(index, data->length() << 1) + 1;
data = env->GetIsolate()->factory()->CopySizeFixedArray(data, new_size);
env->set_embedder_data(*data);
return data;
}
v8::Local<v8::Value> Context::SlowGetEmbedderData(int index) {
const char* location = "v8::Context::GetEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, false, location);
if (data.is_null()) return Local<Value>();
i::Handle<i::Object> result(data->get(index), data->GetIsolate());
return Utils::ToLocal(result);
}
void Context::SetEmbedderData(int index, v8::Handle<Value> value) {
const char* location = "v8::Context::SetEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, true, location);
if (data.is_null()) return;
i::Handle<i::Object> val = Utils::OpenHandle(*value);
data->set(index, *val);
ASSERT_EQ(*Utils::OpenHandle(*value),
*Utils::OpenHandle(*GetEmbedderData(index)));
}
void* Context::SlowGetAlignedPointerFromEmbedderData(int index) {
const char* location = "v8::Context::GetAlignedPointerFromEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, false, location);
if (data.is_null()) return NULL;
return DecodeSmiToAligned(data->get(index), location);
}
void Context::SetAlignedPointerInEmbedderData(int index, void* value) {
const char* location = "v8::Context::SetAlignedPointerInEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, true, location);
data->set(index, EncodeAlignedAsSmi(value, location));
ASSERT_EQ(value, GetAlignedPointerFromEmbedderData(index));
}
i::Object** v8::HandleScope::RawClose(i::Object** value) {
if (!ApiCheck(!is_closed_,
"v8::HandleScope::Close()",
"Local scope has already been closed")) {
return 0;
}
LOG_API(isolate_, "CloseHandleScope");
// Read the result before popping the handle block.
i::Object* result = NULL;
if (value != NULL) {
result = *value;
}
is_closed_ = true;
Leave();
if (value == NULL) {
return NULL;
}
// Allocate a new handle on the previous handle block.
i::Handle<i::Object> handle(result, isolate_);
return handle.location();
}
// --- N e a n d e r ---
// A constructor cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before constructing any Neander
// objects. To remind you about this there is no HandleScope in the
// NeanderObject constructor. When you add one to the site calling the
// constructor you should check that you ensured the VM was not dead first.
NeanderObject::NeanderObject(int size) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Nowhere");
ENTER_V8(isolate);
value_ = isolate->factory()->NewNeanderObject();
i::Handle<i::FixedArray> elements = isolate->factory()->NewFixedArray(size);
value_->set_elements(*elements);
}
int NeanderObject::size() {
return i::FixedArray::cast(value_->elements())->length();
}
NeanderArray::NeanderArray() : obj_(2) {
obj_.set(0, i::Smi::FromInt(0));
}
int NeanderArray::length() {
return i::Smi::cast(obj_.get(0))->value();
}
i::Object* NeanderArray::get(int offset) {
ASSERT(0 <= offset);
ASSERT(offset < length());
return obj_.get(offset + 1);
}
// This method cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before calling it. To remind you
// about this there is no HandleScope in this method. When you add one to the
// site calling this method you should check that you ensured the VM was not
// dead first.
void NeanderArray::add(i::Handle<i::Object> value) {
int length = this->length();
int size = obj_.size();
if (length == size - 1) {
i::Factory* factory = i::Isolate::Current()->factory();
i::Handle<i::FixedArray> new_elms = factory->NewFixedArray(2 * size);
for (int i = 0; i < length; i++)
new_elms->set(i + 1, get(i));
obj_.value()->set_elements(*new_elms);
}
obj_.set(length + 1, *value);
obj_.set(0, i::Smi::FromInt(length + 1));
}
void NeanderArray::set(int index, i::Object* value) {
if (index < 0 || index >= this->length()) return;
obj_.set(index + 1, value);
}
// --- T e m p l a t e ---
static void InitializeTemplate(i::Handle<i::TemplateInfo> that, int type) {
that->set_tag(i::Smi::FromInt(type));
}
void Template::Set(v8::Handle<String> name, v8::Handle<Data> value,
v8::PropertyAttribute attribute) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Template::Set()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Object> list(Utils::OpenHandle(this)->property_list(), isolate);
if (list->IsUndefined()) {
list = NeanderArray().value();
Utils::OpenHandle(this)->set_property_list(*list);
}
NeanderArray array(list);
array.add(Utils::OpenHandle(*name));
array.add(Utils::OpenHandle(*value));
array.add(Utils::OpenHandle(*v8::Integer::New(attribute)));
}
// --- F u n c t i o n T e m p l a t e ---
static void InitializeFunctionTemplate(
i::Handle<i::FunctionTemplateInfo> info) {
info->set_tag(i::Smi::FromInt(Consts::FUNCTION_TEMPLATE));
info->set_flag(0);
}
Local<ObjectTemplate> FunctionTemplate::PrototypeTemplate() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::PrototypeTemplate()")) {
return Local<ObjectTemplate>();
}
ENTER_V8(isolate);
i::Handle<i::Object> result(Utils::OpenHandle(this)->prototype_template(),
isolate);
if (result->IsUndefined()) {
result = Utils::OpenHandle(*ObjectTemplate::New());
Utils::OpenHandle(this)->set_prototype_template(*result);
}
return ToApiHandle<ObjectTemplate>(result);
}
void FunctionTemplate::Inherit(v8::Handle<FunctionTemplate> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::Inherit()")) return;
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_parent_template(*Utils::OpenHandle(*value));
}
// TODO(dcarney): Remove this abstraction when old callbacks are removed.
class CallHandlerHelper {
public:
static inline void Set(Local<FunctionTemplate> function_template,
InvocationCallback callback,
v8::Handle<Value> data) {
function_template->SetCallHandlerInternal(callback, data);
}
static inline void Set(Local<FunctionTemplate> function_template,
FunctionCallback callback,
v8::Handle<Value> data) {
function_template->SetCallHandler(callback, data);
}
};
template<typename Callback>
static Local<FunctionTemplate> FunctionTemplateNew(
Callback callback,
v8::Handle<Value> data,
v8::Handle<Signature> signature,
int length) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::FunctionTemplate::New()");
LOG_API(isolate, "FunctionTemplate::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::FUNCTION_TEMPLATE_INFO_TYPE);
i::Handle<i::FunctionTemplateInfo> obj =
i::Handle<i::FunctionTemplateInfo>::cast(struct_obj);
InitializeFunctionTemplate(obj);
int next_serial_number = isolate->next_serial_number();
isolate->set_next_serial_number(next_serial_number + 1);
obj->set_serial_number(i::Smi::FromInt(next_serial_number));
if (callback != 0) {
if (data.IsEmpty()) data = v8::Undefined();
CallHandlerHelper::Set(Utils::ToLocal(obj), callback, data);
}
obj->set_length(length);
obj->set_undetectable(false);
obj->set_needs_access_check(false);
if (!signature.IsEmpty())
obj->set_signature(*Utils::OpenHandle(*signature));
return Utils::ToLocal(obj);
}
Local<FunctionTemplate> FunctionTemplate::New(
InvocationCallback callback,
v8::Handle<Value> data,
v8::Handle<Signature> signature,
int length) {
return FunctionTemplateNew(callback, data, signature, length);
}
Local<FunctionTemplate> FunctionTemplate::New(
FunctionCallback callback,
v8::Handle<Value> data,
v8::Handle<Signature> signature,
int length) {
return FunctionTemplateNew(callback, data, signature, length);
}
Local<Signature> Signature::New(Handle<FunctionTemplate> receiver,
int argc, Handle<FunctionTemplate> argv[]) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Signature::New()");
LOG_API(isolate, "Signature::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::SIGNATURE_INFO_TYPE);
i::Handle<i::SignatureInfo> obj =
i::Handle<i::SignatureInfo>::cast(struct_obj);
if (!receiver.IsEmpty()) obj->set_receiver(*Utils::OpenHandle(*receiver));
if (argc > 0) {
i::Handle<i::FixedArray> args = isolate->factory()->NewFixedArray(argc);
for (int i = 0; i < argc; i++) {
if (!argv[i].IsEmpty())
args->set(i, *Utils::OpenHandle(*argv[i]));
}
obj->set_args(*args);
}
return Utils::ToLocal(obj);
}
Local<AccessorSignature> AccessorSignature::New(
Handle<FunctionTemplate> receiver) {
return Utils::AccessorSignatureToLocal(Utils::OpenHandle(*receiver));
}
template<typename Operation>
static Local<Operation> NewDescriptor(
Isolate* isolate,
const i::DeclaredAccessorDescriptorData& data,
Data* previous_descriptor) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
i::Handle<i::DeclaredAccessorDescriptor> previous =
i::Handle<i::DeclaredAccessorDescriptor>();
if (previous_descriptor != NULL) {
previous = Utils::OpenHandle(
static_cast<DeclaredAccessorDescriptor*>(previous_descriptor));
}
i::Handle<i::DeclaredAccessorDescriptor> descriptor =
i::DeclaredAccessorDescriptor::Create(internal_isolate, data, previous);
return Utils::Convert<i::DeclaredAccessorDescriptor, Operation>(descriptor);
}
Local<RawOperationDescriptor>
ObjectOperationDescriptor::NewInternalFieldDereference(
Isolate* isolate,
int internal_field) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorObjectDereference;
data.object_dereference_descriptor.internal_field = internal_field;
return NewDescriptor<RawOperationDescriptor>(isolate, data, NULL);
}
Local<RawOperationDescriptor> RawOperationDescriptor::NewRawShift(
Isolate* isolate,
int16_t byte_offset) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorPointerShift;
data.pointer_shift_descriptor.byte_offset = byte_offset;
return NewDescriptor<RawOperationDescriptor>(isolate, data, this);
}
Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewHandleDereference(
Isolate* isolate) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorReturnObject;
return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, this);
}
Local<RawOperationDescriptor> RawOperationDescriptor::NewRawDereference(
Isolate* isolate) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorPointerDereference;
return NewDescriptor<RawOperationDescriptor>(isolate, data, this);
}
Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewPointerCompare(
Isolate* isolate,
void* compare_value) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorPointerCompare;
data.pointer_compare_descriptor.compare_value = compare_value;
return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, this);
}
Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewPrimitiveValue(
Isolate* isolate,
DeclaredAccessorDescriptorDataType data_type,
uint8_t bool_offset) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorPrimitiveValue;
data.primitive_value_descriptor.data_type = data_type;
data.primitive_value_descriptor.bool_offset = bool_offset;
return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, this);
}
template<typename T>
static Local<DeclaredAccessorDescriptor> NewBitmaskCompare(
Isolate* isolate,
T bitmask,
T compare_value,
RawOperationDescriptor* operation) {
i::DeclaredAccessorDescriptorData data;
data.type = i::kDescriptorBitmaskCompare;
data.bitmask_compare_descriptor.bitmask = bitmask;
data.bitmask_compare_descriptor.compare_value = compare_value;
data.bitmask_compare_descriptor.size = sizeof(T);
return NewDescriptor<DeclaredAccessorDescriptor>(isolate, data, operation);
}
Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewBitmaskCompare8(
Isolate* isolate,
uint8_t bitmask,
uint8_t compare_value) {
return NewBitmaskCompare(isolate, bitmask, compare_value, this);
}
Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewBitmaskCompare16(
Isolate* isolate,
uint16_t bitmask,
uint16_t compare_value) {
return NewBitmaskCompare(isolate, bitmask, compare_value, this);
}
Local<DeclaredAccessorDescriptor> RawOperationDescriptor::NewBitmaskCompare32(
Isolate* isolate,
uint32_t bitmask,
uint32_t compare_value) {
return NewBitmaskCompare(isolate, bitmask, compare_value, this);
}
Local<TypeSwitch> TypeSwitch::New(Handle<FunctionTemplate> type) {
Handle<FunctionTemplate> types[1] = { type };
return TypeSwitch::New(1, types);
}
Local<TypeSwitch> TypeSwitch::New(int argc, Handle<FunctionTemplate> types[]) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::TypeSwitch::New()");
LOG_API(isolate, "TypeSwitch::New");
ENTER_V8(isolate);
i::Handle<i::FixedArray> vector = isolate->factory()->NewFixedArray(argc);
for (int i = 0; i < argc; i++)
vector->set(i, *Utils::OpenHandle(*types[i]));
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::TYPE_SWITCH_INFO_TYPE);
i::Handle<i::TypeSwitchInfo> obj =
i::Handle<i::TypeSwitchInfo>::cast(struct_obj);
obj->set_types(*vector);
return Utils::ToLocal(obj);
}
int TypeSwitch::match(v8::Handle<Value> value) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "TypeSwitch::match");
USE(isolate);
i::Handle<i::Object> obj = Utils::OpenHandle(*value);
i::Handle<i::TypeSwitchInfo> info = Utils::OpenHandle(this);
i::FixedArray* types = i::FixedArray::cast(info->types());
for (int i = 0; i < types->length(); i++) {
if (obj->IsInstanceOf(i::FunctionTemplateInfo::cast(types->get(i))))
return i + 1;
}
return 0;
}
#define SET_FIELD_WRAPPED(obj, setter, cdata) do { \
i::Handle<i::Object> foreign = FromCData(cdata); \
(obj)->setter(*foreign); \
} while (false)
template<typename Callback>
static void FunctionTemplateSetCallHandler(FunctionTemplate* function_template,
Callback callback_in,
v8::Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(function_template)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetCallHandler()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE);
i::Handle<i::CallHandlerInfo> obj =
i::Handle<i::CallHandlerInfo>::cast(struct_obj);
FunctionCallback callback =
i::CallbackTable::Register(isolate, callback_in);
SET_FIELD_WRAPPED(obj, set_callback, callback);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
Utils::OpenHandle(function_template)->set_call_code(*obj);
}
void FunctionTemplate::SetCallHandler(InvocationCallback callback,
v8::Handle<Value> data) {
FunctionTemplateSetCallHandler(this, callback, data);
}
void FunctionTemplate::SetCallHandlerInternal(InvocationCallback callback,
v8::Handle<Value> data) {
FunctionTemplateSetCallHandler(this, callback, data);
}
void FunctionTemplate::SetCallHandler(FunctionCallback callback,
v8::Handle<Value> data) {
FunctionTemplateSetCallHandler(this, callback, data);
}
static i::Handle<i::AccessorInfo> SetAccessorInfoProperties(
i::Handle<i::AccessorInfo> obj,
v8::Handle<String> name,
v8::AccessControl settings,
v8::PropertyAttribute attributes,
v8::Handle<AccessorSignature> signature) {
obj->set_name(*Utils::OpenHandle(*name));
if (settings & ALL_CAN_READ) obj->set_all_can_read(true);
if (settings & ALL_CAN_WRITE) obj->set_all_can_write(true);
if (settings & PROHIBITS_OVERWRITING) obj->set_prohibits_overwriting(true);
obj->set_property_attributes(static_cast<PropertyAttributes>(attributes));
if (!signature.IsEmpty()) {
obj->set_expected_receiver_type(*Utils::OpenHandle(*signature));
}
return obj;
}
template<typename Getter, typename Setter>
static i::Handle<i::AccessorInfo> MakeAccessorInfo(
v8::Handle<String> name,
Getter getter_in,
Setter setter_in,
v8::Handle<Value> data,
v8::AccessControl settings,
v8::PropertyAttribute attributes,
v8::Handle<AccessorSignature> signature) {
i::Isolate* isolate = Utils::OpenHandle(*name)->GetIsolate();
i::Handle<i::ExecutableAccessorInfo> obj =
isolate->factory()->NewExecutableAccessorInfo();
AccessorGetterCallback getter =
i::CallbackTable::Register(isolate, getter_in);
SET_FIELD_WRAPPED(obj, set_getter, getter);
AccessorSetterCallback setter =
i::CallbackTable::Register(isolate, setter_in);
SET_FIELD_WRAPPED(obj, set_setter, setter);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
return SetAccessorInfoProperties(obj, name, settings, attributes, signature);
}
static i::Handle<i::AccessorInfo> MakeAccessorInfo(
v8::Handle<String> name,
v8::Handle<v8::DeclaredAccessorDescriptor> descriptor,
void* setter_ignored,
void* data_ignored,
v8::AccessControl settings,
v8::PropertyAttribute attributes,
v8::Handle<AccessorSignature> signature) {
i::Isolate* isolate = Utils::OpenHandle(*name)->GetIsolate();
if (descriptor.IsEmpty()) return i::Handle<i::DeclaredAccessorInfo>();
i::Handle<i::DeclaredAccessorInfo> obj =
isolate->factory()->NewDeclaredAccessorInfo();
obj->set_descriptor(*Utils::OpenHandle(*descriptor));
return SetAccessorInfoProperties(obj, name, settings, attributes, signature);
}
Local<ObjectTemplate> FunctionTemplate::InstanceTemplate() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::InstanceTemplate()")
|| EmptyCheck("v8::FunctionTemplate::InstanceTemplate()", this))
return Local<ObjectTemplate>();
ENTER_V8(isolate);
i::Handle<i::FunctionTemplateInfo> handle = Utils::OpenHandle(this);
if (handle->instance_template()->IsUndefined()) {
Local<ObjectTemplate> templ =
ObjectTemplate::New(ToApiHandle<FunctionTemplate>(handle));
handle->set_instance_template(*Utils::OpenHandle(*templ));
}
i::Handle<i::ObjectTemplateInfo> result(
i::ObjectTemplateInfo::cast(handle->instance_template()));
return Utils::ToLocal(result);
}
void FunctionTemplate::SetLength(int length) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetLength()")) return;
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_length(length);
}
void FunctionTemplate::SetClassName(Handle<String> name) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetClassName()")) return;
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_class_name(*Utils::OpenHandle(*name));
}
void FunctionTemplate::SetHiddenPrototype(bool value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetHiddenPrototype()")) {
return;
}
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_hidden_prototype(value);
}
void FunctionTemplate::ReadOnlyPrototype() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::ReadOnlyPrototype()")) {
return;
}
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_read_only_prototype(true);
}
template<
typename Getter,
typename Setter,
typename Query,
typename Deleter,
typename Enumerator>
static void SetNamedInstancePropertyHandler(
i::Handle<i::FunctionTemplateInfo> function_template,
Getter getter_in,
Setter setter_in,
Query query_in,
Deleter remover_in,
Enumerator enumerator_in,
Handle<Value> data) {
i::Isolate* isolate = function_template->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::SetNamedInstancePropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE);
i::Handle<i::InterceptorInfo> obj =
i::Handle<i::InterceptorInfo>::cast(struct_obj);
NamedPropertyGetterCallback getter =
i::CallbackTable::Register(isolate, getter_in);
if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter);
NamedPropertySetterCallback setter =
i::CallbackTable::Register(isolate, setter_in);
if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter);
NamedPropertyQueryCallback query =
i::CallbackTable::Register(isolate, query_in);
if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query);
NamedPropertyDeleterCallback remover =
i::CallbackTable::Register(isolate, remover_in);
if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover);
NamedPropertyEnumeratorCallback enumerator =
i::CallbackTable::Register(isolate, enumerator_in);
if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
function_template->set_named_property_handler(*obj);
}
template<
typename Getter,
typename Setter,
typename Query,
typename Deleter,
typename Enumerator>
static void SetIndexedInstancePropertyHandler(
i::Handle<i::FunctionTemplateInfo> function_template,
Getter getter_in,
Setter setter_in,
Query query_in,
Deleter remover_in,
Enumerator enumerator_in,
Handle<Value> data) {
i::Isolate* isolate = function_template->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::SetIndexedInstancePropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE);
i::Handle<i::InterceptorInfo> obj =
i::Handle<i::InterceptorInfo>::cast(struct_obj);
IndexedPropertyGetterCallback getter =
i::CallbackTable::Register(isolate, getter_in);
if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter);
IndexedPropertySetterCallback setter =
i::CallbackTable::Register(isolate, setter_in);
if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter);
IndexedPropertyQueryCallback query =
i::CallbackTable::Register(isolate, query_in);
if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query);
IndexedPropertyDeleterCallback remover =
i::CallbackTable::Register(isolate, remover_in);
if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover);
IndexedPropertyEnumeratorCallback enumerator =
i::CallbackTable::Register(isolate, enumerator_in);
if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
function_template->set_indexed_property_handler(*obj);
}
template<typename Callback>
static void SetInstanceCallAsFunctionHandler(
i::Handle<i::FunctionTemplateInfo> function_template,
Callback callback_in,
Handle<Value> data) {
i::Isolate* isolate = function_template->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::SetInstanceCallAsFunctionHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE);
i::Handle<i::CallHandlerInfo> obj =
i::Handle<i::CallHandlerInfo>::cast(struct_obj);
FunctionCallback callback =
i::CallbackTable::Register(isolate, callback_in);
SET_FIELD_WRAPPED(obj, set_callback, callback);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
function_template->set_instance_call_handler(*obj);
}
// --- O b j e c t T e m p l a t e ---
Local<ObjectTemplate> ObjectTemplate::New() {
return New(Local<FunctionTemplate>());
}
Local<ObjectTemplate> ObjectTemplate::New(
v8::Handle<FunctionTemplate> constructor) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::New()")) {
return Local<ObjectTemplate>();
}
EnsureInitializedForIsolate(isolate, "v8::ObjectTemplate::New()");
LOG_API(isolate, "ObjectTemplate::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::OBJECT_TEMPLATE_INFO_TYPE);
i::Handle<i::ObjectTemplateInfo> obj =
i::Handle<i::ObjectTemplateInfo>::cast(struct_obj);
InitializeTemplate(obj, Consts::OBJECT_TEMPLATE);
if (!constructor.IsEmpty())
obj->set_constructor(*Utils::OpenHandle(*constructor));
obj->set_internal_field_count(i::Smi::FromInt(0));
return Utils::ToLocal(obj);
}
// Ensure that the object template has a constructor. If no
// constructor is available we create one.
static void EnsureConstructor(ObjectTemplate* object_template) {
if (Utils::OpenHandle(object_template)->constructor()->IsUndefined()) {
Local<FunctionTemplate> templ = FunctionTemplate::New();
i::Handle<i::FunctionTemplateInfo> constructor = Utils::OpenHandle(*templ);
constructor->set_instance_template(*Utils::OpenHandle(object_template));
Utils::OpenHandle(object_template)->set_constructor(*constructor);
}
}
static inline void AddPropertyToFunctionTemplate(
i::Handle<i::FunctionTemplateInfo> cons,
i::Handle<i::AccessorInfo> obj) {
i::Handle<i::Object> list(cons->property_accessors(), cons->GetIsolate());
if (list->IsUndefined()) {
list = NeanderArray().value();
cons->set_property_accessors(*list);
}
NeanderArray array(list);
array.add(obj);
}
template<typename Setter, typename Getter, typename Data>
static bool ObjectTemplateSetAccessor(
ObjectTemplate* object_template,
v8::Handle<String> name,
Getter getter,
Setter setter,
Data data,
AccessControl settings,
PropertyAttribute attribute,
v8::Handle<AccessorSignature> signature) {
i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessor()")) return false;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(object_template);
i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(
Utils::OpenHandle(object_template)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
i::Handle<i::AccessorInfo> obj = MakeAccessorInfo(
name, getter, setter, data, settings, attribute, signature);
if (obj.is_null()) return false;
AddPropertyToFunctionTemplate(cons, obj);
return true;
}
void ObjectTemplate::SetAccessor(v8::Handle<String> name,
AccessorGetter getter,
AccessorSetter setter,
v8::Handle<Value> data,
AccessControl settings,
PropertyAttribute attribute,
v8::Handle<AccessorSignature> signature) {
ObjectTemplateSetAccessor(
this, name, getter, setter, data, settings, attribute, signature);
}
void ObjectTemplate::SetAccessor(v8::Handle<String> name,
AccessorGetterCallback getter,
AccessorSetterCallback setter,
v8::Handle<Value> data,
AccessControl settings,
PropertyAttribute attribute,
v8::Handle<AccessorSignature> signature) {
ObjectTemplateSetAccessor(
this, name, getter, setter, data, settings, attribute, signature);
}
bool ObjectTemplate::SetAccessor(Handle<String> name,
Handle<DeclaredAccessorDescriptor> descriptor,
AccessControl settings,
PropertyAttribute attribute,
Handle<AccessorSignature> signature) {
void* null = NULL;
return ObjectTemplateSetAccessor(
this, name, descriptor, null, null, settings, attribute, signature);
}
template<
typename Getter,
typename Setter,
typename Query,
typename Deleter,
typename Enumerator>
static void ObjectTemplateSetNamedPropertyHandler(
ObjectTemplate* object_template,
Getter getter,
Setter setter,
Query query,
Deleter remover,
Enumerator enumerator,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetNamedPropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(object_template);
i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(
Utils::OpenHandle(object_template)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
SetNamedInstancePropertyHandler(cons,
getter,
setter,
query,
remover,
enumerator,
data);
}
void ObjectTemplate::SetNamedPropertyHandler(
NamedPropertyGetter getter,
NamedPropertySetter setter,
NamedPropertyQuery query,
NamedPropertyDeleter remover,
NamedPropertyEnumerator enumerator,
Handle<Value> data) {
ObjectTemplateSetNamedPropertyHandler(
this, getter, setter, query, remover, enumerator, data);
}
void ObjectTemplate::SetNamedPropertyHandler(
NamedPropertyGetterCallback getter,
NamedPropertySetterCallback setter,
NamedPropertyQueryCallback query,
NamedPropertyDeleterCallback remover,
NamedPropertyEnumeratorCallback enumerator,
Handle<Value> data) {
ObjectTemplateSetNamedPropertyHandler(
this, getter, setter, query, remover, enumerator, data);
}
void ObjectTemplate::MarkAsUndetectable() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::MarkAsUndetectable()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
cons->set_undetectable(true);
}
void ObjectTemplate::SetAccessCheckCallbacks(
NamedSecurityCallback named_callback,
IndexedSecurityCallback indexed_callback,
Handle<Value> data,
bool turned_on_by_default) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessCheckCallbacks()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::Handle<i::Struct> struct_info =
isolate->factory()->NewStruct(i::ACCESS_CHECK_INFO_TYPE);
i::Handle<i::AccessCheckInfo> info =
i::Handle<i::AccessCheckInfo>::cast(struct_info);
SET_FIELD_WRAPPED(info, set_named_callback, named_callback);
SET_FIELD_WRAPPED(info, set_indexed_callback, indexed_callback);
if (data.IsEmpty()) data = v8::Undefined();
info->set_data(*Utils::OpenHandle(*data));
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
cons->set_access_check_info(*info);
cons->set_needs_access_check(turned_on_by_default);
}
template<
typename Getter,
typename Setter,
typename Query,
typename Deleter,
typename Enumerator>
void ObjectTemplateSetIndexedPropertyHandler(
ObjectTemplate* object_template,
Getter getter,
Setter setter,
Query query,
Deleter remover,
Enumerator enumerator,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetIndexedPropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(object_template);
i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(
Utils::OpenHandle(object_template)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
SetIndexedInstancePropertyHandler(cons,
getter,
setter,
query,
remover,
enumerator,
data);
}
void ObjectTemplate::SetIndexedPropertyHandler(
IndexedPropertyGetter getter,
IndexedPropertySetter setter,
IndexedPropertyQuery query,
IndexedPropertyDeleter remover,
IndexedPropertyEnumerator enumerator,
Handle<Value> data) {
ObjectTemplateSetIndexedPropertyHandler(
this, getter, setter, query, remover, enumerator, data);
}
void ObjectTemplate::SetIndexedPropertyHandler(
IndexedPropertyGetterCallback getter,
IndexedPropertySetterCallback setter,
IndexedPropertyQueryCallback query,
IndexedPropertyDeleterCallback remover,
IndexedPropertyEnumeratorCallback enumerator,
Handle<Value> data) {
ObjectTemplateSetIndexedPropertyHandler(
this, getter, setter, query, remover, enumerator, data);
}
template<typename Callback>
static void ObjectTemplateSetCallAsFunctionHandler(
ObjectTemplate* object_template,
Callback callback,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(object_template)->GetIsolate();
if (IsDeadCheck(isolate,
"v8::ObjectTemplate::SetCallAsFunctionHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(object_template);
i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(
Utils::OpenHandle(object_template)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
SetInstanceCallAsFunctionHandler(cons, callback, data);
}
void ObjectTemplate::SetCallAsFunctionHandler(InvocationCallback callback,
Handle<Value> data) {
return ObjectTemplateSetCallAsFunctionHandler(this, callback, data);
}
void ObjectTemplate::SetCallAsFunctionHandler(FunctionCallback callback,
Handle<Value> data) {
return ObjectTemplateSetCallAsFunctionHandler(this, callback, data);
}
int ObjectTemplate::InternalFieldCount() {
if (IsDeadCheck(Utils::OpenHandle(this)->GetIsolate(),
"v8::ObjectTemplate::InternalFieldCount()")) {
return 0;
}
return i::Smi::cast(Utils::OpenHandle(this)->internal_field_count())->value();
}
void ObjectTemplate::SetInternalFieldCount(int value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetInternalFieldCount()")) {
return;
}
if (!ApiCheck(i::Smi::IsValid(value),
"v8::ObjectTemplate::SetInternalFieldCount()",
"Invalid internal field count")) {
return;
}
ENTER_V8(isolate);
if (value > 0) {
// The internal field count is set by the constructor function's
// construct code, so we ensure that there is a constructor
// function to do the setting.
EnsureConstructor(this);
}
Utils::OpenHandle(this)->set_internal_field_count(i::Smi::FromInt(value));
}
// --- S c r i p t D a t a ---
ScriptData* ScriptData::PreCompile(const char* input, int length) {
i::Utf8ToUtf16CharacterStream stream(
reinterpret_cast<const unsigned char*>(input), length);
return i::PreParserApi::PreParse(&stream);
}
ScriptData* ScriptData::PreCompile(v8::Handle<String> source) {
i::Handle<i::String> str = Utils::OpenHandle(*source);
if (str->IsExternalTwoByteString()) {
i::ExternalTwoByteStringUtf16CharacterStream stream(
i::Handle<i::ExternalTwoByteString>::cast(str), 0, str->length());
return i::PreParserApi::PreParse(&stream);
} else {
i::GenericStringUtf16CharacterStream stream(str, 0, str->length());
return i::PreParserApi::PreParse(&stream);
}
}
ScriptData* ScriptData::New(const char* data, int length) {
// Return an empty ScriptData if the length is obviously invalid.
if (length % sizeof(unsigned) != 0) {
return new i::ScriptDataImpl();
}
// Copy the data to ensure it is properly aligned.
int deserialized_data_length = length / sizeof(unsigned);
// If aligned, don't create a copy of the data.
if (reinterpret_cast<intptr_t>(data) % sizeof(unsigned) == 0) {
return new i::ScriptDataImpl(data, length);
}
// Copy the data to align it.
unsigned* deserialized_data = i::NewArray<unsigned>(deserialized_data_length);
i::CopyBytes(reinterpret_cast<char*>(deserialized_data),
data, static_cast<size_t>(length));
return new i::ScriptDataImpl(
i::Vector<unsigned>(deserialized_data, deserialized_data_length));
}
// --- S c r i p t ---
Local<Script> Script::New(v8::Handle<String> source,
v8::ScriptOrigin* origin,
v8::ScriptData* pre_data,
v8::Handle<String> script_data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::New()", return Local<Script>());
LOG_API(isolate, "Script::New");
ENTER_V8(isolate);
i::SharedFunctionInfo* raw_result = NULL;
{ i::HandleScope scope(isolate);
i::Handle<i::String> str = Utils::OpenHandle(*source);
i::Handle<i::Object> name_obj;
int line_offset = 0;
int column_offset = 0;
if (origin != NULL) {
if (!origin->ResourceName().IsEmpty()) {
name_obj = Utils::OpenHandle(*origin->ResourceName());
}
if (!origin->ResourceLineOffset().IsEmpty()) {
line_offset = static_cast<int>(origin->ResourceLineOffset()->Value());
}
if (!origin->ResourceColumnOffset().IsEmpty()) {
column_offset =
static_cast<int>(origin->ResourceColumnOffset()->Value());
}
}
EXCEPTION_PREAMBLE(isolate);
i::ScriptDataImpl* pre_data_impl =
static_cast<i::ScriptDataImpl*>(pre_data);
// We assert that the pre-data is sane, even though we can actually
// handle it if it turns out not to be in release mode.
ASSERT(pre_data_impl == NULL || pre_data_impl->SanityCheck());
// If the pre-data isn't sane we simply ignore it
if (pre_data_impl != NULL && !pre_data_impl->SanityCheck()) {
pre_data_impl = NULL;
}
i::Handle<i::SharedFunctionInfo> result =
i::Compiler::Compile(str,
name_obj,
line_offset,
column_offset,
isolate->global_context(),
NULL,
pre_data_impl,
Utils::OpenHandle(*script_data, true),
i::NOT_NATIVES_CODE);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Script>());
raw_result = *result;
}
i::Handle<i::SharedFunctionInfo> result(raw_result, isolate);
return ToApiHandle<Script>(result);
}
Local<Script> Script::New(v8::Handle<String> source,
v8::Handle<Value> file_name) {
ScriptOrigin origin(file_name);
return New(source, &origin);
}
Local<Script> Script::Compile(v8::Handle<String> source,
v8::ScriptOrigin* origin,
v8::ScriptData* pre_data,
v8::Handle<String> script_data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Compile()", return Local<Script>());
LOG_API(isolate, "Script::Compile");
ENTER_V8(isolate);
Local<Script> generic = New(source, origin, pre_data, script_data);
if (generic.IsEmpty())
return generic;
i::Handle<i::Object> obj = Utils::OpenHandle(*generic);
i::Handle<i::SharedFunctionInfo> function =
i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj));
i::Handle<i::JSFunction> result =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
function,
isolate->global_context());
return ToApiHandle<Script>(result);
}
Local<Script> Script::Compile(v8::Handle<String> source,
v8::Handle<Value> file_name,
v8::Handle<String> script_data) {
ScriptOrigin origin(file_name);
return Compile(source, &origin, 0, script_data);
}
Local<Value> Script::Run() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Run()", return Local<Value>());
LOG_API(isolate, "Script::Run");
ENTER_V8(isolate);
i::Logger::TimerEventScope timer_scope(
isolate, i::Logger::TimerEventScope::v8_execute);
i::Object* raw_result = NULL;
{
i::HandleScope scope(isolate);
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSFunction> fun;
if (obj->IsSharedFunctionInfo()) {
i::Handle<i::SharedFunctionInfo>
function_info(i::SharedFunctionInfo::cast(*obj), isolate);
fun = isolate->factory()->NewFunctionFromSharedFunctionInfo(
function_info, isolate->global_context());
} else {
fun = i::Handle<i::JSFunction>(i::JSFunction::cast(*obj), isolate);
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> receiver(
isolate->context()->global_proxy(), isolate);
i::Handle<i::Object> result =
i::Execution::Call(fun, receiver, 0, NULL, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>());
raw_result = *result;
}
i::Handle<i::Object> result(raw_result, isolate);
return Utils::ToLocal(result);
}
static i::Handle<i::SharedFunctionInfo> OpenScript(Script* script) {
i::Handle<i::Object> obj = Utils::OpenHandle(script);
i::Handle<i::SharedFunctionInfo> result;
if (obj->IsSharedFunctionInfo()) {
result =
i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj));
} else {
result =
i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared());
}
return result;
}
Local<Value> Script::Id() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Id()", return Local<Value>());
LOG_API(isolate, "Script::Id");
i::Object* raw_id = NULL;
{
i::HandleScope scope(isolate);
i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this);
i::Handle<i::Script> script(i::Script::cast(function_info->script()));
i::Handle<i::Object> id(script->id(), isolate);
raw_id = *id;
}
i::Handle<i::Object> id(raw_id, isolate);
return Utils::ToLocal(id);
}
int Script::GetId() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Id()", return -1);
LOG_API(isolate, "Script::Id");
{
i::HandleScope scope(isolate);
i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this);
i::Handle<i::Script> script(i::Script::cast(function_info->script()));
return script->id()->value();
}
}
int Script::GetLineNumber(int code_pos) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::GetLineNumber()", return -1);
LOG_API(isolate, "Script::GetLineNumber");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsScript()) {
i::Handle<i::Script> script = i::Handle<i::Script>(i::Script::cast(*obj));
return i::GetScriptLineNumber(script, code_pos);
} else {
return -1;
}
}
Handle<Value> Script::GetScriptName() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::GetName()", return Handle<String>());
LOG_API(isolate, "Script::GetName");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsScript()) {
i::Object* name = i::Script::cast(*obj)->name();
return Utils::ToLocal(i::Handle<i::Object>(name, isolate));
} else {
return Handle<String>();
}
}
void Script::SetData(v8::Handle<String> data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::SetData()", return);
LOG_API(isolate, "Script::SetData");
{
i::HandleScope scope(isolate);
i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this);
i::Handle<i::Object> raw_data = Utils::OpenHandle(*data);
i::Handle<i::Script> script(i::Script::cast(function_info->script()));
script->set_data(*raw_data);
}
}
// --- E x c e p t i o n s ---
v8::TryCatch::TryCatch()
: isolate_(i::Isolate::Current()),
next_(isolate_->try_catch_handler_address()),
is_verbose_(false),
can_continue_(true),
capture_message_(true),
rethrow_(false),
has_terminated_(false) {
Reset();
isolate_->RegisterTryCatchHandler(this);
}
v8::TryCatch::~TryCatch() {
ASSERT(isolate_ == i::Isolate::Current());
if (rethrow_) {
v8::HandleScope scope(reinterpret_cast<Isolate*>(isolate_));
v8::Local<v8::Value> exc = v8::Local<v8::Value>::New(Exception());
if (HasCaught() && capture_message_) {
// If an exception was caught and rethrow_ is indicated, the saved
// message, script, and location need to be restored to Isolate TLS
// for reuse. capture_message_ needs to be disabled so that DoThrow()
// does not create a new message.
isolate_->thread_local_top()->rethrowing_message_ = true;
isolate_->RestorePendingMessageFromTryCatch(this);
}
isolate_->UnregisterTryCatchHandler(this);
v8::ThrowException(exc);
ASSERT(!isolate_->thread_local_top()->rethrowing_message_);
} else {
isolate_->UnregisterTryCatchHandler(this);
}
}
bool v8::TryCatch::HasCaught() const {
return !reinterpret_cast<i::Object*>(exception_)->IsTheHole();
}
bool v8::TryCatch::CanContinue() const {
return can_continue_;
}
bool v8::TryCatch::HasTerminated() const {
return has_terminated_;
}
v8::Handle<v8::Value> v8::TryCatch::ReThrow() {
if (!HasCaught()) return v8::Local<v8::Value>();
rethrow_ = true;
return v8::Undefined();
}
v8::Local<Value> v8::TryCatch::Exception() const {
ASSERT(isolate_ == i::Isolate::Current());
if (HasCaught()) {
// Check for out of memory exception.
i::Object* exception = reinterpret_cast<i::Object*>(exception_);
return v8::Utils::ToLocal(i::Handle<i::Object>(exception, isolate_));
} else {
return v8::Local<Value>();
}
}
v8::Local<Value> v8::TryCatch::StackTrace() const {
ASSERT(isolate_ == i::Isolate::Current());
if (HasCaught()) {
i::Object* raw_obj = reinterpret_cast<i::Object*>(exception_);
if (!raw_obj->IsJSObject()) return v8::Local<Value>();
i::HandleScope scope(isolate_);
i::Handle<i::JSObject> obj(i::JSObject::cast(raw_obj), isolate_);
i::Handle<i::String> name = isolate_->factory()->stack_string();
if (!obj->HasProperty(*name)) return v8::Local<Value>();
i::Handle<i::Object> value = i::GetProperty(isolate_, obj, name);
if (value.is_null()) return v8::Local<Value>();
return v8::Utils::ToLocal(scope.CloseAndEscape(value));
} else {
return v8::Local<Value>();
}
}
v8::Local<v8::Message> v8::TryCatch::Message() const {
ASSERT(isolate_ == i::Isolate::Current());
i::Object* message = reinterpret_cast<i::Object*>(message_obj_);
ASSERT(message->IsJSMessageObject() || message->IsTheHole());
if (HasCaught() && !message->IsTheHole()) {
return v8::Utils::MessageToLocal(i::Handle<i::Object>(message, isolate_));
} else {
return v8::Local<v8::Message>();
}
}
void v8::TryCatch::Reset() {
ASSERT(isolate_ == i::Isolate::Current());
i::Object* the_hole = isolate_->heap()->the_hole_value();
exception_ = the_hole;
message_obj_ = the_hole;
message_script_ = the_hole;
message_start_pos_ = 0;
message_end_pos_ = 0;
}
void v8::TryCatch::SetVerbose(bool value) {
is_verbose_ = value;
}
void v8::TryCatch::SetCaptureMessage(bool value) {
capture_message_ = value;
}
// --- M e s s a g e ---
Local<String> Message::Get() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Message::Get()", return Local<String>());
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::String> raw_result = i::MessageHandler::GetMessage(isolate, obj);
Local<String> result = Utils::ToLocal(raw_result);
return scope.Close(result);
}
v8::Handle<Value> Message::GetScriptResourceName() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceName()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
// Return this.script.name.
i::Handle<i::JSValue> script =
i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script(),
isolate));
i::Handle<i::Object> resource_name(i::Script::cast(script->value())->name(),
isolate);
return scope.Close(Utils::ToLocal(resource_name));
}
v8::Handle<Value> Message::GetScriptData() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceData()")) {
return Local<Value>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
// Return this.script.data.
i::Handle<i::JSValue> script =
i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script(),
isolate));
i::Handle<i::Object> data(i::Script::cast(script->value())->data(), isolate);
return scope.Close(Utils::ToLocal(data));
}
v8::Handle<v8::StackTrace> Message::GetStackTrace() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetStackTrace()")) {
return Local<v8::StackTrace>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
i::Handle<i::Object> stackFramesObj(message->stack_frames(), isolate);
if (!stackFramesObj->IsJSArray()) return v8::Handle<v8::StackTrace>();
i::Handle<i::JSArray> stackTrace =
i::Handle<i::JSArray>::cast(stackFramesObj);
return scope.Close(Utils::StackTraceToLocal(stackTrace));
}
static i::Handle<i::Object> CallV8HeapFunction(const char* name,
i::Handle<i::Object> recv,
int argc,
i::Handle<i::Object> argv[],
bool* has_pending_exception) {
i::Isolate* isolate = i::Isolate::Current();
i::Handle<i::String> fmt_str =
isolate->factory()->InternalizeUtf8String(name);
i::Object* object_fun =
isolate->js_builtins_object()->GetPropertyNoExceptionThrown(*fmt_str);
i::Handle<i::JSFunction> fun =
i::Handle<i::JSFunction>(i::JSFunction::cast(object_fun));
i::Handle<i::Object> value =
i::Execution::Call(fun, recv, argc, argv, has_pending_exception);
return value;
}
static i::Handle<i::Object> CallV8HeapFunction(const char* name,
i::Handle<i::Object> data,
bool* has_pending_exception) {
i::Handle<i::Object> argv[] = { data };
return CallV8HeapFunction(name,
i::Isolate::Current()->js_builtins_object(),
ARRAY_SIZE(argv),
argv,
has_pending_exception);
}
int Message::GetLineNumber() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Message::GetLineNumber()", return kNoLineNumberInfo);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = CallV8HeapFunction("GetLineNumber",
Utils::OpenHandle(this),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
return static_cast<int>(result->Number());
}
int Message::GetStartPosition() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetStartPosition()")) return 0;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
return message->start_position();
}
int Message::GetEndPosition() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetEndPosition()")) return 0;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
return message->end_position();
}
int Message::GetStartColumn() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetStartColumn()")) {
return kNoColumnInfo;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> start_col_obj = CallV8HeapFunction(
"GetPositionInLine",
data_obj,
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
return static_cast<int>(start_col_obj->Number());
}
int Message::GetEndColumn() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetEndColumn()")) return kNoColumnInfo;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> start_col_obj = CallV8HeapFunction(
"GetPositionInLine",
data_obj,
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(data_obj);
int start = message->start_position();
int end = message->end_position();
return static_cast<int>(start_col_obj->Number()) + (end - start);
}
Local<String> Message::GetSourceLine() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Message::GetSourceLine()", return Local<String>());
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = CallV8HeapFunction("GetSourceLine",
Utils::OpenHandle(this),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::String>());
if (result->IsString()) {
return scope.Close(Utils::ToLocal(i::Handle<i::String>::cast(result)));
} else {
return Local<String>();
}
}
void Message::PrintCurrentStackTrace(FILE* out) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Message::PrintCurrentStackTrace()")) return;
ENTER_V8(isolate);
isolate->PrintCurrentStackTrace(out);
}
// --- S t a c k T r a c e ---
Local<StackFrame> StackTrace::GetFrame(uint32_t index) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackTrace::GetFrame()")) {
return Local<StackFrame>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSArray> self = Utils::OpenHandle(this);
i::Object* raw_object = self->GetElementNoExceptionThrown(index);
i::Handle<i::JSObject> obj(i::JSObject::cast(raw_object));
return scope.Close(Utils::StackFrameToLocal(obj));
}
int StackTrace::GetFrameCount() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackTrace::GetFrameCount()")) return -1;
ENTER_V8(isolate);
return i::Smi::cast(Utils::OpenHandle(this)->length())->value();
}
Local<Array> StackTrace::AsArray() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackTrace::AsArray()")) Local<Array>();
ENTER_V8(isolate);
return Utils::ToLocal(Utils::OpenHandle(this));
}
Local<StackTrace> StackTrace::CurrentStackTrace(int frame_limit,
StackTraceOptions options) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::StackTrace::CurrentStackTrace()")) {
Local<StackTrace>();
}
ENTER_V8(isolate);
i::Handle<i::JSArray> stackTrace =
isolate->CaptureCurrentStackTrace(frame_limit, options);
return Utils::StackTraceToLocal(stackTrace);
}
// --- S t a c k F r a m e ---
int StackFrame::GetLineNumber() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetLineNumber()")) {
return Message::kNoLineNumberInfo;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> line = GetProperty(self, "lineNumber");
if (!line->IsSmi()) {
return Message::kNoLineNumberInfo;
}
return i::Smi::cast(*line)->value();
}
int StackFrame::GetColumn() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetColumn()")) {
return Message::kNoColumnInfo;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> column = GetProperty(self, "column");
if (!column->IsSmi()) {
return Message::kNoColumnInfo;
}
return i::Smi::cast(*column)->value();
}
Local<String> StackFrame::GetScriptName() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptName()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name = GetProperty(self, "scriptName");
if (!name->IsString()) {
return Local<String>();
}
return scope.Close(Local<String>::Cast(Utils::ToLocal(name)));
}
Local<String> StackFrame::GetScriptNameOrSourceURL() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptNameOrSourceURL()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name = GetProperty(self, "scriptNameOrSourceURL");
if (!name->IsString()) {
return Local<String>();
}
return scope.Close(Local<String>::Cast(Utils::ToLocal(name)));
}
Local<String> StackFrame::GetFunctionName() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetFunctionName()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name = GetProperty(self, "functionName");
if (!name->IsString()) {
return Local<String>();
}
return scope.Close(Local<String>::Cast(Utils::ToLocal(name)));
}
bool StackFrame::IsEval() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::IsEval()")) return false;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> is_eval = GetProperty(self, "isEval");
return is_eval->IsTrue();
}
bool StackFrame::IsConstructor() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::IsConstructor()")) return false;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> is_constructor = GetProperty(self, "isConstructor");
return is_constructor->IsTrue();
}
// --- D a t a ---
bool Value::FullIsUndefined() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUndefined()")) {
return false;
}
bool result = Utils::OpenHandle(this)->IsUndefined();
ASSERT_EQ(result, QuickIsUndefined());
return result;
}
bool Value::FullIsNull() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNull()")) return false;
bool result = Utils::OpenHandle(this)->IsNull();
ASSERT_EQ(result, QuickIsNull());
return result;
}
bool Value::IsTrue() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsTrue()")) return false;
return Utils::OpenHandle(this)->IsTrue();
}
bool Value::IsFalse() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFalse()")) return false;
return Utils::OpenHandle(this)->IsFalse();
}
bool Value::IsFunction() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFunction()")) {
return false;
}
return Utils::OpenHandle(this)->IsJSFunction();
}
bool Value::FullIsString() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsString()")) return false;
bool result = Utils::OpenHandle(this)->IsString();
ASSERT_EQ(result, QuickIsString());
return result;
}
bool Value::IsSymbol() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsSymbol()")) return false;
return Utils::OpenHandle(this)->IsSymbol();
}
bool Value::IsArray() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArray()")) return false;
return Utils::OpenHandle(this)->IsJSArray();
}
bool Value::IsArrayBuffer() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArrayBuffer()"))
return false;
return Utils::OpenHandle(this)->IsJSArrayBuffer();
}
bool Value::IsArrayBufferView() const {
return Utils::OpenHandle(this)->IsJSArrayBufferView();
}
bool Value::IsTypedArray() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArrayBuffer()"))
return false;
return Utils::OpenHandle(this)->IsJSTypedArray();
}
#define TYPED_ARRAY_LIST(F) \
F(Uint8Array, kExternalUnsignedByteArray) \
F(Int8Array, kExternalByteArray) \
F(Uint16Array, kExternalUnsignedShortArray) \
F(Int16Array, kExternalShortArray) \
F(Uint32Array, kExternalUnsignedIntArray) \
F(Int32Array, kExternalIntArray) \
F(Float32Array, kExternalFloatArray) \
F(Float64Array, kExternalDoubleArray) \
F(Uint8ClampedArray, kExternalPixelArray)
#define VALUE_IS_TYPED_ARRAY(TypedArray, type_const) \
bool Value::Is##TypedArray() const { \
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::Is" #TypedArray "()")) \
return false; \
i::Handle<i::Object> obj = Utils::OpenHandle(this); \
if (!obj->IsJSTypedArray()) return false; \
return i::JSTypedArray::cast(*obj)->type() == type_const; \
}
TYPED_ARRAY_LIST(VALUE_IS_TYPED_ARRAY)
#undef VALUE_IS_TYPED_ARRAY
bool Value::IsDataView() const {
return Utils::OpenHandle(this)->IsJSDataView();
}
bool Value::IsObject() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsObject()")) return false;
return Utils::OpenHandle(this)->IsJSObject();
}
bool Value::IsNumber() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNumber()")) return false;
return Utils::OpenHandle(this)->IsNumber();
}
bool Value::IsBoolean() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsBoolean()")) {
return false;
}
return Utils::OpenHandle(this)->IsBoolean();
}
bool Value::IsExternal() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsExternal()")) {
return false;
}
return Utils::OpenHandle(this)->IsExternal();
}
bool Value::IsInt32() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsInt32()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) return true;
if (obj->IsNumber()) {
double value = obj->Number();
static const i::DoubleRepresentation minus_zero(-0.0);
i::DoubleRepresentation rep(value);
if (rep.bits == minus_zero.bits) {
return false;
}
return i::FastI2D(i::FastD2I(value)) == value;
}
return false;
}
bool Value::IsUint32() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUint32()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) return i::Smi::cast(*obj)->value() >= 0;
if (obj->IsNumber()) {
double value = obj->Number();
static const i::DoubleRepresentation minus_zero(-0.0);
i::DoubleRepresentation rep(value);
if (rep.bits == minus_zero.bits) {
return false;
}
return i::FastUI2D(i::FastD2UI(value)) == value;
}
return false;
}
bool Value::IsDate() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsDate()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Date_string());
}
bool Value::IsStringObject() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsStringObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->String_string());
}
bool Value::IsSymbolObject() const {
// TODO(svenpanne): these and other test functions should be written such
// that they do not use Isolate::Current().
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsSymbolObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Symbol_string());
}
bool Value::IsNumberObject() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsNumberObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Number_string());
}
static i::Object* LookupBuiltin(i::Isolate* isolate,
const char* builtin_name) {
i::Handle<i::String> string =
isolate->factory()->InternalizeUtf8String(builtin_name);
i::Handle<i::JSBuiltinsObject> builtins = isolate->js_builtins_object();
return builtins->GetPropertyNoExceptionThrown(*string);
}
static bool CheckConstructor(i::Isolate* isolate,
i::Handle<i::JSObject> obj,
const char* class_name) {
i::Object* constr = obj->map()->constructor();
if (!constr->IsJSFunction()) return false;
i::JSFunction* func = i::JSFunction::cast(constr);
return func->shared()->native() &&
constr == LookupBuiltin(isolate, class_name);
}
bool Value::IsNativeError() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsNativeError()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsJSObject()) {
i::Handle<i::JSObject> js_obj(i::JSObject::cast(*obj));
return CheckConstructor(isolate, js_obj, "$Error") ||
CheckConstructor(isolate, js_obj, "$EvalError") ||
CheckConstructor(isolate, js_obj, "$RangeError") ||
CheckConstructor(isolate, js_obj, "$ReferenceError") ||
CheckConstructor(isolate, js_obj, "$SyntaxError") ||
CheckConstructor(isolate, js_obj, "$TypeError") ||
CheckConstructor(isolate, js_obj, "$URIError");
} else {
return false;
}
}
bool Value::IsBooleanObject() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsBooleanObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Boolean_string());
}
bool Value::IsRegExp() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsRegExp()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->IsJSRegExp();
}
Local<String> Value::ToString() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> str;
if (obj->IsString()) {
str = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToString()")) {
return Local<String>();
}
LOG_API(isolate, "ToString");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
str = i::Execution::ToString(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<String>());
}
return ToApiHandle<String>(str);
}
Local<String> Value::ToDetailString() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> str;
if (obj->IsString()) {
str = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToDetailString()")) {
return Local<String>();
}
LOG_API(isolate, "ToDetailString");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
str = i::Execution::ToDetailString(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<String>());
}
return ToApiHandle<String>(str);
}
Local<v8::Object> Value::ToObject() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> val;
if (obj->IsJSObject()) {
val = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToObject()")) {
return Local<v8::Object>();
}
LOG_API(isolate, "ToObject");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
val = i::Execution::ToObject(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>());
}
return ToApiHandle<Object>(val);
}
Local<Boolean> Value::ToBoolean() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsBoolean()) {
return ToApiHandle<Boolean>(obj);
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToBoolean()")) {
return Local<Boolean>();
}
LOG_API(isolate, "ToBoolean");
ENTER_V8(isolate);
i::Handle<i::Object> val =
isolate->factory()->ToBoolean(obj->BooleanValue());
return ToApiHandle<Boolean>(val);
}
}
Local<Number> Value::ToNumber() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsNumber()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToNumber()")) {
return Local<Number>();
}
LOG_API(isolate, "ToNumber");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToNumber(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Number>());
}
return ToApiHandle<Number>(num);
}
Local<Integer> Value::ToInteger() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsSmi()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToInteger()")) return Local<Integer>();
LOG_API(isolate, "ToInteger");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToInteger(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Integer>());
}
return ToApiHandle<Integer>(num);
}
void i::Internals::CheckInitializedImpl(v8::Isolate* external_isolate) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(external_isolate);
ApiCheck(isolate != NULL && isolate->IsInitialized() && !i::V8::IsDead(),
"v8::internal::Internals::CheckInitialized()",
"Isolate is not initialized or V8 has died");
}
void External::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::External::Cast()")) return;
ApiCheck(Utils::OpenHandle(that)->IsExternal(),
"v8::External::Cast()",
"Could not convert to external");
}
void v8::Object::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Object::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSObject(),
"v8::Object::Cast()",
"Could not convert to object");
}
void v8::Function::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Function::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSFunction(),
"v8::Function::Cast()",
"Could not convert to function");
}
void v8::String::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::String::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsString(),
"v8::String::Cast()",
"Could not convert to string");
}
void v8::Symbol::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Symbol::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsSymbol(),
"v8::Symbol::Cast()",
"Could not convert to symbol");
}
void v8::Number::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsNumber(),
"v8::Number::Cast()",
"Could not convert to number");
}
void v8::Integer::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsNumber(),
"v8::Integer::Cast()",
"Could not convert to number");
}
void v8::Array::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Array::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSArray(),
"v8::Array::Cast()",
"Could not convert to array");
}
void v8::ArrayBuffer::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::ArrayBuffer::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSArrayBuffer(),
"v8::ArrayBuffer::Cast()",
"Could not convert to ArrayBuffer");
}
void v8::ArrayBufferView::CheckCast(Value* that) {
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSArrayBufferView(),
"v8::ArrayBufferView::Cast()",
"Could not convert to ArrayBufferView");
}
void v8::TypedArray::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::TypedArray::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSTypedArray(),
"v8::TypedArray::Cast()",
"Could not convert to TypedArray");
}
#define CHECK_TYPED_ARRAY_CAST(ApiClass, typeConst) \
void v8::ApiClass::CheckCast(Value* that) { \
if (IsDeadCheck(i::Isolate::Current(), "v8::" #ApiClass "::Cast()")) \
return; \
i::Handle<i::Object> obj = Utils::OpenHandle(that); \
ApiCheck(obj->IsJSTypedArray() && \
i::JSTypedArray::cast(*obj)->type() == typeConst, \
"v8::" #ApiClass "::Cast()", \
"Could not convert to " #ApiClass); \
}
TYPED_ARRAY_LIST(CHECK_TYPED_ARRAY_CAST)
#undef CHECK_TYPED_ARRAY_CAST
void v8::DataView::CheckCast(Value* that) {
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSDataView(),
"v8::DataView::Cast()",
"Could not convert to DataView");
}
void v8::Date::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Date::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Date_string()),
"v8::Date::Cast()",
"Could not convert to date");
}
void v8::StringObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::StringObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->String_string()),
"v8::StringObject::Cast()",
"Could not convert to StringObject");
}
void v8::SymbolObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::SymbolObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Symbol_string()),
"v8::SymbolObject::Cast()",
"Could not convert to SymbolObject");
}
void v8::NumberObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::NumberObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Number_string()),
"v8::NumberObject::Cast()",
"Could not convert to NumberObject");
}
void v8::BooleanObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::BooleanObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Boolean_string()),
"v8::BooleanObject::Cast()",
"Could not convert to BooleanObject");
}
void v8::RegExp::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSRegExp(),
"v8::RegExp::Cast()",
"Could not convert to regular expression");
}
bool Value::BooleanValue() const {
return Utils::OpenHandle(this)->BooleanValue();
}
double Value::NumberValue() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsNumber()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::NumberValue()")) {
return i::OS::nan_value();
}
LOG_API(isolate, "NumberValue");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToNumber(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, i::OS::nan_value());
}
return num->Number();
}
int64_t Value::IntegerValue() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsNumber()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IntegerValue()")) return 0;
LOG_API(isolate, "IntegerValue");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToInteger(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
}
if (num->IsSmi()) {
return i::Smi::cast(*num)->value();
} else {
return static_cast<int64_t>(num->Number());
}
}
Local<Int32> Value::ToInt32() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsSmi()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToInt32()")) return Local<Int32>();
LOG_API(isolate, "ToInt32");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToInt32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Int32>());
}
return ToApiHandle<Int32>(num);
}
Local<Uint32> Value::ToUint32() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsSmi()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToUint32()")) return Local<Uint32>();
LOG_API(isolate, "ToUInt32");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToUint32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>());
}
return ToApiHandle<Uint32>(num);
}
Local<Uint32> Value::ToArrayIndex() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
if (i::Smi::cast(*obj)->value() >= 0) return Utils::Uint32ToLocal(obj);
return Local<Uint32>();
}
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToArrayIndex()")) return Local<Uint32>();
LOG_API(isolate, "ToArrayIndex");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> string_obj =
i::Execution::ToString(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>());
i::Handle<i::String> str = i::Handle<i::String>::cast(string_obj);
uint32_t index;
if (str->AsArrayIndex(&index)) {
i::Handle<i::Object> value;
if (index <= static_cast<uint32_t>(i::Smi::kMaxValue)) {
value = i::Handle<i::Object>(i::Smi::FromInt(index), isolate);
} else {
value = isolate->factory()->NewNumber(index);
}
return Utils::Uint32ToLocal(value);
}
return Local<Uint32>();
}
int32_t Value::Int32Value() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::Int32Value()")) return 0;
LOG_API(isolate, "Int32Value (slow)");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> num =
i::Execution::ToInt32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
if (num->IsSmi()) {
return i::Smi::cast(*num)->value();
} else {
return static_cast<int32_t>(num->Number());
}
}
}
bool Value::Equals(Handle<Value> that) const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::Equals()")
|| EmptyCheck("v8::Value::Equals()", this)
|| EmptyCheck("v8::Value::Equals()", that)) {
return false;
}
LOG_API(isolate, "Equals");
ENTER_V8(isolate);
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> other = Utils::OpenHandle(*that);
// If both obj and other are JSObjects, we'd better compare by identity
// immediately when going into JS builtin. The reason is Invoke
// would overwrite global object receiver with global proxy.
if (obj->IsJSObject() && other->IsJSObject()) {
return *obj == *other;
}
i::Handle<i::Object> args[] = { other };
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result =
CallV8HeapFunction("EQUALS", obj, ARRAY_SIZE(args), args,
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, false);
return *result == i::Smi::FromInt(i::EQUAL);
}
bool Value::StrictEquals(Handle<Value> that) const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::StrictEquals()")
|| EmptyCheck("v8::Value::StrictEquals()", this)
|| EmptyCheck("v8::Value::StrictEquals()", that)) {
return false;
}
LOG_API(isolate, "StrictEquals");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> other = Utils::OpenHandle(*that);
// Must check HeapNumber first, since NaN !== NaN.
if (obj->IsHeapNumber()) {
if (!other->IsNumber()) return false;
double x = obj->Number();
double y = other->Number();
// Must check explicitly for NaN:s on Windows, but -0 works fine.
return x == y && !std::isnan(x) && !std::isnan(y);
} else if (*obj == *other) { // Also covers Booleans.
return true;
} else if (obj->IsSmi()) {
return other->IsNumber() && obj->Number() == other->Number();
} else if (obj->IsString()) {
return other->IsString() &&
i::String::cast(*obj)->Equals(i::String::cast(*other));
} else if (obj->IsUndefined() || obj->IsUndetectableObject()) {
return other->IsUndefined() || other->IsUndetectableObject();
} else {
return false;
}
}
uint32_t Value::Uint32Value() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::Uint32Value()")) return 0;
LOG_API(isolate, "Uint32Value");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> num =
i::Execution::ToUint32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
if (num->IsSmi()) {
return i::Smi::cast(*num)->value();
} else {
return static_cast<uint32_t>(num->Number());
}
}
}
bool v8::Object::Set(v8::Handle<Value> key, v8::Handle<Value> value,
v8::PropertyAttribute attribs) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Set()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Object> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::SetProperty(
isolate,
self,
key_obj,
value_obj,
static_cast<PropertyAttributes>(attribs),
i::kNonStrictMode);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
bool v8::Object::Set(uint32_t index, v8::Handle<Value> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Set()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::JSObject::SetElement(
self,
index,
value_obj,
NONE,
i::kNonStrictMode);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
bool v8::Object::ForceSet(v8::Handle<Value> key,
v8::Handle<Value> value,
v8::PropertyAttribute attribs) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::ForceSet()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::ForceSetProperty(
self,
key_obj,
value_obj,
static_cast<PropertyAttributes>(attribs));
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
bool v8::Object::ForceDelete(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::ForceDelete()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
// When deleting a property on the global object using ForceDelete
// deoptimize all functions as optimized code does not check for the hole
// value with DontDelete properties. We have to deoptimize all contexts
// because of possible cross-context inlined functions.
if (self->IsJSGlobalProxy() || self->IsGlobalObject()) {
i::Deoptimizer::DeoptimizeAll(isolate);
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::ForceDeleteProperty(self, key_obj);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return obj->IsTrue();
}
Local<Value> v8::Object::Get(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::Object> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = i::GetProperty(isolate, self, key_obj);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
Local<Value> v8::Object::Get(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = i::Object::GetElement(self, index);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
PropertyAttribute v8::Object::GetPropertyAttributes(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetPropertyAttribute()",
return static_cast<PropertyAttribute>(NONE));
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
if (!key_obj->IsName()) {
EXCEPTION_PREAMBLE(isolate);
key_obj = i::Execution::ToString(key_obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, static_cast<PropertyAttribute>(NONE));
}
i::Handle<i::Name> key_name = i::Handle<i::Name>::cast(key_obj);
PropertyAttributes result = self->GetPropertyAttribute(*key_name);
if (result == ABSENT) return static_cast<PropertyAttribute>(NONE);
return static_cast<PropertyAttribute>(result);
}
Local<Value> v8::Object::GetPrototype() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetPrototype()",
return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::Object> self = Utils::OpenHandle(this);
i::Handle<i::Object> result(self->GetPrototype(isolate), isolate);
return Utils::ToLocal(result);
}
bool v8::Object::SetPrototype(Handle<Value> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::SetPrototype()", return false);
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
// We do not allow exceptions thrown while setting the prototype
// to propagate outside.
TryCatch try_catch;
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = i::SetPrototype(self, value_obj);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
Local<Object> v8::Object::FindInstanceInPrototypeChain(
v8::Handle<FunctionTemplate> tmpl) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::FindInstanceInPrototypeChain()",
return Local<v8::Object>());
ENTER_V8(isolate);
i::JSObject* object = *Utils::OpenHandle(this);
i::FunctionTemplateInfo* tmpl_info = *Utils::OpenHandle(*tmpl);
while (!object->IsInstanceOf(tmpl_info)) {
i::Object* prototype = object->GetPrototype();
if (!prototype->IsJSObject()) return Local<Object>();
object = i::JSObject::cast(prototype);
}
return Utils::ToLocal(i::Handle<i::JSObject>(object));
}
Local<Array> v8::Object::GetPropertyNames() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetPropertyNames()",
return Local<v8::Array>());
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
bool threw = false;
i::Handle<i::FixedArray> value =
i::GetKeysInFixedArrayFor(self, i::INCLUDE_PROTOS, &threw);
if (threw) return Local<v8::Array>();
// Because we use caching to speed up enumeration it is important
// to never change the result of the basic enumeration function so
// we clone the result.
i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value);
i::Handle<i::JSArray> result =
isolate->factory()->NewJSArrayWithElements(elms);
return Utils::ToLocal(scope.CloseAndEscape(result));
}
Local<Array> v8::Object::GetOwnPropertyNames() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetOwnPropertyNames()",
return Local<v8::Array>());
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
bool threw = false;
i::Handle<i::FixedArray> value =
i::GetKeysInFixedArrayFor(self, i::LOCAL_ONLY, &threw);
if (threw) return Local<v8::Array>();
// Because we use caching to speed up enumeration it is important
// to never change the result of the basic enumeration function so
// we clone the result.
i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value);
i::Handle<i::JSArray> result =
isolate->factory()->NewJSArrayWithElements(elms);
return Utils::ToLocal(scope.CloseAndEscape(result));
}
Local<String> v8::Object::ObjectProtoToString() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::ObjectProtoToString()",
return Local<v8::String>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name(self->class_name(), isolate);
// Native implementation of Object.prototype.toString (v8natives.js):
// var c = %_ClassOf(this);
// if (c === 'Arguments') c = 'Object';
// return "[object " + c + "]";
if (!name->IsString()) {
return v8::String::New("[object ]");
} else {
i::Handle<i::String> class_name = i::Handle<i::String>::cast(name);
if (class_name->IsOneByteEqualTo(STATIC_ASCII_VECTOR("Arguments"))) {
return v8::String::New("[object Object]");
} else {
const char* prefix = "[object ";
Local<String> str = Utils::ToLocal(class_name);
const char* postfix = "]";
int prefix_len = i::StrLength(prefix);
int str_len = str->Utf8Length();
int postfix_len = i::StrLength(postfix);
int buf_len = prefix_len + str_len + postfix_len;
i::ScopedVector<char> buf(buf_len);
// Write prefix.
char* ptr = buf.start();
i::OS::MemCopy(ptr, prefix, prefix_len * v8::internal::kCharSize);
ptr += prefix_len;
// Write real content.
str->WriteUtf8(ptr, str_len);
ptr += str_len;
// Write postfix.
i::OS::MemCopy(ptr, postfix, postfix_len * v8::internal::kCharSize);
// Copy the buffer into a heap-allocated string and return it.
Local<String> result = v8::String::New(buf.start(), buf_len);
return result;
}
}
}
Local<Value> v8::Object::GetConstructor() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetConstructor()",
return Local<v8::Function>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> constructor(self->GetConstructor(), isolate);
return Utils::ToLocal(constructor);
}
Local<String> v8::Object::GetConstructorName() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetConstructorName()",
return Local<v8::String>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> name(self->constructor_name());
return Utils::ToLocal(name);
}
bool v8::Object::Delete(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Delete()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::DeleteProperty(self, key_obj);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return obj->IsTrue();
}
bool v8::Object::Has(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Has()", return false);
ENTER_V8(isolate);
i::Handle<i::JSReceiver> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::HasProperty(self, key_obj);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return obj->IsTrue();
}
bool v8::Object::Delete(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::DeleteProperty()",
return false);
ENTER_V8(isolate);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
return i::JSObject::DeleteElement(self, index)->IsTrue();
}
bool v8::Object::Has(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasProperty()", return false);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
return self->HasElement(index);
}
template<typename Setter, typename Getter, typename Data>
static inline bool ObjectSetAccessor(Object* obj,
Handle<String> name,
Setter getter,
Getter setter,
Data data,
AccessControl settings,
PropertyAttribute attributes) {
i::Isolate* isolate = Utils::OpenHandle(obj)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::SetAccessor()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
v8::Handle<AccessorSignature> signature;
i::Handle<i::AccessorInfo> info = MakeAccessorInfo(
name, getter, setter, data, settings, attributes, signature);
if (info.is_null()) return false;
bool fast = Utils::OpenHandle(obj)->HasFastProperties();
i::Handle<i::Object> result = i::SetAccessor(Utils::OpenHandle(obj), info);
if (result.is_null() || result->IsUndefined()) return false;
if (fast) i::JSObject::TransformToFastProperties(Utils::OpenHandle(obj), 0);
return true;
}
bool Object::SetAccessor(Handle<String> name,
AccessorGetter getter,
AccessorSetter setter,
v8::Handle<Value> data,
AccessControl settings,
PropertyAttribute attributes) {
return ObjectSetAccessor(
this, name, getter, setter, data, settings, attributes);
}
bool Object::SetAccessor(Handle<String> name,
AccessorGetterCallback getter,
AccessorSetterCallback setter,
v8::Handle<Value> data,
AccessControl settings,
PropertyAttribute attributes) {
return ObjectSetAccessor(
this, name, getter, setter, data, settings, attributes);
}
bool Object::SetAccessor(Handle<String> name,
Handle<DeclaredAccessorDescriptor> descriptor,
AccessControl settings,
PropertyAttribute attributes) {
void* null = NULL;
return ObjectSetAccessor(
this, name, descriptor, null, null, settings, attributes);
}
bool v8::Object::HasOwnProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasOwnProperty()",
return false);
return Utils::OpenHandle(this)->HasLocalProperty(
*Utils::OpenHandle(*key));
}
bool v8::Object::HasRealNamedProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasRealNamedProperty()",
return false);
return Utils::OpenHandle(this)->HasRealNamedProperty(
isolate,
*Utils::OpenHandle(*key));
}
bool v8::Object::HasRealIndexedProperty(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasRealIndexedProperty()",
return false);
return Utils::OpenHandle(this)->HasRealElementProperty(isolate, index);
}
bool v8::Object::HasRealNamedCallbackProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::HasRealNamedCallbackProperty()",
return false);
ENTER_V8(isolate);
return Utils::OpenHandle(this)->HasRealNamedCallbackProperty(
isolate,
*Utils::OpenHandle(*key));
}
bool v8::Object::HasNamedLookupInterceptor() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasNamedLookupInterceptor()",
return false);
return Utils::OpenHandle(this)->HasNamedInterceptor();
}
bool v8::Object::HasIndexedLookupInterceptor() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasIndexedLookupInterceptor()",
return false);
return Utils::OpenHandle(this)->HasIndexedInterceptor();
}
static Local<Value> GetPropertyByLookup(i::Isolate* isolate,
i::Handle<i::JSObject> receiver,
i::Handle<i::String> name,
i::LookupResult* lookup) {
if (!lookup->IsProperty()) {
// No real property was found.
return Local<Value>();
}
// If the property being looked up is a callback, it can throw
// an exception.
EXCEPTION_PREAMBLE(isolate);
PropertyAttributes ignored;
i::Handle<i::Object> result =
i::Object::GetProperty(receiver, receiver, lookup, name,
&ignored);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
Local<Value> v8::Object::GetRealNamedPropertyInPrototypeChain(
Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::GetRealNamedPropertyInPrototypeChain()",
return Local<Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::LookupResult lookup(isolate);
self_obj->LookupRealNamedPropertyInPrototypes(*key_obj, &lookup);
return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup);
}
Local<Value> v8::Object::GetRealNamedProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetRealNamedProperty()",
return Local<Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::LookupResult lookup(isolate);
self_obj->LookupRealNamedProperty(*key_obj, &lookup);
return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup);
}
// Turns on access checks by copying the map and setting the check flag.
// Because the object gets a new map, existing inline cache caching
// the old map of this object will fail.
void v8::Object::TurnOnAccessCheck() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::TurnOnAccessCheck()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
// When turning on access checks for a global object deoptimize all functions
// as optimized code does not always handle access checks.
i::Deoptimizer::DeoptimizeGlobalObject(*obj);
i::Handle<i::Map> new_map =
isolate->factory()->CopyMap(i::Handle<i::Map>(obj->map()));
new_map->set_is_access_check_needed(true);
obj->set_map(*new_map);
}
bool v8::Object::IsDirty() {
return Utils::OpenHandle(this)->IsDirty();
}
Local<v8::Object> v8::Object::Clone() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Clone()", return Local<Object>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::JSObject> result = i::Copy(self);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>());
return Utils::ToLocal(result);
}
static i::Context* GetCreationContext(i::JSObject* object) {
i::Object* constructor = object->map()->constructor();
i::JSFunction* function;
if (!constructor->IsJSFunction()) {
// Functions have null as a constructor,
// but any JSFunction knows its context immediately.
ASSERT(object->IsJSFunction());
function = i::JSFunction::cast(object);
} else {
function = i::JSFunction::cast(constructor);
}
return function->context()->native_context();
}
Local<v8::Context> v8::Object::CreationContext() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::CreationContext()", return Local<v8::Context>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Context* context = GetCreationContext(*self);
return Utils::ToLocal(i::Handle<i::Context>(context));
}
int v8::Object::GetIdentityHash() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetIdentityHash()", return 0);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
return i::JSObject::GetIdentityHash(self);
}
bool v8::Object::SetHiddenValue(v8::Handle<v8::String> key,
v8::Handle<v8::Value> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::SetHiddenValue()", return false);
if (value.IsEmpty()) return DeleteHiddenValue(key);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::Handle<i::String> key_string =
isolate->factory()->InternalizeString(key_obj);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
i::Handle<i::Object> result =
i::JSObject::SetHiddenProperty(self, key_string, value_obj);
return *result == *self;
}
v8::Local<v8::Value> v8::Object::GetHiddenValue(v8::Handle<v8::String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetHiddenValue()",
return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::Handle<i::String> key_string =
isolate->factory()->InternalizeString(key_obj);
i::Handle<i::Object> result(self->GetHiddenProperty(*key_string), isolate);
if (result->IsTheHole()) return v8::Local<v8::Value>();
return Utils::ToLocal(result);
}
bool v8::Object::DeleteHiddenValue(v8::Handle<v8::String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::DeleteHiddenValue()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::Handle<i::String> key_string =
isolate->factory()->InternalizeString(key_obj);
self->DeleteHiddenProperty(*key_string);
return true;
}
namespace {
static i::ElementsKind GetElementsKindFromExternalArrayType(
ExternalArrayType array_type) {
switch (array_type) {
case kExternalByteArray:
return i::EXTERNAL_BYTE_ELEMENTS;
break;
case kExternalUnsignedByteArray:
return i::EXTERNAL_UNSIGNED_BYTE_ELEMENTS;
break;
case kExternalShortArray:
return i::EXTERNAL_SHORT_ELEMENTS;
break;
case kExternalUnsignedShortArray:
return i::EXTERNAL_UNSIGNED_SHORT_ELEMENTS;
break;
case kExternalIntArray:
return i::EXTERNAL_INT_ELEMENTS;
break;
case kExternalUnsignedIntArray:
return i::EXTERNAL_UNSIGNED_INT_ELEMENTS;
break;
case kExternalFloatArray:
return i::EXTERNAL_FLOAT_ELEMENTS;
break;
case kExternalDoubleArray:
return i::EXTERNAL_DOUBLE_ELEMENTS;
break;
case kExternalPixelArray:
return i::EXTERNAL_PIXEL_ELEMENTS;
break;
}
UNREACHABLE();
return i::DICTIONARY_ELEMENTS;
}
void PrepareExternalArrayElements(i::Handle<i::JSObject> object,
void* data,
ExternalArrayType array_type,
int length) {
i::Isolate* isolate = object->GetIsolate();
i::Handle<i::ExternalArray> array =
isolate->factory()->NewExternalArray(length, array_type, data);
i::Handle<i::Map> external_array_map =
isolate->factory()->GetElementsTransitionMap(
object,
GetElementsKindFromExternalArrayType(array_type));
object->set_map(*external_array_map);
object->set_elements(*array);
}
} // namespace
void v8::Object::SetIndexedPropertiesToPixelData(uint8_t* data, int length) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::SetElementsToPixelData()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
if (!ApiCheck(length >= 0 && length <= i::ExternalPixelArray::kMaxLength,
"v8::Object::SetIndexedPropertiesToPixelData()",
"length exceeds max acceptable value")) {
return;
}
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
if (!ApiCheck(!self->IsJSArray(),
"v8::Object::SetIndexedPropertiesToPixelData()",
"JSArray is not supported")) {
return;
}
PrepareExternalArrayElements(self, data, kExternalPixelArray, length);
}
bool v8::Object::HasIndexedPropertiesInPixelData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(), "v8::HasIndexedPropertiesInPixelData()",
return false);
return self->HasExternalPixelElements();
}
uint8_t* v8::Object::GetIndexedPropertiesPixelData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelData()",
return NULL);
if (self->HasExternalPixelElements()) {
return i::ExternalPixelArray::cast(self->elements())->
external_pixel_pointer();
} else {
return NULL;
}
}
int v8::Object::GetIndexedPropertiesPixelDataLength() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelDataLength()",
return -1);
if (self->HasExternalPixelElements()) {
return i::ExternalPixelArray::cast(self->elements())->length();
} else {
return -1;
}
}
void v8::Object::SetIndexedPropertiesToExternalArrayData(
void* data,
ExternalArrayType array_type,
int length) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::SetIndexedPropertiesToExternalArrayData()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
if (!ApiCheck(length >= 0 && length <= i::ExternalArray::kMaxLength,
"v8::Object::SetIndexedPropertiesToExternalArrayData()",
"length exceeds max acceptable value")) {
return;
}
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
if (!ApiCheck(!self->IsJSArray(),
"v8::Object::SetIndexedPropertiesToExternalArrayData()",
"JSArray is not supported")) {
return;
}
PrepareExternalArrayElements(self, data, array_type, length);
}
bool v8::Object::HasIndexedPropertiesInExternalArrayData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::HasIndexedPropertiesInExternalArrayData()",
return false);
return self->HasExternalArrayElements();
}
void* v8::Object::GetIndexedPropertiesExternalArrayData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::GetIndexedPropertiesExternalArrayData()",
return NULL);
if (self->HasExternalArrayElements()) {
return i::ExternalArray::cast(self->elements())->external_pointer();
} else {
return NULL;
}
}
ExternalArrayType v8::Object::GetIndexedPropertiesExternalArrayDataType() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::GetIndexedPropertiesExternalArrayDataType()",
return static_cast<ExternalArrayType>(-1));
switch (self->elements()->map()->instance_type()) {
case i::EXTERNAL_BYTE_ARRAY_TYPE:
return kExternalByteArray;
case i::EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE:
return kExternalUnsignedByteArray;
case i::EXTERNAL_SHORT_ARRAY_TYPE:
return kExternalShortArray;
case i::EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE:
return kExternalUnsignedShortArray;
case i::EXTERNAL_INT_ARRAY_TYPE:
return kExternalIntArray;
case i::EXTERNAL_UNSIGNED_INT_ARRAY_TYPE:
return kExternalUnsignedIntArray;
case i::EXTERNAL_FLOAT_ARRAY_TYPE:
return kExternalFloatArray;
case i::EXTERNAL_DOUBLE_ARRAY_TYPE:
return kExternalDoubleArray;
case i::EXTERNAL_PIXEL_ARRAY_TYPE:
return kExternalPixelArray;
default:
return static_cast<ExternalArrayType>(-1);
}
}
int v8::Object::GetIndexedPropertiesExternalArrayDataLength() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::GetIndexedPropertiesExternalArrayDataLength()",
return 0);
if (self->HasExternalArrayElements()) {
return i::ExternalArray::cast(self->elements())->length();
} else {
return -1;
}
}
bool v8::Object::IsCallable() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::IsCallable()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
if (obj->IsJSFunction()) return true;
return i::Execution::GetFunctionDelegate(obj)->IsJSFunction();
}
Local<v8::Value> Object::CallAsFunction(v8::Handle<v8::Object> recv,
int argc,
v8::Handle<v8::Value> argv[]) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::CallAsFunction()",
return Local<v8::Value>());
LOG_API(isolate, "Object::CallAsFunction");
ENTER_V8(isolate);
i::Logger::TimerEventScope timer_scope(
isolate, i::Logger::TimerEventScope::v8_execute);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>();
if (obj->IsJSFunction()) {
fun = i::Handle<i::JSFunction>::cast(obj);
} else {
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> delegate =
i::Execution::TryGetFunctionDelegate(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
fun = i::Handle<i::JSFunction>::cast(delegate);
recv_obj = obj;
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>());
return Utils::ToLocal(scope.CloseAndEscape(returned));
}
Local<v8::Value> Object::CallAsConstructor(int argc,
v8::Handle<v8::Value> argv[]) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::CallAsConstructor()",
return Local<v8::Object>());
LOG_API(isolate, "Object::CallAsConstructor");
ENTER_V8(isolate);
i::Logger::TimerEventScope timer_scope(
isolate, i::Logger::TimerEventScope::v8_execute);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
if (obj->IsJSFunction()) {
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(obj);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::New(fun, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>());
return Utils::ToLocal(scope.CloseAndEscape(
i::Handle<i::JSObject>::cast(returned)));
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> delegate =
i::Execution::TryGetConstructorDelegate(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>());
if (!delegate->IsUndefined()) {
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(delegate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::Call(fun, obj, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>());
ASSERT(!delegate->IsUndefined());
return Utils::ToLocal(scope.CloseAndEscape(returned));
}
return Local<v8::Object>();
}
Local<v8::Object> Function::NewInstance() const {
return NewInstance(0, NULL);
}
Local<v8::Object> Function::NewInstance(int argc,
v8::Handle<v8::Value> argv[]) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Function::NewInstance()",
return Local<v8::Object>());
LOG_API(isolate, "Function::NewInstance");
ENTER_V8(isolate);
i::Logger::TimerEventScope timer_scope(
isolate, i::Logger::TimerEventScope::v8_execute);
HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::JSFunction> function = Utils::OpenHandle(this);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::New(function, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>());
return scope.Close(Utils::ToLocal(i::Handle<i::JSObject>::cast(returned)));
}
Local<v8::Value> Function::Call(v8::Handle<v8::Object> recv, int argc,
v8::Handle<v8::Value> argv[]) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Function::Call()", return Local<v8::Value>());
LOG_API(isolate, "Function::Call");
ENTER_V8(isolate);
i::Logger::TimerEventScope timer_scope(
isolate, i::Logger::TimerEventScope::v8_execute);
i::Object* raw_result = NULL;
{
i::HandleScope scope(isolate);
i::Handle<i::JSFunction> fun = Utils::OpenHandle(this);
i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Object>());
raw_result = *returned;
}
i::Handle<i::Object> result(raw_result, isolate);
return Utils::ToLocal(result);
}
void Function::SetName(v8::Handle<v8::String> name) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
USE(isolate);
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
func->shared()->set_name(*Utils::OpenHandle(*name));
}
Handle<Value> Function::GetName() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
return Utils::ToLocal(i::Handle<i::Object>(func->shared()->name(),
func->GetIsolate()));
}
Handle<Value> Function::GetInferredName() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
return Utils::ToLocal(i::Handle<i::Object>(func->shared()->inferred_name(),
func->GetIsolate()));
}
ScriptOrigin Function::GetScriptOrigin() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
if (func->shared()->script()->IsScript()) {
i::Handle<i::Script> script(i::Script::cast(func->shared()->script()));
i::Handle<i::Object> scriptName = GetScriptNameOrSourceURL(script);
v8::ScriptOrigin origin(
Utils::ToLocal(scriptName),
v8::Integer::New(script->line_offset()->value()),
v8::Integer::New(script->column_offset()->value()));
return origin;
}
return v8::ScriptOrigin(Handle<Value>());
}
const int Function::kLineOffsetNotFound = -1;
int Function::GetScriptLineNumber() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
if (func->shared()->script()->IsScript()) {
i::Handle<i::Script> script(i::Script::cast(func->shared()->script()));
return i::GetScriptLineNumber(script, func->shared()->start_position());
}
return kLineOffsetNotFound;
}
int Function::GetScriptColumnNumber() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
if (func->shared()->script()->IsScript()) {
i::Handle<i::Script> script(i::Script::cast(func->shared()->script()));
return i::GetScriptColumnNumber(script, func->shared()->start_position());
}
return kLineOffsetNotFound;
}
Handle<Value> Function::GetScriptId() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
if (!func->shared()->script()->IsScript())
return v8::Undefined();
i::Handle<i::Script> script(i::Script::cast(func->shared()->script()));
return Utils::ToLocal(i::Handle<i::Object>(script->id(), func->GetIsolate()));
}
int Function::ScriptId() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
if (!func->shared()->script()->IsScript()) return v8::Script::kNoScriptId;
i::Handle<i::Script> script(i::Script::cast(func->shared()->script()));
return script->id()->value();
}
int String::Length() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
if (IsDeadCheck(str->GetIsolate(), "v8::String::Length()")) return 0;
return str->length();
}
bool String::IsOneByte() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
if (IsDeadCheck(str->GetIsolate(), "v8::String::IsOneByte()")) {
return false;
}
return str->HasOnlyOneByteChars();
}
// Helpers for ContainsOnlyOneByteHelper
template<size_t size> struct OneByteMask;
template<> struct OneByteMask<4> {
static const uint32_t value = 0xFF00FF00;
};
template<> struct OneByteMask<8> {
static const uint64_t value = V8_2PART_UINT64_C(0xFF00FF00, FF00FF00);
};
static const uintptr_t kOneByteMask = OneByteMask<sizeof(uintptr_t)>::value;
static const uintptr_t kAlignmentMask = sizeof(uintptr_t) - 1;
static inline bool Unaligned(const uint16_t* chars) {
return reinterpret_cast<const uintptr_t>(chars) & kAlignmentMask;
}
static inline const uint16_t* Align(const uint16_t* chars) {
return reinterpret_cast<uint16_t*>(
reinterpret_cast<uintptr_t>(chars) & ~kAlignmentMask);
}
class ContainsOnlyOneByteHelper {
public:
ContainsOnlyOneByteHelper() : is_one_byte_(true) {}
bool Check(i::String* string) {
i::ConsString* cons_string = i::String::VisitFlat(this, string, 0);
if (cons_string == NULL) return is_one_byte_;
return CheckCons(cons_string);
}
void VisitOneByteString(const uint8_t* chars, int length) {
// Nothing to do.
}
void VisitTwoByteString(const uint16_t* chars, int length) {
// Accumulated bits.
uintptr_t acc = 0;
// Align to uintptr_t.
const uint16_t* end = chars + length;
while (Unaligned(chars) && chars != end) {
acc |= *chars++;
}
// Read word aligned in blocks,
// checking the return value at the end of each block.
const uint16_t* aligned_end = Align(end);
const int increment = sizeof(uintptr_t)/sizeof(uint16_t);
const int inner_loops = 16;
while (chars + inner_loops*increment < aligned_end) {
for (int i = 0; i < inner_loops; i++) {
acc |= *reinterpret_cast<const uintptr_t*>(chars);
chars += increment;
}
// Check for early return.
if ((acc & kOneByteMask) != 0) {
is_one_byte_ = false;
return;
}
}
// Read the rest.
while (chars != end) {
acc |= *chars++;
}
// Check result.
if ((acc & kOneByteMask) != 0) is_one_byte_ = false;
}
private:
bool CheckCons(i::ConsString* cons_string) {
while (true) {
// Check left side if flat.
i::String* left = cons_string->first();
i::ConsString* left_as_cons =
i::String::VisitFlat(this, left, 0);
if (!is_one_byte_) return false;
// Check right side if flat.
i::String* right = cons_string->second();
i::ConsString* right_as_cons =
i::String::VisitFlat(this, right, 0);
if (!is_one_byte_) return false;
// Standard recurse/iterate trick.
if (left_as_cons != NULL && right_as_cons != NULL) {
if (left->length() < right->length()) {
CheckCons(left_as_cons);
cons_string = right_as_cons;
} else {
CheckCons(right_as_cons);
cons_string = left_as_cons;
}
// Check fast return.
if (!is_one_byte_) return false;
continue;
}
// Descend left in place.
if (left_as_cons != NULL) {
cons_string = left_as_cons;
continue;
}
// Descend right in place.
if (right_as_cons != NULL) {
cons_string = right_as_cons;
continue;
}
// Terminate.
break;
}
return is_one_byte_;
}
bool is_one_byte_;
DISALLOW_COPY_AND_ASSIGN(ContainsOnlyOneByteHelper);
};
bool String::ContainsOnlyOneByte() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
if (IsDeadCheck(str->GetIsolate(),
"v8::String::ContainsOnlyOneByte()")) {
return false;
}
if (str->HasOnlyOneByteChars()) return true;
ContainsOnlyOneByteHelper helper;
return helper.Check(*str);
}
class Utf8LengthHelper : public i::AllStatic {
public:
enum State {
kEndsWithLeadingSurrogate = 1 << 0,
kStartsWithTrailingSurrogate = 1 << 1,
kLeftmostEdgeIsCalculated = 1 << 2,
kRightmostEdgeIsCalculated = 1 << 3,
kLeftmostEdgeIsSurrogate = 1 << 4,
kRightmostEdgeIsSurrogate = 1 << 5
};
static const uint8_t kInitialState = 0;
static inline bool EndsWithSurrogate(uint8_t state) {
return state & kEndsWithLeadingSurrogate;
}
static inline bool StartsWithSurrogate(uint8_t state) {
return state & kStartsWithTrailingSurrogate;
}
class Visitor {
public:
inline explicit Visitor()
: utf8_length_(0),
state_(kInitialState) {}
void VisitOneByteString(const uint8_t* chars, int length) {
int utf8_length = 0;
// Add in length 1 for each non-ASCII character.
for (int i = 0; i < length; i++) {
utf8_length += *chars++ >> 7;
}
// Add in length 1 for each character.
utf8_length_ = utf8_length + length;
state_ = kInitialState;
}
void VisitTwoByteString(const uint16_t* chars, int length) {
int utf8_length = 0;
int last_character = unibrow::Utf16::kNoPreviousCharacter;
for (int i = 0; i < length; i++) {
uint16_t c = chars[i];
utf8_length += unibrow::Utf8::Length(c, last_character);
last_character = c;
}
utf8_length_ = utf8_length;
uint8_t state = 0;
if (unibrow::Utf16::IsTrailSurrogate(chars[0])) {
state |= kStartsWithTrailingSurrogate;
}
if (unibrow::Utf16::IsLeadSurrogate(chars[length-1])) {
state |= kEndsWithLeadingSurrogate;
}
state_ = state;
}
static i::ConsString* VisitFlat(i::String* string,
int* length,
uint8_t* state) {
Visitor visitor;
i::ConsString* cons_string = i::String::VisitFlat(&visitor, string);
*length = visitor.utf8_length_;
*state = visitor.state_;
return cons_string;
}
private:
int utf8_length_;
uint8_t state_;
DISALLOW_COPY_AND_ASSIGN(Visitor);
};
static inline void MergeLeafLeft(int* length,
uint8_t* state,
uint8_t leaf_state) {
bool edge_surrogate = StartsWithSurrogate(leaf_state);
if (!(*state & kLeftmostEdgeIsCalculated)) {
ASSERT(!(*state & kLeftmostEdgeIsSurrogate));
*state |= kLeftmostEdgeIsCalculated
| (edge_surrogate ? kLeftmostEdgeIsSurrogate : 0);
} else if (EndsWithSurrogate(*state) && edge_surrogate) {
*length -= unibrow::Utf8::kBytesSavedByCombiningSurrogates;
}
if (EndsWithSurrogate(leaf_state)) {
*state |= kEndsWithLeadingSurrogate;
} else {
*state &= ~kEndsWithLeadingSurrogate;
}
}
static inline void MergeLeafRight(int* length,
uint8_t* state,
uint8_t leaf_state) {
bool edge_surrogate = EndsWithSurrogate(leaf_state);
if (!(*state & kRightmostEdgeIsCalculated)) {
ASSERT(!(*state & kRightmostEdgeIsSurrogate));
*state |= (kRightmostEdgeIsCalculated
| (edge_surrogate ? kRightmostEdgeIsSurrogate : 0));
} else if (edge_surrogate && StartsWithSurrogate(*state)) {
*length -= unibrow::Utf8::kBytesSavedByCombiningSurrogates;
}
if (StartsWithSurrogate(leaf_state)) {
*state |= kStartsWithTrailingSurrogate;
} else {
*state &= ~kStartsWithTrailingSurrogate;
}
}
static inline void MergeTerminal(int* length,
uint8_t state,
uint8_t* state_out) {
ASSERT((state & kLeftmostEdgeIsCalculated) &&
(state & kRightmostEdgeIsCalculated));
if (EndsWithSurrogate(state) && StartsWithSurrogate(state)) {
*length -= unibrow::Utf8::kBytesSavedByCombiningSurrogates;
}
*state_out = kInitialState |
(state & kLeftmostEdgeIsSurrogate ? kStartsWithTrailingSurrogate : 0) |
(state & kRightmostEdgeIsSurrogate ? kEndsWithLeadingSurrogate : 0);
}
static int Calculate(i::ConsString* current, uint8_t* state_out) {
using namespace internal;
int total_length = 0;
uint8_t state = kInitialState;
while (true) {
i::String* left = current->first();
i::String* right = current->second();
uint8_t right_leaf_state;
uint8_t left_leaf_state;
int leaf_length;
ConsString* left_as_cons =
Visitor::VisitFlat(left, &leaf_length, &left_leaf_state);
if (left_as_cons == NULL) {
total_length += leaf_length;
MergeLeafLeft(&total_length, &state, left_leaf_state);
}
ConsString* right_as_cons =
Visitor::VisitFlat(right, &leaf_length, &right_leaf_state);
if (right_as_cons == NULL) {
total_length += leaf_length;
MergeLeafRight(&total_length, &state, right_leaf_state);
if (left_as_cons != NULL) {
// 1 Leaf node. Descend in place.
current = left_as_cons;
continue;
} else {
// Terminal node.
MergeTerminal(&total_length, state, state_out);
return total_length;
}
} else if (left_as_cons == NULL) {
// 1 Leaf node. Descend in place.
current = right_as_cons;
continue;
}
// Both strings are ConsStrings.
// Recurse on smallest.
if (left->length() < right->length()) {
total_length += Calculate(left_as_cons, &left_leaf_state);
MergeLeafLeft(&total_length, &state, left_leaf_state);
current = right_as_cons;
} else {
total_length += Calculate(right_as_cons, &right_leaf_state);
MergeLeafRight(&total_length, &state, right_leaf_state);
current = left_as_cons;
}
}
UNREACHABLE();
return 0;
}
static inline int Calculate(i::ConsString* current) {
uint8_t state = kInitialState;
return Calculate(current, &state);
}
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(Utf8LengthHelper);
};
static int Utf8Length(i::String* str, i::Isolate* isolate) {
int length = str->length();
if (length == 0) return 0;
uint8_t state;
i::ConsString* cons_string =
Utf8LengthHelper::Visitor::VisitFlat(str, &length, &state);
if (cons_string == NULL) return length;
return Utf8LengthHelper::Calculate(cons_string);
}
int String::Utf8Length() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
i::Isolate* isolate = str->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::Utf8Length()")) return 0;
return v8::Utf8Length(*str, isolate);
}
class Utf8WriterVisitor {
public:
Utf8WriterVisitor(
char* buffer, int capacity, bool skip_capacity_check)
: early_termination_(false),
last_character_(unibrow::Utf16::kNoPreviousCharacter),
buffer_(buffer),
start_(buffer),
capacity_(capacity),
skip_capacity_check_(capacity == -1 || skip_capacity_check),
utf16_chars_read_(0) {
}
static int WriteEndCharacter(uint16_t character,
int last_character,
int remaining,
char* const buffer) {
using namespace unibrow;
ASSERT(remaining > 0);
// We can't use a local buffer here because Encode needs to modify
// previous characters in the stream. We know, however, that
// exactly one character will be advanced.
if (Utf16::IsTrailSurrogate(character) &&
Utf16::IsLeadSurrogate(last_character)) {
int written = Utf8::Encode(buffer, character, last_character);
ASSERT(written == 1);
return written;
}
// Use a scratch buffer to check the required characters.
char temp_buffer[Utf8::kMaxEncodedSize];
// Can't encode using last_character as gcc has array bounds issues.
int written = Utf8::Encode(temp_buffer,
character,
Utf16::kNoPreviousCharacter);
// Won't fit.
if (written > remaining) return 0;
// Copy over the character from temp_buffer.
for (int j = 0; j < written; j++) {
buffer[j] = temp_buffer[j];
}
return written;
}
template<typename Char>
void Visit(const Char* chars, const int length) {
using namespace unibrow;
ASSERT(!early_termination_);
if (length == 0) return;
// Copy state to stack.
char* buffer = buffer_;
int last_character =
sizeof(Char) == 1 ? Utf16::kNoPreviousCharacter : last_character_;
int i = 0;
// Do a fast loop where there is no exit capacity check.
while (true) {
int fast_length;
if (skip_capacity_check_) {
fast_length = length;
} else {
int remaining_capacity = capacity_ - static_cast<int>(buffer - start_);
// Need enough space to write everything but one character.
STATIC_ASSERT(Utf16::kMaxExtraUtf8BytesForOneUtf16CodeUnit == 3);
int max_size_per_char = sizeof(Char) == 1 ? 2 : 3;
int writable_length =
(remaining_capacity - max_size_per_char)/max_size_per_char;
// Need to drop into slow loop.
if (writable_length <= 0) break;
fast_length = i + writable_length;
if (fast_length > length) fast_length = length;
}
// Write the characters to the stream.
if (sizeof(Char) == 1) {
for (; i < fast_length; i++) {
buffer +=
Utf8::EncodeOneByte(buffer, static_cast<uint8_t>(*chars++));
ASSERT(capacity_ == -1 || (buffer - start_) <= capacity_);
}
} else {
for (; i < fast_length; i++) {
uint16_t character = *chars++;
buffer += Utf8::Encode(buffer, character, last_character);
last_character = character;
ASSERT(capacity_ == -1 || (buffer - start_) <= capacity_);
}
}
// Array is fully written. Exit.
if (fast_length == length) {
// Write state back out to object.
last_character_ = last_character;
buffer_ = buffer;
utf16_chars_read_ += length;
return;
}
}
ASSERT(!skip_capacity_check_);
// Slow loop. Must check capacity on each iteration.
int remaining_capacity = capacity_ - static_cast<int>(buffer - start_);
ASSERT(remaining_capacity >= 0);
for (; i < length && remaining_capacity > 0; i++) {
uint16_t character = *chars++;
int written = WriteEndCharacter(character,
last_character,
remaining_capacity,
buffer);
if (written == 0) {
early_termination_ = true;
break;
}
buffer += written;
remaining_capacity -= written;
last_character = character;
}
// Write state back out to object.
last_character_ = last_character;
buffer_ = buffer;
utf16_chars_read_ += i;
}
inline bool IsDone() {
return early_termination_;
}
inline void VisitOneByteString(const uint8_t* chars, int length) {
Visit(chars, length);
}
inline void VisitTwoByteString(const uint16_t* chars, int length) {
Visit(chars, length);
}
int CompleteWrite(bool write_null, int* utf16_chars_read_out) {
// Write out number of utf16 characters written to the stream.
if (utf16_chars_read_out != NULL) {
*utf16_chars_read_out = utf16_chars_read_;
}
// Only null terminate if all of the string was written and there's space.
if (write_null &&
!early_termination_ &&
(capacity_ == -1 || (buffer_ - start_) < capacity_)) {
*buffer_++ = '\0';
}
return static_cast<int>(buffer_ - start_);
}
private:
bool early_termination_;
int last_character_;
char* buffer_;
char* const start_;
int capacity_;
bool const skip_capacity_check_;
int utf16_chars_read_;
DISALLOW_IMPLICIT_CONSTRUCTORS(Utf8WriterVisitor);
};
static bool RecursivelySerializeToUtf8(i::String* current,
Utf8WriterVisitor* writer,
int recursion_budget) {
while (!writer->IsDone()) {
i::ConsString* cons_string = i::String::VisitFlat(writer, current);
if (cons_string == NULL) return true; // Leaf node.
if (recursion_budget <= 0) return false;
// Must write the left branch first.
i::String* first = cons_string->first();
bool success = RecursivelySerializeToUtf8(first,
writer,
recursion_budget - 1);
if (!success) return false;
// Inline tail recurse for right branch.
current = cons_string->second();
}
return true;
}
int String::WriteUtf8(char* buffer,
int capacity,
int* nchars_ref,
int options) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::WriteUtf8()")) return 0;
LOG_API(isolate, "String::WriteUtf8");
ENTER_V8(isolate);
i::Handle<i::String> str = Utils::OpenHandle(this);
if (options & HINT_MANY_WRITES_EXPECTED) {
FlattenString(str); // Flatten the string for efficiency.
}
const int string_length = str->length();
bool write_null = !(options & NO_NULL_TERMINATION);
// First check if we can just write the string without checking capacity.
if (capacity == -1 || capacity / 3 >= string_length) {
Utf8WriterVisitor writer(buffer, capacity, true);
const int kMaxRecursion = 100;
bool success = RecursivelySerializeToUtf8(*str, &writer, kMaxRecursion);
if (success) return writer.CompleteWrite(write_null, nchars_ref);
} else if (capacity >= string_length) {
// First check that the buffer is large enough.
int utf8_bytes = v8::Utf8Length(*str, str->GetIsolate());
if (utf8_bytes <= capacity) {
// ASCII fast path.
if (utf8_bytes == string_length) {
WriteOneByte(reinterpret_cast<uint8_t*>(buffer), 0, capacity, options);
if (nchars_ref != NULL) *nchars_ref = string_length;
if (write_null && (utf8_bytes+1 <= capacity)) {
return string_length + 1;
}
return string_length;
}
if (write_null && (utf8_bytes+1 > capacity)) {
options |= NO_NULL_TERMINATION;
}
// Recurse once without a capacity limit.
// This will get into the first branch above.
// TODO(dcarney) Check max left rec. in Utf8Length and fall through.
return WriteUtf8(buffer, -1, nchars_ref, options);
}
}
// Recursive slow path can potentially be unreasonable slow. Flatten.
str = FlattenGetString(str);
Utf8WriterVisitor writer(buffer, capacity, false);
i::String::VisitFlat(&writer, *str);
return writer.CompleteWrite(write_null, nchars_ref);
}
int String::WriteAscii(char* buffer,
int start,
int length,
int options) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::WriteAscii()")) return 0;
LOG_API(isolate, "String::WriteAscii");
ENTER_V8(isolate);
ASSERT(start >= 0 && length >= -1);
i::Handle<i::String> str = Utils::OpenHandle(this);
isolate->string_tracker()->RecordWrite(str);
if (options & HINT_MANY_WRITES_EXPECTED) {
FlattenString(str); // Flatten the string for efficiency.
}
int end = length;
if ((length == -1) || (length > str->length() - start)) {
end = str->length() - start;
}
if (end < 0) return 0;
i::StringCharacterStream write_stream(*str, isolate->write_iterator(), start);
int i;
for (i = 0; i < end; i++) {
char c = static_cast<char>(write_stream.GetNext());
if (c == '\0' && !(options & PRESERVE_ASCII_NULL)) c = ' ';
buffer[i] = c;
}
if (!(options & NO_NULL_TERMINATION) && (length == -1 || i < length)) {
buffer[i] = '\0';
}
return i;
}
template<typename CharType>
static inline int WriteHelper(const String* string,
CharType* buffer,
int start,
int length,
int options) {
i::Isolate* isolate = Utils::OpenHandle(string)->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::Write()")) return 0;
LOG_API(isolate, "String::Write");
ENTER_V8(isolate);
ASSERT(start >= 0 && length >= -1);
i::Handle<i::String> str = Utils::OpenHandle(string);
isolate->string_tracker()->RecordWrite(str);
if (options & String::HINT_MANY_WRITES_EXPECTED) {
// Flatten the string for efficiency. This applies whether we are
// using StringCharacterStream or Get(i) to access the characters.
FlattenString(str);
}
int end = start + length;
if ((length == -1) || (length > str->length() - start) )
end = str->length();
if (end < 0) return 0;
i::String::WriteToFlat(*str, buffer, start, end);
if (!(options & String::NO_NULL_TERMINATION) &&
(length == -1 || end - start < length)) {
buffer[end - start] = '\0';
}
return end - start;
}
int String::WriteOneByte(uint8_t* buffer,
int start,
int length,
int options) const {
return WriteHelper(this, buffer, start, length, options);
}
int String::Write(uint16_t* buffer,
int start,
int length,
int options) const {
return WriteHelper(this, buffer, start, length, options);
}
bool v8::String::IsExternal() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
if (IsDeadCheck(str->GetIsolate(), "v8::String::IsExternal()")) {
return false;
}
EnsureInitializedForIsolate(str->GetIsolate(), "v8::String::IsExternal()");
return i::StringShape(*str).IsExternalTwoByte();
}
bool v8::String::IsExternalAscii() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
if (IsDeadCheck(str->GetIsolate(), "v8::String::IsExternalAscii()")) {
return false;
}
return i::StringShape(*str).IsExternalAscii();
}
void v8::String::VerifyExternalStringResource(
v8::String::ExternalStringResource* value) const {
i::Handle<i::String> str = Utils::OpenHandle(this);
const v8::String::ExternalStringResource* expected;
if (i::StringShape(*str).IsExternalTwoByte()) {
const void* resource =
i::Handle<i::ExternalTwoByteString>::cast(str)->resource();
expected = reinterpret_cast<const ExternalStringResource*>(resource);
} else {
expected = NULL;
}
CHECK_EQ(expected, value);
}
void v8::String::VerifyExternalStringResourceBase(
v8::String::ExternalStringResourceBase* value, Encoding encoding) const {
i::Handle<i::String> str = Utils::OpenHandle(this);
const v8::String::ExternalStringResourceBase* expected;
Encoding expectedEncoding;
if (i::StringShape(*str).IsExternalAscii()) {
const void* resource =
i::Handle<i::ExternalAsciiString>::cast(str)->resource();
expected = reinterpret_cast<const ExternalStringResourceBase*>(resource);
expectedEncoding = ASCII_ENCODING;
} else if (i::StringShape(*str).IsExternalTwoByte()) {
const void* resource =
i::Handle<i::ExternalTwoByteString>::cast(str)->resource();
expected = reinterpret_cast<const ExternalStringResourceBase*>(resource);
expectedEncoding = TWO_BYTE_ENCODING;
} else {
expected = NULL;
expectedEncoding = str->IsOneByteRepresentation() ? ASCII_ENCODING
: TWO_BYTE_ENCODING;
}
CHECK_EQ(expected, value);
CHECK_EQ(expectedEncoding, encoding);
}
const v8::String::ExternalAsciiStringResource*
v8::String::GetExternalAsciiStringResource() const {
i::Handle<i::String> str = Utils::OpenHandle(this);
if (IsDeadCheck(str->GetIsolate(),
"v8::String::GetExternalAsciiStringResource()")) {
return NULL;
}
if (i::StringShape(*str).IsExternalAscii()) {
const void* resource =
i::Handle<i::ExternalAsciiString>::cast(str)->resource();
return reinterpret_cast<const ExternalAsciiStringResource*>(resource);
} else {
return NULL;
}
}
Local<Value> Symbol::Name() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Symbol::Name()"))
return Local<Value>();
i::Handle<i::Symbol> sym = Utils::OpenHandle(this);
i::Handle<i::Object> name(sym->name(), sym->GetIsolate());
return Utils::ToLocal(name);
}
double Number::Value() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Value()")) return 0;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->Number();
}
bool Boolean::Value() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Boolean::Value()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->IsTrue();
}
int64_t Integer::Value() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Value()")) return 0;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
return static_cast<int64_t>(obj->Number());
}
}
int32_t Int32::Value() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Int32::Value()")) return 0;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
return static_cast<int32_t>(obj->Number());
}
}
uint32_t Uint32::Value() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Uint32::Value()")) return 0;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
return static_cast<uint32_t>(obj->Number());
}
}
int v8::Object::InternalFieldCount() {
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
if (IsDeadCheck(obj->GetIsolate(), "v8::Object::InternalFieldCount()")) {
return 0;
}
return obj->GetInternalFieldCount();
}
static bool InternalFieldOK(i::Handle<i::JSObject> obj,
int index,
const char* location) {
return !IsDeadCheck(obj->GetIsolate(), location) &&
ApiCheck(index < obj->GetInternalFieldCount(),
location,
"Internal field out of bounds");
}
Local<Value> v8::Object::SlowGetInternalField(int index) {
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
const char* location = "v8::Object::GetInternalField()";
if (!InternalFieldOK(obj, index, location)) return Local<Value>();
i::Handle<i::Object> value(obj->GetInternalField(index), obj->GetIsolate());
return Utils::ToLocal(value);
}
void v8::Object::SetInternalField(int index, v8::Handle<Value> value) {
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
const char* location = "v8::Object::SetInternalField()";
if (!InternalFieldOK(obj, index, location)) return;
i::Handle<i::Object> val = Utils::OpenHandle(*value);
obj->SetInternalField(index, *val);
ASSERT_EQ(value, GetInternalField(index));
}
void* v8::Object::SlowGetAlignedPointerFromInternalField(int index) {
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
const char* location = "v8::Object::GetAlignedPointerFromInternalField()";
if (!InternalFieldOK(obj, index, location)) return NULL;
return DecodeSmiToAligned(obj->GetInternalField(index), location);
}
void v8::Object::SetAlignedPointerInInternalField(int index, void* value) {
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
const char* location = "v8::Object::SetAlignedPointerInInternalField()";
if (!InternalFieldOK(obj, index, location)) return;
obj->SetInternalField(index, EncodeAlignedAsSmi(value, location));
ASSERT_EQ(value, GetAlignedPointerFromInternalField(index));
}
static void* ExternalValue(i::Object* obj) {
// Obscure semantics for undefined, but somehow checked in our unit tests...
if (obj->IsUndefined()) return NULL;
i::Object* foreign = i::JSObject::cast(obj)->GetInternalField(0);
return i::Foreign::cast(foreign)->foreign_address();
}
// --- E n v i r o n m e n t ---
bool v8::V8::Initialize() {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
if (isolate != NULL && isolate->IsInitialized()) {
return true;
}
return InitializeHelper(isolate);
}
void v8::V8::SetEntropySource(EntropySource source) {
i::V8::SetEntropySource(source);
}
void v8::V8::SetReturnAddressLocationResolver(
ReturnAddressLocationResolver return_address_resolver) {
i::V8::SetReturnAddressLocationResolver(return_address_resolver);
}
bool v8::V8::SetFunctionEntryHook(FunctionEntryHook entry_hook) {
return SetFunctionEntryHook(Isolate::GetCurrent(), entry_hook);
}
bool v8::V8::SetFunctionEntryHook(Isolate* ext_isolate,
FunctionEntryHook entry_hook) {
ASSERT(ext_isolate != NULL);
ASSERT(entry_hook != NULL);
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(ext_isolate);
// The entry hook can only be set before the Isolate is initialized, as
// otherwise the Isolate's code stubs generated at initialization won't
// contain entry hooks.
if (isolate->IsInitialized())
return false;
// Setting an entry hook is a one-way operation, once set, it cannot be
// changed or unset.
if (isolate->function_entry_hook() != NULL)
return false;
isolate->set_function_entry_hook(entry_hook);
return true;
}
void v8::V8::SetJitCodeEventHandler(
JitCodeEventOptions options, JitCodeEventHandler event_handler) {
i::Isolate* isolate = i::Isolate::Current();
// Ensure that logging is initialized for our isolate.
isolate->InitializeLoggingAndCounters();
isolate->logger()->SetCodeEventHandler(options, event_handler);
}
void v8::V8::SetArrayBufferAllocator(
ArrayBuffer::Allocator* allocator) {
if (!ApiCheck(i::V8::ArrayBufferAllocator() == NULL,
"v8::V8::SetArrayBufferAllocator",
"ArrayBufferAllocator might only be set once"))
return;
i::V8::SetArrayBufferAllocator(allocator);
}
bool v8::V8::Dispose() {
i::Isolate* isolate = i::Isolate::Current();
if (!ApiCheck(isolate != NULL && isolate->IsDefaultIsolate(),
"v8::V8::Dispose()",
"Use v8::Isolate::Dispose() for a non-default isolate.")) {
return false;
}
i::V8::TearDown();
return true;
}
HeapStatistics::HeapStatistics(): total_heap_size_(0),
total_heap_size_executable_(0),
total_physical_size_(0),
used_heap_size_(0),
heap_size_limit_(0) { }
void v8::V8::GetHeapStatistics(HeapStatistics* heap_statistics) {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
if (isolate == NULL || !isolate->IsInitialized()) {
// Isolate is unitialized thus heap is not configured yet.
heap_statistics->total_heap_size_ = 0;
heap_statistics->total_heap_size_executable_ = 0;
heap_statistics->total_physical_size_ = 0;
heap_statistics->used_heap_size_ = 0;
heap_statistics->heap_size_limit_ = 0;
return;
}
Isolate* ext_isolate = reinterpret_cast<Isolate*>(isolate);
return ext_isolate->GetHeapStatistics(heap_statistics);
}
void v8::V8::VisitExternalResources(ExternalResourceVisitor* visitor) {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::V8::VisitExternalResources");
isolate->heap()->VisitExternalResources(visitor);
}
class VisitorAdapter : public i::ObjectVisitor {
public:
explicit VisitorAdapter(PersistentHandleVisitor* visitor)
: visitor_(visitor) {}
virtual void VisitPointers(i::Object** start, i::Object** end) {
UNREACHABLE();
}
virtual void VisitEmbedderReference(i::Object** p, uint16_t class_id) {
Value* value = ToApi<Value>(i::Handle<i::Object>(p));
visitor_->VisitPersistentHandle(
reinterpret_cast<Persistent<Value>*>(&value), class_id);
}
private:
PersistentHandleVisitor* visitor_;
};
void v8::V8::VisitHandlesWithClassIds(PersistentHandleVisitor* visitor) {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::V8::VisitHandlesWithClassId");
i::DisallowHeapAllocation no_allocation;
VisitorAdapter visitor_adapter(visitor);
isolate->global_handles()->IterateAllRootsWithClassIds(&visitor_adapter);
}
void v8::V8::VisitHandlesForPartialDependence(
Isolate* exported_isolate, PersistentHandleVisitor* visitor) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(exported_isolate);
ASSERT(isolate == i::Isolate::Current());
IsDeadCheck(isolate, "v8::V8::VisitHandlesForPartialDependence");
i::DisallowHeapAllocation no_allocation;
VisitorAdapter visitor_adapter(visitor);
isolate->global_handles()->IterateAllRootsInNewSpaceWithClassIds(
&visitor_adapter);
}
bool v8::V8::IdleNotification(int hint) {
// Returning true tells the caller that it need not
// continue to call IdleNotification.
i::Isolate* isolate = i::Isolate::Current();
if (isolate == NULL || !isolate->IsInitialized()) return true;
return i::V8::IdleNotification(hint);
}
void v8::V8::LowMemoryNotification() {
i::Isolate* isolate = i::Isolate::Current();
if (isolate == NULL || !isolate->IsInitialized()) return;
isolate->heap()->CollectAllAvailableGarbage("low memory notification");
}
int v8::V8::ContextDisposedNotification() {
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return 0;
return isolate->heap()->NotifyContextDisposed();
}
const char* v8::V8::GetVersion() {
return i::Version::GetVersion();
}
static i::Handle<i::FunctionTemplateInfo>
EnsureConstructor(i::Handle<i::ObjectTemplateInfo> templ) {
if (templ->constructor()->IsUndefined()) {
Local<FunctionTemplate> constructor = FunctionTemplate::New();
Utils::OpenHandle(*constructor)->set_instance_template(*templ);
templ->set_constructor(*Utils::OpenHandle(*constructor));
}
return i::Handle<i::FunctionTemplateInfo>(
i::FunctionTemplateInfo::cast(templ->constructor()));
}
static i::Handle<i::Context> CreateEnvironment(
i::Isolate* isolate,
v8::ExtensionConfiguration* extensions,
v8::Handle<ObjectTemplate> global_template,
v8::Handle<Value> global_object) {
i::Handle<i::Context> env;
// Enter V8 via an ENTER_V8 scope.
{
ENTER_V8(isolate);
v8::Handle<ObjectTemplate> proxy_template = global_template;
i::Handle<i::FunctionTemplateInfo> proxy_constructor;
i::Handle<i::FunctionTemplateInfo> global_constructor;
if (!global_template.IsEmpty()) {
// Make sure that the global_template has a constructor.
global_constructor =
EnsureConstructor(Utils::OpenHandle(*global_template));
// Create a fresh template for the global proxy object.
proxy_template = ObjectTemplate::New();
proxy_constructor =
EnsureConstructor(Utils::OpenHandle(*proxy_template));
// Set the global template to be the prototype template of
// global proxy template.
proxy_constructor->set_prototype_template(
*Utils::OpenHandle(*global_template));
// Migrate security handlers from global_template to
// proxy_template. Temporarily removing access check
// information from the global template.
if (!global_constructor->access_check_info()->IsUndefined()) {
proxy_constructor->set_access_check_info(
global_constructor->access_check_info());
proxy_constructor->set_needs_access_check(
global_constructor->needs_access_check());
global_constructor->set_needs_access_check(false);
global_constructor->set_access_check_info(
isolate->heap()->undefined_value());
}
}
// Create the environment.
env = isolate->bootstrapper()->CreateEnvironment(
Utils::OpenHandle(*global_object, true),
proxy_template,
extensions);
// Restore the access check info on the global template.
if (!global_template.IsEmpty()) {
ASSERT(!global_constructor.is_null());
ASSERT(!proxy_constructor.is_null());
global_constructor->set_access_check_info(
proxy_constructor->access_check_info());
global_constructor->set_needs_access_check(
proxy_constructor->needs_access_check());
}
isolate->runtime_profiler()->Reset();
}
// Leave V8.
return env;
}
#ifdef V8_USE_UNSAFE_HANDLES
Persistent<Context> v8::Context::New(
v8::ExtensionConfiguration* extensions,
v8::Handle<ObjectTemplate> global_template,
v8::Handle<Value> global_object) {
i::Isolate::EnsureDefaultIsolate();
i::Isolate* isolate = i::Isolate::Current();
Isolate* external_isolate = reinterpret_cast<Isolate*>(isolate);
EnsureInitializedForIsolate(isolate, "v8::Context::New()");
LOG_API(isolate, "Context::New");
ON_BAILOUT(isolate, "v8::Context::New()", return Persistent<Context>());
i::HandleScope scope(isolate);
i::Handle<i::Context> env =
CreateEnvironment(isolate, extensions, global_template, global_object);
if (env.is_null()) return Persistent<Context>();
return Persistent<Context>::New(external_isolate, Utils::ToLocal(env));
}
#endif
Local<Context> v8::Context::New(
v8::Isolate* external_isolate,
v8::ExtensionConfiguration* extensions,
v8::Handle<ObjectTemplate> global_template,
v8::Handle<Value> global_object) {
i::Isolate::EnsureDefaultIsolate();
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(external_isolate);
EnsureInitializedForIsolate(isolate, "v8::Context::New()");
LOG_API(isolate, "Context::New");
ON_BAILOUT(isolate, "v8::Context::New()", return Local<Context>());
i::HandleScope scope(isolate);
i::Handle<i::Context> env =
CreateEnvironment(isolate, extensions, global_template, global_object);
if (env.is_null()) return Local<Context>();
return Utils::ToLocal(scope.CloseAndEscape(env));
}
void v8::Context::SetSecurityToken(Handle<Value> token) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::SetSecurityToken()")) {
return;
}
ENTER_V8(isolate);
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Handle<i::Object> token_handle = Utils::OpenHandle(*token);
env->set_security_token(*token_handle);
}
void v8::Context::UseDefaultSecurityToken() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate,
"v8::Context::UseDefaultSecurityToken()")) {
return;
}
ENTER_V8(isolate);
i::Handle<i::Context> env = Utils::OpenHandle(this);
env->set_security_token(env->global_object());
}
Handle<Value> v8::Context::GetSecurityToken() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::GetSecurityToken()")) {
return Handle<Value>();
}
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Object* security_token = env->security_token();
i::Handle<i::Object> token_handle(security_token, isolate);
return Utils::ToLocal(token_handle);
}
bool Context::HasOutOfMemoryException() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
return env->has_out_of_memory();
}
bool Context::InContext() {
return i::Isolate::Current()->context() != NULL;
}
v8::Isolate* Context::GetIsolate() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
return reinterpret_cast<Isolate*>(env->GetIsolate());
}
v8::Local<v8::Context> Context::GetEntered() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Context::GetEntered()")) {
return Local<Context>();
}
i::Handle<i::Object> last =
isolate->handle_scope_implementer()->LastEnteredContext();
if (last.is_null()) return Local<Context>();
i::Handle<i::Context> context = i::Handle<i::Context>::cast(last);
return Utils::ToLocal(context);
}
v8::Local<v8::Context> Context::GetCurrent() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::GetCurrent()")) {
return Local<Context>();
}
return reinterpret_cast<Isolate*>(isolate)->GetCurrentContext();
}
v8::Local<v8::Context> Context::GetCalling() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::GetCalling()")) {
return Local<Context>();
}
i::Handle<i::Object> calling =
isolate->GetCallingNativeContext();
if (calling.is_null()) return Local<Context>();
i::Handle<i::Context> context = i::Handle<i::Context>::cast(calling);
return Utils::ToLocal(context);
}
v8::Local<v8::Object> Context::Global() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::Global()")) {
return Local<v8::Object>();
}
i::Object** ctx = reinterpret_cast<i::Object**>(this);
i::Handle<i::Context> context =
i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx));
i::Handle<i::Object> global(context->global_proxy(), isolate);
return Utils::ToLocal(i::Handle<i::JSObject>::cast(global));
}
void Context::DetachGlobal() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::DetachGlobal()")) return;
ENTER_V8(isolate);
i::Object** ctx = reinterpret_cast<i::Object**>(this);
i::Handle<i::Context> context =
i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx));
isolate->bootstrapper()->DetachGlobal(context);
}
void Context::ReattachGlobal(Handle<Object> global_object) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::ReattachGlobal()")) return;
ENTER_V8(isolate);
i::Object** ctx = reinterpret_cast<i::Object**>(this);
i::Handle<i::Context> context =
i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx));
i::Handle<i::JSGlobalProxy> global_proxy =
i::Handle<i::JSGlobalProxy>::cast(Utils::OpenHandle(*global_object));
isolate->bootstrapper()->ReattachGlobal(context, global_proxy);
}
void Context::AllowCodeGenerationFromStrings(bool allow) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Context::AllowCodeGenerationFromStrings()")) {
return;
}
ENTER_V8(isolate);
i::Object** ctx = reinterpret_cast<i::Object**>(this);
i::Handle<i::Context> context =
i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx));
context->set_allow_code_gen_from_strings(
allow ? isolate->heap()->true_value() : isolate->heap()->false_value());
}
bool Context::IsCodeGenerationFromStringsAllowed() {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate,
"v8::Context::IsCodeGenerationFromStringsAllowed()")) {
return false;
}
ENTER_V8(isolate);
i::Object** ctx = reinterpret_cast<i::Object**>(this);
i::Handle<i::Context> context =
i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx));
return !context->allow_code_gen_from_strings()->IsFalse();
}
void Context::SetErrorMessageForCodeGenerationFromStrings(
Handle<String> error) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate,
"v8::Context::SetErrorMessageForCodeGenerationFromStrings()")) {
return;
}
ENTER_V8(isolate);
i::Object** ctx = reinterpret_cast<i::Object**>(this);
i::Handle<i::Context> context =
i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx));
i::Handle<i::String> error_handle = Utils::OpenHandle(*error);
context->set_error_message_for_code_gen_from_strings(*error_handle);
}
Local<v8::Object> ObjectTemplate::NewInstance() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::ObjectTemplate::NewInstance()",
return Local<v8::Object>());
LOG_API(isolate, "ObjectTemplate::NewInstance");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj =
i::Execution::InstantiateObject(Utils::OpenHandle(this),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>());
return Utils::ToLocal(i::Handle<i::JSObject>::cast(obj));
}
Local<v8::Function> FunctionTemplate::GetFunction() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::FunctionTemplate::GetFunction()",
return Local<v8::Function>());
LOG_API(isolate, "FunctionTemplate::GetFunction");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj =
i::Execution::InstantiateFunction(Utils::OpenHandle(this),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Function>());
return Utils::ToLocal(i::Handle<i::JSFunction>::cast(obj));
}
bool FunctionTemplate::HasInstance(v8::Handle<v8::Value> value) {
ON_BAILOUT(i::Isolate::Current(), "v8::FunctionTemplate::HasInstanceOf()",
return false);
i::Object* obj = *Utils::OpenHandle(*value);
return obj->IsInstanceOf(*Utils::OpenHandle(this));
}
Local<External> v8::External::New(void* value) {
STATIC_ASSERT(sizeof(value) == sizeof(i::Address));
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::External::New()");
LOG_API(isolate, "External::New");
ENTER_V8(isolate);
i::Handle<i::JSObject> external = isolate->factory()->NewExternal(value);
return Utils::ExternalToLocal(external);
}
void* External::Value() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::External::Value()")) return NULL;
return ExternalValue(*Utils::OpenHandle(this));
}
Local<String> v8::String::Empty() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::String::Empty()")) {
return v8::Local<String>();
}
LOG_API(isolate, "String::Empty()");
return Utils::ToLocal(isolate->factory()->empty_string());
}
// anonymous namespace for string creation helper functions
namespace {
inline int StringLength(const char* string) {
return i::StrLength(string);
}
inline int StringLength(const uint8_t* string) {
return i::StrLength(reinterpret_cast<const char*>(string));
}
inline int StringLength(const uint16_t* string) {
int length = 0;
while (string[length] != '\0')
length++;
return length;
}
inline i::Handle<i::String> NewString(i::Factory* factory,
String::NewStringType type,
i::Vector<const char> string) {
if (type ==String::kInternalizedString) {
return factory->InternalizeUtf8String(string);
}
return factory->NewStringFromUtf8(string);
}
inline i::Handle<i::String> NewString(i::Factory* factory,
String::NewStringType type,
i::Vector<const uint8_t> string) {
if (type == String::kInternalizedString) {
return factory->InternalizeOneByteString(string);
}
return factory->NewStringFromOneByte(string);
}
inline i::Handle<i::String> NewString(i::Factory* factory,
String::NewStringType type,
i::Vector<const uint16_t> string) {
if (type == String::kInternalizedString) {
return factory->InternalizeTwoByteString(string);
}
return factory->NewStringFromTwoByte(string);
}
template<typename Char>
inline Local<String> NewString(Isolate* v8_isolate,
const char* location,
const char* env,
const Char* data,
String::NewStringType type,
int length) {
i::Isolate* isolate = reinterpret_cast<internal::Isolate*>(v8_isolate);
EnsureInitializedForIsolate(isolate, location);
LOG_API(isolate, env);
if (length == 0 && type != String::kUndetectableString) {
return String::Empty();
}
ENTER_V8(isolate);
if (length == -1) length = StringLength(data);
i::Handle<i::String> result = NewString(
isolate->factory(), type, i::Vector<const Char>(data, length));
if (type == String::kUndetectableString) {
result->MarkAsUndetectable();
}
return Utils::ToLocal(result);
}
} // anonymous namespace
Local<String> String::NewFromUtf8(Isolate* isolate,
const char* data,
NewStringType type,
int length) {
return NewString(isolate,
"v8::String::NewFromUtf8()",
"String::NewFromUtf8",
data,
type,
length);
}
Local<String> String::NewFromOneByte(Isolate* isolate,
const uint8_t* data,
NewStringType type,
int length) {
return NewString(isolate,
"v8::String::NewFromOneByte()",
"String::NewFromOneByte",
data,
type,
length);
}
Local<String> String::NewFromTwoByte(Isolate* isolate,
const uint16_t* data,
NewStringType type,
int length) {
return NewString(isolate,
"v8::String::NewFromTwoByte()",
"String::NewFromTwoByte",
data,
type,
length);
}
Local<String> v8::String::Concat(Handle<String> left, Handle<String> right) {
i::Handle<i::String> left_string = Utils::OpenHandle(*left);
i::Isolate* isolate = left_string->GetIsolate();
EnsureInitializedForIsolate(isolate, "v8::String::New()");
LOG_API(isolate, "String::New(char)");
ENTER_V8(isolate);
i::Handle<i::String> right_string = Utils::OpenHandle(*right);
i::Handle<i::String> result = isolate->factory()->NewConsString(left_string,
right_string);
return Utils::ToLocal(result);
}
i::Handle<i::String> NewExternalStringHandle(i::Isolate* isolate,
v8::String::ExternalStringResource* resource) {
i::Handle<i::String> result =
isolate->factory()->NewExternalStringFromTwoByte(resource);
return result;
}
i::Handle<i::String> NewExternalAsciiStringHandle(i::Isolate* isolate,
v8::String::ExternalAsciiStringResource* resource) {
i::Handle<i::String> result =
isolate->factory()->NewExternalStringFromAscii(resource);
return result;
}
Local<String> v8::String::NewExternal(
v8::String::ExternalStringResource* resource) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::String::NewExternal()");
LOG_API(isolate, "String::NewExternal");
ENTER_V8(isolate);
CHECK(resource && resource->data());
i::Handle<i::String> result = NewExternalStringHandle(isolate, resource);
isolate->heap()->external_string_table()->AddString(*result);
return Utils::ToLocal(result);
}
bool v8::String::MakeExternal(v8::String::ExternalStringResource* resource) {
i::Handle<i::String> obj = Utils::OpenHandle(this);
i::Isolate* isolate = obj->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::MakeExternal()")) return false;
if (i::StringShape(*obj).IsExternalTwoByte()) {
return false; // Already an external string.
}
ENTER_V8(isolate);
if (isolate->string_tracker()->IsFreshUnusedString(obj)) {
return false;
}
if (isolate->heap()->IsInGCPostProcessing()) {
return false;
}
CHECK(resource && resource->data());
bool result = obj->MakeExternal(resource);
if (result && !obj->IsInternalizedString()) {
isolate->heap()->external_string_table()->AddString(*obj);
}
return result;
}
Local<String> v8::String::NewExternal(
v8::String::ExternalAsciiStringResource* resource) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::String::NewExternal()");
LOG_API(isolate, "String::NewExternal");
ENTER_V8(isolate);
CHECK(resource && resource->data());
i::Handle<i::String> result = NewExternalAsciiStringHandle(isolate, resource);
isolate->heap()->external_string_table()->AddString(*result);
return Utils::ToLocal(result);
}
bool v8::String::MakeExternal(
v8::String::ExternalAsciiStringResource* resource) {
i::Handle<i::String> obj = Utils::OpenHandle(this);
i::Isolate* isolate = obj->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::MakeExternal()")) return false;
if (i::StringShape(*obj).IsExternalTwoByte()) {
return false; // Already an external string.
}
ENTER_V8(isolate);
if (isolate->string_tracker()->IsFreshUnusedString(obj)) {
return false;
}
if (isolate->heap()->IsInGCPostProcessing()) {
return false;
}
CHECK(resource && resource->data());
bool result = obj->MakeExternal(resource);
if (result && !obj->IsInternalizedString()) {
isolate->heap()->external_string_table()->AddString(*obj);
}
return result;
}
bool v8::String::CanMakeExternal() {
if (!internal::FLAG_clever_optimizations) return false;
i::Handle<i::String> obj = Utils::OpenHandle(this);
i::Isolate* isolate = obj->GetIsolate();
if (IsDeadCheck(isolate, "v8::String::CanMakeExternal()")) return false;
if (isolate->string_tracker()->IsFreshUnusedString(obj)) return false;
int size = obj->Size(); // Byte size of the original string.
if (size < i::ExternalString::kShortSize) return false;
i::StringShape shape(*obj);
return !shape.IsExternal();
}
Local<v8::Object> v8::Object::New() {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Object::New()");
LOG_API(isolate, "Object::New");
ENTER_V8(isolate);
i::Handle<i::JSObject> obj =
isolate->factory()->NewJSObject(isolate->object_function());
return Utils::ToLocal(obj);
}
Local<v8::Value> v8::NumberObject::New(double value) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::NumberObject::New()");
LOG_API(isolate, "NumberObject::New");
ENTER_V8(isolate);
i::Handle<i::Object> number = isolate->factory()->NewNumber(value);
i::Handle<i::Object> obj = isolate->factory()->ToObject(number);
return Utils::ToLocal(obj);
}
double v8::NumberObject::NumberValue() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::NumberObject::NumberValue()")) return 0;
LOG_API(isolate, "NumberObject::NumberValue");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj);
return jsvalue->value()->Number();
}
Local<v8::Value> v8::BooleanObject::New(bool value) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::BooleanObject::New()");
LOG_API(isolate, "BooleanObject::New");
ENTER_V8(isolate);
i::Handle<i::Object> boolean(value
? isolate->heap()->true_value()
: isolate->heap()->false_value(),
isolate);
i::Handle<i::Object> obj = isolate->factory()->ToObject(boolean);
return Utils::ToLocal(obj);
}
bool v8::BooleanObject::BooleanValue() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::BooleanObject::BooleanValue()")) return 0;
LOG_API(isolate, "BooleanObject::BooleanValue");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj);
return jsvalue->value()->IsTrue();
}
Local<v8::Value> v8::StringObject::New(Handle<String> value) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::StringObject::New()");
LOG_API(isolate, "StringObject::New");
ENTER_V8(isolate);
i::Handle<i::Object> obj =
isolate->factory()->ToObject(Utils::OpenHandle(*value));
return Utils::ToLocal(obj);
}
Local<v8::String> v8::StringObject::StringValue() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::StringObject::StringValue()")) {
return Local<v8::String>();
}
LOG_API(isolate, "StringObject::StringValue");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj);
return Utils::ToLocal(
i::Handle<i::String>(i::String::cast(jsvalue->value())));
}
Local<v8::Value> v8::SymbolObject::New(Isolate* isolate, Handle<Symbol> value) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
EnsureInitializedForIsolate(i_isolate, "v8::SymbolObject::New()");
LOG_API(i_isolate, "SymbolObject::New");
ENTER_V8(i_isolate);
i::Handle<i::Object> obj =
i_isolate->factory()->ToObject(Utils::OpenHandle(*value));
return Utils::ToLocal(obj);
}
Local<v8::Symbol> v8::SymbolObject::SymbolValue() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::SymbolObject::SymbolValue()"))
return Local<v8::Symbol>();
LOG_API(isolate, "SymbolObject::SymbolValue");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj);
return Utils::ToLocal(
i::Handle<i::Symbol>(i::Symbol::cast(jsvalue->value())));
}
Local<v8::Value> v8::Date::New(double time) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Date::New()");
LOG_API(isolate, "Date::New");
if (std::isnan(time)) {
// Introduce only canonical NaN value into the VM, to avoid signaling NaNs.
time = i::OS::nan_value();
}
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj =
i::Execution::NewDate(time, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Value>());
return Utils::ToLocal(obj);
}
double v8::Date::NumberValue() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Date::NumberValue()")) return 0;
LOG_API(isolate, "Date::NumberValue");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSDate> jsdate = i::Handle<i::JSDate>::cast(obj);
return jsdate->value()->Number();
}
void v8::Date::DateTimeConfigurationChangeNotification() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Date::DateTimeConfigurationChangeNotification()",
return);
LOG_API(isolate, "Date::DateTimeConfigurationChangeNotification");
ENTER_V8(isolate);
isolate->date_cache()->ResetDateCache();
i::HandleScope scope(isolate);
// Get the function ResetDateCache (defined in date.js).
i::Handle<i::String> func_name_str =
isolate->factory()->InternalizeOneByteString(
STATIC_ASCII_VECTOR("ResetDateCache"));
i::MaybeObject* result =
isolate->js_builtins_object()->GetProperty(*func_name_str);
i::Object* object_func;
if (!result->ToObject(&object_func)) {
return;
}
if (object_func->IsJSFunction()) {
i::Handle<i::JSFunction> func =
i::Handle<i::JSFunction>(i::JSFunction::cast(object_func));
// Call ResetDateCache(0 but expect no exceptions:
bool caught_exception = false;
i::Execution::TryCall(func,
isolate->js_builtins_object(),
0,
NULL,
&caught_exception);
}
}
static i::Handle<i::String> RegExpFlagsToString(RegExp::Flags flags) {
i::Isolate* isolate = i::Isolate::Current();
uint8_t flags_buf[3];
int num_flags = 0;
if ((flags & RegExp::kGlobal) != 0) flags_buf[num_flags++] = 'g';
if ((flags & RegExp::kMultiline) != 0) flags_buf[num_flags++] = 'm';
if ((flags & RegExp::kIgnoreCase) != 0) flags_buf[num_flags++] = 'i';
ASSERT(num_flags <= static_cast<int>(ARRAY_SIZE(flags_buf)));
return isolate->factory()->InternalizeOneByteString(
i::Vector<const uint8_t>(flags_buf, num_flags));
}
Local<v8::RegExp> v8::RegExp::New(Handle<String> pattern,
Flags flags) {
i::Isolate* isolate = Utils::OpenHandle(*pattern)->GetIsolate();
EnsureInitializedForIsolate(isolate, "v8::RegExp::New()");
LOG_API(isolate, "RegExp::New");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::JSRegExp> obj = i::Execution::NewJSRegExp(
Utils::OpenHandle(*pattern),
RegExpFlagsToString(flags),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::RegExp>());
return Utils::ToLocal(i::Handle<i::JSRegExp>::cast(obj));
}
Local<v8::String> v8::RegExp::GetSource() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::RegExp::GetSource()")) {
return Local<v8::String>();
}
i::Handle<i::JSRegExp> obj = Utils::OpenHandle(this);
return Utils::ToLocal(i::Handle<i::String>(obj->Pattern()));
}
// Assert that the static flags cast in GetFlags is valid.
#define REGEXP_FLAG_ASSERT_EQ(api_flag, internal_flag) \
STATIC_ASSERT(static_cast<int>(v8::RegExp::api_flag) == \
static_cast<int>(i::JSRegExp::internal_flag))
REGEXP_FLAG_ASSERT_EQ(kNone, NONE);
REGEXP_FLAG_ASSERT_EQ(kGlobal, GLOBAL);
REGEXP_FLAG_ASSERT_EQ(kIgnoreCase, IGNORE_CASE);
REGEXP_FLAG_ASSERT_EQ(kMultiline, MULTILINE);
#undef REGEXP_FLAG_ASSERT_EQ
v8::RegExp::Flags v8::RegExp::GetFlags() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::GetFlags()")) {
return v8::RegExp::kNone;
}
i::Handle<i::JSRegExp> obj = Utils::OpenHandle(this);
return static_cast<RegExp::Flags>(obj->GetFlags().value());
}
Local<v8::Array> v8::Array::New(int length) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Array::New()");
LOG_API(isolate, "Array::New");
ENTER_V8(isolate);
int real_length = length > 0 ? length : 0;
i::Handle<i::JSArray> obj = isolate->factory()->NewJSArray(real_length);
i::Handle<i::Object> length_obj =
isolate->factory()->NewNumberFromInt(real_length);
obj->set_length(*length_obj);
return Utils::ToLocal(obj);
}
uint32_t v8::Array::Length() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Array::Length()")) return 0;
i::Handle<i::JSArray> obj = Utils::OpenHandle(this);
i::Object* length = obj->length();
if (length->IsSmi()) {
return i::Smi::cast(length)->value();
} else {
return static_cast<uint32_t>(length->Number());
}
}
Local<Object> Array::CloneElementAt(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Array::CloneElementAt()", return Local<Object>());
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
if (!self->HasFastObjectElements()) {
return Local<Object>();
}
i::FixedArray* elms = i::FixedArray::cast(self->elements());
i::Object* paragon = elms->get(index);
if (!paragon->IsJSObject()) {
return Local<Object>();
}
i::Handle<i::JSObject> paragon_handle(i::JSObject::cast(paragon));
EXCEPTION_PREAMBLE(isolate);
ENTER_V8(isolate);
i::Handle<i::JSObject> result = i::Copy(paragon_handle);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>());
return Utils::ToLocal(result);
}
bool v8::ArrayBuffer::IsExternal() const {
return Utils::OpenHandle(this)->is_external();
}
v8::ArrayBuffer::Contents v8::ArrayBuffer::Externalize() {
i::Handle<i::JSArrayBuffer> obj = Utils::OpenHandle(this);
ApiCheck(!obj->is_external(),
"v8::ArrayBuffer::Externalize",
"ArrayBuffer already externalized");
obj->set_is_external(true);
size_t byte_length = static_cast<size_t>(obj->byte_length()->Number());
Contents contents;
contents.data_ = obj->backing_store();
contents.byte_length_ = byte_length;
return contents;
}
void v8::ArrayBuffer::Neuter() {
i::Handle<i::JSArrayBuffer> obj = Utils::OpenHandle(this);
i::Isolate* isolate = obj->GetIsolate();
ApiCheck(obj->is_external(),
"v8::ArrayBuffer::Neuter",
"Only externalized ArrayBuffers can be neutered");
LOG_API(obj->GetIsolate(), "v8::ArrayBuffer::Neuter()");
ENTER_V8(isolate);
for (i::Handle<i::Object> view_obj(obj->weak_first_view(), isolate);
!view_obj->IsUndefined();) {
i::Handle<i::JSArrayBufferView> view(i::JSArrayBufferView::cast(*view_obj));
if (view->IsJSTypedArray()) {
i::JSTypedArray::cast(*view)->Neuter();
} else if (view->IsJSDataView()) {
i::JSDataView::cast(*view)->Neuter();
} else {
UNREACHABLE();
}
view_obj = i::handle(view->weak_next(), isolate);
}
obj->Neuter();
}
size_t v8::ArrayBuffer::ByteLength() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ArrayBuffer::ByteLength()")) return 0;
i::Handle<i::JSArrayBuffer> obj = Utils::OpenHandle(this);
return static_cast<size_t>(obj->byte_length()->Number());
}
Local<ArrayBuffer> v8::ArrayBuffer::New(size_t byte_length) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::ArrayBuffer::New(size_t)");
LOG_API(isolate, "v8::ArrayBuffer::New(size_t)");
ENTER_V8(isolate);
i::Handle<i::JSArrayBuffer> obj =
isolate->factory()->NewJSArrayBuffer();
i::Runtime::SetupArrayBufferAllocatingData(isolate, obj, byte_length);
return Utils::ToLocal(obj);
}
Local<ArrayBuffer> v8::ArrayBuffer::New(void* data, size_t byte_length) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::ArrayBuffer::New(void*, size_t)");
LOG_API(isolate, "v8::ArrayBuffer::New(void*, size_t)");
ENTER_V8(isolate);
i::Handle<i::JSArrayBuffer> obj =
isolate->factory()->NewJSArrayBuffer();
i::Runtime::SetupArrayBuffer(isolate, obj, true, data, byte_length);
return Utils::ToLocal(obj);
}
Local<ArrayBuffer> v8::ArrayBufferView::Buffer() {
i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this);
ASSERT(obj->buffer()->IsJSArrayBuffer());
i::Handle<i::JSArrayBuffer> buffer(i::JSArrayBuffer::cast(obj->buffer()));
return Utils::ToLocal(buffer);
}
size_t v8::ArrayBufferView::ByteOffset() {
i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this);
return static_cast<size_t>(obj->byte_offset()->Number());
}
size_t v8::ArrayBufferView::ByteLength() {
i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this);
return static_cast<size_t>(obj->byte_length()->Number());
}
void* v8::ArrayBufferView::BaseAddress() {
i::Handle<i::JSArrayBufferView> obj = Utils::OpenHandle(this);
i::Handle<i::JSArrayBuffer> buffer(i::JSArrayBuffer::cast(obj->buffer()));
void* buffer_data = buffer->backing_store();
size_t byte_offset = static_cast<size_t>(obj->byte_offset()->Number());
return static_cast<uint8_t*>(buffer_data) + byte_offset;
}
size_t v8::TypedArray::Length() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::TypedArray::Length()")) return 0;
i::Handle<i::JSTypedArray> obj = Utils::OpenHandle(this);
return static_cast<size_t>(obj->length()->Number());
}
static inline void SetupArrayBufferView(
i::Isolate* isolate,
i::Handle<i::JSArrayBufferView> obj,
i::Handle<i::JSArrayBuffer> buffer,
size_t byte_offset,
size_t byte_length) {
ASSERT(byte_offset + byte_length <=
static_cast<size_t>(buffer->byte_length()->Number()));
obj->set_buffer(*buffer);
obj->set_weak_next(buffer->weak_first_view());
buffer->set_weak_first_view(*obj);
i::Handle<i::Object> byte_offset_object =
isolate->factory()->NewNumberFromSize(byte_offset);
obj->set_byte_offset(*byte_offset_object);
i::Handle<i::Object> byte_length_object =
isolate->factory()->NewNumberFromSize(byte_length);
obj->set_byte_length(*byte_length_object);
}
template<typename ElementType,
ExternalArrayType array_type,
i::ElementsKind elements_kind>
i::Handle<i::JSTypedArray> NewTypedArray(
i::Isolate* isolate,
Handle<ArrayBuffer> array_buffer, size_t byte_offset, size_t length) {
i::Handle<i::JSTypedArray> obj =
isolate->factory()->NewJSTypedArray(array_type);
i::Handle<i::JSArrayBuffer> buffer = Utils::OpenHandle(*array_buffer);
ASSERT(byte_offset % sizeof(ElementType) == 0);
SetupArrayBufferView(
isolate, obj, buffer, byte_offset, length * sizeof(ElementType));
i::Handle<i::Object> length_object =
isolate->factory()->NewNumberFromSize(length);
obj->set_length(*length_object);
i::Handle<i::ExternalArray> elements =
isolate->factory()->NewExternalArray(
static_cast<int>(length), array_type,
static_cast<uint8_t*>(buffer->backing_store()) + byte_offset);
obj->set_elements(*elements);
return obj;
}
#define TYPED_ARRAY_NEW(TypedArray, element_type, array_type, elements_kind) \
Local<TypedArray> TypedArray::New(Handle<ArrayBuffer> array_buffer, \
size_t byte_offset, size_t length) { \
i::Isolate* isolate = i::Isolate::Current(); \
EnsureInitializedForIsolate(isolate, \
"v8::" #TypedArray "::New(Handle<ArrayBuffer>, size_t, size_t)"); \
LOG_API(isolate, \
"v8::" #TypedArray "::New(Handle<ArrayBuffer>, size_t, size_t)"); \
ENTER_V8(isolate); \
i::Handle<i::JSTypedArray> obj = \
NewTypedArray<element_type, array_type, elements_kind>( \
isolate, array_buffer, byte_offset, length); \
return Utils::ToLocal##TypedArray(obj); \
}
TYPED_ARRAY_NEW(Uint8Array, uint8_t, kExternalUnsignedByteArray,
i::EXTERNAL_UNSIGNED_BYTE_ELEMENTS)
TYPED_ARRAY_NEW(Uint8ClampedArray, uint8_t, kExternalPixelArray,
i::EXTERNAL_PIXEL_ELEMENTS)
TYPED_ARRAY_NEW(Int8Array, int8_t, kExternalByteArray,
i::EXTERNAL_BYTE_ELEMENTS)
TYPED_ARRAY_NEW(Uint16Array, uint16_t, kExternalUnsignedShortArray,
i::EXTERNAL_UNSIGNED_SHORT_ELEMENTS)
TYPED_ARRAY_NEW(Int16Array, int16_t, kExternalShortArray,
i::EXTERNAL_SHORT_ELEMENTS)
TYPED_ARRAY_NEW(Uint32Array, uint32_t, kExternalUnsignedIntArray,
i::EXTERNAL_UNSIGNED_INT_ELEMENTS)
TYPED_ARRAY_NEW(Int32Array, int32_t, kExternalIntArray,
i::EXTERNAL_INT_ELEMENTS)
TYPED_ARRAY_NEW(Float32Array, float, kExternalFloatArray,
i::EXTERNAL_FLOAT_ELEMENTS)
TYPED_ARRAY_NEW(Float64Array, double, kExternalDoubleArray,
i::EXTERNAL_DOUBLE_ELEMENTS)
#undef TYPED_ARRAY_NEW
Local<DataView> DataView::New(Handle<ArrayBuffer> array_buffer,
size_t byte_offset, size_t byte_length) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(
isolate, "v8::DataView::New(void*, size_t, size_t)");
LOG_API(isolate, "v8::DataView::New(void*, size_t, size_t)");
ENTER_V8(isolate);
i::Handle<i::JSDataView> obj = isolate->factory()->NewJSDataView();
i::Handle<i::JSArrayBuffer> buffer = Utils::OpenHandle(*array_buffer);
SetupArrayBufferView(
isolate, obj, buffer, byte_offset, byte_length);
return Utils::ToLocal(obj);
}
Local<Symbol> v8::Symbol::New(Isolate* isolate) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
EnsureInitializedForIsolate(i_isolate, "v8::Symbol::New()");
LOG_API(i_isolate, "Symbol::New()");
ENTER_V8(i_isolate);
i::Handle<i::Symbol> result = i_isolate->factory()->NewSymbol();
return Utils::ToLocal(result);
}
Local<Symbol> v8::Symbol::New(Isolate* isolate, const char* data, int length) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
EnsureInitializedForIsolate(i_isolate, "v8::Symbol::New()");
LOG_API(i_isolate, "Symbol::New(char)");
ENTER_V8(i_isolate);
if (length == -1) length = i::StrLength(data);
i::Handle<i::String> name = i_isolate->factory()->NewStringFromUtf8(
i::Vector<const char>(data, length));
i::Handle<i::Symbol> result = i_isolate->factory()->NewSymbol();
result->set_name(*name);
return Utils::ToLocal(result);
}
Local<Number> v8::Number::New(double value) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Number::New()");
return Number::New(reinterpret_cast<Isolate*>(isolate), value);
}
Local<Number> v8::Number::New(Isolate* isolate, double value) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
ASSERT(internal_isolate->IsInitialized());
if (std::isnan(value)) {
// Introduce only canonical NaN value into the VM, to avoid signaling NaNs.
value = i::OS::nan_value();
}
ENTER_V8(internal_isolate);
i::Handle<i::Object> result = internal_isolate->factory()->NewNumber(value);
return Utils::NumberToLocal(result);
}
Local<Integer> v8::Integer::New(int32_t value) {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
EnsureInitializedForIsolate(isolate, "v8::Integer::New()");
return v8::Integer::New(value, reinterpret_cast<Isolate*>(isolate));
}
Local<Integer> Integer::NewFromUnsigned(uint32_t value) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Integer::NewFromUnsigned()");
return Integer::NewFromUnsigned(value, reinterpret_cast<Isolate*>(isolate));
}
Local<Integer> v8::Integer::New(int32_t value, Isolate* isolate) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
ASSERT(internal_isolate->IsInitialized());
if (i::Smi::IsValid(value)) {
return Utils::IntegerToLocal(i::Handle<i::Object>(i::Smi::FromInt(value),
internal_isolate));
}
ENTER_V8(internal_isolate);
i::Handle<i::Object> result = internal_isolate->factory()->NewNumber(value);
return Utils::IntegerToLocal(result);
}
Local<Integer> v8::Integer::NewFromUnsigned(uint32_t value, Isolate* isolate) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
ASSERT(internal_isolate->IsInitialized());
bool fits_into_int32_t = (value & (1 << 31)) == 0;
if (fits_into_int32_t) {
return Integer::New(static_cast<int32_t>(value), isolate);
}
ENTER_V8(internal_isolate);
i::Handle<i::Object> result = internal_isolate->factory()->NewNumber(value);
return Utils::IntegerToLocal(result);
}
#ifdef DEBUG
v8::AssertNoGCScope::AssertNoGCScope(v8::Isolate* isolate) {
disallow_heap_allocation_ = new i::DisallowHeapAllocation();
}
v8::AssertNoGCScope::~AssertNoGCScope() {
delete static_cast<i::DisallowHeapAllocation*>(disallow_heap_allocation_);
}
#endif
void V8::IgnoreOutOfMemoryException() {
EnterIsolateIfNeeded()->set_ignore_out_of_memory(true);
}
bool V8::AddMessageListener(MessageCallback that, Handle<Value> data) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::V8::AddMessageListener()");
ON_BAILOUT(isolate, "v8::V8::AddMessageListener()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
NeanderArray listeners(isolate->factory()->message_listeners());
NeanderObject obj(2);
obj.set(0, *isolate->factory()->NewForeign(FUNCTION_ADDR(that)));
obj.set(1, data.IsEmpty() ? isolate->heap()->undefined_value()
: *Utils::OpenHandle(*data));
listeners.add(obj.value());
return true;
}
void V8::RemoveMessageListeners(MessageCallback that) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::V8::RemoveMessageListener()");
ON_BAILOUT(isolate, "v8::V8::RemoveMessageListeners()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
NeanderArray listeners(isolate->factory()->message_listeners());
for (int i = 0; i < listeners.length(); i++) {
if (listeners.get(i)->IsUndefined()) continue; // skip deleted ones
NeanderObject listener(i::JSObject::cast(listeners.get(i)));
i::Handle<i::Foreign> callback_obj(i::Foreign::cast(listener.get(0)));
if (callback_obj->foreign_address() == FUNCTION_ADDR(that)) {
listeners.set(i, isolate->heap()->undefined_value());
}
}
}
void V8::SetCaptureStackTraceForUncaughtExceptions(
bool capture,
int frame_limit,
StackTrace::StackTraceOptions options) {
i::Isolate::Current()->SetCaptureStackTraceForUncaughtExceptions(
capture,
frame_limit,
options);
}
void V8::SetCounterFunction(CounterLookupCallback callback) {
i::Isolate* isolate = EnterIsolateIfNeeded();
if (IsDeadCheck(isolate, "v8::V8::SetCounterFunction()")) return;
isolate->stats_table()->SetCounterFunction(callback);
}
void V8::SetCreateHistogramFunction(CreateHistogramCallback callback) {
i::Isolate* isolate = EnterIsolateIfNeeded();
if (IsDeadCheck(isolate, "v8::V8::SetCreateHistogramFunction()")) return;
isolate->stats_table()->SetCreateHistogramFunction(callback);
isolate->InitializeLoggingAndCounters();
isolate->counters()->ResetHistograms();
}
void V8::SetAddHistogramSampleFunction(AddHistogramSampleCallback callback) {
i::Isolate* isolate = EnterIsolateIfNeeded();
if (IsDeadCheck(isolate, "v8::V8::SetAddHistogramSampleFunction()")) return;
isolate->stats_table()->
SetAddHistogramSampleFunction(callback);
}
void V8::SetFailedAccessCheckCallbackFunction(
FailedAccessCheckCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::SetFailedAccessCheckCallbackFunction()")) {
return;
}
isolate->SetFailedAccessCheckCallback(callback);
}
intptr_t Isolate::AdjustAmountOfExternalAllocatedMemory(
intptr_t change_in_bytes) {
i::Heap* heap = reinterpret_cast<i::Isolate*>(this)->heap();
return heap->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
}
intptr_t V8::AdjustAmountOfExternalAllocatedMemory(intptr_t change_in_bytes) {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
if (isolate == NULL || !isolate->IsInitialized() ||
IsDeadCheck(isolate, "v8::V8::AdjustAmountOfExternalAllocatedMemory()")) {
return 0;
}
Isolate* isolate_ext = reinterpret_cast<Isolate*>(isolate);
return isolate_ext->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
}
HeapProfiler* Isolate::GetHeapProfiler() {
i::HeapProfiler* heap_profiler =
reinterpret_cast<i::Isolate*>(this)->heap_profiler();
return reinterpret_cast<HeapProfiler*>(heap_profiler);
}
CpuProfiler* Isolate::GetCpuProfiler() {
i::CpuProfiler* cpu_profiler =
reinterpret_cast<i::Isolate*>(this)->cpu_profiler();
return reinterpret_cast<CpuProfiler*>(cpu_profiler);
}
v8::Local<v8::Context> Isolate::GetCurrentContext() {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
i::Context* context = internal_isolate->context();
if (context == NULL) return Local<Context>();
i::Context* native_context = context->global_object()->native_context();
if (native_context == NULL) return Local<Context>();
return Utils::ToLocal(i::Handle<i::Context>(native_context));
}
void Isolate::SetObjectGroupId(const Persistent<Value>& object,
UniqueId id) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
internal_isolate->global_handles()->SetObjectGroupId(
Utils::OpenPersistent(object).location(),
id);
}
void Isolate::SetReferenceFromGroup(UniqueId id,
const Persistent<Value>& object) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
internal_isolate->global_handles()->SetReferenceFromGroup(
id,
Utils::OpenPersistent(object).location());
}
void Isolate::SetReference(const Persistent<Object>& parent,
const Persistent<Value>& child) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(this);
i::Object** parent_location = Utils::OpenPersistent(parent).location();
internal_isolate->global_handles()->SetReference(
reinterpret_cast<i::HeapObject**>(parent_location),
Utils::OpenPersistent(child).location());
}
void V8::SetGlobalGCPrologueCallback(GCCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCPrologueCallback()")) return;
isolate->heap()->SetGlobalGCPrologueCallback(callback);
}
void V8::SetGlobalGCEpilogueCallback(GCCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCEpilogueCallback()")) return;
isolate->heap()->SetGlobalGCEpilogueCallback(callback);
}
void V8::AddGCPrologueCallback(GCPrologueCallback callback, GCType gc_type) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::AddGCPrologueCallback()")) return;
isolate->heap()->AddGCPrologueCallback(callback, gc_type);
}
void V8::RemoveGCPrologueCallback(GCPrologueCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::RemoveGCPrologueCallback()")) return;
isolate->heap()->RemoveGCPrologueCallback(callback);
}
void V8::AddGCEpilogueCallback(GCEpilogueCallback callback, GCType gc_type) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::AddGCEpilogueCallback()")) return;
isolate->heap()->AddGCEpilogueCallback(callback, gc_type);
}
void V8::RemoveGCEpilogueCallback(GCEpilogueCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::RemoveGCEpilogueCallback()")) return;
isolate->heap()->RemoveGCEpilogueCallback(callback);
}
void V8::AddMemoryAllocationCallback(MemoryAllocationCallback callback,
ObjectSpace space,
AllocationAction action) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::AddMemoryAllocationCallback()")) return;
isolate->memory_allocator()->AddMemoryAllocationCallback(
callback, space, action);
}
void V8::RemoveMemoryAllocationCallback(MemoryAllocationCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::RemoveMemoryAllocationCallback()")) return;
isolate->memory_allocator()->RemoveMemoryAllocationCallback(
callback);
}
void V8::AddCallCompletedCallback(CallCompletedCallback callback) {
if (callback == NULL) return;
i::Isolate::EnsureDefaultIsolate();
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::AddLeaveScriptCallback()")) return;
i::V8::AddCallCompletedCallback(callback);
}
void V8::RemoveCallCompletedCallback(CallCompletedCallback callback) {
i::Isolate::EnsureDefaultIsolate();
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::V8::RemoveLeaveScriptCallback()")) return;
i::V8::RemoveCallCompletedCallback(callback);
}
void V8::PauseProfiler() {
i::Isolate* isolate = i::Isolate::Current();
isolate->logger()->PauseProfiler();
}
void V8::ResumeProfiler() {
i::Isolate* isolate = i::Isolate::Current();
isolate->logger()->ResumeProfiler();
}
bool V8::IsProfilerPaused() {
i::Isolate* isolate = i::Isolate::Current();
return isolate->logger()->IsProfilerPaused();
}
int V8::GetCurrentThreadId() {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "V8::GetCurrentThreadId()");
return isolate->thread_id().ToInteger();
}
void V8::TerminateExecution(int thread_id) {
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return;
API_ENTRY_CHECK(isolate, "V8::TerminateExecution()");
// If the thread_id identifies the current thread just terminate
// execution right away. Otherwise, ask the thread manager to
// terminate the thread with the given id if any.
i::ThreadId internal_tid = i::ThreadId::FromInteger(thread_id);
if (isolate->thread_id().Equals(internal_tid)) {
isolate->stack_guard()->TerminateExecution();
} else {
isolate->thread_manager()->TerminateExecution(internal_tid);
}
}
void V8::TerminateExecution(Isolate* isolate) {
// If no isolate is supplied, use the default isolate.
if (isolate != NULL) {
reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->TerminateExecution();
} else {
i::Isolate::GetDefaultIsolateStackGuard()->TerminateExecution();
}
}
bool V8::IsExecutionTerminating(Isolate* isolate) {
i::Isolate* i_isolate = isolate != NULL ?
reinterpret_cast<i::Isolate*>(isolate) : i::Isolate::Current();
return IsExecutionTerminatingCheck(i_isolate);
}
void V8::CancelTerminateExecution(Isolate* isolate) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
i_isolate->stack_guard()->CancelTerminateExecution();
}
Isolate* Isolate::GetCurrent() {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
return reinterpret_cast<Isolate*>(isolate);
}
Isolate* Isolate::New() {
i::Isolate* isolate = new i::Isolate();
return reinterpret_cast<Isolate*>(isolate);
}
void Isolate::Dispose() {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this);
if (!ApiCheck(!isolate->IsInUse(),
"v8::Isolate::Dispose()",
"Disposing the isolate that is entered by a thread.")) {
return;
}
isolate->TearDown();
}
void Isolate::Enter() {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this);
isolate->Enter();
}
void Isolate::Exit() {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this);
isolate->Exit();
}
void Isolate::GetHeapStatistics(HeapStatistics* heap_statistics) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this);
if (!isolate->IsInitialized()) {
heap_statistics->total_heap_size_ = 0;
heap_statistics->total_heap_size_executable_ = 0;
heap_statistics->total_physical_size_ = 0;
heap_statistics->used_heap_size_ = 0;
heap_statistics->heap_size_limit_ = 0;
return;
}
i::Heap* heap = isolate->heap();
heap_statistics->total_heap_size_ = heap->CommittedMemory();
heap_statistics->total_heap_size_executable_ =
heap->CommittedMemoryExecutable();
heap_statistics->total_physical_size_ = heap->CommittedPhysicalMemory();
heap_statistics->used_heap_size_ = heap->SizeOfObjects();
heap_statistics->heap_size_limit_ = heap->MaxReserved();
}
String::Utf8Value::Utf8Value(v8::Handle<v8::Value> obj)
: str_(NULL), length_(0) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::String::Utf8Value::Utf8Value()")) return;
if (obj.IsEmpty()) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
TryCatch try_catch;
Handle<String> str = obj->ToString();
if (str.IsEmpty()) return;
i::Handle<i::String> i_str = Utils::OpenHandle(*str);
length_ = v8::Utf8Length(*i_str, isolate);
str_ = i::NewArray<char>(length_ + 1);
str->WriteUtf8(str_);
}
String::Utf8Value::~Utf8Value() {
i::DeleteArray(str_);
}
String::AsciiValue::AsciiValue(v8::Handle<v8::Value> obj)
: str_(NULL), length_(0) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::String::AsciiValue::AsciiValue()")) return;
if (obj.IsEmpty()) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
TryCatch try_catch;
Handle<String> str = obj->ToString();
if (str.IsEmpty()) return;
length_ = str->Utf8Length();
str_ = i::NewArray<char>(length_ + 1);
str->WriteUtf8(str_);
ASSERT(i::String::NonAsciiStart(str_, length_) >= length_);
}
String::AsciiValue::~AsciiValue() {
i::DeleteArray(str_);
}
String::Value::Value(v8::Handle<v8::Value> obj)
: str_(NULL), length_(0) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::String::Value::Value()")) return;
if (obj.IsEmpty()) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
TryCatch try_catch;
Handle<String> str = obj->ToString();
if (str.IsEmpty()) return;
length_ = str->Length();
str_ = i::NewArray<uint16_t>(length_ + 1);
str->Write(str_);
}
String::Value::~Value() {
i::DeleteArray(str_);
}
Local<Value> Exception::RangeError(v8::Handle<v8::String> raw_message) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "RangeError");
ON_BAILOUT(isolate, "v8::Exception::RangeError()", return Local<Value>());
ENTER_V8(isolate);
i::Object* error;
{
i::HandleScope scope(isolate);
i::Handle<i::String> message = Utils::OpenHandle(*raw_message);
i::Handle<i::Object> result = isolate->factory()->NewRangeError(message);
error = *result;
}
i::Handle<i::Object> result(error, isolate);
return Utils::ToLocal(result);
}
Local<Value> Exception::ReferenceError(v8::Handle<v8::String> raw_message) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "ReferenceError");
ON_BAILOUT(isolate, "v8::Exception::ReferenceError()", return Local<Value>());
ENTER_V8(isolate);
i::Object* error;
{
i::HandleScope scope(isolate);
i::Handle<i::String> message = Utils::OpenHandle(*raw_message);
i::Handle<i::Object> result =
isolate->factory()->NewReferenceError(message);
error = *result;
}
i::Handle<i::Object> result(error, isolate);
return Utils::ToLocal(result);
}
Local<Value> Exception::SyntaxError(v8::Handle<v8::String> raw_message) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "SyntaxError");
ON_BAILOUT(isolate, "v8::Exception::SyntaxError()", return Local<Value>());
ENTER_V8(isolate);
i::Object* error;
{
i::HandleScope scope(isolate);
i::Handle<i::String> message = Utils::OpenHandle(*raw_message);
i::Handle<i::Object> result = isolate->factory()->NewSyntaxError(message);
error = *result;
}
i::Handle<i::Object> result(error, isolate);
return Utils::ToLocal(result);
}
Local<Value> Exception::TypeError(v8::Handle<v8::String> raw_message) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "TypeError");
ON_BAILOUT(isolate, "v8::Exception::TypeError()", return Local<Value>());
ENTER_V8(isolate);
i::Object* error;
{
i::HandleScope scope(isolate);
i::Handle<i::String> message = Utils::OpenHandle(*raw_message);
i::Handle<i::Object> result = isolate->factory()->NewTypeError(message);
error = *result;
}
i::Handle<i::Object> result(error, isolate);
return Utils::ToLocal(result);
}
Local<Value> Exception::Error(v8::Handle<v8::String> raw_message) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "Error");
ON_BAILOUT(isolate, "v8::Exception::Error()", return Local<Value>());
ENTER_V8(isolate);
i::Object* error;
{
i::HandleScope scope(isolate);
i::Handle<i::String> message = Utils::OpenHandle(*raw_message);
i::Handle<i::Object> result = isolate->factory()->NewError(message);
error = *result;
}
i::Handle<i::Object> result(error, isolate);
return Utils::ToLocal(result);
}
// --- D e b u g S u p p o r t ---
#ifdef ENABLE_DEBUGGER_SUPPORT
static void EventCallbackWrapper(const v8::Debug::EventDetails& event_details) {
i::Isolate* isolate = i::Isolate::Current();
if (isolate->debug_event_callback() != NULL) {
isolate->debug_event_callback()(event_details.GetEvent(),
event_details.GetExecutionState(),
event_details.GetEventData(),
event_details.GetCallbackData());
}
}
bool Debug::SetDebugEventListener(EventCallback that, Handle<Value> data) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugEventListener()");
ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener()", return false);
ENTER_V8(isolate);
isolate->set_debug_event_callback(that);
i::HandleScope scope(isolate);
i::Handle<i::Object> foreign = isolate->factory()->undefined_value();
if (that != NULL) {
foreign =
isolate->factory()->NewForeign(FUNCTION_ADDR(EventCallbackWrapper));
}
isolate->debugger()->SetEventListener(foreign,
Utils::OpenHandle(*data, true));
return true;
}
bool Debug::SetDebugEventListener2(EventCallback2 that, Handle<Value> data) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugEventListener2()");
ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener2()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Object> foreign = isolate->factory()->undefined_value();
if (that != NULL) {
foreign = isolate->factory()->NewForeign(FUNCTION_ADDR(that));
}
isolate->debugger()->SetEventListener(foreign,
Utils::OpenHandle(*data, true));
return true;
}
bool Debug::SetDebugEventListener(v8::Handle<v8::Object> that,
Handle<Value> data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener()", return false);
ENTER_V8(isolate);
isolate->debugger()->SetEventListener(Utils::OpenHandle(*that),
Utils::OpenHandle(*data, true));
return true;
}
void Debug::DebugBreak(Isolate* isolate) {
// If no isolate is supplied, use the default isolate.
if (isolate != NULL) {
reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->DebugBreak();
} else {
i::Isolate::GetDefaultIsolateStackGuard()->DebugBreak();
}
}
void Debug::CancelDebugBreak(Isolate* isolate) {
// If no isolate is supplied, use the default isolate.
if (isolate != NULL) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
internal_isolate->stack_guard()->Continue(i::DEBUGBREAK);
} else {
i::Isolate::GetDefaultIsolateStackGuard()->Continue(i::DEBUGBREAK);
}
}
void Debug::DebugBreakForCommand(ClientData* data, Isolate* isolate) {
// If no isolate is supplied, use the default isolate.
if (isolate != NULL) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
internal_isolate->debugger()->EnqueueDebugCommand(data);
} else {
i::Isolate::GetDefaultIsolateDebugger()->EnqueueDebugCommand(data);
}
}
static void MessageHandlerWrapper(const v8::Debug::Message& message) {
i::Isolate* isolate = i::Isolate::Current();
if (isolate->message_handler()) {
v8::String::Value json(message.GetJSON());
(isolate->message_handler())(*json, json.length(), message.GetClientData());
}
}
void Debug::SetMessageHandler(v8::Debug::MessageHandler handler,
bool message_handler_thread) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Debug::SetMessageHandler");
ENTER_V8(isolate);
// Message handler thread not supported any more. Parameter temporally left in
// the API for client compatibility reasons.
CHECK(!message_handler_thread);
// TODO(sgjesse) support the old message handler API through a simple wrapper.
isolate->set_message_handler(handler);
if (handler != NULL) {
isolate->debugger()->SetMessageHandler(MessageHandlerWrapper);
} else {
isolate->debugger()->SetMessageHandler(NULL);
}
}
void Debug::SetMessageHandler2(v8::Debug::MessageHandler2 handler) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Debug::SetMessageHandler");
ENTER_V8(isolate);
isolate->debugger()->SetMessageHandler(handler);
}
void Debug::SendCommand(const uint16_t* command, int length,
ClientData* client_data,
Isolate* isolate) {
// If no isolate is supplied, use the default isolate.
if (isolate != NULL) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
internal_isolate->debugger()->ProcessCommand(
i::Vector<const uint16_t>(command, length), client_data);
} else {
i::Isolate::GetDefaultIsolateDebugger()->ProcessCommand(
i::Vector<const uint16_t>(command, length), client_data);
}
}
void Debug::SetHostDispatchHandler(HostDispatchHandler handler,
int period) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Debug::SetHostDispatchHandler");
ENTER_V8(isolate);
isolate->debugger()->SetHostDispatchHandler(handler, period);
}
void Debug::SetDebugMessageDispatchHandler(
DebugMessageDispatchHandler handler, bool provide_locker) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate,
"v8::Debug::SetDebugMessageDispatchHandler");
ENTER_V8(isolate);
isolate->debugger()->SetDebugMessageDispatchHandler(
handler, provide_locker);
}
Local<Value> Debug::Call(v8::Handle<v8::Function> fun,
v8::Handle<v8::Value> data) {
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return Local<Value>();
ON_BAILOUT(isolate, "v8::Debug::Call()", return Local<Value>());
ENTER_V8(isolate);
i::Handle<i::Object> result;
EXCEPTION_PREAMBLE(isolate);
if (data.IsEmpty()) {
result = isolate->debugger()->Call(Utils::OpenHandle(*fun),
isolate->factory()->undefined_value(),
&has_pending_exception);
} else {
result = isolate->debugger()->Call(Utils::OpenHandle(*fun),
Utils::OpenHandle(*data),
&has_pending_exception);
}
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
Local<Value> Debug::GetMirror(v8::Handle<v8::Value> obj) {
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return Local<Value>();
ON_BAILOUT(isolate, "v8::Debug::GetMirror()", return Local<Value>());
ENTER_V8(isolate);
v8::HandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Debug* isolate_debug = isolate->debug();
isolate_debug->Load();
i::Handle<i::JSObject> debug(isolate_debug->debug_context()->global_object());
i::Handle<i::String> name = isolate->factory()->InternalizeOneByteString(
STATIC_ASCII_VECTOR("MakeMirror"));
i::Handle<i::Object> fun_obj = i::GetProperty(isolate, debug, name);
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(fun_obj);
v8::Handle<v8::Function> v8_fun = Utils::ToLocal(fun);
const int kArgc = 1;
v8::Handle<v8::Value> argv[kArgc] = { obj };
EXCEPTION_PREAMBLE(isolate);
v8::Handle<v8::Value> result = v8_fun->Call(Utils::ToLocal(debug),
kArgc,
argv);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return scope.Close(result);
}
bool Debug::EnableAgent(const char* name, int port, bool wait_for_connection) {
return i::Isolate::Current()->debugger()->StartAgent(name, port,
wait_for_connection);
}
void Debug::DisableAgent() {
return i::Isolate::Current()->debugger()->StopAgent();
}
void Debug::ProcessDebugMessages() {
i::Execution::ProcessDebugMessages(true);
}
Local<Context> Debug::GetDebugContext() {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Debug::GetDebugContext()");
ENTER_V8(isolate);
return Utils::ToLocal(i::Isolate::Current()->debugger()->GetDebugContext());
}
void Debug::SetLiveEditEnabled(bool enable, Isolate* isolate) {
// If no isolate is supplied, use the default isolate.
i::Debugger* debugger;
if (isolate != NULL) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
debugger = internal_isolate->debugger();
} else {
debugger = i::Isolate::GetDefaultIsolateDebugger();
}
debugger->set_live_edit_enabled(enable);
}
#endif // ENABLE_DEBUGGER_SUPPORT
Handle<String> CpuProfileNode::GetFunctionName() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetFunctionName");
const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this);
const i::CodeEntry* entry = node->entry();
if (!entry->has_name_prefix()) {
return ToApiHandle<String>(
isolate->factory()->InternalizeUtf8String(entry->name()));
} else {
return ToApiHandle<String>(isolate->factory()->NewConsString(
isolate->factory()->InternalizeUtf8String(entry->name_prefix()),
isolate->factory()->InternalizeUtf8String(entry->name())));
}
}
int CpuProfileNode::GetScriptId() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetScriptId");
const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this);
const i::CodeEntry* entry = node->entry();
return entry->script_id();
}
Handle<String> CpuProfileNode::GetScriptResourceName() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetScriptResourceName");
const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this);
return ToApiHandle<String>(isolate->factory()->InternalizeUtf8String(
node->entry()->resource_name()));
}
int CpuProfileNode::GetLineNumber() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetLineNumber");
return reinterpret_cast<const i::ProfileNode*>(this)->entry()->line_number();
}
double CpuProfileNode::GetTotalTime() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetTotalTime");
return reinterpret_cast<const i::ProfileNode*>(this)->GetTotalMillis();
}
double CpuProfileNode::GetSelfTime() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetSelfTime");
return reinterpret_cast<const i::ProfileNode*>(this)->GetSelfMillis();
}
double CpuProfileNode::GetTotalSamplesCount() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetTotalSamplesCount");
return reinterpret_cast<const i::ProfileNode*>(this)->total_ticks();
}
double CpuProfileNode::GetSelfSamplesCount() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetSelfSamplesCount");
return reinterpret_cast<const i::ProfileNode*>(this)->self_ticks();
}
unsigned CpuProfileNode::GetCallUid() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetCallUid");
return reinterpret_cast<const i::ProfileNode*>(this)->entry()->GetCallUid();
}
unsigned CpuProfileNode::GetNodeId() const {
return reinterpret_cast<const i::ProfileNode*>(this)->id();
}
int CpuProfileNode::GetChildrenCount() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetChildrenCount");
return reinterpret_cast<const i::ProfileNode*>(this)->children()->length();
}
const CpuProfileNode* CpuProfileNode::GetChild(int index) const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfileNode::GetChild");
const i::ProfileNode* child =
reinterpret_cast<const i::ProfileNode*>(this)->children()->at(index);
return reinterpret_cast<const CpuProfileNode*>(child);
}
void CpuProfile::Delete() {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfile::Delete");
i::CpuProfiler* profiler = isolate->cpu_profiler();
ASSERT(profiler != NULL);
profiler->DeleteProfile(reinterpret_cast<i::CpuProfile*>(this));
if (profiler->GetProfilesCount() == 0 && !profiler->HasDetachedProfiles()) {
// If this was the last profile, clean up all accessory data as well.
profiler->DeleteAllProfiles();
}
}
unsigned CpuProfile::GetUid() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfile::GetUid");
return reinterpret_cast<const i::CpuProfile*>(this)->uid();
}
Handle<String> CpuProfile::GetTitle() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfile::GetTitle");
const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this);
return ToApiHandle<String>(isolate->factory()->InternalizeUtf8String(
profile->title()));
}
const CpuProfileNode* CpuProfile::GetTopDownRoot() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::CpuProfile::GetTopDownRoot");
const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this);
return reinterpret_cast<const CpuProfileNode*>(profile->top_down()->root());
}
const CpuProfileNode* CpuProfile::GetSample(int index) const {
const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this);
return reinterpret_cast<const CpuProfileNode*>(profile->sample(index));
}
int CpuProfile::GetSamplesCount() const {
return reinterpret_cast<const i::CpuProfile*>(this)->samples_count();
}
int CpuProfiler::GetProfileCount() {
return reinterpret_cast<i::CpuProfiler*>(this)->GetProfilesCount();
}
const CpuProfile* CpuProfiler::GetCpuProfile(int index,
Handle<Value> security_token) {
return reinterpret_cast<const CpuProfile*>(
reinterpret_cast<i::CpuProfiler*>(this)->GetProfile(
security_token.IsEmpty() ? NULL : *Utils::OpenHandle(*security_token),
index));
}
const CpuProfile* CpuProfiler::GetCpuProfile(int index) {
return reinterpret_cast<const CpuProfile*>(
reinterpret_cast<i::CpuProfiler*>(this)->GetProfile(NULL, index));
}
const CpuProfile* CpuProfiler::FindCpuProfile(unsigned uid,
Handle<Value> security_token) {
return reinterpret_cast<const CpuProfile*>(
reinterpret_cast<i::CpuProfiler*>(this)->FindProfile(
security_token.IsEmpty() ? NULL : *Utils::OpenHandle(*security_token),
uid));
}
void CpuProfiler::StartCpuProfiling(Handle<String> title, bool record_samples) {
reinterpret_cast<i::CpuProfiler*>(this)->StartProfiling(
*Utils::OpenHandle(*title), record_samples);
}
const CpuProfile* CpuProfiler::StopCpuProfiling(Handle<String> title,
Handle<Value> security_token) {
return reinterpret_cast<const CpuProfile*>(
reinterpret_cast<i::CpuProfiler*>(this)->StopProfiling(
security_token.IsEmpty() ? NULL : *Utils::OpenHandle(*security_token),
*Utils::OpenHandle(*title)));
}
const CpuProfile* CpuProfiler::StopCpuProfiling(Handle<String> title) {
return reinterpret_cast<const CpuProfile*>(
reinterpret_cast<i::CpuProfiler*>(this)->StopProfiling(
NULL,
*Utils::OpenHandle(*title)));
}
void CpuProfiler::DeleteAllCpuProfiles() {
reinterpret_cast<i::CpuProfiler*>(this)->DeleteAllProfiles();
}
static i::HeapGraphEdge* ToInternal(const HeapGraphEdge* edge) {
return const_cast<i::HeapGraphEdge*>(
reinterpret_cast<const i::HeapGraphEdge*>(edge));
}
HeapGraphEdge::Type HeapGraphEdge::GetType() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphEdge::GetType");
return static_cast<HeapGraphEdge::Type>(ToInternal(this)->type());
}
Handle<Value> HeapGraphEdge::GetName() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphEdge::GetName");
i::HeapGraphEdge* edge = ToInternal(this);
switch (edge->type()) {
case i::HeapGraphEdge::kContextVariable:
case i::HeapGraphEdge::kInternal:
case i::HeapGraphEdge::kProperty:
case i::HeapGraphEdge::kShortcut:
return ToApiHandle<String>(
isolate->factory()->InternalizeUtf8String(edge->name()));
case i::HeapGraphEdge::kElement:
case i::HeapGraphEdge::kHidden:
return ToApiHandle<Number>(
isolate->factory()->NewNumberFromInt(edge->index()));
default: UNREACHABLE();
}
return v8::Undefined();
}
const HeapGraphNode* HeapGraphEdge::GetFromNode() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphEdge::GetFromNode");
const i::HeapEntry* from = ToInternal(this)->from();
return reinterpret_cast<const HeapGraphNode*>(from);
}
const HeapGraphNode* HeapGraphEdge::GetToNode() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphEdge::GetToNode");
const i::HeapEntry* to = ToInternal(this)->to();
return reinterpret_cast<const HeapGraphNode*>(to);
}
static i::HeapEntry* ToInternal(const HeapGraphNode* entry) {
return const_cast<i::HeapEntry*>(
reinterpret_cast<const i::HeapEntry*>(entry));
}
HeapGraphNode::Type HeapGraphNode::GetType() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphNode::GetType");
return static_cast<HeapGraphNode::Type>(ToInternal(this)->type());
}
Handle<String> HeapGraphNode::GetName() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphNode::GetName");
return ToApiHandle<String>(
isolate->factory()->InternalizeUtf8String(ToInternal(this)->name()));
}
SnapshotObjectId HeapGraphNode::GetId() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphNode::GetId");
return ToInternal(this)->id();
}
int HeapGraphNode::GetSelfSize() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphNode::GetSelfSize");
return ToInternal(this)->self_size();
}
int HeapGraphNode::GetChildrenCount() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetChildrenCount");
return ToInternal(this)->children().length();
}
const HeapGraphEdge* HeapGraphNode::GetChild(int index) const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetChild");
return reinterpret_cast<const HeapGraphEdge*>(
ToInternal(this)->children()[index]);
}
v8::Handle<v8::Value> HeapGraphNode::GetHeapValue() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapGraphNode::GetHeapValue");
i::Handle<i::HeapObject> object = ToInternal(this)->GetHeapObject();
return !object.is_null() ?
ToApiHandle<Value>(object) :
ToApiHandle<Value>(isolate->factory()->undefined_value());
}
static i::HeapSnapshot* ToInternal(const HeapSnapshot* snapshot) {
return const_cast<i::HeapSnapshot*>(
reinterpret_cast<const i::HeapSnapshot*>(snapshot));
}
void HeapSnapshot::Delete() {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::Delete");
if (isolate->heap_profiler()->GetSnapshotsCount() > 1) {
ToInternal(this)->Delete();
} else {
// If this is the last snapshot, clean up all accessory data as well.
isolate->heap_profiler()->DeleteAllSnapshots();
}
}
unsigned HeapSnapshot::GetUid() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetUid");
return ToInternal(this)->uid();
}
Handle<String> HeapSnapshot::GetTitle() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetTitle");
return ToApiHandle<String>(
isolate->factory()->InternalizeUtf8String(ToInternal(this)->title()));
}
const HeapGraphNode* HeapSnapshot::GetRoot() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetHead");
return reinterpret_cast<const HeapGraphNode*>(ToInternal(this)->root());
}
const HeapGraphNode* HeapSnapshot::GetNodeById(SnapshotObjectId id) const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetNodeById");
return reinterpret_cast<const HeapGraphNode*>(
ToInternal(this)->GetEntryById(id));
}
int HeapSnapshot::GetNodesCount() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetNodesCount");
return ToInternal(this)->entries().length();
}
const HeapGraphNode* HeapSnapshot::GetNode(int index) const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetNode");
return reinterpret_cast<const HeapGraphNode*>(
&ToInternal(this)->entries().at(index));
}
SnapshotObjectId HeapSnapshot::GetMaxSnapshotJSObjectId() const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::GetMaxSnapshotJSObjectId");
return ToInternal(this)->max_snapshot_js_object_id();
}
void HeapSnapshot::Serialize(OutputStream* stream,
HeapSnapshot::SerializationFormat format) const {
i::Isolate* isolate = i::Isolate::Current();
IsDeadCheck(isolate, "v8::HeapSnapshot::Serialize");
ApiCheck(format == kJSON,
"v8::HeapSnapshot::Serialize",
"Unknown serialization format");
ApiCheck(stream->GetOutputEncoding() == OutputStream::kAscii,
"v8::HeapSnapshot::Serialize",
"Unsupported output encoding");
ApiCheck(stream->GetChunkSize() > 0,
"v8::HeapSnapshot::Serialize",
"Invalid stream chunk size");
i::HeapSnapshotJSONSerializer serializer(ToInternal(this));
serializer.Serialize(stream);
}
int HeapProfiler::GetSnapshotCount() {
return reinterpret_cast<i::HeapProfiler*>(this)->GetSnapshotsCount();
}
const HeapSnapshot* HeapProfiler::GetHeapSnapshot(int index) {
return reinterpret_cast<const HeapSnapshot*>(
reinterpret_cast<i::HeapProfiler*>(this)->GetSnapshot(index));
}
const HeapSnapshot* HeapProfiler::FindHeapSnapshot(unsigned uid) {
return reinterpret_cast<const HeapSnapshot*>(
reinterpret_cast<i::HeapProfiler*>(this)->FindSnapshot(uid));
}
SnapshotObjectId HeapProfiler::GetObjectId(Handle<Value> value) {
i::Handle<i::Object> obj = Utils::OpenHandle(*value);
return reinterpret_cast<i::HeapProfiler*>(this)->GetSnapshotObjectId(obj);
}
const HeapSnapshot* HeapProfiler::TakeHeapSnapshot(
Handle<String> title,
ActivityControl* control,
ObjectNameResolver* resolver) {
return reinterpret_cast<const HeapSnapshot*>(
reinterpret_cast<i::HeapProfiler*>(this)->TakeSnapshot(
*Utils::OpenHandle(*title), control, resolver));
}
void HeapProfiler::StartTrackingHeapObjects() {
reinterpret_cast<i::HeapProfiler*>(this)->StartHeapObjectsTracking();
}
void HeapProfiler::StopTrackingHeapObjects() {
reinterpret_cast<i::HeapProfiler*>(this)->StopHeapObjectsTracking();
}
SnapshotObjectId HeapProfiler::GetHeapStats(OutputStream* stream) {
return reinterpret_cast<i::HeapProfiler*>(this)->PushHeapObjectsStats(stream);
}
void HeapProfiler::DeleteAllHeapSnapshots() {
reinterpret_cast<i::HeapProfiler*>(this)->DeleteAllSnapshots();
}
void HeapProfiler::SetWrapperClassInfoProvider(uint16_t class_id,
WrapperInfoCallback callback) {
reinterpret_cast<i::HeapProfiler*>(this)->DefineWrapperClass(class_id,
callback);
}
size_t HeapProfiler::GetProfilerMemorySize() {
return reinterpret_cast<i::HeapProfiler*>(this)->
GetMemorySizeUsedByProfiler();
}
void HeapProfiler::SetRetainedObjectInfo(UniqueId id,
RetainedObjectInfo* info) {
reinterpret_cast<i::HeapProfiler*>(this)->SetRetainedObjectInfo(id, info);
}
v8::Testing::StressType internal::Testing::stress_type_ =
v8::Testing::kStressTypeOpt;
void Testing::SetStressRunType(Testing::StressType type) {
internal::Testing::set_stress_type(type);
}
int Testing::GetStressRuns() {
if (internal::FLAG_stress_runs != 0) return internal::FLAG_stress_runs;
#ifdef DEBUG
// In debug mode the code runs much slower so stressing will only make two
// runs.
return 2;
#else
return 5;
#endif
}
static void SetFlagsFromString(const char* flags) {
V8::SetFlagsFromString(flags, i::StrLength(flags));
}
void Testing::PrepareStressRun(int run) {
static const char* kLazyOptimizations =
"--prepare-always-opt "
"--max-inlined-source-size=999999 "
"--max-inlined-nodes=999999 "
"--max-inlined-nodes-cumulative=999999 "
"--noalways-opt";
static const char* kForcedOptimizations = "--always-opt";
// If deoptimization stressed turn on frequent deoptimization. If no value
// is spefified through --deopt-every-n-times use a default default value.
static const char* kDeoptEvery13Times = "--deopt-every-n-times=13";
if (internal::Testing::stress_type() == Testing::kStressTypeDeopt &&
internal::FLAG_deopt_every_n_times == 0) {
SetFlagsFromString(kDeoptEvery13Times);
}
#ifdef DEBUG
// As stressing in debug mode only make two runs skip the deopt stressing
// here.
if (run == GetStressRuns() - 1) {
SetFlagsFromString(kForcedOptimizations);
} else {
SetFlagsFromString(kLazyOptimizations);
}
#else
if (run == GetStressRuns() - 1) {
SetFlagsFromString(kForcedOptimizations);
} else if (run != GetStressRuns() - 2) {
SetFlagsFromString(kLazyOptimizations);
}
#endif
}
// TODO(svenpanne) Deprecate this.
void Testing::DeoptimizeAll() {
i::Isolate* isolate = i::Isolate::Current();
i::HandleScope scope(isolate);
internal::Deoptimizer::DeoptimizeAll(isolate);
}
namespace internal {
void HandleScopeImplementer::FreeThreadResources() {
Free();
}
char* HandleScopeImplementer::ArchiveThread(char* storage) {
v8::ImplementationUtilities::HandleScopeData* current =
isolate_->handle_scope_data();
handle_scope_data_ = *current;
OS::MemCopy(storage, this, sizeof(*this));
ResetAfterArchive();
current->Initialize();
return storage + ArchiveSpacePerThread();
}
int HandleScopeImplementer::ArchiveSpacePerThread() {
return sizeof(HandleScopeImplementer);
}
char* HandleScopeImplementer::RestoreThread(char* storage) {
OS::MemCopy(this, storage, sizeof(*this));
*isolate_->handle_scope_data() = handle_scope_data_;
return storage + ArchiveSpacePerThread();
}
void HandleScopeImplementer::IterateThis(ObjectVisitor* v) {
#ifdef DEBUG
bool found_block_before_deferred = false;
#endif
// Iterate over all handles in the blocks except for the last.
for (int i = blocks()->length() - 2; i >= 0; --i) {
Object** block = blocks()->at(i);
if (last_handle_before_deferred_block_ != NULL &&
(last_handle_before_deferred_block_ <= &block[kHandleBlockSize]) &&
(last_handle_before_deferred_block_ >= block)) {
v->VisitPointers(block, last_handle_before_deferred_block_);
ASSERT(!found_block_before_deferred);
#ifdef DEBUG
found_block_before_deferred = true;
#endif
} else {
v->VisitPointers(block, &block[kHandleBlockSize]);
}
}
ASSERT(last_handle_before_deferred_block_ == NULL ||
found_block_before_deferred);
// Iterate over live handles in the last block (if any).
if (!blocks()->is_empty()) {
v->VisitPointers(blocks()->last(), handle_scope_data_.next);
}
if (!saved_contexts_.is_empty()) {
Object** start = reinterpret_cast<Object**>(&saved_contexts_.first());
v->VisitPointers(start, start + saved_contexts_.length());
}
}
void HandleScopeImplementer::Iterate(ObjectVisitor* v) {
v8::ImplementationUtilities::HandleScopeData* current =
isolate_->handle_scope_data();
handle_scope_data_ = *current;
IterateThis(v);
}
char* HandleScopeImplementer::Iterate(ObjectVisitor* v, char* storage) {
HandleScopeImplementer* scope_implementer =
reinterpret_cast<HandleScopeImplementer*>(storage);
scope_implementer->IterateThis(v);
return storage + ArchiveSpacePerThread();
}
DeferredHandles* HandleScopeImplementer::Detach(Object** prev_limit) {
DeferredHandles* deferred =
new DeferredHandles(isolate()->handle_scope_data()->next, isolate());
while (!blocks_.is_empty()) {
Object** block_start = blocks_.last();
Object** block_limit = &block_start[kHandleBlockSize];
// We should not need to check for SealHandleScope here. Assert this.
ASSERT(prev_limit == block_limit ||
!(block_start <= prev_limit && prev_limit <= block_limit));
if (prev_limit == block_limit) break;
deferred->blocks_.Add(blocks_.last());
blocks_.RemoveLast();
}
// deferred->blocks_ now contains the blocks installed on the
// HandleScope stack since BeginDeferredScope was called, but in
// reverse order.
ASSERT(prev_limit == NULL || !blocks_.is_empty());
ASSERT(!blocks_.is_empty() && prev_limit != NULL);
ASSERT(last_handle_before_deferred_block_ != NULL);
last_handle_before_deferred_block_ = NULL;
return deferred;
}
void HandleScopeImplementer::BeginDeferredScope() {
ASSERT(last_handle_before_deferred_block_ == NULL);
last_handle_before_deferred_block_ = isolate()->handle_scope_data()->next;
}
DeferredHandles::~DeferredHandles() {
isolate_->UnlinkDeferredHandles(this);
for (int i = 0; i < blocks_.length(); i++) {
#ifdef ENABLE_EXTRA_CHECKS
HandleScope::ZapRange(blocks_[i], &blocks_[i][kHandleBlockSize]);
#endif
isolate_->handle_scope_implementer()->ReturnBlock(blocks_[i]);
}
}
void DeferredHandles::Iterate(ObjectVisitor* v) {
ASSERT(!blocks_.is_empty());
ASSERT((first_block_limit_ >= blocks_.first()) &&
(first_block_limit_ <= &(blocks_.first())[kHandleBlockSize]));
v->VisitPointers(blocks_.first(), first_block_limit_);
for (int i = 1; i < blocks_.length(); i++) {
v->VisitPointers(blocks_[i], &blocks_[i][kHandleBlockSize]);
}
}
v8::Handle<v8::Value> InvokeAccessorGetter(
v8::Local<v8::String> property,
const v8::AccessorInfo& info,
v8::AccessorGetter getter) {
Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate());
Address getter_address = reinterpret_cast<Address>(reinterpret_cast<intptr_t>(
getter));
// Leaving JavaScript.
VMState<EXTERNAL> state(isolate);
ExternalCallbackScope call_scope(isolate, getter_address);
return getter(property, info);
}
void InvokeAccessorGetterCallback(
v8::Local<v8::String> property,
const v8::PropertyCallbackInfo<v8::Value>& info,
v8::AccessorGetterCallback getter) {
// Leaving JavaScript.
Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate());
Address getter_address = reinterpret_cast<Address>(reinterpret_cast<intptr_t>(
getter));
VMState<EXTERNAL> state(isolate);
ExternalCallbackScope call_scope(isolate, getter_address);
return getter(property, info);
}
v8::Handle<v8::Value> InvokeInvocationCallback(
const v8::Arguments& args,
v8::InvocationCallback callback) {
Isolate* isolate = reinterpret_cast<Isolate*>(args.GetIsolate());
Address callback_address =
reinterpret_cast<Address>(reinterpret_cast<intptr_t>(callback));
VMState<EXTERNAL> state(isolate);
ExternalCallbackScope call_scope(isolate, callback_address);
return callback(args);
}
void InvokeFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>& info,
v8::FunctionCallback callback) {
Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate());
Address callback_address =
reinterpret_cast<Address>(reinterpret_cast<intptr_t>(callback));
VMState<EXTERNAL> state(isolate);
ExternalCallbackScope call_scope(isolate, callback_address);
return callback(info);
}
} } // namespace v8::internal