a7a6abbde6
R=svenpanne@chromium.org Review URL: https://codereview.chromium.org/275253004 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21279 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
594 lines
20 KiB
C++
594 lines
20 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This module contains the platform-specific code. This make the rest of the
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// code less dependent on operating system, compilers and runtime libraries.
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// This module does specifically not deal with differences between different
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// processor architecture.
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// The platform classes have the same definition for all platforms. The
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// implementation for a particular platform is put in platform_<os>.cc.
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// The build system then uses the implementation for the target platform.
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//
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// This design has been chosen because it is simple and fast. Alternatively,
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// the platform dependent classes could have been implemented using abstract
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// superclasses with virtual methods and having specializations for each
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// platform. This design was rejected because it was more complicated and
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// slower. It would require factory methods for selecting the right
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// implementation and the overhead of virtual methods for performance
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// sensitive like mutex locking/unlocking.
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#ifndef V8_PLATFORM_H_
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#define V8_PLATFORM_H_
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#include <stdarg.h>
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#include "platform/mutex.h"
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#include "platform/semaphore.h"
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#include "vector.h"
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#include "v8globals.h"
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#ifdef __sun
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# ifndef signbit
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namespace std {
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int signbit(double x);
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}
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# endif
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#endif
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#if V8_OS_QNX
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#include "qnx-math.h"
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#endif
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// Microsoft Visual C++ specific stuff.
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#if V8_LIBC_MSVCRT
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#include "win32-headers.h"
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#include "win32-math.h"
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int strncasecmp(const char* s1, const char* s2, int n);
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// Visual C++ 2013 and higher implement this function.
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#if (_MSC_VER < 1800)
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inline int lrint(double flt) {
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int intgr;
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#if V8_TARGET_ARCH_IA32
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__asm {
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fld flt
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fistp intgr
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};
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#else
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intgr = static_cast<int>(flt + 0.5);
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if ((intgr & 1) != 0 && intgr - flt == 0.5) {
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// If the number is halfway between two integers, round to the even one.
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intgr--;
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}
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#endif
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return intgr;
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}
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#endif // _MSC_VER < 1800
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#endif // V8_LIBC_MSVCRT
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namespace v8 {
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namespace internal {
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// ----------------------------------------------------------------------------
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// Fast TLS support
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#ifndef V8_NO_FAST_TLS
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#if defined(_MSC_VER) && V8_HOST_ARCH_IA32
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#define V8_FAST_TLS_SUPPORTED 1
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INLINE(intptr_t InternalGetExistingThreadLocal(intptr_t index));
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inline intptr_t InternalGetExistingThreadLocal(intptr_t index) {
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const intptr_t kTibInlineTlsOffset = 0xE10;
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const intptr_t kTibExtraTlsOffset = 0xF94;
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const intptr_t kMaxInlineSlots = 64;
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const intptr_t kMaxSlots = kMaxInlineSlots + 1024;
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ASSERT(0 <= index && index < kMaxSlots);
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if (index < kMaxInlineSlots) {
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return static_cast<intptr_t>(__readfsdword(kTibInlineTlsOffset +
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kPointerSize * index));
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}
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intptr_t extra = static_cast<intptr_t>(__readfsdword(kTibExtraTlsOffset));
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ASSERT(extra != 0);
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return *reinterpret_cast<intptr_t*>(extra +
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kPointerSize * (index - kMaxInlineSlots));
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}
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#elif defined(__APPLE__) && (V8_HOST_ARCH_IA32 || V8_HOST_ARCH_X64)
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#define V8_FAST_TLS_SUPPORTED 1
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extern intptr_t kMacTlsBaseOffset;
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INLINE(intptr_t InternalGetExistingThreadLocal(intptr_t index));
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inline intptr_t InternalGetExistingThreadLocal(intptr_t index) {
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intptr_t result;
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#if V8_HOST_ARCH_IA32
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asm("movl %%gs:(%1,%2,4), %0;"
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:"=r"(result) // Output must be a writable register.
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:"r"(kMacTlsBaseOffset), "r"(index));
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#else
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asm("movq %%gs:(%1,%2,8), %0;"
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:"=r"(result)
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:"r"(kMacTlsBaseOffset), "r"(index));
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#endif
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return result;
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}
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#endif
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#endif // V8_NO_FAST_TLS
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class TimezoneCache;
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// ----------------------------------------------------------------------------
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// OS
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//
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// This class has static methods for the different platform specific
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// functions. Add methods here to cope with differences between the
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// supported platforms.
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class OS {
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public:
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// Initializes the platform OS support that depend on CPU features. This is
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// called after CPU initialization.
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static void PostSetUp();
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// Returns the accumulated user time for thread. This routine
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// can be used for profiling. The implementation should
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// strive for high-precision timer resolution, preferable
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// micro-second resolution.
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static int GetUserTime(uint32_t* secs, uint32_t* usecs);
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// Returns current time as the number of milliseconds since
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// 00:00:00 UTC, January 1, 1970.
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static double TimeCurrentMillis();
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static TimezoneCache* CreateTimezoneCache();
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static void DisposeTimezoneCache(TimezoneCache* cache);
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static void ClearTimezoneCache(TimezoneCache* cache);
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// Returns a string identifying the current time zone. The
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// timestamp is used for determining if DST is in effect.
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static const char* LocalTimezone(double time, TimezoneCache* cache);
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// Returns the local time offset in milliseconds east of UTC without
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// taking daylight savings time into account.
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static double LocalTimeOffset(TimezoneCache* cache);
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// Returns the daylight savings offset for the given time.
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static double DaylightSavingsOffset(double time, TimezoneCache* cache);
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// Returns last OS error.
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static int GetLastError();
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static FILE* FOpen(const char* path, const char* mode);
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static bool Remove(const char* path);
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// Opens a temporary file, the file is auto removed on close.
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static FILE* OpenTemporaryFile();
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// Log file open mode is platform-dependent due to line ends issues.
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static const char* const LogFileOpenMode;
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// Print output to console. This is mostly used for debugging output.
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// On platforms that has standard terminal output, the output
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// should go to stdout.
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static void Print(const char* format, ...);
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static void VPrint(const char* format, va_list args);
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// Print output to a file. This is mostly used for debugging output.
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static void FPrint(FILE* out, const char* format, ...);
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static void VFPrint(FILE* out, const char* format, va_list args);
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// Print error output to console. This is mostly used for error message
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// output. On platforms that has standard terminal output, the output
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// should go to stderr.
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static void PrintError(const char* format, ...);
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static void VPrintError(const char* format, va_list args);
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// Allocate/Free memory used by JS heap. Pages are readable/writable, but
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// they are not guaranteed to be executable unless 'executable' is true.
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// Returns the address of allocated memory, or NULL if failed.
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static void* Allocate(const size_t requested,
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size_t* allocated,
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bool is_executable);
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static void Free(void* address, const size_t size);
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// This is the granularity at which the ProtectCode(...) call can set page
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// permissions.
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static intptr_t CommitPageSize();
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// Mark code segments non-writable.
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static void ProtectCode(void* address, const size_t size);
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// Assign memory as a guard page so that access will cause an exception.
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static void Guard(void* address, const size_t size);
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// Generate a random address to be used for hinting mmap().
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static void* GetRandomMmapAddr();
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// Get the Alignment guaranteed by Allocate().
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static size_t AllocateAlignment();
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// Sleep for a number of milliseconds.
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static void Sleep(const int milliseconds);
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// Abort the current process.
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static void Abort();
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// Debug break.
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static void DebugBreak();
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// Walk the stack.
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static const int kStackWalkError = -1;
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static const int kStackWalkMaxNameLen = 256;
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static const int kStackWalkMaxTextLen = 256;
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struct StackFrame {
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void* address;
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char text[kStackWalkMaxTextLen];
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};
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class MemoryMappedFile {
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public:
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static MemoryMappedFile* open(const char* name);
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static MemoryMappedFile* create(const char* name, int size, void* initial);
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virtual ~MemoryMappedFile() { }
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virtual void* memory() = 0;
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virtual int size() = 0;
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};
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// Safe formatting print. Ensures that str is always null-terminated.
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// Returns the number of chars written, or -1 if output was truncated.
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static int SNPrintF(Vector<char> str, const char* format, ...);
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static int VSNPrintF(Vector<char> str,
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const char* format,
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va_list args);
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static char* StrChr(char* str, int c);
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static void StrNCpy(Vector<char> dest, const char* src, size_t n);
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// Support for the profiler. Can do nothing, in which case ticks
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// occuring in shared libraries will not be properly accounted for.
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static void LogSharedLibraryAddresses(Isolate* isolate);
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// Support for the profiler. Notifies the external profiling
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// process that a code moving garbage collection starts. Can do
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// nothing, in which case the code objects must not move (e.g., by
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// using --never-compact) if accurate profiling is desired.
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static void SignalCodeMovingGC();
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// The return value indicates the CPU features we are sure of because of the
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// OS.
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// This is a little messy because the interpretation is subject to the cross
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// of the CPU and the OS. The bits in the answer correspond to the bit
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// positions indicated by the members of the CpuFeature enum from globals.h
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static uint64_t CpuFeaturesImpliedByPlatform();
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// The total amount of physical memory available on the current system.
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static uint64_t TotalPhysicalMemory();
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// Maximum size of the virtual memory. 0 means there is no artificial
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// limit.
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static intptr_t MaxVirtualMemory();
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// Returns the double constant NAN
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static double nan_value();
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// Support runtime detection of whether the hard float option of the
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// EABI is used.
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static bool ArmUsingHardFloat();
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// Returns the activation frame alignment constraint or zero if
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// the platform doesn't care. Guaranteed to be a power of two.
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static int ActivationFrameAlignment();
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#if defined(V8_TARGET_ARCH_IA32)
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// Limit below which the extra overhead of the MemCopy function is likely
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// to outweigh the benefits of faster copying.
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static const int kMinComplexMemCopy = 64;
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// Copy memory area. No restrictions.
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static void MemMove(void* dest, const void* src, size_t size);
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typedef void (*MemMoveFunction)(void* dest, const void* src, size_t size);
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// Keep the distinction of "move" vs. "copy" for the benefit of other
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// architectures.
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static void MemCopy(void* dest, const void* src, size_t size) {
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MemMove(dest, src, size);
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}
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#elif defined(V8_HOST_ARCH_ARM)
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typedef void (*MemCopyUint8Function)(uint8_t* dest,
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const uint8_t* src,
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size_t size);
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static MemCopyUint8Function memcopy_uint8_function;
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static void MemCopyUint8Wrapper(uint8_t* dest,
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const uint8_t* src,
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size_t chars) {
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memcpy(dest, src, chars);
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}
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// For values < 16, the assembler function is slower than the inlined C code.
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static const int kMinComplexMemCopy = 16;
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static void MemCopy(void* dest, const void* src, size_t size) {
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(*memcopy_uint8_function)(reinterpret_cast<uint8_t*>(dest),
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reinterpret_cast<const uint8_t*>(src),
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size);
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}
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static void MemMove(void* dest, const void* src, size_t size) {
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memmove(dest, src, size);
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}
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typedef void (*MemCopyUint16Uint8Function)(uint16_t* dest,
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const uint8_t* src,
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size_t size);
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static MemCopyUint16Uint8Function memcopy_uint16_uint8_function;
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static void MemCopyUint16Uint8Wrapper(uint16_t* dest,
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const uint8_t* src,
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size_t chars);
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// For values < 12, the assembler function is slower than the inlined C code.
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static const int kMinComplexConvertMemCopy = 12;
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static void MemCopyUint16Uint8(uint16_t* dest,
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const uint8_t* src,
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size_t size) {
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(*memcopy_uint16_uint8_function)(dest, src, size);
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}
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#elif defined(V8_HOST_ARCH_MIPS)
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typedef void (*MemCopyUint8Function)(uint8_t* dest,
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const uint8_t* src,
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size_t size);
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static MemCopyUint8Function memcopy_uint8_function;
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static void MemCopyUint8Wrapper(uint8_t* dest,
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const uint8_t* src,
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size_t chars) {
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memcpy(dest, src, chars);
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}
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// For values < 16, the assembler function is slower than the inlined C code.
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static const int kMinComplexMemCopy = 16;
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static void MemCopy(void* dest, const void* src, size_t size) {
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(*memcopy_uint8_function)(reinterpret_cast<uint8_t*>(dest),
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reinterpret_cast<const uint8_t*>(src),
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size);
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}
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static void MemMove(void* dest, const void* src, size_t size) {
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memmove(dest, src, size);
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}
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#else
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// Copy memory area to disjoint memory area.
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static void MemCopy(void* dest, const void* src, size_t size) {
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memcpy(dest, src, size);
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}
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static void MemMove(void* dest, const void* src, size_t size) {
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memmove(dest, src, size);
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}
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static const int kMinComplexMemCopy = 16 * kPointerSize;
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#endif // V8_TARGET_ARCH_IA32
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static int GetCurrentProcessId();
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private:
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static const int msPerSecond = 1000;
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DISALLOW_IMPLICIT_CONSTRUCTORS(OS);
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};
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// Represents and controls an area of reserved memory.
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// Control of the reserved memory can be assigned to another VirtualMemory
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// object by assignment or copy-contructing. This removes the reserved memory
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// from the original object.
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class VirtualMemory {
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public:
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// Empty VirtualMemory object, controlling no reserved memory.
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VirtualMemory();
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// Reserves virtual memory with size.
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explicit VirtualMemory(size_t size);
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// Reserves virtual memory containing an area of the given size that
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// is aligned per alignment. This may not be at the position returned
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// by address().
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VirtualMemory(size_t size, size_t alignment);
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// Releases the reserved memory, if any, controlled by this VirtualMemory
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// object.
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~VirtualMemory();
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// Returns whether the memory has been reserved.
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bool IsReserved();
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// Initialize or resets an embedded VirtualMemory object.
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void Reset();
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// Returns the start address of the reserved memory.
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// If the memory was reserved with an alignment, this address is not
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// necessarily aligned. The user might need to round it up to a multiple of
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// the alignment to get the start of the aligned block.
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void* address() {
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ASSERT(IsReserved());
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return address_;
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}
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// Returns the size of the reserved memory. The returned value is only
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// meaningful when IsReserved() returns true.
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// If the memory was reserved with an alignment, this size may be larger
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// than the requested size.
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size_t size() { return size_; }
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// Commits real memory. Returns whether the operation succeeded.
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bool Commit(void* address, size_t size, bool is_executable);
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// Uncommit real memory. Returns whether the operation succeeded.
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bool Uncommit(void* address, size_t size);
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// Creates a single guard page at the given address.
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bool Guard(void* address);
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void Release() {
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ASSERT(IsReserved());
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// Notice: Order is important here. The VirtualMemory object might live
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// inside the allocated region.
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void* address = address_;
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size_t size = size_;
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Reset();
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bool result = ReleaseRegion(address, size);
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USE(result);
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ASSERT(result);
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}
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// Assign control of the reserved region to a different VirtualMemory object.
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// The old object is no longer functional (IsReserved() returns false).
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void TakeControl(VirtualMemory* from) {
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ASSERT(!IsReserved());
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address_ = from->address_;
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size_ = from->size_;
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from->Reset();
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}
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static void* ReserveRegion(size_t size);
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static bool CommitRegion(void* base, size_t size, bool is_executable);
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static bool UncommitRegion(void* base, size_t size);
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// Must be called with a base pointer that has been returned by ReserveRegion
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// and the same size it was reserved with.
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static bool ReleaseRegion(void* base, size_t size);
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// Returns true if OS performs lazy commits, i.e. the memory allocation call
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// defers actual physical memory allocation till the first memory access.
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// Otherwise returns false.
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static bool HasLazyCommits();
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private:
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void* address_; // Start address of the virtual memory.
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size_t size_; // Size of the virtual memory.
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};
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// ----------------------------------------------------------------------------
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// Thread
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//
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// Thread objects are used for creating and running threads. When the start()
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// method is called the new thread starts running the run() method in the new
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// thread. The Thread object should not be deallocated before the thread has
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// terminated.
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class Thread {
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public:
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// Opaque data type for thread-local storage keys.
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// LOCAL_STORAGE_KEY_MIN_VALUE and LOCAL_STORAGE_KEY_MAX_VALUE are specified
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// to ensure that enumeration type has correct value range (see Issue 830 for
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// more details).
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enum LocalStorageKey {
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LOCAL_STORAGE_KEY_MIN_VALUE = kMinInt,
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LOCAL_STORAGE_KEY_MAX_VALUE = kMaxInt
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};
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class Options {
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public:
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Options() : name_("v8:<unknown>"), stack_size_(0) {}
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Options(const char* name, int stack_size = 0)
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: name_(name), stack_size_(stack_size) {}
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const char* name() const { return name_; }
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int stack_size() const { return stack_size_; }
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private:
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const char* name_;
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int stack_size_;
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};
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// Create new thread.
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explicit Thread(const Options& options);
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virtual ~Thread();
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// Start new thread by calling the Run() method on the new thread.
|
|
void Start();
|
|
|
|
// Start new thread and wait until Run() method is called on the new thread.
|
|
void StartSynchronously() {
|
|
start_semaphore_ = new Semaphore(0);
|
|
Start();
|
|
start_semaphore_->Wait();
|
|
delete start_semaphore_;
|
|
start_semaphore_ = NULL;
|
|
}
|
|
|
|
// Wait until thread terminates.
|
|
void Join();
|
|
|
|
inline const char* name() const {
|
|
return name_;
|
|
}
|
|
|
|
// Abstract method for run handler.
|
|
virtual void Run() = 0;
|
|
|
|
// Thread-local storage.
|
|
static LocalStorageKey CreateThreadLocalKey();
|
|
static void DeleteThreadLocalKey(LocalStorageKey key);
|
|
static void* GetThreadLocal(LocalStorageKey key);
|
|
static int GetThreadLocalInt(LocalStorageKey key) {
|
|
return static_cast<int>(reinterpret_cast<intptr_t>(GetThreadLocal(key)));
|
|
}
|
|
static void SetThreadLocal(LocalStorageKey key, void* value);
|
|
static void SetThreadLocalInt(LocalStorageKey key, int value) {
|
|
SetThreadLocal(key, reinterpret_cast<void*>(static_cast<intptr_t>(value)));
|
|
}
|
|
static bool HasThreadLocal(LocalStorageKey key) {
|
|
return GetThreadLocal(key) != NULL;
|
|
}
|
|
|
|
#ifdef V8_FAST_TLS_SUPPORTED
|
|
static inline void* GetExistingThreadLocal(LocalStorageKey key) {
|
|
void* result = reinterpret_cast<void*>(
|
|
InternalGetExistingThreadLocal(static_cast<intptr_t>(key)));
|
|
ASSERT(result == GetThreadLocal(key));
|
|
return result;
|
|
}
|
|
#else
|
|
static inline void* GetExistingThreadLocal(LocalStorageKey key) {
|
|
return GetThreadLocal(key);
|
|
}
|
|
#endif
|
|
|
|
// A hint to the scheduler to let another thread run.
|
|
static void YieldCPU();
|
|
|
|
|
|
// The thread name length is limited to 16 based on Linux's implementation of
|
|
// prctl().
|
|
static const int kMaxThreadNameLength = 16;
|
|
|
|
class PlatformData;
|
|
PlatformData* data() { return data_; }
|
|
|
|
void NotifyStartedAndRun() {
|
|
if (start_semaphore_) start_semaphore_->Signal();
|
|
Run();
|
|
}
|
|
|
|
private:
|
|
void set_name(const char* name);
|
|
|
|
PlatformData* data_;
|
|
|
|
char name_[kMaxThreadNameLength];
|
|
int stack_size_;
|
|
Semaphore* start_semaphore_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(Thread);
|
|
};
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_PLATFORM_H_
|