baa3eed710
Since our zap values are valid heap object addreses we might hit asserts if a heap object gets the value of a zap constant as its address. Review URL: http://codereview.chromium.org/6456022 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6695 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
481 lines
15 KiB
C++
481 lines
15 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_V8GLOBALS_H_
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#define V8_V8GLOBALS_H_
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#include "globals.h"
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namespace v8 {
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namespace internal {
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// This file contains constants and global declarations related to the
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// V8 system.
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// Mask for the sign bit in a smi.
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const intptr_t kSmiSignMask = kIntptrSignBit;
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const int kObjectAlignmentBits = kPointerSizeLog2;
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const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
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const intptr_t kObjectAlignmentMask = kObjectAlignment - 1;
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// Desired alignment for pointers.
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const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
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const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
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// Desired alignment for maps.
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#if V8_HOST_ARCH_64_BIT
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const intptr_t kMapAlignmentBits = kObjectAlignmentBits;
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#else
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const intptr_t kMapAlignmentBits = kObjectAlignmentBits + 3;
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#endif
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const intptr_t kMapAlignment = (1 << kMapAlignmentBits);
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const intptr_t kMapAlignmentMask = kMapAlignment - 1;
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// Desired alignment for generated code is 32 bytes (to improve cache line
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// utilization).
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const int kCodeAlignmentBits = 5;
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const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
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const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
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// Tag information for Failure.
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const int kFailureTag = 3;
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const int kFailureTagSize = 2;
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const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
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// Zap-value: The value used for zapping dead objects.
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// Should be a recognizable hex value tagged as a failure.
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#ifdef V8_HOST_ARCH_64_BIT
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const Address kZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
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const Address kHandleZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
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const Address kFromSpaceZapValue =
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reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
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const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
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const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
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#else
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const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
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const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
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const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
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const uint32_t kSlotsZapValue = 0xbeefdeef;
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const uint32_t kDebugZapValue = 0xbadbaddb;
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#endif
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// Number of bits to represent the page size for paged spaces. The value of 13
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// gives 8K bytes per page.
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const int kPageSizeBits = 13;
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// On Intel architecture, cache line size is 64 bytes.
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// On ARM it may be less (32 bytes), but as far this constant is
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// used for aligning data, it doesn't hurt to align on a greater value.
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const int kProcessorCacheLineSize = 64;
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// Constants relevant to double precision floating point numbers.
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// Quiet NaNs have bits 51 to 62 set, possibly the sign bit, and no
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// other bits set.
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const uint64_t kQuietNaNMask = static_cast<uint64_t>(0xfff) << 51;
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// If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
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const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
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// -----------------------------------------------------------------------------
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// Forward declarations for frequently used classes
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// (sorted alphabetically)
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class AccessorInfo;
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class Allocation;
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class Arguments;
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class Assembler;
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class AssertNoAllocation;
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class BreakableStatement;
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class Code;
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class CodeGenerator;
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class CodeStub;
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class Context;
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class Debug;
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class Debugger;
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class DebugInfo;
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class Descriptor;
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class DescriptorArray;
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class Expression;
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class ExternalReference;
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class FixedArray;
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class FunctionEntry;
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class FunctionLiteral;
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class FunctionTemplateInfo;
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class NumberDictionary;
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class StringDictionary;
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template <typename T> class Handle;
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class Heap;
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class HeapObject;
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class IC;
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class InterceptorInfo;
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class IterationStatement;
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class JSArray;
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class JSFunction;
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class JSObject;
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class LargeObjectSpace;
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class LookupResult;
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class MacroAssembler;
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class Map;
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class MapSpace;
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class MarkCompactCollector;
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class NewSpace;
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class NodeVisitor;
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class Object;
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class MaybeObject;
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class OldSpace;
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class Property;
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class Proxy;
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class RegExpNode;
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struct RegExpCompileData;
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class RegExpTree;
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class RegExpCompiler;
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class RegExpVisitor;
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class Scope;
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template<class Allocator = FreeStoreAllocationPolicy> class ScopeInfo;
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class SerializedScopeInfo;
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class Script;
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class Slot;
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class Smi;
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template <typename Config, class Allocator = FreeStoreAllocationPolicy>
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class SplayTree;
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class Statement;
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class String;
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class Struct;
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class SwitchStatement;
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class AstVisitor;
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class Variable;
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class VariableProxy;
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class RelocInfo;
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class Deserializer;
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class MessageLocation;
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class ObjectGroup;
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class TickSample;
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class VirtualMemory;
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class Mutex;
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typedef bool (*WeakSlotCallback)(Object** pointer);
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// -----------------------------------------------------------------------------
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// Miscellaneous
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// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
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// consecutive.
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enum AllocationSpace {
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NEW_SPACE, // Semispaces collected with copying collector.
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OLD_POINTER_SPACE, // May contain pointers to new space.
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OLD_DATA_SPACE, // Must not have pointers to new space.
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CODE_SPACE, // No pointers to new space, marked executable.
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MAP_SPACE, // Only and all map objects.
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CELL_SPACE, // Only and all cell objects.
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LO_SPACE, // Promoted large objects.
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FIRST_SPACE = NEW_SPACE,
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LAST_SPACE = LO_SPACE,
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FIRST_PAGED_SPACE = OLD_POINTER_SPACE,
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LAST_PAGED_SPACE = CELL_SPACE
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};
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const int kSpaceTagSize = 3;
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const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
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// A flag that indicates whether objects should be pretenured when
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// allocated (allocated directly into the old generation) or not
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// (allocated in the young generation if the object size and type
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// allows).
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enum PretenureFlag { NOT_TENURED, TENURED };
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enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
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enum Executability { NOT_EXECUTABLE, EXECUTABLE };
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enum VisitMode { VISIT_ALL, VISIT_ALL_IN_SCAVENGE, VISIT_ONLY_STRONG };
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// Flag indicating whether code is built into the VM (one of the natives files).
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enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE };
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// A CodeDesc describes a buffer holding instructions and relocation
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// information. The instructions start at the beginning of the buffer
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// and grow forward, the relocation information starts at the end of
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// the buffer and grows backward.
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//
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// |<--------------- buffer_size ---------------->|
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// |<-- instr_size -->| |<-- reloc_size -->|
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// +==================+========+==================+
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// | instructions | free | reloc info |
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// +==================+========+==================+
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// ^
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// |
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// buffer
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struct CodeDesc {
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byte* buffer;
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int buffer_size;
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int instr_size;
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int reloc_size;
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Assembler* origin;
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};
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// Callback function on object slots, used for iterating heap object slots in
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// HeapObjects, global pointers to heap objects, etc. The callback allows the
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// callback function to change the value of the slot.
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typedef void (*ObjectSlotCallback)(HeapObject** pointer);
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// Callback function used for iterating objects in heap spaces,
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// for example, scanning heap objects.
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typedef int (*HeapObjectCallback)(HeapObject* obj);
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// Callback function used for checking constraints when copying/relocating
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// objects. Returns true if an object can be copied/relocated from its
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// old_addr to a new_addr.
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typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
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// Callback function on inline caches, used for iterating over inline caches
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// in compiled code.
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typedef void (*InlineCacheCallback)(Code* code, Address ic);
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// State for inline cache call sites. Aliased as IC::State.
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enum InlineCacheState {
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// Has never been executed.
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UNINITIALIZED,
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// Has been executed but monomorhic state has been delayed.
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PREMONOMORPHIC,
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// Has been executed and only one receiver type has been seen.
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MONOMORPHIC,
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// Like MONOMORPHIC but check failed due to prototype.
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MONOMORPHIC_PROTOTYPE_FAILURE,
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// Multiple receiver types have been seen.
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MEGAMORPHIC,
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// Special states for debug break or step in prepare stubs.
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DEBUG_BREAK,
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DEBUG_PREPARE_STEP_IN
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};
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enum CheckType {
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RECEIVER_MAP_CHECK,
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STRING_CHECK,
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NUMBER_CHECK,
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BOOLEAN_CHECK
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};
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enum InLoopFlag {
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NOT_IN_LOOP,
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IN_LOOP
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};
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enum CallFunctionFlags {
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NO_CALL_FUNCTION_FLAGS = 0,
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RECEIVER_MIGHT_BE_VALUE = 1 << 0 // Receiver might not be a JSObject.
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};
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enum InlineCacheHolderFlag {
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OWN_MAP, // For fast properties objects.
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PROTOTYPE_MAP // For slow properties objects (except GlobalObjects).
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};
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// Type of properties.
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// Order of properties is significant.
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// Must fit in the BitField PropertyDetails::TypeField.
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// A copy of this is in mirror-debugger.js.
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enum PropertyType {
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NORMAL = 0, // only in slow mode
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FIELD = 1, // only in fast mode
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CONSTANT_FUNCTION = 2, // only in fast mode
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CALLBACKS = 3,
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INTERCEPTOR = 4, // only in lookup results, not in descriptors.
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MAP_TRANSITION = 5, // only in fast mode
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CONSTANT_TRANSITION = 6, // only in fast mode
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NULL_DESCRIPTOR = 7, // only in fast mode
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// All properties before MAP_TRANSITION are real.
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FIRST_PHANTOM_PROPERTY_TYPE = MAP_TRANSITION,
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// There are no IC stubs for NULL_DESCRIPTORS. Therefore,
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// NULL_DESCRIPTOR can be used as the type flag for IC stubs for
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// nonexistent properties.
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NONEXISTENT = NULL_DESCRIPTOR
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};
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// Whether to remove map transitions and constant transitions from a
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// DescriptorArray.
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enum TransitionFlag {
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REMOVE_TRANSITIONS,
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KEEP_TRANSITIONS
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};
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// Union used for fast testing of specific double values.
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union DoubleRepresentation {
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double value;
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int64_t bits;
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DoubleRepresentation(double x) { value = x; }
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};
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// Union used for customized checking of the IEEE double types
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// inlined within v8 runtime, rather than going to the underlying
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// platform headers and libraries
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union IeeeDoubleLittleEndianArchType {
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double d;
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struct {
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unsigned int man_low :32;
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unsigned int man_high :20;
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unsigned int exp :11;
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unsigned int sign :1;
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} bits;
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};
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union IeeeDoubleBigEndianArchType {
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double d;
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struct {
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unsigned int sign :1;
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unsigned int exp :11;
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unsigned int man_high :20;
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unsigned int man_low :32;
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} bits;
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};
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// AccessorCallback
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struct AccessorDescriptor {
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MaybeObject* (*getter)(Object* object, void* data);
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MaybeObject* (*setter)(JSObject* object, Object* value, void* data);
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void* data;
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};
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// Logging and profiling.
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// A StateTag represents a possible state of the VM. When compiled with
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// ENABLE_VMSTATE_TRACKING, the logger maintains a stack of these.
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// Creating a VMState object enters a state by pushing on the stack, and
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// destroying a VMState object leaves a state by popping the current state
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// from the stack.
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#define STATE_TAG_LIST(V) \
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V(JS) \
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V(GC) \
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V(COMPILER) \
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V(OTHER) \
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V(EXTERNAL)
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enum StateTag {
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#define DEF_STATE_TAG(name) name,
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STATE_TAG_LIST(DEF_STATE_TAG)
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#undef DEF_STATE_TAG
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// Pseudo-types.
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state_tag_count
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};
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// -----------------------------------------------------------------------------
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// Macros
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// Testers for test.
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#define HAS_SMI_TAG(value) \
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((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
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#define HAS_FAILURE_TAG(value) \
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((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
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// OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
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#define OBJECT_POINTER_ALIGN(value) \
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(((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
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// POINTER_SIZE_ALIGN returns the value aligned as a pointer.
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#define POINTER_SIZE_ALIGN(value) \
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(((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
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// MAP_POINTER_ALIGN returns the value aligned as a map pointer.
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#define MAP_POINTER_ALIGN(value) \
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(((value) + kMapAlignmentMask) & ~kMapAlignmentMask)
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// CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
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#define CODE_POINTER_ALIGN(value) \
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(((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
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// Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk")
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// inside a C++ class and new and delete will be overloaded so logging is
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// performed.
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// This file (globals.h) is included before log.h, so we use direct calls to
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// the Logger rather than the LOG macro.
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#ifdef DEBUG
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#define TRACK_MEMORY(name) \
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void* operator new(size_t size) { \
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void* result = ::operator new(size); \
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Logger::NewEvent(name, result, size); \
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return result; \
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} \
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void operator delete(void* object) { \
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Logger::DeleteEvent(name, object); \
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::operator delete(object); \
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}
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#else
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#define TRACK_MEMORY(name)
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#endif
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// Feature flags bit positions. They are mostly based on the CPUID spec.
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// (We assign CPUID itself to one of the currently reserved bits --
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// feel free to change this if needed.)
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// On X86/X64, values below 32 are bits in EDX, values above 32 are bits in ECX.
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enum CpuFeature { SSE4_1 = 32 + 19, // x86
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SSE3 = 32 + 0, // x86
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SSE2 = 26, // x86
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CMOV = 15, // x86
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RDTSC = 4, // x86
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CPUID = 10, // x86
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VFP3 = 1, // ARM
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ARMv7 = 2, // ARM
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SAHF = 0}; // x86
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// The Strict Mode (ECMA-262 5th edition, 4.2.2).
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enum StrictModeFlag {
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kNonStrictMode,
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kStrictMode
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};
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} } // namespace v8::internal
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#endif // V8_V8GLOBALS_H_
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