c87168bc8c
Import base::ieee754::tan() from fdlibm and introduce Float64Tan TurboFan operator based on that, similar to what we do for Float64Cos and Float64Sin. Rewrite Math.tan() as TurboFan builtin and use those operators to also inline Math.tan() into optimized TurboFan functions. Drive-by-fix: Kill the %_ConstructDouble intrinsics, and provide only the %ConstructDouble runtime entry for writing tests. BUG=v8:5086,v8:5126 R=yangguo@chromium.org Review-Url: https://codereview.chromium.org/2083453002 Cr-Commit-Position: refs/heads/master@{#37087}
435 lines
25 KiB
C++
435 lines
25 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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#define V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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#include "src/compiler/machine-operator.h"
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#include "src/compiler/type-hints.h"
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#include "src/machine-type.h"
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#include "testing/gmock/include/gmock/gmock.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class ExternalReference;
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template <typename T>
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class Handle;
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class HeapObject;
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class Type;
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enum TypeofMode : int;
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namespace compiler {
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// Forward declarations.
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class BufferAccess;
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class CallDescriptor;
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class ContextAccess;
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struct ElementAccess;
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struct FieldAccess;
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class Node;
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using ::testing::Matcher;
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Matcher<Node*> IsDead();
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Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher);
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Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsBranch(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsIfTrue(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfFalse(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfSuccess(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsSwitch(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfValue(const Matcher<int32_t>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfDefault(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsBeginRegion(const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsFinishRegion(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsReturn(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsReturn2(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTerminate(const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsExternalConstant(
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const Matcher<ExternalReference>& value_matcher);
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Matcher<Node*> IsHeapConstant(Handle<HeapObject> value);
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Matcher<Node*> IsFloat32Constant(const Matcher<float>& value_matcher);
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Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
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Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
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Matcher<Node*> IsNumberConstant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsSelect(const Matcher<MachineRepresentation>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher);
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Matcher<Node*> IsPhi(const Matcher<MachineRepresentation>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsPhi(const Matcher<MachineRepresentation>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsEffectPhi(const Matcher<Node*>& effect0_matcher,
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const Matcher<Node*>& effect1_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsProjection(const Matcher<size_t>& index_matcher,
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const Matcher<Node*>& base_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher,
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const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(
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const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& value7_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsBooleanNot(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsReferenceEqual(const Matcher<Type*>& type_matcher,
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const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberEqual(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberLessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberAdd(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsSpeculativeNumberAdd(
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const Matcher<BinaryOperationHints::Hint>& hint_matcher,
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const Matcher<Node*>& lhs_matcher, const Matcher<Node*>& rhs_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsSpeculativeNumberSubtract(
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const Matcher<BinaryOperationHints::Hint>& hint_matcher,
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const Matcher<Node*>& lhs_matcher, const Matcher<Node*>& rhs_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsNumberSubtract(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberMultiply(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberShiftLeft(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberShiftRight(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberShiftRightLogical(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberImul(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberAtan(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberAtan2(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberAtanh(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberCeil(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberClz32(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberCos(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberExp(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberExpm1(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberFloor(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberFround(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog1p(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog2(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog10(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberRound(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberCbrt(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberSin(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberSqrt(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberTan(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberTrunc(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsStringFromCharCode(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsAllocate(const Matcher<Node*>& size_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadField(const Matcher<FieldAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStoreField(const Matcher<FieldAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadBuffer(const Matcher<BufferAccess>& access_matcher,
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const Matcher<Node*>& buffer_matcher,
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const Matcher<Node*>& offset_matcher,
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const Matcher<Node*>& length_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStoreBuffer(const Matcher<BufferAccess>& access_matcher,
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const Matcher<Node*>& buffer_matcher,
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const Matcher<Node*>& offset_matcher,
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const Matcher<Node*>& length_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadElement(const Matcher<ElementAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& control_matcher,
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const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsStoreElement(const Matcher<ElementAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsObjectIsReceiver(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsObjectIsSmi(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsLoad(const Matcher<LoadRepresentation>& rep_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStore(const Matcher<StoreRepresentation>& rep_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStackSlot(const Matcher<MachineRepresentation>& rep_matcher);
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Matcher<Node*> IsWord32And(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Or(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Xor(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Sar(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Shl(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Shr(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Ror(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Equal(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Clz(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord32Ctz(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord32Popcnt(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord64And(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Or(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Shl(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Sar(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Equal(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32AddWithOverflow(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Add(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Sub(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Mul(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32MulHigh(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32LessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsUint32LessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsUint32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt64Add(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt64Sub(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsJSAdd(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsTruncateFloat64ToWord32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeFloat64ToInt32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeFloat64ToUint32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeInt32ToFloat64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeInt32ToInt64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeUint32ToFloat64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeUint32ToUint64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsTruncateFloat64ToFloat32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsTruncateInt64ToInt32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat32Max(const Matcher<Node*>& lhs_matcher,
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|
const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat32Min(const Matcher<Node*>& lhs_matcher,
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|
const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat32Abs(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat32Equal(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
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|
Matcher<Node*> IsFloat32LessThan(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
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|
Matcher<Node*> IsFloat32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Max(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Min(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Sub(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Abs(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64Sqrt(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsFloat64RoundDown(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsFloat64RoundTruncate(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsFloat64RoundTiesAway(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsFloat64ExtractLowWord32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64ExtractHighWord32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64InsertLowWord32(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64InsertHighWord32(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsToNumber(const Matcher<Node*>& base_matcher,
|
|
const Matcher<Node*>& context_matcher,
|
|
const Matcher<Node*>& effect_matcher,
|
|
const Matcher<Node*>& control_matcher);
|
|
Matcher<Node*> IsLoadContext(const Matcher<ContextAccess>& access_matcher,
|
|
const Matcher<Node*>& context_matcher);
|
|
Matcher<Node*> IsNumberToInt32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsNumberToUint32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsParameter(const Matcher<int> index_matcher);
|
|
Matcher<Node*> IsLoadFramePointer();
|
|
Matcher<Node*> IsLoadParentFramePointer();
|
|
Matcher<Node*> IsPlainPrimitiveToNumber(const Matcher<Node*>& input_matcher);
|
|
|
|
Matcher<Node*> IsInt32PairAdd(const Matcher<Node*>& a_matcher,
|
|
const Matcher<Node*>& b_matcher,
|
|
const Matcher<Node*>& c_matcher,
|
|
const Matcher<Node*>& d_matcher);
|
|
Matcher<Node*> IsInt32PairSub(const Matcher<Node*>& a_matcher,
|
|
const Matcher<Node*>& b_matcher,
|
|
const Matcher<Node*>& c_matcher,
|
|
const Matcher<Node*>& d_matcher);
|
|
Matcher<Node*> IsInt32PairMul(const Matcher<Node*>& a_matcher,
|
|
const Matcher<Node*>& b_matcher,
|
|
const Matcher<Node*>& c_matcher,
|
|
const Matcher<Node*>& d_matcher);
|
|
|
|
Matcher<Node*> IsWord32PairShl(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& mid_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsWord32PairShr(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& mid_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
|
|
Matcher<Node*> IsWord32PairSar(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& mid_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
|
|
Matcher<Node*> IsStackSlot();
|
|
Matcher<Node*> IsTypeGuard(const Matcher<Type*>& type_matcher,
|
|
const Matcher<Node*>& value_matcher,
|
|
const Matcher<Node*>& control_matcher);
|
|
|
|
} // namespace compiler
|
|
} // namespace internal
|
|
} // namespace v8
|
|
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|
#endif // V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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