677c043fee
The construction of arrays when using the the Array function either as a constructor or a normal function is now handled fully in generated code in most cases. Only when Array is called with one argument which is either negative or abowe JSObject::kInitialMaxFastElementArray (which is currently 1000) or if the allocated object cannot fit in the room left in new space is the runtime system entered. Two new native code built-in functions are added one for normal invocation and one for the construct call. The existing C++ builtin is renamed, but kept. When the normal invocation cannot be handled in generated code the C++ builtin is called. When the construct invocation cannot be handled in native code the generic construct stub is called (which will end up in the C++ builtin through a construct trampoline). One thing that might be changed is preserving esi (constructor function) during the handling of a construct call. We know precisily what function we where calling anyway and can just reload it. This could remove the parameter construct_call to ArrayNativeCode and remove the handling of this from that function. The X64 and ARM implementations are not part of this changelist. Review URL: http://codereview.chromium.org/193125 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2899 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1610 lines
59 KiB
C++
1610 lines
59 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "accessors.h"
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#include "api.h"
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#include "bootstrapper.h"
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#include "compiler.h"
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#include "debug.h"
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#include "execution.h"
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#include "global-handles.h"
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#include "macro-assembler.h"
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#include "natives.h"
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namespace v8 {
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namespace internal {
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// A SourceCodeCache uses a FixedArray to store pairs of
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// (AsciiString*, JSFunction*), mapping names of native code files
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// (runtime.js, etc.) to precompiled functions. Instead of mapping
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// names to functions it might make sense to let the JS2C tool
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// generate an index for each native JS file.
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class SourceCodeCache BASE_EMBEDDED {
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public:
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explicit SourceCodeCache(Script::Type type): type_(type), cache_(NULL) { }
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void Initialize(bool create_heap_objects) {
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cache_ = create_heap_objects ? Heap::empty_fixed_array() : NULL;
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}
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void Iterate(ObjectVisitor* v) {
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v->VisitPointer(bit_cast<Object**, FixedArray**>(&cache_));
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}
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bool Lookup(Vector<const char> name, Handle<JSFunction>* handle) {
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for (int i = 0; i < cache_->length(); i+=2) {
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SeqAsciiString* str = SeqAsciiString::cast(cache_->get(i));
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if (str->IsEqualTo(name)) {
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*handle = Handle<JSFunction>(JSFunction::cast(cache_->get(i + 1)));
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return true;
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}
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}
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return false;
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}
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void Add(Vector<const char> name, Handle<JSFunction> fun) {
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ASSERT(fun->IsBoilerplate());
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HandleScope scope;
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int length = cache_->length();
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Handle<FixedArray> new_array =
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Factory::NewFixedArray(length + 2, TENURED);
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cache_->CopyTo(0, *new_array, 0, cache_->length());
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cache_ = *new_array;
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Handle<String> str = Factory::NewStringFromAscii(name, TENURED);
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cache_->set(length, *str);
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cache_->set(length + 1, *fun);
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Script::cast(fun->shared()->script())->set_type(Smi::FromInt(type_));
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}
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private:
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Script::Type type_;
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FixedArray* cache_;
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DISALLOW_COPY_AND_ASSIGN(SourceCodeCache);
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};
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static SourceCodeCache natives_cache(Script::TYPE_NATIVE);
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static SourceCodeCache extensions_cache(Script::TYPE_EXTENSION);
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Handle<String> Bootstrapper::NativesSourceLookup(int index) {
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ASSERT(0 <= index && index < Natives::GetBuiltinsCount());
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if (Heap::natives_source_cache()->get(index)->IsUndefined()) {
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Handle<String> source_code =
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Factory::NewStringFromAscii(Natives::GetScriptSource(index));
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Heap::natives_source_cache()->set(index, *source_code);
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}
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Handle<Object> cached_source(Heap::natives_source_cache()->get(index));
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return Handle<String>::cast(cached_source);
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}
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bool Bootstrapper::NativesCacheLookup(Vector<const char> name,
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Handle<JSFunction>* handle) {
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return natives_cache.Lookup(name, handle);
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}
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void Bootstrapper::NativesCacheAdd(Vector<const char> name,
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Handle<JSFunction> fun) {
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natives_cache.Add(name, fun);
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}
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void Bootstrapper::Initialize(bool create_heap_objects) {
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natives_cache.Initialize(create_heap_objects);
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extensions_cache.Initialize(create_heap_objects);
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}
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void Bootstrapper::TearDown() {
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natives_cache.Initialize(false); // Yes, symmetrical
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extensions_cache.Initialize(false);
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}
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// Pending fixups are code positions that refer to builtin code
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// objects that were not available at the time the code was generated.
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// The pending list is processed whenever an environment has been
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// created.
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class PendingFixups : public AllStatic {
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public:
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static void Add(Code* code, MacroAssembler* masm);
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static bool Process(Handle<JSBuiltinsObject> builtins);
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static void Iterate(ObjectVisitor* v);
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private:
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static List<Object*> code_;
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static List<const char*> name_;
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static List<int> pc_;
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static List<uint32_t> flags_;
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static void Clear();
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};
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List<Object*> PendingFixups::code_(0);
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List<const char*> PendingFixups::name_(0);
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List<int> PendingFixups::pc_(0);
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List<uint32_t> PendingFixups::flags_(0);
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void PendingFixups::Add(Code* code, MacroAssembler* masm) {
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// Note this code is not only called during bootstrapping.
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List<MacroAssembler::Unresolved>* unresolved = masm->unresolved();
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int n = unresolved->length();
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for (int i = 0; i < n; i++) {
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const char* name = unresolved->at(i).name;
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code_.Add(code);
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name_.Add(name);
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pc_.Add(unresolved->at(i).pc);
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flags_.Add(unresolved->at(i).flags);
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LOG(StringEvent("unresolved", name));
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}
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}
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bool PendingFixups::Process(Handle<JSBuiltinsObject> builtins) {
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HandleScope scope;
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// NOTE: Extra fixups may be added to the list during the iteration
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// due to lazy compilation of functions during the processing. Do not
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// cache the result of getting the length of the code list.
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for (int i = 0; i < code_.length(); i++) {
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const char* name = name_[i];
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uint32_t flags = flags_[i];
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Handle<String> symbol = Factory::LookupAsciiSymbol(name);
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Object* o = builtins->GetProperty(*symbol);
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#ifdef DEBUG
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if (!o->IsJSFunction()) {
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V8_Fatal(__FILE__, __LINE__, "Cannot resolve call to builtin %s", name);
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}
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#endif
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Handle<JSFunction> f = Handle<JSFunction>(JSFunction::cast(o));
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// Make sure the number of parameters match the formal parameter count.
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int argc = Bootstrapper::FixupFlagsArgumentsCount::decode(flags);
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USE(argc);
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ASSERT(f->shared()->formal_parameter_count() == argc);
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if (!f->is_compiled()) {
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// Do lazy compilation and check for stack overflows.
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if (!CompileLazy(f, CLEAR_EXCEPTION)) {
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Clear();
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return false;
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}
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}
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Code* code = Code::cast(code_[i]);
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Address pc = code->instruction_start() + pc_[i];
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bool is_pc_relative = Bootstrapper::FixupFlagsIsPCRelative::decode(flags);
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bool use_code_object = Bootstrapper::FixupFlagsUseCodeObject::decode(flags);
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if (use_code_object) {
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if (is_pc_relative) {
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Assembler::set_target_address_at(
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pc, reinterpret_cast<Address>(f->code()));
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} else {
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*reinterpret_cast<Object**>(pc) = f->code();
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}
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} else {
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Assembler::set_target_address_at(pc, f->code()->instruction_start());
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}
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LOG(StringEvent("resolved", name));
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}
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Clear();
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// TODO(1240818): We should probably try to avoid doing this for all
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// the V8 builtin JS files. It should only happen after running
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// runtime.js - just like there shouldn't be any fixups left after
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// that.
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for (int i = 0; i < Builtins::NumberOfJavaScriptBuiltins(); i++) {
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Builtins::JavaScript id = static_cast<Builtins::JavaScript>(i);
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Handle<String> name = Factory::LookupAsciiSymbol(Builtins::GetName(id));
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JSFunction* function = JSFunction::cast(builtins->GetProperty(*name));
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builtins->set_javascript_builtin(id, function);
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}
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return true;
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}
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void PendingFixups::Clear() {
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code_.Clear();
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name_.Clear();
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pc_.Clear();
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flags_.Clear();
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}
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void PendingFixups::Iterate(ObjectVisitor* v) {
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if (!code_.is_empty()) {
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v->VisitPointers(&code_[0], &code_[0] + code_.length());
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}
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}
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class Genesis BASE_EMBEDDED {
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public:
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Genesis(Handle<Object> global_object,
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v8::Handle<v8::ObjectTemplate> global_template,
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v8::ExtensionConfiguration* extensions);
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~Genesis();
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Handle<Context> result() { return result_; }
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Genesis* previous() { return previous_; }
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static Genesis* current() { return current_; }
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// Support for thread preemption.
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static int ArchiveSpacePerThread();
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static char* ArchiveState(char* to);
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static char* RestoreState(char* from);
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private:
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Handle<Context> global_context_;
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// There may be more than one active genesis object: When GC is
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// triggered during environment creation there may be weak handle
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// processing callbacks which may create new environments.
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Genesis* previous_;
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static Genesis* current_;
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Handle<Context> global_context() { return global_context_; }
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void CreateRoots(v8::Handle<v8::ObjectTemplate> global_template,
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Handle<Object> global_object);
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void InstallNativeFunctions();
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bool InstallNatives();
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bool InstallExtensions(v8::ExtensionConfiguration* extensions);
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bool InstallExtension(const char* name);
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bool InstallExtension(v8::RegisteredExtension* current);
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bool InstallSpecialObjects();
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bool ConfigureApiObject(Handle<JSObject> object,
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Handle<ObjectTemplateInfo> object_template);
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bool ConfigureGlobalObjects(v8::Handle<v8::ObjectTemplate> global_template);
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// Migrates all properties from the 'from' object to the 'to'
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// object and overrides the prototype in 'to' with the one from
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// 'from'.
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void TransferObject(Handle<JSObject> from, Handle<JSObject> to);
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void TransferNamedProperties(Handle<JSObject> from, Handle<JSObject> to);
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void TransferIndexedProperties(Handle<JSObject> from, Handle<JSObject> to);
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Handle<DescriptorArray> ComputeFunctionInstanceDescriptor(
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bool make_prototype_read_only,
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bool make_prototype_enumerable = false);
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void MakeFunctionInstancePrototypeWritable();
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void AddSpecialFunction(Handle<JSObject> prototype,
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const char* name,
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Handle<Code> code);
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void BuildSpecialFunctionTable();
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static bool CompileBuiltin(int index);
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static bool CompileNative(Vector<const char> name, Handle<String> source);
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static bool CompileScriptCached(Vector<const char> name,
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Handle<String> source,
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SourceCodeCache* cache,
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v8::Extension* extension,
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bool use_runtime_context);
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Handle<Context> result_;
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};
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Genesis* Genesis::current_ = NULL;
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void Bootstrapper::Iterate(ObjectVisitor* v) {
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natives_cache.Iterate(v);
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extensions_cache.Iterate(v);
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PendingFixups::Iterate(v);
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}
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// While setting up the environment, we collect code positions that
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// need to be patched before we can run any code in the environment.
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void Bootstrapper::AddFixup(Code* code, MacroAssembler* masm) {
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PendingFixups::Add(code, masm);
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}
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bool Bootstrapper::IsActive() {
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return Genesis::current() != NULL;
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}
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Handle<Context> Bootstrapper::CreateEnvironment(
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Handle<Object> global_object,
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v8::Handle<v8::ObjectTemplate> global_template,
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v8::ExtensionConfiguration* extensions) {
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Genesis genesis(global_object, global_template, extensions);
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return genesis.result();
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}
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static void SetObjectPrototype(Handle<JSObject> object, Handle<Object> proto) {
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// object.__proto__ = proto;
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Handle<Map> old_to_map = Handle<Map>(object->map());
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Handle<Map> new_to_map = Factory::CopyMapDropTransitions(old_to_map);
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new_to_map->set_prototype(*proto);
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object->set_map(*new_to_map);
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}
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void Bootstrapper::DetachGlobal(Handle<Context> env) {
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JSGlobalProxy::cast(env->global_proxy())->set_context(*Factory::null_value());
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SetObjectPrototype(Handle<JSObject>(env->global_proxy()),
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Factory::null_value());
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env->set_global_proxy(env->global());
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env->global()->set_global_receiver(env->global());
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}
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Genesis::~Genesis() {
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ASSERT(current_ == this);
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current_ = previous_;
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}
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static Handle<JSFunction> InstallFunction(Handle<JSObject> target,
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const char* name,
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InstanceType type,
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int instance_size,
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Handle<JSObject> prototype,
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Builtins::Name call,
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bool is_ecma_native) {
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Handle<String> symbol = Factory::LookupAsciiSymbol(name);
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Handle<Code> call_code = Handle<Code>(Builtins::builtin(call));
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Handle<JSFunction> function =
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Factory::NewFunctionWithPrototype(symbol,
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type,
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instance_size,
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prototype,
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call_code,
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is_ecma_native);
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SetProperty(target, symbol, function, DONT_ENUM);
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if (is_ecma_native) {
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function->shared()->set_instance_class_name(*symbol);
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}
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return function;
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}
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Handle<DescriptorArray> Genesis::ComputeFunctionInstanceDescriptor(
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bool make_prototype_read_only,
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bool make_prototype_enumerable) {
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Handle<DescriptorArray> result = Factory::empty_descriptor_array();
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// Add prototype.
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PropertyAttributes attributes = static_cast<PropertyAttributes>(
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(make_prototype_enumerable ? 0 : DONT_ENUM)
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| DONT_DELETE
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| (make_prototype_read_only ? READ_ONLY : 0));
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result =
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Factory::CopyAppendProxyDescriptor(
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result,
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Factory::prototype_symbol(),
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Factory::NewProxy(&Accessors::FunctionPrototype),
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attributes);
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attributes =
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static_cast<PropertyAttributes>(DONT_ENUM | DONT_DELETE | READ_ONLY);
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// Add length.
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result =
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Factory::CopyAppendProxyDescriptor(
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result,
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Factory::length_symbol(),
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Factory::NewProxy(&Accessors::FunctionLength),
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attributes);
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// Add name.
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result =
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Factory::CopyAppendProxyDescriptor(
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result,
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Factory::name_symbol(),
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Factory::NewProxy(&Accessors::FunctionName),
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attributes);
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// Add arguments.
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result =
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Factory::CopyAppendProxyDescriptor(
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result,
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Factory::arguments_symbol(),
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Factory::NewProxy(&Accessors::FunctionArguments),
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attributes);
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// Add caller.
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result =
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Factory::CopyAppendProxyDescriptor(
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result,
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Factory::caller_symbol(),
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Factory::NewProxy(&Accessors::FunctionCaller),
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attributes);
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return result;
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}
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void Genesis::CreateRoots(v8::Handle<v8::ObjectTemplate> global_template,
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Handle<Object> global_object) {
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HandleScope scope;
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// Allocate the global context FixedArray first and then patch the
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// closure and extension object later (we need the empty function
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// and the global object, but in order to create those, we need the
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// global context).
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global_context_ =
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Handle<Context>::cast(
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GlobalHandles::Create(*Factory::NewGlobalContext()));
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Top::set_context(*global_context());
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// Allocate the message listeners object.
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v8::NeanderArray listeners;
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global_context()->set_message_listeners(*listeners.value());
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// Allocate the map for function instances.
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Handle<Map> fm = Factory::NewMap(JS_FUNCTION_TYPE, JSFunction::kSize);
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global_context()->set_function_instance_map(*fm);
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// Please note that the prototype property for function instances must be
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// writable.
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Handle<DescriptorArray> function_map_descriptors =
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ComputeFunctionInstanceDescriptor(false, false);
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fm->set_instance_descriptors(*function_map_descriptors);
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// Allocate the function map first and then patch the prototype later
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fm = Factory::NewMap(JS_FUNCTION_TYPE, JSFunction::kSize);
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global_context()->set_function_map(*fm);
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function_map_descriptors = ComputeFunctionInstanceDescriptor(true);
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fm->set_instance_descriptors(*function_map_descriptors);
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Handle<String> object_name = Handle<String>(Heap::Object_symbol());
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{ // --- O b j e c t ---
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Handle<JSFunction> object_fun =
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Factory::NewFunction(object_name, Factory::null_value());
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Handle<Map> object_function_map =
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Factory::NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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object_fun->set_initial_map(*object_function_map);
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object_function_map->set_constructor(*object_fun);
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global_context()->set_object_function(*object_fun);
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// Allocate a new prototype for the object function.
|
|
Handle<JSObject> prototype = Factory::NewJSObject(Top::object_function(),
|
|
TENURED);
|
|
|
|
global_context()->set_initial_object_prototype(*prototype);
|
|
SetPrototype(object_fun, prototype);
|
|
object_function_map->
|
|
set_instance_descriptors(Heap::empty_descriptor_array());
|
|
}
|
|
|
|
// Allocate the empty function as the prototype for function ECMAScript
|
|
// 262 15.3.4.
|
|
Handle<String> symbol = Factory::LookupAsciiSymbol("Empty");
|
|
Handle<JSFunction> empty_function =
|
|
Factory::NewFunction(symbol, Factory::null_value());
|
|
|
|
{ // --- E m p t y ---
|
|
Handle<Code> code =
|
|
Handle<Code>(Builtins::builtin(Builtins::EmptyFunction));
|
|
empty_function->set_code(*code);
|
|
Handle<String> source = Factory::NewStringFromAscii(CStrVector("() {}"));
|
|
Handle<Script> script = Factory::NewScript(source);
|
|
script->set_type(Smi::FromInt(Script::TYPE_NATIVE));
|
|
empty_function->shared()->set_script(*script);
|
|
empty_function->shared()->set_start_position(0);
|
|
empty_function->shared()->set_end_position(source->length());
|
|
empty_function->shared()->DontAdaptArguments();
|
|
global_context()->function_map()->set_prototype(*empty_function);
|
|
global_context()->function_instance_map()->set_prototype(*empty_function);
|
|
|
|
// Allocate the function map first and then patch the prototype later
|
|
Handle<Map> empty_fm = Factory::CopyMapDropDescriptors(fm);
|
|
empty_fm->set_instance_descriptors(*function_map_descriptors);
|
|
empty_fm->set_prototype(global_context()->object_function()->prototype());
|
|
empty_function->set_map(*empty_fm);
|
|
}
|
|
|
|
{ // --- G l o b a l ---
|
|
// Step 1: create a fresh inner JSGlobalObject
|
|
Handle<GlobalObject> object;
|
|
{
|
|
Handle<JSFunction> js_global_function;
|
|
Handle<ObjectTemplateInfo> js_global_template;
|
|
if (!global_template.IsEmpty()) {
|
|
// Get prototype template of the global_template
|
|
Handle<ObjectTemplateInfo> data =
|
|
v8::Utils::OpenHandle(*global_template);
|
|
Handle<FunctionTemplateInfo> global_constructor =
|
|
Handle<FunctionTemplateInfo>(
|
|
FunctionTemplateInfo::cast(data->constructor()));
|
|
Handle<Object> proto_template(global_constructor->prototype_template());
|
|
if (!proto_template->IsUndefined()) {
|
|
js_global_template =
|
|
Handle<ObjectTemplateInfo>::cast(proto_template);
|
|
}
|
|
}
|
|
|
|
if (js_global_template.is_null()) {
|
|
Handle<String> name = Handle<String>(Heap::empty_symbol());
|
|
Handle<Code> code = Handle<Code>(Builtins::builtin(Builtins::Illegal));
|
|
js_global_function =
|
|
Factory::NewFunction(name, JS_GLOBAL_OBJECT_TYPE,
|
|
JSGlobalObject::kSize, code, true);
|
|
// Change the constructor property of the prototype of the
|
|
// hidden global function to refer to the Object function.
|
|
Handle<JSObject> prototype =
|
|
Handle<JSObject>(
|
|
JSObject::cast(js_global_function->instance_prototype()));
|
|
SetProperty(prototype, Factory::constructor_symbol(),
|
|
Top::object_function(), NONE);
|
|
} else {
|
|
Handle<FunctionTemplateInfo> js_global_constructor(
|
|
FunctionTemplateInfo::cast(js_global_template->constructor()));
|
|
js_global_function =
|
|
Factory::CreateApiFunction(js_global_constructor,
|
|
Factory::InnerGlobalObject);
|
|
}
|
|
|
|
js_global_function->initial_map()->set_is_hidden_prototype();
|
|
object = Factory::NewGlobalObject(js_global_function);
|
|
}
|
|
|
|
// Set the global context for the global object.
|
|
object->set_global_context(*global_context());
|
|
|
|
// Step 2: create or re-initialize the global proxy object.
|
|
Handle<JSGlobalProxy> global_proxy;
|
|
{
|
|
Handle<JSFunction> global_proxy_function;
|
|
if (global_template.IsEmpty()) {
|
|
Handle<String> name = Handle<String>(Heap::empty_symbol());
|
|
Handle<Code> code = Handle<Code>(Builtins::builtin(Builtins::Illegal));
|
|
global_proxy_function =
|
|
Factory::NewFunction(name, JS_GLOBAL_PROXY_TYPE,
|
|
JSGlobalProxy::kSize, code, true);
|
|
} else {
|
|
Handle<ObjectTemplateInfo> data =
|
|
v8::Utils::OpenHandle(*global_template);
|
|
Handle<FunctionTemplateInfo> global_constructor(
|
|
FunctionTemplateInfo::cast(data->constructor()));
|
|
global_proxy_function =
|
|
Factory::CreateApiFunction(global_constructor,
|
|
Factory::OuterGlobalObject);
|
|
}
|
|
|
|
Handle<String> global_name = Factory::LookupAsciiSymbol("global");
|
|
global_proxy_function->shared()->set_instance_class_name(*global_name);
|
|
global_proxy_function->initial_map()->set_is_access_check_needed(true);
|
|
|
|
// Set global_proxy.__proto__ to js_global after ConfigureGlobalObjects
|
|
|
|
if (global_object.location() != NULL) {
|
|
ASSERT(global_object->IsJSGlobalProxy());
|
|
global_proxy =
|
|
ReinitializeJSGlobalProxy(
|
|
global_proxy_function,
|
|
Handle<JSGlobalProxy>::cast(global_object));
|
|
} else {
|
|
global_proxy = Handle<JSGlobalProxy>::cast(
|
|
Factory::NewJSObject(global_proxy_function, TENURED));
|
|
}
|
|
|
|
// Security setup: Set the security token of the global object to
|
|
// its the inner global. This makes the security check between two
|
|
// different contexts fail by default even in case of global
|
|
// object reinitialization.
|
|
object->set_global_receiver(*global_proxy);
|
|
global_proxy->set_context(*global_context());
|
|
}
|
|
|
|
{ // --- G l o b a l C o n t e x t ---
|
|
// use the empty function as closure (no scope info)
|
|
global_context()->set_closure(*empty_function);
|
|
global_context()->set_fcontext(*global_context());
|
|
global_context()->set_previous(NULL);
|
|
|
|
// set extension and global object
|
|
global_context()->set_extension(*object);
|
|
global_context()->set_global(*object);
|
|
global_context()->set_global_proxy(*global_proxy);
|
|
// use inner global object as security token by default
|
|
global_context()->set_security_token(*object);
|
|
}
|
|
|
|
Handle<JSObject> global = Handle<JSObject>(global_context()->global());
|
|
SetProperty(global, object_name, Top::object_function(), DONT_ENUM);
|
|
}
|
|
|
|
Handle<JSObject> global = Handle<JSObject>(global_context()->global());
|
|
|
|
// Install global Function object
|
|
InstallFunction(global, "Function", JS_FUNCTION_TYPE, JSFunction::kSize,
|
|
empty_function, Builtins::Illegal, true); // ECMA native.
|
|
|
|
{ // --- A r r a y ---
|
|
Handle<JSFunction> array_function =
|
|
InstallFunction(global, "Array", JS_ARRAY_TYPE, JSArray::kSize,
|
|
Top::initial_object_prototype(), Builtins::ArrayCode,
|
|
true);
|
|
array_function->shared()->set_construct_stub(
|
|
Builtins::builtin(Builtins::ArrayConstructCode));
|
|
array_function->shared()->DontAdaptArguments();
|
|
|
|
// This seems a bit hackish, but we need to make sure Array.length
|
|
// is 1.
|
|
array_function->shared()->set_length(1);
|
|
Handle<DescriptorArray> array_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
Factory::empty_descriptor_array(),
|
|
Factory::length_symbol(),
|
|
Factory::NewProxy(&Accessors::ArrayLength),
|
|
static_cast<PropertyAttributes>(DONT_ENUM | DONT_DELETE));
|
|
|
|
// Cache the fast JavaScript array map
|
|
global_context()->set_js_array_map(array_function->initial_map());
|
|
global_context()->js_array_map()->set_instance_descriptors(
|
|
*array_descriptors);
|
|
// array_function is used internally. JS code creating array object should
|
|
// search for the 'Array' property on the global object and use that one
|
|
// as the constructor. 'Array' property on a global object can be
|
|
// overwritten by JS code.
|
|
global_context()->set_array_function(*array_function);
|
|
}
|
|
|
|
{ // --- N u m b e r ---
|
|
Handle<JSFunction> number_fun =
|
|
InstallFunction(global, "Number", JS_VALUE_TYPE, JSValue::kSize,
|
|
Top::initial_object_prototype(), Builtins::Illegal,
|
|
true);
|
|
global_context()->set_number_function(*number_fun);
|
|
}
|
|
|
|
{ // --- B o o l e a n ---
|
|
Handle<JSFunction> boolean_fun =
|
|
InstallFunction(global, "Boolean", JS_VALUE_TYPE, JSValue::kSize,
|
|
Top::initial_object_prototype(), Builtins::Illegal,
|
|
true);
|
|
global_context()->set_boolean_function(*boolean_fun);
|
|
}
|
|
|
|
{ // --- S t r i n g ---
|
|
Handle<JSFunction> string_fun =
|
|
InstallFunction(global, "String", JS_VALUE_TYPE, JSValue::kSize,
|
|
Top::initial_object_prototype(), Builtins::Illegal,
|
|
true);
|
|
global_context()->set_string_function(*string_fun);
|
|
// Add 'length' property to strings.
|
|
Handle<DescriptorArray> string_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
Factory::empty_descriptor_array(),
|
|
Factory::length_symbol(),
|
|
Factory::NewProxy(&Accessors::StringLength),
|
|
static_cast<PropertyAttributes>(DONT_ENUM |
|
|
DONT_DELETE |
|
|
READ_ONLY));
|
|
|
|
Handle<Map> string_map =
|
|
Handle<Map>(global_context()->string_function()->initial_map());
|
|
string_map->set_instance_descriptors(*string_descriptors);
|
|
}
|
|
|
|
{ // --- D a t e ---
|
|
// Builtin functions for Date.prototype.
|
|
Handle<JSFunction> date_fun =
|
|
InstallFunction(global, "Date", JS_VALUE_TYPE, JSValue::kSize,
|
|
Top::initial_object_prototype(), Builtins::Illegal,
|
|
true);
|
|
|
|
global_context()->set_date_function(*date_fun);
|
|
}
|
|
|
|
|
|
{ // -- R e g E x p
|
|
// Builtin functions for RegExp.prototype.
|
|
Handle<JSFunction> regexp_fun =
|
|
InstallFunction(global, "RegExp", JS_REGEXP_TYPE, JSRegExp::kSize,
|
|
Top::initial_object_prototype(), Builtins::Illegal,
|
|
true);
|
|
|
|
global_context()->set_regexp_function(*regexp_fun);
|
|
}
|
|
|
|
{ // -- J S O N
|
|
Handle<String> name = Factory::NewStringFromAscii(CStrVector("JSON"));
|
|
Handle<JSFunction> cons = Factory::NewFunction(
|
|
name,
|
|
Factory::the_hole_value());
|
|
cons->SetInstancePrototype(global_context()->initial_object_prototype());
|
|
cons->SetInstanceClassName(*name);
|
|
Handle<JSObject> json_object = Factory::NewJSObject(cons, TENURED);
|
|
ASSERT(json_object->IsJSObject());
|
|
SetProperty(global, name, json_object, DONT_ENUM);
|
|
global_context()->set_json_object(*json_object);
|
|
}
|
|
|
|
{ // --- arguments_boilerplate_
|
|
// Make sure we can recognize argument objects at runtime.
|
|
// This is done by introducing an anonymous function with
|
|
// class_name equals 'Arguments'.
|
|
Handle<String> symbol = Factory::LookupAsciiSymbol("Arguments");
|
|
Handle<Code> code = Handle<Code>(Builtins::builtin(Builtins::Illegal));
|
|
Handle<JSObject> prototype =
|
|
Handle<JSObject>(
|
|
JSObject::cast(global_context()->object_function()->prototype()));
|
|
|
|
Handle<JSFunction> function =
|
|
Factory::NewFunctionWithPrototype(symbol,
|
|
JS_OBJECT_TYPE,
|
|
JSObject::kHeaderSize,
|
|
prototype,
|
|
code,
|
|
false);
|
|
ASSERT(!function->has_initial_map());
|
|
function->shared()->set_instance_class_name(*symbol);
|
|
function->shared()->set_expected_nof_properties(2);
|
|
Handle<JSObject> result = Factory::NewJSObject(function);
|
|
|
|
global_context()->set_arguments_boilerplate(*result);
|
|
// Note: callee must be added as the first property and
|
|
// length must be added as the second property.
|
|
SetProperty(result, Factory::callee_symbol(),
|
|
Factory::undefined_value(),
|
|
DONT_ENUM);
|
|
SetProperty(result, Factory::length_symbol(),
|
|
Factory::undefined_value(),
|
|
DONT_ENUM);
|
|
|
|
#ifdef DEBUG
|
|
LookupResult lookup;
|
|
result->LocalLookup(Heap::callee_symbol(), &lookup);
|
|
ASSERT(lookup.IsValid() && (lookup.type() == FIELD));
|
|
ASSERT(lookup.GetFieldIndex() == Heap::arguments_callee_index);
|
|
|
|
result->LocalLookup(Heap::length_symbol(), &lookup);
|
|
ASSERT(lookup.IsValid() && (lookup.type() == FIELD));
|
|
ASSERT(lookup.GetFieldIndex() == Heap::arguments_length_index);
|
|
|
|
ASSERT(result->map()->inobject_properties() > Heap::arguments_callee_index);
|
|
ASSERT(result->map()->inobject_properties() > Heap::arguments_length_index);
|
|
|
|
// Check the state of the object.
|
|
ASSERT(result->HasFastProperties());
|
|
ASSERT(result->HasFastElements());
|
|
#endif
|
|
}
|
|
|
|
{ // --- context extension
|
|
// Create a function for the context extension objects.
|
|
Handle<Code> code = Handle<Code>(Builtins::builtin(Builtins::Illegal));
|
|
Handle<JSFunction> context_extension_fun =
|
|
Factory::NewFunction(Factory::empty_symbol(),
|
|
JS_CONTEXT_EXTENSION_OBJECT_TYPE,
|
|
JSObject::kHeaderSize,
|
|
code,
|
|
true);
|
|
|
|
Handle<String> name = Factory::LookupAsciiSymbol("context_extension");
|
|
context_extension_fun->shared()->set_instance_class_name(*name);
|
|
global_context()->set_context_extension_function(*context_extension_fun);
|
|
}
|
|
|
|
|
|
{
|
|
// Setup the call-as-function delegate.
|
|
Handle<Code> code =
|
|
Handle<Code>(Builtins::builtin(Builtins::HandleApiCallAsFunction));
|
|
Handle<JSFunction> delegate =
|
|
Factory::NewFunction(Factory::empty_symbol(), JS_OBJECT_TYPE,
|
|
JSObject::kHeaderSize, code, true);
|
|
global_context()->set_call_as_function_delegate(*delegate);
|
|
delegate->shared()->DontAdaptArguments();
|
|
}
|
|
|
|
{
|
|
// Setup the call-as-constructor delegate.
|
|
Handle<Code> code =
|
|
Handle<Code>(Builtins::builtin(Builtins::HandleApiCallAsConstructor));
|
|
Handle<JSFunction> delegate =
|
|
Factory::NewFunction(Factory::empty_symbol(), JS_OBJECT_TYPE,
|
|
JSObject::kHeaderSize, code, true);
|
|
global_context()->set_call_as_constructor_delegate(*delegate);
|
|
delegate->shared()->DontAdaptArguments();
|
|
}
|
|
|
|
global_context()->set_special_function_table(Heap::empty_fixed_array());
|
|
|
|
// Initialize the out of memory slot.
|
|
global_context()->set_out_of_memory(Heap::false_value());
|
|
|
|
// Initialize the data slot.
|
|
global_context()->set_data(Heap::undefined_value());
|
|
}
|
|
|
|
|
|
bool Genesis::CompileBuiltin(int index) {
|
|
Vector<const char> name = Natives::GetScriptName(index);
|
|
Handle<String> source_code = Bootstrapper::NativesSourceLookup(index);
|
|
return CompileNative(name, source_code);
|
|
}
|
|
|
|
|
|
bool Genesis::CompileNative(Vector<const char> name, Handle<String> source) {
|
|
HandleScope scope;
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
Debugger::set_compiling_natives(true);
|
|
#endif
|
|
bool result =
|
|
CompileScriptCached(name, source, &natives_cache, NULL, true);
|
|
ASSERT(Top::has_pending_exception() != result);
|
|
if (!result) Top::clear_pending_exception();
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
Debugger::set_compiling_natives(false);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
|
|
bool Genesis::CompileScriptCached(Vector<const char> name,
|
|
Handle<String> source,
|
|
SourceCodeCache* cache,
|
|
v8::Extension* extension,
|
|
bool use_runtime_context) {
|
|
HandleScope scope;
|
|
Handle<JSFunction> boilerplate;
|
|
|
|
// If we can't find the function in the cache, we compile a new
|
|
// function and insert it into the cache.
|
|
if (!cache->Lookup(name, &boilerplate)) {
|
|
ASSERT(source->IsAsciiRepresentation());
|
|
Handle<String> script_name = Factory::NewStringFromUtf8(name);
|
|
boilerplate =
|
|
Compiler::Compile(source, script_name, 0, 0, extension, NULL);
|
|
if (boilerplate.is_null()) return false;
|
|
cache->Add(name, boilerplate);
|
|
}
|
|
|
|
// Setup the function context. Conceptually, we should clone the
|
|
// function before overwriting the context but since we're in a
|
|
// single-threaded environment it is not strictly necessary.
|
|
ASSERT(Top::context()->IsGlobalContext());
|
|
Handle<Context> context =
|
|
Handle<Context>(use_runtime_context
|
|
? Top::context()->runtime_context()
|
|
: Top::context());
|
|
Handle<JSFunction> fun =
|
|
Factory::NewFunctionFromBoilerplate(boilerplate, context);
|
|
|
|
// Call function using the either the runtime object or the global
|
|
// object as the receiver. Provide no parameters.
|
|
Handle<Object> receiver =
|
|
Handle<Object>(use_runtime_context
|
|
? Top::context()->builtins()
|
|
: Top::context()->global());
|
|
bool has_pending_exception;
|
|
Handle<Object> result =
|
|
Execution::Call(fun, receiver, 0, NULL, &has_pending_exception);
|
|
if (has_pending_exception) return false;
|
|
return PendingFixups::Process(
|
|
Handle<JSBuiltinsObject>(Top::context()->builtins()));
|
|
}
|
|
|
|
|
|
#define INSTALL_NATIVE(Type, name, var) \
|
|
Handle<String> var##_name = Factory::LookupAsciiSymbol(name); \
|
|
global_context()->set_##var(Type::cast(global_context()-> \
|
|
builtins()-> \
|
|
GetProperty(*var##_name)));
|
|
|
|
void Genesis::InstallNativeFunctions() {
|
|
HandleScope scope;
|
|
INSTALL_NATIVE(JSFunction, "CreateDate", create_date_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToNumber", to_number_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToString", to_string_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToDetailString", to_detail_string_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToObject", to_object_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToInteger", to_integer_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToUint32", to_uint32_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToInt32", to_int32_fun);
|
|
INSTALL_NATIVE(JSFunction, "ToBoolean", to_boolean_fun);
|
|
INSTALL_NATIVE(JSFunction, "Instantiate", instantiate_fun);
|
|
INSTALL_NATIVE(JSFunction, "ConfigureTemplateInstance",
|
|
configure_instance_fun);
|
|
INSTALL_NATIVE(JSFunction, "MakeMessage", make_message_fun);
|
|
INSTALL_NATIVE(JSFunction, "GetStackTraceLine", get_stack_trace_line_fun);
|
|
INSTALL_NATIVE(JSObject, "functionCache", function_cache);
|
|
}
|
|
|
|
#undef INSTALL_NATIVE
|
|
|
|
|
|
bool Genesis::InstallNatives() {
|
|
HandleScope scope;
|
|
|
|
// Create a function for the builtins object. Allocate space for the
|
|
// JavaScript builtins, a reference to the builtins object
|
|
// (itself) and a reference to the global_context directly in the object.
|
|
Handle<Code> code = Handle<Code>(Builtins::builtin(Builtins::Illegal));
|
|
Handle<JSFunction> builtins_fun =
|
|
Factory::NewFunction(Factory::empty_symbol(), JS_BUILTINS_OBJECT_TYPE,
|
|
JSBuiltinsObject::kSize, code, true);
|
|
|
|
Handle<String> name = Factory::LookupAsciiSymbol("builtins");
|
|
builtins_fun->shared()->set_instance_class_name(*name);
|
|
|
|
// Allocate the builtins object.
|
|
Handle<JSBuiltinsObject> builtins =
|
|
Handle<JSBuiltinsObject>::cast(Factory::NewGlobalObject(builtins_fun));
|
|
builtins->set_builtins(*builtins);
|
|
builtins->set_global_context(*global_context());
|
|
builtins->set_global_receiver(*builtins);
|
|
|
|
// Setup the 'global' properties of the builtins object. The
|
|
// 'global' property that refers to the global object is the only
|
|
// way to get from code running in the builtins context to the
|
|
// global object.
|
|
static const PropertyAttributes attributes =
|
|
static_cast<PropertyAttributes>(READ_ONLY | DONT_DELETE);
|
|
SetProperty(builtins, Factory::LookupAsciiSymbol("global"),
|
|
Handle<Object>(global_context()->global()), attributes);
|
|
|
|
// Setup the reference from the global object to the builtins object.
|
|
JSGlobalObject::cast(global_context()->global())->set_builtins(*builtins);
|
|
|
|
// Create a bridge function that has context in the global context.
|
|
Handle<JSFunction> bridge =
|
|
Factory::NewFunction(Factory::empty_symbol(), Factory::undefined_value());
|
|
ASSERT(bridge->context() == *Top::global_context());
|
|
|
|
// Allocate the builtins context.
|
|
Handle<Context> context =
|
|
Factory::NewFunctionContext(Context::MIN_CONTEXT_SLOTS, bridge);
|
|
context->set_global(*builtins); // override builtins global object
|
|
|
|
global_context()->set_runtime_context(*context);
|
|
|
|
{ // -- S c r i p t
|
|
// Builtin functions for Script.
|
|
Handle<JSFunction> script_fun =
|
|
InstallFunction(builtins, "Script", JS_VALUE_TYPE, JSValue::kSize,
|
|
Top::initial_object_prototype(), Builtins::Illegal,
|
|
false);
|
|
Handle<JSObject> prototype =
|
|
Factory::NewJSObject(Top::object_function(), TENURED);
|
|
SetPrototype(script_fun, prototype);
|
|
global_context()->set_script_function(*script_fun);
|
|
|
|
// Add 'source' and 'data' property to scripts.
|
|
PropertyAttributes common_attributes =
|
|
static_cast<PropertyAttributes>(DONT_ENUM | DONT_DELETE | READ_ONLY);
|
|
Handle<Proxy> proxy_source = Factory::NewProxy(&Accessors::ScriptSource);
|
|
Handle<DescriptorArray> script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
Factory::empty_descriptor_array(),
|
|
Factory::LookupAsciiSymbol("source"),
|
|
proxy_source,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_name = Factory::NewProxy(&Accessors::ScriptName);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("name"),
|
|
proxy_name,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_id = Factory::NewProxy(&Accessors::ScriptId);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("id"),
|
|
proxy_id,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_line_offset =
|
|
Factory::NewProxy(&Accessors::ScriptLineOffset);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("line_offset"),
|
|
proxy_line_offset,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_column_offset =
|
|
Factory::NewProxy(&Accessors::ScriptColumnOffset);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("column_offset"),
|
|
proxy_column_offset,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_data = Factory::NewProxy(&Accessors::ScriptData);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("data"),
|
|
proxy_data,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_type = Factory::NewProxy(&Accessors::ScriptType);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("type"),
|
|
proxy_type,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_compilation_type =
|
|
Factory::NewProxy(&Accessors::ScriptCompilationType);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("compilation_type"),
|
|
proxy_compilation_type,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_line_ends =
|
|
Factory::NewProxy(&Accessors::ScriptLineEnds);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("line_ends"),
|
|
proxy_line_ends,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_context_data =
|
|
Factory::NewProxy(&Accessors::ScriptContextData);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("context_data"),
|
|
proxy_context_data,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_eval_from_function =
|
|
Factory::NewProxy(&Accessors::ScriptEvalFromFunction);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("eval_from_function"),
|
|
proxy_eval_from_function,
|
|
common_attributes);
|
|
Handle<Proxy> proxy_eval_from_position =
|
|
Factory::NewProxy(&Accessors::ScriptEvalFromPosition);
|
|
script_descriptors =
|
|
Factory::CopyAppendProxyDescriptor(
|
|
script_descriptors,
|
|
Factory::LookupAsciiSymbol("eval_from_position"),
|
|
proxy_eval_from_position,
|
|
common_attributes);
|
|
|
|
Handle<Map> script_map = Handle<Map>(script_fun->initial_map());
|
|
script_map->set_instance_descriptors(*script_descriptors);
|
|
|
|
// Allocate the empty script.
|
|
Handle<Script> script = Factory::NewScript(Factory::empty_string());
|
|
script->set_type(Smi::FromInt(Script::TYPE_NATIVE));
|
|
global_context()->set_empty_script(*script);
|
|
}
|
|
|
|
if (FLAG_natives_file == NULL) {
|
|
// Without natives file, install default natives.
|
|
for (int i = Natives::GetDelayCount();
|
|
i < Natives::GetBuiltinsCount();
|
|
i++) {
|
|
if (!CompileBuiltin(i)) return false;
|
|
}
|
|
|
|
// Setup natives with lazy loading.
|
|
SetupLazy(Handle<JSFunction>(global_context()->date_function()),
|
|
Natives::GetIndex("date"),
|
|
Top::global_context(),
|
|
Handle<Context>(Top::context()->runtime_context()));
|
|
SetupLazy(Handle<JSFunction>(global_context()->regexp_function()),
|
|
Natives::GetIndex("regexp"),
|
|
Top::global_context(),
|
|
Handle<Context>(Top::context()->runtime_context()));
|
|
SetupLazy(Handle<JSObject>(global_context()->json_object()),
|
|
Natives::GetIndex("json"),
|
|
Top::global_context(),
|
|
Handle<Context>(Top::context()->runtime_context()));
|
|
|
|
} else if (strlen(FLAG_natives_file) != 0) {
|
|
// Otherwise install natives from natives file if file exists and
|
|
// compiles.
|
|
bool exists;
|
|
Vector<const char> source = ReadFile(FLAG_natives_file, &exists);
|
|
Handle<String> source_string = Factory::NewStringFromAscii(source);
|
|
if (source.is_empty()) return false;
|
|
bool result = CompileNative(CStrVector(FLAG_natives_file), source_string);
|
|
if (!result) return false;
|
|
|
|
} else {
|
|
// Empty natives file name - do not install any natives.
|
|
PrintF("Warning: Running without installed natives!\n");
|
|
return true;
|
|
}
|
|
|
|
InstallNativeFunctions();
|
|
|
|
// Install Function.prototype.call and apply.
|
|
{ Handle<String> key = Factory::function_class_symbol();
|
|
Handle<JSFunction> function =
|
|
Handle<JSFunction>::cast(GetProperty(Top::global(), key));
|
|
Handle<JSObject> proto =
|
|
Handle<JSObject>(JSObject::cast(function->instance_prototype()));
|
|
|
|
// Install the call and the apply functions.
|
|
Handle<JSFunction> call =
|
|
InstallFunction(proto, "call", JS_OBJECT_TYPE, JSObject::kHeaderSize,
|
|
Factory::NewJSObject(Top::object_function(), TENURED),
|
|
Builtins::FunctionCall,
|
|
false);
|
|
Handle<JSFunction> apply =
|
|
InstallFunction(proto, "apply", JS_OBJECT_TYPE, JSObject::kHeaderSize,
|
|
Factory::NewJSObject(Top::object_function(), TENURED),
|
|
Builtins::FunctionApply,
|
|
false);
|
|
|
|
// Make sure that Function.prototype.call appears to be compiled.
|
|
// The code will never be called, but inline caching for call will
|
|
// only work if it appears to be compiled.
|
|
call->shared()->DontAdaptArguments();
|
|
ASSERT(call->is_compiled());
|
|
|
|
// Set the expected parameters for apply to 2; required by builtin.
|
|
apply->shared()->set_formal_parameter_count(2);
|
|
|
|
// Set the lengths for the functions to satisfy ECMA-262.
|
|
call->shared()->set_length(1);
|
|
apply->shared()->set_length(2);
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
builtins->Verify();
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Genesis::InstallSpecialObjects() {
|
|
HandleScope scope;
|
|
Handle<JSGlobalObject> js_global(
|
|
JSGlobalObject::cast(global_context()->global()));
|
|
// Expose the natives in global if a name for it is specified.
|
|
if (FLAG_expose_natives_as != NULL && strlen(FLAG_expose_natives_as) != 0) {
|
|
Handle<String> natives_string =
|
|
Factory::LookupAsciiSymbol(FLAG_expose_natives_as);
|
|
SetProperty(js_global, natives_string,
|
|
Handle<JSObject>(js_global->builtins()), DONT_ENUM);
|
|
}
|
|
|
|
Handle<Object> Error = GetProperty(js_global, "Error");
|
|
if (Error->IsJSObject()) {
|
|
Handle<String> name = Factory::LookupAsciiSymbol("stackTraceLimit");
|
|
SetProperty(Handle<JSObject>::cast(Error),
|
|
name,
|
|
Handle<Smi>(Smi::FromInt(FLAG_stack_trace_limit)),
|
|
NONE);
|
|
}
|
|
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
// Expose the debug global object in global if a name for it is specified.
|
|
if (FLAG_expose_debug_as != NULL && strlen(FLAG_expose_debug_as) != 0) {
|
|
// If loading fails we just bail out without installing the
|
|
// debugger but without tanking the whole context.
|
|
if (!Debug::Load())
|
|
return true;
|
|
// Set the security token for the debugger context to the same as
|
|
// the shell global context to allow calling between these (otherwise
|
|
// exposing debug global object doesn't make much sense).
|
|
Debug::debug_context()->set_security_token(
|
|
global_context()->security_token());
|
|
|
|
Handle<String> debug_string =
|
|
Factory::LookupAsciiSymbol(FLAG_expose_debug_as);
|
|
SetProperty(js_global, debug_string,
|
|
Handle<Object>(Debug::debug_context()->global_proxy()), DONT_ENUM);
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Genesis::InstallExtensions(v8::ExtensionConfiguration* extensions) {
|
|
// Clear coloring of extension list
|
|
v8::RegisteredExtension* current = v8::RegisteredExtension::first_extension();
|
|
while (current != NULL) {
|
|
current->set_state(v8::UNVISITED);
|
|
current = current->next();
|
|
}
|
|
// Install auto extensions
|
|
current = v8::RegisteredExtension::first_extension();
|
|
while (current != NULL) {
|
|
if (current->extension()->auto_enable())
|
|
InstallExtension(current);
|
|
current = current->next();
|
|
}
|
|
|
|
if (FLAG_expose_gc) InstallExtension("v8/gc");
|
|
|
|
if (extensions == NULL) return true;
|
|
// Install required extensions
|
|
int count = v8::ImplementationUtilities::GetNameCount(extensions);
|
|
const char** names = v8::ImplementationUtilities::GetNames(extensions);
|
|
for (int i = 0; i < count; i++) {
|
|
if (!InstallExtension(names[i]))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// Installs a named extension. This methods is unoptimized and does
|
|
// not scale well if we want to support a large number of extensions.
|
|
bool Genesis::InstallExtension(const char* name) {
|
|
v8::RegisteredExtension* current = v8::RegisteredExtension::first_extension();
|
|
// Loop until we find the relevant extension
|
|
while (current != NULL) {
|
|
if (strcmp(name, current->extension()->name()) == 0) break;
|
|
current = current->next();
|
|
}
|
|
// Didn't find the extension; fail.
|
|
if (current == NULL) {
|
|
v8::Utils::ReportApiFailure(
|
|
"v8::Context::New()", "Cannot find required extension");
|
|
return false;
|
|
}
|
|
return InstallExtension(current);
|
|
}
|
|
|
|
|
|
bool Genesis::InstallExtension(v8::RegisteredExtension* current) {
|
|
HandleScope scope;
|
|
|
|
if (current->state() == v8::INSTALLED) return true;
|
|
// The current node has already been visited so there must be a
|
|
// cycle in the dependency graph; fail.
|
|
if (current->state() == v8::VISITED) {
|
|
v8::Utils::ReportApiFailure(
|
|
"v8::Context::New()", "Circular extension dependency");
|
|
return false;
|
|
}
|
|
ASSERT(current->state() == v8::UNVISITED);
|
|
current->set_state(v8::VISITED);
|
|
v8::Extension* extension = current->extension();
|
|
// Install the extension's dependencies
|
|
for (int i = 0; i < extension->dependency_count(); i++) {
|
|
if (!InstallExtension(extension->dependencies()[i])) return false;
|
|
}
|
|
Vector<const char> source = CStrVector(extension->source());
|
|
Handle<String> source_code = Factory::NewStringFromAscii(source);
|
|
bool result = CompileScriptCached(CStrVector(extension->name()),
|
|
source_code,
|
|
&extensions_cache, extension,
|
|
false);
|
|
ASSERT(Top::has_pending_exception() != result);
|
|
if (!result) {
|
|
Top::clear_pending_exception();
|
|
v8::Utils::ReportApiFailure(
|
|
"v8::Context::New()", "Error installing extension");
|
|
}
|
|
current->set_state(v8::INSTALLED);
|
|
return result;
|
|
}
|
|
|
|
|
|
bool Genesis::ConfigureGlobalObjects(
|
|
v8::Handle<v8::ObjectTemplate> global_proxy_template) {
|
|
Handle<JSObject> global_proxy(
|
|
JSObject::cast(global_context()->global_proxy()));
|
|
Handle<JSObject> js_global(JSObject::cast(global_context()->global()));
|
|
|
|
if (!global_proxy_template.IsEmpty()) {
|
|
// Configure the global proxy object.
|
|
Handle<ObjectTemplateInfo> proxy_data =
|
|
v8::Utils::OpenHandle(*global_proxy_template);
|
|
if (!ConfigureApiObject(global_proxy, proxy_data)) return false;
|
|
|
|
// Configure the inner global object.
|
|
Handle<FunctionTemplateInfo> proxy_constructor(
|
|
FunctionTemplateInfo::cast(proxy_data->constructor()));
|
|
if (!proxy_constructor->prototype_template()->IsUndefined()) {
|
|
Handle<ObjectTemplateInfo> inner_data(
|
|
ObjectTemplateInfo::cast(proxy_constructor->prototype_template()));
|
|
if (!ConfigureApiObject(js_global, inner_data)) return false;
|
|
}
|
|
}
|
|
|
|
SetObjectPrototype(global_proxy, js_global);
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Genesis::ConfigureApiObject(Handle<JSObject> object,
|
|
Handle<ObjectTemplateInfo> object_template) {
|
|
ASSERT(!object_template.is_null());
|
|
ASSERT(object->IsInstanceOf(
|
|
FunctionTemplateInfo::cast(object_template->constructor())));
|
|
|
|
bool pending_exception = false;
|
|
Handle<JSObject> obj =
|
|
Execution::InstantiateObject(object_template, &pending_exception);
|
|
if (pending_exception) {
|
|
ASSERT(Top::has_pending_exception());
|
|
Top::clear_pending_exception();
|
|
return false;
|
|
}
|
|
TransferObject(obj, object);
|
|
return true;
|
|
}
|
|
|
|
|
|
void Genesis::TransferNamedProperties(Handle<JSObject> from,
|
|
Handle<JSObject> to) {
|
|
if (from->HasFastProperties()) {
|
|
Handle<DescriptorArray> descs =
|
|
Handle<DescriptorArray>(from->map()->instance_descriptors());
|
|
for (int i = 0; i < descs->number_of_descriptors(); i++) {
|
|
PropertyDetails details = PropertyDetails(descs->GetDetails(i));
|
|
switch (details.type()) {
|
|
case FIELD: {
|
|
HandleScope inner;
|
|
Handle<String> key = Handle<String>(descs->GetKey(i));
|
|
int index = descs->GetFieldIndex(i);
|
|
Handle<Object> value = Handle<Object>(from->FastPropertyAt(index));
|
|
SetProperty(to, key, value, details.attributes());
|
|
break;
|
|
}
|
|
case CONSTANT_FUNCTION: {
|
|
HandleScope inner;
|
|
Handle<String> key = Handle<String>(descs->GetKey(i));
|
|
Handle<JSFunction> fun =
|
|
Handle<JSFunction>(descs->GetConstantFunction(i));
|
|
SetProperty(to, key, fun, details.attributes());
|
|
break;
|
|
}
|
|
case CALLBACKS: {
|
|
LookupResult result;
|
|
to->LocalLookup(descs->GetKey(i), &result);
|
|
// If the property is already there we skip it
|
|
if (result.IsValid()) continue;
|
|
HandleScope inner;
|
|
Handle<DescriptorArray> inst_descs =
|
|
Handle<DescriptorArray>(to->map()->instance_descriptors());
|
|
Handle<String> key = Handle<String>(descs->GetKey(i));
|
|
Handle<Object> entry = Handle<Object>(descs->GetCallbacksObject(i));
|
|
inst_descs = Factory::CopyAppendProxyDescriptor(inst_descs,
|
|
key,
|
|
entry,
|
|
details.attributes());
|
|
to->map()->set_instance_descriptors(*inst_descs);
|
|
break;
|
|
}
|
|
case MAP_TRANSITION:
|
|
case CONSTANT_TRANSITION:
|
|
case NULL_DESCRIPTOR:
|
|
// Ignore non-properties.
|
|
break;
|
|
case NORMAL:
|
|
// Do not occur since the from object has fast properties.
|
|
case INTERCEPTOR:
|
|
// No element in instance descriptors have interceptor type.
|
|
UNREACHABLE();
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
Handle<StringDictionary> properties =
|
|
Handle<StringDictionary>(from->property_dictionary());
|
|
int capacity = properties->Capacity();
|
|
for (int i = 0; i < capacity; i++) {
|
|
Object* raw_key(properties->KeyAt(i));
|
|
if (properties->IsKey(raw_key)) {
|
|
ASSERT(raw_key->IsString());
|
|
// If the property is already there we skip it.
|
|
LookupResult result;
|
|
to->LocalLookup(String::cast(raw_key), &result);
|
|
if (result.IsValid()) continue;
|
|
// Set the property.
|
|
Handle<String> key = Handle<String>(String::cast(raw_key));
|
|
Handle<Object> value = Handle<Object>(properties->ValueAt(i));
|
|
if (value->IsJSGlobalPropertyCell()) {
|
|
value = Handle<Object>(JSGlobalPropertyCell::cast(*value)->value());
|
|
}
|
|
PropertyDetails details = properties->DetailsAt(i);
|
|
SetProperty(to, key, value, details.attributes());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Genesis::TransferIndexedProperties(Handle<JSObject> from,
|
|
Handle<JSObject> to) {
|
|
// Cloning the elements array is sufficient.
|
|
Handle<FixedArray> from_elements =
|
|
Handle<FixedArray>(FixedArray::cast(from->elements()));
|
|
Handle<FixedArray> to_elements = Factory::CopyFixedArray(from_elements);
|
|
to->set_elements(*to_elements);
|
|
}
|
|
|
|
|
|
void Genesis::TransferObject(Handle<JSObject> from, Handle<JSObject> to) {
|
|
HandleScope outer;
|
|
|
|
ASSERT(!from->IsJSArray());
|
|
ASSERT(!to->IsJSArray());
|
|
|
|
TransferNamedProperties(from, to);
|
|
TransferIndexedProperties(from, to);
|
|
|
|
// Transfer the prototype (new map is needed).
|
|
Handle<Map> old_to_map = Handle<Map>(to->map());
|
|
Handle<Map> new_to_map = Factory::CopyMapDropTransitions(old_to_map);
|
|
new_to_map->set_prototype(from->map()->prototype());
|
|
to->set_map(*new_to_map);
|
|
}
|
|
|
|
|
|
void Genesis::MakeFunctionInstancePrototypeWritable() {
|
|
// Make a new function map so all future functions
|
|
// will have settable and enumerable prototype properties.
|
|
HandleScope scope;
|
|
|
|
Handle<DescriptorArray> function_map_descriptors =
|
|
ComputeFunctionInstanceDescriptor(false);
|
|
Handle<Map> fm = Factory::CopyMapDropDescriptors(Top::function_map());
|
|
fm->set_instance_descriptors(*function_map_descriptors);
|
|
Top::context()->global_context()->set_function_map(*fm);
|
|
}
|
|
|
|
|
|
void Genesis::AddSpecialFunction(Handle<JSObject> prototype,
|
|
const char* name,
|
|
Handle<Code> code) {
|
|
Handle<String> key = Factory::LookupAsciiSymbol(name);
|
|
Handle<Object> value = Handle<Object>(prototype->GetProperty(*key));
|
|
if (value->IsJSFunction()) {
|
|
Handle<JSFunction> optimized = Factory::NewFunction(key,
|
|
JS_OBJECT_TYPE,
|
|
JSObject::kHeaderSize,
|
|
code,
|
|
false);
|
|
optimized->shared()->DontAdaptArguments();
|
|
int len = global_context()->special_function_table()->length();
|
|
Handle<FixedArray> new_array = Factory::NewFixedArray(len + 3);
|
|
for (int index = 0; index < len; index++) {
|
|
new_array->set(index,
|
|
global_context()->special_function_table()->get(index));
|
|
}
|
|
new_array->set(len+0, *prototype);
|
|
new_array->set(len+1, *value);
|
|
new_array->set(len+2, *optimized);
|
|
global_context()->set_special_function_table(*new_array);
|
|
}
|
|
}
|
|
|
|
|
|
void Genesis::BuildSpecialFunctionTable() {
|
|
HandleScope scope;
|
|
Handle<JSObject> global = Handle<JSObject>(global_context()->global());
|
|
// Add special versions for Array.prototype.pop and push.
|
|
Handle<JSFunction> function =
|
|
Handle<JSFunction>(
|
|
JSFunction::cast(global->GetProperty(Heap::Array_symbol())));
|
|
Handle<JSObject> visible_prototype =
|
|
Handle<JSObject>(JSObject::cast(function->prototype()));
|
|
// Remember to put push and pop on the hidden prototype if it's there.
|
|
Handle<JSObject> push_and_pop_prototype;
|
|
Handle<Object> superproto(visible_prototype->GetPrototype());
|
|
if (superproto->IsJSObject() &&
|
|
JSObject::cast(*superproto)->map()->is_hidden_prototype()) {
|
|
push_and_pop_prototype = Handle<JSObject>::cast(superproto);
|
|
} else {
|
|
push_and_pop_prototype = visible_prototype;
|
|
}
|
|
AddSpecialFunction(push_and_pop_prototype, "pop",
|
|
Handle<Code>(Builtins::builtin(Builtins::ArrayPop)));
|
|
AddSpecialFunction(push_and_pop_prototype, "push",
|
|
Handle<Code>(Builtins::builtin(Builtins::ArrayPush)));
|
|
}
|
|
|
|
|
|
Genesis::Genesis(Handle<Object> global_object,
|
|
v8::Handle<v8::ObjectTemplate> global_template,
|
|
v8::ExtensionConfiguration* extensions) {
|
|
// Link this genesis object into the stacked genesis chain. This
|
|
// must be done before any early exits because the destructor
|
|
// will always do unlinking.
|
|
previous_ = current_;
|
|
current_ = this;
|
|
result_ = Handle<Context>::null();
|
|
|
|
// If V8 isn't running and cannot be initialized, just return.
|
|
if (!V8::IsRunning() && !V8::Initialize(NULL)) return;
|
|
|
|
// Before creating the roots we must save the context and restore it
|
|
// on all function exits.
|
|
HandleScope scope;
|
|
SaveContext context;
|
|
|
|
CreateRoots(global_template, global_object);
|
|
|
|
if (!InstallNatives()) return;
|
|
|
|
MakeFunctionInstancePrototypeWritable();
|
|
BuildSpecialFunctionTable();
|
|
|
|
if (!ConfigureGlobalObjects(global_template)) return;
|
|
|
|
if (!InstallExtensions(extensions)) return;
|
|
|
|
if (!InstallSpecialObjects()) return;
|
|
|
|
result_ = global_context_;
|
|
}
|
|
|
|
|
|
// Support for thread preemption.
|
|
|
|
// Reserve space for statics needing saving and restoring.
|
|
int Bootstrapper::ArchiveSpacePerThread() {
|
|
return Genesis::ArchiveSpacePerThread();
|
|
}
|
|
|
|
|
|
// Archive statics that are thread local.
|
|
char* Bootstrapper::ArchiveState(char* to) {
|
|
return Genesis::ArchiveState(to);
|
|
}
|
|
|
|
|
|
// Restore statics that are thread local.
|
|
char* Bootstrapper::RestoreState(char* from) {
|
|
return Genesis::RestoreState(from);
|
|
}
|
|
|
|
|
|
// Reserve space for statics needing saving and restoring.
|
|
int Genesis::ArchiveSpacePerThread() {
|
|
return sizeof(current_);
|
|
}
|
|
|
|
|
|
// Archive statics that are thread local.
|
|
char* Genesis::ArchiveState(char* to) {
|
|
*reinterpret_cast<Genesis**>(to) = current_;
|
|
current_ = NULL;
|
|
return to + sizeof(current_);
|
|
}
|
|
|
|
|
|
// Restore statics that are thread local.
|
|
char* Genesis::RestoreState(char* from) {
|
|
current_ = *reinterpret_cast<Genesis**>(from);
|
|
return from + sizeof(current_);
|
|
}
|
|
|
|
} } // namespace v8::internal
|