4943f72272
This also gets rid of the pending_error_handler field on DeclarationScope which wasn't actually used. BUG=v8:5209 Review-Url: https://codereview.chromium.org/2218083002 Cr-Commit-Position: refs/heads/master@{#38400}
301 lines
7.5 KiB
C++
301 lines
7.5 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/ast/scopes.h"
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#include "src/compiler/ast-loop-assignment-analyzer.h"
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#include "src/parsing/parser.h"
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#include "src/parsing/rewriter.h"
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#include "test/cctest/cctest.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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namespace {
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const int kBufferSize = 1024;
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struct TestHelper : public HandleAndZoneScope {
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Handle<JSFunction> function;
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LoopAssignmentAnalysis* result;
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explicit TestHelper(const char* body)
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: function(Handle<JSFunction>::null()), result(NULL) {
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ScopedVector<char> program(kBufferSize);
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SNPrintF(program, "function f(a,b,c) { %s; } f;", body);
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v8::Local<v8::Value> v = CompileRun(program.start());
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Handle<Object> obj = v8::Utils::OpenHandle(*v);
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function = Handle<JSFunction>::cast(obj);
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}
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void CheckLoopAssignedCount(int expected, const char* var_name) {
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// TODO(titzer): don't scope analyze every single time.
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ParseInfo parse_info(main_zone(), function);
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CompilationInfo info(&parse_info, function);
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CHECK(Parser::ParseStatic(&parse_info));
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CHECK(Rewriter::Rewrite(&parse_info));
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Scope::Analyze(&parse_info);
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DeclarationScope* scope = info.literal()->scope();
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AstValueFactory* factory = parse_info.ast_value_factory();
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CHECK(scope);
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if (result == NULL) {
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AstLoopAssignmentAnalyzer analyzer(main_zone(), &info);
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result = analyzer.Analyze();
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CHECK(result);
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}
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const i::AstRawString* name = factory->GetOneByteString(var_name);
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i::Variable* var = scope->Lookup(name);
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CHECK(var);
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if (var->location() == VariableLocation::UNALLOCATED) {
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CHECK_EQ(0, expected);
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} else {
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CHECK(var->IsStackAllocated());
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CHECK_EQ(expected, result->GetAssignmentCountForTesting(scope, var));
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}
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}
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};
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} // namespace
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TEST(SimpleLoop1) {
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TestHelper f("var x = 0; while (x) ;");
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f.CheckLoopAssignedCount(0, "x");
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}
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TEST(SimpleLoop2) {
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const char* loops[] = {
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"while (x) { var x = 0; }", "for(;;) { var x = 0; }",
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"for(;x;) { var x = 0; }", "for(;x;x) { var x = 0; }",
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"for(var i = x; x; x) { var x = 0; }", "for(y in 0) { var x = 0; }",
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"for(y of 0) { var x = 0; }", "for(var x = 0; x; x++) { }",
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"for(var x = 0; x++;) { }", "var x; for(;x;x++) { }",
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"var x; do { x = 1; } while (0);", "do { var x = 1; } while (0);"};
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for (size_t i = 0; i < arraysize(loops); i++) {
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TestHelper f(loops[i]);
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f.CheckLoopAssignedCount(1, "x");
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}
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}
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TEST(ForInOf1) {
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const char* loops[] = {
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"for(x in 0) { }", "for(x of 0) { }",
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};
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for (size_t i = 0; i < arraysize(loops); i++) {
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TestHelper f(loops[i]);
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f.CheckLoopAssignedCount(0, "x");
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}
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}
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TEST(Param1) {
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TestHelper f("while (1) a = 0;");
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f.CheckLoopAssignedCount(1, "a");
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f.CheckLoopAssignedCount(0, "b");
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f.CheckLoopAssignedCount(0, "c");
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}
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TEST(Param2) {
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TestHelper f("for (;;) b = 0;");
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f.CheckLoopAssignedCount(0, "a");
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f.CheckLoopAssignedCount(1, "b");
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f.CheckLoopAssignedCount(0, "c");
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}
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TEST(Param2b) {
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TestHelper f("a; b; c; for (;;) b = 0;");
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f.CheckLoopAssignedCount(0, "a");
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f.CheckLoopAssignedCount(1, "b");
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f.CheckLoopAssignedCount(0, "c");
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}
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TEST(Param3) {
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TestHelper f("for(x in 0) c = 0;");
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f.CheckLoopAssignedCount(0, "a");
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f.CheckLoopAssignedCount(0, "b");
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f.CheckLoopAssignedCount(1, "c");
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}
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TEST(Param3b) {
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TestHelper f("a; b; c; for(x in 0) c = 0;");
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f.CheckLoopAssignedCount(0, "a");
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f.CheckLoopAssignedCount(0, "b");
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f.CheckLoopAssignedCount(1, "c");
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}
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TEST(NestedLoop1) {
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TestHelper f("while (x) { while (x) { var x = 0; } }");
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f.CheckLoopAssignedCount(2, "x");
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}
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TEST(NestedLoop2) {
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TestHelper f("while (0) { while (0) { var x = 0; } }");
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f.CheckLoopAssignedCount(2, "x");
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}
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TEST(NestedLoop3) {
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TestHelper f("while (0) { var y = 1; while (0) { var x = 0; } }");
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f.CheckLoopAssignedCount(2, "x");
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f.CheckLoopAssignedCount(1, "y");
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}
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TEST(NestedInc1) {
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const char* loops[] = {
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"while (1) a(b++);",
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"while (1) a(0, b++);",
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"while (1) a(0, 0, b++);",
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"while (1) a(b++, 1, 1);",
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"while (1) a(++b);",
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"while (1) a + (b++);",
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"while (1) (b++) + a;",
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"while (1) a + c(b++);",
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"while (1) throw b++;",
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"while (1) switch (b++) {} ;",
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"while (1) switch (a) {case (b++): 0; } ;",
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"while (1) switch (a) {case b: b++; } ;",
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"while (1) a == (b++);",
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"while (1) a === (b++);",
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"while (1) +(b++);",
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"while (1) ~(b++);",
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"while (1) new a(b++);",
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"while (1) (b++).f;",
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"while (1) a[b++];",
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"while (1) (b++)();",
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"while (1) [b++];",
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"while (1) [0,b++];",
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"while (1) var y = [11,b++,12];",
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"while (1) var y = {f:11,g:(b++),h:12};",
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"while (1) try {b++;} finally {};",
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"while (1) try {} finally {b++};",
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"while (1) try {b++;} catch (e) {};",
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"while (1) try {} catch (e) {b++};",
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"while (1) return b++;",
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"while (1) (b++) ? b : b;",
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"while (1) b ? (b++) : b;",
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"while (1) b ? b : (b++);",
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};
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for (size_t i = 0; i < arraysize(loops); i++) {
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TestHelper f(loops[i]);
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f.CheckLoopAssignedCount(1, "b");
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}
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}
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TEST(NestedAssign1) {
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const char* loops[] = {
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"while (1) a(b=1);",
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"while (1) a(0, b=1);",
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"while (1) a(0, 0, b=1);",
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"while (1) a(b=1, 1, 1);",
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"while (1) a + (b=1);",
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"while (1) (b=1) + a;",
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"while (1) a + c(b=1);",
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"while (1) throw b=1;",
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"while (1) switch (b=1) {} ;",
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"while (1) switch (a) {case b=1: 0; } ;",
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"while (1) switch (a) {case b: b=1; } ;",
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"while (1) a == (b=1);",
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"while (1) a === (b=1);",
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"while (1) +(b=1);",
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"while (1) ~(b=1);",
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"while (1) new a(b=1);",
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"while (1) (b=1).f;",
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"while (1) a[b=1];",
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"while (1) (b=1)();",
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"while (1) [b=1];",
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"while (1) [0,b=1];",
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"while (1) var z = [11,b=1,12];",
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"while (1) var y = {f:11,g:(b=1),h:12};",
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"while (1) try {b=1;} finally {};",
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"while (1) try {} finally {b=1};",
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"while (1) try {b=1;} catch (e) {};",
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"while (1) try {} catch (e) {b=1};",
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"while (1) return b=1;",
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"while (1) (b=1) ? b : b;",
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"while (1) b ? (b=1) : b;",
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"while (1) b ? b : (b=1);",
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};
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for (size_t i = 0; i < arraysize(loops); i++) {
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TestHelper f(loops[i]);
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f.CheckLoopAssignedCount(1, "b");
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}
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}
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TEST(NestedLoops3) {
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TestHelper f("var x, y, z, w; while (x++) while (y++) while (z++) ; w;");
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f.CheckLoopAssignedCount(1, "x");
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f.CheckLoopAssignedCount(2, "y");
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f.CheckLoopAssignedCount(3, "z");
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f.CheckLoopAssignedCount(0, "w");
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}
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TEST(NestedLoops3b) {
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TestHelper f(
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"var x, y, z, w;"
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"while (1) { x=1; while (1) { y=1; while (1) z=1; } }"
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"w;");
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f.CheckLoopAssignedCount(1, "x");
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f.CheckLoopAssignedCount(2, "y");
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f.CheckLoopAssignedCount(3, "z");
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f.CheckLoopAssignedCount(0, "w");
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}
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TEST(NestedLoops3c) {
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TestHelper f(
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"var x, y, z, w;"
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"while (1) {"
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" x++;"
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" while (1) {"
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" y++;"
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" while (1) z++;"
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" }"
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" while (1) {"
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" y++;"
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" while (1) z++;"
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" }"
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"}"
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"w;");
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f.CheckLoopAssignedCount(1, "x");
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f.CheckLoopAssignedCount(3, "y");
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f.CheckLoopAssignedCount(5, "z");
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f.CheckLoopAssignedCount(0, "w");
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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