v8/test/debugger/debug/debug-step.js
yangguo 07ee0b175c [debugger] correctly annotate scripts with debug id.
Previously, we would incorrectly not assign any debug id to scripts
deserialized from the code cache.

R=jgruber@chromium.org
BUG=v8:6072

Review-Url: https://codereview.chromium.org/2742713003
Cr-Commit-Position: refs/heads/master@{#43740}
2017-03-13 09:13:43 +00:00

50 lines
1.3 KiB
JavaScript

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --cache=code
Debug = debug.Debug
// Simple debug event handler which first time hit will perform 1000 steps and
// second time hit will evaluate and store the value of "i". If requires that
// the global property "state" is initially zero.
var bp1, bp2;
function listener(event, exec_state, event_data, data) {
if (event == Debug.DebugEvent.Break) {
if (step_count > 0) {
exec_state.prepareStep(Debug.StepAction.StepIn);
step_count--;
} else {
result = exec_state.frame().evaluate("i").value();
// Clear the break point on line 2 if set.
if (bp2) {
Debug.clearBreakPoint(bp2);
}
}
}
};
// Add the debug event listener.
Debug.setListener(listener);
// Test debug event for break point.
function f() {
var i; // Line 1.
for (i = 0; i < 1000; i++) { // Line 2.
x = 1; // Line 3.
}
};
// Set a breakpoint on the for statement (line 1).
bp1 = Debug.setBreakPoint(f, 1);
// Check that performing 1000 steps will make i 333.
var step_count = 1000;
result = -1;
f();
assertEquals(333, result);
Debug.setListener(null);