7a4f8e4d83
This is some initial cleanup to keep /src clean. The AccountingAllocator is actually exclusively used by zones and this common subfolder makes that more clear. BUG=v8:5409 Review-Url: https://codereview.chromium.org/2344143003 Cr-Commit-Position: refs/heads/master@{#39558}
197 lines
5.8 KiB
C++
197 lines
5.8 KiB
C++
// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/identity-map.h"
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#include "src/base/functional.h"
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#include "src/heap/heap-inl.h"
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#include "src/zone/zone-containers.h"
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namespace v8 {
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namespace internal {
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static const int kInitialIdentityMapSize = 4;
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static const int kResizeFactor = 4;
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IdentityMapBase::~IdentityMapBase() { Clear(); }
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void IdentityMapBase::Clear() {
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if (keys_) {
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heap_->UnregisterStrongRoots(keys_);
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keys_ = nullptr;
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values_ = nullptr;
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size_ = 0;
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mask_ = 0;
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}
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}
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IdentityMapBase::RawEntry IdentityMapBase::Lookup(Object* key) {
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int index = LookupIndex(key);
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return index >= 0 ? &values_[index] : nullptr;
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}
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IdentityMapBase::RawEntry IdentityMapBase::Insert(Object* key) {
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int index = InsertIndex(key);
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DCHECK_GE(index, 0);
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return &values_[index];
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}
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int IdentityMapBase::Hash(Object* address) {
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CHECK_NE(address, heap_->not_mapped_symbol());
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uintptr_t raw_address = reinterpret_cast<uintptr_t>(address);
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return static_cast<int>(hasher_(raw_address));
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}
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int IdentityMapBase::LookupIndex(Object* address) {
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int start = Hash(address) & mask_;
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Object* not_mapped = heap_->not_mapped_symbol();
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for (int index = start; index < size_; index++) {
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if (keys_[index] == address) return index; // Found.
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if (keys_[index] == not_mapped) return -1; // Not found.
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}
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for (int index = 0; index < start; index++) {
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if (keys_[index] == address) return index; // Found.
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if (keys_[index] == not_mapped) return -1; // Not found.
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}
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return -1;
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}
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int IdentityMapBase::InsertIndex(Object* address) {
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Object* not_mapped = heap_->not_mapped_symbol();
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while (true) {
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int start = Hash(address) & mask_;
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int limit = size_ / 2;
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// Search up to {limit} entries.
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for (int index = start; --limit > 0; index = (index + 1) & mask_) {
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if (keys_[index] == address) return index; // Found.
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if (keys_[index] == not_mapped) { // Free entry.
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keys_[index] = address;
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return index;
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}
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}
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Resize(); // Should only have to resize once, since we grow 4x.
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}
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UNREACHABLE();
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return -1;
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}
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// Searches this map for the given key using the object's address
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// as the identity, returning:
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// found => a pointer to the storage location for the value
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// not found => a pointer to a new storage location for the value
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IdentityMapBase::RawEntry IdentityMapBase::GetEntry(Object* key) {
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RawEntry result;
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if (size_ == 0) {
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// Allocate the initial storage for keys and values.
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size_ = kInitialIdentityMapSize;
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mask_ = kInitialIdentityMapSize - 1;
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gc_counter_ = heap_->gc_count();
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keys_ = zone_->NewArray<Object*>(size_);
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Object* not_mapped = heap_->not_mapped_symbol();
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for (int i = 0; i < size_; i++) keys_[i] = not_mapped;
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values_ = zone_->NewArray<void*>(size_);
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memset(values_, 0, sizeof(void*) * size_);
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heap_->RegisterStrongRoots(keys_, keys_ + size_);
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result = Insert(key);
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} else {
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// Perform an optimistic lookup.
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result = Lookup(key);
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if (result == nullptr) {
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// Miss; rehash if there was a GC, then insert.
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if (gc_counter_ != heap_->gc_count()) Rehash();
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result = Insert(key);
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}
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}
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return result;
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}
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// Searches this map for the given key using the object's address
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// as the identity, returning:
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// found => a pointer to the storage location for the value
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// not found => {nullptr}
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IdentityMapBase::RawEntry IdentityMapBase::FindEntry(Object* key) {
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if (size_ == 0) return nullptr;
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RawEntry result = Lookup(key);
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if (result == nullptr && gc_counter_ != heap_->gc_count()) {
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Rehash(); // Rehash is expensive, so only do it in case of a miss.
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result = Lookup(key);
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}
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return result;
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}
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void IdentityMapBase::Rehash() {
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// Record the current GC counter.
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gc_counter_ = heap_->gc_count();
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// Assume that most objects won't be moved.
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ZoneVector<std::pair<Object*, void*>> reinsert(zone_);
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// Search the table looking for keys that wouldn't be found with their
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// current hashcode and evacuate them.
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int last_empty = -1;
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Object* not_mapped = heap_->not_mapped_symbol();
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for (int i = 0; i < size_; i++) {
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if (keys_[i] == not_mapped) {
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last_empty = i;
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} else {
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int pos = Hash(keys_[i]) & mask_;
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if (pos <= last_empty || pos > i) {
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// Evacuate an entry that is in the wrong place.
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reinsert.push_back(std::pair<Object*, void*>(keys_[i], values_[i]));
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keys_[i] = not_mapped;
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values_[i] = nullptr;
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last_empty = i;
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}
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}
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}
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// Reinsert all the key/value pairs that were in the wrong place.
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for (auto pair : reinsert) {
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int index = InsertIndex(pair.first);
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DCHECK_GE(index, 0);
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DCHECK_NE(heap_->not_mapped_symbol(), values_[index]);
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values_[index] = pair.second;
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}
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}
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void IdentityMapBase::Resize() {
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// Grow the internal storage and reinsert all the key/value pairs.
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int old_size = size_;
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Object** old_keys = keys_;
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void** old_values = values_;
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size_ = size_ * kResizeFactor;
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mask_ = size_ - 1;
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gc_counter_ = heap_->gc_count();
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CHECK_LE(size_, (1024 * 1024 * 16)); // that would be extreme...
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keys_ = zone_->NewArray<Object*>(size_);
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Object* not_mapped = heap_->not_mapped_symbol();
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for (int i = 0; i < size_; i++) keys_[i] = not_mapped;
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values_ = zone_->NewArray<void*>(size_);
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memset(values_, 0, sizeof(void*) * size_);
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for (int i = 0; i < old_size; i++) {
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if (old_keys[i] == not_mapped) continue;
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int index = InsertIndex(old_keys[i]);
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DCHECK_GE(index, 0);
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values_[index] = old_values[i];
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}
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// Unregister old keys and register new keys.
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heap_->UnregisterStrongRoots(old_keys);
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heap_->RegisterStrongRoots(keys_, keys_ + size_);
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}
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} // namespace internal
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} // namespace v8
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