v8/src/identity-map.cc
heimbuef 7a4f8e4d83 Moved zones and zone related stuff in its own directory.
This is some initial cleanup to keep /src clean. The
AccountingAllocator is actually exclusively used by zones and this
common subfolder makes that more clear.

BUG=v8:5409

Review-Url: https://codereview.chromium.org/2344143003
Cr-Commit-Position: refs/heads/master@{#39558}
2016-09-20 16:08:07 +00:00

197 lines
5.8 KiB
C++

// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/identity-map.h"
#include "src/base/functional.h"
#include "src/heap/heap-inl.h"
#include "src/zone/zone-containers.h"
namespace v8 {
namespace internal {
static const int kInitialIdentityMapSize = 4;
static const int kResizeFactor = 4;
IdentityMapBase::~IdentityMapBase() { Clear(); }
void IdentityMapBase::Clear() {
if (keys_) {
heap_->UnregisterStrongRoots(keys_);
keys_ = nullptr;
values_ = nullptr;
size_ = 0;
mask_ = 0;
}
}
IdentityMapBase::RawEntry IdentityMapBase::Lookup(Object* key) {
int index = LookupIndex(key);
return index >= 0 ? &values_[index] : nullptr;
}
IdentityMapBase::RawEntry IdentityMapBase::Insert(Object* key) {
int index = InsertIndex(key);
DCHECK_GE(index, 0);
return &values_[index];
}
int IdentityMapBase::Hash(Object* address) {
CHECK_NE(address, heap_->not_mapped_symbol());
uintptr_t raw_address = reinterpret_cast<uintptr_t>(address);
return static_cast<int>(hasher_(raw_address));
}
int IdentityMapBase::LookupIndex(Object* address) {
int start = Hash(address) & mask_;
Object* not_mapped = heap_->not_mapped_symbol();
for (int index = start; index < size_; index++) {
if (keys_[index] == address) return index; // Found.
if (keys_[index] == not_mapped) return -1; // Not found.
}
for (int index = 0; index < start; index++) {
if (keys_[index] == address) return index; // Found.
if (keys_[index] == not_mapped) return -1; // Not found.
}
return -1;
}
int IdentityMapBase::InsertIndex(Object* address) {
Object* not_mapped = heap_->not_mapped_symbol();
while (true) {
int start = Hash(address) & mask_;
int limit = size_ / 2;
// Search up to {limit} entries.
for (int index = start; --limit > 0; index = (index + 1) & mask_) {
if (keys_[index] == address) return index; // Found.
if (keys_[index] == not_mapped) { // Free entry.
keys_[index] = address;
return index;
}
}
Resize(); // Should only have to resize once, since we grow 4x.
}
UNREACHABLE();
return -1;
}
// Searches this map for the given key using the object's address
// as the identity, returning:
// found => a pointer to the storage location for the value
// not found => a pointer to a new storage location for the value
IdentityMapBase::RawEntry IdentityMapBase::GetEntry(Object* key) {
RawEntry result;
if (size_ == 0) {
// Allocate the initial storage for keys and values.
size_ = kInitialIdentityMapSize;
mask_ = kInitialIdentityMapSize - 1;
gc_counter_ = heap_->gc_count();
keys_ = zone_->NewArray<Object*>(size_);
Object* not_mapped = heap_->not_mapped_symbol();
for (int i = 0; i < size_; i++) keys_[i] = not_mapped;
values_ = zone_->NewArray<void*>(size_);
memset(values_, 0, sizeof(void*) * size_);
heap_->RegisterStrongRoots(keys_, keys_ + size_);
result = Insert(key);
} else {
// Perform an optimistic lookup.
result = Lookup(key);
if (result == nullptr) {
// Miss; rehash if there was a GC, then insert.
if (gc_counter_ != heap_->gc_count()) Rehash();
result = Insert(key);
}
}
return result;
}
// Searches this map for the given key using the object's address
// as the identity, returning:
// found => a pointer to the storage location for the value
// not found => {nullptr}
IdentityMapBase::RawEntry IdentityMapBase::FindEntry(Object* key) {
if (size_ == 0) return nullptr;
RawEntry result = Lookup(key);
if (result == nullptr && gc_counter_ != heap_->gc_count()) {
Rehash(); // Rehash is expensive, so only do it in case of a miss.
result = Lookup(key);
}
return result;
}
void IdentityMapBase::Rehash() {
// Record the current GC counter.
gc_counter_ = heap_->gc_count();
// Assume that most objects won't be moved.
ZoneVector<std::pair<Object*, void*>> reinsert(zone_);
// Search the table looking for keys that wouldn't be found with their
// current hashcode and evacuate them.
int last_empty = -1;
Object* not_mapped = heap_->not_mapped_symbol();
for (int i = 0; i < size_; i++) {
if (keys_[i] == not_mapped) {
last_empty = i;
} else {
int pos = Hash(keys_[i]) & mask_;
if (pos <= last_empty || pos > i) {
// Evacuate an entry that is in the wrong place.
reinsert.push_back(std::pair<Object*, void*>(keys_[i], values_[i]));
keys_[i] = not_mapped;
values_[i] = nullptr;
last_empty = i;
}
}
}
// Reinsert all the key/value pairs that were in the wrong place.
for (auto pair : reinsert) {
int index = InsertIndex(pair.first);
DCHECK_GE(index, 0);
DCHECK_NE(heap_->not_mapped_symbol(), values_[index]);
values_[index] = pair.second;
}
}
void IdentityMapBase::Resize() {
// Grow the internal storage and reinsert all the key/value pairs.
int old_size = size_;
Object** old_keys = keys_;
void** old_values = values_;
size_ = size_ * kResizeFactor;
mask_ = size_ - 1;
gc_counter_ = heap_->gc_count();
CHECK_LE(size_, (1024 * 1024 * 16)); // that would be extreme...
keys_ = zone_->NewArray<Object*>(size_);
Object* not_mapped = heap_->not_mapped_symbol();
for (int i = 0; i < size_; i++) keys_[i] = not_mapped;
values_ = zone_->NewArray<void*>(size_);
memset(values_, 0, sizeof(void*) * size_);
for (int i = 0; i < old_size; i++) {
if (old_keys[i] == not_mapped) continue;
int index = InsertIndex(old_keys[i]);
DCHECK_GE(index, 0);
values_[index] = old_values[i];
}
// Unregister old keys and register new keys.
heap_->UnregisterStrongRoots(old_keys);
heap_->RegisterStrongRoots(keys_, keys_ + size_);
}
} // namespace internal
} // namespace v8