4ec41c355c
Make apply calls with double array arguments such as Math.min.apply(Math, [1.1, 2.2]) 1.6x faster. Drive-by-fix: pass in the isolate to ElementsAccessor::GetImpl. BUG=v8:4826 Review-Url: https://codereview.chromium.org/2521043005 Cr-Commit-Position: refs/heads/master@{#41268}
223 lines
9.8 KiB
C++
223 lines
9.8 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_ELEMENTS_H_
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#define V8_ELEMENTS_H_
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#include "src/elements-kind.h"
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#include "src/heap/heap.h"
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#include "src/isolate.h"
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#include "src/keys.h"
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#include "src/objects.h"
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namespace v8 {
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namespace internal {
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// Abstract base class for handles that can operate on objects with differing
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// ElementsKinds.
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class ElementsAccessor {
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public:
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explicit ElementsAccessor(const char* name) : name_(name) { }
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virtual ~ElementsAccessor() { }
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const char* name() const { return name_; }
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// Returns a shared ElementsAccessor for the specified ElementsKind.
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static ElementsAccessor* ForKind(ElementsKind elements_kind) {
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DCHECK(static_cast<int>(elements_kind) < kElementsKindCount);
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return elements_accessors_[elements_kind];
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}
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// Checks the elements of an object for consistency, asserting when a problem
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// is found.
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virtual void Validate(Handle<JSObject> obj) = 0;
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// Returns true if a holder contains an element with the specified index
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// without iterating up the prototype chain. The caller can optionally pass
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// in the backing store to use for the check, which must be compatible with
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// the ElementsKind of the ElementsAccessor. If backing_store is NULL, the
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// holder->elements() is used as the backing store. If a |filter| is
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// specified the PropertyAttributes of the element at the given index
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// are compared to the given |filter|. If they match/overlap the given
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// index is ignored. Note that only Dictionary elements have custom
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// PropertyAttributes associated, hence the |filter| argument is ignored for
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// all but DICTIONARY_ELEMENTS and SLOW_SLOPPY_ARGUMENTS_ELEMENTS.
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virtual bool HasElement(Handle<JSObject> holder, uint32_t index,
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Handle<FixedArrayBase> backing_store,
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PropertyFilter filter = ALL_PROPERTIES) = 0;
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inline bool HasElement(Handle<JSObject> holder, uint32_t index,
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PropertyFilter filter = ALL_PROPERTIES) {
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return HasElement(holder, index, handle(holder->elements()), filter);
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}
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virtual Handle<Object> Get(Handle<JSObject> holder, uint32_t entry) = 0;
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virtual PropertyDetails GetDetails(JSObject* holder, uint32_t entry) = 0;
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virtual bool HasAccessors(JSObject* holder) = 0;
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virtual uint32_t NumberOfElements(JSObject* holder) = 0;
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// Modifies the length data property as specified for JSArrays and resizes the
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// underlying backing store accordingly. The method honors the semantics of
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// changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that
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// have non-deletable elements can only be shrunk to the size of highest
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// element that is non-deletable.
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virtual void SetLength(Handle<JSArray> holder, uint32_t new_length) = 0;
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// Deletes an element in an object.
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virtual void Delete(Handle<JSObject> holder, uint32_t entry) = 0;
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// If kCopyToEnd is specified as the copy_size to CopyElements, it copies all
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// of elements from source after source_start to the destination array.
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static const int kCopyToEnd = -1;
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// If kCopyToEndAndInitializeToHole is specified as the copy_size to
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// CopyElements, it copies all of elements from source after source_start to
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// destination array, padding any remaining uninitialized elements in the
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// destination array with the hole.
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static const int kCopyToEndAndInitializeToHole = -2;
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// Copy all indices that have elements from |object| into the given
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// KeyAccumulator. For Dictionary-based element-kinds we filter out elements
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// whose PropertyAttribute match |filter|.
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virtual void CollectElementIndices(Handle<JSObject> object,
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Handle<FixedArrayBase> backing_store,
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KeyAccumulator* keys) = 0;
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inline void CollectElementIndices(Handle<JSObject> object,
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KeyAccumulator* keys) {
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CollectElementIndices(object, handle(object->elements(), keys->isolate()),
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keys);
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}
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virtual Maybe<bool> CollectValuesOrEntries(
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Isolate* isolate, Handle<JSObject> object,
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Handle<FixedArray> values_or_entries, bool get_entries, int* nof_items,
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PropertyFilter filter = ALL_PROPERTIES) = 0;
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virtual MaybeHandle<FixedArray> PrependElementIndices(
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Handle<JSObject> object, Handle<FixedArrayBase> backing_store,
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Handle<FixedArray> keys, GetKeysConversion convert,
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PropertyFilter filter = ALL_PROPERTIES) = 0;
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inline MaybeHandle<FixedArray> PrependElementIndices(
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Handle<JSObject> object, Handle<FixedArray> keys,
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GetKeysConversion convert, PropertyFilter filter = ALL_PROPERTIES) {
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return PrependElementIndices(object, handle(object->elements()), keys,
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convert, filter);
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}
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virtual void AddElementsToKeyAccumulator(Handle<JSObject> receiver,
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KeyAccumulator* accumulator,
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AddKeyConversion convert) = 0;
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virtual void TransitionElementsKind(Handle<JSObject> object,
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Handle<Map> map) = 0;
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virtual void GrowCapacityAndConvert(Handle<JSObject> object,
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uint32_t capacity) = 0;
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// Unlike GrowCapacityAndConvert do not attempt to convert the backing store
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// and simply return false in this case.
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virtual bool GrowCapacity(Handle<JSObject> object, uint32_t index) = 0;
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static void InitializeOncePerProcess();
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static void TearDown();
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virtual void Set(Handle<JSObject> holder, uint32_t entry, Object* value) = 0;
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virtual void Reconfigure(Handle<JSObject> object,
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Handle<FixedArrayBase> backing_store, uint32_t entry,
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Handle<Object> value,
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PropertyAttributes attributes) = 0;
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virtual void Add(Handle<JSObject> object, uint32_t index,
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Handle<Object> value, PropertyAttributes attributes,
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uint32_t new_capacity) = 0;
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static Handle<JSArray> Concat(Isolate* isolate, Arguments* args,
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uint32_t concat_size, uint32_t result_length);
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virtual uint32_t Push(Handle<JSArray> receiver, Arguments* args,
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uint32_t push_size) = 0;
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virtual uint32_t Unshift(Handle<JSArray> receiver,
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Arguments* args, uint32_t unshift_size) = 0;
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virtual Handle<JSArray> Slice(Handle<JSObject> receiver,
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uint32_t start, uint32_t end) = 0;
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virtual Handle<JSArray> Splice(Handle<JSArray> receiver,
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uint32_t start, uint32_t delete_count,
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Arguments* args, uint32_t add_count) = 0;
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virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0;
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virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0;
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virtual Handle<SeededNumberDictionary> Normalize(Handle<JSObject> object) = 0;
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virtual uint32_t GetCapacity(JSObject* holder,
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FixedArrayBase* backing_store) = 0;
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// Check an Object's own elements for an element (using SameValueZero
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// semantics)
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virtual Maybe<bool> IncludesValue(Isolate* isolate, Handle<JSObject> receiver,
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Handle<Object> value, uint32_t start,
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uint32_t length) = 0;
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// Check an Object's own elements for the index of an element (using SameValue
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// semantics)
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virtual Maybe<int64_t> IndexOfValue(Isolate* isolate,
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Handle<JSObject> receiver,
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Handle<Object> value, uint32_t start,
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uint32_t length) = 0;
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virtual void CopyElements(Handle<FixedArrayBase> source,
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ElementsKind source_kind,
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Handle<FixedArrayBase> destination, int size) = 0;
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virtual Handle<FixedArray> CreateListFromArray(Isolate* isolate,
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Handle<JSArray> array) = 0;
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protected:
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friend class LookupIterator;
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// Element handlers distinguish between entries and indices when they
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// manipulate elements. Entries refer to elements in terms of their location
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// in the underlying storage's backing store representation, and are between 0
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// and GetCapacity. Indices refer to elements in terms of the value that would
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// be specified in JavaScript to access the element. In most implementations,
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// indices are equivalent to entries. In the NumberDictionary
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// ElementsAccessor, entries are mapped to an index using the KeyAt method on
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// the NumberDictionary.
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virtual uint32_t GetEntryForIndex(Isolate* isolate, JSObject* holder,
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FixedArrayBase* backing_store,
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uint32_t index) = 0;
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// NOTE: this method violates the handlified function signature convention:
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// raw pointer parameter |source_holder| in the function that allocates.
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// This is done intentionally to avoid ArrayConcat() builtin performance
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// degradation.
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virtual void CopyElements(JSObject* source_holder, uint32_t source_start,
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ElementsKind source_kind,
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Handle<FixedArrayBase> destination,
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uint32_t destination_start, int copy_size) = 0;
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private:
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static ElementsAccessor** elements_accessors_;
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const char* name_;
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DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
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};
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void CheckArrayAbuse(Handle<JSObject> obj, const char* op, uint32_t index,
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bool allow_appending = false);
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MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements(
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Handle<JSArray> array,
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Arguments* args);
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} // namespace internal
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} // namespace v8
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#endif // V8_ELEMENTS_H_
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