71bb00e261
FINAL implies OVERRIDE, which in turn implies virtual, so there's no need to use more than one of these. The Google C++ style guide even requires this, see http://google-styleguide.googlecode.com/svn/trunk/cppguide.html#Inheritance. While we're here, port r24662 to x87. The net result is that v8 compiles again with a current clang. BUG=v8:3753 LOG=y Review URL: https://codereview.chromium.org/797943002 Cr-Commit-Position: refs/heads/master@{#25792}
149 lines
4.7 KiB
C++
149 lines
4.7 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_SCANNER_CHARACTER_STREAMS_H_
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#define V8_SCANNER_CHARACTER_STREAMS_H_
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#include "src/scanner.h"
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namespace v8 {
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namespace internal {
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// A buffered character stream based on a random access character
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// source (ReadBlock can be called with pos_ pointing to any position,
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// even positions before the current).
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class BufferedUtf16CharacterStream: public Utf16CharacterStream {
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public:
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BufferedUtf16CharacterStream();
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virtual ~BufferedUtf16CharacterStream();
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virtual void PushBack(uc32 character);
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protected:
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static const unsigned kBufferSize = 512;
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static const unsigned kPushBackStepSize = 16;
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virtual unsigned SlowSeekForward(unsigned delta);
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virtual bool ReadBlock();
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virtual void SlowPushBack(uc16 character);
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virtual unsigned BufferSeekForward(unsigned delta) = 0;
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virtual unsigned FillBuffer(unsigned position) = 0;
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const uc16* pushback_limit_;
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uc16 buffer_[kBufferSize];
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};
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// Generic string stream.
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class GenericStringUtf16CharacterStream: public BufferedUtf16CharacterStream {
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public:
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GenericStringUtf16CharacterStream(Handle<String> data,
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unsigned start_position,
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unsigned end_position);
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virtual ~GenericStringUtf16CharacterStream();
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protected:
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virtual unsigned BufferSeekForward(unsigned delta);
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virtual unsigned FillBuffer(unsigned position);
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Handle<String> string_;
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unsigned length_;
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};
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// Utf16 stream based on a literal UTF-8 string.
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class Utf8ToUtf16CharacterStream: public BufferedUtf16CharacterStream {
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public:
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Utf8ToUtf16CharacterStream(const byte* data, unsigned length);
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virtual ~Utf8ToUtf16CharacterStream();
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static unsigned CopyChars(uint16_t* dest, unsigned length, const byte* src,
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unsigned* src_pos, unsigned src_length);
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protected:
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virtual unsigned BufferSeekForward(unsigned delta);
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virtual unsigned FillBuffer(unsigned char_position);
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void SetRawPosition(unsigned char_position);
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const byte* raw_data_;
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unsigned raw_data_length_; // Measured in bytes, not characters.
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unsigned raw_data_pos_;
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// The character position of the character at raw_data[raw_data_pos_].
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// Not necessarily the same as pos_.
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unsigned raw_character_position_;
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};
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// ExternalStreamingStream is a wrapper around an ExternalSourceStream (see
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// include/v8.h) subclass implemented by the embedder.
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class ExternalStreamingStream : public BufferedUtf16CharacterStream {
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public:
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ExternalStreamingStream(ScriptCompiler::ExternalSourceStream* source_stream,
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v8::ScriptCompiler::StreamedSource::Encoding encoding)
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: source_stream_(source_stream),
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encoding_(encoding),
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current_data_(NULL),
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current_data_offset_(0),
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current_data_length_(0),
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utf8_split_char_buffer_length_(0) {}
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virtual ~ExternalStreamingStream() { delete[] current_data_; }
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unsigned BufferSeekForward(unsigned delta) OVERRIDE {
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// We never need to seek forward when streaming scripts. We only seek
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// forward when we want to parse a function whose location we already know,
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// and when streaming, we don't know the locations of anything we haven't
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// seen yet.
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UNREACHABLE();
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return 0;
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}
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unsigned FillBuffer(unsigned position) OVERRIDE;
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private:
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void HandleUtf8SplitCharacters(unsigned* data_in_buffer);
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ScriptCompiler::ExternalSourceStream* source_stream_;
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v8::ScriptCompiler::StreamedSource::Encoding encoding_;
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const uint8_t* current_data_;
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unsigned current_data_offset_;
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unsigned current_data_length_;
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// For converting UTF-8 characters which are split across two data chunks.
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uint8_t utf8_split_char_buffer_[4];
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unsigned utf8_split_char_buffer_length_;
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};
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// UTF16 buffer to read characters from an external string.
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class ExternalTwoByteStringUtf16CharacterStream: public Utf16CharacterStream {
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public:
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ExternalTwoByteStringUtf16CharacterStream(Handle<ExternalTwoByteString> data,
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int start_position,
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int end_position);
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virtual ~ExternalTwoByteStringUtf16CharacterStream();
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virtual void PushBack(uc32 character) {
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DCHECK(buffer_cursor_ > raw_data_);
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buffer_cursor_--;
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pos_--;
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}
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protected:
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virtual unsigned SlowSeekForward(unsigned delta) {
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// Fast case always handles seeking.
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return 0;
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}
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virtual bool ReadBlock() {
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// Entire string is read at start.
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return false;
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}
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Handle<ExternalTwoByteString> source_;
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const uc16* raw_data_; // Pointer to the actual array of characters.
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};
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} } // namespace v8::internal
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#endif // V8_SCANNER_CHARACTER_STREAMS_H_
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