efa249a898
Consumers can use this to derive the full stack from sampled leaf nodes without having to flatten the tree. Bug: v8:8999 Change-Id: I42c638dd2c757837b0c03514c204be0182653291 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1525877 Reviewed-by: Peter Marshall <petermarshall@chromium.org> Reviewed-by: Alexei Filippov <alph@chromium.org> Reviewed-by: Yang Guo <yangguo@chromium.org> Commit-Queue: Peter Marshall <petermarshall@chromium.org> Cr-Commit-Position: refs/heads/master@{#60309}
1012 lines
32 KiB
C++
1012 lines
32 KiB
C++
// Copyright 2010 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_V8_PROFILER_H_
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#define V8_V8_PROFILER_H_
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#include <unordered_set>
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#include <vector>
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#include "v8.h" // NOLINT(build/include)
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/**
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* Profiler support for the V8 JavaScript engine.
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*/
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namespace v8 {
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class HeapGraphNode;
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struct HeapStatsUpdate;
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typedef uint32_t SnapshotObjectId;
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struct CpuProfileDeoptFrame {
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int script_id;
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size_t position;
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};
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} // namespace v8
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#ifdef V8_OS_WIN
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template class V8_EXPORT std::vector<v8::CpuProfileDeoptFrame>;
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#endif
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namespace v8 {
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struct V8_EXPORT CpuProfileDeoptInfo {
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/** A pointer to a static string owned by v8. */
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const char* deopt_reason;
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std::vector<CpuProfileDeoptFrame> stack;
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};
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} // namespace v8
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#ifdef V8_OS_WIN
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template class V8_EXPORT std::vector<v8::CpuProfileDeoptInfo>;
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#endif
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namespace v8 {
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// TickSample captures the information collected for each sample.
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struct TickSample {
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// Internal profiling (with --prof + tools/$OS-tick-processor) wants to
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// include the runtime function we're calling. Externally exposed tick
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// samples don't care.
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enum RecordCEntryFrame { kIncludeCEntryFrame, kSkipCEntryFrame };
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TickSample()
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: state(OTHER),
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pc(nullptr),
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external_callback_entry(nullptr),
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frames_count(0),
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has_external_callback(false),
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update_stats(true) {}
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/**
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* Initialize a tick sample from the isolate.
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* \param isolate The isolate.
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* \param state Execution state.
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* \param record_c_entry_frame Include or skip the runtime function.
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* \param update_stats Whether update the sample to the aggregated stats.
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* \param use_simulator_reg_state When set to true and V8 is running under a
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* simulator, the method will use the simulator
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* register state rather than the one provided
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* with |state| argument. Otherwise the method
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* will use provided register |state| as is.
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*/
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void Init(Isolate* isolate, const v8::RegisterState& state,
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RecordCEntryFrame record_c_entry_frame, bool update_stats,
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bool use_simulator_reg_state = true);
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/**
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* Get a call stack sample from the isolate.
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* \param isolate The isolate.
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* \param state Register state.
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* \param record_c_entry_frame Include or skip the runtime function.
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* \param frames Caller allocated buffer to store stack frames.
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* \param frames_limit Maximum number of frames to capture. The buffer must
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* be large enough to hold the number of frames.
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* \param sample_info The sample info is filled up by the function
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* provides number of actual captured stack frames and
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* the current VM state.
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* \param use_simulator_reg_state When set to true and V8 is running under a
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* simulator, the method will use the simulator
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* register state rather than the one provided
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* with |state| argument. Otherwise the method
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* will use provided register |state| as is.
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* \note GetStackSample is thread and signal safe and should only be called
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* when the JS thread is paused or interrupted.
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* Otherwise the behavior is undefined.
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*/
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static bool GetStackSample(Isolate* isolate, v8::RegisterState* state,
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RecordCEntryFrame record_c_entry_frame,
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void** frames, size_t frames_limit,
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v8::SampleInfo* sample_info,
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bool use_simulator_reg_state = true);
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StateTag state; // The state of the VM.
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void* pc; // Instruction pointer.
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union {
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void* tos; // Top stack value (*sp).
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void* external_callback_entry;
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};
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static const unsigned kMaxFramesCountLog2 = 8;
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static const unsigned kMaxFramesCount = (1 << kMaxFramesCountLog2) - 1;
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void* stack[kMaxFramesCount]; // Call stack.
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unsigned frames_count : kMaxFramesCountLog2; // Number of captured frames.
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bool has_external_callback : 1;
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bool update_stats : 1; // Whether the sample should update aggregated stats.
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};
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/**
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* CpuProfileNode represents a node in a call graph.
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*/
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class V8_EXPORT CpuProfileNode {
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public:
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struct LineTick {
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/** The 1-based number of the source line where the function originates. */
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int line;
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/** The count of samples associated with the source line. */
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unsigned int hit_count;
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};
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/** Returns function name (empty string for anonymous functions.) */
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Local<String> GetFunctionName() const;
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/**
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* Returns function name (empty string for anonymous functions.)
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* The string ownership is *not* passed to the caller. It stays valid until
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* profile is deleted. The function is thread safe.
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*/
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const char* GetFunctionNameStr() const;
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/** Returns id of the script where function is located. */
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int GetScriptId() const;
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/** Returns resource name for script from where the function originates. */
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Local<String> GetScriptResourceName() const;
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/**
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* Returns resource name for script from where the function originates.
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* The string ownership is *not* passed to the caller. It stays valid until
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* profile is deleted. The function is thread safe.
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*/
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const char* GetScriptResourceNameStr() const;
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/**
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* Return true if the script from where the function originates is flagged as
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* being shared cross-origin.
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*/
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bool IsScriptSharedCrossOrigin() const;
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/**
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* Returns the number, 1-based, of the line where the function originates.
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* kNoLineNumberInfo if no line number information is available.
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*/
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int GetLineNumber() const;
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/**
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* Returns 1-based number of the column where the function originates.
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* kNoColumnNumberInfo if no column number information is available.
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*/
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int GetColumnNumber() const;
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/**
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* Returns the number of the function's source lines that collect the samples.
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*/
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unsigned int GetHitLineCount() const;
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/** Returns the set of source lines that collect the samples.
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* The caller allocates buffer and responsible for releasing it.
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* True if all available entries are copied, otherwise false.
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* The function copies nothing if buffer is not large enough.
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*/
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bool GetLineTicks(LineTick* entries, unsigned int length) const;
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/** Returns bailout reason for the function
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* if the optimization was disabled for it.
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*/
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const char* GetBailoutReason() const;
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/**
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* Returns the count of samples where the function was currently executing.
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*/
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unsigned GetHitCount() const;
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/** Returns function entry UID. */
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V8_DEPRECATE_SOON(
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"Use GetScriptId, GetLineNumber, and GetColumnNumber instead.",
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unsigned GetCallUid() const);
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/** Returns id of the node. The id is unique within the tree */
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unsigned GetNodeId() const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child node by index. */
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const CpuProfileNode* GetChild(int index) const;
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/** Retrieves the ancestor node, or null if the root. */
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const CpuProfileNode* GetParent() const;
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/** Retrieves deopt infos for the node. */
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const std::vector<CpuProfileDeoptInfo>& GetDeoptInfos() const;
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static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
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static const int kNoColumnNumberInfo = Message::kNoColumnInfo;
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};
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/**
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* CpuProfile contains a CPU profile in a form of top-down call tree
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* (from main() down to functions that do all the work).
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*/
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class V8_EXPORT CpuProfile {
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public:
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/** Returns CPU profile title. */
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Local<String> GetTitle() const;
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/** Returns the root node of the top down call tree. */
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const CpuProfileNode* GetTopDownRoot() const;
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/**
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* Returns number of samples recorded. The samples are not recorded unless
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* |record_samples| parameter of CpuProfiler::StartCpuProfiling is true.
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*/
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int GetSamplesCount() const;
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/**
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* Returns profile node corresponding to the top frame the sample at
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* the given index.
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*/
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const CpuProfileNode* GetSample(int index) const;
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/**
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* Returns the timestamp of the sample. The timestamp is the number of
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* microseconds since some unspecified starting point.
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* The point is equal to the starting point used by GetStartTime.
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*/
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int64_t GetSampleTimestamp(int index) const;
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/**
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* Returns time when the profile recording was started (in microseconds)
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* since some unspecified starting point.
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*/
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int64_t GetStartTime() const;
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/**
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* Returns time when the profile recording was stopped (in microseconds)
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* since some unspecified starting point.
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* The point is equal to the starting point used by GetStartTime.
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*/
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int64_t GetEndTime() const;
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/**
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* Deletes the profile and removes it from CpuProfiler's list.
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* All pointers to nodes previously returned become invalid.
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*/
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void Delete();
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};
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enum CpuProfilingMode {
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// In the resulting CpuProfile tree, intermediate nodes in a stack trace
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// (from the root to a leaf) will have line numbers that point to the start
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// line of the function, rather than the line of the callsite of the child.
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kLeafNodeLineNumbers,
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// In the resulting CpuProfile tree, nodes are separated based on the line
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// number of their callsite in their parent.
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kCallerLineNumbers,
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};
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/**
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* Interface for controlling CPU profiling. Instance of the
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* profiler can be created using v8::CpuProfiler::New method.
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*/
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class V8_EXPORT CpuProfiler {
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public:
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/**
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* Creates a new CPU profiler for the |isolate|. The isolate must be
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* initialized. The profiler object must be disposed after use by calling
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* |Dispose| method.
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*/
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static CpuProfiler* New(Isolate* isolate);
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/**
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* Synchronously collect current stack sample in all profilers attached to
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* the |isolate|. The call does not affect number of ticks recorded for
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* the current top node.
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*/
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static void CollectSample(Isolate* isolate);
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/**
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* Disposes the CPU profiler object.
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*/
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void Dispose();
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/**
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* Changes default CPU profiler sampling interval to the specified number
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* of microseconds. Default interval is 1000us. This method must be called
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* when there are no profiles being recorded.
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*/
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void SetSamplingInterval(int us);
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/**
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* Starts collecting CPU profile. Title may be an empty string. It
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* is allowed to have several profiles being collected at
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* once. Attempts to start collecting several profiles with the same
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* title are silently ignored. While collecting a profile, functions
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* from all security contexts are included in it. The token-based
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* filtering is only performed when querying for a profile.
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*
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* |record_samples| parameter controls whether individual samples should
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* be recorded in addition to the aggregated tree.
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*/
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void StartProfiling(Local<String> title, CpuProfilingMode mode,
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bool record_samples = false);
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/**
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* The same as StartProfiling above, but the CpuProfilingMode defaults to
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* kLeafNodeLineNumbers mode, which was the previous default behavior of the
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* profiler.
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*/
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void StartProfiling(Local<String> title, bool record_samples = false);
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/**
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* Stops collecting CPU profile with a given title and returns it.
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* If the title given is empty, finishes the last profile started.
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*/
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CpuProfile* StopProfiling(Local<String> title);
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/**
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* Force collection of a sample. Must be called on the VM thread.
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* Recording the forced sample does not contribute to the aggregated
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* profile statistics.
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*/
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V8_DEPRECATED("Use static CollectSample(Isolate*) instead.",
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void CollectSample());
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/**
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* Tells the profiler whether the embedder is idle.
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*/
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V8_DEPRECATED("Use Isolate::SetIdle(bool) instead.",
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void SetIdle(bool is_idle));
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/**
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* Generate more detailed source positions to code objects. This results in
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* better results when mapping profiling samples to script source.
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*/
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static void UseDetailedSourcePositionsForProfiling(Isolate* isolate);
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private:
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CpuProfiler();
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~CpuProfiler();
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CpuProfiler(const CpuProfiler&);
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CpuProfiler& operator=(const CpuProfiler&);
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};
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/**
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* HeapSnapshotEdge represents a directed connection between heap
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* graph nodes: from retainers to retained nodes.
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*/
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class V8_EXPORT HeapGraphEdge {
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public:
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enum Type {
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kContextVariable = 0, // A variable from a function context.
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kElement = 1, // An element of an array.
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kProperty = 2, // A named object property.
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kInternal = 3, // A link that can't be accessed from JS,
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// thus, its name isn't a real property name
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// (e.g. parts of a ConsString).
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kHidden = 4, // A link that is needed for proper sizes
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// calculation, but may be hidden from user.
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kShortcut = 5, // A link that must not be followed during
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// sizes calculation.
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kWeak = 6 // A weak reference (ignored by the GC).
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};
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/** Returns edge type (see HeapGraphEdge::Type). */
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Type GetType() const;
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/**
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* Returns edge name. This can be a variable name, an element index, or
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* a property name.
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*/
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Local<Value> GetName() const;
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/** Returns origin node. */
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const HeapGraphNode* GetFromNode() const;
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/** Returns destination node. */
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const HeapGraphNode* GetToNode() const;
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};
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/**
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* HeapGraphNode represents a node in a heap graph.
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*/
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class V8_EXPORT HeapGraphNode {
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public:
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enum Type {
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kHidden = 0, // Hidden node, may be filtered when shown to user.
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kArray = 1, // An array of elements.
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kString = 2, // A string.
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kObject = 3, // A JS object (except for arrays and strings).
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kCode = 4, // Compiled code.
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kClosure = 5, // Function closure.
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kRegExp = 6, // RegExp.
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kHeapNumber = 7, // Number stored in the heap.
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kNative = 8, // Native object (not from V8 heap).
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kSynthetic = 9, // Synthetic object, usually used for grouping
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// snapshot items together.
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kConsString = 10, // Concatenated string. A pair of pointers to strings.
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kSlicedString = 11, // Sliced string. A fragment of another string.
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kSymbol = 12, // A Symbol (ES6).
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kBigInt = 13 // BigInt.
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};
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/** Returns node type (see HeapGraphNode::Type). */
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Type GetType() const;
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/**
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* Returns node name. Depending on node's type this can be the name
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* of the constructor (for objects), the name of the function (for
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* closures), string value, or an empty string (for compiled code).
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*/
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Local<String> GetName() const;
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/**
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* Returns node id. For the same heap object, the id remains the same
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* across all snapshots.
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*/
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SnapshotObjectId GetId() const;
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/** Returns node's own size, in bytes. */
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size_t GetShallowSize() const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child by index. */
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const HeapGraphEdge* GetChild(int index) const;
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};
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/**
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* An interface for exporting data from V8, using "push" model.
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*/
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class V8_EXPORT OutputStream { // NOLINT
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public:
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enum WriteResult {
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kContinue = 0,
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kAbort = 1
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};
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virtual ~OutputStream() = default;
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/** Notify about the end of stream. */
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virtual void EndOfStream() = 0;
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/** Get preferred output chunk size. Called only once. */
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virtual int GetChunkSize() { return 1024; }
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/**
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* Writes the next chunk of snapshot data into the stream. Writing
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* can be stopped by returning kAbort as function result. EndOfStream
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* will not be called in case writing was aborted.
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*/
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virtual WriteResult WriteAsciiChunk(char* data, int size) = 0;
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/**
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* Writes the next chunk of heap stats data into the stream. Writing
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* can be stopped by returning kAbort as function result. EndOfStream
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* will not be called in case writing was aborted.
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*/
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virtual WriteResult WriteHeapStatsChunk(HeapStatsUpdate* data, int count) {
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return kAbort;
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}
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};
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/**
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* HeapSnapshots record the state of the JS heap at some moment.
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*/
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class V8_EXPORT HeapSnapshot {
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public:
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enum SerializationFormat {
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kJSON = 0 // See format description near 'Serialize' method.
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};
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/** Returns the root node of the heap graph. */
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const HeapGraphNode* GetRoot() const;
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/** Returns a node by its id. */
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const HeapGraphNode* GetNodeById(SnapshotObjectId id) const;
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/** Returns total nodes count in the snapshot. */
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int GetNodesCount() const;
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/** Returns a node by index. */
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const HeapGraphNode* GetNode(int index) const;
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/** Returns a max seen JS object Id. */
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SnapshotObjectId GetMaxSnapshotJSObjectId() const;
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/**
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* Deletes the snapshot and removes it from HeapProfiler's list.
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* All pointers to nodes, edges and paths previously returned become
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* invalid.
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*/
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void Delete();
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/**
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* Prepare a serialized representation of the snapshot. The result
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* is written into the stream provided in chunks of specified size.
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* The total length of the serialized snapshot is unknown in
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* advance, it can be roughly equal to JS heap size (that means,
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* it can be really big - tens of megabytes).
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*
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* For the JSON format, heap contents are represented as an object
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* with the following structure:
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*
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* {
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* snapshot: {
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* title: "...",
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* uid: nnn,
|
|
* meta: { meta-info },
|
|
* node_count: nnn,
|
|
* edge_count: nnn
|
|
* },
|
|
* nodes: [nodes array],
|
|
* edges: [edges array],
|
|
* strings: [strings array]
|
|
* }
|
|
*
|
|
* Nodes reference strings, other nodes, and edges by their indexes
|
|
* in corresponding arrays.
|
|
*/
|
|
void Serialize(OutputStream* stream,
|
|
SerializationFormat format = kJSON) const;
|
|
};
|
|
|
|
|
|
/**
|
|
* An interface for reporting progress and controlling long-running
|
|
* activities.
|
|
*/
|
|
class V8_EXPORT ActivityControl { // NOLINT
|
|
public:
|
|
enum ControlOption {
|
|
kContinue = 0,
|
|
kAbort = 1
|
|
};
|
|
virtual ~ActivityControl() = default;
|
|
/**
|
|
* Notify about current progress. The activity can be stopped by
|
|
* returning kAbort as the callback result.
|
|
*/
|
|
virtual ControlOption ReportProgressValue(int done, int total) = 0;
|
|
};
|
|
|
|
|
|
/**
|
|
* AllocationProfile is a sampled profile of allocations done by the program.
|
|
* This is structured as a call-graph.
|
|
*/
|
|
class V8_EXPORT AllocationProfile {
|
|
public:
|
|
struct Allocation {
|
|
/**
|
|
* Size of the sampled allocation object.
|
|
*/
|
|
size_t size;
|
|
|
|
/**
|
|
* The number of objects of such size that were sampled.
|
|
*/
|
|
unsigned int count;
|
|
};
|
|
|
|
/**
|
|
* Represents a node in the call-graph.
|
|
*/
|
|
struct Node {
|
|
/**
|
|
* Name of the function. May be empty for anonymous functions or if the
|
|
* script corresponding to this function has been unloaded.
|
|
*/
|
|
Local<String> name;
|
|
|
|
/**
|
|
* Name of the script containing the function. May be empty if the script
|
|
* name is not available, or if the script has been unloaded.
|
|
*/
|
|
Local<String> script_name;
|
|
|
|
/**
|
|
* id of the script where the function is located. May be equal to
|
|
* v8::UnboundScript::kNoScriptId in cases where the script doesn't exist.
|
|
*/
|
|
int script_id;
|
|
|
|
/**
|
|
* Start position of the function in the script.
|
|
*/
|
|
int start_position;
|
|
|
|
/**
|
|
* 1-indexed line number where the function starts. May be
|
|
* kNoLineNumberInfo if no line number information is available.
|
|
*/
|
|
int line_number;
|
|
|
|
/**
|
|
* 1-indexed column number where the function starts. May be
|
|
* kNoColumnNumberInfo if no line number information is available.
|
|
*/
|
|
int column_number;
|
|
|
|
/**
|
|
* Unique id of the node.
|
|
*/
|
|
uint32_t node_id;
|
|
|
|
/**
|
|
* List of callees called from this node for which we have sampled
|
|
* allocations. The lifetime of the children is scoped to the containing
|
|
* AllocationProfile.
|
|
*/
|
|
std::vector<Node*> children;
|
|
|
|
/**
|
|
* List of self allocations done by this node in the call-graph.
|
|
*/
|
|
std::vector<Allocation> allocations;
|
|
};
|
|
|
|
/**
|
|
* Represent a single sample recorded for an allocation.
|
|
*/
|
|
struct Sample {
|
|
/**
|
|
* id of the node in the profile tree.
|
|
*/
|
|
uint32_t node_id;
|
|
|
|
/**
|
|
* Size of the sampled allocation object.
|
|
*/
|
|
size_t size;
|
|
|
|
/**
|
|
* The number of objects of such size that were sampled.
|
|
*/
|
|
unsigned int count;
|
|
|
|
/**
|
|
* Unique time-ordered id of the allocation sample. Can be used to track
|
|
* what samples were added or removed between two snapshots.
|
|
*/
|
|
uint64_t sample_id;
|
|
};
|
|
|
|
/**
|
|
* Returns the root node of the call-graph. The root node corresponds to an
|
|
* empty JS call-stack. The lifetime of the returned Node* is scoped to the
|
|
* containing AllocationProfile.
|
|
*/
|
|
virtual Node* GetRootNode() = 0;
|
|
virtual const std::vector<Sample>& GetSamples() = 0;
|
|
|
|
virtual ~AllocationProfile() = default;
|
|
|
|
static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
|
|
static const int kNoColumnNumberInfo = Message::kNoColumnInfo;
|
|
};
|
|
|
|
/**
|
|
* An object graph consisting of embedder objects and V8 objects.
|
|
* Edges of the graph are strong references between the objects.
|
|
* The embedder can build this graph during heap snapshot generation
|
|
* to include the embedder objects in the heap snapshot.
|
|
* Usage:
|
|
* 1) Define derived class of EmbedderGraph::Node for embedder objects.
|
|
* 2) Set the build embedder graph callback on the heap profiler using
|
|
* HeapProfiler::AddBuildEmbedderGraphCallback.
|
|
* 3) In the callback use graph->AddEdge(node1, node2) to add an edge from
|
|
* node1 to node2.
|
|
* 4) To represent references from/to V8 object, construct V8 nodes using
|
|
* graph->V8Node(value).
|
|
*/
|
|
class V8_EXPORT EmbedderGraph {
|
|
public:
|
|
class Node {
|
|
public:
|
|
Node() = default;
|
|
virtual ~Node() = default;
|
|
virtual const char* Name() = 0;
|
|
virtual size_t SizeInBytes() = 0;
|
|
/**
|
|
* The corresponding V8 wrapper node if not null.
|
|
* During heap snapshot generation the embedder node and the V8 wrapper
|
|
* node will be merged into one node to simplify retaining paths.
|
|
*/
|
|
virtual Node* WrapperNode() { return nullptr; }
|
|
virtual bool IsRootNode() { return false; }
|
|
/** Must return true for non-V8 nodes. */
|
|
virtual bool IsEmbedderNode() { return true; }
|
|
/**
|
|
* Optional name prefix. It is used in Chrome for tagging detached nodes.
|
|
*/
|
|
virtual const char* NamePrefix() { return nullptr; }
|
|
|
|
private:
|
|
Node(const Node&) = delete;
|
|
Node& operator=(const Node&) = delete;
|
|
};
|
|
|
|
/**
|
|
* Returns a node corresponding to the given V8 value. Ownership is not
|
|
* transferred. The result pointer is valid while the graph is alive.
|
|
*/
|
|
virtual Node* V8Node(const v8::Local<v8::Value>& value) = 0;
|
|
|
|
/**
|
|
* Adds the given node to the graph and takes ownership of the node.
|
|
* Returns a raw pointer to the node that is valid while the graph is alive.
|
|
*/
|
|
virtual Node* AddNode(std::unique_ptr<Node> node) = 0;
|
|
|
|
/**
|
|
* Adds an edge that represents a strong reference from the given
|
|
* node |from| to the given node |to|. The nodes must be added to the graph
|
|
* before calling this function.
|
|
*
|
|
* If name is nullptr, the edge will have auto-increment indexes, otherwise
|
|
* it will be named accordingly.
|
|
*/
|
|
virtual void AddEdge(Node* from, Node* to, const char* name = nullptr) = 0;
|
|
|
|
virtual ~EmbedderGraph() = default;
|
|
};
|
|
|
|
/**
|
|
* Interface for controlling heap profiling. Instance of the
|
|
* profiler can be retrieved using v8::Isolate::GetHeapProfiler.
|
|
*/
|
|
class V8_EXPORT HeapProfiler {
|
|
public:
|
|
enum SamplingFlags {
|
|
kSamplingNoFlags = 0,
|
|
kSamplingForceGC = 1 << 0,
|
|
};
|
|
|
|
/**
|
|
* Callback function invoked during heap snapshot generation to retrieve
|
|
* the embedder object graph. The callback should use graph->AddEdge(..) to
|
|
* add references between the objects.
|
|
* The callback must not trigger garbage collection in V8.
|
|
*/
|
|
typedef void (*BuildEmbedderGraphCallback)(v8::Isolate* isolate,
|
|
v8::EmbedderGraph* graph,
|
|
void* data);
|
|
|
|
/** Returns the number of snapshots taken. */
|
|
int GetSnapshotCount();
|
|
|
|
/** Returns a snapshot by index. */
|
|
const HeapSnapshot* GetHeapSnapshot(int index);
|
|
|
|
/**
|
|
* Returns SnapshotObjectId for a heap object referenced by |value| if
|
|
* it has been seen by the heap profiler, kUnknownObjectId otherwise.
|
|
*/
|
|
SnapshotObjectId GetObjectId(Local<Value> value);
|
|
|
|
/**
|
|
* Returns heap object with given SnapshotObjectId if the object is alive,
|
|
* otherwise empty handle is returned.
|
|
*/
|
|
Local<Value> FindObjectById(SnapshotObjectId id);
|
|
|
|
/**
|
|
* Clears internal map from SnapshotObjectId to heap object. The new objects
|
|
* will not be added into it unless a heap snapshot is taken or heap object
|
|
* tracking is kicked off.
|
|
*/
|
|
void ClearObjectIds();
|
|
|
|
/**
|
|
* A constant for invalid SnapshotObjectId. GetSnapshotObjectId will return
|
|
* it in case heap profiler cannot find id for the object passed as
|
|
* parameter. HeapSnapshot::GetNodeById will always return NULL for such id.
|
|
*/
|
|
static const SnapshotObjectId kUnknownObjectId = 0;
|
|
|
|
/**
|
|
* Callback interface for retrieving user friendly names of global objects.
|
|
*/
|
|
class ObjectNameResolver {
|
|
public:
|
|
/**
|
|
* Returns name to be used in the heap snapshot for given node. Returned
|
|
* string must stay alive until snapshot collection is completed.
|
|
*/
|
|
virtual const char* GetName(Local<Object> object) = 0;
|
|
|
|
protected:
|
|
virtual ~ObjectNameResolver() = default;
|
|
};
|
|
|
|
/**
|
|
* Takes a heap snapshot and returns it.
|
|
*/
|
|
const HeapSnapshot* TakeHeapSnapshot(
|
|
ActivityControl* control = nullptr,
|
|
ObjectNameResolver* global_object_name_resolver = nullptr);
|
|
|
|
/**
|
|
* Starts tracking of heap objects population statistics. After calling
|
|
* this method, all heap objects relocations done by the garbage collector
|
|
* are being registered.
|
|
*
|
|
* |track_allocations| parameter controls whether stack trace of each
|
|
* allocation in the heap will be recorded and reported as part of
|
|
* HeapSnapshot.
|
|
*/
|
|
void StartTrackingHeapObjects(bool track_allocations = false);
|
|
|
|
/**
|
|
* Adds a new time interval entry to the aggregated statistics array. The
|
|
* time interval entry contains information on the current heap objects
|
|
* population size. The method also updates aggregated statistics and
|
|
* reports updates for all previous time intervals via the OutputStream
|
|
* object. Updates on each time interval are provided as a stream of the
|
|
* HeapStatsUpdate structure instances.
|
|
* If |timestamp_us| is supplied, timestamp of the new entry will be written
|
|
* into it. The return value of the function is the last seen heap object Id.
|
|
*
|
|
* StartTrackingHeapObjects must be called before the first call to this
|
|
* method.
|
|
*/
|
|
SnapshotObjectId GetHeapStats(OutputStream* stream,
|
|
int64_t* timestamp_us = nullptr);
|
|
|
|
/**
|
|
* Stops tracking of heap objects population statistics, cleans up all
|
|
* collected data. StartHeapObjectsTracking must be called again prior to
|
|
* calling GetHeapStats next time.
|
|
*/
|
|
void StopTrackingHeapObjects();
|
|
|
|
/**
|
|
* Starts gathering a sampling heap profile. A sampling heap profile is
|
|
* similar to tcmalloc's heap profiler and Go's mprof. It samples object
|
|
* allocations and builds an online 'sampling' heap profile. At any point in
|
|
* time, this profile is expected to be a representative sample of objects
|
|
* currently live in the system. Each sampled allocation includes the stack
|
|
* trace at the time of allocation, which makes this really useful for memory
|
|
* leak detection.
|
|
*
|
|
* This mechanism is intended to be cheap enough that it can be used in
|
|
* production with minimal performance overhead.
|
|
*
|
|
* Allocations are sampled using a randomized Poisson process. On average, one
|
|
* allocation will be sampled every |sample_interval| bytes allocated. The
|
|
* |stack_depth| parameter controls the maximum number of stack frames to be
|
|
* captured on each allocation.
|
|
*
|
|
* NOTE: This is a proof-of-concept at this point. Right now we only sample
|
|
* newspace allocations. Support for paged space allocation (e.g. pre-tenured
|
|
* objects, large objects, code objects, etc.) and native allocations
|
|
* doesn't exist yet, but is anticipated in the future.
|
|
*
|
|
* Objects allocated before the sampling is started will not be included in
|
|
* the profile.
|
|
*
|
|
* Returns false if a sampling heap profiler is already running.
|
|
*/
|
|
bool StartSamplingHeapProfiler(uint64_t sample_interval = 512 * 1024,
|
|
int stack_depth = 16,
|
|
SamplingFlags flags = kSamplingNoFlags);
|
|
|
|
/**
|
|
* Stops the sampling heap profile and discards the current profile.
|
|
*/
|
|
void StopSamplingHeapProfiler();
|
|
|
|
/**
|
|
* Returns the sampled profile of allocations allocated (and still live) since
|
|
* StartSamplingHeapProfiler was called. The ownership of the pointer is
|
|
* transferred to the caller. Returns nullptr if sampling heap profiler is not
|
|
* active.
|
|
*/
|
|
AllocationProfile* GetAllocationProfile();
|
|
|
|
/**
|
|
* Deletes all snapshots taken. All previously returned pointers to
|
|
* snapshots and their contents become invalid after this call.
|
|
*/
|
|
void DeleteAllHeapSnapshots();
|
|
|
|
void AddBuildEmbedderGraphCallback(BuildEmbedderGraphCallback callback,
|
|
void* data);
|
|
void RemoveBuildEmbedderGraphCallback(BuildEmbedderGraphCallback callback,
|
|
void* data);
|
|
|
|
/**
|
|
* Default value of persistent handle class ID. Must not be used to
|
|
* define a class. Can be used to reset a class of a persistent
|
|
* handle.
|
|
*/
|
|
static const uint16_t kPersistentHandleNoClassId = 0;
|
|
|
|
private:
|
|
HeapProfiler();
|
|
~HeapProfiler();
|
|
HeapProfiler(const HeapProfiler&);
|
|
HeapProfiler& operator=(const HeapProfiler&);
|
|
};
|
|
|
|
/**
|
|
* A struct for exporting HeapStats data from V8, using "push" model.
|
|
* See HeapProfiler::GetHeapStats.
|
|
*/
|
|
struct HeapStatsUpdate {
|
|
HeapStatsUpdate(uint32_t index, uint32_t count, uint32_t size)
|
|
: index(index), count(count), size(size) { }
|
|
uint32_t index; // Index of the time interval that was changed.
|
|
uint32_t count; // New value of count field for the interval with this index.
|
|
uint32_t size; // New value of size field for the interval with this index.
|
|
};
|
|
|
|
#define CODE_EVENTS_LIST(V) \
|
|
V(Builtin) \
|
|
V(Callback) \
|
|
V(Eval) \
|
|
V(Function) \
|
|
V(InterpretedFunction) \
|
|
V(Handler) \
|
|
V(BytecodeHandler) \
|
|
V(LazyCompile) \
|
|
V(RegExp) \
|
|
V(Script) \
|
|
V(Stub)
|
|
|
|
/**
|
|
* Note that this enum may be extended in the future. Please include a default
|
|
* case if this enum is used in a switch statement.
|
|
*/
|
|
enum CodeEventType {
|
|
kUnknownType = 0
|
|
#define V(Name) , k##Name##Type
|
|
CODE_EVENTS_LIST(V)
|
|
#undef V
|
|
};
|
|
|
|
/**
|
|
* Representation of a code creation event
|
|
*/
|
|
class V8_EXPORT CodeEvent {
|
|
public:
|
|
uintptr_t GetCodeStartAddress();
|
|
size_t GetCodeSize();
|
|
Local<String> GetFunctionName();
|
|
Local<String> GetScriptName();
|
|
int GetScriptLine();
|
|
int GetScriptColumn();
|
|
/**
|
|
* NOTE (mmarchini): We can't allocate objects in the heap when we collect
|
|
* existing code, and both the code type and the comment are not stored in the
|
|
* heap, so we return those as const char*.
|
|
*/
|
|
CodeEventType GetCodeType();
|
|
const char* GetComment();
|
|
|
|
static const char* GetCodeEventTypeName(CodeEventType code_event_type);
|
|
};
|
|
|
|
/**
|
|
* Interface to listen to code creation events.
|
|
*/
|
|
class V8_EXPORT CodeEventHandler {
|
|
public:
|
|
/**
|
|
* Creates a new listener for the |isolate|. The isolate must be initialized.
|
|
* The listener object must be disposed after use by calling |Dispose| method.
|
|
* Multiple listeners can be created for the same isolate.
|
|
*/
|
|
explicit CodeEventHandler(Isolate* isolate);
|
|
virtual ~CodeEventHandler();
|
|
|
|
virtual void Handle(CodeEvent* code_event) = 0;
|
|
|
|
void Enable();
|
|
void Disable();
|
|
|
|
private:
|
|
CodeEventHandler();
|
|
CodeEventHandler(const CodeEventHandler&);
|
|
CodeEventHandler& operator=(const CodeEventHandler&);
|
|
void* internal_listener_;
|
|
};
|
|
|
|
} // namespace v8
|
|
|
|
|
|
#endif // V8_V8_PROFILER_H_
|