4eddbacabf
This will allow us to move expressions from one function to another, for example when the parser determines that a given cover grammar instance is actually the default value initializer for an arrow function. This is a re-land of https://codereview.chromium.org/636403003/ with a fix for the arm64 code generator. R=svenpanne@chromium.org BUG= Review URL: https://codereview.chromium.org/663373003 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24769 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1433 lines
47 KiB
C++
1433 lines
47 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/v8.h"
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#include "src/scopes.h"
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#include "src/accessors.h"
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#include "src/bootstrapper.h"
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#include "src/compiler.h"
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#include "src/messages.h"
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#include "src/scopeinfo.h"
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namespace v8 {
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namespace internal {
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// ----------------------------------------------------------------------------
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// Implementation of LocalsMap
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//
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// Note: We are storing the handle locations as key values in the hash map.
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// When inserting a new variable via Declare(), we rely on the fact that
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// the handle location remains alive for the duration of that variable
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// use. Because a Variable holding a handle with the same location exists
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// this is ensured.
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VariableMap::VariableMap(Zone* zone)
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: ZoneHashMap(ZoneHashMap::PointersMatch, 8, ZoneAllocationPolicy(zone)),
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zone_(zone) {}
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VariableMap::~VariableMap() {}
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Variable* VariableMap::Declare(Scope* scope, const AstRawString* name,
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VariableMode mode, bool is_valid_lhs,
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Variable::Kind kind,
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InitializationFlag initialization_flag,
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MaybeAssignedFlag maybe_assigned_flag,
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Interface* interface) {
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// AstRawStrings are unambiguous, i.e., the same string is always represented
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// by the same AstRawString*.
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// FIXME(marja): fix the type of Lookup.
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Entry* p = ZoneHashMap::Lookup(const_cast<AstRawString*>(name), name->hash(),
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true, ZoneAllocationPolicy(zone()));
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if (p->value == NULL) {
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// The variable has not been declared yet -> insert it.
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DCHECK(p->key == name);
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p->value = new (zone())
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Variable(scope, name, mode, is_valid_lhs, kind, initialization_flag,
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maybe_assigned_flag, interface);
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}
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return reinterpret_cast<Variable*>(p->value);
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}
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Variable* VariableMap::Lookup(const AstRawString* name) {
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Entry* p = ZoneHashMap::Lookup(const_cast<AstRawString*>(name), name->hash(),
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false, ZoneAllocationPolicy(NULL));
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if (p != NULL) {
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DCHECK(reinterpret_cast<const AstRawString*>(p->key) == name);
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DCHECK(p->value != NULL);
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return reinterpret_cast<Variable*>(p->value);
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}
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return NULL;
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}
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// ----------------------------------------------------------------------------
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// Implementation of Scope
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Scope::Scope(Scope* outer_scope, ScopeType scope_type,
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AstValueFactory* ast_value_factory, Zone* zone)
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: isolate_(zone->isolate()),
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inner_scopes_(4, zone),
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variables_(zone),
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internals_(4, zone),
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temps_(4, zone),
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params_(4, zone),
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unresolved_(16, zone),
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decls_(4, zone),
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interface_(FLAG_harmony_modules &&
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(scope_type == MODULE_SCOPE || scope_type == GLOBAL_SCOPE)
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? Interface::NewModule(zone) : NULL),
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already_resolved_(false),
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ast_value_factory_(ast_value_factory),
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zone_(zone) {
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SetDefaults(scope_type, outer_scope, Handle<ScopeInfo>::null());
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// The outermost scope must be a global scope.
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DCHECK(scope_type == GLOBAL_SCOPE || outer_scope != NULL);
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DCHECK(!HasIllegalRedeclaration());
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}
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Scope::Scope(Scope* inner_scope,
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ScopeType scope_type,
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Handle<ScopeInfo> scope_info,
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AstValueFactory* value_factory,
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Zone* zone)
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: isolate_(zone->isolate()),
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inner_scopes_(4, zone),
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variables_(zone),
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internals_(4, zone),
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temps_(4, zone),
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params_(4, zone),
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unresolved_(16, zone),
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decls_(4, zone),
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interface_(NULL),
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already_resolved_(true),
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ast_value_factory_(value_factory),
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zone_(zone) {
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SetDefaults(scope_type, NULL, scope_info);
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if (!scope_info.is_null()) {
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num_heap_slots_ = scope_info_->ContextLength();
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}
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// Ensure at least MIN_CONTEXT_SLOTS to indicate a materialized context.
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num_heap_slots_ = Max(num_heap_slots_,
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static_cast<int>(Context::MIN_CONTEXT_SLOTS));
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AddInnerScope(inner_scope);
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}
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Scope::Scope(Scope* inner_scope, const AstRawString* catch_variable_name,
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AstValueFactory* value_factory, Zone* zone)
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: isolate_(zone->isolate()),
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inner_scopes_(1, zone),
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variables_(zone),
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internals_(0, zone),
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temps_(0, zone),
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params_(0, zone),
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unresolved_(0, zone),
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decls_(0, zone),
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interface_(NULL),
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already_resolved_(true),
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ast_value_factory_(value_factory),
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zone_(zone) {
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SetDefaults(CATCH_SCOPE, NULL, Handle<ScopeInfo>::null());
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AddInnerScope(inner_scope);
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++num_var_or_const_;
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num_heap_slots_ = Context::MIN_CONTEXT_SLOTS;
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Variable* variable = variables_.Declare(this,
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catch_variable_name,
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VAR,
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true, // Valid left-hand side.
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Variable::NORMAL,
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kCreatedInitialized);
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AllocateHeapSlot(variable);
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}
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void Scope::SetDefaults(ScopeType scope_type,
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Scope* outer_scope,
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Handle<ScopeInfo> scope_info) {
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outer_scope_ = outer_scope;
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scope_type_ = scope_type;
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scope_name_ = ast_value_factory_->empty_string();
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dynamics_ = NULL;
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receiver_ = NULL;
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function_ = NULL;
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arguments_ = NULL;
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illegal_redecl_ = NULL;
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scope_inside_with_ = false;
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scope_contains_with_ = false;
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scope_calls_eval_ = false;
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scope_uses_this_ = false;
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scope_uses_arguments_ = false;
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asm_module_ = false;
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asm_function_ = outer_scope != NULL && outer_scope->asm_module_;
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// Inherit the strict mode from the parent scope.
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strict_mode_ = outer_scope != NULL ? outer_scope->strict_mode_ : SLOPPY;
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outer_scope_calls_sloppy_eval_ = false;
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inner_scope_calls_eval_ = false;
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inner_scope_uses_this_ = false;
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inner_scope_uses_arguments_ = false;
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force_eager_compilation_ = false;
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force_context_allocation_ = (outer_scope != NULL && !is_function_scope())
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? outer_scope->has_forced_context_allocation() : false;
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num_var_or_const_ = 0;
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num_stack_slots_ = 0;
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num_heap_slots_ = 0;
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num_modules_ = 0;
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module_var_ = NULL,
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scope_info_ = scope_info;
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start_position_ = RelocInfo::kNoPosition;
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end_position_ = RelocInfo::kNoPosition;
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if (!scope_info.is_null()) {
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scope_calls_eval_ = scope_info->CallsEval();
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strict_mode_ = scope_info->strict_mode();
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}
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}
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Scope* Scope::DeserializeScopeChain(Context* context, Scope* global_scope,
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Zone* zone) {
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// Reconstruct the outer scope chain from a closure's context chain.
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Scope* current_scope = NULL;
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Scope* innermost_scope = NULL;
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bool contains_with = false;
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while (!context->IsNativeContext()) {
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if (context->IsWithContext()) {
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Scope* with_scope = new(zone) Scope(current_scope,
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WITH_SCOPE,
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Handle<ScopeInfo>::null(),
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global_scope->ast_value_factory_,
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zone);
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current_scope = with_scope;
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// All the inner scopes are inside a with.
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contains_with = true;
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for (Scope* s = innermost_scope; s != NULL; s = s->outer_scope()) {
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s->scope_inside_with_ = true;
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}
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} else if (context->IsGlobalContext()) {
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ScopeInfo* scope_info = ScopeInfo::cast(context->extension());
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current_scope = new(zone) Scope(current_scope,
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GLOBAL_SCOPE,
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Handle<ScopeInfo>(scope_info),
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global_scope->ast_value_factory_,
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zone);
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} else if (context->IsModuleContext()) {
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ScopeInfo* scope_info = ScopeInfo::cast(context->module()->scope_info());
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current_scope = new(zone) Scope(current_scope,
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MODULE_SCOPE,
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Handle<ScopeInfo>(scope_info),
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global_scope->ast_value_factory_,
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zone);
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} else if (context->IsFunctionContext()) {
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ScopeInfo* scope_info = context->closure()->shared()->scope_info();
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current_scope = new(zone) Scope(current_scope,
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FUNCTION_SCOPE,
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Handle<ScopeInfo>(scope_info),
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global_scope->ast_value_factory_,
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zone);
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if (scope_info->IsAsmFunction()) current_scope->asm_function_ = true;
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if (scope_info->IsAsmModule()) current_scope->asm_module_ = true;
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} else if (context->IsBlockContext()) {
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ScopeInfo* scope_info = ScopeInfo::cast(context->extension());
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current_scope = new(zone) Scope(current_scope,
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BLOCK_SCOPE,
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Handle<ScopeInfo>(scope_info),
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global_scope->ast_value_factory_,
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zone);
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} else {
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DCHECK(context->IsCatchContext());
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String* name = String::cast(context->extension());
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current_scope = new (zone) Scope(
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current_scope,
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global_scope->ast_value_factory_->GetString(Handle<String>(name)),
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global_scope->ast_value_factory_, zone);
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}
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if (contains_with) current_scope->RecordWithStatement();
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if (innermost_scope == NULL) innermost_scope = current_scope;
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// Forget about a with when we move to a context for a different function.
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if (context->previous()->closure() != context->closure()) {
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contains_with = false;
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}
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context = context->previous();
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}
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global_scope->AddInnerScope(current_scope);
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global_scope->PropagateScopeInfo(false);
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return (innermost_scope == NULL) ? global_scope : innermost_scope;
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}
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bool Scope::Analyze(CompilationInfo* info) {
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DCHECK(info->function() != NULL);
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Scope* scope = info->function()->scope();
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Scope* top = scope;
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// Traverse the scope tree up to the first unresolved scope or the global
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// scope and start scope resolution and variable allocation from that scope.
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while (!top->is_global_scope() &&
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!top->outer_scope()->already_resolved()) {
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top = top->outer_scope();
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}
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// Allocate the variables.
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{
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AstNodeFactory<AstNullVisitor> ast_node_factory(info->ast_value_factory());
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if (!top->AllocateVariables(info, &ast_node_factory)) return false;
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}
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#ifdef DEBUG
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if (info->isolate()->bootstrapper()->IsActive()
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? FLAG_print_builtin_scopes
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: FLAG_print_scopes) {
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scope->Print();
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}
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if (FLAG_harmony_modules && FLAG_print_interfaces && top->is_global_scope()) {
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PrintF("global : ");
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top->interface()->Print();
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}
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#endif
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info->PrepareForCompilation(scope);
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return true;
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}
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void Scope::Initialize() {
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DCHECK(!already_resolved());
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// Add this scope as a new inner scope of the outer scope.
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if (outer_scope_ != NULL) {
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outer_scope_->inner_scopes_.Add(this, zone());
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scope_inside_with_ = outer_scope_->scope_inside_with_ || is_with_scope();
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} else {
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scope_inside_with_ = is_with_scope();
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}
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// Declare convenience variables.
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// Declare and allocate receiver (even for the global scope, and even
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// if naccesses_ == 0).
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// NOTE: When loading parameters in the global scope, we must take
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// care not to access them as properties of the global object, but
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// instead load them directly from the stack. Currently, the only
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// such parameter is 'this' which is passed on the stack when
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// invoking scripts
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if (is_declaration_scope()) {
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Variable* var =
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variables_.Declare(this,
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ast_value_factory_->this_string(),
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VAR,
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false,
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Variable::THIS,
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kCreatedInitialized);
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var->AllocateTo(Variable::PARAMETER, -1);
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receiver_ = var;
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} else {
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DCHECK(outer_scope() != NULL);
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receiver_ = outer_scope()->receiver();
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}
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if (is_function_scope()) {
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// Declare 'arguments' variable which exists in all functions.
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// Note that it might never be accessed, in which case it won't be
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// allocated during variable allocation.
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variables_.Declare(this,
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ast_value_factory_->arguments_string(),
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VAR,
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true,
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Variable::ARGUMENTS,
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kCreatedInitialized);
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}
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}
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Scope* Scope::FinalizeBlockScope() {
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DCHECK(is_block_scope());
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DCHECK(internals_.is_empty());
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DCHECK(temps_.is_empty());
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DCHECK(params_.is_empty());
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if (num_var_or_const() > 0) return this;
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// Remove this scope from outer scope.
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for (int i = 0; i < outer_scope_->inner_scopes_.length(); i++) {
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if (outer_scope_->inner_scopes_[i] == this) {
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outer_scope_->inner_scopes_.Remove(i);
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break;
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}
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}
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// Reparent inner scopes.
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for (int i = 0; i < inner_scopes_.length(); i++) {
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outer_scope()->AddInnerScope(inner_scopes_[i]);
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}
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// Move unresolved variables
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for (int i = 0; i < unresolved_.length(); i++) {
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outer_scope()->unresolved_.Add(unresolved_[i], zone());
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}
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return NULL;
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}
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Variable* Scope::LookupLocal(const AstRawString* name) {
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Variable* result = variables_.Lookup(name);
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if (result != NULL || scope_info_.is_null()) {
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return result;
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}
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// The Scope is backed up by ScopeInfo. This means it cannot operate in a
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// heap-independent mode, and all strings must be internalized immediately. So
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// it's ok to get the Handle<String> here.
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Handle<String> name_handle = name->string();
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// If we have a serialized scope info, we might find the variable there.
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// There should be no local slot with the given name.
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DCHECK(scope_info_->StackSlotIndex(*name_handle) < 0);
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// Check context slot lookup.
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VariableMode mode;
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Variable::Location location = Variable::CONTEXT;
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InitializationFlag init_flag;
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MaybeAssignedFlag maybe_assigned_flag;
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int index = ScopeInfo::ContextSlotIndex(scope_info_, name_handle, &mode,
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&init_flag, &maybe_assigned_flag);
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if (index < 0) {
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// Check parameters.
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index = scope_info_->ParameterIndex(*name_handle);
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if (index < 0) return NULL;
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mode = DYNAMIC;
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location = Variable::LOOKUP;
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init_flag = kCreatedInitialized;
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// Be conservative and flag parameters as maybe assigned. Better information
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// would require ScopeInfo to serialize the maybe_assigned bit also for
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// parameters.
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maybe_assigned_flag = kMaybeAssigned;
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}
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Variable* var = variables_.Declare(this, name, mode, true, Variable::NORMAL,
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init_flag, maybe_assigned_flag);
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var->AllocateTo(location, index);
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return var;
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}
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Variable* Scope::LookupFunctionVar(const AstRawString* name,
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AstNodeFactory<AstNullVisitor>* factory) {
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if (function_ != NULL && function_->proxy()->raw_name() == name) {
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return function_->proxy()->var();
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} else if (!scope_info_.is_null()) {
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// If we are backed by a scope info, try to lookup the variable there.
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VariableMode mode;
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int index = scope_info_->FunctionContextSlotIndex(*(name->string()), &mode);
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if (index < 0) return NULL;
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Variable* var = new(zone()) Variable(
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this, name, mode, true /* is valid LHS */,
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Variable::NORMAL, kCreatedInitialized);
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VariableProxy* proxy = factory->NewVariableProxy(var);
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VariableDeclaration* declaration = factory->NewVariableDeclaration(
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proxy, mode, this, RelocInfo::kNoPosition);
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DeclareFunctionVar(declaration);
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var->AllocateTo(Variable::CONTEXT, index);
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return var;
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} else {
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return NULL;
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}
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}
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Variable* Scope::Lookup(const AstRawString* name) {
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for (Scope* scope = this;
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scope != NULL;
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scope = scope->outer_scope()) {
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Variable* var = scope->LookupLocal(name);
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if (var != NULL) return var;
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}
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return NULL;
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}
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Variable* Scope::DeclareParameter(const AstRawString* name, VariableMode mode) {
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DCHECK(!already_resolved());
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DCHECK(is_function_scope());
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Variable* var = variables_.Declare(this, name, mode, true, Variable::NORMAL,
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kCreatedInitialized);
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params_.Add(var, zone());
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return var;
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}
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Variable* Scope::DeclareLocal(const AstRawString* name, VariableMode mode,
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InitializationFlag init_flag,
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MaybeAssignedFlag maybe_assigned_flag,
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Interface* interface) {
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DCHECK(!already_resolved());
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// This function handles VAR, LET, and CONST modes. DYNAMIC variables are
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// introduces during variable allocation, INTERNAL variables are allocated
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// explicitly, and TEMPORARY variables are allocated via NewTemporary().
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DCHECK(IsDeclaredVariableMode(mode));
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++num_var_or_const_;
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return variables_.Declare(this, name, mode, true, Variable::NORMAL, init_flag,
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maybe_assigned_flag, interface);
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}
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Variable* Scope::DeclareDynamicGlobal(const AstRawString* name) {
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DCHECK(is_global_scope());
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return variables_.Declare(this,
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name,
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DYNAMIC_GLOBAL,
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true,
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Variable::NORMAL,
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kCreatedInitialized);
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}
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void Scope::RemoveUnresolved(VariableProxy* var) {
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// Most likely (always?) any variable we want to remove
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// was just added before, so we search backwards.
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for (int i = unresolved_.length(); i-- > 0;) {
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if (unresolved_[i] == var) {
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unresolved_.Remove(i);
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return;
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}
|
|
}
|
|
}
|
|
|
|
|
|
Variable* Scope::NewInternal(const AstRawString* name) {
|
|
DCHECK(!already_resolved());
|
|
Variable* var = new(zone()) Variable(this,
|
|
name,
|
|
INTERNAL,
|
|
false,
|
|
Variable::NORMAL,
|
|
kCreatedInitialized);
|
|
internals_.Add(var, zone());
|
|
return var;
|
|
}
|
|
|
|
|
|
Variable* Scope::NewTemporary(const AstRawString* name) {
|
|
DCHECK(!already_resolved());
|
|
Variable* var = new(zone()) Variable(this,
|
|
name,
|
|
TEMPORARY,
|
|
true,
|
|
Variable::NORMAL,
|
|
kCreatedInitialized);
|
|
temps_.Add(var, zone());
|
|
return var;
|
|
}
|
|
|
|
|
|
void Scope::AddDeclaration(Declaration* declaration) {
|
|
decls_.Add(declaration, zone());
|
|
}
|
|
|
|
|
|
void Scope::SetIllegalRedeclaration(Expression* expression) {
|
|
// Record only the first illegal redeclaration.
|
|
if (!HasIllegalRedeclaration()) {
|
|
illegal_redecl_ = expression;
|
|
}
|
|
DCHECK(HasIllegalRedeclaration());
|
|
}
|
|
|
|
|
|
void Scope::VisitIllegalRedeclaration(AstVisitor* visitor) {
|
|
DCHECK(HasIllegalRedeclaration());
|
|
illegal_redecl_->Accept(visitor);
|
|
}
|
|
|
|
|
|
Declaration* Scope::CheckConflictingVarDeclarations() {
|
|
int length = decls_.length();
|
|
for (int i = 0; i < length; i++) {
|
|
Declaration* decl = decls_[i];
|
|
if (decl->mode() != VAR) continue;
|
|
const AstRawString* name = decl->proxy()->raw_name();
|
|
|
|
// Iterate through all scopes until and including the declaration scope.
|
|
Scope* previous = NULL;
|
|
Scope* current = decl->scope();
|
|
do {
|
|
// There is a conflict if there exists a non-VAR binding.
|
|
Variable* other_var = current->variables_.Lookup(name);
|
|
if (other_var != NULL && other_var->mode() != VAR) {
|
|
return decl;
|
|
}
|
|
previous = current;
|
|
current = current->outer_scope_;
|
|
} while (!previous->is_declaration_scope());
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
class VarAndOrder {
|
|
public:
|
|
VarAndOrder(Variable* var, int order) : var_(var), order_(order) { }
|
|
Variable* var() const { return var_; }
|
|
int order() const { return order_; }
|
|
static int Compare(const VarAndOrder* a, const VarAndOrder* b) {
|
|
return a->order_ - b->order_;
|
|
}
|
|
|
|
private:
|
|
Variable* var_;
|
|
int order_;
|
|
};
|
|
|
|
|
|
void Scope::CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals,
|
|
ZoneList<Variable*>* context_locals) {
|
|
DCHECK(stack_locals != NULL);
|
|
DCHECK(context_locals != NULL);
|
|
|
|
// Collect internals which are always allocated on the heap.
|
|
for (int i = 0; i < internals_.length(); i++) {
|
|
Variable* var = internals_[i];
|
|
if (var->is_used()) {
|
|
DCHECK(var->IsContextSlot());
|
|
context_locals->Add(var, zone());
|
|
}
|
|
}
|
|
|
|
// Collect temporaries which are always allocated on the stack, unless the
|
|
// context as a whole has forced context allocation.
|
|
for (int i = 0; i < temps_.length(); i++) {
|
|
Variable* var = temps_[i];
|
|
if (var->is_used()) {
|
|
if (var->IsContextSlot()) {
|
|
DCHECK(has_forced_context_allocation());
|
|
context_locals->Add(var, zone());
|
|
} else {
|
|
DCHECK(var->IsStackLocal());
|
|
stack_locals->Add(var, zone());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Collect declared local variables.
|
|
ZoneList<VarAndOrder> vars(variables_.occupancy(), zone());
|
|
for (VariableMap::Entry* p = variables_.Start();
|
|
p != NULL;
|
|
p = variables_.Next(p)) {
|
|
Variable* var = reinterpret_cast<Variable*>(p->value);
|
|
if (var->is_used()) {
|
|
vars.Add(VarAndOrder(var, p->order), zone());
|
|
}
|
|
}
|
|
vars.Sort(VarAndOrder::Compare);
|
|
int var_count = vars.length();
|
|
for (int i = 0; i < var_count; i++) {
|
|
Variable* var = vars[i].var();
|
|
if (var->IsStackLocal()) {
|
|
stack_locals->Add(var, zone());
|
|
} else if (var->IsContextSlot()) {
|
|
context_locals->Add(var, zone());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool Scope::AllocateVariables(CompilationInfo* info,
|
|
AstNodeFactory<AstNullVisitor>* factory) {
|
|
// 1) Propagate scope information.
|
|
bool outer_scope_calls_sloppy_eval = false;
|
|
if (outer_scope_ != NULL) {
|
|
outer_scope_calls_sloppy_eval =
|
|
outer_scope_->outer_scope_calls_sloppy_eval() |
|
|
outer_scope_->calls_sloppy_eval();
|
|
}
|
|
PropagateScopeInfo(outer_scope_calls_sloppy_eval);
|
|
|
|
// 2) Allocate module instances.
|
|
if (FLAG_harmony_modules && (is_global_scope() || is_module_scope())) {
|
|
DCHECK(num_modules_ == 0);
|
|
AllocateModulesRecursively(this);
|
|
}
|
|
|
|
// 3) Resolve variables.
|
|
if (!ResolveVariablesRecursively(info, factory)) return false;
|
|
|
|
// 4) Allocate variables.
|
|
AllocateVariablesRecursively();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Scope::HasTrivialContext() const {
|
|
// A function scope has a trivial context if it always is the global
|
|
// context. We iteratively scan out the context chain to see if
|
|
// there is anything that makes this scope non-trivial; otherwise we
|
|
// return true.
|
|
for (const Scope* scope = this; scope != NULL; scope = scope->outer_scope_) {
|
|
if (scope->is_eval_scope()) return false;
|
|
if (scope->scope_inside_with_) return false;
|
|
if (scope->num_heap_slots_ > 0) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Scope::HasTrivialOuterContext() const {
|
|
Scope* outer = outer_scope_;
|
|
if (outer == NULL) return true;
|
|
// Note that the outer context may be trivial in general, but the current
|
|
// scope may be inside a 'with' statement in which case the outer context
|
|
// for this scope is not trivial.
|
|
return !scope_inside_with_ && outer->HasTrivialContext();
|
|
}
|
|
|
|
|
|
bool Scope::HasLazyCompilableOuterContext() const {
|
|
Scope* outer = outer_scope_;
|
|
if (outer == NULL) return true;
|
|
// We have to prevent lazy compilation if this scope is inside a with scope
|
|
// and all declaration scopes between them have empty contexts. Such
|
|
// declaration scopes may become invisible during scope info deserialization.
|
|
outer = outer->DeclarationScope();
|
|
bool found_non_trivial_declarations = false;
|
|
for (const Scope* scope = outer; scope != NULL; scope = scope->outer_scope_) {
|
|
if (scope->is_with_scope() && !found_non_trivial_declarations) return false;
|
|
if (scope->is_declaration_scope() && scope->num_heap_slots() > 0) {
|
|
found_non_trivial_declarations = true;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Scope::AllowsLazyCompilation() const {
|
|
return !force_eager_compilation_ && HasLazyCompilableOuterContext();
|
|
}
|
|
|
|
|
|
bool Scope::AllowsLazyCompilationWithoutContext() const {
|
|
return !force_eager_compilation_ && HasTrivialOuterContext();
|
|
}
|
|
|
|
|
|
int Scope::ContextChainLength(Scope* scope) {
|
|
int n = 0;
|
|
for (Scope* s = this; s != scope; s = s->outer_scope_) {
|
|
DCHECK(s != NULL); // scope must be in the scope chain
|
|
if (s->is_with_scope() || s->num_heap_slots() > 0) n++;
|
|
// Catch and module scopes always have heap slots.
|
|
DCHECK(!s->is_catch_scope() || s->num_heap_slots() > 0);
|
|
DCHECK(!s->is_module_scope() || s->num_heap_slots() > 0);
|
|
}
|
|
return n;
|
|
}
|
|
|
|
|
|
Scope* Scope::GlobalScope() {
|
|
Scope* scope = this;
|
|
while (!scope->is_global_scope()) {
|
|
scope = scope->outer_scope();
|
|
}
|
|
return scope;
|
|
}
|
|
|
|
|
|
Scope* Scope::DeclarationScope() {
|
|
Scope* scope = this;
|
|
while (!scope->is_declaration_scope()) {
|
|
scope = scope->outer_scope();
|
|
}
|
|
return scope;
|
|
}
|
|
|
|
|
|
Handle<ScopeInfo> Scope::GetScopeInfo() {
|
|
if (scope_info_.is_null()) {
|
|
scope_info_ = ScopeInfo::Create(this, zone());
|
|
}
|
|
return scope_info_;
|
|
}
|
|
|
|
|
|
void Scope::GetNestedScopeChain(
|
|
List<Handle<ScopeInfo> >* chain,
|
|
int position) {
|
|
if (!is_eval_scope()) chain->Add(Handle<ScopeInfo>(GetScopeInfo()));
|
|
|
|
for (int i = 0; i < inner_scopes_.length(); i++) {
|
|
Scope* scope = inner_scopes_[i];
|
|
int beg_pos = scope->start_position();
|
|
int end_pos = scope->end_position();
|
|
DCHECK(beg_pos >= 0 && end_pos >= 0);
|
|
if (beg_pos <= position && position < end_pos) {
|
|
scope->GetNestedScopeChain(chain, position);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
static const char* Header(ScopeType scope_type) {
|
|
switch (scope_type) {
|
|
case EVAL_SCOPE: return "eval";
|
|
case FUNCTION_SCOPE: return "function";
|
|
case MODULE_SCOPE: return "module";
|
|
case GLOBAL_SCOPE: return "global";
|
|
case CATCH_SCOPE: return "catch";
|
|
case BLOCK_SCOPE: return "block";
|
|
case WITH_SCOPE: return "with";
|
|
case ARROW_SCOPE: return "arrow";
|
|
}
|
|
UNREACHABLE();
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static void Indent(int n, const char* str) {
|
|
PrintF("%*s%s", n, "", str);
|
|
}
|
|
|
|
|
|
static void PrintName(const AstRawString* name) {
|
|
PrintF("%.*s", name->length(), name->raw_data());
|
|
}
|
|
|
|
|
|
static void PrintLocation(Variable* var) {
|
|
switch (var->location()) {
|
|
case Variable::UNALLOCATED:
|
|
break;
|
|
case Variable::PARAMETER:
|
|
PrintF("parameter[%d]", var->index());
|
|
break;
|
|
case Variable::LOCAL:
|
|
PrintF("local[%d]", var->index());
|
|
break;
|
|
case Variable::CONTEXT:
|
|
PrintF("context[%d]", var->index());
|
|
break;
|
|
case Variable::LOOKUP:
|
|
PrintF("lookup");
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static void PrintVar(int indent, Variable* var) {
|
|
if (var->is_used() || !var->IsUnallocated()) {
|
|
Indent(indent, Variable::Mode2String(var->mode()));
|
|
PrintF(" ");
|
|
PrintName(var->raw_name());
|
|
PrintF("; // ");
|
|
PrintLocation(var);
|
|
bool comma = !var->IsUnallocated();
|
|
if (var->has_forced_context_allocation()) {
|
|
if (comma) PrintF(", ");
|
|
PrintF("forced context allocation");
|
|
comma = true;
|
|
}
|
|
if (var->maybe_assigned() == kMaybeAssigned) {
|
|
if (comma) PrintF(", ");
|
|
PrintF("maybe assigned");
|
|
}
|
|
PrintF("\n");
|
|
}
|
|
}
|
|
|
|
|
|
static void PrintMap(int indent, VariableMap* map) {
|
|
for (VariableMap::Entry* p = map->Start(); p != NULL; p = map->Next(p)) {
|
|
Variable* var = reinterpret_cast<Variable*>(p->value);
|
|
PrintVar(indent, var);
|
|
}
|
|
}
|
|
|
|
|
|
void Scope::Print(int n) {
|
|
int n0 = (n > 0 ? n : 0);
|
|
int n1 = n0 + 2; // indentation
|
|
|
|
// Print header.
|
|
Indent(n0, Header(scope_type_));
|
|
if (!scope_name_->IsEmpty()) {
|
|
PrintF(" ");
|
|
PrintName(scope_name_);
|
|
}
|
|
|
|
// Print parameters, if any.
|
|
if (is_function_scope()) {
|
|
PrintF(" (");
|
|
for (int i = 0; i < params_.length(); i++) {
|
|
if (i > 0) PrintF(", ");
|
|
PrintName(params_[i]->raw_name());
|
|
}
|
|
PrintF(")");
|
|
}
|
|
|
|
PrintF(" { // (%d, %d)\n", start_position(), end_position());
|
|
|
|
// Function name, if any (named function literals, only).
|
|
if (function_ != NULL) {
|
|
Indent(n1, "// (local) function name: ");
|
|
PrintName(function_->proxy()->raw_name());
|
|
PrintF("\n");
|
|
}
|
|
|
|
// Scope info.
|
|
if (HasTrivialOuterContext()) {
|
|
Indent(n1, "// scope has trivial outer context\n");
|
|
}
|
|
if (strict_mode() == STRICT) {
|
|
Indent(n1, "// strict mode scope\n");
|
|
}
|
|
if (scope_inside_with_) Indent(n1, "// scope inside 'with'\n");
|
|
if (scope_contains_with_) Indent(n1, "// scope contains 'with'\n");
|
|
if (scope_calls_eval_) Indent(n1, "// scope calls 'eval'\n");
|
|
if (scope_uses_this_) Indent(n1, "// scope uses 'this'\n");
|
|
if (scope_uses_arguments_) Indent(n1, "// scope uses 'arguments'\n");
|
|
if (inner_scope_uses_this_) Indent(n1, "// inner scope uses 'this'\n");
|
|
if (inner_scope_uses_arguments_) {
|
|
Indent(n1, "// inner scope uses 'arguments'\n");
|
|
}
|
|
if (outer_scope_calls_sloppy_eval_) {
|
|
Indent(n1, "// outer scope calls 'eval' in sloppy context\n");
|
|
}
|
|
if (inner_scope_calls_eval_) Indent(n1, "// inner scope calls 'eval'\n");
|
|
if (num_stack_slots_ > 0) { Indent(n1, "// ");
|
|
PrintF("%d stack slots\n", num_stack_slots_); }
|
|
if (num_heap_slots_ > 0) { Indent(n1, "// ");
|
|
PrintF("%d heap slots\n", num_heap_slots_); }
|
|
|
|
// Print locals.
|
|
if (function_ != NULL) {
|
|
Indent(n1, "// function var:\n");
|
|
PrintVar(n1, function_->proxy()->var());
|
|
}
|
|
|
|
if (temps_.length() > 0) {
|
|
Indent(n1, "// temporary vars:\n");
|
|
for (int i = 0; i < temps_.length(); i++) {
|
|
PrintVar(n1, temps_[i]);
|
|
}
|
|
}
|
|
|
|
if (internals_.length() > 0) {
|
|
Indent(n1, "// internal vars:\n");
|
|
for (int i = 0; i < internals_.length(); i++) {
|
|
PrintVar(n1, internals_[i]);
|
|
}
|
|
}
|
|
|
|
if (variables_.Start() != NULL) {
|
|
Indent(n1, "// local vars:\n");
|
|
PrintMap(n1, &variables_);
|
|
}
|
|
|
|
if (dynamics_ != NULL) {
|
|
Indent(n1, "// dynamic vars:\n");
|
|
PrintMap(n1, dynamics_->GetMap(DYNAMIC));
|
|
PrintMap(n1, dynamics_->GetMap(DYNAMIC_LOCAL));
|
|
PrintMap(n1, dynamics_->GetMap(DYNAMIC_GLOBAL));
|
|
}
|
|
|
|
// Print inner scopes (disable by providing negative n).
|
|
if (n >= 0) {
|
|
for (int i = 0; i < inner_scopes_.length(); i++) {
|
|
PrintF("\n");
|
|
inner_scopes_[i]->Print(n1);
|
|
}
|
|
}
|
|
|
|
Indent(n0, "}\n");
|
|
}
|
|
#endif // DEBUG
|
|
|
|
|
|
Variable* Scope::NonLocal(const AstRawString* name, VariableMode mode) {
|
|
if (dynamics_ == NULL) dynamics_ = new (zone()) DynamicScopePart(zone());
|
|
VariableMap* map = dynamics_->GetMap(mode);
|
|
Variable* var = map->Lookup(name);
|
|
if (var == NULL) {
|
|
// Declare a new non-local.
|
|
InitializationFlag init_flag = (mode == VAR)
|
|
? kCreatedInitialized : kNeedsInitialization;
|
|
var = map->Declare(NULL,
|
|
name,
|
|
mode,
|
|
true,
|
|
Variable::NORMAL,
|
|
init_flag);
|
|
// Allocate it by giving it a dynamic lookup.
|
|
var->AllocateTo(Variable::LOOKUP, -1);
|
|
}
|
|
return var;
|
|
}
|
|
|
|
|
|
Variable* Scope::LookupRecursive(VariableProxy* proxy,
|
|
BindingKind* binding_kind,
|
|
AstNodeFactory<AstNullVisitor>* factory) {
|
|
DCHECK(binding_kind != NULL);
|
|
if (already_resolved() && is_with_scope()) {
|
|
// Short-cut: if the scope is deserialized from a scope info, variable
|
|
// allocation is already fixed. We can simply return with dynamic lookup.
|
|
*binding_kind = DYNAMIC_LOOKUP;
|
|
return NULL;
|
|
}
|
|
|
|
// Try to find the variable in this scope.
|
|
Variable* var = LookupLocal(proxy->raw_name());
|
|
|
|
// We found a variable and we are done. (Even if there is an 'eval' in
|
|
// this scope which introduces the same variable again, the resulting
|
|
// variable remains the same.)
|
|
if (var != NULL) {
|
|
*binding_kind = BOUND;
|
|
return var;
|
|
}
|
|
|
|
// We did not find a variable locally. Check against the function variable,
|
|
// if any. We can do this for all scopes, since the function variable is
|
|
// only present - if at all - for function scopes.
|
|
*binding_kind = UNBOUND;
|
|
var = LookupFunctionVar(proxy->raw_name(), factory);
|
|
if (var != NULL) {
|
|
*binding_kind = BOUND;
|
|
} else if (outer_scope_ != NULL) {
|
|
var = outer_scope_->LookupRecursive(proxy, binding_kind, factory);
|
|
if (*binding_kind == BOUND && (is_function_scope() || is_with_scope())) {
|
|
var->ForceContextAllocation();
|
|
}
|
|
} else {
|
|
DCHECK(is_global_scope());
|
|
}
|
|
|
|
if (is_with_scope()) {
|
|
DCHECK(!already_resolved());
|
|
// The current scope is a with scope, so the variable binding can not be
|
|
// statically resolved. However, note that it was necessary to do a lookup
|
|
// in the outer scope anyway, because if a binding exists in an outer scope,
|
|
// the associated variable has to be marked as potentially being accessed
|
|
// from inside of an inner with scope (the property may not be in the 'with'
|
|
// object).
|
|
if (var != NULL && proxy->is_assigned()) var->set_maybe_assigned();
|
|
*binding_kind = DYNAMIC_LOOKUP;
|
|
return NULL;
|
|
} else if (calls_sloppy_eval()) {
|
|
// A variable binding may have been found in an outer scope, but the current
|
|
// scope makes a sloppy 'eval' call, so the found variable may not be
|
|
// the correct one (the 'eval' may introduce a binding with the same name).
|
|
// In that case, change the lookup result to reflect this situation.
|
|
if (*binding_kind == BOUND) {
|
|
*binding_kind = BOUND_EVAL_SHADOWED;
|
|
} else if (*binding_kind == UNBOUND) {
|
|
*binding_kind = UNBOUND_EVAL_SHADOWED;
|
|
}
|
|
}
|
|
return var;
|
|
}
|
|
|
|
|
|
bool Scope::ResolveVariable(CompilationInfo* info,
|
|
VariableProxy* proxy,
|
|
AstNodeFactory<AstNullVisitor>* factory) {
|
|
DCHECK(info->global_scope()->is_global_scope());
|
|
|
|
// If the proxy is already resolved there's nothing to do
|
|
// (functions and consts may be resolved by the parser).
|
|
if (proxy->is_resolved()) return true;
|
|
|
|
// Otherwise, try to resolve the variable.
|
|
BindingKind binding_kind;
|
|
Variable* var = LookupRecursive(proxy, &binding_kind, factory);
|
|
switch (binding_kind) {
|
|
case BOUND:
|
|
// We found a variable binding.
|
|
break;
|
|
|
|
case BOUND_EVAL_SHADOWED:
|
|
// We either found a variable binding that might be shadowed by eval or
|
|
// gave up on it (e.g. by encountering a local with the same in the outer
|
|
// scope which was not promoted to a context, this can happen if we use
|
|
// debugger to evaluate arbitrary expressions at a break point).
|
|
if (var->IsGlobalObjectProperty()) {
|
|
var = NonLocal(proxy->raw_name(), DYNAMIC_GLOBAL);
|
|
} else if (var->is_dynamic()) {
|
|
var = NonLocal(proxy->raw_name(), DYNAMIC);
|
|
} else {
|
|
Variable* invalidated = var;
|
|
var = NonLocal(proxy->raw_name(), DYNAMIC_LOCAL);
|
|
var->set_local_if_not_shadowed(invalidated);
|
|
}
|
|
break;
|
|
|
|
case UNBOUND:
|
|
// No binding has been found. Declare a variable on the global object.
|
|
var = info->global_scope()->DeclareDynamicGlobal(proxy->raw_name());
|
|
break;
|
|
|
|
case UNBOUND_EVAL_SHADOWED:
|
|
// No binding has been found. But some scope makes a sloppy 'eval' call.
|
|
var = NonLocal(proxy->raw_name(), DYNAMIC_GLOBAL);
|
|
break;
|
|
|
|
case DYNAMIC_LOOKUP:
|
|
// The variable could not be resolved statically.
|
|
var = NonLocal(proxy->raw_name(), DYNAMIC);
|
|
break;
|
|
}
|
|
|
|
DCHECK(var != NULL);
|
|
if (proxy->is_assigned()) var->set_maybe_assigned();
|
|
|
|
if (FLAG_harmony_scoping && strict_mode() == STRICT &&
|
|
var->is_const_mode() && proxy->is_assigned()) {
|
|
// Assignment to const. Throw a syntax error.
|
|
MessageLocation location(
|
|
info->script(), proxy->position(), proxy->position());
|
|
Isolate* isolate = info->isolate();
|
|
Factory* factory = isolate->factory();
|
|
Handle<JSArray> array = factory->NewJSArray(0);
|
|
Handle<Object> error;
|
|
MaybeHandle<Object> maybe_error =
|
|
factory->NewSyntaxError("harmony_const_assign", array);
|
|
if (maybe_error.ToHandle(&error)) isolate->Throw(*error, &location);
|
|
return false;
|
|
}
|
|
|
|
if (FLAG_harmony_modules) {
|
|
bool ok;
|
|
#ifdef DEBUG
|
|
if (FLAG_print_interface_details) {
|
|
PrintF("# Resolve %.*s:\n", var->raw_name()->length(),
|
|
var->raw_name()->raw_data());
|
|
}
|
|
#endif
|
|
proxy->interface()->Unify(var->interface(), zone(), &ok);
|
|
if (!ok) {
|
|
#ifdef DEBUG
|
|
if (FLAG_print_interfaces) {
|
|
PrintF("SCOPES TYPE ERROR\n");
|
|
PrintF("proxy: ");
|
|
proxy->interface()->Print();
|
|
PrintF("var: ");
|
|
var->interface()->Print();
|
|
}
|
|
#endif
|
|
|
|
// Inconsistent use of module. Throw a syntax error.
|
|
// TODO(rossberg): generate more helpful error message.
|
|
MessageLocation location(
|
|
info->script(), proxy->position(), proxy->position());
|
|
Isolate* isolate = info->isolate();
|
|
Factory* factory = isolate->factory();
|
|
Handle<JSArray> array = factory->NewJSArray(1);
|
|
JSObject::SetElement(array, 0, var->name(), NONE, STRICT).Assert();
|
|
Handle<Object> error;
|
|
MaybeHandle<Object> maybe_error =
|
|
factory->NewSyntaxError("module_type_error", array);
|
|
if (maybe_error.ToHandle(&error)) isolate->Throw(*error, &location);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
proxy->BindTo(var);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Scope::ResolveVariablesRecursively(
|
|
CompilationInfo* info,
|
|
AstNodeFactory<AstNullVisitor>* factory) {
|
|
DCHECK(info->global_scope()->is_global_scope());
|
|
|
|
// Resolve unresolved variables for this scope.
|
|
for (int i = 0; i < unresolved_.length(); i++) {
|
|
if (!ResolveVariable(info, unresolved_[i], factory)) return false;
|
|
}
|
|
|
|
// Resolve unresolved variables for inner scopes.
|
|
for (int i = 0; i < inner_scopes_.length(); i++) {
|
|
if (!inner_scopes_[i]->ResolveVariablesRecursively(info, factory))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void Scope::PropagateScopeInfo(bool outer_scope_calls_sloppy_eval ) {
|
|
if (outer_scope_calls_sloppy_eval) {
|
|
outer_scope_calls_sloppy_eval_ = true;
|
|
}
|
|
|
|
bool calls_sloppy_eval =
|
|
this->calls_sloppy_eval() || outer_scope_calls_sloppy_eval_;
|
|
for (int i = 0; i < inner_scopes_.length(); i++) {
|
|
Scope* inner = inner_scopes_[i];
|
|
inner->PropagateScopeInfo(calls_sloppy_eval);
|
|
if (inner->scope_calls_eval_ || inner->inner_scope_calls_eval_) {
|
|
inner_scope_calls_eval_ = true;
|
|
}
|
|
// If the inner scope is an arrow function, propagate the flags tracking
|
|
// usage of this/arguments, but do not propagate them out from normal
|
|
// functions.
|
|
if (!inner->is_function_scope() || inner->is_arrow_scope()) {
|
|
if (inner->scope_uses_this_ || inner->inner_scope_uses_this_) {
|
|
inner_scope_uses_this_ = true;
|
|
}
|
|
if (inner->scope_uses_arguments_ || inner->inner_scope_uses_arguments_) {
|
|
inner_scope_uses_arguments_ = true;
|
|
}
|
|
}
|
|
if (inner->force_eager_compilation_) {
|
|
force_eager_compilation_ = true;
|
|
}
|
|
if (asm_module_ && inner->scope_type() == FUNCTION_SCOPE) {
|
|
inner->asm_function_ = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool Scope::MustAllocate(Variable* var) {
|
|
// Give var a read/write use if there is a chance it might be accessed
|
|
// via an eval() call. This is only possible if the variable has a
|
|
// visible name.
|
|
if ((var->is_this() || !var->raw_name()->IsEmpty()) &&
|
|
(var->has_forced_context_allocation() ||
|
|
scope_calls_eval_ ||
|
|
inner_scope_calls_eval_ ||
|
|
scope_contains_with_ ||
|
|
is_catch_scope() ||
|
|
is_block_scope() ||
|
|
is_module_scope() ||
|
|
is_global_scope())) {
|
|
var->set_is_used();
|
|
if (scope_calls_eval_ || inner_scope_calls_eval_) var->set_maybe_assigned();
|
|
}
|
|
// Global variables do not need to be allocated.
|
|
return !var->IsGlobalObjectProperty() && var->is_used();
|
|
}
|
|
|
|
|
|
bool Scope::MustAllocateInContext(Variable* var) {
|
|
// If var is accessed from an inner scope, or if there is a possibility
|
|
// that it might be accessed from the current or an inner scope (through
|
|
// an eval() call or a runtime with lookup), it must be allocated in the
|
|
// context.
|
|
//
|
|
// Exceptions: If the scope as a whole has forced context allocation, all
|
|
// variables will have context allocation, even temporaries. Otherwise
|
|
// temporary variables are always stack-allocated. Catch-bound variables are
|
|
// always context-allocated.
|
|
if (has_forced_context_allocation()) return true;
|
|
if (var->mode() == TEMPORARY) return false;
|
|
if (var->mode() == INTERNAL) return true;
|
|
if (is_catch_scope() || is_block_scope() || is_module_scope()) return true;
|
|
if (is_global_scope() && IsLexicalVariableMode(var->mode())) return true;
|
|
return var->has_forced_context_allocation() ||
|
|
scope_calls_eval_ ||
|
|
inner_scope_calls_eval_ ||
|
|
scope_contains_with_;
|
|
}
|
|
|
|
|
|
bool Scope::HasArgumentsParameter() {
|
|
for (int i = 0; i < params_.length(); i++) {
|
|
if (params_[i]->name().is_identical_to(
|
|
isolate_->factory()->arguments_string())) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void Scope::AllocateStackSlot(Variable* var) {
|
|
var->AllocateTo(Variable::LOCAL, num_stack_slots_++);
|
|
}
|
|
|
|
|
|
void Scope::AllocateHeapSlot(Variable* var) {
|
|
var->AllocateTo(Variable::CONTEXT, num_heap_slots_++);
|
|
}
|
|
|
|
|
|
void Scope::AllocateParameterLocals() {
|
|
DCHECK(is_function_scope());
|
|
Variable* arguments = LookupLocal(ast_value_factory_->arguments_string());
|
|
DCHECK(arguments != NULL); // functions have 'arguments' declared implicitly
|
|
|
|
bool uses_sloppy_arguments = false;
|
|
|
|
if (MustAllocate(arguments) && !HasArgumentsParameter()) {
|
|
// 'arguments' is used. Unless there is also a parameter called
|
|
// 'arguments', we must be conservative and allocate all parameters to
|
|
// the context assuming they will be captured by the arguments object.
|
|
// If we have a parameter named 'arguments', a (new) value is always
|
|
// assigned to it via the function invocation. Then 'arguments' denotes
|
|
// that specific parameter value and cannot be used to access the
|
|
// parameters, which is why we don't need to allocate an arguments
|
|
// object in that case.
|
|
|
|
// We are using 'arguments'. Tell the code generator that is needs to
|
|
// allocate the arguments object by setting 'arguments_'.
|
|
arguments_ = arguments;
|
|
|
|
// In strict mode 'arguments' does not alias formal parameters.
|
|
// Therefore in strict mode we allocate parameters as if 'arguments'
|
|
// were not used.
|
|
uses_sloppy_arguments = strict_mode() == SLOPPY;
|
|
}
|
|
|
|
// The same parameter may occur multiple times in the parameters_ list.
|
|
// If it does, and if it is not copied into the context object, it must
|
|
// receive the highest parameter index for that parameter; thus iteration
|
|
// order is relevant!
|
|
for (int i = params_.length() - 1; i >= 0; --i) {
|
|
Variable* var = params_[i];
|
|
DCHECK(var->scope() == this);
|
|
if (uses_sloppy_arguments || has_forced_context_allocation()) {
|
|
// Force context allocation of the parameter.
|
|
var->ForceContextAllocation();
|
|
}
|
|
|
|
if (MustAllocate(var)) {
|
|
if (MustAllocateInContext(var)) {
|
|
DCHECK(var->IsUnallocated() || var->IsContextSlot());
|
|
if (var->IsUnallocated()) {
|
|
AllocateHeapSlot(var);
|
|
}
|
|
} else {
|
|
DCHECK(var->IsUnallocated() || var->IsParameter());
|
|
if (var->IsUnallocated()) {
|
|
var->AllocateTo(Variable::PARAMETER, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Scope::AllocateNonParameterLocal(Variable* var) {
|
|
DCHECK(var->scope() == this);
|
|
DCHECK(!var->IsVariable(isolate_->factory()->dot_result_string()) ||
|
|
!var->IsStackLocal());
|
|
if (var->IsUnallocated() && MustAllocate(var)) {
|
|
if (MustAllocateInContext(var)) {
|
|
AllocateHeapSlot(var);
|
|
} else {
|
|
AllocateStackSlot(var);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Scope::AllocateNonParameterLocals() {
|
|
// All variables that have no rewrite yet are non-parameter locals.
|
|
for (int i = 0; i < temps_.length(); i++) {
|
|
AllocateNonParameterLocal(temps_[i]);
|
|
}
|
|
|
|
for (int i = 0; i < internals_.length(); i++) {
|
|
AllocateNonParameterLocal(internals_[i]);
|
|
}
|
|
|
|
ZoneList<VarAndOrder> vars(variables_.occupancy(), zone());
|
|
for (VariableMap::Entry* p = variables_.Start();
|
|
p != NULL;
|
|
p = variables_.Next(p)) {
|
|
Variable* var = reinterpret_cast<Variable*>(p->value);
|
|
vars.Add(VarAndOrder(var, p->order), zone());
|
|
}
|
|
vars.Sort(VarAndOrder::Compare);
|
|
int var_count = vars.length();
|
|
for (int i = 0; i < var_count; i++) {
|
|
AllocateNonParameterLocal(vars[i].var());
|
|
}
|
|
|
|
// For now, function_ must be allocated at the very end. If it gets
|
|
// allocated in the context, it must be the last slot in the context,
|
|
// because of the current ScopeInfo implementation (see
|
|
// ScopeInfo::ScopeInfo(FunctionScope* scope) constructor).
|
|
if (function_ != NULL) {
|
|
AllocateNonParameterLocal(function_->proxy()->var());
|
|
}
|
|
}
|
|
|
|
|
|
void Scope::AllocateVariablesRecursively() {
|
|
// Allocate variables for inner scopes.
|
|
for (int i = 0; i < inner_scopes_.length(); i++) {
|
|
inner_scopes_[i]->AllocateVariablesRecursively();
|
|
}
|
|
|
|
// If scope is already resolved, we still need to allocate
|
|
// variables in inner scopes which might not had been resolved yet.
|
|
if (already_resolved()) return;
|
|
// The number of slots required for variables.
|
|
num_stack_slots_ = 0;
|
|
num_heap_slots_ = Context::MIN_CONTEXT_SLOTS;
|
|
|
|
// Allocate variables for this scope.
|
|
// Parameters must be allocated first, if any.
|
|
if (is_function_scope()) AllocateParameterLocals();
|
|
AllocateNonParameterLocals();
|
|
|
|
// Force allocation of a context for this scope if necessary. For a 'with'
|
|
// scope and for a function scope that makes an 'eval' call we need a context,
|
|
// even if no local variables were statically allocated in the scope.
|
|
// Likewise for modules.
|
|
bool must_have_context = is_with_scope() || is_module_scope() ||
|
|
(is_function_scope() && calls_eval());
|
|
|
|
// If we didn't allocate any locals in the local context, then we only
|
|
// need the minimal number of slots if we must have a context.
|
|
if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS && !must_have_context) {
|
|
num_heap_slots_ = 0;
|
|
}
|
|
|
|
// Allocation done.
|
|
DCHECK(num_heap_slots_ == 0 || num_heap_slots_ >= Context::MIN_CONTEXT_SLOTS);
|
|
}
|
|
|
|
|
|
void Scope::AllocateModulesRecursively(Scope* host_scope) {
|
|
if (already_resolved()) return;
|
|
if (is_module_scope()) {
|
|
DCHECK(interface_->IsFrozen());
|
|
DCHECK(module_var_ == NULL);
|
|
module_var_ =
|
|
host_scope->NewInternal(ast_value_factory_->dot_module_string());
|
|
++host_scope->num_modules_;
|
|
}
|
|
|
|
for (int i = 0; i < inner_scopes_.length(); i++) {
|
|
Scope* inner_scope = inner_scopes_.at(i);
|
|
inner_scope->AllocateModulesRecursively(host_scope);
|
|
}
|
|
}
|
|
|
|
|
|
int Scope::StackLocalCount() const {
|
|
return num_stack_slots() -
|
|
(function_ != NULL && function_->proxy()->var()->IsStackLocal() ? 1 : 0);
|
|
}
|
|
|
|
|
|
int Scope::ContextLocalCount() const {
|
|
if (num_heap_slots() == 0) return 0;
|
|
return num_heap_slots() - Context::MIN_CONTEXT_SLOTS -
|
|
(function_ != NULL && function_->proxy()->var()->IsContextSlot() ? 1 : 0);
|
|
}
|
|
|
|
} } // namespace v8::internal
|