d6945db703
This introduces a simplified allocation operator which can be used to model inline allocations in TurboFan. It is currently used for context allocations, but still disabled because change lowering introduces floating allocations outside the effect chain that interfere. R=bmeurer@chromium.org Review URL: https://codereview.chromium.org/1109773002 Cr-Commit-Position: refs/heads/master@{#28195}
260 lines
15 KiB
C++
260 lines
15 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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#define V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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#include "src/compiler/machine-operator.h"
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#include "src/compiler/machine-type.h"
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#include "testing/gmock/include/gmock/gmock.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class ExternalReference;
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class HeapObject;
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template <class T>
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class Unique;
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namespace compiler {
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// Forward declarations.
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class BufferAccess;
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class CallDescriptor;
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struct ElementAccess;
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struct FieldAccess;
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class Node;
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using ::testing::Matcher;
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Matcher<Node*> IsAlways();
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Matcher<Node*> IsEnd(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsBranch(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsIfTrue(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfFalse(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfSuccess(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsSwitch(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfValue(const Matcher<int32_t>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfDefault(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsValueEffect(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsFinish(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsReturn(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsExternalConstant(
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const Matcher<ExternalReference>& value_matcher);
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Matcher<Node*> IsHeapConstant(
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const Matcher<Unique<HeapObject> >& value_matcher);
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Matcher<Node*> IsFloat32Constant(const Matcher<float>& value_matcher);
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Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
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Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
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Matcher<Node*> IsNumberConstant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsSelect(const Matcher<MachineType>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher);
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Matcher<Node*> IsPhi(const Matcher<MachineType>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsPhi(const Matcher<MachineType>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsEffectPhi(const Matcher<Node*>& effect0_matcher,
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const Matcher<Node*>& effect1_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsEffectSet(const Matcher<Node*>& effect0_matcher,
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const Matcher<Node*>& effect1_matcher);
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Matcher<Node*> IsProjection(const Matcher<size_t>& index_matcher,
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const Matcher<Node*>& base_matcher);
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Matcher<Node*> IsCall(const Matcher<CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher,
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const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(
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const Matcher<CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsBooleanNot(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberEqual(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberLessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberSubtract(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberMultiply(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsAllocate(const Matcher<Node*>& size_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadField(const Matcher<FieldAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStoreField(const Matcher<FieldAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadBuffer(const Matcher<BufferAccess>& access_matcher,
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const Matcher<Node*>& buffer_matcher,
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const Matcher<Node*>& offset_matcher,
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const Matcher<Node*>& length_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStoreBuffer(const Matcher<BufferAccess>& access_matcher,
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const Matcher<Node*>& buffer_matcher,
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const Matcher<Node*>& offset_matcher,
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const Matcher<Node*>& length_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadElement(const Matcher<ElementAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& control_matcher,
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const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsStoreElement(const Matcher<ElementAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsObjectIsSmi(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsObjectIsNonNegativeSmi(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsLoad(const Matcher<LoadRepresentation>& rep_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStore(const Matcher<StoreRepresentation>& rep_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsWord32And(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Sar(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Shl(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Shr(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Ror(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Equal(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Clz(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord64And(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Shl(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Sar(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Equal(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32AddWithOverflow(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Add(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Sub(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Mul(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32MulHigh(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32LessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsUint32LessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsUint32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsChangeFloat64ToInt32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeFloat64ToUint32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeInt32ToFloat64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeInt32ToInt64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeUint32ToFloat64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeUint32ToUint64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsTruncateFloat64ToFloat32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsTruncateFloat64ToInt32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsTruncateInt64ToInt32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat32Max(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat32Min(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat32Abs(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64Max(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat64Min(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat64Sub(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat64Abs(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64Sqrt(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64RoundDown(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64RoundTruncate(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64RoundTiesAway(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64ExtractLowWord32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64ExtractHighWord32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsFloat64InsertLowWord32(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsFloat64InsertHighWord32(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsToNumber(const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& context_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsNumberToInt32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsNumberToUint32(const Matcher<Node*>& input_matcher);
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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