90045ddd5e
objects in the startup heap from a partial snapshot. This happens through the partial snapshot cache. A startup snapshot and a partial snapshot are created together so that the startup snapshot contains the partial snapshot cache entries needed. Review URL: http://codereview.chromium.org/548149 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3713 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
174 lines
5.5 KiB
C++
174 lines
5.5 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <signal.h>
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#include <string>
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#include <map>
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#include "v8.h"
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#include "bootstrapper.h"
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#include "natives.h"
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#include "platform.h"
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#include "serialize.h"
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// use explicit namespace to avoid clashing with types in namespace v8
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namespace i = v8::internal;
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using namespace v8;
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static const unsigned int kMaxCounters = 256;
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// A single counter in a counter collection.
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class Counter {
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public:
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static const int kMaxNameSize = 64;
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int32_t* Bind(const char* name) {
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int i;
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for (i = 0; i < kMaxNameSize - 1 && name[i]; i++) {
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name_[i] = name[i];
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}
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name_[i] = '\0';
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return &counter_;
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}
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private:
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int32_t counter_;
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uint8_t name_[kMaxNameSize];
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};
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// A set of counters and associated information. An instance of this
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// class is stored directly in the memory-mapped counters file if
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// the --save-counters options is used
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class CounterCollection {
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public:
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CounterCollection() {
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magic_number_ = 0xDEADFACE;
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max_counters_ = kMaxCounters;
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max_name_size_ = Counter::kMaxNameSize;
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counters_in_use_ = 0;
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}
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Counter* GetNextCounter() {
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if (counters_in_use_ == kMaxCounters) return NULL;
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return &counters_[counters_in_use_++];
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}
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private:
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uint32_t magic_number_;
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uint32_t max_counters_;
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uint32_t max_name_size_;
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uint32_t counters_in_use_;
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Counter counters_[kMaxCounters];
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};
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// We statically allocate a set of local counters to be used if we
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// don't want to store the stats in a memory-mapped file
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static CounterCollection local_counters;
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typedef std::map<std::string, int*> CounterMap;
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typedef std::map<std::string, int*>::iterator CounterMapIterator;
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static CounterMap counter_table_;
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class CppByteSink : public i::SnapshotByteSink {
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public:
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explicit CppByteSink(const char* snapshot_file) : bytes_written_(0) {
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fp_ = i::OS::FOpen(snapshot_file, "wb");
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if (fp_ == NULL) {
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i::PrintF("Unable to write to snapshot file \"%s\"\n", snapshot_file);
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exit(1);
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}
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fprintf(fp_, "// Autogenerated snapshot file. Do not edit.\n\n");
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fprintf(fp_, "#include \"v8.h\"\n");
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fprintf(fp_, "#include \"platform.h\"\n\n");
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fprintf(fp_, "#include \"snapshot.h\"\n\n");
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fprintf(fp_, "namespace v8 {\nnamespace internal {\n\n");
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fprintf(fp_, "const byte Snapshot::data_[] = {");
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}
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virtual ~CppByteSink() {
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if (fp_ != NULL) {
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fprintf(fp_, "};\n\n");
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fprintf(fp_, "int Snapshot::size_ = %d;\n\n", bytes_written_);
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fprintf(fp_, "} } // namespace v8::internal\n");
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fclose(fp_);
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}
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}
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virtual void Put(int byte, const char* description) {
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if (bytes_written_ != 0) {
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fprintf(fp_, ",");
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}
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fprintf(fp_, "%d", byte);
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bytes_written_++;
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if ((bytes_written_ & 0x3f) == 0) {
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fprintf(fp_, "\n");
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}
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}
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virtual int Position() {
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return bytes_written_;
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}
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private:
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FILE* fp_;
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int bytes_written_;
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};
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int main(int argc, char** argv) {
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#ifdef ENABLE_LOGGING_AND_PROFILING
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// By default, log code create information in the snapshot.
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i::FLAG_log_code = true;
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#endif
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// Print the usage if an error occurs when parsing the command line
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// flags or if the help flag is set.
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int result = i::FlagList::SetFlagsFromCommandLine(&argc, argv, true);
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if (result > 0 || argc != 2 || i::FLAG_help) {
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::printf("Usage: %s [flag] ... outfile\n", argv[0]);
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i::FlagList::PrintHelp();
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return !i::FLAG_help;
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}
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i::Serializer::Enable();
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Persistent<Context> context = v8::Context::New();
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ASSERT(!context.IsEmpty());
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// Make sure all builtin scripts are cached.
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{ HandleScope scope;
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for (int i = 0; i < i::Natives::GetBuiltinsCount(); i++) {
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i::Bootstrapper::NativesSourceLookup(i);
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}
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}
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context.Dispose();
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CppByteSink sink(argv[1]);
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// This results in a somewhat smaller snapshot, probably because it gets rid
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// of some things that are cached between garbage collections.
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i::Heap::CollectAllGarbage(true);
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i::StartupSerializer ser(&sink);
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ser.Serialize();
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return 0;
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}
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