ea632716d7
Bug: chromium:740694 Cq-Include-Trybots: master.tryserver.chromium.linux:linux_chromium_rel_ng Change-Id: Ib23bca1942c25d8a9f32e12be3f7b50fc3ab55c8 Reviewed-on: https://chromium-review.googlesource.com/568222 Commit-Queue: Sathya Gunasekaran <gsathya@chromium.org> Reviewed-by: Adam Klein <adamk@chromium.org> Cr-Commit-Position: refs/heads/master@{#46611}
509 lines
18 KiB
C++
509 lines
18 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_D8_H_
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#define V8_D8_H_
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#include <iterator>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "src/allocation.h"
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#include "src/base/hashmap.h"
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#include "src/base/platform/time.h"
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#include "src/list.h"
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#include "src/utils.h"
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#include "src/base/once.h"
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namespace v8 {
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// A single counter in a counter collection.
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class Counter {
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public:
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static const int kMaxNameSize = 64;
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int32_t* Bind(const char* name, bool histogram);
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int32_t* ptr() { return &count_; }
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int32_t count() { return count_; }
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int32_t sample_total() { return sample_total_; }
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bool is_histogram() { return is_histogram_; }
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void AddSample(int32_t sample);
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private:
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int32_t count_;
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int32_t sample_total_;
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bool is_histogram_;
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uint8_t name_[kMaxNameSize];
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};
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// A set of counters and associated information. An instance of this
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// class is stored directly in the memory-mapped counters file if
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// the --map-counters options is used
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class CounterCollection {
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public:
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CounterCollection();
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Counter* GetNextCounter();
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private:
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static const unsigned kMaxCounters = 512;
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uint32_t magic_number_;
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uint32_t max_counters_;
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uint32_t max_name_size_;
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uint32_t counters_in_use_;
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Counter counters_[kMaxCounters];
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};
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class CounterMap {
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public:
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CounterMap(): hash_map_(Match) { }
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Counter* Lookup(const char* name) {
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base::HashMap::Entry* answer =
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hash_map_.Lookup(const_cast<char*>(name), Hash(name));
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if (!answer) return NULL;
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return reinterpret_cast<Counter*>(answer->value);
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}
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void Set(const char* name, Counter* value) {
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base::HashMap::Entry* answer =
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hash_map_.LookupOrInsert(const_cast<char*>(name), Hash(name));
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DCHECK(answer != NULL);
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answer->value = value;
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}
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class Iterator {
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public:
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explicit Iterator(CounterMap* map)
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: map_(&map->hash_map_), entry_(map_->Start()) { }
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void Next() { entry_ = map_->Next(entry_); }
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bool More() { return entry_ != NULL; }
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const char* CurrentKey() { return static_cast<const char*>(entry_->key); }
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Counter* CurrentValue() { return static_cast<Counter*>(entry_->value); }
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private:
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base::CustomMatcherHashMap* map_;
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base::CustomMatcherHashMap::Entry* entry_;
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};
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private:
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static int Hash(const char* name);
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static bool Match(void* key1, void* key2);
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base::CustomMatcherHashMap hash_map_;
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};
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class SourceGroup {
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public:
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SourceGroup() :
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next_semaphore_(0),
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done_semaphore_(0),
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thread_(NULL),
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argv_(NULL),
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begin_offset_(0),
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end_offset_(0) {}
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~SourceGroup();
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void Begin(char** argv, int offset) {
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argv_ = const_cast<const char**>(argv);
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begin_offset_ = offset;
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}
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void End(int offset) { end_offset_ = offset; }
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void Execute(Isolate* isolate);
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void StartExecuteInThread();
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void WaitForThread();
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void JoinThread();
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private:
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class IsolateThread : public base::Thread {
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public:
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explicit IsolateThread(SourceGroup* group)
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: base::Thread(GetThreadOptions()), group_(group) {}
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virtual void Run() {
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group_->ExecuteInThread();
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}
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private:
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SourceGroup* group_;
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};
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static base::Thread::Options GetThreadOptions();
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void ExecuteInThread();
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base::Semaphore next_semaphore_;
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base::Semaphore done_semaphore_;
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base::Thread* thread_;
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void ExitShell(int exit_code);
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Local<String> ReadFile(Isolate* isolate, const char* name);
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const char** argv_;
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int begin_offset_;
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int end_offset_;
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};
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// The backing store of an ArrayBuffer or SharedArrayBuffer, after
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// Externalize() has been called on it.
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class ExternalizedContents {
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public:
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explicit ExternalizedContents(const ArrayBuffer::Contents& contents)
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: data_(contents.Data()), size_(contents.ByteLength()) {}
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explicit ExternalizedContents(const SharedArrayBuffer::Contents& contents)
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: data_(contents.Data()), size_(contents.ByteLength()) {}
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ExternalizedContents(ExternalizedContents&& other)
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: data_(other.data_), size_(other.size_) {
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other.data_ = nullptr;
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other.size_ = 0;
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}
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ExternalizedContents& operator=(ExternalizedContents&& other) {
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if (this != &other) {
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data_ = other.data_;
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size_ = other.size_;
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other.data_ = nullptr;
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other.size_ = 0;
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}
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return *this;
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}
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~ExternalizedContents();
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private:
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void* data_;
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size_t size_;
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DISALLOW_COPY_AND_ASSIGN(ExternalizedContents);
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};
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class SerializationData {
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public:
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SerializationData() : size_(0) {}
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uint8_t* data() { return data_.get(); }
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size_t size() { return size_; }
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const std::vector<ArrayBuffer::Contents>& array_buffer_contents() {
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return array_buffer_contents_;
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}
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const std::vector<SharedArrayBuffer::Contents>&
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shared_array_buffer_contents() {
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return shared_array_buffer_contents_;
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}
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void AppendExternalizedContentsTo(std::vector<ExternalizedContents>* to) {
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to->insert(to->end(),
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std::make_move_iterator(externalized_contents_.begin()),
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std::make_move_iterator(externalized_contents_.end()));
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externalized_contents_.clear();
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}
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private:
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struct DataDeleter {
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void operator()(uint8_t* p) const { free(p); }
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};
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std::unique_ptr<uint8_t, DataDeleter> data_;
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size_t size_;
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std::vector<ArrayBuffer::Contents> array_buffer_contents_;
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std::vector<SharedArrayBuffer::Contents> shared_array_buffer_contents_;
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std::vector<ExternalizedContents> externalized_contents_;
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private:
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friend class Serializer;
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DISALLOW_COPY_AND_ASSIGN(SerializationData);
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};
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class SerializationDataQueue {
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public:
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void Enqueue(std::unique_ptr<SerializationData> data);
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bool Dequeue(std::unique_ptr<SerializationData>* data);
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bool IsEmpty();
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void Clear();
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private:
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base::Mutex mutex_;
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std::vector<std::unique_ptr<SerializationData>> data_;
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};
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class Worker {
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public:
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Worker();
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~Worker();
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// Run the given script on this Worker. This function should only be called
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// once, and should only be called by the thread that created the Worker.
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void StartExecuteInThread(const char* script);
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// Post a message to the worker's incoming message queue. The worker will
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// take ownership of the SerializationData.
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// This function should only be called by the thread that created the Worker.
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void PostMessage(std::unique_ptr<SerializationData> data);
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// Synchronously retrieve messages from the worker's outgoing message queue.
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// If there is no message in the queue, block until a message is available.
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// If there are no messages in the queue and the worker is no longer running,
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// return nullptr.
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// This function should only be called by the thread that created the Worker.
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std::unique_ptr<SerializationData> GetMessage();
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// Terminate the worker's event loop. Messages from the worker that have been
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// queued can still be read via GetMessage().
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// This function can be called by any thread.
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void Terminate();
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// Terminate and join the thread.
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// This function can be called by any thread.
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void WaitForThread();
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private:
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class WorkerThread : public base::Thread {
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public:
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explicit WorkerThread(Worker* worker)
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: base::Thread(base::Thread::Options("WorkerThread")),
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worker_(worker) {}
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virtual void Run() { worker_->ExecuteInThread(); }
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private:
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Worker* worker_;
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};
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void ExecuteInThread();
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static void PostMessageOut(const v8::FunctionCallbackInfo<v8::Value>& args);
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base::Semaphore in_semaphore_;
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base::Semaphore out_semaphore_;
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SerializationDataQueue in_queue_;
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SerializationDataQueue out_queue_;
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base::Thread* thread_;
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char* script_;
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base::Atomic32 running_;
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};
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class ShellOptions {
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public:
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ShellOptions()
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: script_executed(false),
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send_idle_notification(false),
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invoke_weak_callbacks(false),
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omit_quit(false),
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stress_opt(false),
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stress_deopt(false),
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stress_runs(1),
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interactive_shell(false),
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test_shell(false),
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expected_to_throw(false),
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mock_arraybuffer_allocator(false),
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enable_inspector(false),
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num_isolates(1),
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compile_options(v8::ScriptCompiler::kNoCompileOptions),
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isolate_sources(NULL),
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icu_data_file(NULL),
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natives_blob(NULL),
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snapshot_blob(NULL),
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trace_enabled(false),
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trace_config(NULL),
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lcov_file(NULL),
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disable_in_process_stack_traces(false) {}
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~ShellOptions() {
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delete[] isolate_sources;
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}
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bool use_interactive_shell() {
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return (interactive_shell || !script_executed) && !test_shell;
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}
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bool script_executed;
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bool send_idle_notification;
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bool invoke_weak_callbacks;
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bool omit_quit;
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bool stress_opt;
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bool stress_deopt;
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int stress_runs;
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bool interactive_shell;
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bool test_shell;
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bool expected_to_throw;
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bool mock_arraybuffer_allocator;
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bool enable_inspector;
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int num_isolates;
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v8::ScriptCompiler::CompileOptions compile_options;
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SourceGroup* isolate_sources;
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const char* icu_data_file;
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const char* natives_blob;
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const char* snapshot_blob;
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bool trace_enabled;
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const char* trace_config;
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const char* lcov_file;
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bool disable_in_process_stack_traces;
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};
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class Shell : public i::AllStatic {
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public:
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static MaybeLocal<Script> CompileString(
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Isolate* isolate, Local<String> source, Local<Value> name,
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v8::ScriptCompiler::CompileOptions compile_options);
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static bool ExecuteString(Isolate* isolate, Local<String> source,
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Local<Value> name, bool print_result,
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bool report_exceptions);
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static bool ExecuteModule(Isolate* isolate, const char* file_name);
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static void ReportException(Isolate* isolate, TryCatch* try_catch);
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static Local<String> ReadFile(Isolate* isolate, const char* name);
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static Local<Context> CreateEvaluationContext(Isolate* isolate);
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static int RunMain(Isolate* isolate, int argc, char* argv[], bool last_run);
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static int Main(int argc, char* argv[]);
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static void Exit(int exit_code);
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static void OnExit(Isolate* isolate);
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static void CollectGarbage(Isolate* isolate);
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static void EmptyMessageQueues(Isolate* isolate);
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static void EnsureEventLoopInitialized(Isolate* isolate);
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static void CompleteMessageLoop(Isolate* isolate);
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static std::unique_ptr<SerializationData> SerializeValue(
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Isolate* isolate, Local<Value> value, Local<Value> transfer);
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static MaybeLocal<Value> DeserializeValue(
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Isolate* isolate, std::unique_ptr<SerializationData> data);
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static void CleanupWorkers();
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static int* LookupCounter(const char* name);
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static void* CreateHistogram(const char* name,
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int min,
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int max,
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size_t buckets);
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static void AddHistogramSample(void* histogram, int sample);
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static void MapCounters(v8::Isolate* isolate, const char* name);
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static void PerformanceNow(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmCurrent(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmOwner(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmGlobal(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmCreate(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmNavigate(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmCreateAllowCrossRealmAccess(
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const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmDispose(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmSwitch(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmEval(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RealmSharedGet(Local<String> property,
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const PropertyCallbackInfo<Value>& info);
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static void RealmSharedSet(Local<String> property,
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Local<Value> value,
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const PropertyCallbackInfo<void>& info);
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static void Print(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void PrintErr(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void Write(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void WaitUntilDone(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void NotifyDone(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void QuitOnce(v8::FunctionCallbackInfo<v8::Value>* args);
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static void Quit(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void Version(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void Read(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
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static Local<String> ReadFromStdin(Isolate* isolate);
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static void ReadLine(const v8::FunctionCallbackInfo<v8::Value>& args) {
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args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate()));
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}
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static void Load(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void WorkerNew(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void WorkerPostMessage(
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const v8::FunctionCallbackInfo<v8::Value>& args);
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static void WorkerGetMessage(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void WorkerTerminate(const v8::FunctionCallbackInfo<v8::Value>& args);
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// The OS object on the global object contains methods for performing
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// operating system calls:
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//
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// os.system("program_name", ["arg1", "arg2", ...], timeout1, timeout2) will
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// run the command, passing the arguments to the program. The standard output
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// of the program will be picked up and returned as a multiline string. If
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// timeout1 is present then it should be a number. -1 indicates no timeout
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// and a positive number is used as a timeout in milliseconds that limits the
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// time spent waiting between receiving output characters from the program.
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// timeout2, if present, should be a number indicating the limit in
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// milliseconds on the total running time of the program. Exceptions are
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// thrown on timeouts or other errors or if the exit status of the program
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// indicates an error.
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//
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// os.chdir(dir) changes directory to the given directory. Throws an
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// exception/ on error.
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//
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// os.setenv(variable, value) sets an environment variable. Repeated calls to
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// this method leak memory due to the API of setenv in the standard C library.
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//
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// os.umask(alue) calls the umask system call and returns the old umask.
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//
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// os.mkdirp(name, mask) creates a directory. The mask (if present) is anded
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// with the current umask. Intermediate directories are created if necessary.
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// An exception is not thrown if the directory already exists. Analogous to
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// the "mkdir -p" command.
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static void System(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void UnsetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void SetUMask(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void MakeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void RemoveDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
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static MaybeLocal<Promise> HostImportModuleDynamically(
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Local<Context> context, Local<String> referrer, Local<String> specifier);
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// Data is of type DynamicImportData*. We use void* here to be able
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// to conform with MicrotaskCallback interface and enqueue this
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// function in the microtask queue.
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static void DoHostImportModuleDynamically(void* data);
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static void AddOSMethods(v8::Isolate* isolate,
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Local<ObjectTemplate> os_template);
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static const char* kPrompt;
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static ShellOptions options;
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static ArrayBuffer::Allocator* array_buffer_allocator;
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static void SetWaitUntilDone(Isolate* isolate, bool value);
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static bool IsWaitUntilDone(Isolate* isolate);
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private:
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static Global<Context> evaluation_context_;
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static base::OnceType quit_once_;
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static Global<Function> stringify_function_;
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static CounterMap* counter_map_;
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// We statically allocate a set of local counters to be used if we
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// don't want to store the stats in a memory-mapped file
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static CounterCollection local_counters_;
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static CounterCollection* counters_;
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static base::OS::MemoryMappedFile* counters_file_;
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static base::LazyMutex context_mutex_;
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static const base::TimeTicks kInitialTicks;
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static base::LazyMutex workers_mutex_;
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static bool allow_new_workers_;
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static i::List<Worker*> workers_;
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static std::vector<ExternalizedContents> externalized_contents_;
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static void WriteIgnitionDispatchCountersFile(v8::Isolate* isolate);
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// Append LCOV coverage data to file.
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static void WriteLcovData(v8::Isolate* isolate, const char* file);
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static Counter* GetCounter(const char* name, bool is_histogram);
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static Local<String> Stringify(Isolate* isolate, Local<Value> value);
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static void Initialize(Isolate* isolate);
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static void RunShell(Isolate* isolate);
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static bool SetOptions(int argc, char* argv[]);
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static Local<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate);
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static MaybeLocal<Context> CreateRealm(
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const v8::FunctionCallbackInfo<v8::Value>& args, int index,
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v8::MaybeLocal<Value> global_object);
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static void DisposeRealm(const v8::FunctionCallbackInfo<v8::Value>& args,
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int index);
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static MaybeLocal<Module> FetchModuleTree(v8::Local<v8::Context> context,
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const std::string& file_name);
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// We may have multiple isolates running concurrently, so the access to
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// the isolate_status_ needs to be concurrency-safe.
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static base::LazyMutex isolate_status_lock_;
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static std::map<Isolate*, bool> isolate_status_;
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};
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} // namespace v8
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#endif // V8_D8_H_
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