v8/src/rewriter.cc
rossberg@chromium.org ccc827a6f8 Allocate block-scoped global bindings to global context.
- The global object has a reference to the current global scope chain.
  Running a script adds to the chain if it contains global lexical declarations.
- Scripts are executed relative to a global, not a native context.
- Harmony let and const bindings are allocated to the innermost global context;
  var and function still live on the global object.
  (Lexical bindings are not reflected on the global object at all,
  but that will probably change later using accessors, as for modules.)
- Compilation of scripts now needs a (global) context (previously only eval did).
- The global scope chain represents one logical scope, so collision tests take
  the chain into account.

R=svenpanne@chromium.org
BUG=

Review URL: https://chromiumcodereview.appspot.com/10872084

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12398 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2012-08-28 11:25:08 +00:00

274 lines
8.9 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "rewriter.h"
#include "ast.h"
#include "compiler.h"
#include "scopes.h"
namespace v8 {
namespace internal {
class Processor: public AstVisitor {
public:
Processor(Variable* result, Zone* zone)
: result_(result),
result_assigned_(false),
is_set_(false),
in_try_(false),
factory_(isolate(), zone) { }
virtual ~Processor() { }
void Process(ZoneList<Statement*>* statements);
bool result_assigned() const { return result_assigned_; }
AstNodeFactory<AstNullVisitor>* factory() {
return &factory_;
}
private:
Variable* result_;
// We are not tracking result usage via the result_'s use
// counts (we leave the accurate computation to the
// usage analyzer). Instead we simple remember if
// there was ever an assignment to result_.
bool result_assigned_;
// To avoid storing to .result all the time, we eliminate some of
// the stores by keeping track of whether or not we're sure .result
// will be overwritten anyway. This is a bit more tricky than what I
// was hoping for
bool is_set_;
bool in_try_;
AstNodeFactory<AstNullVisitor> factory_;
Expression* SetResult(Expression* value) {
result_assigned_ = true;
VariableProxy* result_proxy = factory()->NewVariableProxy(result_);
return factory()->NewAssignment(
Token::ASSIGN, result_proxy, value, RelocInfo::kNoPosition);
}
// Node visitors.
#define DEF_VISIT(type) \
virtual void Visit##type(type* node);
AST_NODE_LIST(DEF_VISIT)
#undef DEF_VISIT
void VisitIterationStatement(IterationStatement* stmt);
};
void Processor::Process(ZoneList<Statement*>* statements) {
for (int i = statements->length() - 1; i >= 0; --i) {
Visit(statements->at(i));
}
}
void Processor::VisitBlock(Block* node) {
// An initializer block is the rewritten form of a variable declaration
// with initialization expressions. The initializer block contains the
// list of assignments corresponding to the initialization expressions.
// While unclear from the spec (ECMA-262, 3rd., 12.2), the value of
// a variable declaration with initialization expression is 'undefined'
// with some JS VMs: For instance, using smjs, print(eval('var x = 7'))
// returns 'undefined'. To obtain the same behavior with v8, we need
// to prevent rewriting in that case.
if (!node->is_initializer_block()) Process(node->statements());
}
void Processor::VisitExpressionStatement(ExpressionStatement* node) {
// Rewrite : <x>; -> .result = <x>;
if (!is_set_ && !node->expression()->IsThrow()) {
node->set_expression(SetResult(node->expression()));
if (!in_try_) is_set_ = true;
}
}
void Processor::VisitIfStatement(IfStatement* node) {
// Rewrite both then and else parts (reversed).
bool save = is_set_;
Visit(node->else_statement());
bool set_after_then = is_set_;
is_set_ = save;
Visit(node->then_statement());
is_set_ = is_set_ && set_after_then;
}
void Processor::VisitIterationStatement(IterationStatement* node) {
// Rewrite the body.
bool set_after_loop = is_set_;
Visit(node->body());
is_set_ = is_set_ && set_after_loop;
}
void Processor::VisitDoWhileStatement(DoWhileStatement* node) {
VisitIterationStatement(node);
}
void Processor::VisitWhileStatement(WhileStatement* node) {
VisitIterationStatement(node);
}
void Processor::VisitForStatement(ForStatement* node) {
VisitIterationStatement(node);
}
void Processor::VisitForInStatement(ForInStatement* node) {
VisitIterationStatement(node);
}
void Processor::VisitTryCatchStatement(TryCatchStatement* node) {
// Rewrite both try and catch blocks (reversed order).
bool set_after_catch = is_set_;
Visit(node->catch_block());
is_set_ = is_set_ && set_after_catch;
bool save = in_try_;
in_try_ = true;
Visit(node->try_block());
in_try_ = save;
}
void Processor::VisitTryFinallyStatement(TryFinallyStatement* node) {
// Rewrite both try and finally block (reversed order).
Visit(node->finally_block());
bool save = in_try_;
in_try_ = true;
Visit(node->try_block());
in_try_ = save;
}
void Processor::VisitSwitchStatement(SwitchStatement* node) {
// Rewrite statements in all case clauses in reversed order.
ZoneList<CaseClause*>* clauses = node->cases();
bool set_after_switch = is_set_;
for (int i = clauses->length() - 1; i >= 0; --i) {
CaseClause* clause = clauses->at(i);
Process(clause->statements());
}
is_set_ = is_set_ && set_after_switch;
}
void Processor::VisitContinueStatement(ContinueStatement* node) {
is_set_ = false;
}
void Processor::VisitBreakStatement(BreakStatement* node) {
is_set_ = false;
}
void Processor::VisitWithStatement(WithStatement* node) {
bool set_after_body = is_set_;
Visit(node->statement());
is_set_ = is_set_ && set_after_body;
}
// Do nothing:
void Processor::VisitVariableDeclaration(VariableDeclaration* node) {}
void Processor::VisitFunctionDeclaration(FunctionDeclaration* node) {}
void Processor::VisitModuleDeclaration(ModuleDeclaration* node) {}
void Processor::VisitImportDeclaration(ImportDeclaration* node) {}
void Processor::VisitExportDeclaration(ExportDeclaration* node) {}
void Processor::VisitModuleLiteral(ModuleLiteral* node) {}
void Processor::VisitModuleVariable(ModuleVariable* node) {}
void Processor::VisitModulePath(ModulePath* node) {}
void Processor::VisitModuleUrl(ModuleUrl* node) {}
void Processor::VisitEmptyStatement(EmptyStatement* node) {}
void Processor::VisitReturnStatement(ReturnStatement* node) {}
void Processor::VisitDebuggerStatement(DebuggerStatement* node) {}
// Expressions are never visited yet.
#define DEF_VISIT(type) \
void Processor::Visit##type(type* expr) { UNREACHABLE(); }
EXPRESSION_NODE_LIST(DEF_VISIT)
#undef DEF_VISIT
// Assumes code has been parsed. Mutates the AST, so the AST should not
// continue to be used in the case of failure.
bool Rewriter::Rewrite(CompilationInfo* info) {
FunctionLiteral* function = info->function();
ASSERT(function != NULL);
Scope* scope = function->scope();
ASSERT(scope != NULL);
if (!scope->is_global_scope() && !scope->is_eval_scope()) return true;
ZoneList<Statement*>* body = function->body();
if (!body->is_empty()) {
Variable* result = scope->NewTemporary(
info->isolate()->factory()->result_symbol());
Processor processor(result, info->zone());
processor.Process(body);
if (processor.HasStackOverflow()) return false;
if (processor.result_assigned()) {
ASSERT(function->end_position() != RelocInfo::kNoPosition);
// Set the position of the assignment statement one character past the
// source code, such that it definitely is not in the source code range
// of an immediate inner scope. For example in
// eval('with ({x:1}) x = 1');
// the end position of the function generated for executing the eval code
// coincides with the end of the with scope which is the position of '1'.
int position = function->end_position();
VariableProxy* result_proxy = processor.factory()->NewVariableProxy(
result->name(), false, Interface::NewValue(), position);
result_proxy->BindTo(result);
Statement* result_statement =
processor.factory()->NewReturnStatement(result_proxy);
result_statement->set_statement_pos(position);
body->Add(result_statement, info->zone());
}
}
return true;
}
} } // namespace v8::internal