ce81b0d3a8
WeakSets work similar to ordinary Sets but the value (which must be an object) is held weakly. This is available under --harmony-collections BUG=v8:2785 R=mstarzinger@chromium.org Review URL: https://codereview.chromium.org/19678023 Patch from Erik Arvidsson <arv@chromium.org>. git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15792 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
251 lines
9.3 KiB
C++
251 lines
9.3 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "global-handles.h"
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#include "snapshot.h"
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#include "cctest.h"
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using namespace v8::internal;
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static Isolate* GetIsolateFrom(LocalContext* context) {
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return reinterpret_cast<Isolate*>((*context)->GetIsolate());
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}
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static Handle<JSWeakSet> AllocateJSWeakSet(Isolate* isolate) {
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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Handle<Map> map = factory->NewMap(JS_WEAK_SET_TYPE, JSWeakSet::kSize);
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Handle<JSObject> weakset_obj = factory->NewJSObjectFromMap(map);
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Handle<JSWeakSet> weakset(JSWeakSet::cast(*weakset_obj));
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// Do not use handles for the hash table, it would make entries strong.
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Object* table_obj = ObjectHashTable::Allocate(heap, 1)->ToObjectChecked();
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ObjectHashTable* table = ObjectHashTable::cast(table_obj);
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weakset->set_table(table);
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weakset->set_next(Smi::FromInt(0));
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return weakset;
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}
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static void PutIntoWeakSet(Handle<JSWeakSet> weakset,
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Handle<JSObject> key,
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Handle<Object> value) {
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Handle<ObjectHashTable> table = PutIntoObjectHashTable(
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Handle<ObjectHashTable>(ObjectHashTable::cast(weakset->table())),
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Handle<JSObject>(JSObject::cast(*key)),
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value);
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weakset->set_table(*table);
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}
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static int NumberOfWeakCalls = 0;
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static void WeakPointerCallback(v8::Isolate* isolate,
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v8::Persistent<v8::Value>* handle,
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void* id) {
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ASSERT(id == reinterpret_cast<void*>(1234));
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NumberOfWeakCalls++;
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handle->Dispose(isolate);
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}
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TEST(WeakSet_Weakness) {
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FLAG_incremental_marking = false;
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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GlobalHandles* global_handles = isolate->global_handles();
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// Keep global reference to the key.
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Handle<Object> key;
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{
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HandleScope scope(isolate);
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Handle<Map> map = factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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Handle<JSObject> object = factory->NewJSObjectFromMap(map);
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key = global_handles->Create(*object);
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}
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CHECK(!global_handles->IsWeak(key.location()));
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// Put entry into weak set.
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{
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HandleScope scope(isolate);
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PutIntoWeakSet(weakset,
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Handle<JSObject>(JSObject::cast(*key)),
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Handle<Smi>(Smi::FromInt(23), isolate));
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}
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CHECK_EQ(1, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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// Force a full GC.
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heap->CollectAllGarbage(false);
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CHECK_EQ(0, NumberOfWeakCalls);
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CHECK_EQ(1, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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0, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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// Make the global reference to the key weak.
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{
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HandleScope scope(isolate);
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global_handles->MakeWeak(key.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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}
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CHECK(global_handles->IsWeak(key.location()));
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// Force a full GC.
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// Perform two consecutive GCs because the first one will only clear
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// weak references whereas the second one will also clear weak sets.
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heap->CollectAllGarbage(false);
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CHECK_EQ(1, NumberOfWeakCalls);
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CHECK_EQ(1, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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0, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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heap->CollectAllGarbage(false);
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CHECK_EQ(1, NumberOfWeakCalls);
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CHECK_EQ(0, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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1, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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}
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TEST(WeakSet_Shrinking) {
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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// Check initial capacity.
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CHECK_EQ(32, ObjectHashTable::cast(weakset->table())->Capacity());
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// Fill up weak set to trigger capacity change.
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{
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HandleScope scope(isolate);
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Handle<Map> map = factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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for (int i = 0; i < 32; i++) {
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Handle<JSObject> object = factory->NewJSObjectFromMap(map);
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PutIntoWeakSet(weakset, object, Handle<Smi>(Smi::FromInt(i), isolate));
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}
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}
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// Check increased capacity.
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CHECK_EQ(128, ObjectHashTable::cast(weakset->table())->Capacity());
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// Force a full GC.
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CHECK_EQ(32, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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0, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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heap->CollectAllGarbage(false);
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CHECK_EQ(0, ObjectHashTable::cast(weakset->table())->NumberOfElements());
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CHECK_EQ(
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32, ObjectHashTable::cast(weakset->table())->NumberOfDeletedElements());
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// Check shrunk capacity.
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CHECK_EQ(32, ObjectHashTable::cast(weakset->table())->Capacity());
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}
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// Test that weak set values on an evacuation candidate which are not reachable
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// by other paths are correctly recorded in the slots buffer.
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TEST(WeakSet_Regress2060a) {
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FLAG_always_compact = true;
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSFunction> function =
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factory->NewFunction(factory->function_string(), factory->null_value());
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Handle<JSObject> key = factory->NewJSObject(function);
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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// Start second old-space page so that values land on evacuation candidate.
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Page* first_page = heap->old_pointer_space()->anchor()->next_page();
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factory->NewFixedArray(900 * KB / kPointerSize, TENURED);
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// Fill up weak set with values on an evacuation candidate.
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{
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HandleScope scope(isolate);
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for (int i = 0; i < 32; i++) {
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Handle<JSObject> object = factory->NewJSObject(function, TENURED);
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CHECK(!heap->InNewSpace(object->address()));
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CHECK(!first_page->Contains(object->address()));
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PutIntoWeakSet(weakset, key, object);
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}
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}
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// Force compacting garbage collection.
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CHECK(FLAG_always_compact);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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}
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// Test that weak set keys on an evacuation candidate which are reachable by
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// other strong paths are correctly recorded in the slots buffer.
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TEST(WeakSet_Regress2060b) {
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FLAG_always_compact = true;
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#ifdef VERIFY_HEAP
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FLAG_verify_heap = true;
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#endif
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LocalContext context;
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Isolate* isolate = GetIsolateFrom(&context);
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Factory* factory = isolate->factory();
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Heap* heap = isolate->heap();
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HandleScope scope(isolate);
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Handle<JSFunction> function =
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factory->NewFunction(factory->function_string(), factory->null_value());
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// Start second old-space page so that keys land on evacuation candidate.
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Page* first_page = heap->old_pointer_space()->anchor()->next_page();
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factory->NewFixedArray(900 * KB / kPointerSize, TENURED);
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// Fill up weak set with keys on an evacuation candidate.
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Handle<JSObject> keys[32];
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for (int i = 0; i < 32; i++) {
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keys[i] = factory->NewJSObject(function, TENURED);
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CHECK(!heap->InNewSpace(keys[i]->address()));
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CHECK(!first_page->Contains(keys[i]->address()));
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}
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Handle<JSWeakSet> weakset = AllocateJSWeakSet(isolate);
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for (int i = 0; i < 32; i++) {
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PutIntoWeakSet(weakset,
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keys[i],
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Handle<Smi>(Smi::FromInt(i), isolate));
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}
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// Force compacting garbage collection. The subsequent collections are used
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// to verify that key references were actually updated.
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CHECK(FLAG_always_compact);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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}
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