b3b42a3008
This CL adds a Timeline Class to handle data interaction between panels. The timeline class enables to filter the data based on selected time range. Bug: v8:10644, v8:10735 Change-Id: I7fbbe1741abc69d2889b0547113e5da10b7f5510 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2315983 Commit-Queue: Zeynep Cankara <zcankara@google.com> Reviewed-by: Sathya Gunasekaran <gsathya@chromium.org> Cr-Commit-Position: refs/heads/master@{#69056}
401 lines
12 KiB
JavaScript
401 lines
12 KiB
JavaScript
// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import {defineCustomElement, V8CustomElement} from './helper.mjs';
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import {kChunkWidth, kChunkHeight} from './map-processor.mjs';
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defineCustomElement('timeline-panel', (templateText) =>
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class TimelinePanel extends V8CustomElement {
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constructor() {
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super(templateText);
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this.timelineOverview.addEventListener(
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'mousemove', e => this.handleTimelineIndicatorMove(e));
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setInterval(this.updateOverviewWindow(), 50);
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this.backgroundCanvas = document.createElement('canvas');
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this.isLocked = false;
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}
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#timelineEntries;
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#nofChunks = 400;
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#chunks;
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#map;
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get timelineOverview() {
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return this.$('#timelineOverview');
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}
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get timelineOverviewIndicator() {
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return this.$('#timelineOverviewIndicator');
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}
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get timelineCanvas() {
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return this.$('#timelineCanvas');
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}
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get timelineChunks() {
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return this.$('#timelineChunks');
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}
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get timeline() {
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return this.$('#timeline');
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}
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set timelineEntries(value){
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this.#timelineEntries = value;
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this.updateChunks();
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}
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get timelineEntries(){
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return this.#timelineEntries;
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}
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set nofChunks(count){
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this.#nofChunks = count;
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this.updateChunks();
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}
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get nofChunks(){
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return this.#nofChunks;
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}
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updateChunks() {
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this.#chunks = this.timelineEntries.chunks(this.nofChunks);
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}
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get chunks(){
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return this.#chunks;
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}
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set map(value){
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this.#map = value;
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this.redraw(this.map);
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}
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get map(){
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return this.#map;
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}
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handleTimelineIndicatorMove(event) {
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if (event.buttons == 0) return;
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let timelineTotalWidth = this.timelineCanvas.offsetWidth;
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let factor = this.timelineOverview.offsetWidth / timelineTotalWidth;
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this.timeline.scrollLeft += event.movementX / factor;
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}
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updateOverviewWindow() {
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let indicator = this.timelineOverviewIndicator;
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let totalIndicatorWidth =
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this.timelineOverview.offsetWidth;
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let div = this.timeline;
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let timelineTotalWidth =
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this.timelineCanvas.offsetWidth;
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let factor = totalIndicatorWidth / timelineTotalWidth;
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let width = div.offsetWidth * factor;
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let left = div.scrollLeft * factor;
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indicator.style.width = width + 'px';
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indicator.style.left = left + 'px';
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}
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asyncSetTimelineChunkBackground(backgroundTodo) {
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const kIncrement = 100;
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let start = 0;
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let delay = 1;
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while (start < backgroundTodo.length) {
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let end = Math.min(start + kIncrement, backgroundTodo.length);
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setTimeout((from, to) => {
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for (let i = from; i < to; i++) {
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let [chunk, node] = backgroundTodo[i];
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this.setTimelineChunkBackground(chunk, node);
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}
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}, delay++, start, end);
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start = end;
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}
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}
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setTimelineChunkBackground(chunk, node) {
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// Render the types of transitions as bar charts
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const kHeight = chunk.height;
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const kWidth = 1;
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this.backgroundCanvas.width = kWidth;
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this.backgroundCanvas.height = kHeight;
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let ctx = this.backgroundCanvas.getContext('2d');
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ctx.clearRect(0, 0, kWidth, kHeight);
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let y = 0;
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let total = chunk.size();
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let type, count;
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if (true) {
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chunk.getBreakdown(map => map.getType()).forEach(([type, count]) => {
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ctx.fillStyle = this.transitionTypeToColor(type);
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let height = count / total * kHeight;
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ctx.fillRect(0, y, kWidth, y + height);
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y += height;
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});
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} else {
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chunk.items.forEach(map => {
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ctx.fillStyle = this.transitionTypeToColor(map.getType());
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let y = chunk.yOffset(map);
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ctx.fillRect(0, y, kWidth, y + 1);
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});
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}
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let imageData = this.backgroundCanvas.toDataURL('image/webp', 0.2);
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node.style.backgroundImage = 'url(' + imageData + ')';
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}
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transitionTypeToColor(type) {
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switch (type) {
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case 'new':
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// green
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return '#aedc6e';
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case 'Normalize':
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// violet
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return '#d26edc';
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case 'SlowToFast':
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// orange
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return '#dc9b6e';
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case 'InitialMap':
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// yellow
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return '#EEFF41';
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case 'Transition':
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// pink/violet (primary)
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return '#9B6EDC';
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case 'ReplaceDescriptors':
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// red
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return '#dc6eae';
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}
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// pink/violet (primary)
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return '#9B6EDC';
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}
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// TODO(zcankara) Timeline colors
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updateTimeline(isMapSelected) {
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let chunksNode = this.timelineChunks;
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this.removeAllChildren(chunksNode);
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let chunks = this.chunks;
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let max = chunks.max(each => each.size());
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let start = this.timelineEntries.startTime;
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let end = this.timelineEntries.endTime;
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let duration = end - start;
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const timeToPixel = chunks.length * kChunkWidth / duration;
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let addTimestamp = (time, name) => {
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let timeNode = this.div('timestamp');
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timeNode.innerText = name;
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timeNode.style.left = ((time - start) * timeToPixel) + 'px';
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chunksNode.appendChild(timeNode);
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};
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let backgroundTodo = [];
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for (let i = 0; i < chunks.length; i++) {
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let chunk = chunks[i];
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let height = (chunk.size() / max * kChunkHeight);
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chunk.height = height;
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if (chunk.isEmpty()) continue;
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let node = this.div();
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node.className = 'chunk';
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node.style.left = (i * kChunkWidth) + 'px';
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node.style.height = height + 'px';
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node.chunk = chunk;
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node.addEventListener('mousemove', e => this.handleChunkMouseMove(e));
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node.addEventListener('click', e => this.handleChunkClick(e));
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node.addEventListener('dblclick', e => this.handleChunkDoubleClick(e));
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backgroundTodo.push([chunk, node])
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chunksNode.appendChild(node);
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}
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this.asyncSetTimelineChunkBackground(backgroundTodo)
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// Put a time marker roughly every 20 chunks.
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let expected = duration / chunks.length * 20;
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let interval = (10 ** Math.floor(Math.log10(expected)));
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let correction = Math.log10(expected / interval);
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correction = (correction < 0.33) ? 1 : (correction < 0.75) ? 2.5 : 5;
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interval *= correction;
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let time = start;
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while (time < end) {
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addTimestamp(time, ((time - start) / 1000) + ' ms');
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time += interval;
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}
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this.drawOverview();
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this.redraw(isMapSelected);
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}
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handleChunkMouseMove(event) {
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if (this.isLocked) return false;
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let chunk = event.target.chunk;
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if (!chunk) return;
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// topmost map (at chunk.height) == map #0.
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let relativeIndex =
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Math.round(event.layerY / event.target.offsetHeight * chunk.size());
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let map = chunk.at(relativeIndex);
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this.dispatchEvent(new CustomEvent(
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'mapchange', {bubbles: true, composed: true, detail: map}));
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}
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handleChunkClick(event) {
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this.isLocked = !this.isLocked;
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}
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handleChunkDoubleClick(event) {
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this.isLocked = true;
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let chunk = event.target.chunk;
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if (!chunk) return;
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this.dispatchEvent(new CustomEvent(
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'showmaps', {bubbles: true, composed: true, detail: chunk}));
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}
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drawOverview() {
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const height = 50;
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const kFactor = 2;
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let canvas = this.backgroundCanvas;
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canvas.height = height;
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canvas.width = window.innerWidth;
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let ctx = canvas.getContext('2d');
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let chunks = this.timelineEntries.chunkSizes(canvas.width * kFactor);
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let max = chunks.max();
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ctx.clearRect(0, 0, canvas.width, height);
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ctx.fillStyle = 'white';
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ctx.beginPath();
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ctx.moveTo(0, height);
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for (let i = 0; i < chunks.length; i++) {
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ctx.lineTo(i / kFactor, height - chunks[i] / max * height);
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}
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ctx.lineTo(chunks.length, height);
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ctx.strokeStyle = 'white';
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ctx.stroke();
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ctx.closePath();
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ctx.fill();
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let imageData = canvas.toDataURL('image/webp', 0.2);
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this.timelineOverview.style.backgroundImage =
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'url(' + imageData + ')';
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}
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redraw(isMapSelected) {
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let canvas = this.timelineCanvas;
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canvas.width = (this.chunks.length + 1) * kChunkWidth;
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canvas.height = kChunkHeight;
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let ctx = canvas.getContext('2d');
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ctx.clearRect(0, 0, canvas.width, kChunkHeight);
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if (!isMapSelected) return;
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this.drawEdges(ctx);
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}
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setMapStyle(map, ctx) {
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ctx.fillStyle = map.edge && map.edge.from ? 'white' : '#aedc6e';
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}
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setEdgeStyle(edge, ctx) {
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let color = edge.getColor();
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ctx.strokeStyle = color;
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ctx.fillStyle = color;
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}
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markMap(ctx, map) {
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let [x, y] = map.position(this.chunks);
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ctx.beginPath();
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this.setMapStyle(map, ctx);
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ctx.arc(x, y, 3, 0, 2 * Math.PI);
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ctx.fill();
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ctx.beginPath();
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ctx.fillStyle = 'white';
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ctx.arc(x, y, 2, 0, 2 * Math.PI);
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ctx.fill();
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}
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markSelectedMap(ctx, map) {
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let [x, y] = map.position(this.chunks);
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ctx.beginPath();
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this.setMapStyle(map, ctx);
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ctx.arc(x, y, 6, 0, 2 * Math.PI);
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ctx.strokeStyle = 'white';
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ctx.stroke();
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}
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drawEdges(ctx) {
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// Draw the trace of maps in reverse order to make sure the outgoing
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// transitions of previous maps aren't drawn over.
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const kMaxOutgoingEdges = 100;
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let nofEdges = 0;
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let stack = [];
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let current = this.map;
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while (current && nofEdges < kMaxOutgoingEdges) {
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nofEdges += current.children.length;
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stack.push(current);
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current = current.parent();
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}
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ctx.save();
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this.drawOutgoingEdges(ctx, this.map, 3);
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ctx.restore();
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let labelOffset = 15;
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let xPrev = 0;
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while (current = stack.pop()) {
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if (current.edge) {
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this.setEdgeStyle(current.edge, ctx);
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let [xTo, yTo] = this.drawEdge(ctx, current.edge, true, labelOffset);
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if (xTo == xPrev) {
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labelOffset += 8;
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} else {
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labelOffset = 15
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}
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xPrev = xTo;
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}
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this.markMap(ctx, current);
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current = current.parent();
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ctx.save();
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// this.drawOutgoingEdges(ctx, current, 1);
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ctx.restore();
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}
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// Mark selected map
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this.markSelectedMap(ctx, this.map);
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}
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drawEdge(ctx, edge, showLabel = true, labelOffset = 20) {
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if (!edge.from || !edge.to) return [-1, -1];
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let [xFrom, yFrom] = edge.from.position(this.chunks);
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let [xTo, yTo] = edge.to.position(this.chunks);
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let sameChunk = xTo == xFrom;
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if (sameChunk) labelOffset += 8;
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ctx.beginPath();
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ctx.moveTo(xFrom, yFrom);
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let offsetX = 20;
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let offsetY = 20;
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let midX = xFrom + (xTo - xFrom) / 2;
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let midY = (yFrom + yTo) / 2 - 100;
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if (!sameChunk) {
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ctx.quadraticCurveTo(midX, midY, xTo, yTo);
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} else {
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ctx.lineTo(xTo, yTo);
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}
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if (!showLabel) {
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ctx.strokeStyle = 'white';
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ctx.stroke();
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} else {
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let centerX, centerY;
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if (!sameChunk) {
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centerX = (xFrom / 2 + midX + xTo / 2) / 2;
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centerY = (yFrom / 2 + midY + yTo / 2) / 2;
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} else {
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centerX = xTo;
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centerY = yTo;
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}
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ctx.strokeStyle = 'white';
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ctx.moveTo(centerX, centerY);
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ctx.lineTo(centerX + offsetX, centerY - labelOffset);
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ctx.stroke();
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ctx.textAlign = 'left';
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ctx.fillStyle = 'white';
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ctx.fillText(
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edge.toString(), centerX + offsetX + 2, centerY - labelOffset)
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}
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return [xTo, yTo];
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}
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drawOutgoingEdges(ctx, map, max = 10, depth = 0) {
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if (!map) return;
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if (depth >= max) return;
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ctx.globalAlpha = 0.5 - depth * (0.3 / max);
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ctx.strokeStyle = '#666';
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const limit = Math.min(map.children.length, 100)
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for (let i = 0; i < limit; i++) {
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let edge = map.children[i];
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this.drawEdge(ctx, edge, true);
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this.drawOutgoingEdges(ctx, edge.to, max, depth + 1);
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}
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}
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});
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