ff8d67c884
This is a reland of commit 872b7faa32
Original change's description:
> Fix Context PromiseHook behaviour with debugger enabled
>
> This is a solution for https://github.com/nodejs/node/issues/43148.
>
> Due to differences in behaviour between code with and without the debugger enabled, some promise lifecycle events were being missed and some extra ones were being added. This change resolves this and verifies the event sequence is consistent between code with and without the debugger.
>
> Change-Id: I3dabf1dceb14233226b1752083d659f1c2f97966
> Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3779922
> Reviewed-by: Victor Gomes <victorgomes@chromium.org>
> Commit-Queue: Camillo Bruni <cbruni@chromium.org>
> Reviewed-by: Camillo Bruni <cbruni@chromium.org>
> Cr-Commit-Position: refs/heads/main@{#82132}
Change-Id: Ifdd407261c793887fbd012d5a04ba36b3744c349
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3805979
Reviewed-by: Camillo Bruni <cbruni@chromium.org>
Reviewed-by: Clemens Backes <clemensb@chromium.org>
Commit-Queue: Camillo Bruni <cbruni@chromium.org>
Reviewed-by: Victor Gomes <victorgomes@chromium.org>
Cr-Commit-Position: refs/heads/main@{#82575}
826 lines
32 KiB
C++
826 lines
32 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_D8_D8_H_
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#define V8_D8_D8_H_
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#include <iterator>
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#include <map>
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#include <memory>
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#include <queue>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "include/v8-array-buffer.h"
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#include "include/v8-isolate.h"
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#include "include/v8-script.h"
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#include "src/base/once.h"
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#include "src/base/platform/time.h"
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#include "src/base/platform/wrappers.h"
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#include "src/d8/async-hooks-wrapper.h"
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#include "src/heap/parked-scope.h"
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namespace v8 {
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class BackingStore;
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class CompiledWasmModule;
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class D8Console;
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class Message;
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class TryCatch;
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enum class ModuleType { kJavaScript, kJSON, kInvalid };
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namespace internal {
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class CancelableTaskManager;
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} // namespace internal
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struct DynamicImportData;
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// A single counter in a counter collection.
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class Counter {
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public:
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static const int kMaxNameSize = 64;
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void Bind(const char* name, bool histogram);
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// TODO(12482): Return pointer to an atomic.
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int* ptr() {
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static_assert(sizeof(int) == sizeof(count_));
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return reinterpret_cast<int*>(&count_);
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}
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int count() const { return count_.load(std::memory_order_relaxed); }
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int sample_total() const {
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return sample_total_.load(std::memory_order_relaxed);
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}
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bool is_histogram() const { return is_histogram_; }
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void AddSample(int32_t sample);
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private:
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std::atomic<int> count_;
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std::atomic<int> sample_total_;
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bool is_histogram_;
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char name_[kMaxNameSize];
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};
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// A set of counters and associated information. An instance of this
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// class is stored directly in the memory-mapped counters file if
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// the --map-counters options is used
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class CounterCollection {
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public:
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CounterCollection();
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Counter* GetNextCounter();
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private:
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static const unsigned kMaxCounters = 512;
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uint32_t magic_number_;
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uint32_t max_counters_;
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uint32_t max_name_size_;
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uint32_t counters_in_use_;
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Counter counters_[kMaxCounters];
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};
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using CounterMap = std::unordered_map<std::string, Counter*>;
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class SourceGroup {
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public:
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SourceGroup()
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: next_semaphore_(0),
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done_semaphore_(0),
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thread_(nullptr),
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argv_(nullptr),
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begin_offset_(0),
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end_offset_(0) {}
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~SourceGroup();
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void Begin(char** argv, int offset) {
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argv_ = const_cast<const char**>(argv);
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begin_offset_ = offset;
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}
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void End(int offset) { end_offset_ = offset; }
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// Returns true on success, false if an uncaught exception was thrown.
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bool Execute(Isolate* isolate);
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void StartExecuteInThread();
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void WaitForThread(const i::ParkedScope& parked);
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void JoinThread(const i::ParkedScope& parked);
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private:
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class IsolateThread : public base::Thread {
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public:
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explicit IsolateThread(SourceGroup* group);
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void Run() override { group_->ExecuteInThread(); }
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private:
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SourceGroup* group_;
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};
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void ExecuteInThread();
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i::ParkingSemaphore next_semaphore_;
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i::ParkingSemaphore done_semaphore_;
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base::Thread* thread_;
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void ExitShell(int exit_code);
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const char** argv_;
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int begin_offset_;
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int end_offset_;
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};
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class SerializationData {
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public:
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SerializationData() = default;
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SerializationData(const SerializationData&) = delete;
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SerializationData& operator=(const SerializationData&) = delete;
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uint8_t* data() { return data_.get(); }
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size_t size() { return size_; }
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const std::vector<std::shared_ptr<v8::BackingStore>>& backing_stores() {
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return backing_stores_;
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}
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const std::vector<std::shared_ptr<v8::BackingStore>>& sab_backing_stores() {
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return sab_backing_stores_;
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}
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const std::vector<CompiledWasmModule>& compiled_wasm_modules() {
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return compiled_wasm_modules_;
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}
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const std::vector<v8::Global<v8::Value>>& shared_values() {
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return shared_values_;
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}
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void ClearSharedValuesUnderLockIfNeeded();
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private:
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struct DataDeleter {
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void operator()(uint8_t* p) const { base::Free(p); }
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};
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std::unique_ptr<uint8_t, DataDeleter> data_;
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size_t size_ = 0;
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std::vector<std::shared_ptr<v8::BackingStore>> backing_stores_;
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std::vector<std::shared_ptr<v8::BackingStore>> sab_backing_stores_;
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std::vector<CompiledWasmModule> compiled_wasm_modules_;
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std::vector<v8::Global<v8::Value>> shared_values_;
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private:
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friend class Serializer;
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};
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class SerializationDataQueue {
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public:
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void Enqueue(std::unique_ptr<SerializationData> data);
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bool Dequeue(std::unique_ptr<SerializationData>* data);
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bool IsEmpty();
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void Clear();
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private:
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base::Mutex mutex_;
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std::vector<std::unique_ptr<SerializationData>> data_;
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};
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class Worker : public std::enable_shared_from_this<Worker> {
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public:
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explicit Worker(const char* script);
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~Worker();
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// Post a message to the worker. The worker will take ownership of the
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// SerializationData. This function should only be called by the thread that
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// created the Worker.
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void PostMessage(std::unique_ptr<SerializationData> data);
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// Synchronously retrieve messages from the worker's outgoing message queue.
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// If there is no message in the queue, block until a message is available.
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// If there are no messages in the queue and the worker is no longer running,
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// return nullptr.
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// This function should only be called by the thread that created the Worker.
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std::unique_ptr<SerializationData> GetMessage(Isolate* requester);
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// Terminate the worker's event loop. Messages from the worker that have been
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// queued can still be read via GetMessage().
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// This function can be called by any thread.
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void Terminate();
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// Terminate and join the thread.
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// This function can be called by any thread.
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void TerminateAndWaitForThread(const i::ParkedScope& parked);
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// Start running the given worker in another thread.
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static bool StartWorkerThread(Isolate* requester,
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std::shared_ptr<Worker> worker);
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private:
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friend class ProcessMessageTask;
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friend class TerminateTask;
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enum class State {
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kReady,
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kPrepareRunning,
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kRunning,
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kTerminating,
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kTerminated,
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};
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bool is_running() const;
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void ProcessMessage(std::unique_ptr<SerializationData> data);
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void ProcessMessages();
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class WorkerThread : public base::Thread {
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public:
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explicit WorkerThread(std::shared_ptr<Worker> worker)
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: base::Thread(base::Thread::Options("WorkerThread")),
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worker_(std::move(worker)) {}
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void Run() override;
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private:
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std::shared_ptr<Worker> worker_;
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};
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void ExecuteInThread();
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static void PostMessageOut(const v8::FunctionCallbackInfo<v8::Value>& args);
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i::ParkingSemaphore out_semaphore_{0};
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SerializationDataQueue out_queue_;
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base::Thread* thread_ = nullptr;
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char* script_;
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std::atomic<State> state_;
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bool is_joined_ = false;
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// For signalling that the worker has started.
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i::ParkingSemaphore started_semaphore_{0};
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// For posting tasks to the worker
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std::shared_ptr<TaskRunner> task_runner_;
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i::CancelableTaskManager* task_manager_;
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// Protects reading / writing task_runner_. (The TaskRunner itself doesn't
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// need locking, but accessing the Worker's data member does.)
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base::Mutex worker_mutex_;
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// The isolate should only be accessed by the worker itself, or when holding
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// the worker_mutex_ and after checking the worker state.
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Isolate* isolate_ = nullptr;
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// Only accessed by the worker thread.
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v8::Persistent<v8::Context> context_;
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};
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class PerIsolateData {
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public:
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explicit PerIsolateData(Isolate* isolate);
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~PerIsolateData();
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inline static PerIsolateData* Get(Isolate* isolate) {
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return reinterpret_cast<PerIsolateData*>(isolate->GetData(0));
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}
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class V8_NODISCARD RealmScope {
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public:
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explicit RealmScope(PerIsolateData* data);
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~RealmScope();
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private:
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PerIsolateData* data_;
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};
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// Contrary to RealmScope (which creates a new Realm), ExplicitRealmScope
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// allows for entering an existing Realm, as specified by its index.
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class V8_NODISCARD ExplicitRealmScope {
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public:
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explicit ExplicitRealmScope(PerIsolateData* data, int index);
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~ExplicitRealmScope();
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Local<Context> context() const;
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private:
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PerIsolateData* data_;
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Local<Context> realm_;
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int index_;
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int previous_index_;
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};
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inline void SetTimeout(Local<Function> callback, Local<Context> context);
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inline MaybeLocal<Function> GetTimeoutCallback();
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inline MaybeLocal<Context> GetTimeoutContext();
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AsyncHooks* GetAsyncHooks() { return async_hooks_wrapper_; }
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void RemoveUnhandledPromise(Local<Promise> promise);
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void AddUnhandledPromise(Local<Promise> promise, Local<Message> message,
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Local<Value> exception);
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int HandleUnhandledPromiseRejections();
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// Keep track of DynamicImportData so we can properly free it on shutdown
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// when LEAK_SANITIZER is active.
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void AddDynamicImportData(DynamicImportData*);
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void DeleteDynamicImportData(DynamicImportData*);
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Local<FunctionTemplate> GetTestApiObjectCtor() const;
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void SetTestApiObjectCtor(Local<FunctionTemplate> ctor);
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Local<FunctionTemplate> GetSnapshotObjectCtor() const;
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void SetSnapshotObjectCtor(Local<FunctionTemplate> ctor);
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Local<FunctionTemplate> GetDomNodeCtor() const;
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void SetDomNodeCtor(Local<FunctionTemplate> ctor);
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private:
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friend class Shell;
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friend class RealmScope;
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Isolate* isolate_;
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int realm_count_;
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int realm_current_;
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int realm_switch_;
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Global<Context>* realms_;
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Global<Value> realm_shared_;
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std::queue<Global<Function>> set_timeout_callbacks_;
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std::queue<Global<Context>> set_timeout_contexts_;
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bool ignore_unhandled_promises_;
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std::vector<std::tuple<Global<Promise>, Global<Message>, Global<Value>>>
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unhandled_promises_;
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AsyncHooks* async_hooks_wrapper_;
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#if defined(LEAK_SANITIZER)
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std::unordered_set<DynamicImportData*> import_data_;
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#endif
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Global<FunctionTemplate> test_api_object_ctor_;
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Global<FunctionTemplate> snapshot_object_ctor_;
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Global<FunctionTemplate> dom_node_ctor_;
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int RealmIndexOrThrow(const v8::FunctionCallbackInfo<v8::Value>& args,
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int arg_offset);
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int RealmFind(Local<Context> context);
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};
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extern bool check_d8_flag_contradictions;
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class ShellOptions {
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public:
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enum CodeCacheOptions {
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kNoProduceCache,
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kProduceCache,
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kProduceCacheAfterExecute
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};
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~ShellOptions() { delete[] isolate_sources; }
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// In analogy to Flag::CheckFlagChange() in src/flags/flag.cc, only allow
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// repeated flags for identical boolean values. We allow exceptions for flags
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// with enum-like arguments since their conflicts can also be specified
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// completely.
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template <class T,
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bool kAllowIdenticalAssignment = std::is_same<T, bool>::value>
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class DisallowReassignment {
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public:
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DisallowReassignment(const char* name, T value)
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: name_(name), value_(value) {}
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operator T() const { return value_; }
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T get() const { return value_; }
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DisallowReassignment& operator=(T value) {
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if (check_d8_flag_contradictions) {
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if (kAllowIdenticalAssignment) {
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if (specified_ && value_ != value) {
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FATAL("Contradictory values for d8 flag --%s", name_);
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}
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} else {
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if (specified_) {
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FATAL("Repeated specification of d8 flag --%s", name_);
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}
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}
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}
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value_ = value;
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specified_ = true;
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return *this;
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}
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void Overwrite(T value) { value_ = value; }
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private:
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const char* name_;
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T value_;
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bool specified_ = false;
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};
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DisallowReassignment<const char*> d8_path = {"d8-path", ""};
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DisallowReassignment<bool> fuzzilli_coverage_statistics = {
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"fuzzilli-coverage-statistics", false};
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DisallowReassignment<bool> fuzzilli_enable_builtins_coverage = {
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"fuzzilli-enable-builtins-coverage", true};
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DisallowReassignment<bool> send_idle_notification = {"send-idle-notification",
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false};
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DisallowReassignment<bool> invoke_weak_callbacks = {"invoke-weak-callbacks",
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false};
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DisallowReassignment<bool> omit_quit = {"omit-quit", false};
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DisallowReassignment<bool> wait_for_background_tasks = {
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"wait-for-background-tasks", true};
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DisallowReassignment<bool> simulate_errors = {"simulate-errors", false};
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DisallowReassignment<bool> stress_opt = {"stress-opt", false};
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DisallowReassignment<int> stress_runs = {"stress-runs", 1};
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DisallowReassignment<bool> interactive_shell = {"shell", false};
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bool test_shell = false;
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DisallowReassignment<bool> expected_to_throw = {"throws", false};
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DisallowReassignment<bool> no_fail = {"no-fail", false};
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DisallowReassignment<bool> dump_counters = {"dump-counters", false};
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DisallowReassignment<bool> dump_counters_nvp = {"dump-counters-nvp", false};
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DisallowReassignment<bool> ignore_unhandled_promises = {
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"ignore-unhandled-promises", false};
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DisallowReassignment<bool> mock_arraybuffer_allocator = {
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"mock-arraybuffer-allocator", false};
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DisallowReassignment<size_t> mock_arraybuffer_allocator_limit = {
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"mock-arraybuffer-allocator-limit", 0};
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#if MULTI_MAPPED_ALLOCATOR_AVAILABLE
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DisallowReassignment<bool> multi_mapped_mock_allocator = {
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"multi-mapped-mock-allocator", false};
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#endif
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DisallowReassignment<bool> enable_inspector = {"enable-inspector", false};
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int num_isolates = 1;
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DisallowReassignment<v8::ScriptCompiler::CompileOptions, true>
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compile_options = {"cache", v8::ScriptCompiler::kNoCompileOptions};
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DisallowReassignment<CodeCacheOptions, true> code_cache_options = {
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"cache", CodeCacheOptions::kNoProduceCache};
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DisallowReassignment<bool> streaming_compile = {"streaming-compile", false};
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DisallowReassignment<SourceGroup*> isolate_sources = {"isolate-sources",
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nullptr};
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DisallowReassignment<const char*> icu_data_file = {"icu-data-file", nullptr};
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DisallowReassignment<const char*> icu_locale = {"icu-locale", nullptr};
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DisallowReassignment<const char*> snapshot_blob = {"snapshot_blob", nullptr};
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DisallowReassignment<bool> trace_enabled = {"trace-enabled", false};
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DisallowReassignment<const char*> trace_path = {"trace-path", nullptr};
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DisallowReassignment<const char*> trace_config = {"trace-config", nullptr};
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DisallowReassignment<const char*> lcov_file = {"lcov", nullptr};
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DisallowReassignment<bool> disable_in_process_stack_traces = {
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"disable-in-process-stack-traces", false};
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DisallowReassignment<int> read_from_tcp_port = {"read-from-tcp-port", -1};
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DisallowReassignment<bool> enable_os_system = {"enable-os-system", false};
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DisallowReassignment<bool> quiet_load = {"quiet-load", false};
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DisallowReassignment<int> thread_pool_size = {"thread-pool-size", 0};
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DisallowReassignment<bool> stress_delay_tasks = {"stress-delay-tasks", false};
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std::vector<const char*> arguments;
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DisallowReassignment<bool> include_arguments = {"arguments", true};
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DisallowReassignment<bool> cpu_profiler = {"cpu-profiler", false};
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DisallowReassignment<bool> cpu_profiler_print = {"cpu-profiler-print", false};
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DisallowReassignment<bool> fuzzy_module_file_extensions = {
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"fuzzy-module-file-extensions", true};
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DisallowReassignment<bool> enable_system_instrumentation = {
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"enable-system-instrumentation", false};
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DisallowReassignment<bool> enable_etw_stack_walking = {
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"enable-etw-stack-walking", false};
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DisallowReassignment<const char*> web_snapshot_config = {
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"web-snapshot-config", nullptr};
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DisallowReassignment<const char*> web_snapshot_output = {
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"web-snapshot-output", nullptr};
|
|
DisallowReassignment<bool> d8_web_snapshot_api = {
|
|
"experimental-d8-web-snapshot-api", false};
|
|
// Applies to web snapshot and JSON deserialization.
|
|
DisallowReassignment<bool> stress_deserialize = {"stress-deserialize", false};
|
|
DisallowReassignment<bool> compile_only = {"compile-only", false};
|
|
DisallowReassignment<int> repeat_compile = {"repeat-compile", 1};
|
|
#if V8_ENABLE_WEBASSEMBLY
|
|
DisallowReassignment<bool> wasm_trap_handler = {"wasm-trap-handler", true};
|
|
#endif // V8_ENABLE_WEBASSEMBLY
|
|
DisallowReassignment<bool> expose_fast_api = {"expose-fast-api", false};
|
|
#if V8_ENABLE_SANDBOX
|
|
DisallowReassignment<bool> enable_sandbox_crash_filter = {
|
|
"enable-sandbox-crash-filter", false};
|
|
#endif // V8_ENABLE_SANDBOX
|
|
DisallowReassignment<bool> throw_on_failed_access_check = {
|
|
"throw-on-failed-access-check", false};
|
|
DisallowReassignment<bool> noop_on_failed_access_check = {
|
|
"noop-on-failed-access-check", false};
|
|
};
|
|
|
|
class Shell : public i::AllStatic {
|
|
public:
|
|
enum PrintResult : bool { kPrintResult = true, kNoPrintResult = false };
|
|
enum ReportExceptions : bool {
|
|
kReportExceptions = true,
|
|
kNoReportExceptions = false
|
|
};
|
|
enum ProcessMessageQueue : bool {
|
|
kProcessMessageQueue = true,
|
|
kNoProcessMessageQueue = false
|
|
};
|
|
enum class CodeType { kFileName, kString, kFunction, kInvalid, kNone };
|
|
|
|
static bool ExecuteString(Isolate* isolate, Local<String> source,
|
|
Local<String> name, PrintResult print_result,
|
|
ReportExceptions report_exceptions,
|
|
ProcessMessageQueue process_message_queue);
|
|
static bool ExecuteModule(Isolate* isolate, const char* file_name);
|
|
static bool TakeWebSnapshot(Isolate* isolate);
|
|
static bool ExecuteWebSnapshot(Isolate* isolate, const char* file_name);
|
|
static bool LoadJSON(Isolate* isolate, const char* file_name);
|
|
static void ReportException(Isolate* isolate, Local<Message> message,
|
|
Local<Value> exception);
|
|
static void ReportException(Isolate* isolate, TryCatch* try_catch);
|
|
static MaybeLocal<String> ReadFile(Isolate* isolate, const char* name,
|
|
bool should_throw = true);
|
|
static Local<String> WasmLoadSourceMapCallback(Isolate* isolate,
|
|
const char* name);
|
|
static Local<Context> CreateEvaluationContext(Isolate* isolate);
|
|
static int RunMain(Isolate* isolate, bool last_run);
|
|
static int Main(int argc, char* argv[]);
|
|
static void Exit(int exit_code);
|
|
static void OnExit(Isolate* isolate, bool dispose);
|
|
static void CollectGarbage(Isolate* isolate);
|
|
static bool EmptyMessageQueues(Isolate* isolate);
|
|
static bool CompleteMessageLoop(Isolate* isolate);
|
|
|
|
static bool HandleUnhandledPromiseRejections(Isolate* isolate);
|
|
|
|
static void PostForegroundTask(Isolate* isolate, std::unique_ptr<Task> task);
|
|
static void PostBlockingBackgroundTask(std::unique_ptr<Task> task);
|
|
|
|
static std::unique_ptr<SerializationData> SerializeValue(
|
|
Isolate* isolate, Local<Value> value, Local<Value> transfer);
|
|
static MaybeLocal<Value> DeserializeValue(
|
|
Isolate* isolate, std::unique_ptr<SerializationData> data);
|
|
static int* LookupCounter(const char* name);
|
|
static void* CreateHistogram(const char* name, int min, int max,
|
|
size_t buckets);
|
|
static void AddHistogramSample(void* histogram, int sample);
|
|
static void MapCounters(v8::Isolate* isolate, const char* name);
|
|
|
|
static void PerformanceNow(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void PerformanceMeasureMemory(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void RealmCurrent(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmOwner(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmGlobal(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmCreate(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmNavigate(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmCreateAllowCrossRealmAccess(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmDetachGlobal(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmDispose(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmSwitch(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmEval(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmSharedGet(Local<String> property,
|
|
const PropertyCallbackInfo<Value>& info);
|
|
static void RealmSharedSet(Local<String> property, Local<Value> value,
|
|
const PropertyCallbackInfo<void>& info);
|
|
static void RealmTakeWebSnapshot(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RealmUseWebSnapshot(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void LogGetAndStop(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void TestVerifySourcePositions(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void InstallConditionalFeatures(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void AsyncHooksCreateHook(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void AsyncHooksExecutionAsyncId(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void AsyncHooksTriggerAsyncId(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void SetPromiseHooks(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void EnableDebugger(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void DisableDebugger(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void SerializerSerialize(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void SerializerDeserialize(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static void Print(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void PrintErr(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void WriteStdout(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void WaitUntilDone(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void NotifyDone(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void QuitOnce(v8::FunctionCallbackInfo<v8::Value>* args);
|
|
static void Quit(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void Version(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void ReadFile(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static char* ReadChars(const char* name, int* size_out);
|
|
static MaybeLocal<PrimitiveArray> ReadLines(Isolate* isolate,
|
|
const char* name);
|
|
static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static Local<String> ReadFromStdin(Isolate* isolate);
|
|
static void ReadLine(const v8::FunctionCallbackInfo<v8::Value>& args) {
|
|
args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate()));
|
|
}
|
|
static void WriteChars(const char* name, uint8_t* buffer, size_t buffer_size);
|
|
static void ExecuteFile(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void SetTimeout(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void ReadCodeTypeAndArguments(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args, int index,
|
|
CodeType* code_type, Local<Value>* arguments = nullptr);
|
|
static bool FunctionAndArgumentsToString(Local<Function> function,
|
|
Local<Value> arguments,
|
|
Local<String>* source,
|
|
Isolate* isolate);
|
|
static MaybeLocal<String> ReadSource(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args, int index,
|
|
CodeType default_type);
|
|
static void WorkerNew(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void WorkerPostMessage(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void WorkerGetMessage(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void WorkerTerminate(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void WorkerTerminateAndWait(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
// The OS object on the global object contains methods for performing
|
|
// operating system calls:
|
|
//
|
|
// os.system("program_name", ["arg1", "arg2", ...], timeout1, timeout2) will
|
|
// run the command, passing the arguments to the program. The standard output
|
|
// of the program will be picked up and returned as a multiline string. If
|
|
// timeout1 is present then it should be a number. -1 indicates no timeout
|
|
// and a positive number is used as a timeout in milliseconds that limits the
|
|
// time spent waiting between receiving output characters from the program.
|
|
// timeout2, if present, should be a number indicating the limit in
|
|
// milliseconds on the total running time of the program. Exceptions are
|
|
// thrown on timeouts or other errors or if the exit status of the program
|
|
// indicates an error.
|
|
static void System(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
// os.chdir(dir) changes directory to the given directory. Throws an
|
|
// exception/ on error.
|
|
static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
// os.setenv(variable, value) sets an environment variable. Repeated calls to
|
|
// this method leak memory due to the API of setenv in the standard C library.
|
|
static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void UnsetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
// os.umask(alue) calls the umask system call and returns the old umask.
|
|
static void SetUMask(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
// os.mkdirp(name, mask) creates a directory. The mask (if present) is anded
|
|
// with the current umask. Intermediate directories are created if necessary.
|
|
// An exception is not thrown if the directory already exists. Analogous to
|
|
// the "mkdir -p" command.
|
|
static void MakeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static void RemoveDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
static MaybeLocal<Promise> HostImportModuleDynamically(
|
|
Local<Context> context, Local<Data> host_defined_options,
|
|
Local<Value> resource_name, Local<String> specifier,
|
|
Local<FixedArray> import_assertions);
|
|
|
|
static void ModuleResolutionSuccessCallback(
|
|
const v8::FunctionCallbackInfo<v8::Value>& info);
|
|
static void ModuleResolutionFailureCallback(
|
|
const v8::FunctionCallbackInfo<v8::Value>& info);
|
|
static void HostInitializeImportMetaObject(Local<Context> context,
|
|
Local<Module> module,
|
|
Local<Object> meta);
|
|
static MaybeLocal<Context> HostCreateShadowRealmContext(
|
|
Local<Context> initiator_context);
|
|
|
|
#ifdef V8_FUZZILLI
|
|
static void Fuzzilli(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
#endif // V8_FUZZILLI
|
|
|
|
// Data is of type DynamicImportData*. We use void* here to be able
|
|
// to conform with MicrotaskCallback interface and enqueue this
|
|
// function in the microtask queue.
|
|
static void DoHostImportModuleDynamically(void* data);
|
|
static void AddOSMethods(v8::Isolate* isolate,
|
|
Local<ObjectTemplate> os_template);
|
|
|
|
static const char* kPrompt;
|
|
static ShellOptions options;
|
|
static ArrayBuffer::Allocator* array_buffer_allocator;
|
|
static Isolate* shared_isolate;
|
|
|
|
static void SetWaitUntilDone(Isolate* isolate, bool value);
|
|
static void NotifyStartStreamingTask(Isolate* isolate);
|
|
static void NotifyFinishStreamingTask(Isolate* isolate);
|
|
|
|
static char* ReadCharsFromTcpPort(const char* name, int* size_out);
|
|
|
|
static void set_script_executed() { script_executed_.store(true); }
|
|
static bool use_interactive_shell() {
|
|
return (options.interactive_shell || !script_executed_.load()) &&
|
|
!options.test_shell;
|
|
}
|
|
|
|
static void update_script_size(int size) {
|
|
if (size > 0) valid_fuzz_script_.store(true);
|
|
}
|
|
static bool is_valid_fuzz_script() { return valid_fuzz_script_.load(); }
|
|
|
|
static void WaitForRunningWorkers(const i::ParkedScope& parked);
|
|
static void AddRunningWorker(std::shared_ptr<Worker> worker);
|
|
static void RemoveRunningWorker(const std::shared_ptr<Worker>& worker);
|
|
|
|
static void Initialize(Isolate* isolate, D8Console* console,
|
|
bool isOnMainThread = true);
|
|
|
|
static void PromiseRejectCallback(v8::PromiseRejectMessage reject_message);
|
|
|
|
static Local<FunctionTemplate> CreateSnapshotTemplate(Isolate* isolate);
|
|
|
|
private:
|
|
static inline int DeserializationRunCount() {
|
|
return options.stress_deserialize ? 1000 : 1;
|
|
}
|
|
|
|
static Global<Context> evaluation_context_;
|
|
static base::OnceType quit_once_;
|
|
static Global<Function> stringify_function_;
|
|
static const char* stringify_source_;
|
|
static CounterMap* counter_map_;
|
|
static base::SharedMutex counter_mutex_;
|
|
// We statically allocate a set of local counters to be used if we
|
|
// don't want to store the stats in a memory-mapped file
|
|
static CounterCollection local_counters_;
|
|
static CounterCollection* counters_;
|
|
static base::OS::MemoryMappedFile* counters_file_;
|
|
static base::LazyMutex context_mutex_;
|
|
static const base::TimeTicks kInitialTicks;
|
|
|
|
static base::LazyMutex workers_mutex_; // Guards the following members.
|
|
static bool allow_new_workers_;
|
|
static std::unordered_set<std::shared_ptr<Worker>> running_workers_;
|
|
|
|
// Multiple isolates may update these flags concurrently.
|
|
static std::atomic<bool> script_executed_;
|
|
static std::atomic<bool> valid_fuzz_script_;
|
|
|
|
static void WriteIgnitionDispatchCountersFile(v8::Isolate* isolate);
|
|
// Append LCOV coverage data to file.
|
|
static void WriteLcovData(v8::Isolate* isolate, const char* file);
|
|
static Counter* GetCounter(const char* name, bool is_histogram);
|
|
static Local<String> Stringify(Isolate* isolate, Local<Value> value);
|
|
static void RunShell(Isolate* isolate);
|
|
static bool SetOptions(int argc, char* argv[]);
|
|
|
|
static void NodeTypeCallback(const v8::FunctionCallbackInfo<v8::Value>& args);
|
|
|
|
static Local<FunctionTemplate> CreateEventTargetTemplate(Isolate* isolate);
|
|
static Local<FunctionTemplate> CreateNodeTemplates(
|
|
Isolate* isolate, Local<FunctionTemplate> event_target);
|
|
static Local<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate);
|
|
static Local<ObjectTemplate> CreateOSTemplate(Isolate* isolate);
|
|
static Local<FunctionTemplate> CreateWorkerTemplate(Isolate* isolate);
|
|
static Local<ObjectTemplate> CreateAsyncHookTemplate(Isolate* isolate);
|
|
static Local<ObjectTemplate> CreateTestRunnerTemplate(Isolate* isolate);
|
|
static Local<ObjectTemplate> CreatePerformanceTemplate(Isolate* isolate);
|
|
static Local<ObjectTemplate> CreateRealmTemplate(Isolate* isolate);
|
|
static Local<ObjectTemplate> CreateD8Template(Isolate* isolate);
|
|
static Local<FunctionTemplate> CreateTestFastCApiTemplate(Isolate* isolate);
|
|
static Local<FunctionTemplate> CreateLeafInterfaceTypeTemplate(
|
|
Isolate* isolate);
|
|
|
|
static MaybeLocal<Context> CreateRealm(
|
|
const v8::FunctionCallbackInfo<v8::Value>& args, int index,
|
|
v8::MaybeLocal<Value> global_object);
|
|
static void DisposeRealm(const v8::FunctionCallbackInfo<v8::Value>& args,
|
|
int index);
|
|
static MaybeLocal<Module> FetchModuleTree(v8::Local<v8::Module> origin_module,
|
|
v8::Local<v8::Context> context,
|
|
const std::string& file_name,
|
|
ModuleType module_type);
|
|
|
|
static MaybeLocal<Value> JSONModuleEvaluationSteps(Local<Context> context,
|
|
Local<Module> module);
|
|
|
|
template <class T>
|
|
static MaybeLocal<T> CompileString(Isolate* isolate, Local<Context> context,
|
|
Local<String> source,
|
|
const ScriptOrigin& origin);
|
|
|
|
static ScriptCompiler::CachedData* LookupCodeCache(Isolate* isolate,
|
|
Local<Value> name);
|
|
static void StoreInCodeCache(Isolate* isolate, Local<Value> name,
|
|
const ScriptCompiler::CachedData* data);
|
|
// We may have multiple isolates running concurrently, so the access to
|
|
// the isolate_status_ needs to be concurrency-safe.
|
|
static base::LazyMutex isolate_status_lock_;
|
|
static std::map<Isolate*, bool> isolate_status_;
|
|
static std::map<Isolate*, int> isolate_running_streaming_tasks_;
|
|
|
|
static base::LazyMutex cached_code_mutex_;
|
|
static std::map<std::string, std::unique_ptr<ScriptCompiler::CachedData>>
|
|
cached_code_map_;
|
|
static std::atomic<int> unhandled_promise_rejections_;
|
|
};
|
|
|
|
class FuzzerMonitor : public i::AllStatic {
|
|
public:
|
|
static void SimulateErrors();
|
|
|
|
private:
|
|
static void ControlFlowViolation();
|
|
static void DCheck();
|
|
static void Fatal();
|
|
static void ObservableDifference();
|
|
static void UndefinedBehavior();
|
|
static void UseAfterFree();
|
|
static void UseOfUninitializedValue();
|
|
};
|
|
|
|
} // namespace v8
|
|
|
|
#endif // V8_D8_D8_H_
|