v8/test/cctest/cctest.h
Alex Kodat dfb3f7daa5 [cpu-profiler] Ensure sampled thread has Isolate lock under Windows
While the sampler checked if the sampled thread had the Isolate locked
(if locks are being used) under Linux, the check was not done under
Windows (or Fuchsia) which meant that in a multi-threading application
under Windows, thread locking was not checked making it prone to seg
faults and the like as the profiler would be extracting info from a
heap in motion. The fix was to move the lock check into CpuSampler
and Ticker (--prof) so all OSes would do the correct check.

The basic concept is that on all operating systems a CpuProfiler, and
so its corresponding CpuCampler, the profiler is tied to a thread.
This is not based on first principles or anything, it's simply the
way it works in V8, though it is a useful conceit as it makes
visualization and interpretation of profile data much easier.

To collect a sample on a thread associated with a profiler the thread
must be stopped for obvious reasons -- walking the stack of a running
thread is a formula for disaster. The mechanism for stopping a thread
is OS-specific and is done in sample.cc. There are currently three
basic approaches, one for Linux/Unix variants, one for Windows and one
for Fuchsia. The approaches vary as to which thread actually collects
the sample -- under Linux the sample is actually collected on the
(interrupted) sampled thread whereas under Fuchsia/Windows it's on
a separate thread.

However, in a multi-threaded environment (where Locker is used), it's
not sufficient for the sampled thread to be stopped. Because the stack
walk involves looking in the Isolate heap, no other thread can be
messing with the heap while the sample is collected. The only ways to
ensure this would be to either stop all threads whenever collecting a
sample, or to ensure that the thread being sampled holds the Isolate
lock so prevents other threads from messing with the heap. While there
might be something to be said for the "stop all threads" approach, the
current approach in V8 is to only stop the sampled thread so, if in a
multi-threaded environment, the profiler must check if the thread being
sampled holds the Isolate lock.

Since this check must be done, independent of which thread the sample
is being collected on (since it varies from OS to OS), the approach is
to save the thread id of the thread to be profiled/sampled when the
CpuSampler is instantiated (on all OSes it is instantiated on the
sampled thread) and then check that thread id against the Isolate lock
holder thread id before collecting a sample. If it matches, we know
sample.cc has stop the sampled thread, one way or another, and we know
that no other thread can mess with the heap (since the stopped thread
holds the Isolate lock) so it's safe to walk the stack and collect data
from the heap so the sample can be taken. It it doesn't match, we can't
safely collect the sample so we don't.

Bug: v8:10850
Change-Id: Iab2493130b9328430d7e5f5d3cf90ad6d10b1892
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2377108
Reviewed-by: Peter Marshall <petermarshall@chromium.org>
Commit-Queue: Peter Marshall <petermarshall@chromium.org>
Cr-Commit-Position: refs/heads/master@{#69623}
2020-08-31 15:18:05 +00:00

811 lines
27 KiB
C++

// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef CCTEST_H_
#define CCTEST_H_
#include <memory>
#include "include/libplatform/libplatform.h"
#include "include/v8-platform.h"
#include "src/base/enum-set.h"
#include "src/codegen/register-configuration.h"
#include "src/debug/debug-interface.h"
#include "src/execution/isolate.h"
#include "src/execution/simulator.h"
#include "src/flags/flags.h"
#include "src/heap/factory.h"
#include "src/init/v8.h"
#include "src/objects/js-function.h"
#include "src/objects/objects.h"
#include "src/zone/accounting-allocator.h"
namespace v8 {
namespace base {
class RandomNumberGenerator;
} // namespace base
namespace internal {
const auto GetRegConfig = RegisterConfiguration::Default;
class HandleScope;
class Zone;
namespace compiler {
class JSHeapBroker;
} // namespace compiler
} // namespace internal
} // namespace v8
#ifndef TEST
#define TEST(Name) \
static void Test##Name(); \
CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, true); \
static void Test##Name()
#endif
#ifndef UNINITIALIZED_TEST
#define UNINITIALIZED_TEST(Name) \
static void Test##Name(); \
CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, false); \
static void Test##Name()
#endif
#ifndef DISABLED_TEST
#define DISABLED_TEST(Name) \
static void Test##Name(); \
CcTest register_test_##Name(Test##Name, __FILE__, #Name, false, true); \
static void Test##Name()
#endif
#define EXTENSION_LIST(V) \
V(GC_EXTENSION, "v8/gc") \
V(PRINT_EXTENSION, "v8/print") \
V(PROFILER_EXTENSION, "v8/profiler") \
V(TRACE_EXTENSION, "v8/trace")
#define DEFINE_EXTENSION_ID(Name, Ident) Name##_ID,
enum CcTestExtensionId { EXTENSION_LIST(DEFINE_EXTENSION_ID) kMaxExtensions };
#undef DEFINE_EXTENSION_ID
using CcTestExtensionFlags = v8::base::EnumSet<CcTestExtensionId>;
#define DEFINE_EXTENSION_NAME(Name, Ident) Ident,
static constexpr const char* kExtensionName[kMaxExtensions] = {
EXTENSION_LIST(DEFINE_EXTENSION_NAME)};
#undef DEFINE_EXTENSION_NAME
class CcTest {
public:
using TestFunction = void();
CcTest(TestFunction* callback, const char* file, const char* name,
bool enabled, bool initialize);
~CcTest() { i::DeleteArray(file_); }
void Run();
static CcTest* last() { return last_; }
CcTest* prev() { return prev_; }
const char* file() { return file_; }
const char* name() { return name_; }
bool enabled() { return enabled_; }
static v8::Isolate* isolate() {
CHECK_NOT_NULL(isolate_);
v8::base::Relaxed_Store(&isolate_used_, 1);
return isolate_;
}
static i::Isolate* InitIsolateOnce() {
if (!initialize_called_) InitializeVM();
return i_isolate();
}
static i::Isolate* i_isolate() {
return reinterpret_cast<i::Isolate*>(isolate());
}
static i::Heap* heap();
static i::ReadOnlyHeap* read_only_heap();
static void CollectGarbage(i::AllocationSpace space);
static void CollectAllGarbage(i::Isolate* isolate = nullptr);
static void CollectAllAvailableGarbage(i::Isolate* isolate = nullptr);
static void PreciseCollectAllGarbage(i::Isolate* isolate = nullptr);
static i::Handle<i::String> MakeString(const char* str);
static i::Handle<i::String> MakeName(const char* str, int suffix);
static v8::base::RandomNumberGenerator* random_number_generator();
static v8::Local<v8::Object> global();
static v8::ArrayBuffer::Allocator* array_buffer_allocator() {
return allocator_;
}
static void set_array_buffer_allocator(
v8::ArrayBuffer::Allocator* allocator) {
allocator_ = allocator;
}
// TODO(dcarney): Remove.
// This must be called first in a test.
static void InitializeVM();
// Only for UNINITIALIZED_TESTs
static void DisableAutomaticDispose();
// Helper function to configure a context.
// Must be in a HandleScope.
static v8::Local<v8::Context> NewContext(
v8::Isolate* isolate = CcTest::isolate()) {
return NewContext({}, isolate);
}
static v8::Local<v8::Context> NewContext(
CcTestExtensionFlags extension_flags,
v8::Isolate* isolate = CcTest::isolate());
static v8::Local<v8::Context> NewContext(
std::initializer_list<CcTestExtensionId> extensions,
v8::Isolate* isolate = CcTest::isolate()) {
return NewContext(CcTestExtensionFlags{extensions}, isolate);
}
static void TearDown();
private:
friend int main(int argc, char** argv);
TestFunction* callback_;
const char* file_;
const char* name_;
bool enabled_;
bool initialize_;
CcTest* prev_;
static CcTest* last_;
static v8::ArrayBuffer::Allocator* allocator_;
static v8::Isolate* isolate_;
static bool initialize_called_;
static v8::base::Atomic32 isolate_used_;
};
// Switches between all the Api tests using the threading support.
// In order to get a surprising but repeatable pattern of thread
// switching it has extra semaphores to control the order in which
// the tests alternate, not relying solely on the big V8 lock.
//
// A test is augmented with calls to ApiTestFuzzer::Fuzz() in its
// callbacks. This will have no effect when we are not running the
// thread fuzzing test. In the thread fuzzing test it will
// pseudorandomly select a successor thread and switch execution
// to that thread, suspending the current test.
class ApiTestFuzzer: public v8::base::Thread {
public:
void CallTest();
// The ApiTestFuzzer is also a Thread, so it has a Run method.
void Run() override;
enum PartOfTest {
FIRST_PART,
SECOND_PART,
THIRD_PART,
FOURTH_PART,
FIFTH_PART,
SIXTH_PART,
SEVENTH_PART,
EIGHTH_PART,
LAST_PART = EIGHTH_PART
};
static void SetUp(PartOfTest part);
static void RunAllTests();
static void TearDown();
// This method switches threads if we are running the Threading test.
// Otherwise it does nothing.
static void Fuzz();
private:
explicit ApiTestFuzzer(int num)
: Thread(Options("ApiTestFuzzer")),
test_number_(num),
gate_(0),
active_(true) {}
~ApiTestFuzzer() override = default;
static bool fuzzing_;
static int tests_being_run_;
static int current_;
static int active_tests_;
static bool NextThread();
int test_number_;
v8::base::Semaphore gate_;
bool active_;
void ContextSwitch();
static int GetNextTestNumber();
static v8::base::Semaphore all_tests_done_;
};
#define THREADED_TEST(Name) \
static void Test##Name(); \
RegisterThreadedTest register_##Name(Test##Name, #Name); \
/* */ TEST(Name)
class RegisterThreadedTest {
public:
explicit RegisterThreadedTest(CcTest::TestFunction* callback,
const char* name)
: fuzzer_(nullptr), callback_(callback), name_(name) {
prev_ = first_;
first_ = this;
count_++;
}
static int count() { return count_; }
static RegisterThreadedTest* nth(int i) {
CHECK(i < count());
RegisterThreadedTest* current = first_;
while (i > 0) {
i--;
current = current->prev_;
}
return current;
}
CcTest::TestFunction* callback() { return callback_; }
ApiTestFuzzer* fuzzer_;
const char* name() { return name_; }
private:
static RegisterThreadedTest* first_;
static int count_;
CcTest::TestFunction* callback_;
RegisterThreadedTest* prev_;
const char* name_;
};
// A LocalContext holds a reference to a v8::Context.
class LocalContext {
public:
LocalContext(v8::Isolate* isolate,
v8::ExtensionConfiguration* extensions = nullptr,
v8::Local<v8::ObjectTemplate> global_template =
v8::Local<v8::ObjectTemplate>(),
v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) {
Initialize(isolate, extensions, global_template, global_object);
}
LocalContext(v8::ExtensionConfiguration* extensions = nullptr,
v8::Local<v8::ObjectTemplate> global_template =
v8::Local<v8::ObjectTemplate>(),
v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) {
Initialize(CcTest::isolate(), extensions, global_template, global_object);
}
virtual ~LocalContext();
v8::Context* operator->() {
return *reinterpret_cast<v8::Context**>(&context_);
}
v8::Context* operator*() { return operator->(); }
bool IsReady() { return !context_.IsEmpty(); }
v8::Local<v8::Context> local() const {
return v8::Local<v8::Context>::New(isolate_, context_);
}
v8::Isolate* isolate() const { return isolate_; }
void AddGlobalFunction(const char* name, v8::FunctionCallback callback);
private:
void Initialize(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions,
v8::Local<v8::ObjectTemplate> global_template,
v8::Local<v8::Value> global_object);
v8::Persistent<v8::Context> context_;
v8::Isolate* isolate_;
};
static inline uint16_t* AsciiToTwoByteString(const char* source) {
size_t array_length = strlen(source) + 1;
uint16_t* converted = i::NewArray<uint16_t>(array_length);
for (size_t i = 0; i < array_length; i++) converted[i] = source[i];
return converted;
}
template <typename T>
static inline i::Handle<T> GetGlobal(const char* name) {
i::Isolate* isolate = CcTest::i_isolate();
i::Handle<i::String> str_name =
isolate->factory()->InternalizeUtf8String(name);
i::Handle<i::Object> value =
i::Object::GetProperty(isolate, isolate->global_object(), str_name)
.ToHandleChecked();
return i::Handle<T>::cast(value);
}
static inline v8::Local<v8::Boolean> v8_bool(bool val) {
return v8::Boolean::New(v8::Isolate::GetCurrent(), val);
}
static inline v8::Local<v8::Value> v8_num(double x) {
return v8::Number::New(v8::Isolate::GetCurrent(), x);
}
static inline v8::Local<v8::Integer> v8_int(int32_t x) {
return v8::Integer::New(v8::Isolate::GetCurrent(), x);
}
static inline v8::Local<v8::String> v8_str(const char* x) {
return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x).ToLocalChecked();
}
static inline v8::Local<v8::String> v8_str(v8::Isolate* isolate,
const char* x) {
return v8::String::NewFromUtf8(isolate, x).ToLocalChecked();
}
static inline v8::Local<v8::Symbol> v8_symbol(const char* name) {
return v8::Symbol::New(v8::Isolate::GetCurrent(), v8_str(name));
}
static inline v8::Local<v8::Script> v8_compile(v8::Local<v8::String> x) {
v8::Local<v8::Script> result;
CHECK(v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x)
.ToLocal(&result));
return result;
}
static inline v8::Local<v8::Script> v8_compile(const char* x) {
return v8_compile(v8_str(x));
}
static inline v8::MaybeLocal<v8::Script> v8_try_compile(
v8::Local<v8::String> x) {
return v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x);
}
static inline v8::MaybeLocal<v8::Script> v8_try_compile(const char* x) {
return v8_try_compile(v8_str(x));
}
static inline int32_t v8_run_int32value(v8::Local<v8::Script> script) {
v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
return script->Run(context).ToLocalChecked()->Int32Value(context).FromJust();
}
static inline v8::Local<v8::Script> CompileWithOrigin(
v8::Local<v8::String> source, v8::Local<v8::String> origin_url,
v8::Local<v8::Boolean> is_shared_cross_origin) {
v8::ScriptOrigin origin(origin_url, v8::Local<v8::Integer>(),
v8::Local<v8::Integer>(), is_shared_cross_origin);
v8::ScriptCompiler::Source script_source(source, origin);
return v8::ScriptCompiler::Compile(
v8::Isolate::GetCurrent()->GetCurrentContext(), &script_source)
.ToLocalChecked();
}
static inline v8::Local<v8::Script> CompileWithOrigin(
v8::Local<v8::String> source, const char* origin_url,
bool is_shared_cross_origin) {
return CompileWithOrigin(source, v8_str(origin_url),
v8_bool(is_shared_cross_origin));
}
static inline v8::Local<v8::Script> CompileWithOrigin(
const char* source, const char* origin_url, bool is_shared_cross_origin) {
return CompileWithOrigin(v8_str(source), v8_str(origin_url),
v8_bool(is_shared_cross_origin));
}
// Helper functions that compile and run the source.
static inline v8::MaybeLocal<v8::Value> CompileRun(
v8::Local<v8::Context> context, const char* source) {
return v8::Script::Compile(context, v8_str(source))
.ToLocalChecked()
->Run(context);
}
static inline v8::Local<v8::Value> CompileRunChecked(v8::Isolate* isolate,
const char* source) {
v8::Local<v8::String> source_string =
v8::String::NewFromUtf8(isolate, source).ToLocalChecked();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::Script> script =
v8::Script::Compile(context, source_string).ToLocalChecked();
return script->Run(context).ToLocalChecked();
}
static inline v8::Local<v8::Value> CompileRun(v8::Local<v8::String> source) {
v8::Local<v8::Value> result;
if (v8_compile(source)
->Run(v8::Isolate::GetCurrent()->GetCurrentContext())
.ToLocal(&result)) {
return result;
}
return v8::Local<v8::Value>();
}
// Helper functions that compile and run the source.
static inline v8::Local<v8::Value> CompileRun(const char* source) {
return CompileRun(v8_str(source));
}
static inline v8::Local<v8::Value> CompileRun(
v8::Local<v8::Context> context, v8::ScriptCompiler::Source* script_source,
v8::ScriptCompiler::CompileOptions options) {
v8::Local<v8::Value> result;
if (v8::ScriptCompiler::Compile(context, script_source, options)
.ToLocalChecked()
->Run(context)
.ToLocal(&result)) {
return result;
}
return v8::Local<v8::Value>();
}
// Helper functions that compile and run the source with given origin.
static inline v8::Local<v8::Value> CompileRunWithOrigin(const char* source,
const char* origin_url,
int line_number,
int column_number) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::ScriptOrigin origin(v8_str(origin_url),
v8::Integer::New(isolate, line_number),
v8::Integer::New(isolate, column_number));
v8::ScriptCompiler::Source script_source(v8_str(source), origin);
return CompileRun(context, &script_source,
v8::ScriptCompiler::CompileOptions());
}
static inline v8::Local<v8::Value> CompileRunWithOrigin(
v8::Local<v8::String> source, const char* origin_url) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::ScriptCompiler::Source script_source(
source, v8::ScriptOrigin(v8_str(origin_url)));
return CompileRun(context, &script_source,
v8::ScriptCompiler::CompileOptions());
}
static inline v8::Local<v8::Value> CompileRunWithOrigin(
const char* source, const char* origin_url) {
return CompileRunWithOrigin(v8_str(source), origin_url);
}
// Takes a JSFunction and runs it through the test version of the optimizing
// pipeline, allocating the temporary compilation artifacts in a given Zone.
// For possible {flags} values, look at OptimizedCompilationInfo::Flag. If
// {out_broker} is not nullptr, returns the JSHeapBroker via that (transferring
// ownership to the caller).
i::Handle<i::JSFunction> Optimize(
i::Handle<i::JSFunction> function, i::Zone* zone, i::Isolate* isolate,
uint32_t flags,
std::unique_ptr<i::compiler::JSHeapBroker>* out_broker = nullptr);
static inline void ExpectString(const char* code, const char* expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsString());
v8::String::Utf8Value utf8(v8::Isolate::GetCurrent(), result);
CHECK_EQ(0, strcmp(expected, *utf8));
}
static inline void ExpectInt32(const char* code, int expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsInt32());
CHECK_EQ(expected,
result->Int32Value(v8::Isolate::GetCurrent()->GetCurrentContext())
.FromJust());
}
static inline void ExpectBoolean(const char* code, bool expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsBoolean());
CHECK_EQ(expected, result->BooleanValue(v8::Isolate::GetCurrent()));
}
static inline void ExpectTrue(const char* code) {
ExpectBoolean(code, true);
}
static inline void ExpectFalse(const char* code) {
ExpectBoolean(code, false);
}
static inline void ExpectObject(const char* code,
v8::Local<v8::Value> expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->SameValue(expected));
}
static inline void ExpectUndefined(const char* code) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsUndefined());
}
static inline void ExpectNull(const char* code) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsNull());
}
static inline void CheckDoubleEquals(double expected, double actual) {
const double kEpsilon = 1e-10;
CHECK_LE(expected, actual + kEpsilon);
CHECK_GE(expected, actual - kEpsilon);
}
static v8::debug::DebugDelegate dummy_delegate;
static inline void EnableDebugger(v8::Isolate* isolate) {
v8::debug::SetDebugDelegate(isolate, &dummy_delegate);
}
static inline void DisableDebugger(v8::Isolate* isolate) {
v8::debug::SetDebugDelegate(isolate, nullptr);
}
static inline void EmptyMessageQueues(v8::Isolate* isolate) {
while (v8::platform::PumpMessageLoop(v8::internal::V8::GetCurrentPlatform(),
isolate)) {
}
}
class InitializedHandleScopeImpl;
class InitializedHandleScope {
public:
InitializedHandleScope();
~InitializedHandleScope();
// Prefixing the below with main_ reduces a lot of naming clashes.
i::Isolate* main_isolate() { return main_isolate_; }
private:
i::Isolate* main_isolate_;
std::unique_ptr<InitializedHandleScopeImpl> initialized_handle_scope_impl_;
};
class HandleAndZoneScope : public InitializedHandleScope {
public:
explicit HandleAndZoneScope(bool support_zone_compression = false);
~HandleAndZoneScope();
// Prefixing the below with main_ reduces a lot of naming clashes.
i::Zone* main_zone() { return main_zone_.get(); }
private:
v8::internal::AccountingAllocator allocator_;
std::unique_ptr<i::Zone> main_zone_;
};
class StaticOneByteResource : public v8::String::ExternalOneByteStringResource {
public:
explicit StaticOneByteResource(const char* data) : data_(data) {}
~StaticOneByteResource() override = default;
const char* data() const override { return data_; }
size_t length() const override { return strlen(data_); }
private:
const char* data_;
};
class ManualGCScope {
public:
ManualGCScope()
: flag_concurrent_marking_(i::FLAG_concurrent_marking),
flag_concurrent_sweeping_(i::FLAG_concurrent_sweeping),
flag_stress_incremental_marking_(i::FLAG_stress_incremental_marking),
flag_parallel_marking_(i::FLAG_parallel_marking),
flag_detect_ineffective_gcs_near_heap_limit_(
i::FLAG_detect_ineffective_gcs_near_heap_limit) {
i::FLAG_concurrent_marking = false;
i::FLAG_concurrent_sweeping = false;
i::FLAG_stress_incremental_marking = false;
// Parallel marking has a dependency on concurrent marking.
i::FLAG_parallel_marking = false;
i::FLAG_detect_ineffective_gcs_near_heap_limit = false;
}
~ManualGCScope() {
i::FLAG_concurrent_marking = flag_concurrent_marking_;
i::FLAG_concurrent_sweeping = flag_concurrent_sweeping_;
i::FLAG_stress_incremental_marking = flag_stress_incremental_marking_;
i::FLAG_parallel_marking = flag_parallel_marking_;
i::FLAG_detect_ineffective_gcs_near_heap_limit =
flag_detect_ineffective_gcs_near_heap_limit_;
}
private:
bool flag_concurrent_marking_;
bool flag_concurrent_sweeping_;
bool flag_stress_incremental_marking_;
bool flag_parallel_marking_;
bool flag_detect_ineffective_gcs_near_heap_limit_;
};
// This is an abstract base class that can be overridden to implement a test
// platform. It delegates all operations to a given platform at the time
// of construction.
class TestPlatform : public v8::Platform {
public:
// v8::Platform implementation.
v8::PageAllocator* GetPageAllocator() override {
return old_platform_->GetPageAllocator();
}
void OnCriticalMemoryPressure() override {
old_platform_->OnCriticalMemoryPressure();
}
bool OnCriticalMemoryPressure(size_t length) override {
return old_platform_->OnCriticalMemoryPressure(length);
}
int NumberOfWorkerThreads() override {
return old_platform_->NumberOfWorkerThreads();
}
std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner(
v8::Isolate* isolate) override {
return old_platform_->GetForegroundTaskRunner(isolate);
}
void CallOnWorkerThread(std::unique_ptr<v8::Task> task) override {
old_platform_->CallOnWorkerThread(std::move(task));
}
void CallDelayedOnWorkerThread(std::unique_ptr<v8::Task> task,
double delay_in_seconds) override {
old_platform_->CallDelayedOnWorkerThread(std::move(task), delay_in_seconds);
}
std::unique_ptr<v8::JobHandle> PostJob(
v8::TaskPriority priority,
std::unique_ptr<v8::JobTask> job_task) override {
return old_platform_->PostJob(priority, std::move(job_task));
}
double MonotonicallyIncreasingTime() override {
return old_platform_->MonotonicallyIncreasingTime();
}
double CurrentClockTimeMillis() override {
return old_platform_->CurrentClockTimeMillis();
}
bool IdleTasksEnabled(v8::Isolate* isolate) override {
return old_platform_->IdleTasksEnabled(isolate);
}
v8::TracingController* GetTracingController() override {
return old_platform_->GetTracingController();
}
protected:
TestPlatform() : old_platform_(i::V8::GetCurrentPlatform()) {}
~TestPlatform() override { i::V8::SetPlatformForTesting(old_platform_); }
v8::Platform* old_platform() const { return old_platform_; }
private:
v8::Platform* old_platform_;
DISALLOW_COPY_AND_ASSIGN(TestPlatform);
};
#if defined(USE_SIMULATOR)
class SimulatorHelper {
public:
inline bool Init(v8::Isolate* isolate) {
simulator_ = reinterpret_cast<v8::internal::Isolate*>(isolate)
->thread_local_top()
->simulator_;
// Check if there is active simulator.
return simulator_ != nullptr;
}
inline void FillRegisters(v8::RegisterState* state) {
#if V8_TARGET_ARCH_ARM
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::r11));
state->lr = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::lr));
#elif V8_TARGET_ARCH_ARM64
if (simulator_->sp() == 0 || simulator_->fp() == 0) {
// It's possible that the simulator is interrupted while it is updating
// the sp or fp register. ARM64 simulator does this in two steps:
// first setting it to zero and then setting it to a new value.
// Bailout if sp/fp doesn't contain the new value.
return;
}
state->pc = reinterpret_cast<void*>(simulator_->pc());
state->sp = reinterpret_cast<void*>(simulator_->sp());
state->fp = reinterpret_cast<void*>(simulator_->fp());
state->lr = reinterpret_cast<void*>(simulator_->lr());
#elif V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::fp));
#elif V8_TARGET_ARCH_PPC || V8_TARGET_ARCH_PPC64
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::fp));
state->lr = reinterpret_cast<void*>(simulator_->get_lr());
#elif V8_TARGET_ARCH_S390 || V8_TARGET_ARCH_S390X
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::fp));
state->lr = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::ra));
#endif
}
private:
v8::internal::Simulator* simulator_;
};
#endif // USE_SIMULATOR
#endif // ifndef CCTEST_H_