55f93b5532
in preparation of the introduction of ES6 'symbols' (aka private/unique names). The SymbolTable became the StringTable. I also made sure to adapt all comments. The only remaining use of the term "symbol" (other than unrelated uses in the parser and such) is now 'NewSymbol' in the API and the 'V8.KeyedLoadGenericSymbol' counter, changing which might break embedders. The one functional change in this CL is that I removed the former 'empty_string' constant, since it is redundant given the 'empty_symbol' constant that we also had (and both were used inconsistently). R=yangguo@chromium.org BUG= Review URL: https://codereview.chromium.org/12210083 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13781 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
576 lines
19 KiB
C++
576 lines
19 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdlib.h>
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#ifdef __linux__
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <errno.h>
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#endif
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#include "v8.h"
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#include "global-handles.h"
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#include "snapshot.h"
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#include "cctest.h"
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using namespace v8::internal;
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static v8::Persistent<v8::Context> env;
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static void InitializeVM() {
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if (env.IsEmpty()) env = v8::Context::New();
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v8::HandleScope scope;
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env->Enter();
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}
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TEST(MarkingDeque) {
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InitializeVM();
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int mem_size = 20 * kPointerSize;
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byte* mem = NewArray<byte>(20*kPointerSize);
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Address low = reinterpret_cast<Address>(mem);
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Address high = low + mem_size;
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MarkingDeque s;
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s.Initialize(low, high);
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Address original_address = reinterpret_cast<Address>(&s);
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Address current_address = original_address;
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while (!s.IsFull()) {
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s.PushBlack(HeapObject::FromAddress(current_address));
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current_address += kPointerSize;
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}
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while (!s.IsEmpty()) {
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Address value = s.Pop()->address();
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current_address -= kPointerSize;
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CHECK_EQ(current_address, value);
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}
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CHECK_EQ(original_address, current_address);
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DeleteArray(mem);
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}
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TEST(Promotion) {
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// This test requires compaction. If compaction is turned off, we
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// skip the entire test.
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if (FLAG_never_compact) return;
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// Ensure that we get a compacting collection so that objects are promoted
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// from new space.
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FLAG_gc_global = true;
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FLAG_always_compact = true;
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HEAP->ConfigureHeap(2*256*KB, 8*MB, 8*MB);
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InitializeVM();
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v8::HandleScope sc;
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// Allocate a fixed array in the new space.
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int array_size =
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(Page::kMaxNonCodeHeapObjectSize - FixedArray::kHeaderSize) /
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(kPointerSize * 4);
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Object* obj = HEAP->AllocateFixedArray(array_size)->ToObjectChecked();
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Handle<FixedArray> array(FixedArray::cast(obj));
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// Array should be in the new space.
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CHECK(HEAP->InSpace(*array, NEW_SPACE));
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// Call the m-c collector, so array becomes an old object.
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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// Array now sits in the old space
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CHECK(HEAP->InSpace(*array, OLD_POINTER_SPACE));
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}
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TEST(NoPromotion) {
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HEAP->ConfigureHeap(2*256*KB, 8*MB, 8*MB);
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// Test the situation that some objects in new space are promoted to
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// the old space
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InitializeVM();
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v8::HandleScope sc;
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// Do a mark compact GC to shrink the heap.
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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// Allocate a big Fixed array in the new space.
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int max_size =
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Min(Page::kMaxNonCodeHeapObjectSize, HEAP->MaxObjectSizeInNewSpace());
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int length = (max_size - FixedArray::kHeaderSize) / (2*kPointerSize);
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Object* obj = i::Isolate::Current()->heap()->AllocateFixedArray(length)->
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ToObjectChecked();
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Handle<FixedArray> array(FixedArray::cast(obj));
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// Array still stays in the new space.
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CHECK(HEAP->InSpace(*array, NEW_SPACE));
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// Allocate objects in the old space until out of memory.
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FixedArray* host = *array;
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while (true) {
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Object* obj;
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{ MaybeObject* maybe_obj = HEAP->AllocateFixedArray(100, TENURED);
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if (!maybe_obj->ToObject(&obj)) break;
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}
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host->set(0, obj);
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host = FixedArray::cast(obj);
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}
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// Call mark compact GC, and it should pass.
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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}
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TEST(MarkCompactCollector) {
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InitializeVM();
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v8::HandleScope sc;
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// call mark-compact when heap is empty
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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// keep allocating garbage in new space until it fails
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const int ARRAY_SIZE = 100;
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Object* array;
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MaybeObject* maybe_array;
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do {
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maybe_array = HEAP->AllocateFixedArray(ARRAY_SIZE);
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} while (maybe_array->ToObject(&array));
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HEAP->CollectGarbage(NEW_SPACE);
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array = HEAP->AllocateFixedArray(ARRAY_SIZE)->ToObjectChecked();
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// keep allocating maps until it fails
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Object* mapp;
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MaybeObject* maybe_mapp;
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do {
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maybe_mapp = HEAP->AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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} while (maybe_mapp->ToObject(&mapp));
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HEAP->CollectGarbage(MAP_SPACE);
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mapp = HEAP->AllocateMap(JS_OBJECT_TYPE,
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JSObject::kHeaderSize)->ToObjectChecked();
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// allocate a garbage
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String* func_name = String::cast(
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HEAP->InternalizeUtf8String("theFunction")->ToObjectChecked());
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SharedFunctionInfo* function_share = SharedFunctionInfo::cast(
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HEAP->AllocateSharedFunctionInfo(func_name)->ToObjectChecked());
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JSFunction* function = JSFunction::cast(
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HEAP->AllocateFunction(*Isolate::Current()->function_map(),
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function_share,
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HEAP->undefined_value())->ToObjectChecked());
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Map* initial_map =
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Map::cast(HEAP->AllocateMap(JS_OBJECT_TYPE,
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JSObject::kHeaderSize)->ToObjectChecked());
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function->set_initial_map(initial_map);
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Isolate::Current()->context()->global_object()->SetProperty(
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func_name, function, NONE, kNonStrictMode)->ToObjectChecked();
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JSObject* obj = JSObject::cast(
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HEAP->AllocateJSObject(function)->ToObjectChecked());
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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func_name = String::cast(
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HEAP->InternalizeUtf8String("theFunction")->ToObjectChecked());
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CHECK(Isolate::Current()->context()->global_object()->
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HasLocalProperty(func_name));
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Object* func_value = Isolate::Current()->context()->global_object()->
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GetProperty(func_name)->ToObjectChecked();
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CHECK(func_value->IsJSFunction());
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function = JSFunction::cast(func_value);
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obj = JSObject::cast(HEAP->AllocateJSObject(function)->ToObjectChecked());
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String* obj_name =
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String::cast(HEAP->InternalizeUtf8String("theObject")->ToObjectChecked());
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Isolate::Current()->context()->global_object()->SetProperty(
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obj_name, obj, NONE, kNonStrictMode)->ToObjectChecked();
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String* prop_name =
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String::cast(HEAP->InternalizeUtf8String("theSlot")->ToObjectChecked());
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obj->SetProperty(prop_name,
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Smi::FromInt(23),
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NONE,
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kNonStrictMode)->ToObjectChecked();
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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obj_name =
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String::cast(HEAP->InternalizeUtf8String("theObject")->ToObjectChecked());
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CHECK(Isolate::Current()->context()->global_object()->
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HasLocalProperty(obj_name));
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CHECK(Isolate::Current()->context()->global_object()->
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GetProperty(obj_name)->ToObjectChecked()->IsJSObject());
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obj = JSObject::cast(Isolate::Current()->context()->global_object()->
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GetProperty(obj_name)->ToObjectChecked());
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prop_name =
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String::cast(HEAP->InternalizeUtf8String("theSlot")->ToObjectChecked());
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CHECK(obj->GetProperty(prop_name) == Smi::FromInt(23));
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}
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// TODO(1600): compaction of map space is temporary removed from GC.
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#if 0
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static Handle<Map> CreateMap() {
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return FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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}
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TEST(MapCompact) {
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FLAG_max_map_space_pages = 16;
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InitializeVM();
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{
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v8::HandleScope sc;
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// keep allocating maps while pointers are still encodable and thus
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// mark compact is permitted.
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Handle<JSObject> root = FACTORY->NewJSObjectFromMap(CreateMap());
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do {
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Handle<Map> map = CreateMap();
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map->set_prototype(*root);
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root = FACTORY->NewJSObjectFromMap(map);
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} while (HEAP->map_space()->MapPointersEncodable());
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}
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// Now, as we don't have any handles to just allocated maps, we should
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// be able to trigger map compaction.
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// To give an additional chance to fail, try to force compaction which
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// should be impossible right now.
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HEAP->CollectAllGarbage(Heap::kForceCompactionMask);
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// And now map pointers should be encodable again.
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CHECK(HEAP->map_space()->MapPointersEncodable());
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}
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#endif
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static int gc_starts = 0;
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static int gc_ends = 0;
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static void GCPrologueCallbackFunc() {
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CHECK(gc_starts == gc_ends);
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gc_starts++;
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}
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static void GCEpilogueCallbackFunc() {
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CHECK(gc_starts == gc_ends + 1);
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gc_ends++;
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}
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TEST(GCCallback) {
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InitializeVM();
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HEAP->SetGlobalGCPrologueCallback(&GCPrologueCallbackFunc);
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HEAP->SetGlobalGCEpilogueCallback(&GCEpilogueCallbackFunc);
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// Scavenge does not call GC callback functions.
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HEAP->PerformScavenge();
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CHECK_EQ(0, gc_starts);
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CHECK_EQ(gc_ends, gc_starts);
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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CHECK_EQ(1, gc_starts);
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CHECK_EQ(gc_ends, gc_starts);
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}
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static int NumberOfWeakCalls = 0;
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static void WeakPointerCallback(v8::Isolate* isolate,
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v8::Persistent<v8::Value> handle,
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void* id) {
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ASSERT(id == reinterpret_cast<void*>(1234));
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NumberOfWeakCalls++;
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handle.Dispose(isolate);
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}
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TEST(ObjectGroups) {
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FLAG_incremental_marking = false;
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InitializeVM();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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NumberOfWeakCalls = 0;
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v8::HandleScope handle_scope;
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Handle<Object> g1s1 =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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Handle<Object> g1s2 =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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Handle<Object> g1c1 =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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global_handles->MakeWeak(g1s1.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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global_handles->MakeWeak(g1s2.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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global_handles->MakeWeak(g1c1.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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Handle<Object> g2s1 =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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Handle<Object> g2s2 =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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Handle<Object> g2c1 =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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global_handles->MakeWeak(g2s1.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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global_handles->MakeWeak(g2s2.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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global_handles->MakeWeak(g2c1.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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Handle<Object> root = global_handles->Create(*g1s1); // make a root.
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// Connect group 1 and 2, make a cycle.
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Handle<FixedArray>::cast(g1s2)->set(0, *g2s2);
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Handle<FixedArray>::cast(g2s1)->set(0, *g1s1);
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{
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Object** g1_objects[] = { g1s1.location(), g1s2.location() };
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Object** g1_children[] = { g1c1.location() };
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Object** g2_objects[] = { g2s1.location(), g2s2.location() };
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Object** g2_children[] = { g2c1.location() };
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global_handles->AddObjectGroup(g1_objects, 2, NULL);
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global_handles->AddImplicitReferences(
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Handle<HeapObject>::cast(g1s1).location(), g1_children, 1);
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global_handles->AddObjectGroup(g2_objects, 2, NULL);
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global_handles->AddImplicitReferences(
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Handle<HeapObject>::cast(g2s2).location(), g2_children, 1);
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}
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// Do a full GC
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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// All object should be alive.
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CHECK_EQ(0, NumberOfWeakCalls);
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// Weaken the root.
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global_handles->MakeWeak(root.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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// But make children strong roots---all the objects (except for children)
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// should be collectable now.
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global_handles->ClearWeakness(g1c1.location());
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global_handles->ClearWeakness(g2c1.location());
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// Groups are deleted, rebuild groups.
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{
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Object** g1_objects[] = { g1s1.location(), g1s2.location() };
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Object** g1_children[] = { g1c1.location() };
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Object** g2_objects[] = { g2s1.location(), g2s2.location() };
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Object** g2_children[] = { g2c1.location() };
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global_handles->AddObjectGroup(g1_objects, 2, NULL);
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global_handles->AddImplicitReferences(
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Handle<HeapObject>::cast(g1s1).location(), g1_children, 1);
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global_handles->AddObjectGroup(g2_objects, 2, NULL);
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global_handles->AddImplicitReferences(
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Handle<HeapObject>::cast(g2s2).location(), g2_children, 1);
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}
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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// All objects should be gone. 5 global handles in total.
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CHECK_EQ(5, NumberOfWeakCalls);
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// And now make children weak again and collect them.
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global_handles->MakeWeak(g1c1.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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global_handles->MakeWeak(g2c1.location(),
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reinterpret_cast<void*>(1234),
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NULL,
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&WeakPointerCallback);
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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CHECK_EQ(7, NumberOfWeakCalls);
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}
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class TestRetainedObjectInfo : public v8::RetainedObjectInfo {
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public:
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TestRetainedObjectInfo() : has_been_disposed_(false) {}
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bool has_been_disposed() { return has_been_disposed_; }
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virtual void Dispose() {
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ASSERT(!has_been_disposed_);
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has_been_disposed_ = true;
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}
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virtual bool IsEquivalent(v8::RetainedObjectInfo* other) {
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return other == this;
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}
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virtual intptr_t GetHash() { return 0; }
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virtual const char* GetLabel() { return "whatever"; }
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private:
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bool has_been_disposed_;
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};
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TEST(EmptyObjectGroups) {
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InitializeVM();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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v8::HandleScope handle_scope;
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Handle<Object> object =
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global_handles->Create(HEAP->AllocateFixedArray(1)->ToObjectChecked());
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TestRetainedObjectInfo info;
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global_handles->AddObjectGroup(NULL, 0, &info);
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ASSERT(info.has_been_disposed());
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global_handles->AddImplicitReferences(
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Handle<HeapObject>::cast(object).location(), NULL, 0);
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}
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// Here is a memory use test that uses /proc, and is therefore Linux-only. We
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// do not care how much memory the simulator uses, since it is only there for
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// debugging purposes.
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#if defined(__linux__) && !defined(USE_SIMULATOR)
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static uintptr_t ReadLong(char* buffer, intptr_t* position, int base) {
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char* end_address = buffer + *position;
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uintptr_t result = strtoul(buffer + *position, &end_address, base);
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CHECK(result != ULONG_MAX || errno != ERANGE);
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CHECK(end_address > buffer + *position);
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*position = end_address - buffer;
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return result;
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}
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// The memory use computed this way is not entirely accurate and depends on
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// the way malloc allocates memory. That's why the memory use may seem to
|
|
// increase even though the sum of the allocated object sizes decreases. It
|
|
// also means that the memory use depends on the kernel and stdlib.
|
|
static intptr_t MemoryInUse() {
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|
intptr_t memory_use = 0;
|
|
|
|
int fd = open("/proc/self/maps", O_RDONLY);
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|
if (fd < 0) return -1;
|
|
|
|
const int kBufSize = 10000;
|
|
char buffer[kBufSize];
|
|
int length = read(fd, buffer, kBufSize);
|
|
intptr_t line_start = 0;
|
|
CHECK_LT(length, kBufSize); // Make the buffer bigger.
|
|
CHECK_GT(length, 0); // We have to find some data in the file.
|
|
while (line_start < length) {
|
|
if (buffer[line_start] == '\n') {
|
|
line_start++;
|
|
continue;
|
|
}
|
|
intptr_t position = line_start;
|
|
uintptr_t start = ReadLong(buffer, &position, 16);
|
|
CHECK_EQ(buffer[position++], '-');
|
|
uintptr_t end = ReadLong(buffer, &position, 16);
|
|
CHECK_EQ(buffer[position++], ' ');
|
|
CHECK(buffer[position] == '-' || buffer[position] == 'r');
|
|
bool read_permission = (buffer[position++] == 'r');
|
|
CHECK(buffer[position] == '-' || buffer[position] == 'w');
|
|
bool write_permission = (buffer[position++] == 'w');
|
|
CHECK(buffer[position] == '-' || buffer[position] == 'x');
|
|
bool execute_permission = (buffer[position++] == 'x');
|
|
CHECK(buffer[position] == '-' || buffer[position] == 'p');
|
|
bool private_mapping = (buffer[position++] == 'p');
|
|
CHECK_EQ(buffer[position++], ' ');
|
|
uintptr_t offset = ReadLong(buffer, &position, 16);
|
|
USE(offset);
|
|
CHECK_EQ(buffer[position++], ' ');
|
|
uintptr_t major = ReadLong(buffer, &position, 16);
|
|
USE(major);
|
|
CHECK_EQ(buffer[position++], ':');
|
|
uintptr_t minor = ReadLong(buffer, &position, 16);
|
|
USE(minor);
|
|
CHECK_EQ(buffer[position++], ' ');
|
|
uintptr_t inode = ReadLong(buffer, &position, 10);
|
|
while (position < length && buffer[position] != '\n') position++;
|
|
if ((read_permission || write_permission || execute_permission) &&
|
|
private_mapping && inode == 0) {
|
|
memory_use += (end - start);
|
|
}
|
|
|
|
line_start = position;
|
|
}
|
|
close(fd);
|
|
return memory_use;
|
|
}
|
|
|
|
|
|
TEST(BootUpMemoryUse) {
|
|
intptr_t initial_memory = MemoryInUse();
|
|
// Avoid flakiness.
|
|
FLAG_crankshaft = false;
|
|
FLAG_parallel_recompilation = false;
|
|
|
|
// Only Linux has the proc filesystem and only if it is mapped. If it's not
|
|
// there we just skip the test.
|
|
if (initial_memory >= 0) {
|
|
InitializeVM();
|
|
intptr_t delta = MemoryInUse() - initial_memory;
|
|
printf("delta: %" V8_PTR_PREFIX "d kB\n", delta / 1024);
|
|
if (sizeof(initial_memory) == 8) { // 64-bit.
|
|
if (v8::internal::Snapshot::IsEnabled()) {
|
|
CHECK_LE(delta, 4000 * 1024);
|
|
} else {
|
|
CHECK_LE(delta, 4500 * 1024);
|
|
}
|
|
} else { // 32-bit.
|
|
if (v8::internal::Snapshot::IsEnabled()) {
|
|
CHECK_LE(delta, 2900 * 1024);
|
|
} else {
|
|
CHECK_LE(delta, 3400 * 1024);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // __linux__ and !USE_SIMULATOR
|