30f18f0f7d
Less useless creativity is best creativity! R=svenpanne@chromium.org Review URL: https://codereview.chromium.org/526223002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23579 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
662 lines
17 KiB
C++
662 lines
17 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/v8.h"
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#include "graph-tester.h"
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#include "src/compiler/generic-node-inl.h"
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#include "src/compiler/graph-reducer.h"
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using namespace v8::internal;
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using namespace v8::internal::compiler;
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const uint8_t OPCODE_A0 = 10;
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const uint8_t OPCODE_A1 = 11;
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const uint8_t OPCODE_A2 = 12;
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const uint8_t OPCODE_B0 = 20;
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const uint8_t OPCODE_B1 = 21;
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const uint8_t OPCODE_B2 = 22;
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const uint8_t OPCODE_C0 = 30;
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const uint8_t OPCODE_C1 = 31;
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const uint8_t OPCODE_C2 = 32;
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static SimpleOperator OPA0(OPCODE_A0, Operator::kNoWrite, 0, 0, "opa0");
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static SimpleOperator OPA1(OPCODE_A1, Operator::kNoWrite, 1, 0, "opa1");
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static SimpleOperator OPA2(OPCODE_A2, Operator::kNoWrite, 2, 0, "opa2");
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static SimpleOperator OPB0(OPCODE_B0, Operator::kNoWrite, 0, 0, "opa0");
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static SimpleOperator OPB1(OPCODE_B1, Operator::kNoWrite, 1, 0, "opa1");
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static SimpleOperator OPB2(OPCODE_B2, Operator::kNoWrite, 2, 0, "opa2");
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static SimpleOperator OPC0(OPCODE_C0, Operator::kNoWrite, 0, 0, "opc0");
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static SimpleOperator OPC1(OPCODE_C1, Operator::kNoWrite, 1, 0, "opc1");
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static SimpleOperator OPC2(OPCODE_C2, Operator::kNoWrite, 2, 0, "opc2");
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// Replaces all "A" operators with "B" operators without creating new nodes.
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class InPlaceABReducer : public Reducer {
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public:
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virtual Reduction Reduce(Node* node) {
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switch (node->op()->opcode()) {
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case OPCODE_A0:
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CHECK_EQ(0, node->InputCount());
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node->set_op(&OPB0);
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return Replace(node);
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case OPCODE_A1:
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CHECK_EQ(1, node->InputCount());
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node->set_op(&OPB1);
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return Replace(node);
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case OPCODE_A2:
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CHECK_EQ(2, node->InputCount());
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node->set_op(&OPB2);
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return Replace(node);
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}
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return NoChange();
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}
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};
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// Replaces all "A" operators with "B" operators by allocating new nodes.
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class NewABReducer : public Reducer {
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public:
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explicit NewABReducer(Graph* graph) : graph_(graph) {}
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virtual Reduction Reduce(Node* node) {
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switch (node->op()->opcode()) {
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case OPCODE_A0:
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CHECK_EQ(0, node->InputCount());
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return Replace(graph_->NewNode(&OPB0));
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case OPCODE_A1:
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CHECK_EQ(1, node->InputCount());
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return Replace(graph_->NewNode(&OPB1, node->InputAt(0)));
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case OPCODE_A2:
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CHECK_EQ(2, node->InputCount());
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return Replace(
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graph_->NewNode(&OPB2, node->InputAt(0), node->InputAt(1)));
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}
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return NoChange();
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}
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Graph* graph_;
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};
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// Replaces all "B" operators with "C" operators without creating new nodes.
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class InPlaceBCReducer : public Reducer {
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public:
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virtual Reduction Reduce(Node* node) {
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switch (node->op()->opcode()) {
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case OPCODE_B0:
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CHECK_EQ(0, node->InputCount());
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node->set_op(&OPC0);
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return Replace(node);
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case OPCODE_B1:
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CHECK_EQ(1, node->InputCount());
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node->set_op(&OPC1);
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return Replace(node);
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case OPCODE_B2:
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CHECK_EQ(2, node->InputCount());
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node->set_op(&OPC2);
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return Replace(node);
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}
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return NoChange();
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}
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};
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// Wraps all "OPA0" nodes in "OPB1" operators by allocating new nodes.
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class A0Wrapper FINAL : public Reducer {
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public:
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explicit A0Wrapper(Graph* graph) : graph_(graph) {}
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virtual Reduction Reduce(Node* node) OVERRIDE {
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switch (node->op()->opcode()) {
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case OPCODE_A0:
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CHECK_EQ(0, node->InputCount());
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return Replace(graph_->NewNode(&OPB1, node));
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}
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return NoChange();
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}
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Graph* graph_;
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};
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// Wraps all "OPB0" nodes in two "OPC1" operators by allocating new nodes.
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class B0Wrapper FINAL : public Reducer {
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public:
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explicit B0Wrapper(Graph* graph) : graph_(graph) {}
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virtual Reduction Reduce(Node* node) OVERRIDE {
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switch (node->op()->opcode()) {
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case OPCODE_B0:
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CHECK_EQ(0, node->InputCount());
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return Replace(graph_->NewNode(&OPC1, graph_->NewNode(&OPC1, node)));
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}
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return NoChange();
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}
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Graph* graph_;
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};
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// Replaces all "OPA1" nodes with the first input.
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class A1Forwarder : public Reducer {
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virtual Reduction Reduce(Node* node) {
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switch (node->op()->opcode()) {
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case OPCODE_A1:
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CHECK_EQ(1, node->InputCount());
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return Replace(node->InputAt(0));
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}
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return NoChange();
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}
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};
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// Replaces all "OPB1" nodes with the first input.
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class B1Forwarder : public Reducer {
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virtual Reduction Reduce(Node* node) {
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switch (node->op()->opcode()) {
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case OPCODE_B1:
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CHECK_EQ(1, node->InputCount());
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return Replace(node->InputAt(0));
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}
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return NoChange();
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}
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};
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// Swaps the inputs to "OP2A" and "OP2B" nodes based on ids.
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class AB2Sorter : public Reducer {
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virtual Reduction Reduce(Node* node) {
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switch (node->op()->opcode()) {
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case OPCODE_A2:
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case OPCODE_B2:
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CHECK_EQ(2, node->InputCount());
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Node* x = node->InputAt(0);
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Node* y = node->InputAt(1);
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if (x->id() > y->id()) {
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node->ReplaceInput(0, y);
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node->ReplaceInput(1, x);
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return Replace(node);
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}
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}
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return NoChange();
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}
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};
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// Simply records the nodes visited.
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class ReducerRecorder : public Reducer {
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public:
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explicit ReducerRecorder(Zone* zone)
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: set(NodeSet::key_compare(), NodeSet::allocator_type(zone)) {}
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virtual Reduction Reduce(Node* node) {
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set.insert(node);
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return NoChange();
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}
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void CheckContains(Node* node) {
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CHECK_EQ(1, static_cast<int>(set.count(node)));
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}
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NodeSet set;
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};
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TEST(ReduceGraphFromEnd1) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* end = graph.NewNode(&OPA1, n1);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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ReducerRecorder recorder(graph.zone());
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reducer.AddReducer(&recorder);
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reducer.ReduceGraph();
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recorder.CheckContains(n1);
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recorder.CheckContains(end);
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}
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TEST(ReduceGraphFromEnd2) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* n2 = graph.NewNode(&OPA1, n1);
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Node* n3 = graph.NewNode(&OPA1, n1);
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Node* end = graph.NewNode(&OPA2, n2, n3);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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ReducerRecorder recorder(graph.zone());
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reducer.AddReducer(&recorder);
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reducer.ReduceGraph();
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recorder.CheckContains(n1);
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recorder.CheckContains(n2);
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recorder.CheckContains(n3);
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recorder.CheckContains(end);
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}
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TEST(ReduceInPlace1) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* end = graph.NewNode(&OPA1, n1);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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InPlaceABReducer r;
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reducer.AddReducer(&r);
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// Tests A* => B* with in-place updates.
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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CHECK_EQ(before, graph.NodeCount());
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CHECK_EQ(&OPB0, n1->op());
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CHECK_EQ(&OPB1, end->op());
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CHECK_EQ(n1, end->InputAt(0));
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}
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}
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TEST(ReduceInPlace2) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* n2 = graph.NewNode(&OPA1, n1);
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Node* n3 = graph.NewNode(&OPA1, n1);
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Node* end = graph.NewNode(&OPA2, n2, n3);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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InPlaceABReducer r;
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reducer.AddReducer(&r);
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// Tests A* => B* with in-place updates.
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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CHECK_EQ(before, graph.NodeCount());
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CHECK_EQ(&OPB0, n1->op());
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CHECK_EQ(&OPB1, n2->op());
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CHECK_EQ(n1, n2->InputAt(0));
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CHECK_EQ(&OPB1, n3->op());
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CHECK_EQ(n1, n3->InputAt(0));
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CHECK_EQ(&OPB2, end->op());
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CHECK_EQ(n2, end->InputAt(0));
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CHECK_EQ(n3, end->InputAt(1));
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}
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}
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TEST(ReduceNew1) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* n2 = graph.NewNode(&OPA1, n1);
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Node* n3 = graph.NewNode(&OPA1, n1);
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Node* end = graph.NewNode(&OPA2, n2, n3);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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NewABReducer r(&graph);
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reducer.AddReducer(&r);
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// Tests A* => B* while creating new nodes.
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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if (i == 0) {
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CHECK_NE(before, graph.NodeCount());
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} else {
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CHECK_EQ(before, graph.NodeCount());
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}
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Node* nend = graph.end();
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CHECK_NE(end, nend); // end() should be updated too.
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Node* nn2 = nend->InputAt(0);
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Node* nn3 = nend->InputAt(1);
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Node* nn1 = nn2->InputAt(0);
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CHECK_EQ(nn1, nn3->InputAt(0));
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CHECK_EQ(&OPB0, nn1->op());
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CHECK_EQ(&OPB1, nn2->op());
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CHECK_EQ(&OPB1, nn3->op());
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CHECK_EQ(&OPB2, nend->op());
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}
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}
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TEST(Wrapping1) {
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GraphTester graph;
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Node* end = graph.NewNode(&OPA0);
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graph.SetEnd(end);
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CHECK_EQ(1, graph.NodeCount());
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GraphReducer reducer(&graph);
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A0Wrapper r(&graph);
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reducer.AddReducer(&r);
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reducer.ReduceGraph();
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CHECK_EQ(2, graph.NodeCount());
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Node* nend = graph.end();
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CHECK_NE(end, nend);
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CHECK_EQ(&OPB1, nend->op());
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CHECK_EQ(1, nend->InputCount());
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CHECK_EQ(end, nend->InputAt(0));
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}
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TEST(Wrapping2) {
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GraphTester graph;
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Node* end = graph.NewNode(&OPB0);
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graph.SetEnd(end);
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CHECK_EQ(1, graph.NodeCount());
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GraphReducer reducer(&graph);
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B0Wrapper r(&graph);
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reducer.AddReducer(&r);
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reducer.ReduceGraph();
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CHECK_EQ(3, graph.NodeCount());
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Node* nend = graph.end();
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CHECK_NE(end, nend);
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CHECK_EQ(&OPC1, nend->op());
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CHECK_EQ(1, nend->InputCount());
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Node* n1 = nend->InputAt(0);
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CHECK_NE(end, n1);
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CHECK_EQ(&OPC1, n1->op());
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CHECK_EQ(1, n1->InputCount());
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CHECK_EQ(end, n1->InputAt(0));
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}
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TEST(Forwarding1) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* end = graph.NewNode(&OPA1, n1);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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A1Forwarder r;
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reducer.AddReducer(&r);
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// Tests A1(x) => x
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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CHECK_EQ(before, graph.NodeCount());
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CHECK_EQ(&OPA0, n1->op());
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CHECK_EQ(n1, graph.end());
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}
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}
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TEST(Forwarding2) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* n2 = graph.NewNode(&OPA1, n1);
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Node* n3 = graph.NewNode(&OPA1, n1);
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Node* end = graph.NewNode(&OPA2, n2, n3);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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A1Forwarder r;
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reducer.AddReducer(&r);
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// Tests reducing A2(A1(x), A1(y)) => A2(x, y).
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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CHECK_EQ(before, graph.NodeCount());
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CHECK_EQ(&OPA0, n1->op());
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CHECK_EQ(n1, end->InputAt(0));
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CHECK_EQ(n1, end->InputAt(1));
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CHECK_EQ(&OPA2, end->op());
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CHECK_EQ(0, n2->UseCount());
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CHECK_EQ(0, n3->UseCount());
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}
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}
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TEST(Forwarding3) {
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// Tests reducing a chain of A1(A1(A1(A1(x)))) => x.
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for (int i = 0; i < 8; i++) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* end = n1;
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for (int j = 0; j < i; j++) {
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end = graph.NewNode(&OPA1, end);
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}
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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A1Forwarder r;
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reducer.AddReducer(&r);
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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CHECK_EQ(before, graph.NodeCount());
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CHECK_EQ(&OPA0, n1->op());
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CHECK_EQ(n1, graph.end());
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}
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}
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}
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TEST(ReduceForward1) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* n2 = graph.NewNode(&OPA1, n1);
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Node* n3 = graph.NewNode(&OPA1, n1);
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Node* end = graph.NewNode(&OPA2, n2, n3);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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InPlaceABReducer r;
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B1Forwarder f;
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reducer.AddReducer(&r);
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reducer.AddReducer(&f);
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// Tests first reducing A => B, then B1(x) => x.
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for (int i = 0; i < 3; i++) {
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int before = graph.NodeCount();
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reducer.ReduceGraph();
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CHECK_EQ(before, graph.NodeCount());
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CHECK_EQ(&OPB0, n1->op());
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CHECK_EQ(&OPB1, n2->op());
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CHECK_EQ(n1, end->InputAt(0));
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CHECK_EQ(&OPB1, n3->op());
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CHECK_EQ(n1, end->InputAt(0));
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CHECK_EQ(&OPB2, end->op());
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CHECK_EQ(0, n2->UseCount());
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CHECK_EQ(0, n3->UseCount());
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}
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}
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TEST(Sorter1) {
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HandleAndZoneScope scope;
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AB2Sorter r;
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for (int i = 0; i < 6; i++) {
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GraphTester graph;
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Node* n1 = graph.NewNode(&OPA0);
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Node* n2 = graph.NewNode(&OPA1, n1);
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Node* n3 = graph.NewNode(&OPA1, n1);
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Node* end = NULL; // Initialize to please the compiler.
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if (i == 0) end = graph.NewNode(&OPA2, n2, n3);
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if (i == 1) end = graph.NewNode(&OPA2, n3, n2);
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if (i == 2) end = graph.NewNode(&OPA2, n2, n1);
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if (i == 3) end = graph.NewNode(&OPA2, n1, n2);
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if (i == 4) end = graph.NewNode(&OPA2, n3, n1);
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if (i == 5) end = graph.NewNode(&OPA2, n1, n3);
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graph.SetEnd(end);
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GraphReducer reducer(&graph);
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reducer.AddReducer(&r);
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int before = graph.NodeCount();
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|
reducer.ReduceGraph();
|
|
CHECK_EQ(before, graph.NodeCount());
|
|
CHECK_EQ(&OPA0, n1->op());
|
|
CHECK_EQ(&OPA1, n2->op());
|
|
CHECK_EQ(&OPA1, n3->op());
|
|
CHECK_EQ(&OPA2, end->op());
|
|
CHECK_EQ(end, graph.end());
|
|
CHECK(end->InputAt(0)->id() <= end->InputAt(1)->id());
|
|
}
|
|
}
|
|
|
|
|
|
// Generate a node graph with the given permutations.
|
|
void GenDAG(Graph* graph, int* p3, int* p2, int* p1) {
|
|
Node* level4 = graph->NewNode(&OPA0);
|
|
Node* level3[] = {graph->NewNode(&OPA1, level4),
|
|
graph->NewNode(&OPA1, level4)};
|
|
|
|
Node* level2[] = {graph->NewNode(&OPA1, level3[p3[0]]),
|
|
graph->NewNode(&OPA1, level3[p3[1]]),
|
|
graph->NewNode(&OPA1, level3[p3[0]]),
|
|
graph->NewNode(&OPA1, level3[p3[1]])};
|
|
|
|
Node* level1[] = {graph->NewNode(&OPA2, level2[p2[0]], level2[p2[1]]),
|
|
graph->NewNode(&OPA2, level2[p2[2]], level2[p2[3]])};
|
|
|
|
Node* end = graph->NewNode(&OPA2, level1[p1[0]], level1[p1[1]]);
|
|
graph->SetEnd(end);
|
|
}
|
|
|
|
|
|
TEST(SortForwardReduce) {
|
|
GraphTester graph;
|
|
|
|
// Tests combined reductions on a series of DAGs.
|
|
for (int j = 0; j < 2; j++) {
|
|
int p3[] = {j, 1 - j};
|
|
for (int m = 0; m < 2; m++) {
|
|
int p1[] = {m, 1 - m};
|
|
for (int k = 0; k < 24; k++) { // All permutations of 0, 1, 2, 3
|
|
int p2[] = {-1, -1, -1, -1};
|
|
int n = k;
|
|
for (int d = 4; d >= 1; d--) { // Construct permutation.
|
|
int p = n % d;
|
|
for (int z = 0; z < 4; z++) {
|
|
if (p2[z] == -1) {
|
|
if (p == 0) p2[z] = d - 1;
|
|
p--;
|
|
}
|
|
}
|
|
n = n / d;
|
|
}
|
|
|
|
GenDAG(&graph, p3, p2, p1);
|
|
|
|
GraphReducer reducer(&graph);
|
|
AB2Sorter r1;
|
|
A1Forwarder r2;
|
|
InPlaceABReducer r3;
|
|
reducer.AddReducer(&r1);
|
|
reducer.AddReducer(&r2);
|
|
reducer.AddReducer(&r3);
|
|
|
|
reducer.ReduceGraph();
|
|
|
|
Node* end = graph.end();
|
|
CHECK_EQ(&OPB2, end->op());
|
|
Node* n1 = end->InputAt(0);
|
|
Node* n2 = end->InputAt(1);
|
|
CHECK_NE(n1, n2);
|
|
CHECK(n1->id() < n2->id());
|
|
CHECK_EQ(&OPB2, n1->op());
|
|
CHECK_EQ(&OPB2, n2->op());
|
|
Node* n4 = n1->InputAt(0);
|
|
CHECK_EQ(&OPB0, n4->op());
|
|
CHECK_EQ(n4, n1->InputAt(1));
|
|
CHECK_EQ(n4, n2->InputAt(0));
|
|
CHECK_EQ(n4, n2->InputAt(1));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
TEST(Order) {
|
|
// Test that the order of reducers doesn't matter, as they should be
|
|
// rerun for changed nodes.
|
|
for (int i = 0; i < 2; i++) {
|
|
GraphTester graph;
|
|
|
|
Node* n1 = graph.NewNode(&OPA0);
|
|
Node* end = graph.NewNode(&OPA1, n1);
|
|
graph.SetEnd(end);
|
|
|
|
GraphReducer reducer(&graph);
|
|
InPlaceABReducer abr;
|
|
InPlaceBCReducer bcr;
|
|
if (i == 0) {
|
|
reducer.AddReducer(&abr);
|
|
reducer.AddReducer(&bcr);
|
|
} else {
|
|
reducer.AddReducer(&bcr);
|
|
reducer.AddReducer(&abr);
|
|
}
|
|
|
|
// Tests A* => C* with in-place updates.
|
|
for (int i = 0; i < 3; i++) {
|
|
int before = graph.NodeCount();
|
|
reducer.ReduceGraph();
|
|
CHECK_EQ(before, graph.NodeCount());
|
|
CHECK_EQ(&OPC0, n1->op());
|
|
CHECK_EQ(&OPC1, end->op());
|
|
CHECK_EQ(n1, end->InputAt(0));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Tests that a reducer is only applied once.
|
|
class OneTimeReducer : public Reducer {
|
|
public:
|
|
OneTimeReducer(Reducer* reducer, Zone* zone)
|
|
: reducer_(reducer),
|
|
nodes_(NodeSet::key_compare(), NodeSet::allocator_type(zone)) {}
|
|
virtual Reduction Reduce(Node* node) {
|
|
CHECK_EQ(0, static_cast<int>(nodes_.count(node)));
|
|
nodes_.insert(node);
|
|
return reducer_->Reduce(node);
|
|
}
|
|
Reducer* reducer_;
|
|
NodeSet nodes_;
|
|
};
|
|
|
|
|
|
TEST(OneTimeReduce1) {
|
|
GraphTester graph;
|
|
|
|
Node* n1 = graph.NewNode(&OPA0);
|
|
Node* end = graph.NewNode(&OPA1, n1);
|
|
graph.SetEnd(end);
|
|
|
|
GraphReducer reducer(&graph);
|
|
InPlaceABReducer r;
|
|
OneTimeReducer once(&r, graph.zone());
|
|
reducer.AddReducer(&once);
|
|
|
|
// Tests A* => B* with in-place updates. Should only be applied once.
|
|
int before = graph.NodeCount();
|
|
reducer.ReduceGraph();
|
|
CHECK_EQ(before, graph.NodeCount());
|
|
CHECK_EQ(&OPB0, n1->op());
|
|
CHECK_EQ(&OPB1, end->op());
|
|
CHECK_EQ(n1, end->InputAt(0));
|
|
}
|