v8/src/lithium-allocator.cc
bmeurer@chromium.org a46528e820 Fix zone usage within LAllocator.
Previously all allocations in the register allocator were done on the
chunk (and graph) zone, even those that did not need to survive past
the register allocation. Now only allocations that need to survive
use the chunk zone, all other allocations use a separate zone local
to the LAllocator.

Depends on https://codereview.chromium.org/18022002

R=danno@chromium.org
BUG=

Review URL: https://codereview.chromium.org/17553004

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15372 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2013-06-28 07:36:43 +00:00

2207 lines
74 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "lithium-allocator-inl.h"
#include "hydrogen.h"
#include "string-stream.h"
#if V8_TARGET_ARCH_IA32
#include "ia32/lithium-ia32.h"
#elif V8_TARGET_ARCH_X64
#include "x64/lithium-x64.h"
#elif V8_TARGET_ARCH_ARM
#include "arm/lithium-arm.h"
#elif V8_TARGET_ARCH_MIPS
#include "mips/lithium-mips.h"
#else
#error "Unknown architecture."
#endif
namespace v8 {
namespace internal {
static inline LifetimePosition Min(LifetimePosition a, LifetimePosition b) {
return a.Value() < b.Value() ? a : b;
}
static inline LifetimePosition Max(LifetimePosition a, LifetimePosition b) {
return a.Value() > b.Value() ? a : b;
}
UsePosition::UsePosition(LifetimePosition pos,
LOperand* operand,
LOperand* hint)
: operand_(operand),
hint_(hint),
pos_(pos),
next_(NULL),
requires_reg_(false),
register_beneficial_(true) {
if (operand_ != NULL && operand_->IsUnallocated()) {
LUnallocated* unalloc = LUnallocated::cast(operand_);
requires_reg_ = unalloc->HasRegisterPolicy();
register_beneficial_ = !unalloc->HasAnyPolicy();
}
ASSERT(pos_.IsValid());
}
bool UsePosition::HasHint() const {
return hint_ != NULL && !hint_->IsUnallocated();
}
bool UsePosition::RequiresRegister() const {
return requires_reg_;
}
bool UsePosition::RegisterIsBeneficial() const {
return register_beneficial_;
}
void UseInterval::SplitAt(LifetimePosition pos, Zone* zone) {
ASSERT(Contains(pos) && pos.Value() != start().Value());
UseInterval* after = new(zone) UseInterval(pos, end_);
after->next_ = next_;
next_ = after;
end_ = pos;
}
#ifdef DEBUG
void LiveRange::Verify() const {
UsePosition* cur = first_pos_;
while (cur != NULL) {
ASSERT(Start().Value() <= cur->pos().Value() &&
cur->pos().Value() <= End().Value());
cur = cur->next();
}
}
bool LiveRange::HasOverlap(UseInterval* target) const {
UseInterval* current_interval = first_interval_;
while (current_interval != NULL) {
// Intervals overlap if the start of one is contained in the other.
if (current_interval->Contains(target->start()) ||
target->Contains(current_interval->start())) {
return true;
}
current_interval = current_interval->next();
}
return false;
}
#endif
LiveRange::LiveRange(int id, Zone* zone)
: id_(id),
spilled_(false),
is_double_(false),
assigned_register_(kInvalidAssignment),
last_interval_(NULL),
first_interval_(NULL),
first_pos_(NULL),
parent_(NULL),
next_(NULL),
current_interval_(NULL),
last_processed_use_(NULL),
current_hint_operand_(NULL),
spill_operand_(new(zone) LOperand()),
spill_start_index_(kMaxInt) { }
void LiveRange::set_assigned_register(int reg,
RegisterKind register_kind,
Zone* zone) {
ASSERT(!HasRegisterAssigned() && !IsSpilled());
assigned_register_ = reg;
is_double_ = (register_kind == DOUBLE_REGISTERS);
ConvertOperands(zone);
}
void LiveRange::MakeSpilled(Zone* zone) {
ASSERT(!IsSpilled());
ASSERT(TopLevel()->HasAllocatedSpillOperand());
spilled_ = true;
assigned_register_ = kInvalidAssignment;
ConvertOperands(zone);
}
bool LiveRange::HasAllocatedSpillOperand() const {
ASSERT(spill_operand_ != NULL);
return !spill_operand_->IsIgnored();
}
void LiveRange::SetSpillOperand(LOperand* operand) {
ASSERT(!operand->IsUnallocated());
ASSERT(spill_operand_ != NULL);
ASSERT(spill_operand_->IsIgnored());
spill_operand_->ConvertTo(operand->kind(), operand->index());
}
UsePosition* LiveRange::NextUsePosition(LifetimePosition start) {
UsePosition* use_pos = last_processed_use_;
if (use_pos == NULL) use_pos = first_pos();
while (use_pos != NULL && use_pos->pos().Value() < start.Value()) {
use_pos = use_pos->next();
}
last_processed_use_ = use_pos;
return use_pos;
}
UsePosition* LiveRange::NextUsePositionRegisterIsBeneficial(
LifetimePosition start) {
UsePosition* pos = NextUsePosition(start);
while (pos != NULL && !pos->RegisterIsBeneficial()) {
pos = pos->next();
}
return pos;
}
UsePosition* LiveRange::PreviousUsePositionRegisterIsBeneficial(
LifetimePosition start) {
UsePosition* pos = first_pos();
UsePosition* prev = NULL;
while (pos != NULL && pos->pos().Value() < start.Value()) {
if (pos->RegisterIsBeneficial()) prev = pos;
pos = pos->next();
}
return prev;
}
UsePosition* LiveRange::NextRegisterPosition(LifetimePosition start) {
UsePosition* pos = NextUsePosition(start);
while (pos != NULL && !pos->RequiresRegister()) {
pos = pos->next();
}
return pos;
}
bool LiveRange::CanBeSpilled(LifetimePosition pos) {
// We cannot spill a live range that has a use requiring a register
// at the current or the immediate next position.
UsePosition* use_pos = NextRegisterPosition(pos);
if (use_pos == NULL) return true;
return
use_pos->pos().Value() > pos.NextInstruction().InstructionEnd().Value();
}
LOperand* LiveRange::CreateAssignedOperand(Zone* zone) {
LOperand* op = NULL;
if (HasRegisterAssigned()) {
ASSERT(!IsSpilled());
if (IsDouble()) {
op = LDoubleRegister::Create(assigned_register(), zone);
} else {
op = LRegister::Create(assigned_register(), zone);
}
} else if (IsSpilled()) {
ASSERT(!HasRegisterAssigned());
op = TopLevel()->GetSpillOperand();
ASSERT(!op->IsUnallocated());
} else {
LUnallocated* unalloc = new(zone) LUnallocated(LUnallocated::NONE);
unalloc->set_virtual_register(id_);
op = unalloc;
}
return op;
}
UseInterval* LiveRange::FirstSearchIntervalForPosition(
LifetimePosition position) const {
if (current_interval_ == NULL) return first_interval_;
if (current_interval_->start().Value() > position.Value()) {
current_interval_ = NULL;
return first_interval_;
}
return current_interval_;
}
void LiveRange::AdvanceLastProcessedMarker(
UseInterval* to_start_of, LifetimePosition but_not_past) const {
if (to_start_of == NULL) return;
if (to_start_of->start().Value() > but_not_past.Value()) return;
LifetimePosition start =
current_interval_ == NULL ? LifetimePosition::Invalid()
: current_interval_->start();
if (to_start_of->start().Value() > start.Value()) {
current_interval_ = to_start_of;
}
}
void LiveRange::SplitAt(LifetimePosition position,
LiveRange* result,
Zone* zone) {
ASSERT(Start().Value() < position.Value());
ASSERT(result->IsEmpty());
// Find the last interval that ends before the position. If the
// position is contained in one of the intervals in the chain, we
// split that interval and use the first part.
UseInterval* current = FirstSearchIntervalForPosition(position);
// If the split position coincides with the beginning of a use interval
// we need to split use positons in a special way.
bool split_at_start = false;
if (current->start().Value() == position.Value()) {
// When splitting at start we need to locate the previous use interval.
current = first_interval_;
}
while (current != NULL) {
if (current->Contains(position)) {
current->SplitAt(position, zone);
break;
}
UseInterval* next = current->next();
if (next->start().Value() >= position.Value()) {
split_at_start = (next->start().Value() == position.Value());
break;
}
current = next;
}
// Partition original use intervals to the two live ranges.
UseInterval* before = current;
UseInterval* after = before->next();
result->last_interval_ = (last_interval_ == before)
? after // Only interval in the range after split.
: last_interval_; // Last interval of the original range.
result->first_interval_ = after;
last_interval_ = before;
// Find the last use position before the split and the first use
// position after it.
UsePosition* use_after = first_pos_;
UsePosition* use_before = NULL;
if (split_at_start) {
// The split position coincides with the beginning of a use interval (the
// end of a lifetime hole). Use at this position should be attributed to
// the split child because split child owns use interval covering it.
while (use_after != NULL && use_after->pos().Value() < position.Value()) {
use_before = use_after;
use_after = use_after->next();
}
} else {
while (use_after != NULL && use_after->pos().Value() <= position.Value()) {
use_before = use_after;
use_after = use_after->next();
}
}
// Partition original use positions to the two live ranges.
if (use_before != NULL) {
use_before->next_ = NULL;
} else {
first_pos_ = NULL;
}
result->first_pos_ = use_after;
// Discard cached iteration state. It might be pointing
// to the use that no longer belongs to this live range.
last_processed_use_ = NULL;
current_interval_ = NULL;
// Link the new live range in the chain before any of the other
// ranges linked from the range before the split.
result->parent_ = (parent_ == NULL) ? this : parent_;
result->next_ = next_;
next_ = result;
#ifdef DEBUG
Verify();
result->Verify();
#endif
}
// This implements an ordering on live ranges so that they are ordered by their
// start positions. This is needed for the correctness of the register
// allocation algorithm. If two live ranges start at the same offset then there
// is a tie breaker based on where the value is first used. This part of the
// ordering is merely a heuristic.
bool LiveRange::ShouldBeAllocatedBefore(const LiveRange* other) const {
LifetimePosition start = Start();
LifetimePosition other_start = other->Start();
if (start.Value() == other_start.Value()) {
UsePosition* pos = first_pos();
if (pos == NULL) return false;
UsePosition* other_pos = other->first_pos();
if (other_pos == NULL) return true;
return pos->pos().Value() < other_pos->pos().Value();
}
return start.Value() < other_start.Value();
}
void LiveRange::ShortenTo(LifetimePosition start) {
LAllocator::TraceAlloc("Shorten live range %d to [%d\n", id_, start.Value());
ASSERT(first_interval_ != NULL);
ASSERT(first_interval_->start().Value() <= start.Value());
ASSERT(start.Value() < first_interval_->end().Value());
first_interval_->set_start(start);
}
void LiveRange::EnsureInterval(LifetimePosition start,
LifetimePosition end,
Zone* zone) {
LAllocator::TraceAlloc("Ensure live range %d in interval [%d %d[\n",
id_,
start.Value(),
end.Value());
LifetimePosition new_end = end;
while (first_interval_ != NULL &&
first_interval_->start().Value() <= end.Value()) {
if (first_interval_->end().Value() > end.Value()) {
new_end = first_interval_->end();
}
first_interval_ = first_interval_->next();
}
UseInterval* new_interval = new(zone) UseInterval(start, new_end);
new_interval->next_ = first_interval_;
first_interval_ = new_interval;
if (new_interval->next() == NULL) {
last_interval_ = new_interval;
}
}
void LiveRange::AddUseInterval(LifetimePosition start,
LifetimePosition end,
Zone* zone) {
LAllocator::TraceAlloc("Add to live range %d interval [%d %d[\n",
id_,
start.Value(),
end.Value());
if (first_interval_ == NULL) {
UseInterval* interval = new(zone) UseInterval(start, end);
first_interval_ = interval;
last_interval_ = interval;
} else {
if (end.Value() == first_interval_->start().Value()) {
first_interval_->set_start(start);
} else if (end.Value() < first_interval_->start().Value()) {
UseInterval* interval = new(zone) UseInterval(start, end);
interval->set_next(first_interval_);
first_interval_ = interval;
} else {
// Order of instruction's processing (see ProcessInstructions) guarantees
// that each new use interval either precedes or intersects with
// last added interval.
ASSERT(start.Value() < first_interval_->end().Value());
first_interval_->start_ = Min(start, first_interval_->start_);
first_interval_->end_ = Max(end, first_interval_->end_);
}
}
}
void LiveRange::AddUsePosition(LifetimePosition pos,
LOperand* operand,
LOperand* hint,
Zone* zone) {
LAllocator::TraceAlloc("Add to live range %d use position %d\n",
id_,
pos.Value());
UsePosition* use_pos = new(zone) UsePosition(pos, operand, hint);
UsePosition* prev_hint = NULL;
UsePosition* prev = NULL;
UsePosition* current = first_pos_;
while (current != NULL && current->pos().Value() < pos.Value()) {
prev_hint = current->HasHint() ? current : prev_hint;
prev = current;
current = current->next();
}
if (prev == NULL) {
use_pos->set_next(first_pos_);
first_pos_ = use_pos;
} else {
use_pos->next_ = prev->next_;
prev->next_ = use_pos;
}
if (prev_hint == NULL && use_pos->HasHint()) {
current_hint_operand_ = hint;
}
}
void LiveRange::ConvertOperands(Zone* zone) {
LOperand* op = CreateAssignedOperand(zone);
UsePosition* use_pos = first_pos();
while (use_pos != NULL) {
ASSERT(Start().Value() <= use_pos->pos().Value() &&
use_pos->pos().Value() <= End().Value());
if (use_pos->HasOperand()) {
ASSERT(op->IsRegister() || op->IsDoubleRegister() ||
!use_pos->RequiresRegister());
use_pos->operand()->ConvertTo(op->kind(), op->index());
}
use_pos = use_pos->next();
}
}
bool LiveRange::CanCover(LifetimePosition position) const {
if (IsEmpty()) return false;
return Start().Value() <= position.Value() &&
position.Value() < End().Value();
}
bool LiveRange::Covers(LifetimePosition position) {
if (!CanCover(position)) return false;
UseInterval* start_search = FirstSearchIntervalForPosition(position);
for (UseInterval* interval = start_search;
interval != NULL;
interval = interval->next()) {
ASSERT(interval->next() == NULL ||
interval->next()->start().Value() >= interval->start().Value());
AdvanceLastProcessedMarker(interval, position);
if (interval->Contains(position)) return true;
if (interval->start().Value() > position.Value()) return false;
}
return false;
}
LifetimePosition LiveRange::FirstIntersection(LiveRange* other) {
UseInterval* b = other->first_interval();
if (b == NULL) return LifetimePosition::Invalid();
LifetimePosition advance_last_processed_up_to = b->start();
UseInterval* a = FirstSearchIntervalForPosition(b->start());
while (a != NULL && b != NULL) {
if (a->start().Value() > other->End().Value()) break;
if (b->start().Value() > End().Value()) break;
LifetimePosition cur_intersection = a->Intersect(b);
if (cur_intersection.IsValid()) {
return cur_intersection;
}
if (a->start().Value() < b->start().Value()) {
a = a->next();
if (a == NULL || a->start().Value() > other->End().Value()) break;
AdvanceLastProcessedMarker(a, advance_last_processed_up_to);
} else {
b = b->next();
}
}
return LifetimePosition::Invalid();
}
LAllocator::LAllocator(int num_values, HGraph* graph)
: zone_(graph->isolate()),
chunk_(NULL),
live_in_sets_(graph->blocks()->length(), zone()),
live_ranges_(num_values * 2, zone()),
fixed_live_ranges_(NULL),
fixed_double_live_ranges_(NULL),
unhandled_live_ranges_(num_values * 2, zone()),
active_live_ranges_(8, zone()),
inactive_live_ranges_(8, zone()),
reusable_slots_(8, zone()),
next_virtual_register_(num_values),
first_artificial_register_(num_values),
mode_(GENERAL_REGISTERS),
num_registers_(-1),
graph_(graph),
has_osr_entry_(false),
allocation_ok_(true) { }
void LAllocator::InitializeLivenessAnalysis() {
// Initialize the live_in sets for each block to NULL.
int block_count = graph_->blocks()->length();
live_in_sets_.Initialize(block_count, zone());
live_in_sets_.AddBlock(NULL, block_count, zone());
}
BitVector* LAllocator::ComputeLiveOut(HBasicBlock* block) {
// Compute live out for the given block, except not including backward
// successor edges.
BitVector* live_out = new(zone()) BitVector(next_virtual_register_, zone());
// Process all successor blocks.
for (HSuccessorIterator it(block->end()); !it.Done(); it.Advance()) {
// Add values live on entry to the successor. Note the successor's
// live_in will not be computed yet for backwards edges.
HBasicBlock* successor = it.Current();
BitVector* live_in = live_in_sets_[successor->block_id()];
if (live_in != NULL) live_out->Union(*live_in);
// All phi input operands corresponding to this successor edge are live
// out from this block.
int index = successor->PredecessorIndexOf(block);
const ZoneList<HPhi*>* phis = successor->phis();
for (int i = 0; i < phis->length(); ++i) {
HPhi* phi = phis->at(i);
if (!phi->OperandAt(index)->IsConstant()) {
live_out->Add(phi->OperandAt(index)->id());
}
}
}
return live_out;
}
void LAllocator::AddInitialIntervals(HBasicBlock* block,
BitVector* live_out) {
// Add an interval that includes the entire block to the live range for
// each live_out value.
LifetimePosition start = LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
LifetimePosition end = LifetimePosition::FromInstructionIndex(
block->last_instruction_index()).NextInstruction();
BitVector::Iterator iterator(live_out);
while (!iterator.Done()) {
int operand_index = iterator.Current();
LiveRange* range = LiveRangeFor(operand_index);
range->AddUseInterval(start, end, zone());
iterator.Advance();
}
}
int LAllocator::FixedDoubleLiveRangeID(int index) {
return -index - 1 - Register::kMaxNumAllocatableRegisters;
}
LOperand* LAllocator::AllocateFixed(LUnallocated* operand,
int pos,
bool is_tagged) {
TraceAlloc("Allocating fixed reg for op %d\n", operand->virtual_register());
ASSERT(operand->HasFixedPolicy());
if (operand->HasFixedSlotPolicy()) {
operand->ConvertTo(LOperand::STACK_SLOT, operand->fixed_slot_index());
} else if (operand->HasFixedRegisterPolicy()) {
int reg_index = operand->fixed_register_index();
operand->ConvertTo(LOperand::REGISTER, reg_index);
} else if (operand->HasFixedDoubleRegisterPolicy()) {
int reg_index = operand->fixed_register_index();
operand->ConvertTo(LOperand::DOUBLE_REGISTER, reg_index);
} else {
UNREACHABLE();
}
if (is_tagged) {
TraceAlloc("Fixed reg is tagged at %d\n", pos);
LInstruction* instr = InstructionAt(pos);
if (instr->HasPointerMap()) {
instr->pointer_map()->RecordPointer(operand, chunk()->zone());
}
}
return operand;
}
LiveRange* LAllocator::FixedLiveRangeFor(int index) {
ASSERT(index < Register::kMaxNumAllocatableRegisters);
LiveRange* result = fixed_live_ranges_[index];
if (result == NULL) {
result = new(zone()) LiveRange(FixedLiveRangeID(index), chunk()->zone());
ASSERT(result->IsFixed());
SetLiveRangeAssignedRegister(result, index, GENERAL_REGISTERS);
fixed_live_ranges_[index] = result;
}
return result;
}
LiveRange* LAllocator::FixedDoubleLiveRangeFor(int index) {
ASSERT(index < DoubleRegister::NumAllocatableRegisters());
LiveRange* result = fixed_double_live_ranges_[index];
if (result == NULL) {
result = new(zone()) LiveRange(FixedDoubleLiveRangeID(index),
chunk()->zone());
ASSERT(result->IsFixed());
SetLiveRangeAssignedRegister(result, index, DOUBLE_REGISTERS);
fixed_double_live_ranges_[index] = result;
}
return result;
}
LiveRange* LAllocator::LiveRangeFor(int index) {
if (index >= live_ranges_.length()) {
live_ranges_.AddBlock(NULL, index - live_ranges_.length() + 1, zone());
}
LiveRange* result = live_ranges_[index];
if (result == NULL) {
result = new(zone()) LiveRange(index, chunk()->zone());
live_ranges_[index] = result;
}
return result;
}
LGap* LAllocator::GetLastGap(HBasicBlock* block) {
int last_instruction = block->last_instruction_index();
int index = chunk_->NearestGapPos(last_instruction);
return GapAt(index);
}
HPhi* LAllocator::LookupPhi(LOperand* operand) const {
if (!operand->IsUnallocated()) return NULL;
int index = LUnallocated::cast(operand)->virtual_register();
HValue* instr = graph_->LookupValue(index);
if (instr != NULL && instr->IsPhi()) {
return HPhi::cast(instr);
}
return NULL;
}
LiveRange* LAllocator::LiveRangeFor(LOperand* operand) {
if (operand->IsUnallocated()) {
return LiveRangeFor(LUnallocated::cast(operand)->virtual_register());
} else if (operand->IsRegister()) {
return FixedLiveRangeFor(operand->index());
} else if (operand->IsDoubleRegister()) {
return FixedDoubleLiveRangeFor(operand->index());
} else {
return NULL;
}
}
void LAllocator::Define(LifetimePosition position,
LOperand* operand,
LOperand* hint) {
LiveRange* range = LiveRangeFor(operand);
if (range == NULL) return;
if (range->IsEmpty() || range->Start().Value() > position.Value()) {
// Can happen if there is a definition without use.
range->AddUseInterval(position, position.NextInstruction(), zone());
range->AddUsePosition(position.NextInstruction(), NULL, NULL, zone());
} else {
range->ShortenTo(position);
}
if (operand->IsUnallocated()) {
LUnallocated* unalloc_operand = LUnallocated::cast(operand);
range->AddUsePosition(position, unalloc_operand, hint, zone());
}
}
void LAllocator::Use(LifetimePosition block_start,
LifetimePosition position,
LOperand* operand,
LOperand* hint) {
LiveRange* range = LiveRangeFor(operand);
if (range == NULL) return;
if (operand->IsUnallocated()) {
LUnallocated* unalloc_operand = LUnallocated::cast(operand);
range->AddUsePosition(position, unalloc_operand, hint, zone());
}
range->AddUseInterval(block_start, position, zone());
}
void LAllocator::AddConstraintsGapMove(int index,
LOperand* from,
LOperand* to) {
LGap* gap = GapAt(index);
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::START,
chunk()->zone());
if (from->IsUnallocated()) {
const ZoneList<LMoveOperands>* move_operands = move->move_operands();
for (int i = 0; i < move_operands->length(); ++i) {
LMoveOperands cur = move_operands->at(i);
LOperand* cur_to = cur.destination();
if (cur_to->IsUnallocated()) {
if (LUnallocated::cast(cur_to)->virtual_register() ==
LUnallocated::cast(from)->virtual_register()) {
move->AddMove(cur.source(), to, chunk()->zone());
return;
}
}
}
}
move->AddMove(from, to, chunk()->zone());
}
void LAllocator::MeetRegisterConstraints(HBasicBlock* block) {
int start = block->first_instruction_index();
int end = block->last_instruction_index();
if (start == -1) return;
for (int i = start; i <= end; ++i) {
if (IsGapAt(i)) {
LInstruction* instr = NULL;
LInstruction* prev_instr = NULL;
if (i < end) instr = InstructionAt(i + 1);
if (i > start) prev_instr = InstructionAt(i - 1);
MeetConstraintsBetween(prev_instr, instr, i);
if (!AllocationOk()) return;
}
}
}
void LAllocator::MeetConstraintsBetween(LInstruction* first,
LInstruction* second,
int gap_index) {
// Handle fixed temporaries.
if (first != NULL) {
for (TempIterator it(first); !it.Done(); it.Advance()) {
LUnallocated* temp = LUnallocated::cast(it.Current());
if (temp->HasFixedPolicy()) {
AllocateFixed(temp, gap_index - 1, false);
}
}
}
// Handle fixed output operand.
if (first != NULL && first->Output() != NULL) {
LUnallocated* first_output = LUnallocated::cast(first->Output());
LiveRange* range = LiveRangeFor(first_output->virtual_register());
bool assigned = false;
if (first_output->HasFixedPolicy()) {
LUnallocated* output_copy = first_output->CopyUnconstrained(
chunk()->zone());
bool is_tagged = HasTaggedValue(first_output->virtual_register());
AllocateFixed(first_output, gap_index, is_tagged);
// This value is produced on the stack, we never need to spill it.
if (first_output->IsStackSlot()) {
range->SetSpillOperand(first_output);
range->SetSpillStartIndex(gap_index - 1);
assigned = true;
}
chunk_->AddGapMove(gap_index, first_output, output_copy);
}
if (!assigned) {
range->SetSpillStartIndex(gap_index);
// This move to spill operand is not a real use. Liveness analysis
// and splitting of live ranges do not account for it.
// Thus it should be inserted to a lifetime position corresponding to
// the instruction end.
LGap* gap = GapAt(gap_index);
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::BEFORE,
chunk()->zone());
move->AddMove(first_output, range->GetSpillOperand(),
chunk()->zone());
}
}
// Handle fixed input operands of second instruction.
if (second != NULL) {
for (UseIterator it(second); !it.Done(); it.Advance()) {
LUnallocated* cur_input = LUnallocated::cast(it.Current());
if (cur_input->HasFixedPolicy()) {
LUnallocated* input_copy = cur_input->CopyUnconstrained(
chunk()->zone());
bool is_tagged = HasTaggedValue(cur_input->virtual_register());
AllocateFixed(cur_input, gap_index + 1, is_tagged);
AddConstraintsGapMove(gap_index, input_copy, cur_input);
} else if (cur_input->HasWritableRegisterPolicy()) {
// The live range of writable input registers always goes until the end
// of the instruction.
ASSERT(!cur_input->IsUsedAtStart());
LUnallocated* input_copy = cur_input->CopyUnconstrained(
chunk()->zone());
int vreg = GetVirtualRegister();
if (!AllocationOk()) return;
cur_input->set_virtual_register(vreg);
if (RequiredRegisterKind(input_copy->virtual_register()) ==
DOUBLE_REGISTERS) {
double_artificial_registers_.Add(
cur_input->virtual_register() - first_artificial_register_,
zone());
}
AddConstraintsGapMove(gap_index, input_copy, cur_input);
}
}
}
// Handle "output same as input" for second instruction.
if (second != NULL && second->Output() != NULL) {
LUnallocated* second_output = LUnallocated::cast(second->Output());
if (second_output->HasSameAsInputPolicy()) {
LUnallocated* cur_input = LUnallocated::cast(second->FirstInput());
int output_vreg = second_output->virtual_register();
int input_vreg = cur_input->virtual_register();
LUnallocated* input_copy = cur_input->CopyUnconstrained(
chunk()->zone());
cur_input->set_virtual_register(second_output->virtual_register());
AddConstraintsGapMove(gap_index, input_copy, cur_input);
if (HasTaggedValue(input_vreg) && !HasTaggedValue(output_vreg)) {
int index = gap_index + 1;
LInstruction* instr = InstructionAt(index);
if (instr->HasPointerMap()) {
instr->pointer_map()->RecordPointer(input_copy, chunk()->zone());
}
} else if (!HasTaggedValue(input_vreg) && HasTaggedValue(output_vreg)) {
// The input is assumed to immediately have a tagged representation,
// before the pointer map can be used. I.e. the pointer map at the
// instruction will include the output operand (whose value at the
// beginning of the instruction is equal to the input operand). If
// this is not desired, then the pointer map at this instruction needs
// to be adjusted manually.
}
}
}
}
void LAllocator::ProcessInstructions(HBasicBlock* block, BitVector* live) {
int block_start = block->first_instruction_index();
int index = block->last_instruction_index();
LifetimePosition block_start_position =
LifetimePosition::FromInstructionIndex(block_start);
while (index >= block_start) {
LifetimePosition curr_position =
LifetimePosition::FromInstructionIndex(index);
if (IsGapAt(index)) {
// We have a gap at this position.
LGap* gap = GapAt(index);
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::START,
chunk()->zone());
const ZoneList<LMoveOperands>* move_operands = move->move_operands();
for (int i = 0; i < move_operands->length(); ++i) {
LMoveOperands* cur = &move_operands->at(i);
if (cur->IsIgnored()) continue;
LOperand* from = cur->source();
LOperand* to = cur->destination();
HPhi* phi = LookupPhi(to);
LOperand* hint = to;
if (phi != NULL) {
// This is a phi resolving move.
if (!phi->block()->IsLoopHeader()) {
hint = LiveRangeFor(phi->id())->current_hint_operand();
}
} else {
if (to->IsUnallocated()) {
if (live->Contains(LUnallocated::cast(to)->virtual_register())) {
Define(curr_position, to, from);
live->Remove(LUnallocated::cast(to)->virtual_register());
} else {
cur->Eliminate();
continue;
}
} else {
Define(curr_position, to, from);
}
}
Use(block_start_position, curr_position, from, hint);
if (from->IsUnallocated()) {
live->Add(LUnallocated::cast(from)->virtual_register());
}
}
} else {
ASSERT(!IsGapAt(index));
LInstruction* instr = InstructionAt(index);
if (instr != NULL) {
LOperand* output = instr->Output();
if (output != NULL) {
if (output->IsUnallocated()) {
live->Remove(LUnallocated::cast(output)->virtual_register());
}
Define(curr_position, output, NULL);
}
if (instr->ClobbersRegisters()) {
for (int i = 0; i < Register::kMaxNumAllocatableRegisters; ++i) {
if (output == NULL || !output->IsRegister() ||
output->index() != i) {
LiveRange* range = FixedLiveRangeFor(i);
range->AddUseInterval(curr_position,
curr_position.InstructionEnd(),
zone());
}
}
}
if (instr->ClobbersDoubleRegisters()) {
for (int i = 0; i < DoubleRegister::NumAllocatableRegisters(); ++i) {
if (output == NULL || !output->IsDoubleRegister() ||
output->index() != i) {
LiveRange* range = FixedDoubleLiveRangeFor(i);
range->AddUseInterval(curr_position,
curr_position.InstructionEnd(),
zone());
}
}
}
for (UseIterator it(instr); !it.Done(); it.Advance()) {
LOperand* input = it.Current();
LifetimePosition use_pos;
if (input->IsUnallocated() &&
LUnallocated::cast(input)->IsUsedAtStart()) {
use_pos = curr_position;
} else {
use_pos = curr_position.InstructionEnd();
}
Use(block_start_position, use_pos, input, NULL);
if (input->IsUnallocated()) {
live->Add(LUnallocated::cast(input)->virtual_register());
}
}
for (TempIterator it(instr); !it.Done(); it.Advance()) {
LOperand* temp = it.Current();
if (instr->ClobbersTemps()) {
if (temp->IsRegister()) continue;
if (temp->IsUnallocated()) {
LUnallocated* temp_unalloc = LUnallocated::cast(temp);
if (temp_unalloc->HasFixedPolicy()) {
continue;
}
}
}
Use(block_start_position, curr_position.InstructionEnd(), temp, NULL);
Define(curr_position, temp, NULL);
}
}
}
index = index - 1;
}
}
void LAllocator::ResolvePhis(HBasicBlock* block) {
const ZoneList<HPhi*>* phis = block->phis();
for (int i = 0; i < phis->length(); ++i) {
HPhi* phi = phis->at(i);
LUnallocated* phi_operand =
new(chunk()->zone()) LUnallocated(LUnallocated::NONE);
phi_operand->set_virtual_register(phi->id());
for (int j = 0; j < phi->OperandCount(); ++j) {
HValue* op = phi->OperandAt(j);
LOperand* operand = NULL;
if (op->IsConstant() && op->EmitAtUses()) {
HConstant* constant = HConstant::cast(op);
operand = chunk_->DefineConstantOperand(constant);
} else {
ASSERT(!op->EmitAtUses());
LUnallocated* unalloc =
new(chunk()->zone()) LUnallocated(LUnallocated::ANY);
unalloc->set_virtual_register(op->id());
operand = unalloc;
}
HBasicBlock* cur_block = block->predecessors()->at(j);
// The gap move must be added without any special processing as in
// the AddConstraintsGapMove.
chunk_->AddGapMove(cur_block->last_instruction_index() - 1,
operand,
phi_operand);
// We are going to insert a move before the branch instruction.
// Some branch instructions (e.g. loops' back edges)
// can potentially cause a GC so they have a pointer map.
// By inserting a move we essentially create a copy of a
// value which is invisible to PopulatePointerMaps(), because we store
// it into a location different from the operand of a live range
// covering a branch instruction.
// Thus we need to manually record a pointer.
LInstruction* branch =
InstructionAt(cur_block->last_instruction_index());
if (branch->HasPointerMap()) {
if (phi->representation().IsTagged() && !phi->type().IsSmi()) {
branch->pointer_map()->RecordPointer(phi_operand, chunk()->zone());
} else if (!phi->representation().IsDouble()) {
branch->pointer_map()->RecordUntagged(phi_operand, chunk()->zone());
}
}
}
LiveRange* live_range = LiveRangeFor(phi->id());
LLabel* label = chunk_->GetLabel(phi->block()->block_id());
label->GetOrCreateParallelMove(LGap::START, chunk()->zone())->
AddMove(phi_operand, live_range->GetSpillOperand(), chunk()->zone());
live_range->SetSpillStartIndex(phi->block()->first_instruction_index());
}
}
bool LAllocator::Allocate(LChunk* chunk) {
ASSERT(chunk_ == NULL);
chunk_ = static_cast<LPlatformChunk*>(chunk);
assigned_registers_ =
new(chunk->zone()) BitVector(Register::NumAllocatableRegisters(),
chunk->zone());
assigned_double_registers_ =
new(chunk->zone()) BitVector(DoubleRegister::NumAllocatableRegisters(),
chunk->zone());
MeetRegisterConstraints();
if (!AllocationOk()) return false;
ResolvePhis();
BuildLiveRanges();
AllocateGeneralRegisters();
if (!AllocationOk()) return false;
AllocateDoubleRegisters();
if (!AllocationOk()) return false;
PopulatePointerMaps();
ConnectRanges();
ResolveControlFlow();
return true;
}
void LAllocator::MeetRegisterConstraints() {
LAllocatorPhase phase("L_Register constraints", this);
first_artificial_register_ = next_virtual_register_;
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int i = 0; i < blocks->length(); ++i) {
HBasicBlock* block = blocks->at(i);
MeetRegisterConstraints(block);
if (!AllocationOk()) return;
}
}
void LAllocator::ResolvePhis() {
LAllocatorPhase phase("L_Resolve phis", this);
// Process the blocks in reverse order.
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int block_id = blocks->length() - 1; block_id >= 0; --block_id) {
HBasicBlock* block = blocks->at(block_id);
ResolvePhis(block);
}
}
void LAllocator::ResolveControlFlow(LiveRange* range,
HBasicBlock* block,
HBasicBlock* pred) {
LifetimePosition pred_end =
LifetimePosition::FromInstructionIndex(pred->last_instruction_index());
LifetimePosition cur_start =
LifetimePosition::FromInstructionIndex(block->first_instruction_index());
LiveRange* pred_cover = NULL;
LiveRange* cur_cover = NULL;
LiveRange* cur_range = range;
while (cur_range != NULL && (cur_cover == NULL || pred_cover == NULL)) {
if (cur_range->CanCover(cur_start)) {
ASSERT(cur_cover == NULL);
cur_cover = cur_range;
}
if (cur_range->CanCover(pred_end)) {
ASSERT(pred_cover == NULL);
pred_cover = cur_range;
}
cur_range = cur_range->next();
}
if (cur_cover->IsSpilled()) return;
ASSERT(pred_cover != NULL && cur_cover != NULL);
if (pred_cover != cur_cover) {
LOperand* pred_op = pred_cover->CreateAssignedOperand(chunk()->zone());
LOperand* cur_op = cur_cover->CreateAssignedOperand(chunk()->zone());
if (!pred_op->Equals(cur_op)) {
LGap* gap = NULL;
if (block->predecessors()->length() == 1) {
gap = GapAt(block->first_instruction_index());
} else {
ASSERT(pred->end()->SecondSuccessor() == NULL);
gap = GetLastGap(pred);
// We are going to insert a move before the branch instruction.
// Some branch instructions (e.g. loops' back edges)
// can potentially cause a GC so they have a pointer map.
// By inserting a move we essentially create a copy of a
// value which is invisible to PopulatePointerMaps(), because we store
// it into a location different from the operand of a live range
// covering a branch instruction.
// Thus we need to manually record a pointer.
LInstruction* branch = InstructionAt(pred->last_instruction_index());
if (branch->HasPointerMap()) {
if (HasTaggedValue(range->id())) {
branch->pointer_map()->RecordPointer(cur_op, chunk()->zone());
} else if (!cur_op->IsDoubleStackSlot() &&
!cur_op->IsDoubleRegister()) {
branch->pointer_map()->RemovePointer(cur_op);
}
}
}
gap->GetOrCreateParallelMove(
LGap::START, chunk()->zone())->AddMove(pred_op, cur_op,
chunk()->zone());
}
}
}
LParallelMove* LAllocator::GetConnectingParallelMove(LifetimePosition pos) {
int index = pos.InstructionIndex();
if (IsGapAt(index)) {
LGap* gap = GapAt(index);
return gap->GetOrCreateParallelMove(
pos.IsInstructionStart() ? LGap::START : LGap::END, chunk()->zone());
}
int gap_pos = pos.IsInstructionStart() ? (index - 1) : (index + 1);
return GapAt(gap_pos)->GetOrCreateParallelMove(
(gap_pos < index) ? LGap::AFTER : LGap::BEFORE, chunk()->zone());
}
HBasicBlock* LAllocator::GetBlock(LifetimePosition pos) {
LGap* gap = GapAt(chunk_->NearestGapPos(pos.InstructionIndex()));
return gap->block();
}
void LAllocator::ConnectRanges() {
LAllocatorPhase phase("L_Connect ranges", this);
for (int i = 0; i < live_ranges()->length(); ++i) {
LiveRange* first_range = live_ranges()->at(i);
if (first_range == NULL || first_range->parent() != NULL) continue;
LiveRange* second_range = first_range->next();
while (second_range != NULL) {
LifetimePosition pos = second_range->Start();
if (!second_range->IsSpilled()) {
// Add gap move if the two live ranges touch and there is no block
// boundary.
if (first_range->End().Value() == pos.Value()) {
bool should_insert = true;
if (IsBlockBoundary(pos)) {
should_insert = CanEagerlyResolveControlFlow(GetBlock(pos));
}
if (should_insert) {
LParallelMove* move = GetConnectingParallelMove(pos);
LOperand* prev_operand = first_range->CreateAssignedOperand(
chunk()->zone());
LOperand* cur_operand = second_range->CreateAssignedOperand(
chunk()->zone());
move->AddMove(prev_operand, cur_operand,
chunk()->zone());
}
}
}
first_range = second_range;
second_range = second_range->next();
}
}
}
bool LAllocator::CanEagerlyResolveControlFlow(HBasicBlock* block) const {
if (block->predecessors()->length() != 1) return false;
return block->predecessors()->first()->block_id() == block->block_id() - 1;
}
void LAllocator::ResolveControlFlow() {
LAllocatorPhase phase("L_Resolve control flow", this);
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int block_id = 1; block_id < blocks->length(); ++block_id) {
HBasicBlock* block = blocks->at(block_id);
if (CanEagerlyResolveControlFlow(block)) continue;
BitVector* live = live_in_sets_[block->block_id()];
BitVector::Iterator iterator(live);
while (!iterator.Done()) {
int operand_index = iterator.Current();
for (int i = 0; i < block->predecessors()->length(); ++i) {
HBasicBlock* cur = block->predecessors()->at(i);
LiveRange* cur_range = LiveRangeFor(operand_index);
ResolveControlFlow(cur_range, block, cur);
}
iterator.Advance();
}
}
}
void LAllocator::BuildLiveRanges() {
LAllocatorPhase phase("L_Build live ranges", this);
InitializeLivenessAnalysis();
// Process the blocks in reverse order.
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int block_id = blocks->length() - 1; block_id >= 0; --block_id) {
HBasicBlock* block = blocks->at(block_id);
BitVector* live = ComputeLiveOut(block);
// Initially consider all live_out values live for the entire block. We
// will shorten these intervals if necessary.
AddInitialIntervals(block, live);
// Process the instructions in reverse order, generating and killing
// live values.
ProcessInstructions(block, live);
// All phi output operands are killed by this block.
const ZoneList<HPhi*>* phis = block->phis();
for (int i = 0; i < phis->length(); ++i) {
// The live range interval already ends at the first instruction of the
// block.
HPhi* phi = phis->at(i);
live->Remove(phi->id());
LOperand* hint = NULL;
LOperand* phi_operand = NULL;
LGap* gap = GetLastGap(phi->block()->predecessors()->at(0));
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::START,
chunk()->zone());
for (int j = 0; j < move->move_operands()->length(); ++j) {
LOperand* to = move->move_operands()->at(j).destination();
if (to->IsUnallocated() &&
LUnallocated::cast(to)->virtual_register() == phi->id()) {
hint = move->move_operands()->at(j).source();
phi_operand = to;
break;
}
}
ASSERT(hint != NULL);
LifetimePosition block_start = LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
Define(block_start, phi_operand, hint);
}
// Now live is live_in for this block except not including values live
// out on backward successor edges.
live_in_sets_[block_id] = live;
// If this block is a loop header go back and patch up the necessary
// predecessor blocks.
if (block->IsLoopHeader()) {
// TODO(kmillikin): Need to be able to get the last block of the loop
// in the loop information. Add a live range stretching from the first
// loop instruction to the last for each value live on entry to the
// header.
HBasicBlock* back_edge = block->loop_information()->GetLastBackEdge();
BitVector::Iterator iterator(live);
LifetimePosition start = LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
LifetimePosition end = LifetimePosition::FromInstructionIndex(
back_edge->last_instruction_index()).NextInstruction();
while (!iterator.Done()) {
int operand_index = iterator.Current();
LiveRange* range = LiveRangeFor(operand_index);
range->EnsureInterval(start, end, zone());
iterator.Advance();
}
for (int i = block->block_id() + 1; i <= back_edge->block_id(); ++i) {
live_in_sets_[i]->Union(*live);
}
}
#ifdef DEBUG
if (block_id == 0) {
BitVector::Iterator iterator(live);
bool found = false;
while (!iterator.Done()) {
found = true;
int operand_index = iterator.Current();
if (chunk_->info()->IsStub()) {
CodeStub::Major major_key = chunk_->info()->code_stub()->MajorKey();
PrintF("Function: %s\n", CodeStub::MajorName(major_key, false));
} else {
ASSERT(chunk_->info()->IsOptimizing());
AllowHandleDereference allow_deref;
PrintF("Function: %s\n",
*chunk_->info()->function()->debug_name()->ToCString());
}
PrintF("Value %d used before first definition!\n", operand_index);
LiveRange* range = LiveRangeFor(operand_index);
PrintF("First use is at %d\n", range->first_pos()->pos().Value());
iterator.Advance();
}
ASSERT(!found);
}
#endif
}
}
bool LAllocator::SafePointsAreInOrder() const {
const ZoneList<LPointerMap*>* pointer_maps = chunk_->pointer_maps();
int safe_point = 0;
for (int i = 0; i < pointer_maps->length(); ++i) {
LPointerMap* map = pointer_maps->at(i);
if (safe_point > map->lithium_position()) return false;
safe_point = map->lithium_position();
}
return true;
}
void LAllocator::PopulatePointerMaps() {
LAllocatorPhase phase("L_Populate pointer maps", this);
const ZoneList<LPointerMap*>* pointer_maps = chunk_->pointer_maps();
ASSERT(SafePointsAreInOrder());
// Iterate over all safe point positions and record a pointer
// for all spilled live ranges at this point.
int first_safe_point_index = 0;
int last_range_start = 0;
for (int range_idx = 0; range_idx < live_ranges()->length(); ++range_idx) {
LiveRange* range = live_ranges()->at(range_idx);
if (range == NULL) continue;
// Iterate over the first parts of multi-part live ranges.
if (range->parent() != NULL) continue;
// Skip non-pointer values.
if (!HasTaggedValue(range->id())) continue;
// Skip empty live ranges.
if (range->IsEmpty()) continue;
// Find the extent of the range and its children.
int start = range->Start().InstructionIndex();
int end = 0;
for (LiveRange* cur = range; cur != NULL; cur = cur->next()) {
LifetimePosition this_end = cur->End();
if (this_end.InstructionIndex() > end) end = this_end.InstructionIndex();
ASSERT(cur->Start().InstructionIndex() >= start);
}
// Most of the ranges are in order, but not all. Keep an eye on when
// they step backwards and reset the first_safe_point_index so we don't
// miss any safe points.
if (start < last_range_start) {
first_safe_point_index = 0;
}
last_range_start = start;
// Step across all the safe points that are before the start of this range,
// recording how far we step in order to save doing this for the next range.
while (first_safe_point_index < pointer_maps->length()) {
LPointerMap* map = pointer_maps->at(first_safe_point_index);
int safe_point = map->lithium_position();
if (safe_point >= start) break;
first_safe_point_index++;
}
// Step through the safe points to see whether they are in the range.
for (int safe_point_index = first_safe_point_index;
safe_point_index < pointer_maps->length();
++safe_point_index) {
LPointerMap* map = pointer_maps->at(safe_point_index);
int safe_point = map->lithium_position();
// The safe points are sorted so we can stop searching here.
if (safe_point - 1 > end) break;
// Advance to the next active range that covers the current
// safe point position.
LifetimePosition safe_point_pos =
LifetimePosition::FromInstructionIndex(safe_point);
LiveRange* cur = range;
while (cur != NULL && !cur->Covers(safe_point_pos)) {
cur = cur->next();
}
if (cur == NULL) continue;
// Check if the live range is spilled and the safe point is after
// the spill position.
if (range->HasAllocatedSpillOperand() &&
safe_point >= range->spill_start_index()) {
TraceAlloc("Pointer for range %d (spilled at %d) at safe point %d\n",
range->id(), range->spill_start_index(), safe_point);
map->RecordPointer(range->GetSpillOperand(), chunk()->zone());
}
if (!cur->IsSpilled()) {
TraceAlloc("Pointer in register for range %d (start at %d) "
"at safe point %d\n",
cur->id(), cur->Start().Value(), safe_point);
LOperand* operand = cur->CreateAssignedOperand(chunk()->zone());
ASSERT(!operand->IsStackSlot());
map->RecordPointer(operand, chunk()->zone());
}
}
}
}
void LAllocator::AllocateGeneralRegisters() {
LAllocatorPhase phase("L_Allocate general registers", this);
num_registers_ = Register::NumAllocatableRegisters();
AllocateRegisters();
}
void LAllocator::AllocateDoubleRegisters() {
LAllocatorPhase phase("L_Allocate double registers", this);
num_registers_ = DoubleRegister::NumAllocatableRegisters();
mode_ = DOUBLE_REGISTERS;
AllocateRegisters();
}
void LAllocator::AllocateRegisters() {
ASSERT(unhandled_live_ranges_.is_empty());
for (int i = 0; i < live_ranges_.length(); ++i) {
if (live_ranges_[i] != NULL) {
if (RequiredRegisterKind(live_ranges_[i]->id()) == mode_) {
AddToUnhandledUnsorted(live_ranges_[i]);
}
}
}
SortUnhandled();
ASSERT(UnhandledIsSorted());
ASSERT(reusable_slots_.is_empty());
ASSERT(active_live_ranges_.is_empty());
ASSERT(inactive_live_ranges_.is_empty());
if (mode_ == DOUBLE_REGISTERS) {
for (int i = 0; i < DoubleRegister::NumAllocatableRegisters(); ++i) {
LiveRange* current = fixed_double_live_ranges_.at(i);
if (current != NULL) {
AddToInactive(current);
}
}
} else {
for (int i = 0; i < fixed_live_ranges_.length(); ++i) {
LiveRange* current = fixed_live_ranges_.at(i);
if (current != NULL) {
AddToInactive(current);
}
}
}
while (!unhandled_live_ranges_.is_empty()) {
ASSERT(UnhandledIsSorted());
LiveRange* current = unhandled_live_ranges_.RemoveLast();
ASSERT(UnhandledIsSorted());
LifetimePosition position = current->Start();
#ifdef DEBUG
allocation_finger_ = position;
#endif
TraceAlloc("Processing interval %d start=%d\n",
current->id(),
position.Value());
if (current->HasAllocatedSpillOperand()) {
TraceAlloc("Live range %d already has a spill operand\n", current->id());
LifetimePosition next_pos = position;
if (IsGapAt(next_pos.InstructionIndex())) {
next_pos = next_pos.NextInstruction();
}
UsePosition* pos = current->NextUsePositionRegisterIsBeneficial(next_pos);
// If the range already has a spill operand and it doesn't need a
// register immediately, split it and spill the first part of the range.
if (pos == NULL) {
Spill(current);
continue;
} else if (pos->pos().Value() >
current->Start().NextInstruction().Value()) {
// Do not spill live range eagerly if use position that can benefit from
// the register is too close to the start of live range.
SpillBetween(current, current->Start(), pos->pos());
if (!AllocationOk()) return;
ASSERT(UnhandledIsSorted());
continue;
}
}
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* cur_active = active_live_ranges_.at(i);
if (cur_active->End().Value() <= position.Value()) {
ActiveToHandled(cur_active);
--i; // The live range was removed from the list of active live ranges.
} else if (!cur_active->Covers(position)) {
ActiveToInactive(cur_active);
--i; // The live range was removed from the list of active live ranges.
}
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* cur_inactive = inactive_live_ranges_.at(i);
if (cur_inactive->End().Value() <= position.Value()) {
InactiveToHandled(cur_inactive);
--i; // Live range was removed from the list of inactive live ranges.
} else if (cur_inactive->Covers(position)) {
InactiveToActive(cur_inactive);
--i; // Live range was removed from the list of inactive live ranges.
}
}
ASSERT(!current->HasRegisterAssigned() && !current->IsSpilled());
bool result = TryAllocateFreeReg(current);
if (!AllocationOk()) return;
if (!result) AllocateBlockedReg(current);
if (!AllocationOk()) return;
if (current->HasRegisterAssigned()) {
AddToActive(current);
}
}
reusable_slots_.Rewind(0);
active_live_ranges_.Rewind(0);
inactive_live_ranges_.Rewind(0);
}
const char* LAllocator::RegisterName(int allocation_index) {
if (mode_ == GENERAL_REGISTERS) {
return Register::AllocationIndexToString(allocation_index);
} else {
return DoubleRegister::AllocationIndexToString(allocation_index);
}
}
void LAllocator::TraceAlloc(const char* msg, ...) {
if (FLAG_trace_alloc) {
va_list arguments;
va_start(arguments, msg);
OS::VPrint(msg, arguments);
va_end(arguments);
}
}
bool LAllocator::HasTaggedValue(int virtual_register) const {
HValue* value = graph_->LookupValue(virtual_register);
if (value == NULL) return false;
return value->representation().IsTagged() && !value->type().IsSmi();
}
RegisterKind LAllocator::RequiredRegisterKind(int virtual_register) const {
if (virtual_register < first_artificial_register_) {
HValue* value = graph_->LookupValue(virtual_register);
if (value != NULL && value->representation().IsDouble()) {
return DOUBLE_REGISTERS;
}
} else if (double_artificial_registers_.Contains(
virtual_register - first_artificial_register_)) {
return DOUBLE_REGISTERS;
}
return GENERAL_REGISTERS;
}
void LAllocator::AddToActive(LiveRange* range) {
TraceAlloc("Add live range %d to active\n", range->id());
active_live_ranges_.Add(range, zone());
}
void LAllocator::AddToInactive(LiveRange* range) {
TraceAlloc("Add live range %d to inactive\n", range->id());
inactive_live_ranges_.Add(range, zone());
}
void LAllocator::AddToUnhandledSorted(LiveRange* range) {
if (range == NULL || range->IsEmpty()) return;
ASSERT(!range->HasRegisterAssigned() && !range->IsSpilled());
ASSERT(allocation_finger_.Value() <= range->Start().Value());
for (int i = unhandled_live_ranges_.length() - 1; i >= 0; --i) {
LiveRange* cur_range = unhandled_live_ranges_.at(i);
if (range->ShouldBeAllocatedBefore(cur_range)) {
TraceAlloc("Add live range %d to unhandled at %d\n", range->id(), i + 1);
unhandled_live_ranges_.InsertAt(i + 1, range, zone());
ASSERT(UnhandledIsSorted());
return;
}
}
TraceAlloc("Add live range %d to unhandled at start\n", range->id());
unhandled_live_ranges_.InsertAt(0, range, zone());
ASSERT(UnhandledIsSorted());
}
void LAllocator::AddToUnhandledUnsorted(LiveRange* range) {
if (range == NULL || range->IsEmpty()) return;
ASSERT(!range->HasRegisterAssigned() && !range->IsSpilled());
TraceAlloc("Add live range %d to unhandled unsorted at end\n", range->id());
unhandled_live_ranges_.Add(range, zone());
}
static int UnhandledSortHelper(LiveRange* const* a, LiveRange* const* b) {
ASSERT(!(*a)->ShouldBeAllocatedBefore(*b) ||
!(*b)->ShouldBeAllocatedBefore(*a));
if ((*a)->ShouldBeAllocatedBefore(*b)) return 1;
if ((*b)->ShouldBeAllocatedBefore(*a)) return -1;
return (*a)->id() - (*b)->id();
}
// Sort the unhandled live ranges so that the ranges to be processed first are
// at the end of the array list. This is convenient for the register allocation
// algorithm because it is efficient to remove elements from the end.
void LAllocator::SortUnhandled() {
TraceAlloc("Sort unhandled\n");
unhandled_live_ranges_.Sort(&UnhandledSortHelper);
}
bool LAllocator::UnhandledIsSorted() {
int len = unhandled_live_ranges_.length();
for (int i = 1; i < len; i++) {
LiveRange* a = unhandled_live_ranges_.at(i - 1);
LiveRange* b = unhandled_live_ranges_.at(i);
if (a->Start().Value() < b->Start().Value()) return false;
}
return true;
}
void LAllocator::FreeSpillSlot(LiveRange* range) {
// Check that we are the last range.
if (range->next() != NULL) return;
if (!range->TopLevel()->HasAllocatedSpillOperand()) return;
int index = range->TopLevel()->GetSpillOperand()->index();
if (index >= 0) {
reusable_slots_.Add(range, zone());
}
}
LOperand* LAllocator::TryReuseSpillSlot(LiveRange* range) {
if (reusable_slots_.is_empty()) return NULL;
if (reusable_slots_.first()->End().Value() >
range->TopLevel()->Start().Value()) {
return NULL;
}
LOperand* result = reusable_slots_.first()->TopLevel()->GetSpillOperand();
reusable_slots_.Remove(0);
return result;
}
void LAllocator::ActiveToHandled(LiveRange* range) {
ASSERT(active_live_ranges_.Contains(range));
active_live_ranges_.RemoveElement(range);
TraceAlloc("Moving live range %d from active to handled\n", range->id());
FreeSpillSlot(range);
}
void LAllocator::ActiveToInactive(LiveRange* range) {
ASSERT(active_live_ranges_.Contains(range));
active_live_ranges_.RemoveElement(range);
inactive_live_ranges_.Add(range, zone());
TraceAlloc("Moving live range %d from active to inactive\n", range->id());
}
void LAllocator::InactiveToHandled(LiveRange* range) {
ASSERT(inactive_live_ranges_.Contains(range));
inactive_live_ranges_.RemoveElement(range);
TraceAlloc("Moving live range %d from inactive to handled\n", range->id());
FreeSpillSlot(range);
}
void LAllocator::InactiveToActive(LiveRange* range) {
ASSERT(inactive_live_ranges_.Contains(range));
inactive_live_ranges_.RemoveElement(range);
active_live_ranges_.Add(range, zone());
TraceAlloc("Moving live range %d from inactive to active\n", range->id());
}
// TryAllocateFreeReg and AllocateBlockedReg assume this
// when allocating local arrays.
STATIC_ASSERT(DoubleRegister::kMaxNumAllocatableRegisters >=
Register::kMaxNumAllocatableRegisters);
bool LAllocator::TryAllocateFreeReg(LiveRange* current) {
LifetimePosition free_until_pos[DoubleRegister::kMaxNumAllocatableRegisters];
for (int i = 0; i < num_registers_; i++) {
free_until_pos[i] = LifetimePosition::MaxPosition();
}
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* cur_active = active_live_ranges_.at(i);
free_until_pos[cur_active->assigned_register()] =
LifetimePosition::FromInstructionIndex(0);
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* cur_inactive = inactive_live_ranges_.at(i);
ASSERT(cur_inactive->End().Value() > current->Start().Value());
LifetimePosition next_intersection =
cur_inactive->FirstIntersection(current);
if (!next_intersection.IsValid()) continue;
int cur_reg = cur_inactive->assigned_register();
free_until_pos[cur_reg] = Min(free_until_pos[cur_reg], next_intersection);
}
LOperand* hint = current->FirstHint();
if (hint != NULL && (hint->IsRegister() || hint->IsDoubleRegister())) {
int register_index = hint->index();
TraceAlloc(
"Found reg hint %s (free until [%d) for live range %d (end %d[).\n",
RegisterName(register_index),
free_until_pos[register_index].Value(),
current->id(),
current->End().Value());
// The desired register is free until the end of the current live range.
if (free_until_pos[register_index].Value() >= current->End().Value()) {
TraceAlloc("Assigning preferred reg %s to live range %d\n",
RegisterName(register_index),
current->id());
SetLiveRangeAssignedRegister(current, register_index, mode_);
return true;
}
}
// Find the register which stays free for the longest time.
int reg = 0;
for (int i = 1; i < RegisterCount(); ++i) {
if (free_until_pos[i].Value() > free_until_pos[reg].Value()) {
reg = i;
}
}
LifetimePosition pos = free_until_pos[reg];
if (pos.Value() <= current->Start().Value()) {
// All registers are blocked.
return false;
}
if (pos.Value() < current->End().Value()) {
// Register reg is available at the range start but becomes blocked before
// the range end. Split current at position where it becomes blocked.
LiveRange* tail = SplitRangeAt(current, pos);
if (!AllocationOk()) return false;
AddToUnhandledSorted(tail);
}
// Register reg is available at the range start and is free until
// the range end.
ASSERT(pos.Value() >= current->End().Value());
TraceAlloc("Assigning free reg %s to live range %d\n",
RegisterName(reg),
current->id());
SetLiveRangeAssignedRegister(current, reg, mode_);
return true;
}
void LAllocator::AllocateBlockedReg(LiveRange* current) {
UsePosition* register_use = current->NextRegisterPosition(current->Start());
if (register_use == NULL) {
// There is no use in the current live range that requires a register.
// We can just spill it.
Spill(current);
return;
}
LifetimePosition use_pos[DoubleRegister::kMaxNumAllocatableRegisters];
LifetimePosition block_pos[DoubleRegister::kMaxNumAllocatableRegisters];
for (int i = 0; i < num_registers_; i++) {
use_pos[i] = block_pos[i] = LifetimePosition::MaxPosition();
}
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* range = active_live_ranges_[i];
int cur_reg = range->assigned_register();
if (range->IsFixed() || !range->CanBeSpilled(current->Start())) {
block_pos[cur_reg] = use_pos[cur_reg] =
LifetimePosition::FromInstructionIndex(0);
} else {
UsePosition* next_use = range->NextUsePositionRegisterIsBeneficial(
current->Start());
if (next_use == NULL) {
use_pos[cur_reg] = range->End();
} else {
use_pos[cur_reg] = next_use->pos();
}
}
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* range = inactive_live_ranges_.at(i);
ASSERT(range->End().Value() > current->Start().Value());
LifetimePosition next_intersection = range->FirstIntersection(current);
if (!next_intersection.IsValid()) continue;
int cur_reg = range->assigned_register();
if (range->IsFixed()) {
block_pos[cur_reg] = Min(block_pos[cur_reg], next_intersection);
use_pos[cur_reg] = Min(block_pos[cur_reg], use_pos[cur_reg]);
} else {
use_pos[cur_reg] = Min(use_pos[cur_reg], next_intersection);
}
}
int reg = 0;
for (int i = 1; i < RegisterCount(); ++i) {
if (use_pos[i].Value() > use_pos[reg].Value()) {
reg = i;
}
}
LifetimePosition pos = use_pos[reg];
if (pos.Value() < register_use->pos().Value()) {
// All registers are blocked before the first use that requires a register.
// Spill starting part of live range up to that use.
SpillBetween(current, current->Start(), register_use->pos());
return;
}
if (block_pos[reg].Value() < current->End().Value()) {
// Register becomes blocked before the current range end. Split before that
// position.
LiveRange* tail = SplitBetween(current,
current->Start(),
block_pos[reg].InstructionStart());
if (!AllocationOk()) return;
AddToUnhandledSorted(tail);
}
// Register reg is not blocked for the whole range.
ASSERT(block_pos[reg].Value() >= current->End().Value());
TraceAlloc("Assigning blocked reg %s to live range %d\n",
RegisterName(reg),
current->id());
SetLiveRangeAssignedRegister(current, reg, mode_);
// This register was not free. Thus we need to find and spill
// parts of active and inactive live regions that use the same register
// at the same lifetime positions as current.
SplitAndSpillIntersecting(current);
}
LifetimePosition LAllocator::FindOptimalSpillingPos(LiveRange* range,
LifetimePosition pos) {
HBasicBlock* block = GetBlock(pos.InstructionStart());
HBasicBlock* loop_header =
block->IsLoopHeader() ? block : block->parent_loop_header();
if (loop_header == NULL) return pos;
UsePosition* prev_use =
range->PreviousUsePositionRegisterIsBeneficial(pos);
while (loop_header != NULL) {
// We are going to spill live range inside the loop.
// If possible try to move spilling position backwards to loop header.
// This will reduce number of memory moves on the back edge.
LifetimePosition loop_start = LifetimePosition::FromInstructionIndex(
loop_header->first_instruction_index());
if (range->Covers(loop_start)) {
if (prev_use == NULL || prev_use->pos().Value() < loop_start.Value()) {
// No register beneficial use inside the loop before the pos.
pos = loop_start;
}
}
// Try hoisting out to an outer loop.
loop_header = loop_header->parent_loop_header();
}
return pos;
}
void LAllocator::SplitAndSpillIntersecting(LiveRange* current) {
ASSERT(current->HasRegisterAssigned());
int reg = current->assigned_register();
LifetimePosition split_pos = current->Start();
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* range = active_live_ranges_[i];
if (range->assigned_register() == reg) {
UsePosition* next_pos = range->NextRegisterPosition(current->Start());
LifetimePosition spill_pos = FindOptimalSpillingPos(range, split_pos);
if (next_pos == NULL) {
SpillAfter(range, spill_pos);
} else {
// When spilling between spill_pos and next_pos ensure that the range
// remains spilled at least until the start of the current live range.
// This guarantees that we will not introduce new unhandled ranges that
// start before the current range as this violates allocation invariant
// and will lead to an inconsistent state of active and inactive
// live-ranges: ranges are allocated in order of their start positions,
// ranges are retired from active/inactive when the start of the
// current live-range is larger than their end.
SpillBetweenUntil(range, spill_pos, current->Start(), next_pos->pos());
}
if (!AllocationOk()) return;
ActiveToHandled(range);
--i;
}
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* range = inactive_live_ranges_[i];
ASSERT(range->End().Value() > current->Start().Value());
if (range->assigned_register() == reg && !range->IsFixed()) {
LifetimePosition next_intersection = range->FirstIntersection(current);
if (next_intersection.IsValid()) {
UsePosition* next_pos = range->NextRegisterPosition(current->Start());
if (next_pos == NULL) {
SpillAfter(range, split_pos);
} else {
next_intersection = Min(next_intersection, next_pos->pos());
SpillBetween(range, split_pos, next_intersection);
}
if (!AllocationOk()) return;
InactiveToHandled(range);
--i;
}
}
}
}
bool LAllocator::IsBlockBoundary(LifetimePosition pos) {
return pos.IsInstructionStart() &&
InstructionAt(pos.InstructionIndex())->IsLabel();
}
LiveRange* LAllocator::SplitRangeAt(LiveRange* range, LifetimePosition pos) {
ASSERT(!range->IsFixed());
TraceAlloc("Splitting live range %d at %d\n", range->id(), pos.Value());
if (pos.Value() <= range->Start().Value()) return range;
// We can't properly connect liveranges if split occured at the end
// of control instruction.
ASSERT(pos.IsInstructionStart() ||
!chunk_->instructions()->at(pos.InstructionIndex())->IsControl());
int vreg = GetVirtualRegister();
if (!AllocationOk()) return NULL;
LiveRange* result = LiveRangeFor(vreg);
range->SplitAt(pos, result, zone());
return result;
}
LiveRange* LAllocator::SplitBetween(LiveRange* range,
LifetimePosition start,
LifetimePosition end) {
ASSERT(!range->IsFixed());
TraceAlloc("Splitting live range %d in position between [%d, %d]\n",
range->id(),
start.Value(),
end.Value());
LifetimePosition split_pos = FindOptimalSplitPos(start, end);
ASSERT(split_pos.Value() >= start.Value());
return SplitRangeAt(range, split_pos);
}
LifetimePosition LAllocator::FindOptimalSplitPos(LifetimePosition start,
LifetimePosition end) {
int start_instr = start.InstructionIndex();
int end_instr = end.InstructionIndex();
ASSERT(start_instr <= end_instr);
// We have no choice
if (start_instr == end_instr) return end;
HBasicBlock* start_block = GetBlock(start);
HBasicBlock* end_block = GetBlock(end);
if (end_block == start_block) {
// The interval is split in the same basic block. Split at the latest
// possible position.
return end;
}
HBasicBlock* block = end_block;
// Find header of outermost loop.
while (block->parent_loop_header() != NULL &&
block->parent_loop_header()->block_id() > start_block->block_id()) {
block = block->parent_loop_header();
}
// We did not find any suitable outer loop. Split at the latest possible
// position unless end_block is a loop header itself.
if (block == end_block && !end_block->IsLoopHeader()) return end;
return LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
}
void LAllocator::SpillAfter(LiveRange* range, LifetimePosition pos) {
LiveRange* second_part = SplitRangeAt(range, pos);
if (!AllocationOk()) return;
Spill(second_part);
}
void LAllocator::SpillBetween(LiveRange* range,
LifetimePosition start,
LifetimePosition end) {
SpillBetweenUntil(range, start, start, end);
}
void LAllocator::SpillBetweenUntil(LiveRange* range,
LifetimePosition start,
LifetimePosition until,
LifetimePosition end) {
CHECK(start.Value() < end.Value());
LiveRange* second_part = SplitRangeAt(range, start);
if (!AllocationOk()) return;
if (second_part->Start().Value() < end.Value()) {
// The split result intersects with [start, end[.
// Split it at position between ]start+1, end[, spill the middle part
// and put the rest to unhandled.
LiveRange* third_part = SplitBetween(
second_part,
Max(second_part->Start().InstructionEnd(), until),
end.PrevInstruction().InstructionEnd());
if (!AllocationOk()) return;
ASSERT(third_part != second_part);
Spill(second_part);
AddToUnhandledSorted(third_part);
} else {
// The split result does not intersect with [start, end[.
// Nothing to spill. Just put it to unhandled as whole.
AddToUnhandledSorted(second_part);
}
}
void LAllocator::Spill(LiveRange* range) {
ASSERT(!range->IsSpilled());
TraceAlloc("Spilling live range %d\n", range->id());
LiveRange* first = range->TopLevel();
if (!first->HasAllocatedSpillOperand()) {
LOperand* op = TryReuseSpillSlot(range);
if (op == NULL) op = chunk_->GetNextSpillSlot(mode_ == DOUBLE_REGISTERS);
first->SetSpillOperand(op);
}
range->MakeSpilled(chunk()->zone());
}
int LAllocator::RegisterCount() const {
return num_registers_;
}
#ifdef DEBUG
void LAllocator::Verify() const {
for (int i = 0; i < live_ranges()->length(); ++i) {
LiveRange* current = live_ranges()->at(i);
if (current != NULL) current->Verify();
}
}
#endif
LAllocatorPhase::LAllocatorPhase(const char* name, LAllocator* allocator)
: CompilationPhase(name, allocator->graph()->info()),
allocator_(allocator) {
if (FLAG_hydrogen_stats) {
allocator_zone_start_allocation_size_ =
allocator->zone()->allocation_size();
}
}
LAllocatorPhase::~LAllocatorPhase() {
if (FLAG_hydrogen_stats) {
unsigned size = allocator_->zone()->allocation_size() -
allocator_zone_start_allocation_size_;
isolate()->GetHStatistics()->SaveTiming(name(), 0, size);
}
if (ShouldProduceTraceOutput()) {
isolate()->GetHTracer()->TraceLithium(name(), allocator_->chunk());
isolate()->GetHTracer()->TraceLiveRanges(name(), allocator_);
}
#ifdef DEBUG
if (allocator_ != NULL) allocator_->Verify();
#endif
}
} } // namespace v8::internal