0e7a2ca0d7
If an accessor property is non-configurable, one should not be able to re-declare it as a function. This specifically applies to special properties like window.location. BUG=chromium:670596 Review-Url: https://codereview.chromium.org/2582493002 Cr-Commit-Position: refs/heads/master@{#41725}
280 lines
8.5 KiB
C++
280 lines
8.5 KiB
C++
// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "test/cctest/cctest.h"
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#include "include/v8-experimental.h"
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#include "include/v8.h"
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#include "src/api.h"
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namespace i = v8::internal;
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static void CppAccessor42(const v8::FunctionCallbackInfo<v8::Value>& info) {
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info.GetReturnValue().Set(42);
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}
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static void CppAccessor41(const v8::FunctionCallbackInfo<v8::Value>& info) {
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info.GetReturnValue().Set(41);
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}
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v8::experimental::FastAccessorBuilder* FastAccessor(v8::Isolate* isolate) {
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auto builder = v8::experimental::FastAccessorBuilder::New(isolate);
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builder->ReturnValue(builder->IntegerConstant(41));
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return builder;
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}
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TEST(FastAccessors) {
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v8::Isolate* isolate = CcTest::isolate();
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v8::HandleScope scope(isolate);
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LocalContext env;
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// We emulate Embedder-created DOM Node instances. Specifically:
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// - 'parent': FunctionTemplate ~= DOM Node superclass
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// - 'child': FunctionTemplate ~= a specific DOM node type, like a <div />
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//
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// We'll install both a C++-based and a JS-based accessor on the parent,
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// and expect it to be callable on the child.
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// Setup the parent template ( =~ DOM Node w/ accessors).
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v8::Local<v8::FunctionTemplate> parent = v8::FunctionTemplate::New(isolate);
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{
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auto signature = v8::Signature::New(isolate, parent);
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// cpp accessor as "firstChild":
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parent->PrototypeTemplate()->SetAccessorProperty(
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v8_str("firstChild"),
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v8::FunctionTemplate::New(isolate, CppAccessor42,
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v8::Local<v8::Value>(), signature));
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// JS accessor as "firstChildRaw":
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parent->PrototypeTemplate()->SetAccessorProperty(
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v8_str("firstChildRaw"),
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v8::FunctionTemplate::NewWithFastHandler(
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isolate, CppAccessor41, FastAccessor(isolate),
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v8::Local<v8::Value>(), signature));
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}
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// Setup child object ( =~ a specific DOM Node, e.g. a <div> ).
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// Also, make a creation function on the global object, so we can access it
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// in a test.
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v8::Local<v8::FunctionTemplate> child = v8::FunctionTemplate::New(isolate);
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child->Inherit(parent);
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CHECK(env->Global()
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->Set(env.local(), v8_str("Node"),
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child->GetFunction(env.local()).ToLocalChecked())
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.IsJust());
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// Setup done: Let's test it:
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// The simple case: Run it once.
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ExpectInt32("var n = new Node(); n.firstChild", 42);
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ExpectInt32("var n = new Node(); n.firstChildRaw", 41);
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// Run them in a loop. This will likely trigger the optimizing compiler:
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ExpectInt32(
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"var m = new Node(); "
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"var sum = 0; "
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"for (var i = 0; i < 10; ++i) { "
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" sum += m.firstChild; "
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" sum += m.firstChildRaw; "
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"}; "
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"sum;",
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10 * (42 + 41));
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// Obtain the accessor and call it via apply on the Node:
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ExpectInt32(
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"var n = new Node(); "
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"var g = Object.getOwnPropertyDescriptor("
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" n.__proto__.__proto__, 'firstChild')['get']; "
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"g.apply(n);",
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42);
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ExpectInt32(
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"var n = new Node(); "
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"var g = Object.getOwnPropertyDescriptor("
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" n.__proto__.__proto__, 'firstChildRaw')['get']; "
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"g.apply(n);",
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41);
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ExpectInt32(
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"var n = new Node();"
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"var g = Object.getOwnPropertyDescriptor("
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" n.__proto__.__proto__, 'firstChildRaw')['get'];"
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"try {"
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" var f = { firstChildRaw: '51' };"
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" g.apply(f);"
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"} catch(e) {"
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" 31415;"
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"}",
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31415);
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}
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// The goal is to avoid the callback.
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static void UnreachableCallback(
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const v8::FunctionCallbackInfo<v8::Value>& info) {
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UNREACHABLE();
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}
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TEST(CachedAccessor) {
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// Crankshaft support for fast accessors is not implemented; crankshafted
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// code uses the slow accessor which breaks this test's expectations.
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v8::internal::FLAG_always_opt = false;
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope scope(isolate);
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// Create 'foo' class, with a hidden property.
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v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate);
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v8::Local<v8::Private> priv =
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v8::Private::ForApi(isolate, v8_str("Foo#draft"));
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foo->SetAccessorProperty(v8_str("draft"), v8::FunctionTemplate::NewWithCache(
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isolate, UnreachableCallback,
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priv, v8::Local<v8::Value>()));
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// Create 'obj', instance of 'foo'.
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v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked();
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// Install the private property on the instance.
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CHECK(obj->SetPrivate(isolate->GetCurrentContext(), priv,
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v8::Undefined(isolate))
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.FromJust());
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CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust());
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// Access cached accessor.
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ExpectUndefined("obj.draft");
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// Set hidden property.
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CHECK(obj->SetPrivate(isolate->GetCurrentContext(), priv,
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v8_str("Shhh, I'm private!"))
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.FromJust());
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ExpectString("obj.draft", "Shhh, I'm private!");
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// Stress the accessor to use the IC.
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ExpectString(
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"var result = '';"
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"for (var i = 0; i < 10; ++i) { "
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" result = obj.draft; "
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"} "
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"result; ",
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"Shhh, I'm private!");
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}
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TEST(CachedAccessorCrankshaft) {
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i::FLAG_allow_natives_syntax = true;
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// v8::internal::FLAG_always_opt = false;
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope scope(isolate);
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// Create 'foo' class, with a hidden property.
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v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate);
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v8::Local<v8::Private> priv =
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v8::Private::ForApi(isolate, v8_str("Foo#draft"));
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// Install the private property on the template.
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// foo->SetPrivate(priv, v8::Undefined(isolate));
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foo->SetAccessorProperty(v8_str("draft"), v8::FunctionTemplate::NewWithCache(
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isolate, UnreachableCallback,
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priv, v8::Local<v8::Value>()));
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// Create 'obj', instance of 'foo'.
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v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked();
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// Install the private property on the instance.
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CHECK(obj->SetPrivate(isolate->GetCurrentContext(), priv,
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v8::Undefined(isolate))
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.FromJust());
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CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust());
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// Access surrogate accessor.
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ExpectUndefined("obj.draft");
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// Set hidden property.
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CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 123))
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.FromJust());
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// Test ICs.
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CompileRun(
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"function f() {"
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" var x;"
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" for (var i = 0; i < 100; i++) {"
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" x = obj.draft;"
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" }"
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" return x;"
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"}");
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ExpectInt32("f()", 123);
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// Reset hidden property.
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CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 456))
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.FromJust());
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// Test Crankshaft.
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CompileRun("%OptimizeFunctionOnNextCall(f);");
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ExpectInt32("f()", 456);
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CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 456))
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.FromJust());
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// Test non-global ICs.
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CompileRun(
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"function g() {"
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" var x = obj;"
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" var r = 0;"
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" for (var i = 0; i < 100; i++) {"
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" r = x.draft;"
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" }"
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" return r;"
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"}");
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ExpectInt32("g()", 456);
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// Reset hidden property.
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CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 789))
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.FromJust());
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// Test non-global access in Crankshaft.
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CompileRun("%OptimizeFunctionOnNextCall(g);");
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ExpectInt32("g()", 789);
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}
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namespace {
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static void Setter(v8::Local<v8::String> name, v8::Local<v8::Value> value,
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const v8::PropertyCallbackInfo<void>& info) {}
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}
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// Re-declaration of non-configurable accessors should throw.
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TEST(RedeclareAccessor) {
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v8::HandleScope scope(CcTest::isolate());
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LocalContext env;
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v8::Local<v8::FunctionTemplate> templ =
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v8::FunctionTemplate::New(CcTest::isolate());
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v8::Local<v8::ObjectTemplate> object_template = templ->InstanceTemplate();
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object_template->SetAccessor(
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v8_str("foo"), NULL, Setter, v8::Local<v8::Value>(),
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v8::AccessControl::DEFAULT, v8::PropertyAttribute::DontDelete);
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v8::Local<v8::Context> ctx =
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v8::Context::New(CcTest::isolate(), nullptr, object_template);
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// Declare function.
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v8::Local<v8::String> code = v8_str("function foo() {};");
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v8::TryCatch try_catch(CcTest::isolate());
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v8::Script::Compile(ctx, code).ToLocalChecked()->Run(ctx).IsEmpty();
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CHECK(try_catch.HasCaught());
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}
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