v8/test/cctest/interpreter/bytecode_expectations/TryFinally.golden
Ross McIlroy c68df4110d [Interpreter] Allocate context registers as temporary registers.
Rather than trying to pre-calculate the number of contexts required during
scope analysis, instead just allocate context registers in the register
allocator. This reduces frame size a bit due to reusing of registers when
the context isn't pushed.

 BUG=v8:6322, chromium:716265

Change-Id: I145e38fcb3797a3b86c91e90ea9326a6e55b9b89
Reviewed-on: https://chromium-review.googlesource.com/514087
Reviewed-by: Marja Hölttä <marja@chromium.org>
Reviewed-by: Mythri Alle <mythria@chromium.org>
Commit-Queue: Ross McIlroy <rmcilroy@chromium.org>
Cr-Commit-Position: refs/heads/master@{#45522}
2017-05-24 17:12:02 +00:00

180 lines
4.7 KiB
Plaintext

#
# Autogenerated by generate-bytecode-expectations.
#
---
wrap: yes
---
snippet: "
var a = 1;
try { a = 2; } finally { a = 3; }
"
frame size: 4
parameter count: 1
bytecode array length: 44
bytecodes: [
/* 30 E> */ B(StackCheck),
/* 42 S> */ B(LdaSmi), I8(1),
B(Star), R(0),
B(Mov), R(context), R(3),
/* 51 S> */ B(LdaSmi), I8(2),
B(Star), R(0),
B(LdaSmi), I8(-1),
B(Star), R(1),
B(Jump), U8(7),
B(Star), R(2),
B(LdaZero),
B(Star), R(1),
B(LdaTheHole),
/* 53 E> */ B(SetPendingMessage),
B(Star), R(3),
/* 70 S> */ B(LdaSmi), I8(3),
B(Star), R(0),
B(Ldar), R(3),
/* 72 E> */ B(SetPendingMessage),
B(LdaZero),
B(TestEqualStrictNoFeedback), R(1),
B(JumpIfFalse), U8(5),
B(Ldar), R(2),
B(ReThrow),
B(LdaUndefined),
/* 79 S> */ B(Return),
]
constant pool: [
]
handlers: [
[8, 12, 18],
]
---
snippet: "
var a = 1;
try { a = 2; } catch(e) { a = 20 } finally { a = 3; }
"
frame size: 6
parameter count: 1
bytecode array length: 71
bytecodes: [
/* 30 E> */ B(StackCheck),
/* 42 S> */ B(LdaSmi), I8(1),
B(Star), R(0),
B(Mov), R(context), R(3),
B(Mov), R(context), R(4),
/* 51 S> */ B(LdaSmi), I8(2),
B(Star), R(0),
B(Jump), U8(24),
B(Star), R(5),
B(Ldar), R(closure),
/* 53 E> */ B(CreateCatchContext), R(5), U8(0), U8(1),
B(Star), R(4),
B(LdaTheHole),
B(SetPendingMessage),
B(Ldar), R(4),
B(PushContext), R(5),
/* 71 S> */ B(LdaSmi), I8(20),
B(Star), R(0),
B(PopContext), R(5),
B(LdaSmi), I8(-1),
B(Star), R(1),
B(Jump), U8(7),
B(Star), R(2),
B(LdaZero),
B(Star), R(1),
B(LdaTheHole),
/* 73 E> */ B(SetPendingMessage),
B(Star), R(3),
/* 90 S> */ B(LdaSmi), I8(3),
B(Star), R(0),
B(Ldar), R(3),
/* 92 E> */ B(SetPendingMessage),
B(LdaZero),
B(TestEqualStrictNoFeedback), R(1),
B(JumpIfFalse), U8(5),
B(Ldar), R(2),
B(ReThrow),
B(LdaUndefined),
/* 99 S> */ B(Return),
]
constant pool: [
ONE_BYTE_INTERNALIZED_STRING_TYPE ["e"],
FIXED_ARRAY_TYPE,
]
handlers: [
[8, 39, 45],
[11, 15, 17],
]
---
snippet: "
var a; try {
try { a = 1 } catch(e) { a = 2 }
} catch(e) { a = 20 } finally { a = 3; }
"
frame size: 7
parameter count: 1
bytecode array length: 94
bytecodes: [
/* 30 E> */ B(StackCheck),
B(Mov), R(context), R(3),
B(Mov), R(context), R(4),
B(Mov), R(context), R(5),
/* 55 S> */ B(LdaSmi), I8(1),
B(Star), R(0),
B(Jump), U8(24),
B(Star), R(6),
B(Ldar), R(closure),
/* 57 E> */ B(CreateCatchContext), R(6), U8(0), U8(1),
B(Star), R(5),
B(LdaTheHole),
B(SetPendingMessage),
B(Ldar), R(5),
B(PushContext), R(6),
/* 74 S> */ B(LdaSmi), I8(2),
B(Star), R(0),
B(PopContext), R(6),
B(Jump), U8(24),
B(Star), R(5),
B(Ldar), R(closure),
/* 76 E> */ B(CreateCatchContext), R(5), U8(0), U8(2),
B(Star), R(4),
B(LdaTheHole),
B(SetPendingMessage),
B(Ldar), R(4),
B(PushContext), R(5),
/* 95 S> */ B(LdaSmi), I8(20),
B(Star), R(0),
B(PopContext), R(5),
B(LdaSmi), I8(-1),
B(Star), R(1),
B(Jump), U8(7),
B(Star), R(2),
B(LdaZero),
B(Star), R(1),
B(LdaTheHole),
/* 97 E> */ B(SetPendingMessage),
B(Star), R(3),
/* 114 S> */ B(LdaSmi), I8(3),
B(Star), R(0),
B(Ldar), R(3),
/* 116 E> */ B(SetPendingMessage),
B(LdaZero),
B(TestEqualStrictNoFeedback), R(1),
B(JumpIfFalse), U8(5),
B(Ldar), R(2),
B(ReThrow),
B(LdaUndefined),
/* 123 S> */ B(Return),
]
constant pool: [
ONE_BYTE_INTERNALIZED_STRING_TYPE ["e"],
FIXED_ARRAY_TYPE,
FIXED_ARRAY_TYPE,
]
handlers: [
[4, 62, 68],
[7, 38, 40],
[10, 14, 16],
]