928d71f83b
Works around apparent scoping bug in VS, the only change to before being a method rename in the test suite: --- a/test/cctest/test-types.cc +++ b/test/cctest/test-types.cc @@ -153,7 +153,7 @@ struct ZoneRep { return reinterpret_cast<ZoneList<ZoneType*>*>(AsTagged(t)); } - static Zone* Region(Zone* zone, Isolate* isolate) { return zone; } + static Zone* ToRegion(Zone* zone, Isolate* isolate) { return zone; } }; @@ -168,7 +168,7 @@ struct HeapRep { static Object* AsConstant(Handle<Type> t) { return Box::cast(*t)->value(); } static FixedArray* AsUnion(Handle<Type> t) { return FixedArray::cast(*t); } - static Isolate* Region(Zone* zone, Isolate* isolate) { return isolate; } + static Isolate* ToRegion(Zone* zone, Isolate* isolate) { return isolate; } }; @@ -183,7 +183,7 @@ struct Tests : Rep { isolate(CcTest::i_isolate()), scope(isolate), zone(isolate), - T(Rep::Region(&zone, isolate), isolate) { + T(Rep::ToRegion(&zone, isolate), isolate) { } static void CheckEqual(TypeHandle type1, TypeHandle type2) { R=titzer@chromium.org BUG= Review URL: https://codereview.chromium.org/143693003 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18711 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
284 lines
7.0 KiB
C++
284 lines
7.0 KiB
C++
// Copyright 2006-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_LIST_INL_H_
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#define V8_LIST_INL_H_
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#include "list.h"
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#include "platform.h"
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namespace v8 {
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namespace internal {
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template<typename T, class P>
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void List<T, P>::Add(const T& element, P alloc) {
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if (length_ < capacity_) {
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data_[length_++] = element;
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} else {
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List<T, P>::ResizeAdd(element, alloc);
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}
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}
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template<typename T, class P>
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void List<T, P>::AddAll(const List<T, P>& other, P alloc) {
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AddAll(other.ToVector(), alloc);
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}
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template<typename T, class P>
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void List<T, P>::AddAll(const Vector<T>& other, P alloc) {
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int result_length = length_ + other.length();
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if (capacity_ < result_length) Resize(result_length, alloc);
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for (int i = 0; i < other.length(); i++) {
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data_[length_ + i] = other.at(i);
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}
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length_ = result_length;
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}
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// Use two layers of inlining so that the non-inlined function can
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// use the same implementation as the inlined version.
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template<typename T, class P>
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void List<T, P>::ResizeAdd(const T& element, P alloc) {
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ResizeAddInternal(element, alloc);
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}
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template<typename T, class P>
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void List<T, P>::ResizeAddInternal(const T& element, P alloc) {
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ASSERT(length_ >= capacity_);
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// Grow the list capacity by 100%, but make sure to let it grow
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// even when the capacity is zero (possible initial case).
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int new_capacity = 1 + 2 * capacity_;
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// Since the element reference could be an element of the list, copy
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// it out of the old backing storage before resizing.
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T temp = element;
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Resize(new_capacity, alloc);
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data_[length_++] = temp;
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}
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template<typename T, class P>
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void List<T, P>::Resize(int new_capacity, P alloc) {
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ASSERT_LE(length_, new_capacity);
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T* new_data = NewData(new_capacity, alloc);
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OS::MemCopy(new_data, data_, length_ * sizeof(T));
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List<T, P>::DeleteData(data_);
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data_ = new_data;
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capacity_ = new_capacity;
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}
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template<typename T, class P>
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Vector<T> List<T, P>::AddBlock(T value, int count, P alloc) {
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int start = length_;
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for (int i = 0; i < count; i++) Add(value, alloc);
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return Vector<T>(&data_[start], count);
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}
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template<typename T, class P>
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void List<T, P>::Set(int index, const T& elm) {
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ASSERT(index >= 0 && index <= length_);
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data_[index] = elm;
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}
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template<typename T, class P>
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void List<T, P>::InsertAt(int index, const T& elm, P alloc) {
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ASSERT(index >= 0 && index <= length_);
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Add(elm, alloc);
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for (int i = length_ - 1; i > index; --i) {
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data_[i] = data_[i - 1];
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}
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data_[index] = elm;
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}
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template<typename T, class P>
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T List<T, P>::Remove(int i) {
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T element = at(i);
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length_--;
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while (i < length_) {
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data_[i] = data_[i + 1];
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i++;
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}
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return element;
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}
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template<typename T, class P>
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bool List<T, P>::RemoveElement(const T& elm) {
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for (int i = 0; i < length_; i++) {
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if (data_[i] == elm) {
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Remove(i);
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return true;
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}
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}
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return false;
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}
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template<typename T, class P>
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void List<T, P>::Allocate(int length, P allocator) {
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DeleteData(data_);
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Initialize(length, allocator);
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length_ = length;
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}
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template<typename T, class P>
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void List<T, P>::Clear() {
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DeleteData(data_);
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// We don't call Initialize(0) since that requires passing a Zone,
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// which we don't really need.
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data_ = NULL;
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capacity_ = 0;
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length_ = 0;
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}
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template<typename T, class P>
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void List<T, P>::Rewind(int pos) {
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ASSERT(0 <= pos && pos <= length_);
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length_ = pos;
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}
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template<typename T, class P>
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void List<T, P>::Trim(P alloc) {
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if (length_ < capacity_ / 4) {
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Resize(capacity_ / 2, alloc);
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}
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}
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template<typename T, class P>
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void List<T, P>::Iterate(void (*callback)(T* x)) {
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for (int i = 0; i < length_; i++) callback(&data_[i]);
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}
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template<typename T, class P>
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template<class Visitor>
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void List<T, P>::Iterate(Visitor* visitor) {
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for (int i = 0; i < length_; i++) visitor->Apply(&data_[i]);
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}
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template<typename T, class P>
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bool List<T, P>::Contains(const T& elm) const {
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for (int i = 0; i < length_; i++) {
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if (data_[i] == elm)
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return true;
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}
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return false;
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}
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template<typename T, class P>
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int List<T, P>::CountOccurrences(const T& elm, int start, int end) const {
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int result = 0;
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for (int i = start; i <= end; i++) {
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if (data_[i] == elm) ++result;
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}
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return result;
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}
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template<typename T, class P>
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void List<T, P>::Sort(int (*cmp)(const T* x, const T* y)) {
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ToVector().Sort(cmp);
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#ifdef DEBUG
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for (int i = 1; i < length_; i++)
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ASSERT(cmp(&data_[i - 1], &data_[i]) <= 0);
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#endif
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}
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template<typename T, class P>
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void List<T, P>::Sort() {
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ToVector().Sort();
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}
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template<typename T, class P>
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void List<T, P>::Initialize(int capacity, P allocator) {
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ASSERT(capacity >= 0);
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data_ = (capacity > 0) ? NewData(capacity, allocator) : NULL;
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capacity_ = capacity;
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length_ = 0;
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}
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template <typename T, typename P>
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int SortedListBSearch(const List<T>& list, P cmp) {
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int low = 0;
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int high = list.length() - 1;
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while (low <= high) {
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int mid = (low + high) / 2;
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T mid_elem = list[mid];
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if (cmp(&mid_elem) > 0) {
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high = mid - 1;
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continue;
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}
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if (cmp(&mid_elem) < 0) {
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low = mid + 1;
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continue;
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}
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// Found the elememt.
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return mid;
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}
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return -1;
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}
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template<typename T>
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class ElementCmp {
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public:
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explicit ElementCmp(T e) : elem_(e) {}
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int operator()(const T* other) {
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return PointerValueCompare(other, &elem_);
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}
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private:
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T elem_;
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};
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template <typename T>
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int SortedListBSearch(const List<T>& list, T elem) {
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return SortedListBSearch<T, ElementCmp<T> > (list, ElementCmp<T>(elem));
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}
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} } // namespace v8::internal
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#endif // V8_LIST_INL_H_
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