7d0d01005c
TEST=base-unittests,cctest,mjsunit R=svenpanne@chromium.org Review URL: https://codereview.chromium.org/528993002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23617 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
348 lines
10 KiB
C++
348 lines
10 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_HASHMAP_H_
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#define V8_HASHMAP_H_
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#include "src/allocation.h"
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#include "src/base/bits.h"
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#include "src/base/logging.h"
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#include "src/utils.h"
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namespace v8 {
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namespace internal {
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template<class AllocationPolicy>
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class TemplateHashMapImpl {
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public:
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typedef bool (*MatchFun) (void* key1, void* key2);
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// The default capacity. This is used by the call sites which want
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// to pass in a non-default AllocationPolicy but want to use the
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// default value of capacity specified by the implementation.
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static const uint32_t kDefaultHashMapCapacity = 8;
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// initial_capacity is the size of the initial hash map;
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// it must be a power of 2 (and thus must not be 0).
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TemplateHashMapImpl(MatchFun match,
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uint32_t capacity = kDefaultHashMapCapacity,
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AllocationPolicy allocator = AllocationPolicy());
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~TemplateHashMapImpl();
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// HashMap entries are (key, value, hash) triplets.
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// Some clients may not need to use the value slot
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// (e.g. implementers of sets, where the key is the value).
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struct Entry {
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void* key;
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void* value;
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uint32_t hash; // The full hash value for key
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int order; // If you never remove entries this is the insertion order.
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};
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// If an entry with matching key is found, Lookup()
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// returns that entry. If no matching entry is found,
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// but insert is set, a new entry is inserted with
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// corresponding key, key hash, and NULL value.
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// Otherwise, NULL is returned.
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Entry* Lookup(void* key, uint32_t hash, bool insert,
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AllocationPolicy allocator = AllocationPolicy());
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// Removes the entry with matching key.
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// It returns the value of the deleted entry
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// or null if there is no value for such key.
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void* Remove(void* key, uint32_t hash);
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// Empties the hash map (occupancy() == 0).
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void Clear();
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// The number of (non-empty) entries in the table.
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uint32_t occupancy() const { return occupancy_; }
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// The capacity of the table. The implementation
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// makes sure that occupancy is at most 80% of
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// the table capacity.
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uint32_t capacity() const { return capacity_; }
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// Iteration
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//
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// for (Entry* p = map.Start(); p != NULL; p = map.Next(p)) {
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// ...
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// }
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//
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// If entries are inserted during iteration, the effect of
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// calling Next() is undefined.
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Entry* Start() const;
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Entry* Next(Entry* p) const;
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// Some match functions defined for convenience.
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static bool PointersMatch(void* key1, void* key2) {
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return key1 == key2;
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}
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private:
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MatchFun match_;
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Entry* map_;
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uint32_t capacity_;
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uint32_t occupancy_;
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Entry* map_end() const { return map_ + capacity_; }
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Entry* Probe(void* key, uint32_t hash);
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void Initialize(uint32_t capacity, AllocationPolicy allocator);
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void Resize(AllocationPolicy allocator);
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};
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typedef TemplateHashMapImpl<FreeStoreAllocationPolicy> HashMap;
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template<class AllocationPolicy>
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TemplateHashMapImpl<AllocationPolicy>::TemplateHashMapImpl(
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MatchFun match, uint32_t initial_capacity, AllocationPolicy allocator) {
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match_ = match;
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Initialize(initial_capacity, allocator);
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}
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template<class AllocationPolicy>
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TemplateHashMapImpl<AllocationPolicy>::~TemplateHashMapImpl() {
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AllocationPolicy::Delete(map_);
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}
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template<class AllocationPolicy>
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typename TemplateHashMapImpl<AllocationPolicy>::Entry*
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TemplateHashMapImpl<AllocationPolicy>::Lookup(
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void* key, uint32_t hash, bool insert, AllocationPolicy allocator) {
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// Find a matching entry.
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Entry* p = Probe(key, hash);
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if (p->key != NULL) {
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return p;
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}
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// No entry found; insert one if necessary.
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if (insert) {
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p->key = key;
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p->value = NULL;
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p->hash = hash;
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p->order = occupancy_;
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occupancy_++;
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// Grow the map if we reached >= 80% occupancy.
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if (occupancy_ + occupancy_/4 >= capacity_) {
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Resize(allocator);
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p = Probe(key, hash);
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}
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return p;
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}
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// No entry found and none inserted.
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return NULL;
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}
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template<class AllocationPolicy>
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void* TemplateHashMapImpl<AllocationPolicy>::Remove(void* key, uint32_t hash) {
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// Lookup the entry for the key to remove.
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Entry* p = Probe(key, hash);
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if (p->key == NULL) {
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// Key not found nothing to remove.
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return NULL;
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}
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void* value = p->value;
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// To remove an entry we need to ensure that it does not create an empty
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// entry that will cause the search for another entry to stop too soon. If all
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// the entries between the entry to remove and the next empty slot have their
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// initial position inside this interval, clearing the entry to remove will
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// not break the search. If, while searching for the next empty entry, an
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// entry is encountered which does not have its initial position between the
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// entry to remove and the position looked at, then this entry can be moved to
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// the place of the entry to remove without breaking the search for it. The
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// entry made vacant by this move is now the entry to remove and the process
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// starts over.
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// Algorithm from http://en.wikipedia.org/wiki/Open_addressing.
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// This guarantees loop termination as there is at least one empty entry so
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// eventually the removed entry will have an empty entry after it.
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DCHECK(occupancy_ < capacity_);
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// p is the candidate entry to clear. q is used to scan forwards.
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Entry* q = p; // Start at the entry to remove.
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while (true) {
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// Move q to the next entry.
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q = q + 1;
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if (q == map_end()) {
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q = map_;
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}
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// All entries between p and q have their initial position between p and q
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// and the entry p can be cleared without breaking the search for these
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// entries.
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if (q->key == NULL) {
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break;
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}
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// Find the initial position for the entry at position q.
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Entry* r = map_ + (q->hash & (capacity_ - 1));
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// If the entry at position q has its initial position outside the range
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// between p and q it can be moved forward to position p and will still be
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// found. There is now a new candidate entry for clearing.
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if ((q > p && (r <= p || r > q)) ||
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(q < p && (r <= p && r > q))) {
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*p = *q;
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p = q;
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}
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}
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// Clear the entry which is allowed to en emptied.
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p->key = NULL;
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occupancy_--;
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return value;
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}
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template<class AllocationPolicy>
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void TemplateHashMapImpl<AllocationPolicy>::Clear() {
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// Mark all entries as empty.
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const Entry* end = map_end();
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for (Entry* p = map_; p < end; p++) {
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p->key = NULL;
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}
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occupancy_ = 0;
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}
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template<class AllocationPolicy>
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typename TemplateHashMapImpl<AllocationPolicy>::Entry*
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TemplateHashMapImpl<AllocationPolicy>::Start() const {
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return Next(map_ - 1);
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}
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template<class AllocationPolicy>
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typename TemplateHashMapImpl<AllocationPolicy>::Entry*
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TemplateHashMapImpl<AllocationPolicy>::Next(Entry* p) const {
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const Entry* end = map_end();
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DCHECK(map_ - 1 <= p && p < end);
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for (p++; p < end; p++) {
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if (p->key != NULL) {
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return p;
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}
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}
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return NULL;
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}
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template<class AllocationPolicy>
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typename TemplateHashMapImpl<AllocationPolicy>::Entry*
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TemplateHashMapImpl<AllocationPolicy>::Probe(void* key, uint32_t hash) {
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DCHECK(key != NULL);
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DCHECK(base::bits::IsPowerOfTwo32(capacity_));
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Entry* p = map_ + (hash & (capacity_ - 1));
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const Entry* end = map_end();
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DCHECK(map_ <= p && p < end);
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DCHECK(occupancy_ < capacity_); // Guarantees loop termination.
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while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) {
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p++;
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if (p >= end) {
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p = map_;
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}
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}
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return p;
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}
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template<class AllocationPolicy>
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void TemplateHashMapImpl<AllocationPolicy>::Initialize(
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uint32_t capacity, AllocationPolicy allocator) {
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DCHECK(base::bits::IsPowerOfTwo32(capacity));
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map_ = reinterpret_cast<Entry*>(allocator.New(capacity * sizeof(Entry)));
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if (map_ == NULL) {
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v8::internal::FatalProcessOutOfMemory("HashMap::Initialize");
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return;
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}
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capacity_ = capacity;
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Clear();
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}
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template<class AllocationPolicy>
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void TemplateHashMapImpl<AllocationPolicy>::Resize(AllocationPolicy allocator) {
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Entry* map = map_;
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uint32_t n = occupancy_;
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// Allocate larger map.
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Initialize(capacity_ * 2, allocator);
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// Rehash all current entries.
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for (Entry* p = map; n > 0; p++) {
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if (p->key != NULL) {
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Entry* entry = Lookup(p->key, p->hash, true, allocator);
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entry->value = p->value;
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entry->order = p->order;
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n--;
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}
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}
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// Delete old map.
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AllocationPolicy::Delete(map);
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}
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// A hash map for pointer keys and values with an STL-like interface.
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template<class Key, class Value, class AllocationPolicy>
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class TemplateHashMap: private TemplateHashMapImpl<AllocationPolicy> {
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public:
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STATIC_ASSERT(sizeof(Key*) == sizeof(void*)); // NOLINT
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STATIC_ASSERT(sizeof(Value*) == sizeof(void*)); // NOLINT
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struct value_type {
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Key* first;
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Value* second;
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};
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class Iterator {
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public:
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Iterator& operator++() {
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entry_ = map_->Next(entry_);
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return *this;
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}
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value_type* operator->() { return reinterpret_cast<value_type*>(entry_); }
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bool operator!=(const Iterator& other) { return entry_ != other.entry_; }
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private:
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Iterator(const TemplateHashMapImpl<AllocationPolicy>* map,
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typename TemplateHashMapImpl<AllocationPolicy>::Entry* entry) :
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map_(map), entry_(entry) { }
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const TemplateHashMapImpl<AllocationPolicy>* map_;
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typename TemplateHashMapImpl<AllocationPolicy>::Entry* entry_;
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friend class TemplateHashMap;
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};
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TemplateHashMap(
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typename TemplateHashMapImpl<AllocationPolicy>::MatchFun match,
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AllocationPolicy allocator = AllocationPolicy())
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: TemplateHashMapImpl<AllocationPolicy>(
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match,
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TemplateHashMapImpl<AllocationPolicy>::kDefaultHashMapCapacity,
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allocator) { }
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Iterator begin() const { return Iterator(this, this->Start()); }
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Iterator end() const { return Iterator(this, NULL); }
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Iterator find(Key* key, bool insert = false,
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AllocationPolicy allocator = AllocationPolicy()) {
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return Iterator(this, this->Lookup(key, key->Hash(), insert, allocator));
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}
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};
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} } // namespace v8::internal
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#endif // V8_HASHMAP_H_
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