ba6502bd64
stream. Enhance the debug code to save and restore the unused holder_reg at these points. - Fix lint issues. Review URL: http://codereview.chromium.org/8039 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@545 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
884 lines
30 KiB
C++
884 lines
30 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "bootstrapper.h"
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#include "codegen-inl.h"
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#include "debug.h"
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#include "runtime.h"
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namespace v8 { namespace internal {
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// Give alias names to registers
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Register cp = { 8 }; // JavaScript context pointer
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Register pp = { 10 }; // parameter pointer
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MacroAssembler::MacroAssembler(void* buffer, int size)
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: Assembler(buffer, size),
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unresolved_(0),
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generating_stub_(false),
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allow_stub_calls_(true) {
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}
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// We always generate arm code, never thumb code, even if V8 is compiled to
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// thumb, so we require inter-working support
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#if defined(__thumb__) && !defined(__THUMB_INTERWORK__)
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#error "flag -mthumb-interwork missing"
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#endif
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// We do not support thumb inter-working with an arm architecture not supporting
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// the blx instruction (below v5t)
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#if defined(__THUMB_INTERWORK__)
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#if !defined(__ARM_ARCH_5T__) && !defined(__ARM_ARCH_5TE__)
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// add tests for other versions above v5t as required
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#error "for thumb inter-working we require architecture v5t or above"
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#endif
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#endif
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// Using blx may yield better code, so use it when required or when available
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#if defined(__THUMB_INTERWORK__) || defined(__ARM_ARCH_5__)
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#define USE_BLX 1
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#endif
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// Using bx does not yield better code, so use it only when required
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#if defined(__THUMB_INTERWORK__)
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#define USE_BX 1
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#endif
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void MacroAssembler::Jump(Register target, Condition cond) {
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#if USE_BX
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bx(target, cond);
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#else
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mov(pc, Operand(target), LeaveCC, cond);
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#endif
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}
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void MacroAssembler::Jump(intptr_t target, RelocInfo::Mode rmode,
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Condition cond) {
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#if USE_BX
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mov(ip, Operand(target, rmode), LeaveCC, cond);
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bx(ip, cond);
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#else
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mov(pc, Operand(target, rmode), LeaveCC, cond);
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#endif
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}
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void MacroAssembler::Jump(byte* target, RelocInfo::Mode rmode,
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Condition cond) {
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ASSERT(!RelocInfo::IsCodeTarget(rmode));
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Jump(reinterpret_cast<intptr_t>(target), rmode, cond);
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}
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void MacroAssembler::Jump(Handle<Code> code, RelocInfo::Mode rmode,
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Condition cond) {
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ASSERT(RelocInfo::IsCodeTarget(rmode));
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// 'code' is always generated ARM code, never THUMB code
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Jump(reinterpret_cast<intptr_t>(code.location()), rmode, cond);
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}
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void MacroAssembler::Call(Register target, Condition cond) {
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#if USE_BLX
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blx(target, cond);
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#else
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// set lr for return at current pc + 8
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mov(lr, Operand(pc), LeaveCC, cond);
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mov(pc, Operand(target), LeaveCC, cond);
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#endif
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}
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void MacroAssembler::Call(intptr_t target, RelocInfo::Mode rmode,
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Condition cond) {
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#if !defined(__arm__)
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if (rmode == RelocInfo::RUNTIME_ENTRY) {
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mov(r2, Operand(target, rmode), LeaveCC, cond);
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// Set lr for return at current pc + 8.
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mov(lr, Operand(pc), LeaveCC, cond);
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// Emit a ldr<cond> pc, [pc + offset of target in constant pool].
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// Notify the simulator of the transition to C code.
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swi(assembler::arm::call_rt_r2);
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} else {
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// set lr for return at current pc + 8
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mov(lr, Operand(pc), LeaveCC, cond);
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// emit a ldr<cond> pc, [pc + offset of target in constant pool]
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mov(pc, Operand(target, rmode), LeaveCC, cond);
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}
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#else
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// Set lr for return at current pc + 8.
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mov(lr, Operand(pc), LeaveCC, cond);
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// Emit a ldr<cond> pc, [pc + offset of target in constant pool].
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mov(pc, Operand(target, rmode), LeaveCC, cond);
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#endif // !defined(__arm__)
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// If USE_BLX is defined, we could emit a 'mov ip, target', followed by a
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// 'blx ip'; however, the code would not be shorter than the above sequence
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// and the target address of the call would be referenced by the first
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// instruction rather than the second one, which would make it harder to patch
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// (two instructions before the return address, instead of one).
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ASSERT(kTargetAddrToReturnAddrDist == sizeof(Instr));
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}
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void MacroAssembler::Call(byte* target, RelocInfo::Mode rmode,
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Condition cond) {
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ASSERT(!RelocInfo::IsCodeTarget(rmode));
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Call(reinterpret_cast<intptr_t>(target), rmode, cond);
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}
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void MacroAssembler::Call(Handle<Code> code, RelocInfo::Mode rmode,
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Condition cond) {
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ASSERT(RelocInfo::IsCodeTarget(rmode));
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// 'code' is always generated ARM code, never THUMB code
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Call(reinterpret_cast<intptr_t>(code.location()), rmode, cond);
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}
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void MacroAssembler::Ret() {
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#if USE_BX
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bx(lr);
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#else
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mov(pc, Operand(lr));
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#endif
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}
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// Will clobber 4 registers: object, offset, scratch, ip. The
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// register 'object' contains a heap object pointer. The heap object
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// tag is shifted away.
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void MacroAssembler::RecordWrite(Register object, Register offset,
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Register scratch) {
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// This is how much we shift the remembered set bit offset to get the
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// offset of the word in the remembered set. We divide by kBitsPerInt (32,
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// shift right 5) and then multiply by kIntSize (4, shift left 2).
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const int kRSetWordShift = 3;
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Label fast, done;
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// First, test that the object is not in the new space. We cannot set
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// remembered set bits in the new space.
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// object: heap object pointer (with tag)
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// offset: offset to store location from the object
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and_(scratch, object, Operand(Heap::NewSpaceMask()));
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cmp(scratch, Operand(ExternalReference::new_space_start()));
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b(eq, &done);
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// Compute the bit offset in the remembered set.
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// object: heap object pointer (with tag)
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// offset: offset to store location from the object
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mov(ip, Operand(Page::kPageAlignmentMask)); // load mask only once
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and_(scratch, object, Operand(ip)); // offset into page of the object
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add(offset, scratch, Operand(offset)); // add offset into the object
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mov(offset, Operand(offset, LSR, kObjectAlignmentBits));
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// Compute the page address from the heap object pointer.
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// object: heap object pointer (with tag)
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// offset: bit offset of store position in the remembered set
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bic(object, object, Operand(ip));
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// If the bit offset lies beyond the normal remembered set range, it is in
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// the extra remembered set area of a large object.
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// object: page start
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// offset: bit offset of store position in the remembered set
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cmp(offset, Operand(Page::kPageSize / kPointerSize));
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b(lt, &fast);
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// Adjust the bit offset to be relative to the start of the extra
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// remembered set and the start address to be the address of the extra
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// remembered set.
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sub(offset, offset, Operand(Page::kPageSize / kPointerSize));
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// Load the array length into 'scratch' and multiply by four to get the
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// size in bytes of the elements.
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ldr(scratch, MemOperand(object, Page::kObjectStartOffset
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+ FixedArray::kLengthOffset));
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mov(scratch, Operand(scratch, LSL, kObjectAlignmentBits));
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// Add the page header (including remembered set), array header, and array
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// body size to the page address.
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add(object, object, Operand(Page::kObjectStartOffset
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+ Array::kHeaderSize));
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add(object, object, Operand(scratch));
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bind(&fast);
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// Get address of the rset word.
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// object: start of the remembered set (page start for the fast case)
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// offset: bit offset of store position in the remembered set
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bic(scratch, offset, Operand(kBitsPerInt - 1)); // clear the bit offset
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add(object, object, Operand(scratch, LSR, kRSetWordShift));
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// Get bit offset in the rset word.
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// object: address of remembered set word
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// offset: bit offset of store position
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and_(offset, offset, Operand(kBitsPerInt - 1));
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ldr(scratch, MemOperand(object));
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mov(ip, Operand(1));
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orr(scratch, scratch, Operand(ip, LSL, offset));
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str(scratch, MemOperand(object));
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bind(&done);
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}
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void MacroAssembler::EnterFrame(StackFrame::Type type) {
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// r0-r3: preserved
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stm(db_w, sp, cp.bit() | fp.bit() | lr.bit());
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mov(ip, Operand(Smi::FromInt(type)));
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push(ip);
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mov(ip, Operand(0));
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push(ip); // Push an empty code cache slot.
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add(fp, sp, Operand(3 * kPointerSize)); // Adjust FP to point to saved FP.
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}
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void MacroAssembler::LeaveFrame(StackFrame::Type type) {
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// r0: preserved
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// r1: preserved
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// r2: preserved
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// Drop the execution stack down to the frame pointer and restore
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// the caller frame pointer and return address.
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mov(sp, fp);
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ldm(ia_w, sp, fp.bit() | lr.bit());
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}
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void MacroAssembler::EnterExitFrame(StackFrame::Type type) {
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ASSERT(type == StackFrame::EXIT || type == StackFrame::EXIT_DEBUG);
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// Compute parameter pointer before making changes and save it as ip
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// register so that it is restored as sp register on exit, thereby
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// popping the args.
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// ip = sp + kPointerSize * #args;
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add(ip, sp, Operand(r0, LSL, kPointerSizeLog2));
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// Push in reverse order: caller_fp, sp_on_exit, and caller_pc.
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stm(db_w, sp, fp.bit() | ip.bit() | lr.bit());
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mov(fp, Operand(sp)); // setup new frame pointer
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// Push debug marker.
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mov(ip, Operand(type == StackFrame::EXIT_DEBUG ? 1 : 0));
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push(ip);
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// Save the frame pointer and the context in top.
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mov(ip, Operand(ExternalReference(Top::k_c_entry_fp_address)));
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str(fp, MemOperand(ip));
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mov(ip, Operand(ExternalReference(Top::k_context_address)));
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str(cp, MemOperand(ip));
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// Setup argc and the builtin function in callee-saved registers.
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mov(r4, Operand(r0));
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mov(r5, Operand(r1));
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// Compute the argv pointer and keep it in a callee-saved register.
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add(r6, fp, Operand(r4, LSL, kPointerSizeLog2));
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add(r6, r6, Operand(ExitFrameConstants::kPPDisplacement - kPointerSize));
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// Save the state of all registers to the stack from the memory
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// location. This is needed to allow nested break points.
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if (type == StackFrame::EXIT_DEBUG) {
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// Use sp as base to push.
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CopyRegistersFromMemoryToStack(sp, kJSCallerSaved);
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}
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}
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void MacroAssembler::LeaveExitFrame(StackFrame::Type type) {
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// Restore the memory copy of the registers by digging them out from
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// the stack. This is needed to allow nested break points.
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if (type == StackFrame::EXIT_DEBUG) {
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// This code intentionally clobbers r2 and r3.
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const int kCallerSavedSize = kNumJSCallerSaved * kPointerSize;
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const int kOffset = ExitFrameConstants::kDebugMarkOffset - kCallerSavedSize;
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add(r3, fp, Operand(kOffset));
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CopyRegistersFromStackToMemory(r3, r2, kJSCallerSaved);
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}
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// Clear top frame.
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mov(r3, Operand(0));
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mov(ip, Operand(ExternalReference(Top::k_c_entry_fp_address)));
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str(r3, MemOperand(ip));
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// Restore current context from top and clear it in debug mode.
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mov(ip, Operand(ExternalReference(Top::k_context_address)));
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ldr(cp, MemOperand(ip));
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if (kDebug) {
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str(r3, MemOperand(ip));
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}
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// Pop the arguments, restore registers, and return.
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mov(sp, Operand(fp)); // respect ABI stack constraint
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ldm(ia, sp, fp.bit() | sp.bit() | pc.bit());
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}
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void MacroAssembler::InvokePrologue(const ParameterCount& expected,
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const ParameterCount& actual,
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Handle<Code> code_constant,
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Register code_reg,
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Label* done,
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InvokeFlag flag) {
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bool definitely_matches = false;
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Label regular_invoke;
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// Check whether the expected and actual arguments count match. If not,
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// setup registers according to contract with ArgumentsAdaptorTrampoline:
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// r0: actual arguments count
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// r1: function (passed through to callee)
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// r2: expected arguments count
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// r3: callee code entry
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// The code below is made a lot easier because the calling code already sets
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// up actual and expected registers according to the contract if values are
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// passed in registers.
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ASSERT(actual.is_immediate() || actual.reg().is(r0));
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ASSERT(expected.is_immediate() || expected.reg().is(r2));
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ASSERT((!code_constant.is_null() && code_reg.is(no_reg)) || code_reg.is(r3));
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if (expected.is_immediate()) {
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ASSERT(actual.is_immediate());
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if (expected.immediate() == actual.immediate()) {
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definitely_matches = true;
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} else {
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mov(r0, Operand(actual.immediate()));
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const int sentinel = SharedFunctionInfo::kDontAdaptArgumentsSentinel;
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if (expected.immediate() == sentinel) {
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// Don't worry about adapting arguments for builtins that
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// don't want that done. Skip adaption code by making it look
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// like we have a match between expected and actual number of
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// arguments.
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definitely_matches = true;
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} else {
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mov(r2, Operand(expected.immediate()));
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}
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}
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} else {
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if (actual.is_immediate()) {
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cmp(expected.reg(), Operand(actual.immediate()));
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b(eq, ®ular_invoke);
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mov(r0, Operand(actual.immediate()));
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} else {
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cmp(expected.reg(), Operand(actual.reg()));
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b(eq, ®ular_invoke);
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}
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}
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if (!definitely_matches) {
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if (!code_constant.is_null()) {
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mov(r3, Operand(code_constant));
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add(r3, r3, Operand(Code::kHeaderSize - kHeapObjectTag));
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}
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Handle<Code> adaptor =
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Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline));
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if (flag == CALL_FUNCTION) {
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Call(adaptor, RelocInfo::CODE_TARGET);
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b(done);
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} else {
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Jump(adaptor, RelocInfo::CODE_TARGET);
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}
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bind(®ular_invoke);
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}
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}
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void MacroAssembler::InvokeCode(Register code,
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const ParameterCount& expected,
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const ParameterCount& actual,
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InvokeFlag flag) {
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Label done;
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InvokePrologue(expected, actual, Handle<Code>::null(), code, &done, flag);
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if (flag == CALL_FUNCTION) {
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Call(code);
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} else {
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ASSERT(flag == JUMP_FUNCTION);
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Jump(code);
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}
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// Continue here if InvokePrologue does handle the invocation due to
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// mismatched parameter counts.
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bind(&done);
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}
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void MacroAssembler::InvokeCode(Handle<Code> code,
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const ParameterCount& expected,
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const ParameterCount& actual,
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RelocInfo::Mode rmode,
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InvokeFlag flag) {
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Label done;
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InvokePrologue(expected, actual, code, no_reg, &done, flag);
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if (flag == CALL_FUNCTION) {
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Call(code, rmode);
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} else {
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Jump(code, rmode);
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}
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// Continue here if InvokePrologue does handle the invocation due to
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// mismatched parameter counts.
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bind(&done);
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}
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void MacroAssembler::InvokeFunction(Register fun,
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const ParameterCount& actual,
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InvokeFlag flag) {
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// Contract with called JS functions requires that function is passed in r1.
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ASSERT(fun.is(r1));
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Register expected_reg = r2;
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Register code_reg = r3;
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ldr(code_reg, FieldMemOperand(r1, JSFunction::kSharedFunctionInfoOffset));
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ldr(cp, FieldMemOperand(r1, JSFunction::kContextOffset));
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ldr(expected_reg,
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FieldMemOperand(code_reg,
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SharedFunctionInfo::kFormalParameterCountOffset));
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ldr(code_reg,
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MemOperand(code_reg, SharedFunctionInfo::kCodeOffset - kHeapObjectTag));
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add(code_reg, code_reg, Operand(Code::kHeaderSize - kHeapObjectTag));
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ParameterCount expected(expected_reg);
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InvokeCode(code_reg, expected, actual, flag);
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}
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void MacroAssembler::SaveRegistersToMemory(RegList regs) {
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ASSERT((regs & ~kJSCallerSaved) == 0);
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// Copy the content of registers to memory location.
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for (int i = 0; i < kNumJSCallerSaved; i++) {
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int r = JSCallerSavedCode(i);
|
|
if ((regs & (1 << r)) != 0) {
|
|
Register reg = { r };
|
|
mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
|
|
str(reg, MemOperand(ip));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void MacroAssembler::RestoreRegistersFromMemory(RegList regs) {
|
|
ASSERT((regs & ~kJSCallerSaved) == 0);
|
|
// Copy the content of memory location to registers.
|
|
for (int i = kNumJSCallerSaved; --i >= 0;) {
|
|
int r = JSCallerSavedCode(i);
|
|
if ((regs & (1 << r)) != 0) {
|
|
Register reg = { r };
|
|
mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
|
|
ldr(reg, MemOperand(ip));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void MacroAssembler::CopyRegistersFromMemoryToStack(Register base,
|
|
RegList regs) {
|
|
ASSERT((regs & ~kJSCallerSaved) == 0);
|
|
// Copy the content of the memory location to the stack and adjust base.
|
|
for (int i = kNumJSCallerSaved; --i >= 0;) {
|
|
int r = JSCallerSavedCode(i);
|
|
if ((regs & (1 << r)) != 0) {
|
|
mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
|
|
ldr(ip, MemOperand(ip));
|
|
str(ip, MemOperand(base, 4, NegPreIndex));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void MacroAssembler::CopyRegistersFromStackToMemory(Register base,
|
|
Register scratch,
|
|
RegList regs) {
|
|
ASSERT((regs & ~kJSCallerSaved) == 0);
|
|
// Copy the content of the stack to the memory location and adjust base.
|
|
for (int i = 0; i < kNumJSCallerSaved; i++) {
|
|
int r = JSCallerSavedCode(i);
|
|
if ((regs & (1 << r)) != 0) {
|
|
mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
|
|
ldr(scratch, MemOperand(base, 4, PostIndex));
|
|
str(scratch, MemOperand(ip));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void MacroAssembler::PushTryHandler(CodeLocation try_location,
|
|
HandlerType type) {
|
|
ASSERT(StackHandlerConstants::kSize == 6 * kPointerSize); // adjust this code
|
|
// The pc (return address) is passed in register lr.
|
|
if (try_location == IN_JAVASCRIPT) {
|
|
stm(db_w, sp, pp.bit() | fp.bit() | lr.bit());
|
|
if (type == TRY_CATCH_HANDLER) {
|
|
mov(r3, Operand(StackHandler::TRY_CATCH));
|
|
} else {
|
|
mov(r3, Operand(StackHandler::TRY_FINALLY));
|
|
}
|
|
push(r3); // state
|
|
mov(r3, Operand(ExternalReference(Top::k_handler_address)));
|
|
ldr(r1, MemOperand(r3));
|
|
push(r1); // next sp
|
|
str(sp, MemOperand(r3)); // chain handler
|
|
mov(r0, Operand(Smi::FromInt(StackHandler::kCodeNotPresent))); // new TOS
|
|
push(r0);
|
|
} else {
|
|
// Must preserve r0-r4, r5-r7 are available.
|
|
ASSERT(try_location == IN_JS_ENTRY);
|
|
// The parameter pointer is meaningless here and fp does not point to a JS
|
|
// frame. So we save NULL for both pp and fp. We expect the code throwing an
|
|
// exception to check fp before dereferencing it to restore the context.
|
|
mov(pp, Operand(0)); // set pp to NULL
|
|
mov(ip, Operand(0)); // to save a NULL fp
|
|
stm(db_w, sp, pp.bit() | ip.bit() | lr.bit());
|
|
mov(r6, Operand(StackHandler::ENTRY));
|
|
push(r6); // state
|
|
mov(r7, Operand(ExternalReference(Top::k_handler_address)));
|
|
ldr(r6, MemOperand(r7));
|
|
push(r6); // next sp
|
|
str(sp, MemOperand(r7)); // chain handler
|
|
mov(r5, Operand(Smi::FromInt(StackHandler::kCodeNotPresent))); // new TOS
|
|
push(r5); // flush TOS
|
|
}
|
|
}
|
|
|
|
|
|
Register MacroAssembler::CheckMaps(JSObject* object, Register object_reg,
|
|
JSObject* holder, Register holder_reg,
|
|
Register scratch,
|
|
Label* miss) {
|
|
// Make sure there's no overlap between scratch and the other
|
|
// registers.
|
|
ASSERT(!scratch.is(object_reg) && !scratch.is(holder_reg));
|
|
|
|
// Keep track of the current object in register reg.
|
|
Register reg = object_reg;
|
|
int depth = 1;
|
|
|
|
// Check the maps in the prototype chain.
|
|
// Traverse the prototype chain from the object and do map checks.
|
|
while (object != holder) {
|
|
depth++;
|
|
|
|
// Only global objects and objects that do not require access
|
|
// checks are allowed in stubs.
|
|
ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded());
|
|
|
|
// Get the map of the current object.
|
|
ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
|
|
cmp(scratch, Operand(Handle<Map>(object->map())));
|
|
|
|
// Branch on the result of the map check.
|
|
b(ne, miss);
|
|
|
|
// Check access rights to the global object. This has to happen
|
|
// after the map check so that we know that the object is
|
|
// actually a global object.
|
|
if (object->IsJSGlobalProxy()) {
|
|
CheckAccessGlobalProxy(reg, scratch, miss);
|
|
// Restore scratch register to be the map of the object. In the
|
|
// new space case below, we load the prototype from the map in
|
|
// the scratch register.
|
|
ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
|
|
}
|
|
|
|
reg = holder_reg; // from now the object is in holder_reg
|
|
JSObject* prototype = JSObject::cast(object->GetPrototype());
|
|
if (Heap::InNewSpace(prototype)) {
|
|
// The prototype is in new space; we cannot store a reference
|
|
// to it in the code. Load it from the map.
|
|
ldr(reg, FieldMemOperand(scratch, Map::kPrototypeOffset));
|
|
} else {
|
|
// The prototype is in old space; load it directly.
|
|
mov(reg, Operand(Handle<JSObject>(prototype)));
|
|
}
|
|
|
|
// Go to the next object in the prototype chain.
|
|
object = prototype;
|
|
}
|
|
|
|
// Check the holder map.
|
|
ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
|
|
cmp(scratch, Operand(Handle<Map>(object->map())));
|
|
b(ne, miss);
|
|
|
|
// Log the check depth.
|
|
LOG(IntEvent("check-maps-depth", depth));
|
|
|
|
// Perform security check for access to the global object and return
|
|
// the holder register.
|
|
ASSERT(object == holder);
|
|
ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded());
|
|
if (object->IsJSGlobalProxy()) {
|
|
CheckAccessGlobalProxy(reg, scratch, miss);
|
|
}
|
|
return reg;
|
|
}
|
|
|
|
|
|
void MacroAssembler::CheckAccessGlobalProxy(Register holder_reg,
|
|
Register scratch,
|
|
Label* miss) {
|
|
Label same_contexts;
|
|
|
|
ASSERT(!holder_reg.is(scratch));
|
|
ASSERT(!holder_reg.is(ip));
|
|
ASSERT(!scratch.is(ip));
|
|
|
|
// Load current lexical context from the stack frame.
|
|
ldr(scratch, MemOperand(fp, StandardFrameConstants::kContextOffset));
|
|
// In debug mode, make sure the lexical context is set.
|
|
if (kDebug) {
|
|
cmp(scratch, Operand(0));
|
|
Check(ne, "we should not have an empty lexical context");
|
|
}
|
|
|
|
// Load the global context of the current context.
|
|
int offset = Context::kHeaderSize + Context::GLOBAL_INDEX * kPointerSize;
|
|
ldr(scratch, FieldMemOperand(scratch, offset));
|
|
ldr(scratch, FieldMemOperand(scratch, GlobalObject::kGlobalContextOffset));
|
|
|
|
// Check the context is a global context.
|
|
if (FLAG_debug_code) {
|
|
// TODO(119): avoid push(holder_reg)/pop(holder_reg)
|
|
// Cannot use ip as a temporary in this verification code. Due to the fact
|
|
// that ip is clobbered as part of cmp with an object Operand.
|
|
push(holder_reg); // Temporarily save holder on the stack.
|
|
// Read the first word and compare to the global_context_map.
|
|
ldr(holder_reg, FieldMemOperand(scratch, HeapObject::kMapOffset));
|
|
cmp(holder_reg, Operand(Factory::global_context_map()));
|
|
Check(eq, "JSGlobalObject::global_context should be a global context.");
|
|
pop(holder_reg); // Restore holder.
|
|
}
|
|
|
|
// Check if both contexts are the same.
|
|
ldr(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset));
|
|
cmp(scratch, Operand(ip));
|
|
b(eq, &same_contexts);
|
|
|
|
// Check the context is a global context.
|
|
if (FLAG_debug_code) {
|
|
// TODO(119): avoid push(holder_reg)/pop(holder_reg)
|
|
// Cannot use ip as a temporary in this verification code. Due to the fact
|
|
// that ip is clobbered as part of cmp with an object Operand.
|
|
push(holder_reg); // Temporarily save holder on the stack.
|
|
mov(holder_reg, ip); // Move ip to its holding place.
|
|
cmp(holder_reg, Operand(Factory::null_value()));
|
|
Check(ne, "JSGlobalProxy::context() should not be null.");
|
|
|
|
ldr(holder_reg, FieldMemOperand(holder_reg, HeapObject::kMapOffset));
|
|
cmp(holder_reg, Operand(Factory::global_context_map()));
|
|
Check(eq, "JSGlobalObject::global_context should be a global context.");
|
|
// Restore ip is not needed. ip is reloaded below.
|
|
pop(holder_reg); // Restore holder.
|
|
// Restore ip to holder's context.
|
|
ldr(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset));
|
|
}
|
|
|
|
// Check that the security token in the calling global object is
|
|
// compatible with the security token in the receiving global
|
|
// object.
|
|
int token_offset = Context::kHeaderSize +
|
|
Context::SECURITY_TOKEN_INDEX * kPointerSize;
|
|
|
|
ldr(scratch, FieldMemOperand(scratch, token_offset));
|
|
ldr(ip, FieldMemOperand(ip, token_offset));
|
|
cmp(scratch, Operand(ip));
|
|
b(ne, miss);
|
|
|
|
bind(&same_contexts);
|
|
}
|
|
|
|
|
|
void MacroAssembler::CallStub(CodeStub* stub) {
|
|
ASSERT(allow_stub_calls()); // stub calls are not allowed in some stubs
|
|
Call(stub->GetCode(), RelocInfo::CODE_TARGET);
|
|
}
|
|
|
|
|
|
void MacroAssembler::StubReturn(int argc) {
|
|
ASSERT(argc >= 1 && generating_stub());
|
|
if (argc > 1)
|
|
add(sp, sp, Operand((argc - 1) * kPointerSize));
|
|
Ret();
|
|
}
|
|
|
|
|
|
void MacroAssembler::IllegalOperation(int num_arguments) {
|
|
if (num_arguments > 0) {
|
|
add(sp, sp, Operand(num_arguments * kPointerSize));
|
|
}
|
|
mov(r0, Operand(Factory::undefined_value()));
|
|
}
|
|
|
|
|
|
void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) {
|
|
// All parameters are on the stack. r0 has the return value after call.
|
|
|
|
// If the expected number of arguments of the runtime function is
|
|
// constant, we check that the actual number of arguments match the
|
|
// expectation.
|
|
if (f->nargs >= 0 && f->nargs != num_arguments) {
|
|
IllegalOperation(num_arguments);
|
|
return;
|
|
}
|
|
|
|
Runtime::FunctionId function_id =
|
|
static_cast<Runtime::FunctionId>(f->stub_id);
|
|
RuntimeStub stub(function_id, num_arguments);
|
|
CallStub(&stub);
|
|
}
|
|
|
|
|
|
void MacroAssembler::CallRuntime(Runtime::FunctionId fid, int num_arguments) {
|
|
CallRuntime(Runtime::FunctionForId(fid), num_arguments);
|
|
}
|
|
|
|
|
|
void MacroAssembler::TailCallRuntime(const ExternalReference& ext,
|
|
int num_arguments) {
|
|
// TODO(1236192): Most runtime routines don't need the number of
|
|
// arguments passed in because it is constant. At some point we
|
|
// should remove this need and make the runtime routine entry code
|
|
// smarter.
|
|
mov(r0, Operand(num_arguments));
|
|
JumpToBuiltin(ext);
|
|
}
|
|
|
|
|
|
void MacroAssembler::JumpToBuiltin(const ExternalReference& builtin) {
|
|
#if defined(__thumb__)
|
|
// Thumb mode builtin.
|
|
ASSERT((reinterpret_cast<intptr_t>(builtin.address()) & 1) == 1);
|
|
#endif
|
|
mov(r1, Operand(builtin));
|
|
CEntryStub stub;
|
|
Jump(stub.GetCode(), RelocInfo::CODE_TARGET);
|
|
}
|
|
|
|
|
|
Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id,
|
|
bool* resolved) {
|
|
// Contract with compiled functions is that the function is passed in r1.
|
|
int builtins_offset =
|
|
JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize);
|
|
ldr(r1, MemOperand(cp, Context::SlotOffset(Context::GLOBAL_INDEX)));
|
|
ldr(r1, FieldMemOperand(r1, GlobalObject::kBuiltinsOffset));
|
|
ldr(r1, FieldMemOperand(r1, builtins_offset));
|
|
|
|
return Builtins::GetCode(id, resolved);
|
|
}
|
|
|
|
|
|
void MacroAssembler::InvokeBuiltin(Builtins::JavaScript id,
|
|
InvokeJSFlags flags) {
|
|
bool resolved;
|
|
Handle<Code> code = ResolveBuiltin(id, &resolved);
|
|
|
|
if (flags == CALL_JS) {
|
|
Call(code, RelocInfo::CODE_TARGET);
|
|
} else {
|
|
ASSERT(flags == JUMP_JS);
|
|
Jump(code, RelocInfo::CODE_TARGET);
|
|
}
|
|
|
|
if (!resolved) {
|
|
const char* name = Builtins::GetName(id);
|
|
int argc = Builtins::GetArgumentsCount(id);
|
|
uint32_t flags =
|
|
Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
|
|
Bootstrapper::FixupFlagsIsPCRelative::encode(true);
|
|
Unresolved entry = { pc_offset() - sizeof(Instr), flags, name };
|
|
unresolved_.Add(entry);
|
|
}
|
|
}
|
|
|
|
|
|
void MacroAssembler::GetBuiltinEntry(Register target, Builtins::JavaScript id) {
|
|
bool resolved;
|
|
Handle<Code> code = ResolveBuiltin(id, &resolved);
|
|
|
|
mov(target, Operand(code));
|
|
if (!resolved) {
|
|
const char* name = Builtins::GetName(id);
|
|
int argc = Builtins::GetArgumentsCount(id);
|
|
uint32_t flags =
|
|
Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
|
|
Bootstrapper::FixupFlagsIsPCRelative::encode(true);
|
|
Unresolved entry = { pc_offset() - sizeof(Instr), flags, name };
|
|
unresolved_.Add(entry);
|
|
}
|
|
}
|
|
|
|
|
|
void MacroAssembler::Assert(Condition cc, const char* msg) {
|
|
if (FLAG_debug_code)
|
|
Check(cc, msg);
|
|
}
|
|
|
|
|
|
void MacroAssembler::Check(Condition cc, const char* msg) {
|
|
Label L;
|
|
b(cc, &L);
|
|
Abort(msg);
|
|
// will not return here
|
|
bind(&L);
|
|
}
|
|
|
|
|
|
void MacroAssembler::Abort(const char* msg) {
|
|
// We want to pass the msg string like a smi to avoid GC
|
|
// problems, however msg is not guaranteed to be aligned
|
|
// properly. Instead, we pass an aligned pointer that is
|
|
// a proper v8 smi, but also pass the aligment difference
|
|
// from the real pointer as a smi.
|
|
intptr_t p1 = reinterpret_cast<intptr_t>(msg);
|
|
intptr_t p0 = (p1 & ~kSmiTagMask) + kSmiTag;
|
|
ASSERT(reinterpret_cast<Object*>(p0)->IsSmi());
|
|
#ifdef DEBUG
|
|
if (msg != NULL) {
|
|
RecordComment("Abort message: ");
|
|
RecordComment(msg);
|
|
}
|
|
#endif
|
|
mov(r0, Operand(p0));
|
|
push(r0);
|
|
mov(r0, Operand(Smi::FromInt(p1 - p0)));
|
|
push(r0);
|
|
CallRuntime(Runtime::kAbort, 2);
|
|
// will not return here
|
|
}
|
|
|
|
} } // namespace v8::internal
|