v8/src/hashmap.h
erik.corry@gmail.com 44c3b03a29 Make the performance of the VM more predictable by not letting the hash seed
affect the order in which the local variables are processed in the compiler.
Review URL: https://chromiumcodereview.appspot.com/10870033

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12370 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2012-08-23 08:15:38 +00:00

365 lines
11 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_HASHMAP_H_
#define V8_HASHMAP_H_
#include "allocation.h"
#include "checks.h"
#include "utils.h"
namespace v8 {
namespace internal {
template<class AllocationPolicy>
class TemplateHashMapImpl {
public:
typedef bool (*MatchFun) (void* key1, void* key2);
// The default capacity. This is used by the call sites which want
// to pass in a non-default AllocationPolicy but want to use the
// default value of capacity specified by the implementation.
static const uint32_t kDefaultHashMapCapacity = 8;
// initial_capacity is the size of the initial hash map;
// it must be a power of 2 (and thus must not be 0).
TemplateHashMapImpl(MatchFun match,
uint32_t capacity = kDefaultHashMapCapacity,
AllocationPolicy allocator = AllocationPolicy());
~TemplateHashMapImpl();
// HashMap entries are (key, value, hash) triplets.
// Some clients may not need to use the value slot
// (e.g. implementers of sets, where the key is the value).
struct Entry {
void* key;
void* value;
uint32_t hash; // The full hash value for key
int order; // If you never remove entries this is the insertion order.
};
// If an entry with matching key is found, Lookup()
// returns that entry. If no matching entry is found,
// but insert is set, a new entry is inserted with
// corresponding key, key hash, and NULL value.
// Otherwise, NULL is returned.
Entry* Lookup(void* key, uint32_t hash, bool insert,
AllocationPolicy allocator = AllocationPolicy());
// Removes the entry with matching key.
// It returns the value of the deleted entry
// or null if there is no value for such key.
void* Remove(void* key, uint32_t hash);
// Empties the hash map (occupancy() == 0).
void Clear();
// The number of (non-empty) entries in the table.
uint32_t occupancy() const { return occupancy_; }
// The capacity of the table. The implementation
// makes sure that occupancy is at most 80% of
// the table capacity.
uint32_t capacity() const { return capacity_; }
// Iteration
//
// for (Entry* p = map.Start(); p != NULL; p = map.Next(p)) {
// ...
// }
//
// If entries are inserted during iteration, the effect of
// calling Next() is undefined.
Entry* Start() const;
Entry* Next(Entry* p) const;
private:
MatchFun match_;
Entry* map_;
uint32_t capacity_;
uint32_t occupancy_;
Entry* map_end() const { return map_ + capacity_; }
Entry* Probe(void* key, uint32_t hash);
void Initialize(uint32_t capacity, AllocationPolicy allocator);
void Resize(AllocationPolicy allocator);
};
typedef TemplateHashMapImpl<FreeStoreAllocationPolicy> HashMap;
template<class AllocationPolicy>
TemplateHashMapImpl<AllocationPolicy>::TemplateHashMapImpl(
MatchFun match, uint32_t initial_capacity, AllocationPolicy allocator) {
match_ = match;
Initialize(initial_capacity, allocator);
}
template<class AllocationPolicy>
TemplateHashMapImpl<AllocationPolicy>::~TemplateHashMapImpl() {
AllocationPolicy::Delete(map_);
}
template<class AllocationPolicy>
typename TemplateHashMapImpl<AllocationPolicy>::Entry*
TemplateHashMapImpl<AllocationPolicy>::Lookup(
void* key, uint32_t hash, bool insert, AllocationPolicy allocator) {
// Find a matching entry.
Entry* p = Probe(key, hash);
if (p->key != NULL) {
return p;
}
// No entry found; insert one if necessary.
if (insert) {
p->key = key;
p->value = NULL;
p->hash = hash;
p->order = occupancy_;
occupancy_++;
// Grow the map if we reached >= 80% occupancy.
if (occupancy_ + occupancy_/4 >= capacity_) {
Resize(allocator);
p = Probe(key, hash);
}
return p;
}
// No entry found and none inserted.
return NULL;
}
template<class AllocationPolicy>
void* TemplateHashMapImpl<AllocationPolicy>::Remove(void* key, uint32_t hash) {
// Lookup the entry for the key to remove.
Entry* p = Probe(key, hash);
if (p->key == NULL) {
// Key not found nothing to remove.
return NULL;
}
void* value = p->value;
// To remove an entry we need to ensure that it does not create an empty
// entry that will cause the search for another entry to stop too soon. If all
// the entries between the entry to remove and the next empty slot have their
// initial position inside this interval, clearing the entry to remove will
// not break the search. If, while searching for the next empty entry, an
// entry is encountered which does not have its initial position between the
// entry to remove and the position looked at, then this entry can be moved to
// the place of the entry to remove without breaking the search for it. The
// entry made vacant by this move is now the entry to remove and the process
// starts over.
// Algorithm from http://en.wikipedia.org/wiki/Open_addressing.
// This guarantees loop termination as there is at least one empty entry so
// eventually the removed entry will have an empty entry after it.
ASSERT(occupancy_ < capacity_);
// p is the candidate entry to clear. q is used to scan forwards.
Entry* q = p; // Start at the entry to remove.
while (true) {
// Move q to the next entry.
q = q + 1;
if (q == map_end()) {
q = map_;
}
// All entries between p and q have their initial position between p and q
// and the entry p can be cleared without breaking the search for these
// entries.
if (q->key == NULL) {
break;
}
// Find the initial position for the entry at position q.
Entry* r = map_ + (q->hash & (capacity_ - 1));
// If the entry at position q has its initial position outside the range
// between p and q it can be moved forward to position p and will still be
// found. There is now a new candidate entry for clearing.
if ((q > p && (r <= p || r > q)) ||
(q < p && (r <= p && r > q))) {
*p = *q;
p = q;
}
}
// Clear the entry which is allowed to en emptied.
p->key = NULL;
occupancy_--;
return value;
}
template<class AllocationPolicy>
void TemplateHashMapImpl<AllocationPolicy>::Clear() {
// Mark all entries as empty.
const Entry* end = map_end();
for (Entry* p = map_; p < end; p++) {
p->key = NULL;
}
occupancy_ = 0;
}
template<class AllocationPolicy>
typename TemplateHashMapImpl<AllocationPolicy>::Entry*
TemplateHashMapImpl<AllocationPolicy>::Start() const {
return Next(map_ - 1);
}
template<class AllocationPolicy>
typename TemplateHashMapImpl<AllocationPolicy>::Entry*
TemplateHashMapImpl<AllocationPolicy>::Next(Entry* p) const {
const Entry* end = map_end();
ASSERT(map_ - 1 <= p && p < end);
for (p++; p < end; p++) {
if (p->key != NULL) {
return p;
}
}
return NULL;
}
template<class AllocationPolicy>
typename TemplateHashMapImpl<AllocationPolicy>::Entry*
TemplateHashMapImpl<AllocationPolicy>::Probe(void* key, uint32_t hash) {
ASSERT(key != NULL);
ASSERT(IsPowerOf2(capacity_));
Entry* p = map_ + (hash & (capacity_ - 1));
const Entry* end = map_end();
ASSERT(map_ <= p && p < end);
ASSERT(occupancy_ < capacity_); // Guarantees loop termination.
while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) {
p++;
if (p >= end) {
p = map_;
}
}
return p;
}
template<class AllocationPolicy>
void TemplateHashMapImpl<AllocationPolicy>::Initialize(
uint32_t capacity, AllocationPolicy allocator) {
ASSERT(IsPowerOf2(capacity));
map_ = reinterpret_cast<Entry*>(allocator.New(capacity * sizeof(Entry)));
if (map_ == NULL) {
v8::internal::FatalProcessOutOfMemory("HashMap::Initialize");
return;
}
capacity_ = capacity;
Clear();
}
template<class AllocationPolicy>
void TemplateHashMapImpl<AllocationPolicy>::Resize(AllocationPolicy allocator) {
Entry* map = map_;
uint32_t n = occupancy_;
// Allocate larger map.
Initialize(capacity_ * 2, allocator);
// Rehash all current entries.
for (Entry* p = map; n > 0; p++) {
if (p->key != NULL) {
Entry* entry = Lookup(p->key, p->hash, true, allocator);
entry->value = p->value;
entry->order = p->order;
n--;
}
}
// Delete old map.
AllocationPolicy::Delete(map);
}
// A hash map for pointer keys and values with an STL-like interface.
template<class Key, class Value, class AllocationPolicy>
class TemplateHashMap: private TemplateHashMapImpl<AllocationPolicy> {
public:
STATIC_ASSERT(sizeof(Key*) == sizeof(void*)); // NOLINT
STATIC_ASSERT(sizeof(Value*) == sizeof(void*)); // NOLINT
struct value_type {
Key* first;
Value* second;
};
class Iterator {
public:
Iterator& operator++() {
entry_ = map_->Next(entry_);
return *this;
}
value_type* operator->() { return reinterpret_cast<value_type*>(entry_); }
bool operator!=(const Iterator& other) { return entry_ != other.entry_; }
private:
Iterator(const TemplateHashMapImpl<AllocationPolicy>* map,
typename TemplateHashMapImpl<AllocationPolicy>::Entry* entry) :
map_(map), entry_(entry) { }
const TemplateHashMapImpl<AllocationPolicy>* map_;
typename TemplateHashMapImpl<AllocationPolicy>::Entry* entry_;
friend class TemplateHashMap;
};
TemplateHashMap(
typename TemplateHashMapImpl<AllocationPolicy>::MatchFun match,
AllocationPolicy allocator = AllocationPolicy())
: TemplateHashMapImpl<AllocationPolicy>(
match,
TemplateHashMapImpl<AllocationPolicy>::kDefaultHashMapCapacity,
allocator) { }
Iterator begin() const { return Iterator(this, this->Start()); }
Iterator end() const { return Iterator(this, NULL); }
Iterator find(Key* key, bool insert = false,
AllocationPolicy allocator = AllocationPolicy()) {
return Iterator(this, this->Lookup(key, key->Hash(), insert, allocator));
}
};
} } // namespace v8::internal
#endif // V8_HASHMAP_H_