9a3d5dd23c
AllocationMemento, CoverageInfo, DebugInfo, DescriptorArray, FeedbackCell, FeedbackVector Bug: v8:8952 Change-Id: I17297706a8d9bd4a0ee01b0b133ca613dbc31cf9 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1521910 Commit-Queue: Irina Yatsenko <irinayat@microsoft.com> Reviewed-by: Michael Starzinger <mstarzinger@chromium.org> Reviewed-by: Jakob Gruber <jgruber@chromium.org> Cr-Commit-Position: refs/heads/master@{#61026}
191 lines
6.3 KiB
C++
191 lines
6.3 KiB
C++
// Copyright 2018 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_OBJECTS_ALLOCATION_SITE_H_
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#define V8_OBJECTS_ALLOCATION_SITE_H_
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#include "src/objects.h"
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#include "src/objects/struct.h"
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// Has to be the last include (doesn't have include guards):
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#include "src/objects/object-macros.h"
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namespace v8 {
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namespace internal {
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enum InstanceType : uint16_t;
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class AllocationSite : public Struct {
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public:
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NEVER_READ_ONLY_SPACE
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static const uint32_t kMaximumArrayBytesToPretransition = 8 * 1024;
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static const double kPretenureRatio;
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static const int kPretenureMinimumCreated = 100;
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// Values for pretenure decision field.
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enum PretenureDecision {
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kUndecided = 0,
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kDontTenure = 1,
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kMaybeTenure = 2,
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kTenure = 3,
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kZombie = 4,
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kLastPretenureDecisionValue = kZombie
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};
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const char* PretenureDecisionName(PretenureDecision decision);
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// Contains either a Smi-encoded bitfield or a boilerplate. If it's a Smi the
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// AllocationSite is for a constructed Array.
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DECL_ACCESSORS(transition_info_or_boilerplate, Object)
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DECL_ACCESSORS(boilerplate, JSObject)
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DECL_INT_ACCESSORS(transition_info)
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// nested_site threads a list of sites that represent nested literals
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// walked in a particular order. So [[1, 2], 1, 2] will have one
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// nested_site, but [[1, 2], 3, [4]] will have a list of two.
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DECL_ACCESSORS(nested_site, Object)
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// Bitfield containing pretenuring information.
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DECL_INT32_ACCESSORS(pretenure_data)
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DECL_INT32_ACCESSORS(pretenure_create_count)
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DECL_ACCESSORS(dependent_code, DependentCode)
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// heap->allocation_site_list() points to the last AllocationSite which form
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// a linked list through the weak_next property. The GC might remove elements
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// from the list by updateing weak_next.
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DECL_ACCESSORS(weak_next, Object)
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inline void Initialize();
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// Checks if the allocation site contain weak_next field;
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inline bool HasWeakNext() const;
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// This method is expensive, it should only be called for reporting.
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bool IsNested();
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// transition_info bitfields, for constructed array transition info.
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class ElementsKindBits : public BitField<ElementsKind, 0, 5> {};
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class DoNotInlineBit : public BitField<bool, 5, 1> {};
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// Unused bits 6-30.
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// Bitfields for pretenure_data
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class MementoFoundCountBits : public BitField<int, 0, 26> {};
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class PretenureDecisionBits : public BitField<PretenureDecision, 26, 3> {};
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class DeoptDependentCodeBit : public BitField<bool, 29, 1> {};
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STATIC_ASSERT(PretenureDecisionBits::kMax >= kLastPretenureDecisionValue);
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// Increments the mementos found counter and returns true when the first
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// memento was found for a given allocation site.
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inline bool IncrementMementoFoundCount(int increment = 1);
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inline void IncrementMementoCreateCount();
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AllocationType GetAllocationType() const;
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void ResetPretenureDecision();
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inline PretenureDecision pretenure_decision() const;
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inline void set_pretenure_decision(PretenureDecision decision);
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inline bool deopt_dependent_code() const;
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inline void set_deopt_dependent_code(bool deopt);
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inline int memento_found_count() const;
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inline void set_memento_found_count(int count);
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inline int memento_create_count() const;
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inline void set_memento_create_count(int count);
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// The pretenuring decision is made during gc, and the zombie state allows
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// us to recognize when an allocation site is just being kept alive because
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// a later traversal of new space may discover AllocationMementos that point
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// to this AllocationSite.
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inline bool IsZombie() const;
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inline bool IsMaybeTenure() const;
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inline void MarkZombie();
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inline bool MakePretenureDecision(PretenureDecision current_decision,
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double ratio, bool maximum_size_scavenge);
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inline bool DigestPretenuringFeedback(bool maximum_size_scavenge);
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inline ElementsKind GetElementsKind() const;
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inline void SetElementsKind(ElementsKind kind);
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inline bool CanInlineCall() const;
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inline void SetDoNotInlineCall();
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inline bool PointsToLiteral() const;
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template <AllocationSiteUpdateMode update_or_check =
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AllocationSiteUpdateMode::kUpdate>
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static bool DigestTransitionFeedback(Handle<AllocationSite> site,
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ElementsKind to_kind);
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DECL_PRINTER(AllocationSite)
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DECL_VERIFIER(AllocationSite)
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DECL_CAST(AllocationSite)
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static inline bool ShouldTrack(ElementsKind boilerplate_elements_kind);
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static bool ShouldTrack(ElementsKind from, ElementsKind to);
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static inline bool CanTrack(InstanceType type);
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// Layout description.
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// AllocationSite has to start with TransitionInfoOrboilerPlateOffset
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// and end with WeakNext field.
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#define ALLOCATION_SITE_FIELDS(V) \
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V(kStartOffset, 0) \
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V(kTransitionInfoOrBoilerplateOffset, kTaggedSize) \
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V(kNestedSiteOffset, kTaggedSize) \
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V(kDependentCodeOffset, kTaggedSize) \
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V(kCommonPointerFieldEndOffset, 0) \
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V(kPretenureDataOffset, kInt32Size) \
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V(kPretenureCreateCountOffset, kInt32Size) \
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/* Size of AllocationSite without WeakNext field */ \
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V(kSizeWithoutWeakNext, 0) \
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V(kWeakNextOffset, kTaggedSize) \
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/* Size of AllocationSite with WeakNext field */ \
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V(kSizeWithWeakNext, 0)
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DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, ALLOCATION_SITE_FIELDS)
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#undef ALLOCATION_SITE_FIELDS
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class BodyDescriptor;
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private:
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inline bool PretenuringDecisionMade() const;
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OBJECT_CONSTRUCTORS(AllocationSite, Struct);
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};
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class AllocationMemento : public Struct {
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public:
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// Layout description.
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DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize,
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TORQUE_GENERATED_ALLOCATION_MEMENTO_FIELDS)
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DECL_ACCESSORS(allocation_site, Object)
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inline bool IsValid() const;
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inline AllocationSite GetAllocationSite() const;
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inline Address GetAllocationSiteUnchecked() const;
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DECL_PRINTER(AllocationMemento)
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DECL_VERIFIER(AllocationMemento)
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DECL_CAST(AllocationMemento)
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OBJECT_CONSTRUCTORS(AllocationMemento, Struct);
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};
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} // namespace internal
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} // namespace v8
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#include "src/objects/object-macros-undef.h"
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#endif // V8_OBJECTS_ALLOCATION_SITE_H_
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