e607e12ea0
Introduce a new machine operator Float64Pow that for now is backed by the existing MathPowStub to start the unification of Math.pow, and at the same time address the main performance issue that TurboFan still has with the imaging-darkroom benchmark in Kraken. Also migrate the Math.pow builtin itself to a TurboFan builtin and remove a few hundred lines of hand-written platform code for special handling of the fullcodegen Math.pow version. BUG=v8:3599,v8:5086,v8:5157 Review-Url: https://codereview.chromium.org/2103733003 Cr-Commit-Position: refs/heads/master@{#37323}
438 lines
25 KiB
C++
438 lines
25 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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#define V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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#include "src/compiler/machine-operator.h"
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#include "src/compiler/type-hints.h"
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#include "src/machine-type.h"
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#include "testing/gmock/include/gmock/gmock.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class ExternalReference;
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template <typename T>
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class Handle;
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class HeapObject;
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class Type;
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enum TypeofMode : int;
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namespace compiler {
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// Forward declarations.
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class BufferAccess;
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class CallDescriptor;
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class ContextAccess;
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struct ElementAccess;
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struct FieldAccess;
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class Node;
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using ::testing::Matcher;
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Matcher<Node*> IsDead();
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Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher);
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Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsBranch(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher);
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Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
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const Matcher<Node*>& control1_matcher,
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const Matcher<Node*>& control2_matcher);
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Matcher<Node*> IsIfTrue(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfFalse(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfSuccess(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsSwitch(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfValue(const Matcher<int32_t>& value_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsIfDefault(const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsBeginRegion(const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsFinishRegion(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsReturn(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsReturn2(const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTerminate(const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsExternalConstant(
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const Matcher<ExternalReference>& value_matcher);
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Matcher<Node*> IsHeapConstant(Handle<HeapObject> value);
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Matcher<Node*> IsFloat32Constant(const Matcher<float>& value_matcher);
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Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
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Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
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Matcher<Node*> IsNumberConstant(const Matcher<double>& value_matcher);
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Matcher<Node*> IsSelect(const Matcher<MachineRepresentation>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher);
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Matcher<Node*> IsPhi(const Matcher<MachineRepresentation>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsPhi(const Matcher<MachineRepresentation>& type_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsEffectPhi(const Matcher<Node*>& effect0_matcher,
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const Matcher<Node*>& effect1_matcher,
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const Matcher<Node*>& merge_matcher);
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Matcher<Node*> IsProjection(const Matcher<size_t>& index_matcher,
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const Matcher<Node*>& base_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher,
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const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher,
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const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher,
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const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsCall(
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const Matcher<const CallDescriptor*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsTailCall(
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const Matcher<CallDescriptor const*>& descriptor_matcher,
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const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
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const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
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const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
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const Matcher<Node*>& value6_matcher, const Matcher<Node*>& value7_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsBooleanNot(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsReferenceEqual(const Matcher<Type*>& type_matcher,
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const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberEqual(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberLessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberAdd(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsSpeculativeNumberAdd(
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const Matcher<BinaryOperationHints::Hint>& hint_matcher,
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const Matcher<Node*>& lhs_matcher, const Matcher<Node*>& rhs_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsSpeculativeNumberSubtract(
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const Matcher<BinaryOperationHints::Hint>& hint_matcher,
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const Matcher<Node*>& lhs_matcher, const Matcher<Node*>& rhs_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsNumberSubtract(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberMultiply(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberShiftLeft(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberShiftRight(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberShiftRightLogical(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberImul(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberAbs(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberAtan(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberAtan2(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberAtanh(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberCbrt(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberCeil(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberClz32(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberCos(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberExp(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberExpm1(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberFloor(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberFround(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog1p(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog10(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberLog2(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberRound(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberPow(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsNumberSin(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberSqrt(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberTan(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsNumberTrunc(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsStringFromCharCode(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsAllocate(const Matcher<Node*>& size_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadField(const Matcher<FieldAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStoreField(const Matcher<FieldAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadBuffer(const Matcher<BufferAccess>& access_matcher,
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const Matcher<Node*>& buffer_matcher,
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const Matcher<Node*>& offset_matcher,
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const Matcher<Node*>& length_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStoreBuffer(const Matcher<BufferAccess>& access_matcher,
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const Matcher<Node*>& buffer_matcher,
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const Matcher<Node*>& offset_matcher,
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const Matcher<Node*>& length_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsLoadElement(const Matcher<ElementAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& control_matcher,
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const Matcher<Node*>& effect_matcher);
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Matcher<Node*> IsStoreElement(const Matcher<ElementAccess>& access_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsObjectIsReceiver(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsObjectIsSmi(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsLoad(const Matcher<LoadRepresentation>& rep_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStore(const Matcher<StoreRepresentation>& rep_matcher,
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const Matcher<Node*>& base_matcher,
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const Matcher<Node*>& index_matcher,
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const Matcher<Node*>& value_matcher,
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const Matcher<Node*>& effect_matcher,
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const Matcher<Node*>& control_matcher);
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Matcher<Node*> IsStackSlot(const Matcher<MachineRepresentation>& rep_matcher);
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Matcher<Node*> IsWord32And(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Or(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Xor(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Sar(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Shl(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Shr(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Ror(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Equal(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord32Clz(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord32Ctz(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord32Popcnt(const Matcher<Node*>& value_matcher);
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Matcher<Node*> IsWord64And(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Or(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Shl(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Sar(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsWord64Equal(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32AddWithOverflow(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Add(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Sub(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32Mul(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32MulHigh(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt32LessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsUint32LessThan(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsUint32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
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const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt64Add(const Matcher<Node*>& lhs_matcher,
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|
const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsInt64Sub(const Matcher<Node*>& lhs_matcher,
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|
const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsJSAdd(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
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Matcher<Node*> IsTruncateFloat64ToWord32(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeFloat64ToInt32(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsChangeFloat64ToUint32(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsChangeInt32ToFloat64(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsChangeInt32ToInt64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsChangeUint32ToFloat64(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsChangeUint32ToUint64(const Matcher<Node*>& input_matcher);
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Matcher<Node*> IsTruncateFloat64ToFloat32(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsTruncateInt64ToInt32(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsFloat32Max(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
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|
Matcher<Node*> IsFloat32Min(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat32Abs(const Matcher<Node*>& input_matcher);
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|
Matcher<Node*> IsFloat32Equal(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat32LessThan(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Max(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Min(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Sub(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64Abs(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64Sqrt(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64RoundDown(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64RoundTruncate(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64RoundTiesAway(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64ExtractLowWord32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64ExtractHighWord32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsFloat64InsertLowWord32(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsFloat64InsertHighWord32(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsToNumber(const Matcher<Node*>& base_matcher,
|
|
const Matcher<Node*>& context_matcher,
|
|
const Matcher<Node*>& effect_matcher,
|
|
const Matcher<Node*>& control_matcher);
|
|
Matcher<Node*> IsLoadContext(const Matcher<ContextAccess>& access_matcher,
|
|
const Matcher<Node*>& context_matcher);
|
|
Matcher<Node*> IsNumberToInt32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsNumberToUint32(const Matcher<Node*>& input_matcher);
|
|
Matcher<Node*> IsParameter(const Matcher<int> index_matcher);
|
|
Matcher<Node*> IsLoadFramePointer();
|
|
Matcher<Node*> IsLoadParentFramePointer();
|
|
Matcher<Node*> IsPlainPrimitiveToNumber(const Matcher<Node*>& input_matcher);
|
|
|
|
Matcher<Node*> IsInt32PairAdd(const Matcher<Node*>& a_matcher,
|
|
const Matcher<Node*>& b_matcher,
|
|
const Matcher<Node*>& c_matcher,
|
|
const Matcher<Node*>& d_matcher);
|
|
Matcher<Node*> IsInt32PairSub(const Matcher<Node*>& a_matcher,
|
|
const Matcher<Node*>& b_matcher,
|
|
const Matcher<Node*>& c_matcher,
|
|
const Matcher<Node*>& d_matcher);
|
|
Matcher<Node*> IsInt32PairMul(const Matcher<Node*>& a_matcher,
|
|
const Matcher<Node*>& b_matcher,
|
|
const Matcher<Node*>& c_matcher,
|
|
const Matcher<Node*>& d_matcher);
|
|
|
|
Matcher<Node*> IsWord32PairShl(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& mid_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
Matcher<Node*> IsWord32PairShr(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& mid_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
|
|
Matcher<Node*> IsWord32PairSar(const Matcher<Node*>& lhs_matcher,
|
|
const Matcher<Node*>& mid_matcher,
|
|
const Matcher<Node*>& rhs_matcher);
|
|
|
|
Matcher<Node*> IsStackSlot();
|
|
Matcher<Node*> IsTypeGuard(const Matcher<Type*>& type_matcher,
|
|
const Matcher<Node*>& value_matcher,
|
|
const Matcher<Node*>& control_matcher);
|
|
|
|
} // namespace compiler
|
|
} // namespace internal
|
|
} // namespace v8
|
|
|
|
#endif // V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
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