v8/test/cctest/compiler/test-schedule.cc
titzer@chromium.org b9886ae9ff Fix bugs in simplified lowering relating to int32/uint32 signs.
Lowering of NumberToUint32 and NumberToInt32 was not correctly accounting for the sign of the input and the sign of the output, emitting the wrong representation changes.

Along the way, I've found cases where MachineOperatorBuilder would break if fed a machine type for loads or stores that was not cached, requiring MachineOperatorBuilder to take zone to allocate operators for these cases.

R=bmeurer@chromium.org, jarin@chromium.org
BUG=

Review URL: https://codereview.chromium.org/714613002

Cr-Commit-Position: refs/heads/master@{#25247}
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@25247 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-11-10 14:28:42 +00:00

179 lines
5.6 KiB
C++

// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/generic-node-inl.h"
#include "src/compiler/graph.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
#include "src/compiler/operator.h"
#include "src/compiler/schedule.h"
#include "test/cctest/cctest.h"
using namespace v8::internal;
using namespace v8::internal::compiler;
static Operator dummy_operator(IrOpcode::kParameter, Operator::kNoWrite,
"dummy", 0, 0, 0, 0, 0, 0);
TEST(TestScheduleAllocation) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
CHECK_NE(NULL, schedule.start());
CHECK_EQ(schedule.start(), schedule.GetBlockById(BasicBlock::Id::FromInt(0)));
}
TEST(TestScheduleAddNode) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
Graph graph(scope.main_zone());
Node* n0 = graph.NewNode(&dummy_operator);
Node* n1 = graph.NewNode(&dummy_operator);
BasicBlock* entry = schedule.start();
schedule.AddNode(entry, n0);
schedule.AddNode(entry, n1);
CHECK_EQ(entry, schedule.block(n0));
CHECK_EQ(entry, schedule.block(n1));
CHECK(schedule.SameBasicBlock(n0, n1));
Node* n2 = graph.NewNode(&dummy_operator);
CHECK_EQ(NULL, schedule.block(n2));
}
TEST(TestScheduleAddGoto) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
BasicBlock* entry = schedule.start();
BasicBlock* next = schedule.NewBasicBlock();
schedule.AddGoto(entry, next);
CHECK_EQ(0, static_cast<int>(entry->PredecessorCount()));
CHECK_EQ(1, static_cast<int>(entry->SuccessorCount()));
CHECK_EQ(next, entry->SuccessorAt(0));
CHECK_EQ(1, static_cast<int>(next->PredecessorCount()));
CHECK_EQ(entry, next->PredecessorAt(0));
CHECK_EQ(0, static_cast<int>(next->SuccessorCount()));
}
TEST(TestScheduleAddBranch) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
Graph graph(scope.main_zone());
CommonOperatorBuilder common(scope.main_zone());
Node* n0 = graph.NewNode(&dummy_operator);
Node* b = graph.NewNode(common.Branch(), n0);
BasicBlock* entry = schedule.start();
BasicBlock* tblock = schedule.NewBasicBlock();
BasicBlock* fblock = schedule.NewBasicBlock();
schedule.AddBranch(entry, b, tblock, fblock);
CHECK_EQ(0, static_cast<int>(entry->PredecessorCount()));
CHECK_EQ(2, static_cast<int>(entry->SuccessorCount()));
CHECK_EQ(tblock, entry->SuccessorAt(0));
CHECK_EQ(fblock, entry->SuccessorAt(1));
CHECK_EQ(1, static_cast<int>(tblock->PredecessorCount()));
CHECK_EQ(entry, tblock->PredecessorAt(0));
CHECK_EQ(0, static_cast<int>(tblock->SuccessorCount()));
CHECK_EQ(1, static_cast<int>(fblock->PredecessorCount()));
CHECK_EQ(entry, fblock->PredecessorAt(0));
CHECK_EQ(0, static_cast<int>(fblock->SuccessorCount()));
}
TEST(TestScheduleAddReturn) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
Graph graph(scope.main_zone());
Node* n0 = graph.NewNode(&dummy_operator);
BasicBlock* entry = schedule.start();
schedule.AddReturn(entry, n0);
CHECK_EQ(0, static_cast<int>(entry->PredecessorCount()));
CHECK_EQ(1, static_cast<int>(entry->SuccessorCount()));
CHECK_EQ(schedule.end(), entry->SuccessorAt(0));
}
TEST(TestScheduleAddThrow) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
Graph graph(scope.main_zone());
Node* n0 = graph.NewNode(&dummy_operator);
BasicBlock* entry = schedule.start();
schedule.AddThrow(entry, n0);
CHECK_EQ(0, static_cast<int>(entry->PredecessorCount()));
CHECK_EQ(1, static_cast<int>(entry->SuccessorCount()));
CHECK_EQ(schedule.end(), entry->SuccessorAt(0));
}
TEST(TestScheduleInsertBranch) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
Graph graph(scope.main_zone());
CommonOperatorBuilder common(scope.main_zone());
Node* n0 = graph.NewNode(&dummy_operator);
Node* n1 = graph.NewNode(&dummy_operator);
Node* b = graph.NewNode(common.Branch(), n1);
BasicBlock* entry = schedule.start();
BasicBlock* tblock = schedule.NewBasicBlock();
BasicBlock* fblock = schedule.NewBasicBlock();
BasicBlock* merge = schedule.NewBasicBlock();
schedule.AddReturn(entry, n0);
schedule.AddGoto(tblock, merge);
schedule.AddGoto(fblock, merge);
schedule.InsertBranch(entry, merge, b, tblock, fblock);
CHECK_EQ(0, static_cast<int>(entry->PredecessorCount()));
CHECK_EQ(2, static_cast<int>(entry->SuccessorCount()));
CHECK_EQ(tblock, entry->SuccessorAt(0));
CHECK_EQ(fblock, entry->SuccessorAt(1));
CHECK_EQ(2, static_cast<int>(merge->PredecessorCount()));
CHECK_EQ(1, static_cast<int>(merge->SuccessorCount()));
CHECK_EQ(schedule.end(), merge->SuccessorAt(0));
CHECK_EQ(1, static_cast<int>(schedule.end()->PredecessorCount()));
CHECK_EQ(0, static_cast<int>(schedule.end()->SuccessorCount()));
CHECK_EQ(merge, schedule.end()->PredecessorAt(0));
}
TEST(BuildMulNodeGraph) {
HandleAndZoneScope scope;
Schedule schedule(scope.main_zone());
Graph graph(scope.main_zone());
CommonOperatorBuilder common(scope.main_zone());
// TODO(titzer): use test operators.
MachineOperatorBuilder machine(scope.main_zone());
Node* start = graph.NewNode(common.Start(0));
graph.SetStart(start);
Node* param0 = graph.NewNode(common.Parameter(0), graph.start());
Node* param1 = graph.NewNode(common.Parameter(1), graph.start());
Node* mul = graph.NewNode(machine.Int32Mul(), param0, param1);
Node* ret = graph.NewNode(common.Return(), mul, start);
USE(ret);
}