v8/test/mjsunit/harmony/futex.js
littledan 2b9840d86f [SAB] Move Atomics builtins to C++
This patch refactors the Atomics builtins so that they are implemented
as C++ builtins rather than experimental JS builtins. Previously, each
of these functions called out to a runtime function, so no significant
change in performance is anticipated. The goal of this patch is to
remove the last user of experimental JS builtins so that the mechanism
can be removed, for performance reasons. The patch includes a drive-by
fix of a check-fail. For the most part, the patch is just moving code
without modification from runtime-atomics.cc to
builtins-sharedarraybuffer.cc .

BUG=v8:5880

Review-Url: https://codereview.chromium.org/2698813004
Cr-Commit-Position: refs/heads/master@{#43335}
2017-02-20 22:08:52 +00:00

244 lines
7.1 KiB
JavaScript

// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --allow-natives-syntax --harmony-sharedarraybuffer
(function TestFailsWithNonSharedArray() {
var ab = new ArrayBuffer(16);
var i8a = new Int8Array(ab);
var i16a = new Int16Array(ab);
var i32a = new Int32Array(ab);
var ui8a = new Uint8Array(ab);
var ui8ca = new Uint8ClampedArray(ab);
var ui16a = new Uint16Array(ab);
var ui32a = new Uint32Array(ab);
var f32a = new Float32Array(ab);
var f64a = new Float64Array(ab);
[i8a, i16a, i32a, ui8a, ui8ca, ui16a, ui32a, f32a, f64a].forEach(function(
ta) {
assertThrows(function() { Atomics.wait(ta, 0, 0); });
assertThrows(function() { Atomics.wake(ta, 0, 1); });
});
})();
(function TestFailsWithNonSharedInt32Array() {
var sab = new SharedArrayBuffer(16);
var i8a = new Int8Array(sab);
var i16a = new Int16Array(sab);
var ui8a = new Uint8Array(sab);
var ui8ca = new Uint8ClampedArray(sab);
var ui16a = new Uint16Array(sab);
var ui32a = new Uint32Array(sab);
var f32a = new Float32Array(sab);
var f64a = new Float64Array(sab);
[i8a, i16a, ui8a, ui8ca, ui16a, ui32a, f32a, f64a].forEach(function(
ta) {
assertThrows(function() { Atomics.wait(ta, 0, 0); });
assertThrows(function() { Atomics.wake(ta, 0, 1); });
});
})();
(function TestInvalidIndex() {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
// Valid indexes are 0-3.
[-1, 4, 100].forEach(function(invalidIndex) {
assertThrows(function() {
Atomics.wait(i32a, invalidIndex, 0);
}, RangeError);
assertThrows(function() {
Atomics.wake(i32a, invalidIndex, 0);
}, RangeError);
var validIndex = 0;
});
i32a = new Int32Array(sab, 8);
[-1, 2, 100].forEach(function(invalidIndex) {
assertThrows(function() {
Atomics.wait(i32a, invalidIndex, 0);
}, RangeError);
assertThrows(function() {
Atomics.wake(i32a, invalidIndex, 0);
}, RangeError);
var validIndex = 0;
});
})();
(function TestWaitTimeout() {
var i32a = new Int32Array(new SharedArrayBuffer(16));
var waitMs = 100;
var startTime = new Date();
assertEquals("timed-out", Atomics.wait(i32a, 0, 0, waitMs));
var endTime = new Date();
assertTrue(endTime - startTime >= waitMs);
})();
(function TestWaitNotEqual() {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
assertEquals("not-equal", Atomics.wait(i32a, 0, 42));
i32a = new Int32Array(sab, 8);
i32a[0] = 1;
assertEquals("not-equal", Atomics.wait(i32a, 0, 0));
})();
(function TestWaitNegativeTimeout() {
var i32a = new Int32Array(new SharedArrayBuffer(16));
assertEquals("timed-out", Atomics.wait(i32a, 0, 0, -1));
assertEquals("timed-out", Atomics.wait(i32a, 0, 0, -Infinity));
})();
(function TestWaitNotAllowed() {
%SetAllowAtomicsWait(false);
var i32a = new Int32Array(new SharedArrayBuffer(16));
assertThrows(function() {
Atomics.wait(i32a, 0, 0, -1);
});
%SetAllowAtomicsWait(true);
})();
(function TestWakePositiveInfinity() {
var i32a = new Int32Array(new SharedArrayBuffer(16));
Atomics.wake(i32a, 0, Number.POSITIVE_INFINITY);
})();
// In a previous version, this test caused a check failure
(function TestObjectWaitValue() {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
assertEquals("timed-out", Atomics.wait(i32a, 0, Math, 0));
})();
//// WORKER ONLY TESTS
if (this.Worker) {
var TestWaitWithTimeout = function(timeout) {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
var workerScript =
`onmessage = function(msg) {
var i32a = new Int32Array(msg.sab, msg.offset);
var result = Atomics.wait(i32a, 0, 0, ${timeout});
postMessage(result);
};`;
var worker = new Worker(workerScript);
worker.postMessage({sab: sab, offset: offset});
// Spin until the worker is waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a, 0) != 1) {}
Atomics.wake(i32a, 0, 1);
assertEquals("ok", worker.getMessage());
worker.terminate();
var worker2 = new Worker(workerScript);
var offset = 8;
var i32a2 = new Int32Array(sab, offset);
worker2.postMessage({sab: sab, offset: offset});
// Spin until the worker is waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a2, 0) != 1) {}
Atomics.wake(i32a2, 0, 1);
assertEquals("ok", worker2.getMessage());
worker2.terminate();
// Futex should work when index and buffer views are different, but
// the real address is the same.
var worker3 = new Worker(workerScript);
i32a2 = new Int32Array(sab, 4);
worker3.postMessage({sab: sab, offset: 8});
// Spin until the worker is waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a2, 1) != 1) {}
Atomics.wake(i32a2, 1, 1);
assertEquals("ok", worker3.getMessage());
worker3.terminate();
};
// Test various infinite timeouts
TestWaitWithTimeout(undefined);
TestWaitWithTimeout(NaN);
TestWaitWithTimeout(Infinity);
(function TestWakeMulti() {
var sab = new SharedArrayBuffer(20);
var i32a = new Int32Array(sab);
// SAB values:
// i32a[id], where id in range [0, 3]:
// 0 => Worker |id| is still waiting on the futex
// 1 => Worker |id| is not waiting on futex, but has not be reaped by the
// main thread.
// 2 => Worker |id| has been reaped.
//
// i32a[4]:
// always 0. Each worker is waiting on this index.
var workerScript =
`onmessage = function(msg) {
var id = msg.id;
var i32a = new Int32Array(msg.sab);
// Wait on i32a[4] (should be zero).
var result = Atomics.wait(i32a, 4, 0);
// Set i32a[id] to 1 to notify the main thread which workers were
// woken up.
Atomics.store(i32a, id, 1);
postMessage(result);
};`;
var id;
var workers = [];
for (id = 0; id < 4; id++) {
workers[id] = new Worker(workerScript);
workers[id].postMessage({sab: sab, id: id});
}
// Spin until all workers are waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a, 4) != 4) {}
// Wake up three waiters.
assertEquals(3, Atomics.wake(i32a, 4, 3));
var wokenCount = 0;
var waitingId = 0 + 1 + 2 + 3;
while (wokenCount < 3) {
for (id = 0; id < 4; id++) {
// Look for workers that have not yet been reaped. Set i32a[id] to 2
// when they've been processed so we don't look at them again.
if (Atomics.compareExchange(i32a, id, 1, 2) == 1) {
assertEquals("ok", workers[id].getMessage());
workers[id].terminate();
waitingId -= id;
wokenCount++;
}
}
}
assertEquals(3, wokenCount);
assertEquals(0, Atomics.load(i32a, waitingId));
assertEquals(1, %AtomicsNumWaitersForTesting(i32a, 4));
// Finally wake the last waiter.
assertEquals(1, Atomics.wake(i32a, 4, 1));
assertEquals("ok", workers[waitingId].getMessage());
workers[waitingId].terminate();
assertEquals(0, %AtomicsNumWaitersForTesting(i32a, 4));
})();
}